Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.07 @ 13:26:21 Player: Asterix Result: Destroyed by S-10 Pest with Light Assault Rifle Performance ------------- Evolutions (2) 1000 Regions Visited (4) 800 Robots Destroyed (39) 195 Value Destroyed (884) 884 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (7) 7 TOTAL SCORE: 2946 Bonus ------- Follower Combat Kills 7 Cogmind --------- Core Integrity 0/550 Matter 144/300 Energy 98/100 System Corruption 0% Temperature Cool (0) Movement Core (50) Location -8/Materials Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (3) ------ Advanced Targeting Computer Target Analyzer > --- WEAPON (4) ------- EM Shotgun > --- INVENTORY (5) ---- Improved Heat Sink Improved Sensor Array Improved Signal Interpreter Peak State ------------ > --- POWER ------------ Light Ion Engine Improved Ion Engine > --- PROPULSION ------- Wheel Wheel > --- UTILITY ---------- Advanced Targeting Computer Target Analyzer Insulated Plating > --- WEAPON ----------- Enhanced Autogun Enhanced Autogun Enhanced Autogun Enhanced Autogun > --- INVENTORY -------- (None) [Rating: 30] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Aluminum Leg Leg Aluminum Leg Wheel Wheel Hover Unit Improved Hover Unit Flight Unit Flight Unit Utility Visual Processing Unit Device Seismic Detector Processor Visual Processing Unit Protection Weapon Shielding Weapon Heavy EM Pulse Gun Energy Gun Heavy EM Pulse Gun Energy Cannon EM Pulse Cannon Ballistic Gun Enhanced Autogun Ballistic Cannon Flak Cannon Build | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Min Mat Slots Evolved 4 | . . 2 . 2 Power 1 | . . . . 1 Propulsion . | . . . . . Utility 1 | . . . . 1 Weapon 2 | . . 2 . . Parts Attached 53 | 8 14 6 6 19 Power 6 | 1 2 . . 3 Engine 6 | 1 2 . . 3 Core . | . . . . . Reactor . | . . . . . Propulsion 13 | 2 3 2 3 3 Treads . | . . . . . Leg 9 | 2 3 2 2 . Wheel 2 | . . . . 2 Hover 1 | . . . . 1 Flight 1 | . . . 1 . Utility 7 | 2 1 . . 4 Device 2 | 2 . . . . Storage . | . . . . . Processor 3 | . 1 . . 2 Hackware . | . . . . . Protection 2 | . . . . 2 Artifact . | . . . . . Weapon 27 | 3 8 4 3 9 Energy Gun 18 | 1 8 4 2 3 Energy Cannon 1 | . . . . 1 Ballistic Gun 7 | 2 . . 1 4 Ballistic Cannon 1 | . . . . 1 Launcher . | . . . . . Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 1 | . . . . 1 Parts Lost 16 | . . 1 6 9 Power 4 | . . . 1 3 Propulsion 4 | . . . 1 3 Utility 3 | . . . 1 2 Weapon 5 | . . 1 3 1 Highest Loss Streak 6 | . . 1 6 5 To Critical Strikes . | . . . . . Average Slot Usage (%) 80 | . 96 83 62 51 Engine 11 | . 13 11 7 9 Leg 18 | . 27 22 18 . Wheel 1 | . . . . 6 Device 9 | . 14 11 7 . Processor 12 | . 13 11 9 11 Protection 1 | . . . . 4 Energy Gun 19 | . 25 28 18 1 Ballistic Gun 2 | . . . . 10 Naked Turns 9 | . . . 9 . Heaviest Build 25 | 11 13 18 12 25 Greatest Support 30 | 20 20 20 30 20 Greatest Overweight (x) 4 | 1 2 . . 4 Average Overweight (x) . | . . . . 1 Largest Inventory Capacity 5 | 5 5 5 5 5 Average Capacity 5 | 5 5 5 5 5 Most Carried 5 | 3 5 5 5 4 Average Carried 2 | 1 2 2 3 1 Final Capacity 5 | 5 5 5 5 5 Final Carried 4 | . 3 4 3 3 Class Distribution -------------------- 72% | Mutant 13% | Scavenger-Mutant 7% | Skirmisher 5% | Gunner Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Mines Mutant | -8/Materials Resources | -11 -10 -9 -9 -8 ----------- Run | Yrd Mat Mat Min Mat Matter Collected 831 | 288 136 48 52 307 Remotely . | . . . . . Salvage Created 1521 | 132 204 473 31 681 Parts 74 | 6 15 27 2 24 Haulers Intercepted . | . . . . . Recyclers Shooed 3 | . . . . 3 Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Min Mat Combat Hostiles Destroyed 22 | . 4 9 2 7 Guns 20 | . 4 9 1 6 AOE 1 | . . . 1 . Classes Destroyed 10 | 2 4 1 1 2 Worker 1 | . . . . 1 Builder 1 | . . . . 1 Tunneler 2 | 2 . . . . Recycler 5 | 1 1 1 . 2 Operator 2 | . 1 1 . . Watcher 7 | . 1 3 . 3 Swarmer 8 | . 3 4 1 . Grunt 11 | . 1 3 . 7 Brawler 2 | . . 2 . . Assembled 1 | . . . 1 . Best Kill Streak 8 | 2 2 6 1 8 Combat Bots Only 6 | . 2 4 1 6 Max Kills in Single Turn 2 | 1 2 2 1 2 Gunslinging 1 | . 1 1 . 1 Exploded 1 | . . . 1 . Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -9 -8 -------- Run | Yrd Mat Mat Min Mat Hostile Shots Fired 176 | . 11 30 44 91 Missed 41 | . 7 5 15 14 Damage Taken 2613 | . 96 274 655 1588 Core 834 | . 33 36 212 553 Absorbed by Shields . | . . . . . Redirected to Shielding 50 | . . . . 50 Regen/Repaired (Parts) 84 | . 84 . . . Core Remaining (%) 74 | 100 86 . 38 . Volleys Fired 98 | 6 12 24 12 44 Largest 4 | 2 2 4 2 4 Hottest 180 | 70 90 180 90 108 Shots Fired 214 | 12 24 62 21 95 Gun 192 | 12 24 62 21 73 Cannon 22 | . . . . 22 Launcher . | . . . . . Special . | . . . . . Kinetic 79 | 6 . . 3 70 Thermal 6 | 6 . . . . Explosive . | . . . . . Electromagnetic 129 | . 24 62 18 25 Robot Hit Streak 9 | 5 7 8 4 9 Robot Miss Streak 5 | 2 4 3 3 5 Penetration Max . | . . . . . Secondary Targets 7 | . 1 4 . 2 Max Gunslinging Chain 1 | . 1 1 . 1 Shots Hit Robots 129 | 7 10 39 10 63 Core Hits 56 | 3 8 17 4 24 Critical Kills 2 | . . . . 2 Critical Parts Destroyed . | . . . . . Critical Strikes 8 | . . 2 1 5 Destroy 2 | . . . . 2 Corrupt 6 | . . 2 1 3 Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 2792 | 91 253 764 193 1491 Guns 1915 | 91 173 700 148 803 Cannons 549 | . . . . 549 Explosions 320 | . 77 63 45 135 Melee . | . . . . . Ramming 8 | . 3 1 . 4 Kinetic 837 | 42 . . 32 763 Thermal 369 | 49 77 63 45 135 Explosive . | . . . . . Electromagnetic 1578 | . 173 700 116 589 Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 4 | . . . 4 . Average Corruption 4 | . . . 4 . Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Overload Shots . | . . . . . Overflow Damage 31 | . . 3 2 26 Projectiles 16 | . . . . 16 Explosions 15 | . . 3 2 10 Melee . | . . . . . Knockbacks 1 | . . . . 1 Impact . | . . . . . Kinetic 1 | . . . . 1 Secondary . | . . . . . Self-Inflicted Damage 87 | . 62 23 . 2 Shots 3 | . 2 1 . . Rammed 2 | . . . 1 1 Targets Rammed 5 | . 2 1 1 1 Kicked 3 | . 2 1 . . Crushed . | . . . . . Highest Temperature 1234 | 18 114 326 80 1234 Average Temperature 205 | 8 40 117 39 388 Received Heat Transfer 828 | . . 108 . 720 Effects 33 | . . . . 33 Shutdowns 3 | . . . . 3 Energy Bleed 8 | . . . . 8 Interference 5 | . . . . 5 Matter Decay 2 | . . . . 2 Short Circuit 3 | . . . . 3 Damage (minor) 8 | . . . . 8 Damage (core) 4 | . . . . 4 Siege Activations . | . . . . . Robots Corrupted 1 | . . . . 1 Combat Hostiles 1 | . . . . 1 Parts Fried 12 | . 1 7 . 4 Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted . | . . . . . Heat Transferred 448 | 148 100 50 50 100 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions 8 | . 2 2 1 3 Alert | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Min Mat Peak Influence 316 | 15 137 316 149 267 Initial 123 | . 9 . 123 26 Average 95 | 5 56 176 113 114 Maximum Alert Level 1 | . . 1 . 1 Low Security (%) 83 | 100 100 43 100 73 Level 1 16 | . . 56 . 26 Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 6 | . 2 1 . 3 Investigation 4 | . 2 . . 2 Extermination . | . . . . . Reinforcement 2 | . . 1 . 1 Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -9 -9 -8 --------- Run | Yrd Mat Mat Min Mat Distress Signals 2 | . 2 . . . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 58 | . 11 14 11 22 Peak Tracking Total 7 | . 4 4 5 7 Tactical Retreats 6 | . . 1 3 2 Traps | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Min Mat Traps Triggered 4 | . 4 . . . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -9 -9 -8 ---------- Run | Yrd Mat Mat Min Mat Machines Disabled 4 | . . 1 . 3 Max in Single Turn 1 | . . 1 . 1 Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -9 -9 -8 --------- Run | Yrd Mat Mat Min Mat Machines Accessed 9 | . 5 1 . 3 Terminals 7 | . 4 . . 3 Fabricators . | . . . . . Repair Stations 1 | . 1 . . . Recycling Units 1 | . . 1 . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 33 | . 22 1 . 10 Successful 24 | . 18 1 . 5 Failed 9 | . 4 . . 5 Catastrophic 1 | . . . . 1 Database Lockouts . | . . . . . Manual . | . . . . . Terminals 26 | . 16 . . 10 Fabricators . | . . . . . Repair Stations 6 | . 6 . . . Recycling Units 1 | . . 1 . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 17 | . 12 . . 5 Record 9 | . 6 . . 3 Robot Analysis 2 | . 1 . . 1 Prototype ID Bank 1 | . 1 . . . Alert Level 2 | . 2 . . . Locate Traps 1 | . 1 . . . Recall Investigation 1 | . . . . 1 Registered Components 1 | . 1 . . . Fabricator Hacks . | . . . . . Repair Station Hacks 6 | . 6 . . . Scan Component 3 | . 3 . . . Repair 3 | . 3 . . . Recycling Unit Hacks 1 | . . 1 . . Retrieve Components 1 | . . 1 . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 6 | . 4 . . 2 Full Trace Events 5 | . 3 . . 2 Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired 3 | . 3 . . . Time 90 | . 90 . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components 3 | . . 3 . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -9 -8 ------------ Run | Yrd Mat Mat Min Mat Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -9 -8 -------- Run | Yrd Mat Mat Min Mat Total Allies 2 | . . . 2 . Largest Group 2 | . . . 2 . Highest-Rated Group 44 | . . . 44 . Highest-Rated Ally 31 | . . . 31 . Total Orders . | . . . . . Ally Attacks 3 | . . . 3 . Total Damage 42 | . . . 42 . Kills 1 | . . . 1 . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Min Mat Robot Analysis Total 2 | . 1 . . 1 Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -9 -8 ------------- Run | Yrd Mat Mat Min Mat Turns Passed 1826 | 84 825 352 146 419 Spaces Moved 930 | 48 340 205 109 228 Core 96 | 17 4 . 11 64 Treads . | . . . . . Legs 639 | 31 336 205 67 . Wheels 109 | . . . . 109 Hover 29 | . . . . 29 Flight 57 | . . . 31 26 Fastest Speed 40 | 50 120 120 40 50 Average Speed 116 | 101 120 120 90 123 Slowest Speed 280 | 120 150 120 120 280 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped 3 | . . . 3 . Cave-ins Triggered . | . . . . . Exploration Rate (%) 24 | 3 45 24 19 31 Regions Visited 4 Branch Regions 1 Pre-discovered Areas . | . . . . . Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched 1 | . . . 1 . Spaces Dug . | . . . . . Terrain Destroyed 28 | . 5 10 3 10 Melee . | . . . . . Projectile . | . . . . . AOE 28 | . 5 10 3 10 Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -9 -9 -8 --------- Run | Yrd Mat Mat Min Mat Total 1528 | 72 734 263 134 325 Wait 370 | . 346 16 3 5 Move 920 | 47 339 204 102 228 Hop 3 | . . . 3 . Pick Up 53 | 9 16 6 3 19 Fast Attach . | . . . . . Attach 51 | 8 13 5 6 19 Detach 7 | . 2 2 2 1 Swap 2 | . 1 1 . . Drop 19 | 2 3 4 2 8 Fire 98 | 6 12 24 12 44 Melee . | . . . . . Ram 2 | . . . 1 1 Kick 3 | . 2 1 . . Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials -9/Mines -8/Materials History --------- Turn | Location | Event 3 | -11/Scrapyard | Discovered new exit (range 16) 85 | -11/Scrapyard | Entered Materials 275 | -10/Materials | Discovered new exit (range 14) 310 | -10/Materials | Build established: Mutant 738 | -10/Materials | Discovered new exit (range 5) 827 | -10/Materials | Repaired Hvy. EM Pulse Gun 861 | -10/Materials | Repaired Hvy. EM Pulse Gun 889 | -10/Materials | Repaired Ion Engine? 910 | -10/Materials | Entered another Materials area 910 | -9/Materials | Evolved 2 slots: Weapon x2 1151 | -9/Materials | Discovered new exit (range 17) 1262 | -9/Materials | Entered Mines 1308 | -9/Mines | Assembled infested the area 1385 | -9/Mines | Core integrity fell below 50% 1400 | -9/Mines | Discovered new exit (range 5) 1408 | -9/Mines | Entered Materials 1408 | -8/Materials | Evolved 2 slots: Power x1, Utility x1 1417 | -8/Materials | Lost 6 parts (1p1n1u3w) 1641 | -8/Materials | Core integrity fell below 50% 1670 | -8/Materials | Lost 5 parts (2p2n1u) 1792 | -8/Materials | Core integrity fell below 20% 1827 | -8/Materials | Destroyed by S-10 Pest with Light Assault Rifle Last Messages --------------- U-05 Engineer lays Concrete. Destroyed Lgt. Ion Engine. Destroyed Tractor Beam. Critical hit (Burn: +37). Imp. Hover Unit destroyed. Acquired EM Shotgun. G-47 Trooper system terminally corrupted. [Achievement: Power Corrupts] Imp. Heat Sink fried. Lgt. Nuclear Core fried. Critical hit (Burn: +37). C-30 ARC bursts open, deploying its payload. S-10 Pest unfolds itself. EM Pulse Cannon destroyed. Lgt. Deuterium Engine destroyed. Weapon Shielding destroyed. Connecting with Terminal... >>Recall(Investigation) Establishing remote squad link... Recalled investigation squad W1K9GNDALT. Map ----- +----------------------------------------------------+ | ???????????????????????????"""" ?" # ## | | ???????????????????????????"""" "% # """ """ #? | | ????????????????????????#?""""" " # """ """ #? | | ????????????????????????# """ " # """ """ #? | | ????????????????????????# # # #? | | ???????????????????"?????? "= # #? | | ???????????????????" ???#+###+####" #####+###### | | ???????????????????T ??# ## "! * | | ???????????????????" ?# ##"# | | ???????????????????" ## ##"" | | ????????????????????? + ##"T !!! ###+# | | ?????????????????????#+# ##"" !!! #???? | | ?????????????????????# #### !! #???? | | ?????????????????????# #### #???? | | ?????????????????????# #???? | | ?????????????????????# + ]] | | ?????????????? % # ] | | ?????????????????##### #####+###########+##+#?? ? | | ??????????????????"" # "# [ #??????????????? | | ??????????????????"" +"%g #??????????????? | | ????????????????????????# g #??????????????? | | ????????????????????????# """"" #??????????????? | | ????????????????????????#" """"" #??????????????? | | ????????????????????????#Ts""""" #??????????????? | | ????????????????????????#" ss #??????????????? | | ????????????????????????#@ s #??????????????? | | ????????????????????????#/#########??????????????? | | ???????????????????????? #??????????????????????? | | ???????????????????????? #??????????????????????? | | ??????????????????????? #??????????????????????? | | ??????????????????????? #??????????????????????? | | ?????????????????????? ??????????????????????? | | ?????????????????????? ??????????????????????? | | ????????????????????? ??????????????????????? | | ????????????????????? ??????????????????????? | | ????????????????????#######??????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????????????????????H????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 31 Energy Generation 17 Energy Capacity 290 Matter Stores 300 Matter Capacity 300 Sight Range 18 Terrain Scan Range 16 Terrain Scan Density 10 Armor Coverage 150 Resistance: EM 15 Weapon Shielding 33 Evasion (%) 62 Targeting Accuracy 8 Target Analysis 5 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Power Corrupts Risk Taker Challenges ------------ None Game ------ Seed TerrabombGaussMace Manual? 0 Play Time 00:29:12 Cumulative 4.2 hours Start 2024.04.07 @ 12:58:46 End 2024.04.07 @ 13:26:21 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 7 Rogue 7 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 6 Gallery% 9 Achievement% 10 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: c9785593-5e81-4993-ae98-752fc0fd2275