Cogmind - Beta 10.2 @@@ ROGUE MODE // 2021.09.13 @ 21:58:05 Player: cavemonk Result: Destroyed self with Advanced EMP Blaster Performance ------------- Evolutions (2) 1000 Regions Visited (5) 1000 Robots Destroyed (60) 300 Value Destroyed (1664) 1664 Prototype IDs (9) 180 Alien Tech Used (0) 0 Bonus (35) 35 TOTAL SCORE: 4179 Bonus ------- Follower Combat Kills 35 Cogmind --------- Core Integrity 0/550 Matter 110/300 Energy 20/280 System Corruption 1% Temperature Cool (9) Movement Rolling (120) Ox2 Location -8/Materials Parts ------- > --- POWER (1) -------- Heavy Ion Engine > --- PROPULSION (2) --- Armored Huge Wheel > --- UTILITY (6) ------ Improved Heat Sink Improved Heat Sink Large Storage Unit High-capacity Storage Unit Reactive Plating Reactive Plating > --- WEAPON (2) ------- Advanced EMP Blaster > --- INVENTORY (18) --- Armored Huge Wheel Armored Huge Wheel Large Storage Unit Large Matter Pod (150) Experimental Sensor Array Improved Signal Interpreter Advanced Signal Interpreter Medium Reflective Plating Advanced Beam Rifle Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Armored Huge Wheel > --- UTILITY ---------- Large Storage Unit High-capacity Storage Unit Advanced Visual Processing Unit Reactive Plating Decoy Drone Bay > --- WEAPON ----------- Advanced Beam Rifle Advanced Beam Rifle > --- INVENTORY -------- Armored Huge Wheel Armored Huge Wheel Large Storage Unit Large Matter Pod Improved Signal Interpreter Advanced Signal Interpreter Medium Reflective Plating Advanced Beam Rifle [Rating: 44] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Improved Treads Treads Improved Treads Leg Aluminum Leg Wheel Armored Huge Wheel Utility High-capacity Storage Unit Device Improved Terrain Scanner Storage High-capacity Storage Unit Processor Advanced Visual Processing Unit Protection Light Armor Plating Weapon Improved Light Cannon Energy Gun Advanced Beam Rifle Ballistic Gun Improved Assault Rifle Ballistic Cannon Improved Light Cannon Launcher Grenade Launcher Special Weapon Mining Laser Build | -11 -10 -10 -10 -9 -8 ------- Run | Scr Mat Min Exi Min Mat Slots Evolved 4 | . . . . . 4 Power . | . . . . . . Propulsion . | . . . . . . Utility 4 | . . . . . 4 Weapon . | . . . . . . Parts Attached 70 | 4 21 2 . 2 41 Power 6 | . 2 . . . 4 Engine 5 | . 2 . . . 3 Core 1 | . . . . . 1 Reactor . | . . . . . . Propulsion 9 | 2 5 . . . 2 Treads 6 | 1 5 . . . . Leg . | . . . . . . Wheel 3 | 1 . . . . 2 Hover . | . . . . . . Flight . | . . . . . . Utility 21 | 1 3 1 . . 16 Device 5 | 1 . . . . 4 Storage 3 | . 2 . . . 1 Processor 1 | . . . . . 1 Hackware . | . . . . . . Protection 12 | . 1 1 . . 10 Artifact . | . . . . . . Weapon 34 | 1 11 1 . 2 19 Energy Gun 5 | 1 . . . . 4 Energy Cannon . | . . . . . . Ballistic Gun 4 | . . . . . 4 Ballistic Cannon 12 | . 6 1 . . 5 Launcher 9 | . 3 . . 2 4 Special Weapon 4 | . 2 . . . 2 Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 5 | . . . . . 5 Parts Lost 10 | . . . . . 10 Power 1 | . . . . . 1 Propulsion 1 | . . . . . 1 Utility 1 | . . . . . 1 Weapon 7 | . . . . . 7 Highest Loss Streak 8 | . . . . . 8 Average Slot Usage (%) 97 | . 99 100 100 100 88 Engine 12 | . 14 14 14 14 8 Treads 21 | . 27 28 28 28 . Wheel 2 | . . . . . 8 Device 1 | . 5 . . . 1 Storage 14 | . 14 14 14 14 17 Processor 1 | . . . . . 8 Protection 15 | . 8 14 14 14 26 Ballistic Gun 1 | . . . . . 5 Ballistic Cannon 18 | . 26 19 28 14 7 Launcher 4 | . . 8 . 14 . Naked Turns . | . . . . . . Heaviest Build 97 | 14 48 48 48 47 97 Greatest Support 46 | 20 46 46 46 46 46 Greatest Overweight (x) 3 | 1 1 1 1 1 3 Average Overweight (x) 1 | . . 1 1 . 2 Largest Inventory Capacity 18 | 6 12 12 12 12 18 Average Capacity 12 | 6 8 12 12 12 17 Most Carried 18 | 6 12 12 12 12 18 Average Carried 11 | 4 7 12 12 11 16 Final Capacity 18 | 6 12 12 12 12 18 Final Carried 12 | 4 12 12 12 12 11 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Mutant | -8/Materials Resources | -11 -10 -10 -10 -9 -8 ----------- Run | Scr Mat Min Exi Min Mat Matter Collected 1645 | 242 593 119 12 65 614 Remotely . | . . . . . . Salvage Created 1571 | 142 364 125 . 6 934 Parts 96 | 10 28 13 . 3 42 Haulers Intercepted 5 | . 2 . . . 3 Recyclers Shooed . | . . . . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -10 -10 -9 -8 ------- Run | Scr Mat Min Exi Min Mat Combat Hostiles Destroyed 44 | . 15 7 . 3 19 Melee 1 | . 1 . . . . Guns 5 | . . . . . 5 Cannons 18 | . 11 4 . . 3 AOE 20 | . 3 3 . 3 11 Classes Destroyed 10 | 2 4 2 . . 2 Worker 1 | . . 1 . . . Builder 3 | . . . . . 3 Tunneler 4 | 3 . 1 . . . Hauler 5 | . 2 . . . 3 Recycler 2 | 1 . . . . 1 Watcher 1 | . 1 . . . . Swarmer 13 | . 5 5 . 3 . Grunt 25 | . 10 . . . 15 Duelist 2 | . . . . . 2 Sentry 4 | . . 2 . . 2 Best Kill Streak 6 | 2 3 3 . 2 6 Combat Bots Only 4 | . 3 3 . 2 4 Max Kills in Single Turn 3 | 1 2 2 . 1 3 Gunslinging . | . . . . . . Exploded 3 | . 2 2 . 1 3 Melee 1 | . 1 . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -10 -10 -9 -8 -------- Run | Scr Mat Min Exi Min Mat Damage Taken 3696 | . 345 164 . 89 3098 Core 598 | . 16 18 . . 564 Absorbed by Shields . | . . . . . . Core Remaining (%) 93 | 100 . . . 86 . Volleys Fired 154 | 4 39 14 . 7 90 Largest 2 | 2 2 2 . 1 2 Hottest 122 | 90 100 78 . 30 122 Shots Fired 259 | 8 67 23 . 7 154 Gun 103 | 8 . . . . 95 Cannon 117 | . 56 19 . . 42 Launcher 32 | . 6 4 . 7 15 Special 7 | . 5 . . . 2 Kinetic 158 | 2 56 19 . . 81 Thermal 65 | 2 5 . . . 58 Explosive 24 | . 6 4 . 7 7 Electromagnetic 12 | 4 . . . . 8 Robot Hit Streak 27 | 2 19 27 . 3 16 Robot Miss Streak 4 | 1 2 2 . 1 4 Penetration Max . | . . . . . . Secondary Targets 1 | . . . . . 1 Max Gunslinging Chain 1 | . . . . . 1 Shots Hit Robots 161 | 5 43 12 . 4 97 Core Hits 101 | 5 23 13 . 3 57 Critical Hits 2 | . 1 . . . 1 Critical Kills . | . . . . . . Critical Parts Destroyed 2 | . 1 . . . 1 Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 5776 | 68 1457 520 . 315 3416 Guns 1174 | 68 . . . . 1106 Cannons 1801 | . 948 263 . . 590 Explosions 2587 | . 423 210 . 292 1662 Melee . | . . . . . . Ramming 214 | . 86 47 . 23 58 Kinetic 2353 | 17 948 263 . . 1125 Thermal 798 | 13 . . . . 785 Explosive 1902 | . 423 210 . 292 977 Electromagnetic 509 | 38 . . . . 471 Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 1 | . 1 1 1 1 . Average Corruption 1 | . 1 1 1 1 . Corruption Purged . | . . . . . . Effects 19 | . 8 4 4 3 . Message Errors 12 | . 4 3 4 1 . Energy Discharges 5 | . 2 1 . 2 . Data Loss (minor) 2 | . 2 . . . . Overload Shots . | . . . . . . Overflow Damage 108 | . 42 . . 32 34 Projectiles 17 | . 5 . . . 12 Explosions 91 | . 37 . . 32 22 Melee . | . . . . . . Knockbacks 18 | . 12 . . . 6 Impact 2 | . 1 . . . 1 Kinetic 15 | . 10 . . . 5 Secondary 1 | . 1 . . . . Self-Inflicted Damage 174 | . . . . 29 145 Shots 7 | . . . . 1 6 Rammed 28 | . 16 7 . 3 2 Targets Rammed 29 | . 17 7 . 3 2 Kicked . | . . . . . . Crushed 1 | . 1 . . . . Highest Temperature 608 | 60 268 135 . . 608 Average Temperature 137 | 27 62 62 . . 175 Received Heat Transfer 1707 | . 132 27 . 9 1539 Effects 26 | . 1 . . . 25 Shutdowns 4 | . . . . . 4 Energy Bleed 4 | . 1 . . . 3 Interference 9 | . . . . . 9 Short Circuit 2 | . . . . . 2 Damage (minor) 1 | . . . . . 1 Damage (major) 4 | . . . . . 4 Damage (core) 2 | . . . . . 2 Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried 2 | . . . . . 2 Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted 3 | . . . . . 3 Heat Transferred 1410 | 37 . . . . 1373 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions 4 | . . . . . 4 Missiles Intercepted . | . . . . . . Alert | -11 -10 -10 -10 -9 -8 ------- Run | Scr Mat Min Exi Min Mat Peak Influence 304 | 20 304 180 . 140 245 Initial 105 | . 13 105 . . . Average 96 | 11 170 65 . 59 64 Maximum Alert Level 1 | . 1 . . . 1 Low Security (%) 84 | 100 51 100 . 100 97 Level 1 15 | . 48 . . . 2 Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 11 | . 4 . . . 7 Investigation 7 | . 3 . . . 4 Extermination . | . . . . . . Reinforcement 4 | . 1 . . . 3 Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Construction Impeded 2 | . . . . . 2 Haulers Reinforced . | . . . . . . Stealth | -11 -10 -10 -10 -9 -8 --------- Run | Scr Mat Min Exi Min Mat Distress Signals 7 | . 3 . . . 4 Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 107 | . 36 9 . 7 55 Peak Tracking Total 9 | . 6 3 . 4 9 Tactical Retreats 13 | . 6 1 . . 6 Traps | -11 -10 -10 -10 -9 -8 ------- Run | Scr Mat Min Exi Min Mat Traps Triggered 3 | . 2 . . . 1 Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -10 -10 -9 -8 ---------- Run | Scr Mat Min Exi Min Mat Machines Disabled 12 | . 2 . . 3 7 Max in Single Turn 2 | . 1 . . 2 1 Machines Sabotaged . | . . . . . . Garrisons Compromised . | . . . . . . Overloaded Fab Kills . | . . . . . . Fab Network Shutdowns . | . . . . . . Hacking | -11 -10 -10 -10 -9 -8 --------- Run | Scr Mat Min Exi Min Mat Machines Accessed 16 | . 10 . . 1 5 Terminals 10 | . 7 . . . 3 Fabricators . | . . . . . . Repair Stations 2 | . 1 . . . 1 Recycling Units 2 | . 2 . . . . Scanalyzers 1 | . . . . . 1 Garrison Access . | . . . . . . Total Hacks 55 | . 25 . . 1 29 Successful 29 | . 13 . . 1 15 Failed 26 | . 12 . . . 14 Catastrophic 3 | . 2 . . . 1 Database Lockouts . | . . . . . . Manual 30 | . 18 . . . 12 Terminals 38 | . 20 . . . 18 Fabricators . | . . . . . . Repair Stations 9 | . 3 . . . 6 Recycling Units 2 | . 2 . . . . Scanalyzers 5 | . . . . . 5 Garrison Access . | . . . . . . Terminal Hacks 15 | . 7 . . 1 7 Robot Analysis 3 | . 2 . . . 1 Prototype ID Bank 3 | . 2 . . . 1 Open Door 1 | . . . . 1 . Level Access Points 1 | . . . . . 1 Terminal Index 1 | . 1 . . . . Unreport Threat 1 | . . . . . 1 Locate Traps 1 | . 1 . . . . Recall Investigation 1 | . . . . . 1 Hauler Manifests 1 | . . . . . 1 Zone Layout 2 | . 1 . . . 1 Fabricator Hacks . | . . . . . . Repair Station Hacks 5 | . 2 . . . 3 Scan Component 3 | . 1 . . . 2 Repair 2 | . 1 . . . 1 Recycling Unit Hacks . | . . . . . . Scanalyzer 4 | . . . . . 4 Insert Component 2 | . . . . . 2 Analyze 2 | . . . . . 2 Garrison Access Hacks . | . . . . . . Unauthorized Hacks 5 | . 4 . . . 1 Terminals 3 | . 2 . . . 1 Track 1 | . . . . . 1 Operators 2 | . 2 . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units 2 | . 2 . . . . Tunnel 2 | . 2 . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 12 | . 7 . . . 5 Full Trace Events 1 | . . . . . 1 Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Matter . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired 1 | . . . . . 1 Parts Built . | . . . . . . Matter . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired 2 | . 1 . . . 1 Time 132 | . 32 . . . 100 Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed 1 | . . . . . 1 Part Schematics Acquired 1 | . . . . . 1 Parts Damaged 1 | . . . . . 1 Bothacking | -11 -10 -10 -10 -9 -8 ------------ Run | Scr Mat Min Exi Min Mat Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -10 -10 -9 -8 -------- Run | Scr Mat Min Exi Min Mat Total Allies 5 | . . 5 . . . Largest Group 5 | . . 5 1 1 . Highest-Rated Group 83 | . . 83 16 16 . Highest-Rated Ally 31 | . . 31 16 16 . Total Orders . | . . . . . . Ally Attacks 16 | . . 7 . 9 . Total Damage 188 | . . 83 . 105 . Kills 5 | . . 1 . 4 . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -10 -10 -9 -8 ------- Run | Scr Mat Min Exi Min Mat Robot Analysis Total 3 | . 2 . . . 1 Derelict Logs Recovered 5 | . . 2 . 3 . Drone Launches 16 | . . . . . 16 Drone Recoveries . | . . . . . . Exploration | -11 -10 -10 -10 -9 -8 ------------- Run | Scr Mat Min Exi Min Mat Turns Passed 6915 | 73 1947 1577 609 1062 1647 Spaces Moved 3342 | 35 912 844 289 576 686 Core . | . . . . . . Treads 2569 | 4 845 844 289 576 11 Legs 19 | 19 . . . . . Wheels 754 | 12 67 . . . 675 Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 90 | 90 90 180 180 160 120 Average Speed 163 | 114 163 180 180 179 126 Slowest Speed 180 | 160 180 180 180 180 180 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 71 | 3 98 98 69 96 67 Regions Visited 5 Branch Regions 3 Pre-discovered Areas 4 | . 2 1 . 1 . Known Exits Taken 1 | . . . . 1 . Unknown Exits Taken 4 | 1 1 1 1 . . Scrap Searched 4 | . . 2 . 2 . Spaces Dug 16 | . 5 10 . . 1 Terrain Destroyed 189 | . 49 28 . 60 52 Melee . | . . . . . . Projectile 14 | . 6 . . . 8 AOE 175 | . 43 28 . 60 44 Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -10 -10 -9 -8 --------- Run | Scr Mat Min Exi Min Mat Total 4501 | 60 1287 875 380 593 1306 Wait 822 | 14 265 6 90 . 447 Move 3337 | 34 911 843 288 575 686 Hop . | . . . . . . Pick Up 33 | 1 15 1 1 2 13 Fast Attach 29 | 1 4 . . 1 23 Attach 12 | 2 1 . . . 9 Detach 3 | . 1 . . . 2 Swap 29 | 1 16 2 . 1 9 Drop 53 | 3 18 2 1 4 25 Fire 154 | 4 39 14 . 7 90 Melee . | . . . . . . Ram 2 | . . . . . 2 Kick . | . . . . . . Crush 27 | . 17 7 . 3 . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: [*Mat x3] / [*Min]) -10/Mines (discovered 3 exits: [*Mat x2] / [*Exi]) -10/Exiles -9/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 4 exits: *Fac x3 / [*Sto]) History --------- Turn | Location | Event 7 | -11/Scrapyard | Discovered new exit (range 3) 74 | -11/Scrapyard | Entered Materials 140 | -10/Materials | Discovered new exit (range 16) 306 | -10/Materials | Build established: Mutant 726 | -10/Materials | Discovered new exit (range 16) 1066 | -10/Materials | Discovered new exit (range 7) 1130 | -10/Materials | Repaired Imp. Light Cannon 1692 | -10/Materials | Discovered new exit (range 15) 2021 | -10/Materials | Entered Mines 2213 | -10/Mines | Discovered new exit (range 9) 2314 | -10/Mines | Learned Materials terminal intel 2459 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 3433 | -10/Mines | Discovered new exit (range 5) 3523 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 3591 | -10/Mines | Discovered new exit (range 5) 3598 | -10/Mines | Entered Exiles 3598 | -10/Exiles | Found Exiles lab abandoned 3598 | -10/Exiles | Accompanied by 1 ally 4101 | -10/Exiles | Discovered new exit (range 11) 4207 | -10/Exiles | Entered Mines 4207 | -9/Mines | Accompanied by 1 ally 4308 | -9/Mines | Found the Drone Emporium 4338 | -9/Mines | Found Prototype Device 4624 | -9/Mines | Found a damaged Exp. Sensor Array with a note attached 4628 | -9/Mines | Found Prototype Device 4667 | -9/Mines | Learned Materials garrison access intel 4800 | -9/Mines | Discovered new exit (range 16) 4841 | -9/Mines | Identified exit to Materials 5090 | -9/Mines | Found a hidden stash of uninstalled traps 5269 | -9/Mines | Entered Materials 5269 | -8/Materials | Evolved 4 slots: Utility x4 5270 | -8/Materials | Loaded intel: 12 terminal locations 5271 | -8/Materials | Loaded intel: 1 garrison access location 5281 | -8/Materials | Identified Exp. Sensor Array 5352 | -8/Materials | Identified exit to Factory 5981 | -8/Materials | Identified Decoy Drone Bay 6606 | -8/Materials | Core integrity fell below 50% 6710 | -8/Materials | Core integrity fell below 20% 6722 | -8/Materials | Discovered new exit (range 60) 6738 | -8/Materials | Lost 8 parts (1p1n1u5w) 6763 | -8/Materials | Repaired Broken Exp. Sensor Array 6916 | -8/Materials | Destroyed self with Advanced EMP Blaster Last Messages --------------- 06897_ G-47 Trooper destroyed. 06897_ Destroyed Terrain Scanner. 06897_ G-47 Trooper destroyed. 06897_ ALERT: Construction progress impeded, dispatching reinforcements to local area. 06899_ Chain reaction triggered in Imp. Ion Engine. 06901_ Terrain Scan Processor fried. 06901_ Wheel fried. 06901_ U-05 Engineer destroyed. 06902_ Adv. Beam Rifle destroyed. 06903_ G-47 Trooper destroyed. 06903_ Chain reaction triggered in Lgt. Ion Engine. 06903_ G-47 Trooper destroyed. 06903_ Chain reaction triggered in Lgt. Nuclear Core. 06904_ U-05 Engineer lays Concrete. 06905_ Acquired 57 matter. 06907_ Acquired Exp. Sensor Array. 06908_ U-05 Engineer lays Concrete. 06908_ Destroyed Wheel. 06908_ Repair Station disabled. Map ----- +----------------------------------------------------+ | ?????????????????????????????????# #????????? | | ?????????????????????????????????# #####????? | | ?????????????????????????????????# #??? | | ###+####??????????????????????####+##### #??? | | ??????????????????????# #?????? | | ??????????????????????# ] +?????? | | ??????????????????????# #?????? | | #####+????????????????????????# #?????? | | #?????????????????????????????# """ #?????? | | #?????????????????? ??????????# """ ""#?????? | | #?????????######## ??????????# """ T"#?????? | | #?????????# ???????????# """ ""#?????? | | #?????????# ????????????# #?????? | | #?????????# ??????????????########+#?????? | | #?????????# #??????????????????????# #?????? | | ########+## #??????????????????????# #?????? | | % #??????????????????????# #?????? | | % #??????????????????????# #?????? | | #??????????????????????# ##????? | | " #???????????????????#### #????? | | " #???????????????"T"?+ #????? | | " [! #???????????????"""?#### #????? | | [ ###############+######?# #????? | | / """ ### #????? | | !"R" < #????? | | = @ u #????? | | #### #"########### ! ] ####### #????? | | ???# # ??????### [] #?????# #????? | | ???# # ?????# # % # ????# #????? | | ???# # ????###%= # ??# #?? # | | ???# # ??###= g # # # # | | ???# # ?#!# # + + # | | ???# # # # # "T" # # # | | ???# # ! ### ####?## ##?##? | | ???# # ### #????# / #???? | | ???# ############# #????# #???? | | ???# #?????????# %% #????# #???? | | #### ############= #????# * #???? | | !% ####### ##???? | | = = # ## #????? | | "" """ =% % ! ## #????? | | "" """ ## ###### | | "" "" #############""#####+## ## # # | | # ##?????????????? ## ### # # | | % # #???????????? """## #?# # # | | " # #?????????? """## #?# += # | | "" ###??????????# """## =#?# # # | | " ###??????????# ## ### #!!![# | | ###??????????# """## # !! # | | # #??????????# """## # !!# | +----------------------------------------------------+ Best States ------------- Heat Dissipation 59 Energy Generation 14 Energy Capacity 280 Matter Stores 300 Matter Capacity 300 Sight Range 20 Terrain Scan Range 16 Terrain Scan Density 10 Armor Coverage 1050 Resistance: KI 20 Resistance: TH 15 Evasion (%) 42 Recoil Reduction 2 Item Schematics ----------------- Exp. Sensor Array | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ImprovedImprinterWell Manual? 0 Play Time 00:38:06 Cumulative 275.4 hours Start 2021.09.13 @ 19:46:54 End 2021.09.13 @ 21:58:05 Sessions 2 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 208 Rogue 208 Adventurer 0 Explorer 0 Win Type - Total 5 Types 5/0/0/0/0/0/0/0/0 Lore% 51 Gallery% 73 Achievement% 58 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/TerminusBold Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 24fa6e86-b204-4948-bd51-eaa8cbe28811