Cogmind - Beta 14 @@@ ROGUE MODE // 2024.08.16 @ 08:46:39 Player: Zeia Result: Destroyed by H-66 Slayer with Heavy Assault Rifle Performance ------------- Evolutions (5) 2500 Regions Visited (5) 1000 Robots Destroyed (37) 185 Value Destroyed (1222) 1222 Prototype IDs (16) 320 Alien Tech Used (0) 0 Bonus (300) 300 TOTAL SCORE: 5527 Bonus ------- Registered with UFD 300 Cogmind --------- Core Integrity 0/1000 Matter 52/300 Energy 98/100 System Corruption 12% Temperature Cool (0) Movement Hovering (350) Ox7 Location -5/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (5) --- Gyrokinetic Inverter > --- UTILITY (7) ------ Huge Storage Unit Advanced Targeting Computer > --- WEAPON (3) ------- Powered Hammer > --- INVENTORY (25) --- Improved Coolant Injector Deep Structural Scanner Spectral Analyzer Advanced Terrain Scanner Surveybot 17 Chip A0-MCA's Component Scanner Advanced Drone Bay (2/2) Scrapoid Pod High-powered Shock Rifle Mass Driver CPS Tube (2) Power Maul DRS Beacon (Ready) Large Botcube Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Armored Huge Wheel Antigrav System Antigrav System Antigrav System > --- UTILITY ---------- Scrap Suit Huge Storage Unit Recoil Nullifier Layered Medium Armor Plating Improved Hacking Suite Drone Bay > --- WEAPON ----------- Mass Driver Mass Driver Mass Driver > --- INVENTORY -------- Gyrokinetic Inverter Scrap Suit Improved Coolant Injector Deep Structural Scanner Spectral Analyzer Advanced Terrain Scanner Surveybot 17 Chip A0-MCA's Component Scanner Advanced Drone Bay Scrapoid Pod High-powered Shock Rifle Mass Driver Mass Driver Heavy Rocket Launcher CPS Tube Powered Hammer Power Maul Vortex Trap Vortex Trap DRS Beacon Large Botcube [Rating: 91] Favorites ----------- Power Light Nuclear Core Engine Ion Engine Power Core Light Nuclear Core Propulsion Armored Huge Wheel Treads Light Treads Wheel Armored Huge Wheel Hover Unit Antigrav System Utility Improved Medium Armor Plating Device Scrap Suit Storage Huge Storage Unit Processor Advanced Targeting Computer Hackware Improved Hacking Suite Protection Improved Medium Armor Plating Weapon Mass Driver Energy Gun Small Laser Ballistic Gun Assault Rifle Ballistic Cannon Mass Driver Launcher Grenade Launcher Impact Weapon Powered Hammer Build | -11 -10 -10 -7 -7 -5 ------- Run | Yrd Mat Sub Rec Scr Fac Slots Evolved 10 | . . . . . 10 Power 1 | . . . . . 1 Propulsion 3 | . . . . . 3 Utility 5 | . . . . . 5 Weapon 1 | . . . . . 1 Parts Attached 57 | 8 6 8 2 3 30 Power 7 | 1 3 1 1 . 1 Engine 5 | 1 3 1 . . . Core 2 | . . . 1 . 1 Reactor . | . . . . . . Propulsion 11 | 2 . 2 . 1 6 Treads 2 | 2 . . . . . Leg . | . . . . . . Wheel 3 | . . 2 . 1 . Hover 6 | . . . . . 6 Flight . | . . . . . . Utility 22 | 2 2 . 1 1 16 Device 13 | 1 1 . . . 11 Storage 4 | 1 1 . . 1 1 Processor 1 | . . . . . 1 Hackware 1 | . . . . . 1 Protection 3 | . . . 1 . 2 Artifact . | . . . . . . Weapon 17 | 3 1 5 . 1 7 Energy Gun 7 | 1 1 3 . 1 1 Energy Cannon . | . . . . . . Ballistic Gun 2 | 2 . . . . . Ballistic Cannon 5 | . . 1 . . 4 Launcher 2 | . . 1 . . 1 Special Weapon . | . . . . . . Impact Weapon 1 | . . . . . 1 Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes . | . . . . . . Parts Lost 28 | . 2 6 . . 20 Power 3 | . . 1 . . 2 Propulsion 6 | . . 2 . . 4 Utility 10 | . 1 1 . . 8 Weapon 9 | . 1 2 . . 6 Highest Loss Streak 8 | . 1 4 . . 8 To Critical Strikes 2 | . . . . . 2 Average Slot Usage (%) 81 | . 99 90 99 84 66 Engine 2 | . 14 11 2 . . Core 8 | . . . 12 14 4 Treads 4 | . 28 13 . . . Wheel 9 | . . 11 28 14 4 Hover 3 | . . . . . 9 Device 6 | . 13 11 . . 11 Storage 10 | . 14 14 14 14 5 Protection 9 | . . . 13 14 6 Energy Gun 10 | . 3 18 14 20 2 Ballistic Gun 3 | . 24 2 . . . Ballistic Cannon 8 | . . 5 14 7 13 Peak Build Rating 91 | 7 8 9 15 34 91 Average Rating 38 | 4 7 7 14 26 70 On Entrance 12 | . 7 8 8 15 34 Naked Turns . | . . . . . . Heaviest Build 131 | 13 30 32 36 98 131 Greatest Support 40 | 40 40 40 26 28 28 Greatest Overweight (x) 37 | 1 . 3 1 3 37 Average Overweight (x) 2 | . . 1 1 1 3 Largest Inventory Capacity 25 | 8 15 15 15 25 25 Average Capacity 19 | 7 13 15 15 18 25 Most Carried 25 | 8 11 12 14 25 25 Average Carried 18 | 4 9 10 13 17 24 Final Capacity 25 | 8 15 15 15 25 25 Final Carried 25 | 8 11 9 14 25 17 Class Distribution -------------------- 69% | Mutant 25% | Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Mutant | -7/Recycling Mutant | -7/Scraptown Tank | -5/Factory Resources | -11 -10 -10 -7 -7 -5 ----------- Run | Yrd Mat Sub Rec Scr Fac Matter Collected 1295 | 286 282 70 57 92 508 Remotely 185 | . 126 59 . . . Salvage Created 1016 | 110 439 97 . . 370 Parts 81 | 6 36 10 . . 29 Haulers Intercepted . | . . . . . . Recyclers Shooed 2 | . . . . . 2 Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed 8 | . . 8 . . . Prevented . | . . . . . . Kills | -11 -10 -10 -7 -7 -5 ------- Run | Yrd Mat Sub Rec Scr Fac Combat Hostiles Destroyed 29 | . 12 5 . . 12 Guns 14 | . 12 2 . . . Cannons 11 | . . . . . 11 AOE 3 | . . 3 . . . Classes Destroyed 10 | 2 2 1 . . 5 Worker 3 | . . . . . 3 Builder 1 | . . . . . 1 Tunneler 1 | 1 . . . . . Recycler 1 | 1 . . . . . Turret 2 | . . 2 . . . Swarmer 10 | . 3 3 . . 4 Grunt 11 | . 9 2 . . . Sentry 1 | . . . . . 1 Hunter 1 | . . . . . 1 Programmer 6 | . . . . . 6 Best Kill Streak 5 | 1 3 3 . . 5 Combat Bots Only 4 | . 3 3 . . 4 Max Kills in Single Turn 3 | 1 1 3 . . 2 Gunslinging . | . . . . . . Exploded 3 | . . 3 . . . Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -10 -7 -7 -5 -------- Run | Yrd Mat Sub Rec Scr Fac Hostile Shots Fired 393 | . 59 116 . . 218 Missed 80 | . 8 34 . . 38 Damage Taken 5341 | . 534 686 . . 4121 Core 1234 | . 106 112 . . 1016 Absorbed by Shields . | . . . . . . Redirected to Shielding 108 | . . . . . 108 Core Remaining (%) 56 | 100 . . . 12 . Volleys Fired 105 | 4 38 24 . . 39 Largest 3 | 2 2 2 . . 3 Hottest 171 | 40 40 80 . . 171 Shots Fired 209 | 5 74 42 . . 88 Gun 113 | 5 74 26 . . 8 Cannon 88 | . . 10 . . 78 Launcher 8 | . . 6 . . 2 Special . | . . . . . . Kinetic 167 | 2 74 13 . . 78 Thermal 26 | 3 . 23 . . . Explosive 8 | . . 6 . . 2 Electromagnetic 8 | . . . . . 8 Robot Hit Streak 8 | 4 8 7 . . 8 Robot Miss Streak 4 | . 4 2 . . 4 Penetration Max . | . . . . . . Secondary Targets 1 | . 1 . . . . Max Gunslinging Chain 1 | . 1 . . . . Shots Hit Robots 128 | 4 43 26 . . 55 Core Hits 58 | 3 20 14 . . 21 Critical Kills 1 | . 1 . . . . Critical Parts Destroyed 1 | . . . . . 1 Critical Strikes 10 | . 1 1 . . 8 Destroy 1 | . 1 . . . . Blast 6 | . . 1 . . 5 Smash 3 | . . . . . 3 Melee Attacks 14 | . . . . . 14 Impact 14 | . . . . . 14 Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 3253 | 57 579 522 . . 2095 Guns 825 | 57 576 179 . . 13 Cannons 1548 | . . 119 . . 1429 Explosions 410 | . . 224 . . 186 Melee 436 | . . . . . 436 Ramming 34 | . 3 . . . 31 Kinetic 2171 | 25 576 141 . . 1429 Thermal 189 | 32 . 157 . . . Explosive 410 | . . 224 . . 186 Electromagnetic 13 | . . . . . 13 Impact 436 | . . . . . 436 Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 12 | . . . . . 12 Average Corruption 5 | . . . . . 5 Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 31 | . . . . . 31 Message Errors 9 | . . . . . 9 Matter Fused 3 | . . . . . 3 Heat Flow Errors 6 | . . . . . 6 Energy Discharges 3 | . . . . . 3 Parts Rejected 2 | . . . . . 2 Data Loss (minor) 3 | . . . . . 3 Misfires 1 | . . . . . 1 Alerts 2 | . . . . . 2 Misdirections 1 | . . . . . 1 Weapon Failures 1 | . . . . . 1 Overload Shots . | . . . . . . Overflow Damage 161 | . . 20 . . 141 Projectiles 91 | . . 13 . . 78 Explosions 7 | . . 7 . . . Melee 63 | . . . . . 63 Knockbacks 24 | . . 3 . . 21 Impact . | . . . . . . Kinetic 21 | . . 3 . . 18 Secondary 3 | . . . . . 3 Self-Inflicted Damage 120 | . . 57 . . 63 Shots 3 | . . 2 . . 1 Rammed 5 | . 1 . . . 4 Targets Rammed 5 | . 1 . . . 4 Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 257 | . 2 16 . . 257 Average Temperature 74 | . 2 7 . . 89 Received Heat Transfer 876 | . 231 420 . . 225 Effects 1 | . . . . . 1 Energy Bleed 1 | . . . . . 1 Siege Activations . | . . . . . . Robots Corrupted 1 | . . . . . 1 Combat Hostiles 1 | . . . . . 1 Parts Fried . | . . . . . . Impact Corruptions 3 | . . . . . 3 Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted . | . . . . . . Heat Transferred 425 | 75 . 350 . . . Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Alert | -11 -10 -10 -7 -7 -5 ------- Run | Yrd Mat Sub Rec Scr Fac Peak Influence 192 | 10 192 . 93 . 153 Initial 88 | . 6 . 88 . . Average 54 | 4 75 . 79 . 43 Maximum Alert Level . | . . . . . . Low Security (%) 100 | 100 100 . 100 . 100 Level 1 . | . . . . . . Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 8 | . 3 . . . 5 Investigation 1 | . 1 . . . . Extermination 5 | . . . . . 5 Reinforcement 2 | . 2 . . . . Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts 1 | . . . . . 1 Stealth | -11 -10 -10 -7 -7 -5 --------- Run | Yrd Mat Sub Rec Scr Fac Distress Signals 3 | . 1 . . . 2 Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 53 | . 16 12 . . 25 Peak Tracking Total 6 | . 3 6 . . 6 Tactical Retreats 5 | . . 2 . . 3 Traps | -11 -10 -10 -7 -7 -5 ------- Run | Yrd Mat Sub Rec Scr Fac Traps Triggered 3 | . 1 . . . 2 Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused 3 | . . . . . 3 Traps Extracted . | . . . . . . Installed 3 | . . . . . 3 Triggered 7 | . . . . . 7 Most Traps Carried 3 | . . . . 3 3 Machines | -11 -10 -10 -7 -7 -5 ---------- Run | Yrd Mat Sub Rec Scr Fac Machines Disabled 4 | . . 3 . . 1 Max in Single Turn 3 | . . 3 . . 1 Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -10 -7 -7 -5 --------- Run | Yrd Mat Sub Rec Scr Fac Machines Accessed 17 | . 3 . 4 4 6 Terminals 12 | . 3 . 4 . 5 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access 1 | . . . . . 1 Total Hacks 58 | . 10 . 9 27 12 Successful 45 | . 5 . 7 27 6 Failed 13 | . 5 . 2 . 6 Catastrophic 4 | . 1 . 1 . 2 Database Lockouts . | . . . . . . Manual 9 | . 3 . . . 6 Terminals 28 | . 10 . 9 . 9 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access 3 | . . . . . 3 Terminal Hacks 45 | . 5 . 7 27 6 Record 31 | . 1 . 4 26 . Robot Analysis 1 | . . . 1 . . Prototype ID Bank 2 | . 2 . . . . Level Access Points 1 | . . . 1 . . Branch Access Points 1 | . . . . . 1 Alert Level 2 | . . . 1 . 1 Unreport Threat 1 | . . . . . 1 Locate Traps 2 | . 1 . . . 1 Recall Extermination 2 | . . . . . 2 Zone Layout 1 | . 1 . . . . Derelict Proto ID Bank 1 | . . . . 1 . Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks . | . . . . . . Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 9 | . 3 . 2 . 4 Full Trace Events . | . . . . . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -10 -7 -7 -5 ------------ Run | Yrd Mat Sub Rec Scr Fac Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -10 -7 -7 -5 -------- Run | Yrd Mat Sub Rec Scr Fac Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -10 -7 -7 -5 ------- Run | Yrd Mat Sub Rec Scr Fac Robot Analysis Total 1 | . . . 1 . . Derelict Logs Recovered 1 | . . . . 1 . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -10 -7 -7 -5 ------------- Run | Yrd Mat Sub Rec Scr Fac Turns Passed 6453 | 88 824 205 482 2479 2375 Spaces Moved 4137 | 42 304 98 423 1961 1309 Core 9 | 8 . . . . 1 Treads 357 | 34 304 19 . . . Legs . | . . . . . . Wheels 3763 | . . 79 423 1961 1300 Hover 8 | . . . . . 8 Flight . | . . . . . . Fastest Speed 50 | 50 160 90 105 105 145 Average Speed 136 | 145 160 124 105 124 159 Slowest Speed 1900 | 160 160 240 105 145 1900 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 40 | 4 53 6 62 89 27 Regions Visited 5 Branch Regions 3 Pre-discovered Areas 3 | . . . . 3 . Known Exits Taken 1 | . . . . 1 . Unknown Exits Taken 4 | 1 1 1 1 . . Scrap Searched 2 | . . . . 2 . Spaces Dug 5 | . . . . . 5 Terrain Destroyed 78 | . . 15 . . 63 Melee . | . . . . . . Projectile 33 | . . . . . 33 AOE 45 | . . 15 . . 30 Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -10 -7 -7 -5 --------- Run | Yrd Mat Sub Rec Scr Fac Total 4719 | 61 567 137 460 2001 1493 Wait 318 | . 215 6 31 2 64 Move 4132 | 41 303 97 422 1960 1309 Hop . | . . . . . . Pick Up 43 | 7 2 2 4 19 9 Fast Attach 30 | 8 1 . 2 2 17 Attach 13 | . 1 5 . . 7 Detach 7 | 1 . . 1 2 3 Swap 14 | . 4 3 . 1 6 Drop 35 | . 2 . . 15 18 Fire 105 | 4 38 24 . . 39 Melee 14 | . . . . . 14 Ram 4 | . . . . . 4 Kick . | . . . . . . Crush 1 | . 1 . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap 3 | . . . . . 3 Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: [*Mat] / [*Min x2] / [*Sub]) -10/Subcaves -7/Recycling (discovered 2 exits: Fac / *Scr) -7/Scraptown (discovered 2 exits: *Fac x2) -5/Factory (discovered 6 exits: Fac x2 / *Upp x2 / Ext x2) History --------- Turn | Location | Event 9 | -11/Scrapyard | Discovered new exit (range 15) 89 | -11/Scrapyard | Entered Materials 313 | -10/Materials | Build established: Mutant 390 | -10/Materials | Discovered new exit (range 16) 486 | -10/Materials | Discovered new exit (range 18) 556 | -10/Materials | Discovered new exit (range 15) 880 | -10/Materials | Discovered new exit (range 6) 913 | -10/Materials | Entered Subcaves 1016 | -10/Subcaves | Shifting Twisted Machinery released Battle Cannon 1019 | -10/Subcaves | Shifting Twisted Machinery released Sub. Monowheel 1056 | -10/Subcaves | Core integrity fell below 50% 1066 | -10/Subcaves | Discovered new exit (range 14) 1099 | -10/Subcaves | Core integrity fell below 20% 1118 | -10/Subcaves | Entered Recycling 1119 | -7/Recycling | Lost 4 parts (1p1n1u1w) 1246 | -7/Recycling | Identified exit to Factory 1558 | -7/Recycling | Scanned before Scraplab entrance 1574 | -7/Recycling | Entered Scraplab 1598 | -7/Recycling | Discovered new exit (range 3) 1600 | -7/Recycling | Entered Scraptown 1874 | -7/Scraptown | Discovered exit to Factory (range 7) 1899 | -7/Scraptown | Scanned Subdweller tech in exchange for log data 1902 | -7/Scraptown | Learned Factory terminal intel 1936 | -7/Scraptown | Visited Symbiants 1976 | -7/Scraptown | Visited SPCMW 2031 | -7/Scraptown | Visited Spacefarers 2045 | -7/Scraptown | Visited Cave Peace 2236 | -7/Scraptown | Visited Junk Repository 2266 | -7/Scraptown | Visited Fellowship of the Rings 2284 | -7/Scraptown | Visited UFD Registry 2284 | -7/Scraptown | Registered with UFD as "Fiberboard" 2326 | -7/Scraptown | Visited Cartography Club 2369 | -7/Scraptown | Found Surveybot 17 Chip 2439 | -7/Scraptown | Learned location of Warlord (-4) 2439 | -7/Scraptown | Learned location of Hub_04(d) (-5) 2439 | -7/Scraptown | Learned 8 Factory zone layouts 2439 | -7/Scraptown | Learned 12 Research zone layouts 2439 | -7/Scraptown | Learned 16 Research zone layouts 2439 | -7/Scraptown | Learned 8 Access zone layouts 2439 | -7/Scraptown | Learned 8 Upper Caves zone layouts 2439 | -7/Scraptown | Learned 16 Proximity Caves zone layouts 2439 | -7/Scraptown | Learned 4 Hub_04(d) zone layouts 2439 | -7/Scraptown | Learned 4 Armory zone layouts 2439 | -7/Scraptown | Learned location of 1 exit from Proximity Caves 2439 | -7/Scraptown | Learned location of 3 exits from Proximity Caves 2483 | -7/Scraptown | Found Deep Structural Scanner 2533 | -7/Scraptown | Visited Scrapoid Pod Storage 2540 | -7/Scraptown | Found Scrapoid Pod 2565 | -7/Scraptown | Visited Science Testing Area 2585 | -7/Scraptown | Visited Botcube Research 2592 | -7/Scraptown | Found Lrg. Botcube 2614 | -7/Scraptown | Visited Infowarlord's Domain 2645 | -7/Scraptown | Visited Derelict Rescue Squad 2656 | -7/Scraptown | Found DRS Beacon 2732 | -7/Scraptown | Visited Scrap Suit Storage 2745 | -7/Scraptown | Visited A0-MCA Data Center 2752 | -7/Scraptown | Given a B+ rating by A0-MCA 2760 | -7/Scraptown | Found A0-MCA's Component Scanner 2781 | -7/Scraptown | Visited Junk Repository 2818 | -7/Scraptown | Visited Science Guys 3201 | -7/Scraptown | Found Scrap Suit 3212 | -7/Scraptown | Found Scrap Suit 3260 | -7/Scraptown | Found Spectral Analyzer 3629 | -7/Scraptown | Visited TADAMA 4079 | -7/Scraptown | Entered Factory 4079 | -5/Factory | Evolved 10 slots: Power x1, Propulsion x3, Utility x5, Weapon x1 4080 | -5/Factory | Identified exit to Factory 4082 | -5/Factory | Loaded intel: 28 terminal locations 4201 | -5/Factory | Discovered new exit (range 13) 4322 | -5/Factory | Spotted B-75 Beast 4521 | -5/Factory | Build established: Tank 4913 | -5/Factory | Lost 3 parts (1p1u1w) 5495 | -5/Factory | Cargo convoy interrupted 5681 | -5/Factory | Identified exit to Upper Caves 5681 | -5/Factory | Identified exit to Extension 6016 | -5/Factory | System corruption reached 10% 6324 | -5/Factory | Lost 7 parts (1p2n3u1w) 6416 | -5/Factory | Core integrity fell below 50% 6432 | -5/Factory | Core integrity fell below 20% 6441 | -5/Factory | Lost 8 parts (2n2u4w) 6454 | -5/Factory | Destroyed by H-66 Slayer with Heavy Assault Rifle Last Messages --------------- 06438_ Slug penetrates Wall. 06439_ Y-64 Sentinel suffers critical hit (Smash). 06439_ Destroyed Imp. Treads. 06439_ Y-64 Sentinel system corrupted by crushing effect. 06440_ Slug penetrates Wall. 06442_ U-05 Engineer builds a Wall. 06442_ Y-64 Sentinel suffers critical hit (Smash). 06442_ Penetrated by Slug. 06446_ U-05 Engineer builds a Wall. 06449_ Penetrated by Slug. 06450_ Destroyed Adv. Heat Sink. 06450_ Y-64 Sentinel system corrupted by crushing effect. 06451_ System corrupted: Matter fused (-6). 06451_ Y-64 Sentinel system terminally corrupted. 06453_ Dropped Scrap Suit. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????? ???????????????????????? | | ?????????????????????? ???????????????????????? | | ????????????????????? ???????????????????????? | | ?????T??????????????# ##############???####### | | ?????????????????? # # /] #???# ! | | ?????????????????? # # /] #???# | | ??????????????????? # # ! #???# """ | | ????????????????????# # #???# """ | | ????????????????????# A# #???# """ | | ????????????????????# # #???# """ | | ????????????????????# + """"""" #???# | | ????????????????????# # """"""" ##### | | ????????????????????# R# """""" # ## | | ?????????????????????#### # """" #""""#+##+# | | ???????????????????### %#h# + " | | ???????????????????# @= u# " | | ???????????????????# *%= ;####"""""" " | | ???????????????????# %[=%= = " | | ???????????????????# * ######;;;"""""" """ " | | ???????????????????# #???# " " | | ???????????????????### ??## " " | | ???????????????????? * ??# " " | | ??????????????????""" %! ?### ### " " | | ??????????????????"" # ## #??######?# # " | | ??????????????????""" #######? #?????????### # # | | ??????????????????""" ???????? #???????????### # | | ??????????????????? ?????????? #?????????????# # | | ???????????????????##?????????? #?????????????# # | | ???????????????????????????????? #?????????????# # | | ???????????????????????????????? #?????????????# # | | ???"""???????????????????????????#?????????????# # | | ???"T"?????????????????????????????????????????# # | | ???"?"?????????????????????????????????????????# # | | ???????????????????????????????????????????????# # | | ???????????????????????????????????????????????# # | | ???????????????????????????????????????????????# # | | ???????????????????????????????????????????????# # | | ??????????????????????????????????????????????## # | | ??????????????????????????????????????????????# | | ??????????????????????????????????????????????# | +----------------------------------------------------+ Best States ------------- Heat Dissipation 85 Coolant Potential 80 Energy Generation 14 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 20 Terrain Scan Density 10 Armor Coverage 225 Propulsion Shielding 66 Evasion (%) 42 Targeting Accuracy 8 Recoil Reduction 6 Offensive Hacking 12 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Use The Force Challenges ------------ None Game ------ Seed NuclearKineticDeflector Manual? 0 Play Time 01:10:30 Cumulative 42.5 hours Start 2024.08.16 @ 00:56:51 End 2024.08.16 @ 08:46:39 Sessions 6 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 39 Rogue 39 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 38 Gallery% 35 Achievement% 29 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 1 Font 48/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 84ebf893-c02c-4574-904d-7d6305299a92