Cogmind - Beta 16 @@@ ROGUE MODE // 2026.01.18 @ 13:44:33 Player: CloudSeaKing Result: Destroyed by G-73 Enforcer with Phase Gun Performance ------------- Evolutions (9) 4500 Regions Visited (13) 2600 Robots Destroyed (101) 505 Value Destroyed (2985) 2985 Prototype IDs (15) 300 Alien Tech Used (0) 0 Bonus (116) 116 TOTAL SCORE: 11006 Bonus ------- Follower Combat Kills 116 Cogmind --------- Core Integrity 0/1600 Matter 91/300 Energy 98/100 System Corruption 15% Temperature Cool (0) Movement Core (50) Location -1/Access Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (8) --- (None) > --- UTILITY (12) ----- Improved Signal Interpreter > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- (None) Peak State ------------ > --- POWER ------------ Particle Reactor Quantum Reactor > --- PROPULSION ------- Impulse Thruster Array Impulse Thruster Array Impulse Thruster Array Impulse Thruster Array > --- UTILITY ---------- Improved Signal Interpreter Improved Signal Interpreter Advanced ECM Suite Layered Medium Armor Plating Layered Medium Armor Plating Hacking Suite Hacking Suite Hacking Suite Hacking Suite Improved Hacking Suite Improved System Guard > --- WEAPON ----------- Enhanced Hardcell Cannon Z-bomb Delivery System > --- INVENTORY -------- Impulse Thruster [Rating: 147] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Micro Fission Core Reactor Light Quantum Reactor Propulsion Light Treads Treads Light Treads Flight Unit Cesium-ion Thruster Utility Hacking Suite Device Seismic Detector Storage High-capacity Storage Unit Processor Improved Signal Interpreter Hackware Hacking Suite Protection Hardened Light Armor Plating Weapon Assault Rifle Ballistic Gun Assault Rifle Ballistic Cannon Improved Light Cannon Launcher Mini Grenade Launcher Slashing Weapon Chainsword Build | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -3 -2 -2 -1 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Fac Res Res Tes Acc Slots Evolved 18 | . . . . . 4 2 2 2 2 2 2 . 2 Power 1 | . . . . . . . . . 1 . . . . Propulsion 6 | . . . . . 1 1 . 1 . . 1 . 2 Utility 10 | . . . . . 2 1 2 1 1 2 1 . . Weapon 1 | . . . . . 1 . . . . . . . . Parts Attached 88 | 7 6 2 . 1 21 12 4 3 5 7 6 6 8 Power 11 | 1 1 . . . 2 . . . 2 . 2 1 2 Engine 5 | 1 1 . . . 2 . . . 1 . . . . Core 1 | . . . . . . . . . 1 . . . . Reactor 5 | . . . . . . . . . . . 2 1 2 Propulsion 29 | 2 1 1 . 1 5 8 . 2 1 2 3 1 2 Treads 13 | 2 1 1 . 1 5 3 . . . . . . . Leg . | . . . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . Flight 16 | . . . . . . 5 . 2 1 2 3 1 2 Utility 27 | 2 2 . . . 4 2 4 1 2 5 . 2 3 Device 5 | 1 . . . . 1 . 1 . . 2 . . . Storage 3 | 1 2 . . . . . . . . . . . . Processor 6 | . . . . . 1 . . . 2 1 . 2 . Hackware 7 | . . . . . 1 1 1 1 . 2 . . 1 Protection 6 | . . . . . 1 1 2 . . . . . 2 Artifact . | . . . . . . . . . . . . . . Weapon 21 | 2 2 1 . . 10 2 . . . . 1 2 1 Energy Gun . | . . . . . . . . . . . . . . Energy Cannon . | . . . . . . . . . . . . . . Ballistic Gun 9 | 2 . . . . 6 1 . . . . . . . Ballistic Cannon 7 | . 1 1 . . 2 . . . . . 1 1 1 Launcher 3 | . 1 . . . 1 . . . . . . 1 . Special Weapon . | . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . Slashing Weapon 2 | . . . . . 1 1 . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . Unidentified Prototypes 3 | . . . . . . . . . 1 . . 2 . Parts Lost 54 | . 1 2 . . 4 5 . 2 1 5 5 10 19 Power 6 | . . . . . 1 . . . . . 1 3 1 Propulsion 18 | . 1 1 . . . 2 . 2 1 1 3 2 5 Utility 18 | . . . . . 1 . . . . 4 1 1 11 Weapon 12 | . . 1 . . 2 3 . . . . . 4 2 Highest Loss Streak 15 | . 1 2 . . 2 2 . 2 1 5 5 5 15 To Critical Strikes . | . . . . . . . . . . . . . . Average Backups 15 | 4 14 19 20 20 19 14 4 3 3 4 2 2 . Power 2 | . 1 2 3 3 2 1 . 1 1 1 . . . Propulsion 2 | 2 2 2 3 3 3 2 1 . . 1 . 1 . Utility 5 | . 4 6 7 7 7 5 1 . . . . . . Weapon 5 | . 5 7 7 6 6 4 1 1 1 1 . . . Tool/Special . | . . . . . . . . . . . . . . Unused Backups 33 | . 11 1 . 2 8 9 1 . . 1 . . . Power 7 | . 2 . . . 3 2 . . . . . . . Propulsion 6 | . 4 . . . . 1 . . . 1 . . . Utility 10 | . 1 . . 1 3 4 1 . . . . . . Weapon 10 | . 4 1 . 1 2 2 . . . . . . . Tool/Special . | . . . . . . . . . . . . . . Average Slot Usage (%) 95 | . 99 99 100 100 99 93 92 92 86 90 81 68 56 Engine 10 | . 13 14 14 14 8 7 6 5 5 4 . . . Treads 21 | . 28 27 28 28 27 17 . . . . . . . Flight 4 | . . . . . . 10 26 28 25 22 22 16 13 Device 10 | . 14 14 14 14 8 7 6 5 5 3 4 4 3 Storage 9 | . 14 14 14 14 9 4 . . . . . . . Processor 4 | . . . . . 8 7 6 5 7 9 13 15 12 Hackware 6 | . . . . . 8 9 20 22 21 25 23 18 15 Protection 1 | . . . . . . 6 11 10 10 7 . . 4 Ballistic Gun 14 | . 24 14 14 14 18 14 . . . . . . . Ballistic Cannon 6 | . 3 14 14 14 5 . . . . . 1 2 1 Slashing Weapon 1 | . . . . . 1 2 11 5 5 4 4 1 . Peak Build Rating 147 | 7 12 12 12 12 33 38 44 53 71 81 107 112 147 Average Rating 29 | 5 10 11 12 12 29 34 42 51 62 75 90 101 107 On Entrance 39 | . 7 12 12 12 12 32 38 43 51 71 76 107 86 Avg Prop Armor Cover (%) 12 | . . . . . . . . . . . . 11 13 Naked Turns . | . . . . . . . . . . . . . . Heaviest Build 86 | 14 54 54 54 54 61 65 25 25 29 29 36 36 86 Greatest Support 88 | 40 40 40 40 40 62 88 24 30 31 31 46 54 72 Greatest Overweight (x) 12 | 1 1 1 1 1 . 12 1 . . . . 3 10 Average Overweight (x) . | . . 1 1 1 . . . . . . . . . Largest Inventory Capacity 20 | 8 20 20 20 20 20 20 5 5 5 5 5 5 5 Average Capacity 16 | 7 16 20 20 20 20 14 5 5 5 5 5 5 5 Most Carried 20 | 7 20 20 20 20 20 20 5 4 5 5 5 5 2 Average Carried 15 | 4 14 19 20 19 19 13 4 2 3 4 3 4 . Final Capacity 20 | 8 20 20 20 20 20 5 5 5 5 5 5 5 5 Final Carried 20 | 7 20 20 20 20 20 5 5 3 5 5 4 3 . Class Distribution -------------------- 52% | Mutant 24% | Skirmisher 11% | Hacker-Sprinter 6% | Hacker-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Skirmisher | -8/Materials Skirmisher | -7/Factory Hacker-Sprinter | -6/Factory Hacker-Sprinter | -5/Factory Hacker-Sprinter | -4/Factory Wizard-Sprinter | -3/Research Wizard-Sprinter | -2/Research Hacker-Mutant | -2/Testing Hacker-Mutant | -1/Access Resources | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -3 -2 -2 -1 ----------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Fac Res Res Tes Acc Matter Collected 3028 | 195 725 106 . 24 1115 362 28 114 87 98 . 168 6 Remotely . | . . . . . . . . . . . . . . Salvage Created 3195 | 67 676 117 . 88 1329 358 76 130 87 98 . 169 . Parts 221 | 9 39 9 . 4 89 23 10 7 10 8 . 13 . Haulers Intercepted 9 | . 2 . . . 5 1 . 1 . . . . . Recyclers Shooed 4 | . 1 2 . . 1 . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -3 -2 -2 -1 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Fac Res Res Tes Acc Combat Hostiles Destroyed 65 | . 12 5 . 2 26 8 4 . . 1 . 2 5 Melee 2 | . . . . . . 1 . . . 1 . . . Guns 28 | . 9 2 . 1 13 3 . . . . . . . Cannons 16 | . 2 3 . 1 8 . . . . . . 2 . AOE 19 | . 1 . . . 5 4 4 . . . . . 5 Classes Destroyed 15 | 1 7 1 . 1 3 1 . . . . . 1 . Worker 3 | . 2 . . . . . . . . . . . 1 Builder 3 | . 1 . . . 1 . . 1 . . . . . Tunneler 5 | 3 . . . . 1 . 1 . . . . . . Hauler 9 | . 2 . . . 5 1 . 1 . . . . . Recycler 3 | . 1 . . . 2 . . . . . . . . Operator 6 | . 2 . . . 2 . . . 2 . . . . Watcher 6 | . 2 . . . 1 1 . . 1 1 . . . Swarmer 23 | . . 3 . . 7 4 4 . . . . . 5 Grunt 23 | . 12 2 . 1 8 . . . . . . . . Brawler 1 | . . . . 1 . . . . . . . . . Duelist 1 | . . . . . 1 . . . . . . . . Researcher 1 | . . . . . . . . . . . . 1 . Sentry 10 | . . . . . 9 1 . . . . . . . Hunter 3 | . . . . . 1 2 . . . . . . . Programmer 4 | . . . . . . 1 . . . 1 . 2 . Best Kill Streak 7 | 2 3 2 . 2 7 4 4 1 2 1 . 2 6 Combat Bots Only 6 | . 2 2 . 2 6 4 4 . . 1 . 2 5 Max Kills in Single Turn 5 | 1 1 1 . 1 3 3 2 1 1 1 . 1 5 Gunslinging . | . . . . . . . . . . . . . . Exploded 5 | . 1 . . . 2 3 2 . . . . . 5 Melee 1 | . . . . . . 1 . . . 1 . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -3 -2 -2 -1 -------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Fac Res Res Tes Acc Hostile Shots Fired 881 | . 66 34 . . 123 126 18 23 2 72 46 80 291 Missed 373 | . 22 8 . . 35 48 13 13 1 41 28 28 136 Hits 508 | . 44 26 . . 88 78 5 10 1 31 18 52 155 Projectile 508 | . 44 26 . . 88 78 5 10 1 31 18 52 155 AOE 1 | . . . . . . . . . . . . . 1 Critical Strikes 20 | . 1 . . . 4 1 . . . 1 1 3 9 Part Disruptions 2 | . . . . . . . . . . . . 1 1 Damage Taken 9380 | . 633 252 . . 1468 783 125 214 51 571 435 1262 3586 Core 2544 | . 82 37 . . 193 67 12 . . 174 179 187 1613 Absorbed by Shields . | . . . . . . . . . . . . . . Regen/Repaired (Parts) 195 | . . . . . 17 . 153 . . 25 . . . Core Remaining (%) 84 | 100 . . . 52 64 90 98 100 100 86 . 74 . Volleys Fired 215 | 6 76 14 . 2 78 22 3 1 1 . . 9 3 Largest 3 | 2 2 2 . 2 3 3 1 1 1 . . 1 1 Hottest 86 | 40 53 53 . 53 86 76 30 30 30 . . 58 58 Shots Fired 502 | 12 151 28 . 4 226 64 3 1 1 . . 9 3 Gun 361 | 12 121 14 . 2 150 62 . . . . . . . Cannon 124 | . 28 14 . 2 71 . . . . . . 8 1 Launcher 17 | . 2 . . . 5 2 3 1 1 . . 1 2 Special . | . . . . . . . . . . . . . . Kinetic 485 | 12 149 28 . 4 221 62 . . . . . 8 1 Thermal . | . . . . . . . . . . . . . . Explosive 17 | . 2 . . . 5 2 3 1 1 . . 1 2 Electromagnetic . | . . . . . . . . . . . . . . Robot Hit Streak 16 | 2 9 6 . 8 16 10 2 . . . . 3 4 Robot Miss Streak 5 | 1 4 3 . . 4 5 . . . . . 3 1 Penetration Max . | . . . . . . . . . . . . . . Secondary Targets 1 | . 1 . . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 . . . . . . . . . . . . Shots Hit Robots 313 | 6 85 15 . 3 133 48 2 4 3 4 . 9 1 Core Hits 156 | 3 39 6 . 3 65 19 4 2 3 2 . 4 6 Critical Kills . | . . . . . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . . . . Critical Strikes 4 | . . . . . . 2 . . . 1 . 1 . Sever 4 | . . . . . . 2 . . . 1 . 1 . Melee Attacks 81 | . . . . . 6 7 7 17 11 12 10 11 . Impact . | . . . . . . . . . . . . . . Slashing 81 | . . . . . 6 7 7 17 11 12 10 11 . Piercing . | . . . . . . . . . . . . . . Sneak Attacks 11 | . . . . . 5 1 1 2 1 . . 1 . Combat Hostiles . | . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . Damage Inflicted 8517 | 70 1347 269 . 45 2942 949 350 258 178 168 . 410 1531 Guns 2958 | 70 865 83 . 26 1387 527 . . . . . . . Cannons 1518 | . 320 169 . 19 827 . . . . . . 183 . Explosions 2476 | . 138 . . . 373 184 261 . . . . . 1520 Melee 1461 | . . . . . 303 238 89 258 178 168 . 227 . Ramming 104 | . 24 17 . . 52 . . . . . . . 11 Kinetic 4476 | 70 1185 252 . 45 2214 527 . . . . . 183 . Thermal . | . . . . . . . . . . . . . . Explosive 2476 | . 138 . . . 373 184 261 . . . . . 1520 Electromagnetic . | . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . Slashing 1461 | . . . . . 303 238 89 258 178 168 . 227 . Piercing . | . . . . . . . . . . . . . . Highest Corruption 15 | . . . . . 1 1 . . . 4 . 2 15 Average Corruption 1 | . . . . . 1 1 . . . 3 . 1 10 Corruption Purged . | . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . Effects 13 | . . . . . 7 1 . . . 2 . . 3 Message Errors 3 | . . . . . 2 . . . . 1 . . . Matter Fused 5 | . . . . . 2 1 . . . 1 . . 1 Heat Flow Errors 1 | . . . . . 1 . . . . . . . . Energy Discharges 1 | . . . . . 1 . . . . . . . . Parts Fused 1 | . . . . . 1 . . . . . . . . Data Loss (minor) 1 | . . . . . . . . . . . . . 1 Misdirections 1 | . . . . . . . . . . . . . 1 Overload Shots . | . . . . . . . . . . . . . . Overflow Damage 386 | . . . . . 51 38 69 6 16 27 . 2 177 Projectiles 1 | . . . . . 1 . . . . . . . . Explosions 226 | . . . . . . 23 10 . 16 . . . 177 Melee 159 | . . . . . 50 15 59 6 . 27 . 2 . Knockbacks 12 | . 4 1 . . 6 . . . . . . 1 . Impact . | . . . . . . . . . . . . . . Kinetic 12 | . 4 1 . . 6 . . . . . . 1 . Secondary . | . . . . . . . . . . . . . . Self-Inflicted Damage 319 | . 82 . . . 72 . 46 42 26 . . 47 4 Shots 7 | . 1 . . . 2 . 1 1 1 . . 1 . Rammed 23 | . 9 3 . . 6 . . . . . . . 5 Targets Rammed 26 | . 11 3 . . 7 . . . . . . . 5 Kicked . | . . . . . . . . . . . . . . Crushed 3 | . 2 . . . 1 . . . . . . . . Highest Temperature 320 | . 25 25 . . 239 51 4 109 86 306 90 320 26 Average Temperature 46 | . 6 10 . . 24 12 3 32 27 140 37 171 9 Received Heat Transfer 1230 | . 318 81 . . 477 96 6 18 9 9 45 18 153 Effects 3 | . . . . . . . . . . 3 . . . Energy Bleed 2 | . . . . . . . . . . 2 . . . Interference 1 | . . . . . . . . . . 1 . . . Siege Activations . | . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . . . . Heat Transferred . | . . . . . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -3 -2 -2 -1 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Fac Res Res Tes Acc Maximum Alert Level 1 | . 1 . . . 1 . . 1 . . . . 1 Low Security (%) 84 | 100 85 100 . 100 55 100 100 97 100 100 100 100 90 Level 1 15 | . 14 . . . 44 . . 2 . . . . 9 Level 2 . | . . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . Peak Influence 328 | 10 271 143 . 37 328 185 150 207 28 33 92 92 303 Initial 130 | . . 94 . . . 130 39 52 17 . 3 43 20 Average 89 | 1 59 63 . 2 170 96 113 77 14 7 27 48 134 Influence Increases 3764 | 15 473 440 . 57 895 311 179 265 77 108 147 214 583 Destroy 0b10 Robot/C 1520 | . 240 300 . 40 520 160 80 . . 20 . 60 100 Destroy 0b10 Robot/NC 175 | 15 50 . . . 60 10 5 10 15 5 . . 5 Destroy Leader 400 | . 68 60 . 10 162 54 10 2 2 12 . 10 10 Allied During Kill 57 | . . 50 . 7 . . . . . . . . . Successful Hack 171 | . 18 . . . 23 37 . 22 17 12 . 18 24 Disable Machine 105 | . 30 . . . 45 . 15 . . . . 15 . Destroy Structure 271 | . 37 . . . 55 5 24 36 28 14 27 36 9 Partial Spotted 120 | . . . . . 15 15 30 30 . . 15 . 15 Lose Combat Pursuer 945 | . 30 30 . . 15 30 15 165 15 45 105 75 420 Influence Decreases 3621 | 15 229 589 95 57 606 519 152 336 114 101 76 257 475 Entered New Map 576 | . . 150 95 . . 159 42 56 20 . 4 35 15 Time Decay 2299 | 15 219 419 . 37 560 310 110 110 84 62 53 150 170 Search Patrol Dispatched 100 | . . . . . . . . . . . . . 100 Lost Part 445 | . 10 20 . . 25 50 . 20 10 29 19 72 190 Lost Ally 30 | . . . . 20 . . . . . 10 . . . Purge Threat 171 | . . . . . 21 . . 150 . . . . . Squads Dispatched 26 | . 4 . . . 2 5 1 1 1 3 2 2 5 Investigation 7 | . . . . . 1 3 . . . 1 1 . 1 Extermination 7 | . . . . . . 1 1 . . 1 1 1 2 Reinforcement 12 | . 4 . . . 1 1 . 1 1 1 . 1 2 Assault . | . . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . Searches Triggered 1 | . . . . . . . . . . . . . 1 Construction Impeded 1 | . . . . . 1 . . . . . . . . Haulers Reinforced 1 | . . . . . . . . . . . . . 1 Active Scanning Responses . | . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -3 -2 -2 -1 --------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Fac Res Res Tes Acc Distress Signals 14 | . 2 . . . 3 . . 2 1 3 . . 3 Communications Jammed . | . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . Times Spotted 229 | . 26 14 . 1 44 12 5 19 4 20 16 15 53 Peak Tracking Total 22 | . 3 3 . 1 6 4 5 9 3 12 9 9 22 Tactical Retreats 24 | . 1 2 . . 1 1 1 3 1 3 2 2 7 ECM-based Alert Blocks 7 | . . . . . . . . . . 7 . . . Traps | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -3 -2 -2 -1 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Fac Res Res Tes Acc Traps Triggered 8 | . . . . . 2 1 . 2 1 . . . 2 Indirectly . | . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -3 -2 -2 -1 ---------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Fac Res Res Tes Acc Machines Disabled 7 | . 2 . . . 3 . 1 . . . . 1 . Max in Single Turn 1 | . 1 . . . 1 . 1 . . . . 1 . Garrison Access 5 | . . . . . 1 1 1 . . 2 . . . Machines Repaired . | . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -3 -2 -2 -1 --------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Fac Res Res Tes Acc Machines Accessed 65 | . 6 . 4 . 14 8 6 4 4 8 2 5 4 Terminals 36 | . 5 . . . 10 2 2 3 3 3 2 4 2 Fabricators 5 | . . . . . . 2 . 1 1 1 . . . Repair Stations 3 | . . . . . 1 . 1 . . 1 . . . Recycling Units 4 | . 1 . . . 1 . 1 . . . . . 1 Scanalyzers 6 | . . . . . 1 2 . . . 1 . 1 1 Garrison Access 7 | . . . . . 1 2 2 . . 2 . . . Total Hacks 114 | . 13 . 4 . 34 15 9 4 5 12 5 8 5 Successful 73 | . 9 . 4 . 25 8 4 4 4 9 . 4 2 Failed 40 | . 4 . . . 8 7 5 . 1 3 5 4 3 Catastrophic 4 | . . . . . . 1 1 . . . 1 . 1 Database Lockouts 1 | . . . . . 1 . . . . . . . . Manual 42 | . 12 . . . 12 2 1 1 2 1 5 3 3 Terminals 69 | . 12 . . . 27 2 2 3 4 5 5 6 3 Fabricators 9 | . . . . . . 5 . 1 1 2 . . . Repair Stations 6 | . . . . . 2 . 2 . . 2 . . . Recycling Units 5 | . 1 . . . 2 . 1 . . . . . 1 Scanalyzers 10 | . . . . . 2 4 . . . 1 . 2 1 Garrison Access 11 | . . . . . 1 4 4 . . 2 . . . Terminal Hacks 35 | . 2 . 4 . 16 1 1 3 3 2 . 2 1 Record 4 | . . . 4 . . . . . . . . . . Robot Analysis 4 | . 1 . . . 3 . . . . . . . . Prototype ID Bank 5 | . 1 . . . 3 . . . 1 . . . . Open Door 1 | . . . . . . . . . . . . 1 . Open DSF 1 | . . . . . . . . . . 1 . . . Level Access Points 7 | . . . . . . 1 1 1 1 1 . 1 1 Terminal Index 1 | . . . . . 1 . . . . . . . . Repair Station Index 1 | . . . . . 1 . . . . . . . . Alert Level 1 | . . . . . 1 . . . . . . . . Unreport Threat 2 | . . . . . 1 . . 1 . . . . . Locate Traps 2 | . . . . . 1 . . . 1 . . . . Patrol Status 1 | . . . . . 1 . . . . . . . . Recall Investigation 1 | . . . . . . . . 1 . . . . . Hauler Manifests 1 | . . . . . 1 . . . . . . . . Registered Components 1 | . . . . . 1 . . . . . . . . Zone Layout 2 | . . . . . 2 . . . . . . . . Fabricator Hacks 8 | . . . . . . 4 . 1 1 2 . . . Network Status 1 | . . . . . . . . 1 . . . . . Load Schematic 3 | . . . . . . 2 . . . 1 . . . Build 4 | . . . . . . 2 . . 1 1 . . . Repair Station Hacks 6 | . . . . . 2 . 2 . . 2 . . . Scan Component 3 | . . . . . 1 . 1 . . 1 . . . Repair 3 | . . . . . 1 . 1 . . 1 . . . Recycling Unit Hacks 2 | . 1 . . . 1 . . . . . . . . Retrieve Components 2 | . 1 . . . 1 . . . . . . . . Scanalyzer 7 | . . . . . 2 2 . . . . . 2 1 Insert Component 1 | . . . . . 1 . . . . . . . . Analyze 1 | . . . . . 1 . . . . . . . . Retrieve Study 5 | . . . . . . 2 . . . . . 2 1 Garrison Access Hacks 5 | . . . . . 1 1 1 . . 2 . . . Seal Access 5 | . . . . . 1 1 1 . . 2 . . . Unauthorized Hacks 10 | . 6 . . . 3 . . . . 1 . . . Terminals 10 | . 6 . . . 3 . . . . 1 . . . Assimilate 1 | . . . . . . . . . . 1 . . . Botnet 5 | . 3 . . . 2 . . . . . . . . Skim 4 | . 3 . . . 1 . . . . . . . . Fabricators . | . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . Data Cores Recovered 2 | . . . . . 1 . . . 1 . . . . Used . | . . . . . . . . . . . . . . Hacking Detections 45 | . 5 . . . 10 6 5 3 3 5 2 3 3 Full Trace Events 8 | . 1 . . . 1 3 . . . 1 1 . 1 Feedback Events 1 | . . . . . . . . . . . 1 . . Hackware Fried 1 | . . . . . . . . . . . 1 . . Feedback Blocked . | . . . . . . . . . . . . . . Robot Schematics Acquired 1 | . . . . . . . . . . . . 1 . Robots Built . | . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . Part Schematics Acquired 2 | . . . . . 1 . . . . . . 1 . Parts Built 8 | . . . . . . 4 . . 2 2 . . . Authchips . | . . . . . . . . . . . . . . Time 203 | . . . . . . 109 . . 58 36 . . . Total Part Build Rating 32 | . . . . . . 12 . . 14 6 . . . Part Studies Acquired 5 | . . . . . . 2 . . . . . 2 1 Parts Repaired 3 | . . . . . 1 . 1 . . 1 . . . Time 72 | . . . . . 26 . 32 . . 14 . . . Parts Recycled . | . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Retrieved Components 6 | . . . . . 6 . . . . . . . . Parts Scanalyzed 1 | . . . . . 1 . . . . . . . . Part Schematics Acquired 1 | . . . . . 1 . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -3 -2 -2 -1 ------------ Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Fac Res Res Tes Acc Used RIF Installer . | . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -3 -2 -2 -1 -------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Fac Res Res Tes Acc Total Allies 5 | . . 4 . . . . . . . 1 . . . Largest Group 4 | . . 4 4 2 2 . . . . 1 . . . Highest-Rated Group 71 | . . 71 71 24 24 . . . . 45 . . . Highest-Rated Ally 45 | . . 31 31 16 16 . . . . 45 . . . Total Orders . | . . . . . . . . . . . . . . Ally Attacks 39 | . . 33 . 2 4 . . . . . . . . Total Damage 530 | . . 280 . 31 219 . . . . . . . . Kills 11 | . . 10 . . 1 . . . . . . . . Allies Corrupted 1 | . . . . . . . . . . 1 . . . Allies Melted . | . . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -3 -2 -2 -1 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Fac Res Res Tes Acc Active Infowar (turns) 8797 | 24 1864 1148 864 811 2522 691 228 228 187 227 3 . . Sensors 3921 | . . . . . 2379 691 228 228 187 208 . . . Seismic 4854 | 24 1864 1148 864 811 143 . . . . . . . . ECM 22 | . . . . . . . . . . 19 3 . . Robot Analysis Total 4 | . 1 . . . 3 . . . . . . . . Derelict Logs Recovered 5 | . . 3 . 2 . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -3 -2 -2 -1 ------------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Fac Res Res Tes Acc Turns Passed 9891 | 153 1864 1148 864 811 2552 691 228 228 187 311 171 322 361 Spaces Moved 8520 | 82 771 451 361 334 1353 968 521 664 488 742 511 463 811 Core 83 | 13 . . . . . . . . . . . . 70 Treads 3519 | 69 771 451 361 334 1353 180 . . . . . . . Legs . | . . . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . Flight 4918 | . . . . . . 788 521 664 488 742 511 463 741 Fastest Speed 23 | 50 160 240 240 240 155 26 26 24 25 25 23 34 34 Average Speed 98 | 146 203 240 240 240 159 52 28 24 25 25 26 49 39 Slowest Speed 995 | 160 240 240 240 240 161 995 106 27 27 28 34 285 550 Overloaded Moves 26 | . . . . . . . . . . . 26 . . Propulsion Burnouts . | . . . . . . . . . . . . . . Robots Hopped 34 | . . . . . . 3 2 . 3 . 3 5 18 Potential Cave-ins . | . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . Exploration Rate (%) 40 | 5 90 66 77 59 92 26 15 13 11 22 19 49 28 Regions Visited 13 Branch Regions 4 Pre-discovered Areas 3 | . . 1 . 2 . . . . . . . . . Known Exits Taken 8 | . . . . . 1 1 1 1 1 1 1 1 . Unknown Exits Taken 5 | 1 1 1 1 1 . . . . . . . . . Scrap Searched 2 | . . 1 . 1 . . . . . . . . . Spaces Dug 81 | . . . . . 1 . 15 18 15 7 9 15 1 Terrain Destroyed 204 | . 48 . . . 56 6 25 18 15 7 9 17 3 Melee 43 | . . . . . 1 . 5 11 7 7 9 3 . Projectile 8 | . 2 . . . 3 . . . . . . 2 1 AOE 153 | . 46 . . . 52 6 20 7 8 . . 12 2 Terrain Rammed . | . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -3 -2 -2 -1 --------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Fac Res Res Tes Acc Total 9404 | 101 917 486 360 343 1574 1088 590 700 527 841 529 522 826 Wait 317 | . 14 13 . . 62 57 47 9 . 72 . 36 7 Move 8441 | 81 770 450 360 333 1352 961 516 663 481 741 504 452 777 Hop 32 | . . . . . . 3 2 . 3 . 3 5 16 Pick Up 81 | 7 25 3 . 3 19 9 3 . 4 4 2 1 1 Fast Attach 47 | 7 2 . . . 5 4 2 6 4 5 2 4 6 Attach 46 | . . 2 . . 8 11 4 3 4 2 5 2 5 Detach 10 | . . . . . . . 2 1 2 . 1 2 2 Swap 26 | . 4 . . 1 16 3 1 . . 1 . . . Drop 64 | . 15 1 . 4 21 11 4 . 2 4 2 . . Fire 215 | 6 76 14 . 2 78 22 3 1 1 . . 9 3 Melee 80 | . . . . . 6 7 6 17 11 12 10 11 . Ram 5 | . . . . . . . . . . . . . 5 Kick . | . . . . . . . . . . . . . . Crush 21 | . 11 3 . . 7 . . . . . . . . Escape Stasis 19 | . . . . . . . . . 15 . . . 4 Rewire . | . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: [*Mat x2] / [*Min] / [*Sub]) -10/Mines (discovered 3 exits: [*Mat] / *Exi / [*Sub]) -10/Exiles -9/Mines -8/Materials (discovered 2 exits: *Fac x2) -7/Factory (discovered 4 exits: *Fac x4) -6/Factory (discovered 4 exits: *Fac x4) -5/Factory (discovered 4 exits: *Fac x4) -4/Factory (discovered 5 exits: *Res x4 / *Upp) -3/Research (discovered 3 exits: *Res x3) -2/Research -2/Testing -1/Access (discovered 1 exit: Sur) History --------- Turn | Location | Event 4 | -11/Scrapyard | Discovered new exit (range 16) 154 | -11/Scrapyard | Entered Materials 309 | -10/Materials | Build established: Mutant 464 | -10/Materials | Discovered new exit (range 11) 730 | -10/Materials | Discovered new exit (range 16) 1498 | -10/Materials | Discovered new exit (range 7) 1922 | -10/Materials | Discovered new exit (range 16) 2018 | -10/Materials | Entered Mines 2120 | -10/Mines | Discovered new exit (range 7) 2257 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 2684 | -10/Mines | Learned Materials security intel 2711 | -10/Mines | Learned Materials emergency access door positions 2994 | -10/Mines | Received a Mining Laser from a helpful Derelict 3087 | -10/Mines | Discovered new exit (range 6) 3154 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 3157 | -10/Mines | Discovered new exit (range 5) 3166 | -10/Mines | Entered Exiles 3166 | -10/Exiles | Found Exiles lab abandoned 3166 | -10/Exiles | Accompanied by 4 allies 4009 | -10/Exiles | Discovered new exit (range 10) 4030 | -10/Exiles | Entered Mines 4030 | -9/Mines | Accompanied by 3 allies 4394 | -9/Mines | Learned location of Storage (-9) 4463 | -9/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 4766 | -9/Mines | Found a Scrap Suit stashed away for nefarious purposes 4824 | -9/Mines | Discovered new exit (range 5) 4841 | -9/Mines | Entered Materials 4841 | -8/Materials | Accompanied by 2 allies 4841 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x2, Weapon x1 5284 | -8/Materials | Build established: Skirmisher 5303 | -8/Materials | Central database locked down 5388 | -8/Materials | Repaired Sensor Array 5618 | -8/Materials | Discovered new exit (range 16) 5710 | -8/Materials | Identified exit to Factory 6538 | -8/Materials | Discovered exit to Factory (range 3) 7393 | -8/Materials | Entered Factory 7393 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 7813 | -7/Factory | Fabricated Cesium-ion Thruster (x2) 7941 | -7/Factory | Fabricated Cesium-ion Thruster? 7993 | -7/Factory | Allied Derelicts emerged from ambush trap array 8003 | -7/Factory | Identified exit to Factory 8084 | -7/Factory | Entered another Factory area 8084 | -6/Factory | Evolved 2 slots: Utility x2 8107 | -6/Factory | Build established: Hacker-Sprinter 8165 | -6/Factory | Repaired Hrd. Light Armor Plating 8220 | -6/Factory | Identified exit to Factory 8312 | -6/Factory | Entered another Factory area 8312 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 8366 | -5/Factory | Identified exit to Factory 8540 | -5/Factory | Entered another Factory area 8540 | -4/Factory | Evolved 2 slots: Power x1, Utility x1 8552 | -4/Factory | Identified exit to Research 8691 | -4/Factory | Fabricated Adv. Target Analyzer? 8699 | -4/Factory | Discovered new exit (range 5) 8701 | -4/Factory | Identified exit to Upper Caves 8727 | -4/Factory | Entered Research 8727 | -3/Research | Evolved 2 slots: Utility x2 8766 | -3/Research | Repaired Xenon Bombardment Thruster 8808 | -3/Research | Fabricated Cesium-ion Thruster (x2) 8859 | -3/Research | Identified exit to DSF 8897 | -3/Research | Identified exit to Research 9036 | -3/Research | Lost 5 parts (1n4u) 9038 | -3/Research | Entered another Research area 9038 | -2/Research | Evolved 2 slots: Propulsion x1, Utility x1 9106 | -2/Research | Hacking Suite fried by hacking feedback 9162 | -2/Research | Lost 5 parts (1p3n1u) 9199 | -2/Research | Spotted B-90 Cyclops 9205 | -2/Research | Discovered new exit (range 6) 9209 | -2/Research | Identified exit to Testing 9209 | -2/Research | Entered Testing 9320 | -2/Testing | Identified exit to Access 9335 | -2/Testing | Spotted Striker 9347 | -2/Testing | Lost 3 parts (2p1w) 9366 | -2/Testing | Found Prototype Launcher 9366 | -2/Testing | Identified Z-bomb Delivery System 9411 | -2/Testing | Spotted Striker 9471 | -2/Testing | Found Prototype Processor 9471 | -2/Testing | Identified Exp. Targeting Computer 9529 | -2/Testing | Lost 5 parts (1p2n2w) 9531 | -2/Testing | Entered Access 9531 | -1/Access | Evolved 2 slots: Propulsion x2 9693 | -1/Access | Build established: Hacker-Mutant 9725 | -1/Access | Spotted B-99 Colossus 9762 | -1/Access | Spotted B-99 Colossus 9771 | -1/Access | Identified exit to Surface 9781 | -1/Access | Search patrols dispatched 9826 | -1/Access | Lost 3 parts (1p1n1u) 9857 | -1/Access | Core integrity fell below 50% 9860 | -1/Access | System corruption reached 10% 9887 | -1/Access | Core integrity fell below 20% 9892 | -1/Access | Destroyed by G-73 Enforcer with Phase Gun Last Messages --------------- 09858_ Slug penetrates P-80 Master. 09859_ Imp. Signal Interpreter destroyed. 09859_ Slammed into Y-72 Warden. 09860_ Slammed into U-05 Engineer. 09860_ Destabilizing: System corrupted (+1). 09862_ U-05 Engineer repairs door. 09862_ Hacking Suite destroyed. 09863_ P-80 Master resets Y-72 Warden, system corruption cleaned. 09869_ System corrupted: Component data lost. 09872_ ALERT: Security rotation in progress. 09879_ K-01 Serf destroyed. 09888_ Wave Collapse Detector explodes. 09888_ P-80 Master destroyed. 09888_ G-73 Enforcer destroyed. 09890_ Slammed into A-15 Conveyor. 09891_ A-15 Conveyor calls for reinforcements. 09891_ ALERT: Hostile activity reported, dispatching reinforcements to area. 09892_ K-01 Serf collects debris. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????##############???????????????????????????? | | ????????# #???????????????????????????? | | ????????# #???????????????????????????? | | ????????# #???????????????????????????? | | ????????+ #???????????????????????????? | | ????????# #???????????????????????????? | | ????????# ##??????????????????????????? | | ????????# #??????????????????????????? | | ?????# + #??????????????????????????? | | ????????# ![ ########! k ?????????? | | ????????# k % =g @ " ??????????? | | ????????# ! =% ######## ?????????? | | ?????#??# pwp *##??????????????????????????? | | ?????# #### ########????????????????????? | | ?????# # #????????????????????? | | ?????# # #????????????????????? | | ?????######## # "" ?????????????????????? | | ????????????# %+ """ ??????????????????????? | | ????????????# # T" ?????????????????????? | | ????????????# # """ ??????????????????????? | | ????????????# # "" ??????????????????????? | | ????????????# # =??????????????????????? | | ????????????# # ?????????????????????? | | ????????????# # #????????????????????? | | ????????????# # #????????????????????? | | ????????????# # #????????????????????? | | ????????????# ##############????????????????????? | | ?# ####### #?????????????????????????????????? | | ?# " #?????????????????????????????????? | | ?# #?????????????????????????????????? | | ?# ####### #?????????????????????????????????? | | ?##?????????# #?????????????????????????????????? | | ????????????# #?????????????????????????????????? | | ????????????# #?????????????????????????????????? | | ???#####????# #?????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 65 Energy Generation 43 Energy Capacity 590 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 15 Terrain Scan Density 10 ECM Strength 2 Corruption Containment 12 Armor Coverage 450 Evasion (%) 65 Melee Accuracy 8 Launcher Accuracy 20 Recoil Reduction 4 Offensive Hacking 62 Item Schematics ----------------- Cesium-ion Thruster | -8/Materials | Scanalyzed Cld. Impulse Thruster | -2/Testing | Archive Robot Schematics ------------------ T-07 Excavator | -2/Testing | Archive Fabricated ------------ Cesium-ion Thruster | x2 | -7/Factory Cesium-ion Thruster | x2 | -7/Factory Adv. Target Analyzer | x2 | -4/Factory | Preloaded Cesium-ion Thruster | x2 | -3/Research Repaired ---------- Sensor Array | 15% | -8/Materials Hrd. Light Armor Plating | 15% | -6/Factory Xenon Bombardment Thruster | 16% | -3/Research Studied --------- Cesium-ion Thruster | -7/Factory | Hacked Katana | -7/Factory | Hacked Impulse Thruster Array | -2/Testing | Hacked Field Propulsion Drive | -2/Testing | Hacked Impulse Thruster | -1/Access | Hacked Alien Tech Used ----------------- None Achievements -------------- Hard Hitter Suspicious Challenges ------------ None Game ------ Seed AerolevDamperBiocell Manual? 0 Play Time 01:30:09 Cumulative 32.9 hours Start 2026.01.18 @ 12:13:14 End 2026.01.18 @ 13:44:33 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 39 Rogue 39 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 19 Gallery% 28 Achievement% 27 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 2 Font 32/SmallcapsGlow Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 3f09b4e5-187f-47cf-9ee7-731c6fb5b196