Cogmind - Beta 14 @@@ ROGUE MODE // 2025.02.02 @ 17:25:38 Player: Maulwurf Result: Destroyed by P-80 Master with Gamma Rifle Performance ------------- Evolutions (7) 3500 Regions Visited (18) 3600 Robots Destroyed (40) 200 Value Destroyed (902) 902 Prototype IDs (10) 200 Alien Tech Used (0) 0 Bonus (1050) 1050 TOTAL SCORE: 9452 Bonus ------- High Alert Combat Kills 50 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Cogmind --------- Core Integrity 0/1300 Matter 210/300 Energy 69/100 System Corruption 6% Temperature Cool (0) Movement Core (250) Ox4 Location -3/Armory Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (8) --- (None) > --- UTILITY (7) ------ Advanced Signal Interpreter > --- WEAPON (3) ------- Vortex Cannon > --- INVENTORY (5) ---- Micro Antimatter Reactor Advanced Phase Shifter Enhanced Quantum Rifle Railgun Peak State ------------ > --- POWER ------------ Enhanced Fission Core Light Quantum Reactor Light Quantum Reactor > --- PROPULSION ------- Cooled VTOL Module Cooled VTOL Module Cooled VTOL Module Nuclear Pulse Thruster Improved Surge Thruster Improved Surge Thruster Q-thruster Q-thruster > --- UTILITY ---------- Experimental Heat Sink Advanced Cooling System Medium Storage Unit Weight Redist. System Advanced Signal Interpreter Advanced Phase Shifter System Shield > --- WEAPON ----------- Backup Laser III > --- INVENTORY -------- Cooled VTOL Module Advanced Hacking Suite Backup Laser III Vortex Cannon Vortex Cannon Improved Matter Neutralizer Railgun Railgun [Rating: 112] Favorites ----------- Power Enhanced Fission Core Engine Light Angular Momentum Engine Power Core Enhanced Fission Core Reactor Light Quantum Reactor Propulsion Cooled VTOL Module Wheel Wheel Flight Unit Cooled VTOL Module Utility Medium Storage Unit Device Seismic Detector Storage Medium Storage Unit Processor Machine Analyzer Hackware Advanced Hacking Suite Protection Light Armor Plating Weapon Medium Laser Energy Gun Medium Laser Energy Cannon Heavy Particle Cannon Ballistic Gun Minigun Ballistic Cannon Flak Cannon Launcher Proton Missile Launcher Special Weapon Mining Laser Slashing Weapon Carbide Saw Build | -11 -10 -10 -9 -8 -7 -7 -7 -6 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 ------- Run | Yrd Mat Min Mat Mat Fac Low Low Fac Fac Upp Upp Fac Upp Upp War Pro Res Arm Slots Evolved 14 | . . . 2 2 2 . . 2 2 . . 2 . . . . 2 . Power 2 | . . . . . 1 . . . . . . . . . . . 1 . Propulsion 6 | . . . 1 1 . . . 2 . . . 1 . . . . 1 . Utility 5 | . . . 1 1 . . . . 2 . . 1 . . . . . . Weapon 1 | . . . . . 1 . . . . . . . . . . . . . Parts Attached 124 | 9 6 2 3 10 17 7 5 6 24 3 1 11 . . 2 . 4 14 Power 28 | 1 1 . . 1 6 1 1 1 6 1 1 4 . . . . 1 3 Engine 6 | 1 1 . . . . . . . . 1 1 2 . . . . . . Core 20 | . . . . 1 6 1 1 1 6 . . 2 . . . . 1 1 Reactor 2 | . . . . . . . . . . . . . . . . . . 2 Propulsion 32 | 4 1 2 2 2 7 1 . 3 2 . . 2 . . . . 1 5 Treads . | . . . . . . . . . . . . . . . . . . . Leg . | . . . . . . . . . . . . . . . . . . . Wheel 14 | 4 1 2 2 2 3 . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . Flight 18 | . . . . . 4 1 . 3 2 . . 2 . . . . 1 5 Utility 27 | 2 1 . 1 3 2 2 . 1 6 1 . 3 . . 1 . 2 2 Device 14 | 1 . . 1 1 . . . 1 4 . . 3 . . . . 2 1 Storage 3 | 1 1 . . . 1 . . . . . . . . . . . . . Processor 4 | . . . . . . 2 . . 1 . . . . . . . . 1 Hackware 4 | . . . . . 1 . . . 1 1 . . . . 1 . . . Protection 2 | . . . . 2 . . . . . . . . . . . . . . Artifact . | . . . . . . . . . . . . . . . . . . . Weapon 37 | 2 3 . . 4 2 3 4 1 10 1 . 2 . . 1 . . 4 Energy Gun 15 | 2 2 . . 1 2 1 1 . 4 . . 1 . . . . . 1 Energy Cannon 5 | . . . . 1 . . . . . . . . . . 1 . . 3 Ballistic Gun 4 | . . . . 1 . 1 1 . . . . 1 . . . . . . Ballistic Cannon 6 | . . . . . . 1 1 1 3 . . . . . . . . . Launcher 3 | . . . . . . . 1 . 1 1 . . . . . . . . Special Weapon 3 | . 1 . . 1 . . . . 1 . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . . . Slashing Weapon 1 | . . . . . . . . . 1 . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 8 | . . . . 1 2 1 . . 2 . . . . . 1 . 1 . Parts Lost 36 | . . . . . 5 1 3 . 3 . 1 1 . . 3 1 2 16 Power 9 | . . . . . 1 . 1 . 2 . . . . . . . . 5 Propulsion 11 | . . . . . 1 . . . 1 . . . . . . . 1 8 Utility 9 | . . . . . 2 1 . . . . . . . . 2 1 1 2 Weapon 7 | . . . . . 1 . 2 . . . 1 1 . . 1 . . 1 Highest Loss Streak 11 | . . . . . 3 1 2 . 3 . 1 1 . . 3 1 2 11 To Critical Strikes . | . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 85 | . 100 100 100 100 91 64 68 84 80 64 71 85 89 89 88 86 86 57 Engine 3 | . 14 14 11 1 . . . . . . 1 4 5 5 5 5 4 . Core 6 | . . . . 7 14 7 6 13 9 5 5 5 5 5 5 5 9 2 Wheel 9 | . 28 28 33 36 5 . . . . . . . . . . . . . Flight 22 | . . . . . 23 30 30 40 34 35 35 36 36 36 36 36 38 24 Device 10 | . 14 14 22 13 12 . . 5 7 . . 10 15 15 12 10 10 9 Storage 7 | . 14 14 11 9 7 7 7 6 5 5 5 5 5 5 5 5 4 2 Processor 4 | . . . . . . 11 15 13 9 5 5 5 5 5 5 5 4 5 Hackware 4 | . . . . . 6 5 . . 4 5 11 10 10 10 9 7 4 3 Protection 1 | . . . . 14 . . . . . . . . . . . . . . Energy Gun 8 | . 27 28 22 5 8 . . . 2 . . 3 5 5 7 10 9 3 Ballistic Gun 2 | . . . . 7 6 . 5 . . . . 2 . . . . . . Peak Build Rating 112 | 8 8 8 10 20 45 45 40 55 77 65 62 85 79 79 86 78 91 112 Average Rating 45 | 5 7 8 9 18 39 33 34 52 65 57 61 78 78 79 78 75 85 66 On Entrance 44 | . 7 8 8 10 20 32 32 31 55 57 61 57 79 79 79 78 74 86 Naked Turns . | . . . . . . . . . . . . . . . . . . . Heaviest Build 50 | 13 28 28 30 38 44 31 28 30 30 26 29 45 40 40 42 38 43 50 Greatest Support 51 | 32 20 20 30 40 46 20 20 30 30 29 29 43 43 43 43 43 49 51 Greatest Overweight (x) 8 | . 2 1 . . 8 1 1 . . . . 1 . . . . . . Average Overweight (x) . | . . 1 . . 1 . . . . . . . . . . . . . Largest Inventory Capacity 15 | 8 15 15 15 15 15 10 10 10 10 10 10 10 10 10 10 10 10 10 Average Capacity 11 | 7 12 15 15 15 14 10 10 10 10 10 10 10 10 10 10 10 10 7 Most Carried 15 | 8 14 14 14 15 15 10 10 7 10 10 10 10 10 10 10 10 9 10 Average Carried 10 | 4 8 14 12 14 13 9 7 4 7 9 9 8 9 9 9 10 8 7 Final Capacity 15 | 8 15 15 15 15 10 10 10 10 10 10 10 10 10 10 10 10 10 5 Final Carried 15 | 7 14 14 14 15 9 10 8 5 10 10 10 10 10 10 10 10 8 4 Class Distribution -------------------- 25% | Mutant 24% | Sprinter 20% | Hacker-Sprinter 14% | Scavenger-Mutant 6% | Gunner 4% | Scavenger-Sprinter Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Scavenger-Mutant | -8/Materials Mutant | -7/Factory Sprinter | -7/Lower Caves Sprinter | -7/Lower Caves Sprinter | -6/Factory Sprinter | -5/Factory Sprinter | -5/Upper Caves Hacker-Sprinter | -5/Upper Caves Hacker-Sprinter | -4/Factory Hacker-Sprinter | -4/Upper Caves Hacker-Sprinter | -4/Upper Caves Hacker-Sprinter | -4/Warlord Sprinter | -3/Proximity Caves Sprinter | -3/Research Scavenger-Sprinter | -3/Armory Resources | -11 -10 -10 -9 -8 -7 -7 -7 -6 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 ----------- Run | Yrd Mat Min Mat Mat Fac Low Low Fac Fac Upp Upp Fac Upp Upp War Pro Res Arm Matter Collected 1562 | 290 60 20 . 60 315 100 101 . 184 288 4 . 66 54 20 . . . Remotely . | . . . . . . . . . . . . . . . . . . . Salvage Created 1361 | 143 203 87 . 60 287 21 170 . 160 80 . 25 . . . 58 . 67 Parts 89 | 16 10 5 . 11 12 2 9 . 16 3 . 2 . . . 2 . 1 Haulers Intercepted 3 | . 2 . . . 1 . . . . . . . . . . . . . Recyclers Shooed 1 | . . . . . . . . . 1 . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 10 | . . . . . . 1 6 . . . . . . 3 . . . . Prevented 7 | . . . . . . . 7 . . . . . . . . . . . Kills | -11 -10 -10 -9 -8 -7 -7 -7 -6 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 ------- Run | Yrd Mat Min Mat Mat Fac Low Low Fac Fac Upp Upp Fac Upp Upp War Pro Res Arm Combat Hostiles Destroyed 27 | . 4 2 . 4 5 1 6 . 4 . . . . . . . . 1 Guns 21 | . 4 2 . 4 5 1 3 . 2 . . . . . . . . . Cannons 4 | . . . . . . . 1 . 2 . . . . . . . . 1 AOE 2 | . . . . . . . 2 . . . . . . . . . . . Classes Destroyed 10 | 2 3 . . . . . . . 3 1 . 1 . . . . . . Worker 2 | . . . . . . . . . 2 . . . . . . . . . Tunneler 5 | 5 . . . . . . . . . . . . . . . . . . Hauler 3 | . 2 . . . 1 . . . . . . . . . . . . . Recycler 2 | 1 . . . . 1 . . . . . . . . . . . . . Operator 1 | . . . . . . . . . . . . 1 . . . . . . Swarmer 17 | . 3 . . 4 3 1 6 . . . . . . . . . . . Cutter 2 | . . . . . . . . . 2 . . . . . . . . . Grunt 6 | . 1 2 . . 2 . . . . . . . . . . . . 1 Programmer 2 | . . . . . . . . . 2 . . . . . . . . . Decomposer 2 | . . . . . . . . . . 2 . . . . . . . . Samaritan 2 | . . . . . . . . . . 1 . . . . . 1 . . Best Kill Streak 4 | 2 2 2 . 4 2 1 3 . 2 . . 1 . . . . . 1 Combat Bots Only 4 | . 2 2 . 4 2 1 3 . 2 . . . . . . . . 1 Max Kills in Single Turn 2 | 1 1 1 . 1 1 1 2 . 1 1 . 1 . . . 1 . 1 Gunslinging . | . . . . . . . . . . . . . . . . . . . Exploded 2 | . . . . . . . 2 . . . . . . . . . . . Melee . | . . . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -8 -7 -7 -7 -6 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -------- Run | Yrd Mat Min Mat Mat Fac Low Low Fac Fac Upp Upp Fac Upp Upp War Pro Res Arm Hostile Shots Fired 519 | . 6 11 . 9 68 32 51 14 45 5 3 6 . 7 . 6 8 248 Missed 260 | . 1 2 . 3 29 21 22 9 14 3 1 4 . 4 . 4 4 139 Damage Taken 4851 | . 47 97 . 55 510 84 376 57 640 49 59 168 . 71 183 45 137 2273 Core 2047 | . 10 44 . . 145 21 96 5 162 49 26 85 . 26 42 28 16 1292 Absorbed by Shields 137 | . . . . . . . . . . . . . . . . . . 137 Regen/Repaired (Parts) 55 | . . . 29 . . . . . . . . . . . 26 . . . Core Remaining (%) 87 | 100 . 78 100 100 . . 62 99 . . 76 . . . . 84 . . Volleys Fired 128 | 10 19 6 2 12 15 2 12 8 14 . . 7 . . . 6 3 12 Largest 3 | 2 2 2 2 2 3 3 3 1 3 . . 1 . . . 2 2 2 Hottest 182 | 100 100 100 100 125 144 138 138 44 182 . . 69 . . . 80 80 90 Shots Fired 228 | 20 36 12 4 17 37 6 18 8 28 . . 7 . . . 12 6 17 Gun 178 | 20 34 12 4 9 36 4 12 . 14 . . 7 . . . 12 6 8 Cannon 35 | . . . . . . 2 4 8 12 . . . . . . . . 9 Launcher 3 | . . . . . . . 2 . 1 . . . . . . . . . Special 12 | . 2 . . 8 1 . . . 1 . . . . . . . . . Kinetic 56 | . . . . 5 15 4 12 8 12 . . . . . . . . . Thermal 159 | 20 36 12 4 12 22 2 4 . 14 . . 7 . . . 12 6 8 Explosive 1 | . . . . . . . . . 1 . . . . . . . . . Electromagnetic 2 | . . . . . . . 2 . . . . . . . . . . . Entropic 9 | . . . . . . . . . . . . . . . . . . 9 Robot Hit Streak 14 | 7 9 4 1 8 14 3 3 11 6 . . 6 . . . 11 3 4 Robot Miss Streak 6 | 1 2 2 3 2 2 2 3 6 6 . . 1 . . . 1 1 1 Penetration Max . | . . . . . . . . . . . . . . . . . . . Secondary Targets . | . . . . . . . . . . . . . . . . . . . Shots Hit Robots 153 | 15 17 8 1 7 28 2 12 7 20 6 1 6 . . . 11 4 8 Core Hits 89 | 7 9 4 . 4 13 2 10 11 17 2 1 2 . . . 2 2 3 Critical Kills . | . . . . . . . . . . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . . . . . . . . . Critical Strikes 9 | 1 3 . . 1 1 . . . . . 1 . . . . . . 2 Burn 6 | 1 3 . . 1 1 . . . . . . . . . . . . . Sever 1 | . . . . . . . . . . . 1 . . . . . . . Sunder 2 | . . . . . . . . . . . . . . . . . . 2 Melee Attacks 14 | . . . . . . . . . 7 6 1 . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . Slashing 14 | . . . . . . . . . 7 6 1 . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . Sneak Attacks 9 | . . . . . . . . . 2 6 1 . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . Damage Inflicted 3136 | 185 212 100 13 101 455 40 306 167 555 270 38 115 . . . 147 48 384 Guns 1760 | 185 212 100 13 101 431 15 137 . 216 . . 115 . . . 147 48 40 Cannons 758 | . . . . . . 25 27 167 195 . . . . . . . . 344 Explosions 192 | . . . . . . . 142 . 50 . . . . . . . . . Melee 402 | . . . . . . . . . 94 270 38 . . . . . . . Ramming . | . . . . . . . . . . . . . . . . . . . Kinetic 768 | . . . . 51 205 40 110 167 195 . . . . . . . . . Thermal 1430 | 185 212 100 13 50 250 . 54 . 216 . . 115 . . . 147 48 40 Explosive 50 | . . . . . . . . . 50 . . . . . . . . . Electromagnetic 142 | . . . . . . . 142 . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . Slashing 402 | . . . . . . . . . 94 270 38 . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . Entropic 344 | . . . . . . . . . . . . . . . . . . 344 Highest Corruption 6 | . . . . . . . 1 1 3 3 3 1 1 1 1 . . 6 Average Corruption 2 | . . . . . . . 1 1 2 3 3 1 1 1 1 . . 3 Corruption Purged . | . . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . Effects 14 | . . . . . . . 1 . 4 1 . 1 1 3 . . . 3 Message Errors 3 | . . . . . . . . . 2 . . . . . . . . 1 Matter Fused 3 | . . . . . . . . . 1 . . . . 2 . . . . Heat Flow Errors 1 | . . . . . . . . . . . . . 1 . . . . . Energy Discharges 4 | . . . . . . . 1 . . 1 . 1 . . . . . 1 Parts Fused 1 | . . . . . . . . . . . . . . . . . . 1 Data Loss (minor) 2 | . . . . . . . . . 1 . . . . 1 . . . . Overload Shots . | . . . . . . . . . . . . . . . . . . . Overflow Damage 130 | . . . . . . . 17 . 18 95 . . . . . . . . Projectiles . | . . . . . . . . . . . . . . . . . . . Explosions 35 | . . . . . . . 17 . 18 . . . . . . . . . Melee 95 | . . . . . . . . . . 95 . . . . . . . . Knockbacks 20 | . . . . . . 1 1 7 11 . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . Kinetic 20 | . . . . . . 1 1 7 11 . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 15 | . . . . . . . 15 . . . . . . . . . . . Shots 2 | . . . . . . . 2 . . . . . . . . . . . Rammed . | . . . . . . . . . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . Highest Temperature 372 | 117 123 288 30 116 372 126 130 42 154 66 30 14 84 . 1 . 24 20 Average Temperature 54 | 47 41 159 18 30 108 63 77 21 33 29 14 14 46 . 1 . 12 11 Received Heat Transfer 559 | . 6 54 . . 66 30 27 15 . 18 12 . . . . 9 . 322 Effects 3 | . . . . . 3 . . . . . . . . . . . . . Interference 3 | . . . . . 3 . . . . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . . . . Robots Melted 1 | . . . . . . . . . . . . . . . . 1 . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . Parts Melted 18 | 4 3 2 . 1 3 . 1 . 1 . . 2 . . . 1 . . Heat Transferred 4083 | 629 851 296 37 222 679 . 111 . 370 . . 222 . . . 407 148 111 Parts Sabotaged 4 | . . . . . . . . . . . . . . . . . . 4 Parts Stolen . | . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -8 -7 -7 -7 -6 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 ------- Run | Yrd Mat Min Mat Mat Fac Low Low Fac Fac Upp Upp Fac Upp Upp War Pro Res Arm Peak Influence 1478 | 30 169 66 33 153 73 . . 381 286 . . 264 . . . . 83 1478 Initial 296 | . 19 8 25 13 . . . 296 186 . . 107 . . . . 54 32 Average 175 | 12 101 13 31 61 23 . . 334 214 . . 154 . . . . 75 840 Maximum Alert Level 4 | . . . . . . . . 1 1 . . 1 . . . . . 4 Low Security (%) 75 | 100 100 100 100 100 100 . . . 27 . . 69 . . . . 100 18 Level 1 16 | . . . . . . . . 100 72 . . 30 . . . . . 5 Level 2 1 | . . . . . . . . . . . . . . . . . . 14 Level 3 1 | . . . . . . . . . . . . . . . . . . 17 Level 4 5 | . . . . . . . . . . . . . . . . . . 44 Level 5 . | . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . Squads Dispatched 23 | . . 1 1 4 2 . . 1 2 . . 3 . . . . 1 8 Investigation 10 | . . 1 . 3 . . . 1 . . . 2 . . . . . 3 Extermination 3 | . . . . . 1 . . . 1 . . . . . . . . 1 Reinforcement 8 | . . . 1 1 1 . . . 1 . . 1 . . . . 1 2 Assault 2 | . . . . . . . . . . . . . . . . . . 2 Garrison . | . . . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . Searches Triggered 1 | . . . . . . . . . . . . . . . . . . 1 Construction Impeded . | . . . . . . . . . . . . . . . . . . . Haulers Reinforced 1 | . . . . . 1 . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -8 -7 -7 -7 -6 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 --------- Run | Yrd Mat Min Mat Mat Fac Low Low Fac Fac Upp Upp Fac Upp Upp War Pro Res Arm Distress Signals 12 | . 1 . . 1 . . . . 1 . . 2 . . 1 . . 6 Communications Jammed . | . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . Times Spotted 253 | . 7 2 1 10 24 12 19 8 9 4 1 13 . 6 21 6 5 105 Peak Tracking Total 34 | . 3 2 1 4 14 7 8 4 5 3 1 9 . 3 13 4 4 34 Tactical Retreats 52 | . 1 . . 4 3 7 4 1 3 2 . 3 . 2 1 3 . 18 Traps | -11 -10 -10 -9 -8 -7 -7 -7 -6 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 ------- Run | Yrd Mat Min Mat Mat Fac Low Low Fac Fac Upp Upp Fac Upp Upp War Pro Res Arm Traps Triggered 12 | . 2 . . 1 . . . 1 . . . 3 . . . . . 5 Indirectly . | . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . Triggered 10 | . . . . . . 1 1 . . . . . . . 8 . . . Machines | -11 -10 -10 -9 -8 -7 -7 -7 -6 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 ---------- Run | Yrd Mat Min Mat Mat Fac Low Low Fac Fac Upp Upp Fac Upp Upp War Pro Res Arm Machines Disabled 1 | . . . . . . . . . . . . . . . . . . 1 Max in Single Turn 1 | . . . . . . . . . . . . . . . . . . 1 Machines Repaired . | . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -8 -7 -7 -7 -6 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 --------- Run | Yrd Mat Min Mat Mat Fac Low Low Fac Fac Upp Upp Fac Upp Upp War Pro Res Arm Machines Accessed 46 | . 4 1 5 4 1 . . 3 4 . . 8 . . 5 . 2 9 Terminals 31 | . 3 1 2 3 . . . 2 4 . . 6 . . . . 1 9 Fabricators 2 | . . . . . . . . . . . . 1 . . . . 1 . Repair Stations 2 | . . . 1 . . . . . . . . 1 . . . . . . Recycling Units 3 | . 1 . 1 . 1 . . . . . . . . . . . . . Scanalyzers 3 | . . . 1 1 . . . 1 . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . Total Hacks 130 | . 17 5 12 10 1 . . 11 17 . . 25 . . 12 . 3 17 Successful 65 | . 10 1 6 3 1 . . 7 9 . . 11 . . 12 . 1 4 Failed 65 | . 7 4 6 7 . . . 4 8 . . 14 . . . . 2 13 Catastrophic 14 | . . 1 . 2 . . . 1 2 . . 1 . . . . . 7 Database Lockouts . | . . . . . . . . . . . . . . . . . . . Manual 88 | . 8 5 7 7 . . . 6 17 . . 19 . . 4 . 2 13 Terminals 96 | . 14 5 6 7 . . . 8 17 . . 20 . . . . 2 17 Fabricators 3 | . . . . . . . . . . . . 2 . . . . 1 . Repair Stations 5 | . . . 2 . . . . . . . . 3 . . . . . . Recycling Units 5 | . 3 . 1 . 1 . . . . . . . . . . . . . Scanalyzers 9 | . . . 3 3 . . . 3 . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . Terminal Hacks 33 | . 5 1 . . . . . 2 4 . . 5 . . 12 . . 4 Record 17 | . . . . . . . . 2 3 . . 1 . . 10 . . 1 Prototype ID Bank 1 | . . . . . . . . . . . . . . . . . . 1 Open Door 4 | . . . . . . . . . . . . . . . 2 . . 2 Level Access Points 1 | . . . . . . . . . . . . 1 . . . . . . Branch Access Points 3 | . 1 1 . . . . . . 1 . . . . . . . . . Unreport Threat 2 | . . . . . . . . . . . . 2 . . . . . . Dispatch Records 1 | . 1 . . . . . . . . . . . . . . . . . Transport Status 1 | . 1 . . . . . . . . . . . . . . . . . Recall Reinforcements 1 | . . . . . . . . . . . . 1 . . . . . . Registered Prototypes 1 | . 1 . . . . . . . . . . . . . . . . . Zone Layout 1 | . 1 . . . . . . . . . . . . . . . . . Fabricator Hacks 1 | . . . . . . . . . . . . 1 . . . . . . Network Status 1 | . . . . . . . . . . . . 1 . . . . . . Repair Station Hacks 3 | . . . 2 . . . . . . . . 1 . . . . . . Scan Component 2 | . . . 1 . . . . . . . . 1 . . . . . . Repair 1 | . . . 1 . . . . . . . . . . . . . . . Recycling Unit Hacks 4 | . 2 . 1 . 1 . . . . . . . . . . . . . Report Inventory 3 | . 1 . 1 . 1 . . . . . . . . . . . . . Retrieve Components 1 | . 1 . . . . . . . . . . . . . . . . . Scanalyzer 7 | . . . 2 3 . . . 2 . . . . . . . . . . Insert Component 4 | . . . 1 2 . . . 1 . . . . . . . . . . Analyze 3 | . . . 1 1 . . . 1 . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . . . . . . Unauthorized Hacks 17 | . 3 . 1 . . . . 3 5 . . 4 . . . . 1 . Terminals 17 | . 3 . 1 . . . . 3 5 . . 4 . . . . 1 . Assimilate 2 | . . . . . . . . 1 1 . . . . . . . . . Botnet 15 | . 3 . 1 . . . . 2 4 . . 4 . . . . 1 . Fabricators . | . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . . . . . . 1 . . . . . . Used . | . . . . . . . . . . . . . . . . . . . Hacking Detections 38 | . 3 1 5 4 . . . 3 4 . . 8 . . . . 2 8 Full Trace Events 8 | . . 1 . 2 . . . 1 . . . 2 . . . . . 2 Feedback Events 1 | . . . . . . . . 1 . . . . . . . . . . Corruption 1 | . . . . . . . . 1 . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 3 | . . . 1 1 . . . 1 . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . Parts Repaired 1 | . . . 1 . . . . . . . . . . . . . . . Time 26 | . . . 26 . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . Retrieved Components 3 | . 3 . . . . . . . . . . . . . . . . . Parts Scanalyzed 3 | . . . 1 1 . . . 1 . . . . . . . . . . Part Schematics Acquired 3 | . . . 1 1 . . . 1 . . . . . . . . . . Parts Damaged 1 | . . . . . . . . 1 . . . . . . . . . . Bothacking | -11 -10 -10 -9 -8 -7 -7 -7 -6 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 ------------ Run | Yrd Mat Min Mat Mat Fac Low Low Fac Fac Upp Upp Fac Upp Upp War Pro Res Arm Used RIF Installer . | . . . . . . . . . . . . . . . . . . . Robots Hacked 1 | . . . . . . . . . 1 . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . Combat 1 | . . . . . . . . . 1 . . . . . . . . . Robot Hacks Applied 1 | . . . . . . . . . 1 . . . . . . . . . parse_system 1 | . . . . . . . . . 1 . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -8 -7 -7 -7 -6 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -------- Run | Yrd Mat Min Mat Mat Fac Low Low Fac Fac Upp Upp Fac Upp Upp War Pro Res Arm Total Allies . | . . . . . . . . . . . . . . . . . . . Largest Group . | . . . . . . . . . . . . . . . . . . . Highest-Rated Group . | . . . . . . . . . . . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . . . . . . . . . . . Total Orders . | . . . . . . . . . . . . . . . . . . . Ally Attacks . | . . . . . . . . . . . . . . . . . . . Total Damage . | . . . . . . . . . . . . . . . . . . . Kills . | . . . . . . . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -8 -7 -7 -7 -6 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 ------- Run | Yrd Mat Min Mat Mat Fac Low Low Fac Fac Upp Upp Fac Upp Upp War Pro Res Arm Robot Analysis Total . | . . . . . . . . . . . . . . . . . . . Derelict Logs Recovered 9 | . . 1 . . . 2 . . . 1 . . 2 3 . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -8 -7 -7 -7 -6 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 ------------- Run | Yrd Mat Min Mat Mat Fac Low Low Fac Fac Upp Upp Fac Upp Upp War Pro Res Arm Turns Passed 5349 | 147 464 193 315 458 861 280 154 99 579 124 37 269 57 244 527 74 32 435 Spaces Moved 11460 | 99 388 176 251 383 632 895 435 336 927 482 150 898 309 1129 2003 311 103 1553 Core 55 | 13 . . . . . . . . . . . . . . . . . 42 Treads . | . . . . . . . . . . . . . . . . . . . Legs . | . . . . . . . . . . . . . . . . . . . Wheels 1426 | 86 388 176 251 383 142 . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . Flight 9979 | . . . . . 490 895 435 336 927 482 150 898 309 1129 2003 311 103 1511 Fastest Speed 14 | 50 80 95 80 80 26 26 27 20 19 19 19 18 18 18 18 18 15 14 Average Speed 32 | 85 90 95 80 80 107 27 27 20 19 19 19 21 18 18 18 18 15 19 Slowest Speed 555 | 100 110 95 80 80 555 93 93 20 23 19 19 87 18 18 18 18 18 50 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . Robots Hopped 68 | . . . . . 4 1 . 2 5 . . 10 . . 21 2 . 23 Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 42 | 5 38 51 21 37 15 88 48 10 21 56 13 24 49 93 97 48 4 85 Regions Visited 18 Branch Regions 10 Pre-discovered Areas 2 | . . . . . . 1 . . . . . . . 1 . . . . Known Exits Taken 4 | . 1 . . . . . . . 1 . . . . . . 1 1 . Unknown Exits Taken 14 | 1 . 1 1 1 1 1 1 1 . 1 1 1 1 1 1 . . . Scrap Searched 17 | . . . . . . 4 1 . . 4 . . 2 5 . 1 . . Spaces Dug 10 | . 2 . . 7 . . . . . . . . . . . . . 1 Terrain Destroyed 29 | . 2 . . 8 . . . . 16 . . . . . . . . 3 Melee . | . . . . . . . . . . . . . . . . . . . Projectile 13 | . 2 . . 8 . . . . . . . . . . . . . 3 AOE 16 | . . . . . . . . . 16 . . . . . . . . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -8 -7 -7 -7 -6 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 --------- Run | Yrd Mat Min Mat Mat Fac Low Low Fac Fac Upp Upp Fac Upp Upp War Pro Res Arm Total 12791 | 143 460 188 360 506 787 928 455 356 1290 503 156 956 310 1169 2149 314 113 1648 Wait 846 | . 36 5 102 73 76 15 1 5 288 6 2 5 . 39 158 . . 35 Move 11322 | 98 387 175 250 382 623 892 434 331 916 481 149 880 308 1128 1970 306 102 1510 Hop 52 | . . . . . 4 1 . 2 5 . . 7 . . 11 2 . 20 Pick Up 129 | 20 11 . 3 15 23 5 1 3 16 3 2 8 1 1 4 . 3 10 Fast Attach . | . . . . . . . . . . . . . . . . . . . Attach 89 | 7 3 . 2 4 9 6 5 5 22 3 1 6 . . 2 . 4 10 Detach 37 | . . . . 2 5 4 2 . 16 2 . . . . 1 . . 5 Swap 36 | 2 3 2 1 6 9 1 . 1 2 . . 5 . . . . . 4 Drop 65 | 6 1 . . 12 23 2 . 1 4 2 1 2 1 1 3 . 1 5 Fire 128 | 10 19 6 2 12 15 2 12 8 14 . . 7 . . . 6 3 12 Melee 14 | . . . . . . . . . 7 6 1 . . . . . . . Ram . | . . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . . Escape Stasis 73 | . . . . . . . . . . . . 36 . . . . . 37 Rewire . | . . . . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / *Min) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials -8/Materials -7/Factory -7/Lower Caves -7/Lower Caves -6/Factory (discovered 2 exits: *Fac / Ext) -5/Factory (discovered 2 exits: *Upp x2) -5/Upper Caves -5/Upper Caves -4/Factory (discovered 5 exits: Res x4 / [*Upp]) -4/Upper Caves -4/Upper Caves -4/Warlord -3/Proximity Caves -3/Research -3/Armory History --------- Turn | Location | Event 6 | -11/Scrapyard | Discovered new exit (range 16) 148 | -11/Scrapyard | Entered Materials 302 | -10/Materials | Build established: Mutant 310 | -10/Materials | Discovered new exit (range 13) 484 | -10/Materials | Identified exit to Mines 612 | -10/Materials | Entered Mines 613 | -10/Mines | Met a Derelict bent on vengeance 717 | -10/Mines | Discovered new exit (range 8) 733 | -10/Mines | Learned Materials trap positions 767 | -10/Mines | Discovered new exit (range 5) 805 | -10/Mines | Entered Materials 805 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 806 | -9/Materials | Loaded intel: 26 trap records 870 | -9/Materials | Repaired Wheel 1015 | -9/Materials | Discovered new exit (range 10) 1102 | -9/Materials | Build established: Scavenger-Mutant 1120 | -9/Materials | Entered another Materials area 1120 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1542 | -8/Materials | Discovered new exit (range 3) 1578 | -8/Materials | Entered Factory 1578 | -7/Factory | Evolved 2 slots: Power x1, Weapon x1 2084 | -7/Factory | Build established: Mutant 2373 | -7/Factory | Discovered new exit (range 9) 2439 | -7/Factory | Entered Lower Caves 2440 | -7/Lower Caves | Spotted B-75 Beast 2462 | -7/Lower Caves | Lost 3 parts (1p1u1w) 2701 | -7/Lower Caves | Build established: Sprinter 2705 | -7/Lower Caves | Discovered new exit (range 11) 2719 | -7/Lower Caves | Entered another Lower Caves area 2808 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 2870 | -7/Lower Caves | Discovered new exit (range 17) 2873 | -7/Lower Caves | Entered Factory 2873 | -6/Factory | Evolved 2 slots: Propulsion x2 2874 | -6/Factory | Identified exit to Extension 2960 | -6/Factory | Discovered new exit (range 16) 2972 | -6/Factory | Entered another Factory area 2972 | -5/Factory | Evolved 2 slots: Utility x2 3001 | -5/Factory | Identified exit to Upper Caves 3410 | -5/Factory | Lost 3 parts (2p1n) 3508 | -5/Factory | Found Prototype Launcher 3520 | -5/Factory | Identified Mni. Smartbomb Launcher 3551 | -5/Factory | Entered Upper Caves 3567 | -5/Upper Caves | Learned Factory security intel 3623 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 3636 | -5/Upper Caves | Spotted B-75 Beast 3657 | -5/Upper Caves | Discovered new exit (range 8) 3675 | -5/Upper Caves | Entered another Upper Caves area 3683 | -5/Upper Caves | Spotted B-75 Beast 3702 | -5/Upper Caves | Discovered new exit (range 13) 3712 | -5/Upper Caves | Entered Factory 3712 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 3724 | -4/Factory | Identified exit to Research 3969 | -4/Factory | Discovered new exit (range 8) 3981 | -4/Factory | Entered Upper Caves 3992 | -4/Upper Caves | Spotted B-86 Titan 4004 | -4/Upper Caves | Encountered a Warlord checkpoint 4008 | -4/Upper Caves | Learned 4 Research zone layouts 4013 | -4/Upper Caves | Learned Research stockpile data 4029 | -4/Upper Caves | Discovered new exit (range 9) 4038 | -4/Upper Caves | Entered another Upper Caves area 4145 | -4/Upper Caves | Learned Research emergency access door positions 4179 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 4197 | -4/Upper Caves | Build established: Hacker-Sprinter 4277 | -4/Upper Caves | Discovered new exit (range 14) 4278 | -4/Upper Caves | Learned Research security intel 4282 | -4/Upper Caves | Entered Warlord 4288 | -4/Warlord | Discovered new exit (range 8) 4310 | -4/Warlord | System corruption cleaned by Quarantine Array 4328 | -4/Warlord | Opened side exit 4391 | -4/Warlord | Visited the Vortex Lab 4394 | -4/Warlord | Warlord's base attacked by MAIN.C 4395 | -4/Warlord | Found Prototype Energy Cannon 4396 | -4/Warlord | Identified Vortex Cannon 4398 | -4/Warlord | Found Vortex Cannon 4416 | -4/Warlord | Met Warlord 4554 | -4/Warlord | Lost 3 parts (2u1w) 4573 | -4/Warlord | Lost 10 allies 4744 | -4/Warlord | Warlord forces counterattacked 4770 | -4/Warlord | Lost 5 allies 4804 | -4/Warlord | Spotted Striker 4805 | -4/Warlord | Spotted Striker 4809 | -4/Warlord | Entered Proximity Caves 4837 | -3/Proximity Caves | Lost 3 allies 4841 | -3/Proximity Caves | Attracted the attention of an 0b10 checkpoint 4861 | -3/Proximity Caves | Discovered exit to Research (range 6) 4883 | -3/Proximity Caves | Entered Research 4883 | -3/Research | Evolved 2 slots: Power x1, Propulsion x1 4884 | -3/Research | Identified exit to Armory 4915 | -3/Research | Entered Armory 4952 | -3/Armory | Found Adv. Force Booster 4968 | -3/Armory | Lost 3 parts (2n1u) 4969 | -3/Armory | Spotted B-86 Titan 5121 | -3/Armory | Spotted Armor Guard 5121 | -3/Armory | Spotted Armor Guard 5202 | -3/Armory | Search patrols dispatched 5223 | -3/Armory | Lost 11 parts (3p6n1u1w) 5249 | -3/Armory | Core integrity fell below 50% 5326 | -3/Armory | Spotted Armor Guard 5326 | -3/Armory | Spotted Armor Guard 5333 | -3/Armory | Core integrity fell below 20% 5338 | -3/Armory | Breached Obliterator storage 5350 | -3/Armory | Destroyed by P-80 Master with Gamma Rifle Last Messages --------------- 05336_ Slug penetrates Machine. 05337_ Connecting with Derelict Superweapon?... >>Query(Disassembled Obliterator) This device is incomplete, rumored by some Derelicts to be an immensely powerful new weapon designed by the Tinkerer "PL-3XN". I sent a force after them, deep into the Wild [Caves], and even succeeded in catching the Tinkerer and seizing their prototype, but by then they'd dismantled parts of it. They have been very uncooperative, though extracted information suggests the necessary components are sets of rings which were subsequently scattered throughout the caves. I am tracking several possible locations for more of these rings, and look forward to seeing what the completed device can do. 05337_ Connecting with Derelict Superweapon?... 05337_ ALERT: Suspicious activity at Terminal A002. Dispatching Investigation squad. 05338_ ALERT: Weapon containment breached. Dispatching heavy reinforcements to area. 05339_ Triggered Alarm Trap. 05339_ An alarm sounds. 05339_ ALERT: Alarm triggered, dispatching investigation squad. Map ----- +----------------------------------------------------+ | ?# """"""" # #????????????????????????????? | | ?#* # #????????????????????????????? | | ?# # #????????????????????????????? | | ?############### #????????????????????????????? | | ??????########## #????????????????????????????? | | ??????# # #????????????????????????????? | | ??????# # #????????????????????????????? | | ####### # #????????????????????????????? | | + # #????????????????????????????? | | ####### ] # ##############???????????????? | | ###???# ** # # #???????????????? | | #???# *** # # #???????????????? | | #???# **= + + """"""" #?????????####### | | #???# # # """"""" #?????????# T | | ###???########## # """"""" #?????????# " | | ??????????????#T ###########+##?????????# " | | ??????????????## #?????????# #??????????# !% " | | ?????????####### ^##?????####/#########??# ! | | ?????????# #?????# #### ! | | ?????????# #?????# [[ *= + + | | ?????????# ##########?????# =! *= # # | | ?????????# #??????????????# # ####### | | ?????????# #?############## =* *= # | | ?????????# #?#""" pp## != *] / | | ?????????# #?#"" """ """ ## # | | ?????????# #?#"" "?" "?"@## + | | ?????????# ###"" """ """p## ########/# | | ?????????# "##"" ## #????? | | ?????????# ###"" """ """ ## #???? | | ?????????# "?" "?" ## #??? | | ?????????# """ """ ###############? ""Y"" | | ?????????# ##""T #??????????????# """"" | | ?????????####?#"""""""""""#??????????????# | | ??????????????#############????????????????####### | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 103 Energy Generation 51 Energy Capacity 490 Matter Stores 300 Matter Capacity 300 Sight Range 22 Terrain Scan Density 10 ECM Strength 1 Additional Mass Support 6 Armor Coverage 300 Phase Shifting 15 Evasion (%) 81 Offensive Hacking 25 Defensive Hacking 10 Item Schematics ----------------- ECM Suite | -9/Materials | Scanalyzed Wheel | -8/Materials | Scanalyzed Cld. VTOL Module | -6/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- A Powerful Ally? Charge!!! Cya! Dodgeball, But With Guns Challenges ------------ None Game ------ Seed FissionFusionImmobilizer Manual? 0 Play Time 02:56:04 Cumulative 50.7 hours Start 2025.02.02 @ 02:52:04 End 2025.02.02 @ 17:25:38 Sessions 7 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 74 Rogue 74 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 30 Gallery% 39 Achievement% 36 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: c3f2460c-1f28-4d06-aeae-ca845c18e3fe