Cogmind - Beta 16 @@@ ROGUE MODE // 2025.12.10 @ 23:32:30 Player: Cracklepappy Result: Destroyed self via exploding Fusion Modulator Performance ------------- Evolutions (4) 2000 Regions Visited (15) 3000 Robots Destroyed (638) 3190 Value Destroyed (27037) 27037 Prototype IDs (28) 560 Alien Tech Used (0) 0 Bonus (23376) 23376 TOTAL SCORE: 59163 Bonus ------- Triggered High Security 1500 High Alert Combat Kills 17707 Follower Combat Kills 2003 Entered Garrisons 800 Used RIF Installer 2000 Friendly Fire -634 Cogmind --------- Core Integrity 0/850 Matter 152/300 Energy 48/100 System Corruption 1% Temperature Cool (39) Movement Flying (34) Location -6/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (6) --- Xenon Bombardment Thruster Cooled Cesium-ion Thruster > --- UTILITY (4) ------ Coolant Injector Spectral Analyzer Launcher Guidance Computer High-powered Tractor Beam > --- WEAPON (4) ------- Heavy Pick > --- INVENTORY (5) ---- Fission Core Matter Compressor (26) Improved Heavy Machine Gun Plasma Cutter Peak State ------------ > --- POWER ------------ Micro Nuclear Core > --- PROPULSION ------- VTOL Module Nuclear Pulse Thruster Biomechanical Wings Field Propulsion Drive Field Propulsion Array > --- UTILITY ---------- Medium Storage Unit Spectral Analyzer IFF Parser Launcher Guidance Computer > --- WEAPON ----------- Flak Gun Flak Gun Precision Assault Rifle Heavy Missile Launcher > --- INVENTORY -------- VTOL Module VTOL Module Advanced Power Amplifier Improved Reaction Control System Relay Coupler [NC] High-powered Tractor Beam Flak Gun Advanced Datajack Plasma Cutter Lance [Rating: 76] Favorites ----------- Power Light Nuclear Core Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Improved VTOL Module Treads Light Treads Flight Unit Improved VTOL Module Utility Launcher Guidance Computer Device Improved Heat Sink Storage Small Storage Unit Processor Launcher Guidance Computer Hackware Advanced Hacking Suite Protection Improved Light Armor Plating Weapon Flak Gun Energy Gun EM Pulse Gun Ballistic Gun Flak Gun Ballistic Cannon Light Cannon Launcher Heavy Rocket Launcher Special Weapon Plasma Cutter Impact Weapon Heavy Mace Slashing Weapon Katana Piercing Weapon Lance Special Melee Weapon Improved Datajack Build | -11 -10 -10 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 ------- Run | Yrd Mat Min Mat Min Mat Gar Mat Gar Fac Gar Fac Gar Fac Was Fac Slots Evolved 8 | . . . 2 . 2 . . . 2 . . . 2 . . Power . | . . . . . . . . . . . . . . . . Propulsion 4 | . . . 1 . 2 . . . . . . . 1 . . Utility 2 | . . . . . . . . . 1 . . . 1 . . Weapon 2 | . . . 1 . . . . . 1 . . . . . . Parts Attached 273 | 6 15 4 33 8 27 8 20 11 59 15 . 14 5 9 39 Power 35 | . 1 1 6 4 3 . 3 2 7 1 . 2 1 . 4 Engine 14 | . 1 1 6 4 1 . . . . . . . . . 1 Core 21 | . . . . . 2 . 3 2 7 1 . 2 1 . 3 Reactor . | . . . . . . . . . . . . . . . . Propulsion 60 | 2 3 . 12 . 10 . 2 . 11 3 . 3 1 1 12 Treads 2 | 2 . . . . . . . . . . . . . . . Leg . | . . . . . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . Flight 58 | . 3 . 12 . 10 . 2 . 11 3 . 3 1 1 12 Utility 82 | 3 2 1 8 1 10 1 6 7 15 7 . 4 3 4 10 Device 34 | 3 1 1 1 . 4 1 3 2 7 1 . 1 1 2 6 Storage 5 | . 1 . . 1 . . 1 . . . . . . . 2 Processor 9 | . . . 1 . 1 . 1 . 3 . . . 1 1 1 Hackware 11 | . . . . . . . . 2 1 4 . 2 . 1 1 Protection 23 | . . . 6 . 5 . 1 3 4 2 . 1 1 . . Artifact . | . . . . . . . . . . . . . . . . Weapon 96 | 1 9 2 7 3 4 7 9 2 26 4 . 5 . 4 13 Energy Gun 3 | . 1 . . . . . . . . . . . . 1 1 Energy Cannon . | . . . . . . . . . . . . . . . . Ballistic Gun 63 | 1 3 2 5 2 2 5 7 1 22 4 . 3 . . 6 Ballistic Cannon 6 | . 1 . 1 . . 1 . . 1 . . 1 . 1 . Launcher 12 | . 2 . 1 . 1 1 1 . 2 . . . . . 4 Special Weapon 4 | . 2 . . . 1 . . . . . . 1 . . . Impact Weapon 1 | . . . . 1 . . . . . . . . . . . Slashing Weapon 2 | . . . . . . . 1 . 1 . . . . . . Piercing Weapon 2 | . . . . . . . . . . . . . . 1 1 Special Melee Weapon 3 | . . . . . . . . 1 . . . . . 1 1 Unidentified Prototypes 8 | . . 1 . . . . . . 1 . . . . 1 5 Parts Lost 47 | . . 1 5 . 4 2 1 1 12 . . . . . 21 Power 4 | . . 1 . . 1 . . 1 . . . . . . 1 Propulsion 25 | . . . 3 . 3 . . . 6 . . . . . 13 Utility 6 | . . . 1 . . . . . 3 . . . . . 2 Weapon 12 | . . . 1 . . 2 1 . 3 . . . . . 5 Highest Loss Streak 5 | . . 1 3 . 1 1 1 1 3 . . . . . 5 To Critical Strikes 1 | . . . . . . . . . 1 . . . . . . Average Backups 5 | 3 7 8 4 5 5 5 5 5 5 4 5 4 5 5 8 Power . | . . . 1 1 . . . . . . . . . . . Propulsion . | . 1 2 . . . 1 . . . 1 1 . . . . Utility 1 | . 1 2 1 1 1 1 1 1 . . . . 1 1 3 Weapon 2 | 2 4 3 2 1 2 2 2 2 1 1 2 2 2 1 1 Tool/Special . | . . . . . . . . . . . . . . . . Unused Backups 27 | . 2 1 6 . 2 . . 1 7 1 . 2 . . 5 Power 3 | . . . 1 . . . . . 1 . . . . . 1 Propulsion 2 | . . . 1 . 1 . . . . . . . . . . Utility 14 | . 2 1 2 . . . . 1 3 . . 1 . . 4 Weapon 8 | . . . 2 . 1 . . . 3 1 . 1 . . . Tool/Special . | . . . . . . . . . . . . . . . . Average Slot Usage (%) 97 | . 96 99 99 100 98 99 99 99 97 99 100 99 98 95 87 Engine 3 | . 12 13 11 11 . . . . . . . . . . . Core 5 | . . . . . 8 9 8 8 7 7 7 7 6 6 6 Flight 37 | . 24 28 32 33 44 45 45 45 37 38 38 38 39 35 32 Device 7 | . 17 14 10 11 8 9 8 8 5 4 7 2 6 5 4 Storage 1 | . 10 14 . . . . . 1 . . . . . . 4 Processor 6 | . . . . . . . 1 . 12 15 15 15 13 13 13 Protection 5 | . . . 10 10 8 8 7 7 2 . . 4 5 4 . Ballistic Gun 23 | . 24 19 31 31 24 18 24 22 20 26 23 26 22 18 13 Launcher 1 | . . . . . 1 . 1 . 2 1 . . . . 3 Slashing Weapon 1 | . . . . . . . . 3 4 . 5 2 . . . Peak Build Rating 76 | 7 9 15 22 28 44 45 44 43 55 57 42 47 54 69 76 Average Rating 39 | 3 8 10 17 24 37 42 42 38 50 50 42 43 51 63 66 On Entrance 33 | . 7 8 12 22 25 42 43 39 43 53 42 42 44 52 69 Avg Prop Armor Cover (%) 14 | 33 31 . . . . . . 7 . . . . 1 1 4 Naked Turns . | . . . . . . . . . . . . . . . . Heaviest Build 36 | 3 14 14 20 23 25 24 24 23 26 24 19 24 25 25 36 Greatest Support 40 | 3 40 14 21 21 31 27 27 26 27 24 22 22 28 33 38 Greatest Overweight (x) 4 | . . . . 1 1 . . 4 1 . . 1 1 . 1 Average Overweight (x) . | . . . . . . . . . . . . . . . . Largest Inventory Capacity 10 | 5 8 8 8 8 8 5 8 8 8 5 5 5 5 5 10 Average Capacity 5 | 5 7 8 5 5 5 5 5 5 5 5 5 5 5 5 8 Most Carried 10 | 5 8 8 7 8 8 5 8 8 8 5 5 5 5 5 10 Average Carried 5 | 3 7 7 4 5 5 5 5 5 5 4 5 4 5 5 8 Final Capacity 8 | 5 8 8 5 8 5 5 8 8 5 5 5 5 5 5 5 Final Carried 8 | 5 8 8 5 8 5 5 8 8 5 5 5 5 5 5 4 Class Distribution -------------------- 39% | Sprinter 28% | Scavenger-Sprinter 11% | Tank 7% | Scavenger-Tank 6% | Mutant 3% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Tank | -9/Materials Tank | -9/Mines Sprinter | -8/Materials Sprinter | -8/Garrison Sprinter | -8/Materials Sprinter | -8/Garrison Sprinter | -7/Factory Scavenger-Sprinter | -7/Garrison Scavenger-Sprinter | -7/Factory Scavenger-Sprinter | -7/Garrison Scavenger-Sprinter | -6/Factory Scavenger-Sprinter | -6/Waste Scavenger-Sprinter | -6/Factory Resources | -11 -10 -10 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 ----------- Run | Yrd Mat Min Mat Min Mat Gar Mat Gar Fac Gar Fac Gar Fac Was Fac Matter Collected 19984 | 303 669 429 1943 420 2092 970 2417 964 4190 1354 . 1302 . 394 2537 Remotely 826 | . . . . . . . . . . . . . . . 826 Salvage Created 20866 | 158 617 202 2586 291 2854 1112 2180 1046 5011 1289 . 794 . 879 1847 Parts 1078 | 17 34 8 173 14 148 58 129 56 249 63 . 30 . 15 84 Haulers Intercepted 27 | . 2 . 6 . 6 . 6 . 5 . . . . . 2 Recyclers Shooed 8 | . 2 1 . . 1 . 1 . 2 . . . . . 1 Parts Field Recycled . | . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 ------- Run | Yrd Mat Min Mat Min Mat Gar Mat Gar Fac Gar Fac Gar Fac Was Fac Combat Hostiles Destroyed 496 | . 15 . 51 11 54 29 71 16 141 36 . 16 . . 56 Melee 3 | . . . . . . . . . 3 . . . . . . Guns 226 | . 6 . 47 2 35 16 36 14 30 21 . 10 . . 9 Cannons 3 | . . . 1 . . 2 . . . . . . . . . AOE 263 | . 9 . 3 9 19 11 35 2 107 15 . 6 . . 47 Classes Destroyed 21 | 2 4 1 7 1 . 3 . . . . . . . . 3 Worker 33 | . . 2 6 . 7 . 4 . 13 . . . . . 1 Builder 16 | . . . 2 . 5 . 1 . 8 . . . . . . Tunneler 12 | 5 . . 1 . 4 . . . 2 . . . . . . Hauler 27 | . 2 . 6 . 6 . 6 . 5 . . . . . 2 Recycler 27 | 1 2 2 2 2 4 . . . 13 . . . . . 1 Mechanic 15 | . . . 1 . 1 . 3 . 7 . . . . . 3 Operator 3 | . . . 2 . . . 1 . . . . . . . . Watcher 21 | . 3 . 5 . 5 . 4 1 1 . . . . . 2 Swarmer 66 | . 9 . 9 . 7 4 8 2 11 11 . 4 . . 1 Cutter 3 | . . . . . . . . . . . . . . . 3 Saboteur 5 | . . . . . . . . . . . . . . . 5 Grunt 233 | . 6 . 29 4 31 10 34 6 65 15 . 7 . . 26 Brawler 21 | . . . 1 . 3 . 7 . 5 . . 1 . . 4 Duelist 24 | . . . 1 . 2 2 3 3 7 3 . . . . 3 Protector 22 | . . . 1 . 2 . 4 . 12 . . . . . 3 Sentry 52 | . . . 10 . 9 5 14 4 4 3 . 3 . . . Demolisher 2 | . . . . . . . . . . . . . . . 2 Specialist 3 | . . . . . . 3 . . . . . . . . . Hunter 39 | . . . . . . 2 1 1 28 2 . . . . 5 Programmer 19 | . . . . . . 3 . . 9 2 . 1 . . 4 Assembled 7 | . . . . 7 . . . . . . . . . . . Best Kill Streak 30 | 2 6 1 6 6 9 7 30 4 18 13 . 4 . . 9 Combat Bots Only 29 | . 3 . 5 6 6 7 29 4 16 13 . 4 . . 8 Max Kills in Single Turn 12 | 1 3 1 2 2 3 3 4 2 12 4 . 3 . . 4 Gunslinging 1 | . . . . . 1 . 1 . 1 . . . . . . Exploded 12 | . 3 . 2 2 3 3 4 2 12 4 . 3 . . 4 Melee 1 | . . . . . . . . . 1 . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -------- Run | Yrd Mat Min Mat Min Mat Gar Mat Gar Fac Gar Fac Gar Fac Was Fac Hostile Shots Fired 1611 | . 39 4 131 15 96 69 114 39 602 85 . 13 . . 404 Missed 817 | . 16 1 40 9 45 36 53 10 317 44 . 6 . . 240 Hits 794 | . 23 3 91 6 51 33 61 29 285 41 . 7 . . 164 Melee 2 | . . . . 2 . . . . . . . . . . . Projectile 792 | . 23 3 91 4 51 33 61 29 285 41 . 7 . . 164 AOE 9 | . . 4 . . . . . . . . . . . . 5 Critical Strikes 30 | . . . 5 . 3 1 6 . 8 . . . . . 7 Part Disruptions 1 | . . . . . . . . . 1 . . . . . . Damage Taken 11159 | . 207 115 1131 105 770 522 954 458 3506 552 . 198 . . 2641 Core 2262 | . 48 57 139 11 176 106 145 51 526 85 . 35 . . 883 Absorbed by Shields 160 | . . . . . . . . . . . . . . . 160 Redirected to Shielding 33 | . . . . . . . 30 . . . . 3 . . . Ignored by Resistances 30 | . . . . . . . . . 30 . . . . . . Regen/Repaired (Parts) 819 | . 52 . 276 . 98 . 53 . 146 . . . . 74 120 Core Remaining (%) 48 | 100 . 58 . 62 . . . 13 . . . 7 . . . Volleys Fired 1104 | 43 61 8 175 24 136 52 134 55 227 59 . 60 . 5 65 Largest 4 | 1 2 2 3 3 3 3 3 3 4 4 . 4 . 1 4 Hottest 116 | 20 100 50 79 79 79 95 84 78 112 116 . 107 . 28 112 Shots Fired 2531 | 43 116 16 503 48 350 118 308 134 445 181 . 143 . 5 121 Gun 2200 | 43 106 11 475 36 324 92 271 127 326 171 . 124 . 5 89 Cannon 40 | . . 5 25 . . 10 . . . . . . . . . Launcher 272 | . 8 . 3 12 26 16 37 6 119 10 . 3 . . 32 Special 19 | . 2 . . . . . . 1 . . . 16 . . . Kinetic 2239 | 43 105 16 500 36 324 102 271 127 326 171 . 124 . 5 89 Thermal 3 | . 2 . . . . . . 1 . . . . . . . Explosive 272 | . 8 . 3 12 26 16 37 6 119 10 . 3 . . 32 Electromagnetic 1 | . 1 . . . . . . . . . . . . . . Robot Hit Streak 11 | 5 11 9 11 6 8 7 9 10 11 11 . 11 . 7 11 Robot Miss Streak 15 | 3 5 3 7 10 9 7 15 6 10 8 . 6 . 1 14 Penetration Max 1 | . . . . . 1 1 . 1 1 1 . . . . . Secondary Targets 30 | . 2 . . . 5 2 7 2 4 4 . 2 . . 2 Max Gunslinging Chain 1 | . 1 . . . 1 1 1 1 1 1 . 1 . . 1 Shots Hit Robots 1576 | 24 70 9 259 24 221 89 210 99 262 109 . 86 2 25 87 Core Hits 1610 | 10 32 5 112 23 197 77 283 38 433 66 . 50 . 6 278 Critical Kills 4 | . . . 1 . 2 . . . . 1 . . . . . Critical Parts Destroyed 14 | . . . 3 . 5 1 . 1 3 1 . . . . . Critical Strikes 24 | . . . 4 . 7 1 . 2 4 2 . . . 3 1 Destroy 15 | . . . 4 . 4 1 . 1 3 2 . . . . . Smash 3 | . . . . . 3 . . . . . . . . . . Sever 2 | . . . . . . . . 1 1 . . . . . . Impale 4 | . . . . . . . . . . . . . . 3 1 Melee Attacks 370 | . . . . 2 18 42 7 61 108 23 . 30 2 22 55 Impact 62 | . . . . 2 18 42 . . . . . . . . . Slashing 197 | . . . . . . . 7 46 107 7 . 30 . . . Piercing 75 | . . . . . . . . . . . . . . 22 53 Sneak Attacks 84 | . . . . . 10 . 2 14 40 10 . . 2 . 6 Combat Hostiles 1 | . . . . . . . . . . 1 . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . Damage Inflicted 73255 | 195 1288 134 4345 735 7050 3769 9264 2559 26136 3734 . 2010 . 1229 10807 Guns 21594 | 195 782 102 3813 211 3566 1137 2830 1165 3539 1893 . 1349 . 95 917 Cannons 349 | . . 32 217 . . 100 . . . . . . . . . Explosions 42179 | . 506 . 315 524 2264 1509 6209 340 19136 1578 . 498 . . 9300 Melee 9131 | . . . . . 1220 1023 225 1054 3461 263 . 163 . 1134 588 Ramming 2 | . . . . . . . . . . . . . . . 2 Kinetic 21919 | 195 758 134 4030 211 3566 1237 2830 1165 3539 1893 . 1349 . 95 917 Thermal 2396 | . . . . . . . 542 . 774 . . . . . 1080 Explosive 39668 | . 506 . 315 524 2264 1509 5667 340 18362 1578 . 498 . . 8105 Electromagnetic 139 | . 24 . . . . . . . . . . . . . 115 Impact 2243 | . . . . . 1220 1023 . . . . . . . . . Slashing 5166 | . . . . . . . 225 1054 3461 263 . 163 . . . Piercing 1722 | . . . . . . . . . . . . . . 1134 588 Highest Corruption 8 | . . . . . 1 1 1 2 8 8 8 8 . . 1 Average Corruption 3 | . . . . . 1 1 1 1 4 7 8 8 . . 1 Corruption Purged 3 | . . . . . . . . . 3 . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . Effects 137 | . . . . . 3 8 9 8 34 30 3 42 . . . Message Errors 23 | . . . . . 1 . 1 2 6 8 . 5 . . . Matter Fused 35 | . . . . . 1 1 1 2 10 8 1 11 . . . Heat Flow Errors 18 | . . . . . . 1 2 2 4 1 2 6 . . . Energy Discharges 16 | . . . . . . 3 1 1 3 2 . 6 . . . Parts Rejected 6 | . . . . . . . 1 . 2 2 . 1 . . . Parts Fused 2 | . . . . . . . . . 1 1 . . . . . Data Loss (minor) 13 | . . . . . 1 1 . . 2 5 . 4 . . . Data Loss (major) 6 | . . . . . . . . . 2 1 . 3 . . . Misfires 6 | . . . . . . 2 . . . 1 . 3 . . . Alerts 1 | . . . . . . . . . . . . 1 . . . Weapon Failures 11 | . . . . . . . 3 1 4 1 . 2 . . . Overload Shots . | . . . . . . . . . . . . . . . . Overflow Damage 3155 | . 36 . . 1 680 134 151 77 1222 14 . 33 . 125 682 Projectiles . | . . . . . . . . . . . . . . . . Explosions 1228 | . 36 . . 1 11 4 115 3 516 14 . 33 . . 495 Melee 1927 | . . . . . 669 130 36 74 706 . . . . 125 187 Knockbacks 6 | . . . . . 2 4 . . . . . . . . . Impact 4 | . . . . . 2 2 . . . . . . . . . Kinetic 1 | . . . . . . 1 . . . . . . . . . Secondary 1 | . . . . . . 1 . . . . . . . . . Self-Inflicted Damage 447 | . . . . . 61 75 . 50 41 . . . . . 220 Shots 10 | . . . . . 2 2 . 1 2 . . . . . 3 Rammed 1 | . . . . . . . . . . . . . . . 1 Targets Rammed 1 | . . . . . . . . . . . . . . . 1 Kicked . | . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . Highest Temperature 351 | . 28 2 179 76 204 256 202 268 279 351 169 269 . 4 275 Average Temperature 48 | . 7 2 37 19 63 69 33 30 46 49 93 76 . 2 51 Received Heat Transfer 2664 | . 36 . 468 26 324 81 324 90 513 66 . 69 . . 667 Effects 6 | . . . . . . . 1 . 1 1 . 3 . . . Shutdowns 1 | . . . . . . . . . . 1 . . . . . Energy Bleed 2 | . . . . . . . 1 . 1 . . . . . . Interference 3 | . . . . . . . . . . . . 3 . . . Siege Activations . | . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . Robots Corrupted 5 | . . . . . 4 1 . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . Parts Fried 10 | . . . . . 9 . . . . . . . . . 1 Impact Corruptions 22 | . . . . . 17 5 . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . Parts Melted 6 | . . . . . . . . 1 3 . . . . . 2 Heat Transferred 1451 | . . . . . . . 350 . 501 . . . . . 600 Parts Sabotaged . | . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 ------- Run | Yrd Mat Min Mat Min Mat Gar Mat Gar Fac Gar Fac Gar Fac Was Fac Maximum Alert Level 5 | . 1 . 4 2 5 5 5 5 5 5 5 5 5 2 5 Low Security (%) 8 | 100 27 100 13 . . . . . . . . . . . . Level 1 8 | . 72 . 16 . 12 . . . . . . . . 11 7 Level 2 12 | . . . 24 100 15 . . . . . . . . 88 1 Level 3 8 | . . . 28 . 31 . . . . . . . . . 9 Level 4 9 | . . . 17 . 34 29 17 . . . . . . . 3 Level 5 33 | . . . . . 4 70 29 100 39 100 100 100 100 . 22 High Security 19 | . . . . . . . 53 . 60 . . . . . 56 Max Security . | . . . . . . . . . . . . . . . . Sterilizations 4 | . . . 1 . 1 . 1 . 1 . . . . . . Peak Influence 7592 | 5 373 134 1357 652 1734 2416 3780 3511 7592 6493 3408 3672 1927 652 4994 Initial 5314 | . . 134 . 528 195 1125 1177 2457 1843 5314 3408 2371 1927 652 261 Average 2161 | 1 235 36 685 539 1012 1855 2380 3033 4189 5984 3399 3128 1894 508 2513 Influence Increases 25671 | 30 697 79 2105 286 2150 1311 2927 1164 6313 1199 . 1501 8 . 5901 Destroy 0b10 Robot/C 11000 | . 300 40 1040 80 1040 580 1480 520 2580 760 . 740 . . 1840 Destroy 0b10 Robot/NC 1005 | 30 35 20 130 10 170 15 130 35 305 5 . 10 5 . 105 Destroy Leader 1874 | . 70 . 282 10 252 40 312 40 442 50 . 50 2 . 324 Allied During Kill 1079 | . . 4 5 . . . 80 55 . 11 . 173 1 . 750 Successful Hack 488 | . 47 . 85 . 66 14 49 14 144 . . . . . 69 Select Force Hacks 320 | . 60 . 170 . 60 . 30 . . . . . . . . Disable Machine 1410 | . 30 . 105 45 150 30 90 15 525 15 . . . . 405 Anti-Garrison Action 1400 | . . . . . . 350 . 300 . 250 . 350 . . 150 Destroy Structure 1845 | . 65 . 18 51 172 207 201 95 517 63 . 118 . . 338 Partial Spotted 855 | . 15 15 30 15 105 30 105 30 285 30 . 60 . . 135 Lose Combat Pursuer 4395 | . 75 . 240 75 135 45 450 60 1515 15 . . . . 1785 Influence Decreases 20481 | 30 352 424 750 1139 921 626 1563 1433 2232 2298 3105 1217 1815 1491 1085 Entered New Map 15632 | . . 211 . 827 307 606 1239 1323 1668 2278 3085 1017 1745 1213 113 Time Decay 3522 | 30 352 199 667 302 574 . 254 . 434 . 20 . 70 278 342 Lost Part 460 | . . . 50 . 40 20 10 10 120 . . . . . 210 Lost Ally 867 | . . 14 33 10 . . 60 100 10 20 . 200 . . 420 Squads Dispatched 152 | . 6 . 14 1 12 . 19 . 49 . . . . . 51 Investigation 36 | . 4 . 11 1 4 . 3 . 10 . . . . . 3 Extermination 2 | . . . . . . . . . 1 . . . . . 1 Reinforcement 17 | . 2 . 2 . 3 . 1 . 2 . . . . . 7 Assault 86 | . . . 1 . 2 . 9 . 36 . . . . . 38 Garrison 11 | . . . . . 3 . 6 . . . . . . . 2 Intercept . | . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . Unchained Authorized 1 | . . . . . . . . . . . . . . . 1 Construction Impeded 5 | . . . . . . . 1 . 2 . . . . . 2 Haulers Reinforced 2 | . . . . . . . . . . . . . . . 2 Active Scanning Responses . | . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 --------- Run | Yrd Mat Min Mat Min Mat Gar Mat Gar Fac Gar Fac Gar Fac Was Fac Distress Signals 18 | . 3 . 2 . 3 . 4 . 6 . . . . . . Communications Jammed 14 | . . . . . . . . . . . . . . . 14 Distress Signals 14 | . . . . . . . . . . . . . . . 14 Times Spotted 961 | . 32 2 75 13 76 28 121 22 304 42 . 30 2 . 214 Peak Tracking Total 30 | . 5 1 8 4 8 5 14 4 26 8 . 4 2 . 30 Tactical Retreats 95 | . 2 2 7 3 3 2 11 3 34 1 . . . . 27 Traps | -11 -10 -10 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 ------- Run | Yrd Mat Min Mat Min Mat Gar Mat Gar Fac Gar Fac Gar Fac Was Fac Traps Triggered 40 | . 5 . 1 . . 5 2 3 5 4 . 9 1 . 5 Indirectly . | . . . . . . . . . . . . . . . . Trap Hack Attempts 35 | . . . . . . . . . . 35 . . . . . Triggered . | . . . . . . . . . . . . . . . . Disarmed 2 | . . . . . . . . . . 2 . . . . . Reprogrammed 1 | . . . . . . . . . . 1 . . . . . Reused . | . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 ---------- Run | Yrd Mat Min Mat Min Mat Gar Mat Gar Fac Gar Fac Gar Fac Was Fac Machines Disabled 134 | . 2 . 8 5 10 7 8 6 49 6 . 5 . . 28 Max in Single Turn 5 | . 2 . 1 2 1 1 2 1 4 1 . 1 . . 5 Garrison Access 4 | . . . . . . . . . 2 . . . . . 2 Garrison Relay 19 | . . . . . . 5 . 5 . 4 . 5 . . . Phase Generator 1 | . . . . . . . . . . 1 . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . Machines Dismantled 9 | . . . . . 4 . . 1 1 1 . . . . 2 Machines Sabotaged 1 | . . . 1 . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 --------- Run | Yrd Mat Min Mat Min Mat Gar Mat Gar Fac Gar Fac Gar Fac Was Fac Machines Accessed 123 | . 9 . 17 1 13 3 15 5 35 3 1 1 1 . 19 Terminals 66 | . 6 . 11 . 7 3 9 5 16 3 . 1 . . 5 Fabricators 6 | . . . . . . . . . 4 . . . . . 2 Repair Stations 11 | . 1 . 2 . 2 . 2 . 3 . . . . . 1 Recycling Units 19 | . 2 . 2 . 2 . 1 . 6 . . . 1 . 5 Scanalyzers 12 | . . . 2 . 1 . 2 . 3 . . . . . 4 Garrison Access 8 | . . . . . 1 . 1 . 3 . 1 . . . 2 Total Hacks 338 | . 29 . 67 1 39 10 45 8 72 5 2 1 1 . 58 Successful 175 | . 12 . 47 1 23 1 28 1 30 1 1 1 1 . 28 Failed 161 | . 17 . 20 . 16 9 17 7 41 4 1 . . . 29 Catastrophic 29 | . 2 . 5 . 4 2 1 3 10 . . . . . 2 Database Lockouts 2 | . . . . . . . . . 1 . . . . . 1 Manual 143 | . 23 . 31 . 21 2 24 . 27 . 1 . . . 14 Terminals 168 | . 19 . 35 . 21 10 25 8 32 5 . 1 . . 12 Fabricators 14 | . . . . . . . . . 10 . . . . . 4 Repair Stations 29 | . 3 . 11 . 7 . 2 . 3 . . . . . 3 Recycling Units 51 | . 7 . 7 . 6 . 3 . 15 . . . 1 . 12 Scanalyzers 62 | . . . 14 . 3 . 13 . 9 . . . . . 23 Garrison Access 13 | . . . . . 2 . 2 . 3 . 2 . . . 4 Terminal Hacks 40 | . 3 . 10 1 4 1 8 1 9 1 . 1 . . 1 Part Schematic 3 | . . . 2 . . . . . 1 . . . . . . Robot Analysis 3 | . . . . . . . 2 . 1 . . . . . . Prototype ID Bank 12 | . 1 . 5 . 1 . 2 . 2 . . . . . 1 Open Door 1 | . . . . 1 . . . . . . . . . . . Branch Access Points 1 | . . . . . 1 . . . . . . . . . . Emergency Access Points 2 | . . . . . . 1 . . . . . 1 . . . Scanalyzer Index 1 | . . . . . . . 1 . . . . . . . . Locate Traps 10 | . . . 2 . 1 . 3 . 4 . . . . . . Hauler Manifests 3 | . . . 1 . 1 . . . 1 . . . . . . Registered Components 1 | . 1 . . . . . . . . . . . . . . Zone Layout 1 | . 1 . . . . . . . . . . . . . . Garrison Registry 2 | . . . . . . . . 1 . 1 . . . . . Fabricator Hacks 7 | . . . . . . . . . 4 . . . . . 3 Network Status 2 | . . . . . . . . . 1 . . . . . 1 Load Schematic 3 | . . . . . . . . . 2 . . . . . 1 Build 2 | . . . . . . . . . 1 . . . . . 1 Repair Station Hacks 14 | . 2 . 8 . 4 . . . . . . . . . . Scan Component 7 | . 1 . 4 . 2 . . . . . . . . . . Repair 7 | . 1 . 4 . 2 . . . . . . . . . . Recycling Unit Hacks 6 | . . . . . 1 . 1 . 1 . . . 1 . 2 Retrieve Components 6 | . . . . . 1 . 1 . 1 . . . 1 . 2 Scanalyzer 40 | . . . 12 . 3 . 9 . 2 . . . . . 14 Insert Component 17 | . . . 4 . 2 . 4 . . . . . . . 7 Analyze 14 | . . . 4 . . . 5 . . . . . . . 5 Retrieve Study 9 | . . . 4 . 1 . . . 2 . . . . . 2 Garrison Access Hacks 9 | . . . . . 1 . 1 . 3 . 1 . . . 3 Unlock Access 5 | . . . . . 1 . 1 . 1 . 1 . . . 1 Seal Access 3 | . . . . . . . . . 2 . . . . . 1 Coupler Status 1 | . . . . . . . . . . . . . . . 1 Unauthorized Hacks 59 | . 7 . 17 . 10 . 9 . 11 . . . . . 5 Terminals 27 | . 4 . 10 . 5 . 5 . 2 . . . . . 1 Track 1 | . . . . . . . . . 1 . . . . . . Assimilate 3 | . . . 1 . . . . . 1 . . . . . 1 Operators 1 | . . . 1 . . . . . . . . . . . . Skim 20 | . 4 . 6 . 5 . 5 . . . . . . . . Sabotage 2 | . . . 2 . . . . . . . . . . . . Fabricators 3 | . . . . . . . . . 2 . . . . . 1 Haulers 2 | . . . . . . . . . 1 . . . . . 1 Recompile 1 | . . . . . . . . . 1 . . . . . . Repair Stations 7 | . . . 1 . 1 . 2 . 3 . . . . . . Patch 7 | . . . 1 . 1 . 2 . 3 . . . . . . Recycling Units 18 | . 3 . 4 . 4 . 1 . 4 . . . . . 2 Reject 12 | . 1 . 2 . 2 . 1 . 4 . . . . . 2 Tunnel 6 | . 2 . 2 . 2 . . . . . . . . . . Scanalyzers 3 | . . . 2 . . . 1 . . . . . . . . Extract 3 | . . . 2 . . . 1 . . . . . . . . Garrison Access 1 | . . . . . . . . . . . . . . . 1 Watchers 1 | . . . . . . . . . . . . . . . 1 Data Cores Recovered 2 | . . . . . . . 2 . . . . . . . . Used 1 | . . . . . . . 1 . . . . . . . . Hacking Detections 102 | . 8 . 14 . 11 3 12 5 29 2 1 . . . 17 Full Trace Events 19 | . 2 . 3 . 1 2 1 1 6 . . . . . 3 Feedback Events 2 | . . . . . 1 . . . 1 . . . . . . Corruption 2 | . . . . . 1 . . . 1 . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . Part Schematics Acquired 27 | . . . 13 . . . 8 . 1 . . . . . 5 Parts Built 2 | . . . . . . . . . 1 . . . . . 1 Authchips . | . . . . . . . . . . . . . . . . Time 201 | . . . . . . . . . 67 . . . . . 134 Total Part Build Rating 8 | . . . . . . . . . 4 . . . . . 4 Part Studies Acquired 8 | . . . 4 . 1 . . . 2 . . . . . 1 Parts Repaired 7 | . 1 . 4 . 2 . . . . . . . . . . Time 262 | . 26 . 147 . 89 . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . Retrieved Components 16 | . . . . . 9 . 2 . 1 . . . 1 . 3 Parts Scanalyzed 13 | . . . 3 . . . 4 . . . . . . . 6 Part Schematics Acquired 12 | . . . 3 . . . 4 . . . . . . . 5 Parts Damaged 3 | . . . 1 . . . 1 . . . . . . . 1 Bothacking | -11 -10 -10 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 ------------ Run | Yrd Mat Min Mat Min Mat Gar Mat Gar Fac Gar Fac Gar Fac Was Fac Used RIF Installer 4 | . . . . . . 1 . 1 . 1 . 1 . . . Hotswap 1 | . . . . . . . . . . 1 . . . . . Signal Jammer 1 | . . . . . . . . . . . . 1 . . . Zone Cloak 1 | . . . . . . . . 1 . . . . . . . Robots Hacked 13 | . . . . . . . . 2 . 6 . 3 1 . 1 Non-combat 2 | . . . . . . . . . . . . . 1 . 1 Combat 11 | . . . . . . . . 2 . 6 . 3 . . . Robot Hacks Applied 13 | . . . . . . . . 2 . 6 . 3 1 . 1 find_chute 1 | . . . . . . . . . . . . . 1 . . reboot_system 1 | . . . . . . . . . . 1 . . . . . overwrite_iff 3 | . . . . . . . . . . 3 . . . . . formatsys_low 1 | . . . . . . . . . . . . . . . 1 formatsys_high 7 | . . . . . . . . 2 . 2 . 3 . . . Relay Couplers Released 85 | . . . . . . 22 . 17 . 18 . 25 . . 3 Machine Destruction 81 | . . . . . . 22 . 17 . 18 . 21 . . 3 Programmers 4 | . . . . . . . . . . . . 4 . . . Attached 9 | . . . . . . . . 2 . 4 . 2 . . 1 Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . Robots Rewired 17 | . . . . . . 3 . 4 . 3 . 6 1 . . Allies Hacked . | . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -------- Run | Yrd Mat Min Mat Min Mat Gar Mat Gar Fac Gar Fac Gar Fac Was Fac Total Allies 54 | . . 3 1 . . 3 . 6 1 8 . 9 1 21 1 Largest Group 24 | . . 3 2 1 . 3 3 5 1 5 5 8 4 24 24 Highest-Rated Group 845 | . . 40 24 10 . 95 95 130 26 193 193 193 114 845 845 Highest-Rated Ally 50 | . . 16 16 10 . 39 39 39 26 43 43 43 32 50 50 Total Orders 20 | . . 2 6 4 . . . . . . . 8 . . . STAY 12 | . . 1 3 4 . . . . . . . 4 . . . FOLLOW 8 | . . 1 3 . . . . . . . . 4 . . . Ally Attacks 413 | . . 16 5 . . . 30 34 . 11 . 82 1 . 234 Total Damage 11845 | . . 196 47 . . . 541 664 . 411 . 2452 23 . 7511 Kills 102 | . . 2 2 . . . 10 11 . 2 . 22 1 . 52 Allies Corrupted 1 | . . . . . . . . . . . . . . . 1 Allies Melted . | . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 ------- Run | Yrd Mat Min Mat Min Mat Gar Mat Gar Fac Gar Fac Gar Fac Was Fac Active Infowar (turns) 7681 | 61 215 1 90 . . . . . 2689 841 52 1221 149 608 1754 Optics 7404 | . . . 90 . . . . . 2689 841 52 1221 149 608 1754 Sensors 1 | . . 1 . . . . . . . . . . . . . IFF 308 | . . . . . . . . . . . . . . . 308 Terrain 212 | 17 195 . . . . . . . . . . . . . . Seismic 276 | 61 215 . . . . . . . . . . . . . . T.N.C. 2 | . . . . . . . . . 2 . . . . . . Robot Analysis Total 3 | . . . . . . . 2 . 1 . . . . . . Derelict Logs Recovered 3 | . . 1 . 2 . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 ------------- Run | Yrd Mat Min Mat Min Mat Gar Mat Gar Fac Gar Fac Gar Fac Was Fac Turns Passed 16904 | 168 826 614 2618 660 1758 904 1187 855 2689 841 52 1221 149 608 1754 Spaces Moved 33544 | 151 1353 1214 5070 894 3309 1703 2779 1578 6516 1734 34 2061 359 734 4055 Core 243 | 151 72 . . . . . . 20 . . . . . . . Treads 8 | . 8 . . . . . . . . . . . . . . Legs . | . . . . . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . Flight 33293 | . 1273 1214 5070 894 3309 1703 2779 1558 6516 1734 34 2061 359 734 4055 Fastest Speed 20 | 50 37 37 34 34 23 23 23 23 23 24 24 24 21 21 20 Average Speed 27 | 50 38 37 34 34 24 23 23 25 23 24 24 24 27 23 25 Slowest Speed 250 | 50 160 37 37 104 95 23 29 250 99 24 24 104 105 25 109 Overloaded Moves . | . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . Robots Hopped 194 | . 12 4 77 10 33 . 29 . 15 2 . . 2 . 10 Potential Cave-ins 2 | . . . . . . . . . . . . . . . 2 Cave-ins Triggered . | . . . . . . . . . . . . . . . . Exploration Rate (%) 77 | 5 99 99 99 95 90 94 96 88 95 95 2 90 8 97 85 Regions Visited 15 Branch Regions 2 Pre-discovered Areas 9 | . 2 . 3 . 3 . 1 . . . . . . . . Known Exits Taken 5 | . . . . 1 1 . 1 . 1 . 1 . . . . Unknown Exits Taken 4 | 1 1 1 1 . . . . . . . . . . . . Scrap Searched 2 | . . 1 . 1 . . . . . . . . . . . Spaces Dug 214 | . 16 . . 34 . 9 12 13 76 14 . 3 . . 37 Terrain Destroyed 1804 | . 76 . 5 66 202 139 240 70 633 67 . 26 . . 280 Melee 102 | . . . . . . 9 2 13 38 . . 3 . . 37 Projectile 8 | . 2 . . . 2 1 . 1 1 1 . . . . . AOE 1694 | . 74 . 5 66 200 129 238 56 594 66 . 23 . . 243 Terrain Rammed . | . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 --------- Run | Yrd Mat Min Mat Min Mat Gar Mat Gar Fac Gar Fac Gar Fac Was Fac Total 38510 | 205 1525 1360 5516 1193 3848 2027 3046 1842 7154 2013 77 2641 404 1122 4537 Wait 2271 | 1 69 125 245 260 316 87 80 60 76 51 42 342 32 328 157 Move 33158 | 150 1328 1205 4918 873 3246 1702 2724 1577 6485 1729 34 2060 355 733 4039 Hop 179 | . 12 4 74 10 29 . 25 . 15 2 . . 2 . 6 Pick Up 157 | 5 14 6 22 4 8 2 9 6 29 7 . 11 1 3 30 Fast Attach 96 | 5 7 1 3 . 7 4 8 3 20 3 . 7 2 4 22 Attach 55 | . 3 . 7 . 3 . 1 . 15 3 . 3 . . 20 Detach 16 | . 1 . 1 . . . 1 . 2 . . 1 . . 10 Swap 456 | 1 20 4 32 14 39 40 39 33 91 35 1 45 8 16 38 Drop 273 | . 10 7 39 6 20 7 18 13 66 14 . 22 2 11 38 Fire 1104 | 43 61 8 175 24 136 52 134 55 227 59 . 60 . 5 65 Melee 368 | . . . . 2 18 42 7 61 107 23 . 30 2 22 54 Ram 1 | . . . . . . . . . . . . . . . 1 Kick . | . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . Escape Stasis 245 | . . . . . . 56 . 26 15 43 . 60 . . 45 Rewire 35 | . . . . . . 35 . . . . . . . . . Trap 35 | . . . . . . . . . . 35 . . . . . Miscellaneous 61 | . . . . . 26 . . 8 6 9 . . . . 12 Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / [*Min] / *Sub) -10/Mines (discovered 3 exits: *Mat x2 / *Sub) -9/Materials (discovered 4 exits: *Mat x3 / *Min) -9/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 3 exits: *Fac x2 / Gar) -8/Garrison (discovered 3 exits: *Mat x3) -8/Materials (discovered 4 exits: *Fac x3 / Gar) -8/Garrison (discovered 3 exits: *Fac x3) -7/Factory (discovered 8 exits: *Fac x4 / *Sto / *Low x2 / Gar) -7/Garrison (discovered 4 exits: *Fac x4) -7/Factory -7/Garrison (discovered 3 exits: *Fac x3) -6/Factory -6/Waste -6/Factory (discovered 6 exits: [*Fac x3] / [*Low] / [*Ext] / Gar) History --------- Turn | Location | Event 5 | -11/Scrapyard | Discovered new exit (range 16) 169 | -11/Scrapyard | Entered Materials 276 | -10/Materials | Discovered new exit (range 3) 353 | -10/Materials | Discovered new exit (range 14) 395 | -10/Materials | Discovered new exit (range 9) 504 | -10/Materials | Discovered new exit (range 15) 554 | -10/Materials | Build established: Scavenger-Mutant 681 | -10/Materials | Repaired Assault Rifle 697 | -10/Materials | Discovered new exit (range 13) 955 | -10/Materials | Build established: Mutant 995 | -10/Materials | Entered Mines 1001 | -10/Mines | Identified exit to Subcaves 1021 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 1023 | -10/Mines | Found Prototype Device 1023 | -10/Mines | Identified Exp. Sensor Array 1060 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 1105 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1112 | -10/Mines | Discovered new exit (range 14) 1142 | -10/Mines | Discovered new exit (range 10) 1609 | -10/Mines | Entered Materials 1609 | -9/Materials | Accompanied by 2 allies 1609 | -9/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 1691 | -9/Materials | Discovered new exit (range 8) 1905 | -9/Materials | Build established: Scavenger-Tank 1964 | -9/Materials | Discovered new exit (range 12) 2031 | -9/Materials | Learned Storage emergency access door positions 2077 | -9/Materials | Learned location of 1 exit from Storage 2143 | -9/Materials | Identified exit to Materials 2143 | -9/Materials | Learned location of 1 exit from Materials 2193 | -9/Materials | Learned Storage security intel 2552 | -9/Materials | Lost 3 parts (1n1u1w) 2558 | -9/Materials | Learned Storage trap positions 2608 | -9/Materials | Repaired Hvy. Assault Rifle+ 2641 | -9/Materials | Repaired Hvy. Assault Rifle+? 2958 | -9/Materials | Repaired Rocket Launcher+ 3191 | -9/Materials | Build established: Tank 3198 | -9/Materials | Repaired Imp. Flight Unit 4009 | -9/Materials | First assault squad dispatched 4117 | -9/Materials | Sterilization system engaged 4117 | -9/Materials | Non-combat units ordered to evacuate 4217 | -9/Materials | Combat units ordered to evacuate 4227 | -9/Materials | Entered Mines 4227 | -9/Mines | Accompanied by 1 ally 4235 | -9/Mines | Found DCF Scrap (14 items) 4241 | -9/Mines | Discovered exit to Materials (range 9) 4279 | -9/Mines | Discovered exit to Materials (range 5) 4314 | -9/Mines | Learned Materials trap positions 4332 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 4412 | -9/Mines | Met a Derelict shopkeep closing up shop 4421 | -9/Mines | Assembled infested the area 4426 | -9/Mines | Assisted by a Guerilla fighting off Assembled 4887 | -9/Mines | Entered Materials 4887 | -8/Materials | Evolved 2 slots: Propulsion x2 4888 | -8/Materials | Identified exit to Factory 4889 | -8/Materials | Loaded intel: 17 trap records 4957 | -8/Materials | Garrison activated, responded to threat 5072 | -8/Materials | Identified exit to Garrison 5084 | -8/Materials | Garrison activated, responded to threat 5496 | -8/Materials | Garrison activated, responded to threat 5648 | -8/Materials | Repaired Imp. Flight Unit 5687 | -8/Materials | Repaired Lgt. Nuclear Core+ 5762 | -8/Materials | Discovered exit to Factory (range 15) 5956 | -8/Materials | Build established: Sprinter 6087 | -8/Materials | First assault squad dispatched 6405 | -8/Materials | Learned location of 1 exit from Lower Caves 6436 | -8/Materials | Learned Storage trap positions 6456 | -8/Materials | Learned Factory repair station intel 6468 | -8/Materials | Learned Storage trap positions 6471 | -8/Materials | Learned Storage stockpile data 6472 | -8/Materials | Learned Factory fabricator intel 6474 | -8/Materials | Learned Factory fabricator intel 6477 | -8/Materials | Learned 8 Factory zone layouts 6575 | -8/Materials | Sterilization system engaged 6575 | -8/Materials | Non-combat units ordered to evacuate 6645 | -8/Materials | Entered Garrison 6725 | -8/Garrison | Triggered checkpoint 6781 | -8/Garrison | Destroyed 7 combat bots 6849 | -8/Garrison | Triggered checkpoint 6853 | -8/Garrison | Triggered checkpoint 6943 | -8/Garrison | Discovered new exit (range 10) 6957 | -8/Garrison | Triggered checkpoint 6977 | -8/Garrison | Garrison Relay disabled 7042 | -8/Garrison | Discovered new exit (range 12) 7057 | -8/Garrison | Triggered checkpoint 7063 | -8/Garrison | Core integrity fell below 50% 7088 | -8/Garrison | Garrison Relay disabled 7129 | -8/Garrison | Discovered new exit (range 3) 7140 | -8/Garrison | Triggered checkpoint 7247 | -8/Garrison | Triggered checkpoint 7452 | -8/Garrison | Garrison Relay disabled 7464 | -8/Garrison | Garrison Relay disabled 7477 | -8/Garrison | Installed Relay Interface Framework 7549 | -8/Garrison | Entered Materials 7549 | -8/Materials | Accompanied by 3 allies 7554 | -8/Materials | Identified exit to Garrison 7786 | -8/Materials | Discovered exit to Factory (range 16) 7854 | -8/Materials | Garrison activated, responded to threat 7865 | -8/Materials | Learned Factory recycling unit intel 7914 | -8/Materials | Discovered exit to Factory (range 15) 7949 | -8/Materials | First assault squad dispatched 7986 | -8/Materials | Learned 8 Factory zone layouts 8033 | -8/Materials | Learned 2 Storage zone layouts 8092 | -8/Materials | Learned location of 1 exit from Lower Caves 8106 | -8/Materials | High security lockdown imminent 8128 | -8/Materials | Learned location of 2 exits from Factory 8186 | -8/Materials | High security lockdown engaged 8356 | -8/Materials | Garrison activated, responded to threat 8408 | -8/Materials | Destroyed 29 combat bots 8412 | -8/Materials | Sterilization system engaged 8412 | -8/Materials | Non-combat units ordered to evacuate 8512 | -8/Materials | Combat units ordered to evacuate 8565 | -8/Materials | Destroyed 11 combat bots 8601 | -8/Materials | Discovered exit to Factory (range 16) 8712 | -8/Materials | Ambient heat levels rising (+10) 8736 | -8/Materials | Entered Garrison 8771 | -8/Garrison | Triggered checkpoint 8804 | -8/Garrison | Garrison Relay disabled 8948 | -8/Garrison | Core integrity fell below 20% 8978 | -8/Garrison | Triggered checkpoint 8994 | -8/Garrison | Triggered checkpoint 9020 | -8/Garrison | Discovered exit to Factory (range 13) 9060 | -8/Garrison | Triggered checkpoint 9176 | -8/Garrison | Garrison Relay disabled 9228 | -8/Garrison | Triggered checkpoint 9235 | -8/Garrison | Garrison Relay disabled 9259 | -8/Garrison | Expanded RIF knowledge: Zone Cloak 9285 | -8/Garrison | Discovered exit to Factory (range 13) 9368 | -8/Garrison | Triggered checkpoint 9373 | -8/Garrison | Discovered exit to Factory (range 12) 9374 | -8/Garrison | Discovered exit to Factory (range 46) 9374 | -8/Garrison | Discovered exit to Factory (range 40) 9374 | -8/Garrison | Discovered exit to Factory (range 16) 9419 | -8/Garrison | Triggered checkpoint 9448 | -8/Garrison | Garrison Relay disabled 9480 | -8/Garrison | Garrison Relay disabled 9591 | -8/Garrison | Entered Factory 9591 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 9592 | -7/Factory | Identified exit to Storage 9592 | -7/Factory | Identified exit to Lower Caves 9593 | -7/Factory | Identified exit to Factory 9595 | -7/Factory | Loaded intel: 6 fabricator locations 9596 | -7/Factory | Loaded intel: 6 repair station locations 9597 | -7/Factory | Loaded intel: 6 recycling unit locations 9618 | -7/Factory | Identified exit to Garrison 9739 | -7/Factory | Discovered exit to Factory (range 20) 9818 | -7/Factory | Fabricated Imp. Cesium-ion Thruster? 9991 | -7/Factory | First assault squad dispatched 10388 | -7/Factory | Central database locked down 10659 | -7/Factory | High security lockdown imminent 10722 | -7/Factory | Destroyed 9 combat bots 10739 | -7/Factory | High security lockdown engaged 10918 | -7/Factory | Destroyed 13 combat bots 11010 | -7/Factory | Destroyed 12 combat bots 11348 | -7/Factory | Destroyed 16 combat bots 11414 | -7/Factory | Destroyed 8 combat bots 11533 | -7/Factory | Core integrity fell below 50% 11534 | -7/Factory | Destroyed 11 combat bots 11564 | -7/Factory | Destroyed 8 combat bots 11660 | -7/Factory | Lost 3 parts (2n1w) 11755 | -7/Factory | Sterilization system engaged 11755 | -7/Factory | Non-combat units ordered to evacuate 11855 | -7/Factory | Combat units ordered to evacuate 12055 | -7/Factory | Ambient heat levels rising (+10) 12140 | -7/Factory | Discovered exit to Factory (range 19) 12164 | -7/Factory | Build established: Scavenger-Sprinter 12205 | -7/Factory | Ambient heat levels rising (+10) 12280 | -7/Factory | Entered Garrison 12365 | -7/Garrison | Garrison Relay disabled 12368 | -7/Garrison | Triggered checkpoint 12480 | -7/Garrison | Phase Generator disabled 12523 | -7/Garrison | Build established: Sprinter 12600 | -7/Garrison | Core integrity fell below 20% 12644 | -7/Garrison | Triggered checkpoint 12704 | -7/Garrison | Triggered checkpoint 12704 | -7/Garrison | Triggered checkpoint 12734 | -7/Garrison | Triggered checkpoint 12768 | -7/Garrison | Destroyed 13 combat bots 12811 | -7/Garrison | Triggered checkpoint 12814 | -7/Garrison | Garrison Relay disabled 12823 | -7/Garrison | Discovered new exit (range 12) 12861 | -7/Garrison | Garrison Relay disabled 12864 | -7/Garrison | Triggered checkpoint 12886 | -7/Garrison | Discovered new exit (range 11) 12896 | -7/Garrison | Garrison Relay disabled 12946 | -7/Garrison | Expanded RIF knowledge: Hotswap 12965 | -7/Garrison | Discovered new exit (range 68) 12965 | -7/Garrison | Discovered new exit (range 75) 12965 | -7/Garrison | Discovered new exit (range 12) 12965 | -7/Garrison | Discovered new exit (range 51) 12976 | -7/Garrison | Build established: Scavenger-Sprinter 12988 | -7/Garrison | Triggered checkpoint 13121 | -7/Garrison | Entered Factory 13121 | -7/Factory | Accompanied by 5 allies 13122 | -7/Factory | Loaded intel: 6 fabricator locations 13131 | -7/Factory | Identified exit to Garrison 13173 | -7/Factory | Entered Garrison 13173 | -7/Garrison | Accompanied by 5 allies 13185 | -7/Garrison | Triggered checkpoint 13276 | -7/Garrison | Garrison Relay disabled 13345 | -7/Garrison | Triggered checkpoint 13371 | -7/Garrison | Triggered checkpoint 13384 | -7/Garrison | Triggered checkpoint 13470 | -7/Garrison | Triggered checkpoint 13500 | -7/Garrison | Garrison Relay disabled 13506 | -7/Garrison | Expanded RIF knowledge: Signal Jamming 13544 | -7/Garrison | Discovered exit to Factory (range 19) 13690 | -7/Garrison | Discovered exit to Factory (range 13) 13705 | -7/Garrison | Triggered checkpoint 13806 | -7/Garrison | Garrison Relay disabled 13825 | -7/Garrison | Garrison Relay disabled 13841 | -7/Garrison | Triggered checkpoint 13947 | -7/Garrison | Garrison Relay disabled 14002 | -7/Garrison | Triggered checkpoint 14045 | -7/Garrison | Triggered checkpoint 14117 | -7/Garrison | Triggered checkpoint 14120 | -7/Garrison | Lost 6 allies 14212 | -7/Garrison | Discovered exit to Factory (range 17) 14394 | -7/Garrison | Entered Factory 14394 | -6/Factory | Accompanied by 3 allies 14394 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 14543 | -6/Factory | Manually triggered Chute Trap 14543 | -6/Factory | Sucked down chute 14543 | -6/Factory | Entered Waste 14543 | -6/Waste | Met up with 1 ally sucked down the chute earlier 14544 | -6/Waste | Joined by Warlord forces that had cleared the area 14603 | -6/Waste | 3 allies followed down the chute 14755 | -6/Waste | Discovered new exit (range 10) 14850 | -6/Waste | Found Prototype Processor 14850 | -6/Waste | Identified Spectral Analyzer 15151 | -6/Waste | Entered Factory 15151 | -6/Factory | Accompanied by 24 allies 15195 | -6/Factory | Identified exit to Garrison 15204 | -6/Factory | Garrison activated, responded to threat 15257 | -6/Factory | Discovered new exit (range 24) 15275 | -6/Factory | Discovered new exit (range 24) 15310 | -6/Factory | Lost 3 allies 15349 | -6/Factory | Unchained authorized (CL-0N3) 15433 | -6/Factory | U-05 Engineer reconstituted as D-63 Destroyer 15439 | -6/Factory | D-63 Destroyer reconstituted as CL-0N3 15467 | -6/Factory | Lost 3 allies 15476 | -6/Factory | Garrison activated, responded to threat 15501 | -6/Factory | First assault squad dispatched 15529 | -6/Factory | Discovered new exit (range 20) 15631 | -6/Factory | Spotted Striker 15702 | -6/Factory | Central database locked down 15779 | -6/Factory | Found Prototype Launcher 15779 | -6/Factory | Identified Rocket Array 15870 | -6/Factory | Fabricated Imp. Cesium-ion Thruster (x1) 15919 | -6/Factory | High security lockdown imminent 15938 | -6/Factory | 7Y-A5I(m) reconstituted as Immortal 15938 | -6/Factory | Spotted Immortal 15988 | -6/Factory | Lost 3 allies 15999 | -6/Factory | High security lockdown engaged 16247 | -6/Factory | Destroyed 8 combat bots 16265 | -6/Factory | Lost 4 parts (2n1u1w) 16439 | -6/Factory | O-24 Administrator reconstituted as X-82 Rainmaker 16558 | -6/Factory | Discovered new exit (range 23) 16632 | -6/Factory | Lost 5 parts (3n1u1w) 16720 | -6/Factory | Discovered new exit (range 5) 16721 | -6/Factory | Core integrity fell below 50% 16739 | -6/Factory | Spotted B-75 Beast 16815 | -6/Factory | Lost 5 parts (3n2w) 16854 | -6/Factory | Core integrity fell below 20% 16905 | -6/Factory | Build established: Sprinter 16905 | -6/Factory | Destroyed self via exploding Fusion Modulator Last Messages --------------- 16905_ Acquired 80 matter. 16905_ Fusion Modulator explodes. 16905_ Imp. Cesium-ion Thruster destroyed. 16905_ Destroyed Imp. Cesium-ion Thruster. 16905_ Destroyed Gravmag System. 16905_ P-60 Hacker destroyed. 16905_ Fusion Modulator explodes. 16905_ Destroyed Cesium-ion Thruster. 16905_ Fusion Modulator explodes. 16905_ Destroyed Shock Rifle. 16905_ Phase Shifter melted. 16905_ H-66 Slayer destroyed. 16905_ Destroyed Shock Rifle. 16905_ Destroyed Remote Datajack. 16905_ Destroyed Imp. Heat Sink. 16905_ P-60 Hacker destroyed. 16905_ Fusion Compressor destroyed. 16905_ Destroyed Fusion Compressor. 16905_ Fusion Modulator explodes. 16905_ E-15 Imp destroyed. Map ----- +----------------------------------------------------+ | #????????????###########/###+##### = | | #????????????# ###"########## | | #????????????# """" """" """" ]# #???? | | #????????????# """" """" """" # """##### | | #####????????????# """" """" """" # """# ![ | | ?????????????????# """" """" """" # """# "" | | ?????????????????# """" """"l"""" # # R" | | ?????????????????# """" """" """" # """# """ | | ?????????????????#[ Y # """# | | ?????????????????############;####### """# """ | | ??????????????????????????# ## # """ | | ??????????????????????????# b ######+#### """ | | ??????????????????????????# # ## | | ????????????????########### # " ! | | ????????????????# # + """ ## | | ????????????????#""" ! gli # "Y ## | | ????????????????#"T g# # """ ##+### | | ????????????????#""" # # | | ????????????????; # ! # = | | ???############## ;######### | | ???# # ; ## ###/####### | | ???# ; ## # ! | | ???# ; T" # """""" | | ???# ; * = "" C # """""" | | ???# # """""" | | ???# ; @ ### ## """""" | | ???# #?# ## | | ???# # ;; ###?#+############ | | ???# ; h % ; # #????????????????? | | ???? ; h = ; ; #????????????????? | | ?????? ##;# ;;;;;## #????????????????? | | ##?? ???# ### #? #????????????????? | | "#########+####### ### #????????????????? | | # < +????????????????? | | # ######### #????????????????? | | # #???????# = #?? ##????????????????? | | # #???????#######?????????????????????? | | # ###?????????????????????????????????? | | # """""""" ########??????????????????????????? | | # " ???????????????????????????? | | # " ! """ """??????????????????????????? | | # " """ """??????????????????????????? | | # " """ """??????????????????????????? | | + " #????????????????????????? | | # " " = #????????????????????????? | | #"%" " #????????????????????????? | | # " """""""""########??????????????????????????? | | [ ###?????????????????????????????????? | | ###########?????????????????????????? | | # ?????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 61 Coolant Potential 65 Energy Generation 25 Energy Capacity 310 Matter Stores 300 Matter Capacity 300 Sight Range 24 Terrain Scan Range 16 Terrain Scan Density 10 Power Amplification 30 Additional Mass Support 6 Armor Coverage 225 Resistance: EM 15 Core Shielding 30 Propulsion Shielding 66 Evasion (%) 75 Targeting Accuracy 8 Launcher Accuracy 20 Recoil Reduction 2 Offensive Hacking 14 Relay Coupler Types 1 Relay Coupler Value 33 Authchip Count 1 Item Schematics ----------------- Flight Unit | -9/Materials | Hacked Lgt. Assault Rifle | -9/Materials | Hacked Imp. Flight Unit | -9/Materials | Scanalyzed Weight Redist. System | -9/Materials | Scanalyzed Hvy. Assault Rifle | -9/Materials | Scanalyzed Hrd. Light Armor Plating | -9/Materials | Extracted Field Recycling Unit | -9/Materials | Extracted Disposable Heat Sink | -9/Materials | Extracted Sml. Storage Unit | -9/Materials | Extracted Hcp. Storage Unit | -9/Materials | Extracted Heat Sink | -9/Materials | Extracted Welding Torch | -9/Materials | Extracted Med. Matter Pod | -9/Materials | Extracted Reaction Control System | -8/Materials | Scanalyzed Flak Gun | -8/Materials | Scanalyzed Imp. Cesium-ion Thruster | -8/Materials | Scanalyzed Adv. Visual Processing Unit | -8/Materials | Scanalyzed Hardlight Generator | -8/Materials | Extracted Imp. Datajack | -8/Materials | Extracted Insulated Plating | -8/Materials | Extracted Hacking Suite | -8/Materials | Extracted Adv. Assault Cannon | -7/Factory | Hacked Adv. Power Amplifier | -6/Factory | Scanalyzed Imp. Reaction Control System | -6/Factory | Scanalyzed Matter Compressor | -6/Factory | Scanalyzed Hpw. Tractor Beam | -6/Factory | Scanalyzed Adv. Datajack | -6/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Imp. Cesium-ion Thruster | x1 | -7/Factory Imp. Cesium-ion Thruster | x1 | -6/Factory Repaired ---------- Assault Rifle | 48% | -10/Materials Hvy. Assault Rifle | 13% | -9/Materials Hvy. Assault Rifle | 15% | -9/Materials Rocket Launcher | 34% | -9/Materials Imp. Flight Unit | 37% | -9/Materials Imp. Flight Unit | 27% | -8/Materials Lgt. Nuclear Core | 14% | -8/Materials Studied --------- Flight Unit | -9/Materials | Hacked Lgt. Ion Engine | -9/Materials | Hacked Hvy. Assault Rifle | -9/Materials | Hacked Rocket Launcher | -9/Materials | Hacked Lgt. Nuclear Core | -8/Materials | Hacked Hvy. Rocket Launcher | -7/Factory | Hacked Gauss Rifle | -7/Factory | Hacked VTOL Module | -6/Factory | Hacked Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed TeslaThermoelectricJets Manual? 0 Play Time 05:42:58 Cumulative 1418.5 hours Start 2025.12.09 @ 20:08:03 End 2025.12.10 @ 23:32:30 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 643 Rogue 643 Adventurer 0 Explorer 0 Win Type - Total 28 Types 13/5/3/0/1/1/2/2/0/1 Lore% 93 Gallery% 90 Achievement% 70 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters SHIFT_HUE(315) Steam 1 RUN: 32ebaf0e-cc4b-4e1e-8f7f-a18026d8338d