Cogmind - Beta 14 *** ADVENTURER MODE // 2025.05.05 @ 15:43:25 Player: birb Result: Self-destructed Performance ------------- Evolutions (5) 2500 Regions Visited (12) 2400 Robots Destroyed (89) 445 Value Destroyed (3921) 3921 Prototype IDs (26) 520 Alien Tech Used (0) 0 Bonus (3307) 3307 TOTAL SCORE: 13093 Bonus ------- High Alert Combat Kills 402 Follower Combat Kills 205 Entered Garrisons 400 Used RIF Installer 1500 Entered DSFs 500 Aligned with FarCom 300 Cogmind --------- Core Integrity 734/1000 Matter 274/300 Energy 150/150 System Corruption 7% Temperature Warning (389) Movement Treading (240) Ox1 Location -5/Factory Parts ------- > --- POWER (2) -------- Micro Fission Core > --- PROPULSION (6) --- Medium Treads Medium Treads > --- UTILITY (6) ------ Huge Storage Unit Target Analyzer > --- WEAPON (3) ------- Plasma Cannon Mass Driver > --- INVENTORY (25) --- Hybrid Fission Core Huge Storage Unit Mass Driver Mass Driver Mass Driver Peak State ------------ > --- POWER ------------ Hybrid Fission Core Micro Fission Core > --- PROPULSION ------- Medium Treads Armored Medium Treads Heavy Treads Heavy Treads > --- UTILITY ---------- Power Amplifier Improved Heat Sink Advanced Heat Sink Advanced Cooling System Huge Storage Unit Target Analyzer > --- WEAPON ----------- Plasma Cannon Mass Driver Mass Driver > --- INVENTORY -------- Medium Treads Medium Treads Huge Storage Unit Variable Charge Gun Plasma Cannon Mass Driver Mass Driver [Rating: 87] Favorites ----------- Power Light Nuclear Core Engine Deuterium Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Treads Heavy Treads Leg Aluminum Leg Wheel Compact Wheel Hover Unit Gravmag System Flight Unit Flying Fortress v7 Utility Improved Heat Sink Device Improved Heat Sink Storage Huge Storage Unit Processor Target Analyzer Hackware Hacking Suite Protection Reflective Plating Weapon Mace Energy Gun Shock Rifle Energy Cannon Plasma Cannon Ballistic Gun Minigun Ballistic Cannon Mass Driver Launcher Heavy Rocket Launcher Impact Weapon Mace Build | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 ------- Run | Yrd Mat Min Exi Min Mat Fac Gar Fac Gar Fac DSF Fac Slots Evolved 10 | . . . . . 4 2 . . . 2 . 2 Power 1 | . . . . . . 1 . . . . . . Propulsion 4 | . . . . . 2 . . . . 1 . 1 Utility 4 | . . . . . 1 1 . . . 1 . 1 Weapon 1 | . . . . . 1 . . . . . . . Parts Attached 91 | 6 3 . . . 10 7 17 4 10 . 13 21 Power 14 | 1 1 . . . 1 3 4 . . . 1 3 Engine 6 | 1 1 . . . 1 2 1 . . . . . Core 8 | . . . . . . 1 3 . . . 1 3 Reactor . | . . . . . . . . . . . . . Propulsion 27 | 2 2 . . . 1 . 6 . 4 . 7 5 Treads 12 | . . . . . . . . . . . 7 5 Leg 5 | . . . . . . . 4 . 1 . . . Wheel 2 | 2 . . . . . . . . . . . . Hover 2 | . . . . . . . . . 2 . . . Flight 6 | . 2 . . . 1 . 2 . 1 . . . Utility 22 | 1 . . . . 4 3 3 2 4 . 1 4 Device 15 | . . . . . 3 2 2 2 3 . 1 2 Storage 3 | 1 . . . . . . . . . . . 2 Processor 1 | . . . . . . . . . 1 . . . Hackware 1 | . . . . . . 1 . . . . . . Protection 2 | . . . . . 1 . 1 . . . . . Artifact . | . . . . . . . . . . . . . Weapon 28 | 2 . . . . 4 1 4 2 2 . 4 9 Energy Gun 6 | 1 . . . . 1 1 . 1 . . . 2 Energy Cannon 4 | . . . . . . . . . . . . 4 Ballistic Gun 6 | 1 . . . . 2 . 2 . 1 . . . Ballistic Cannon 8 | . . . . . . . . 1 . . 4 3 Launcher 2 | . . . . . . . 1 . 1 . . . Special Weapon . | . . . . . . . . . . . . . Impact Weapon 2 | . . . . . 1 . 1 . . . . . Slashing Weapon . | . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . Unidentified Prototypes 3 | . . . . . . 1 1 1 . . . . Parts Lost 31 | . . . . . . . 8 . 14 . . 9 Power 6 | . . . . . . . 3 . 2 . . 1 Propulsion 9 | . . . . . . . 1 . 5 . . 3 Utility 10 | . . . . . . . 2 . 4 . . 4 Weapon 6 | . . . . . . . 2 . 3 . . 1 Highest Loss Streak 11 | . . . . . . . 2 . 11 . . 4 To Critical Strikes . | . . . . . . . . . . . . . Average Slot Usage (%) 70 | . 82 71 71 71 66 76 67 83 54 46 63 78 Engine 3 | . 14 14 14 14 9 10 3 . . . . . Core 6 | . . . . . . 4 4 15 2 . 1 10 Treads 5 | . . . . . . . . . . . 12 17 Leg 3 | . . . . . . . 1 23 4 6 3 . Flight 3 | . 7 28 28 28 9 7 6 . . . . . Device 18 | . . . . . 13 15 18 21 20 20 24 20 Storage 1 | . 11 . . . . . . . . . . 4 Processor 2 | . . . . . . . . . 5 6 6 5 Hackware 1 | . . . . . . 7 3 . . . . . Protection 3 | . . . . . 7 7 5 7 1 . . . Energy Gun 3 | . 14 14 14 14 6 7 3 2 1 . . 2 Energy Cannon 1 | . . . . . . . . . . . . 4 Ballistic Gun 4 | . 14 14 14 14 12 7 9 . 5 6 2 . Ballistic Cannon 4 | . . . . . . . . 6 7 6 11 7 Impact Weapon 3 | . . . . . 7 7 6 7 1 . . . Peak Build Rating 87 | 6 6 5 8 8 54 63 66 36 36 22 70 87 Average Rating 48 | 4 5 5 6 8 48 60 54 31 24 22 41 77 On Entrance 25 | . 6 5 5 8 8 53 63 27 36 22 22 70 Naked Turns . | . . . . . . . . . . . . . Heaviest Build 136 | 14 14 7 7 7 30 34 40 28 28 11 40 136 Greatest Support 195 | 26 26 8 8 8 50 50 50 30 30 10 168 195 Greatest Overweight (x) 4 | . . . . . . . 4 . 3 1 1 1 Average Overweight (x) . | . . . . . . . . . 1 1 . . Largest Inventory Capacity 25 | 8 8 5 5 5 5 5 5 5 5 5 5 25 Average Capacity 9 | 7 7 5 5 5 5 5 5 5 5 5 5 20 Most Carried 8 | . . . 4 4 4 5 5 3 3 . 5 8 Average Carried 3 | . . . 2 4 1 3 4 3 1 . 1 5 Final Capacity 25 | 8 5 5 5 5 5 5 5 5 5 5 5 25 Final Carried 5 | . . . 4 4 3 5 3 3 . . 4 5 Class Distribution -------------------- 33% | Scavenger-Mutant 20% | Mutant 18% | Scavenger-Skirmisher 17% | Hacker-Mutant 8% | Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Mutant | -8/Materials Hacker-Mutant | -7/Factory Mutant | -7/Garrison Scavenger-Mutant | -7/Factory Scavenger-Mutant | -7/Garrison Scavenger-Mutant | -6/Factory Scavenger-Mutant | -6/DSF Scavenger-Skirmisher | -5/Factory Resources | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 ----------- Run | Yrd Mat Min Exi Min Mat Fac Gar Fac Gar Fac DSF Fac Matter Collected 2715 | 230 36 . . . 124 120 573 82 317 . 245 988 Remotely . | . . . . . . . . . . . . . Salvage Created 3331 | 14 54 . . . 184 . 906 94 271 . . 1808 Parts 132 | 2 7 . . . 13 . 27 4 10 . . 69 Haulers Intercepted 1 | . . . . . 1 . . . . . . . Recyclers Shooed 4 | . . . . . . . . . . . . 4 Parts Field Recycled . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 ------- Run | Yrd Mat Min Exi Min Mat Fac Gar Fac Gar Fac DSF Fac Combat Hostiles Destroyed 66 | . 3 . . . 1 . 21 4 9 . . 28 Guns 25 | . 3 . . . 1 . 15 2 3 . . 1 Cannons 30 | . . . . . . . . 2 6 . . 22 AOE 4 | . . . . . . . 2 . . . . 2 Classes Destroyed 16 | 1 1 . . . 4 . 3 1 1 . . 5 Worker 5 | . . . . . . . . . . . . 5 Builder 5 | . . . . . . . . . . . . 5 Tunneler 1 | 1 . . . . . . . . . . . . Hauler 1 | . . . . . 1 . . . . . . . Recycler 4 | . . . . . . . . . . . . 4 Mechanic 1 | . . . . . . . . . . . . 1 Operator 2 | . . . . . 2 . . . . . . . Watcher 4 | . . . . . 1 . . 1 . . . 2 Swarmer 11 | . 3 . . . . . . 3 . . . 5 Cutter 3 | . . . . . . . 3 . . . . . Grunt 29 | . . . . . . . 12 . 5 . . 12 Brawler 4 | . . . . . . . 1 . . . . 3 Sentry 10 | . . . . . 1 . 5 . 3 . . 1 Specialist 3 | . . . . . . . . . . . . 3 Hunter 3 | . . . . . . . . 1 . . . 2 Programmer 3 | . . . . . . . . . 1 . . 2 Best Kill Streak 14 | 1 3 . . . 2 . 5 4 3 . . 14 Combat Bots Only 6 | . 3 . . . 1 . 5 4 3 . . 6 Max Kills in Single Turn 3 | 1 1 . . . 1 . 1 2 1 . . 3 Gunslinging . | . . . . . . . . . . . . . Exploded 2 | . . . . . . . 1 . . . . 2 Melee . | . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -------- Run | Yrd Mat Min Exi Min Mat Fac Gar Fac Gar Fac DSF Fac Hostile Shots Fired 923 | . 12 . . . 2 . 324 58 196 . . 331 Missed 311 | . 5 . . . 2 . 128 20 66 . . 90 Damage Taken 6522 | . 47 . . . . . 1776 336 993 . . 3370 Core 736 | . 15 . . . . . 167 30 258 . . 266 Absorbed by Shields 12 | . . . . . . . 12 . . . . . Reduced by Siege Mode 259 | . . . . . . . . . . . . 259 Ignored by Resistances 1987 | . 14 . . . . . 597 108 320 . . 948 Core Remaining (%) 85 | 100 . . . 94 100 . . . 35 . 100 . Volleys Fired 208 | 1 5 . . . 16 . 67 15 33 . . 71 Largest 3 | 2 2 . . . 2 . 3 2 2 . . 3 Hottest 362 | 60 60 . . . 80 . 100 128 128 . . 362 Shots Fired 451 | 2 10 . . . 32 . 116 25 59 . . 207 Gun 214 | 2 10 . . . 32 . 114 10 26 . . 20 Cannon 235 | . . . . . . . . 15 33 . . 187 Launcher 2 | . . . . . . . 2 . . . . . Special . | . . . . . . . . . . . . . Kinetic 299 | 1 5 . . . 18 . 90 15 54 . . 116 Thermal 101 | . . . . . . . . 10 5 . . 86 Explosive 2 | . . . . . . . 2 . . . . . Electromagnetic 49 | 1 5 . . . 14 . 24 . . . . 5 Robot Hit Streak 75 | 1 3 . . . 17 . 29 5 22 . . 75 Robot Miss Streak 5 | . 2 . . . 2 . 2 5 5 . . 3 Penetration Max 1 | . . . . . . . . . . . . 1 Secondary Targets 1 | . 1 . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 . . . . . . . . . . . Shots Hit Robots 384 | 1 6 . . . 28 . 124 17 42 . . 166 Core Hits 168 | 1 3 . . . 8 . 47 10 32 . . 67 Critical Kills 2 | . . . . . . . . . . . . 2 Critical Parts Destroyed 6 | . . . . . . . 6 . . . . . Critical Strikes 22 | . . . . . . . 7 . 2 . . 13 Meltdown 2 | . . . . . . . . . . . . 2 Destroy 4 | . . . . . . . 4 . . . . . Blast 13 | . . . . . . . . . 2 . . 11 Corrupt 1 | . . . . . . . 1 . . . . . Smash 2 | . . . . . . . 2 . . . . . Melee Attacks 68 | . . . . . 2 9 40 . 17 . . . Impact 68 | . . . . . 2 9 40 . 17 . . . Slashing . | . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . Damage Inflicted 11031 | 15 44 . . . 470 . 2905 438 1105 . . 6054 Guns 3506 | 15 44 . . . 429 . 1936 196 499 . . 387 Cannons 5813 | . . . . . . . . 242 606 . . 4965 Explosions 1051 | . . . . . . . 392 . . . . 659 Melee 552 | . . . . . 41 . 511 . . . . . Ramming 109 | . . . . . . . 66 . . . . 43 Kinetic 6429 | . 34 . . . 247 . 1623 242 951 . . 3332 Thermal 2388 | . . . . . . . 117 196 154 . . 1921 Explosive 934 | . . . . . . . 275 . . . . 659 Electromagnetic 619 | 15 10 . . . 182 . 313 . . . . 99 Impact 552 | . . . . . 41 . 511 . . . . . Slashing . | . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . Highest Corruption 7 | . . . . . . . 7 7 . . . 7 Average Corruption 5 | . . . . . . . 5 4 . . . 5 Corruption Purged 7 | . . . . . . . . 7 . . . . Corruption Blocked . | . . . . . . . . . . . . . Effects 44 | . . . . . . . 17 11 . . . 16 Message Errors 9 | . . . . . . . 3 2 . . . 4 Matter Fused 12 | . . . . . . . 5 3 . . . 4 Heat Flow Errors 7 | . . . . . . . 3 2 . . . 2 Energy Discharges 4 | . . . . . . . 1 . . . . 3 Parts Rejected 1 | . . . . . . . 1 . . . . . Data Loss (minor) 6 | . . . . . . . 3 1 . . . 2 Data Loss (major) 2 | . . . . . . . . 2 . . . . Alerts 2 | . . . . . . . . 1 . . . 1 Weapon Failures 1 | . . . . . . . 1 . . . . . Overload Shots 1 | . . . . . . . . . . . . 1 Overflow Damage 325 | . . . . . . . 99 . . . . 226 Projectiles 206 | . . . . . . . . . . . . 206 Explosions 32 | . . . . . . . 12 . . . . 20 Melee 87 | . . . . . . . 87 . . . . . Knockbacks 37 | . . . . . . . 1 1 7 . . 28 Impact 2 | . . . . . . . 1 . . . . 1 Kinetic 31 | . . . . . . . . 1 6 . . 24 Secondary 4 | . . . . . . . . . 1 . . 3 Self-Inflicted Damage 324 | . . . . . . . 100 . . . . 224 Shots 5 | . . . . . . . 1 . . . . 4 Rammed 4 | . . . . . . . . . . . . 4 Targets Rammed 4 | . . . . . . . . . . . . 4 Kicked . | . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . Highest Temperature 458 | . 20 . . . 170 . 199 233 81 . . 458 Average Temperature 68 | . 20 . . . 48 . 40 43 19 . . 115 Received Heat Transfer 2352 | . . . . . . . 858 90 579 . . 825 Effects 5 | . . . . . . . . . . . . 5 Shutdowns 1 | . . . . . . . . . . . . 1 Energy Bleed 1 | . . . . . . . . . . . . 1 Interference 1 | . . . . . . . . . . . . 1 Matter Decay 2 | . . . . . . . . . . . . 2 Siege Activations 5 | . . . . . . . . . . . . 5 Total Turns 191 | . . . . . . . . . . . . 191 Longest Duration 52 | . . . . . . . . . . . . 52 Robots Corrupted 4 | . . . . . . . 4 . . . . . Combat Hostiles 4 | . . . . . . . 4 . . . . . Parts Fried 2 | . . . . . 2 . . . . . . . Impact Corruptions 4 | . . . . . . . 4 . . . . . Robots Melted 3 | . . . . . . . . . . . . 3 Combat Hostiles 3 | . . . . . . . . . . . . 3 Parts Melted 7 | . . . . . . . . 1 . . . 6 Heat Transferred 4542 | . . . . . . . 150 450 350 . . 3592 Parts Sabotaged 3 | . . . . . . . . . . . . 3 Parts Stolen . | . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . Power Chain Reactions 2 | . . . . . . . 2 . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 ------- Run | Yrd Mat Min Exi Min Mat Fac Gar Fac Gar Fac DSF Fac Peak Influence 735 | 5 81 26 . . 119 96 735 380 392 178 223 697 Initial 334 | . 2 26 . . . 46 . 334 186 178 109 92 Average 266 | . 48 26 . . 49 55 387 337 318 178 180 322 Maximum Alert Level 3 | . . . . . . . 3 1 1 . 1 2 Low Security (%) 48 | 100 100 100 . 100 100 100 35 5 17 100 42 55 Level 1 32 | . . . . . . . 14 94 82 . 57 3 Level 2 16 | . . . . . . . 37 . . . . 40 Level 3 1 | . . . . . . . 12 . . . . . Level 4 . | . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . Squads Dispatched 9 | . 1 . . . . 1 . 2 . . 1 4 Investigation 3 | . 1 . . . . 1 . . . . . 1 Extermination 2 | . . . . . . . . 1 . . . 1 Reinforcement 2 | . . . . . . . . 1 . . 1 . Assault 2 | . . . . . . . . . . . . 2 Garrison . | . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . . . . 1 Stealth | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 --------- Run | Yrd Mat Min Exi Min Mat Fac Gar Fac Gar Fac DSF Fac Distress Signals 2 | . . . . . . . . . . . . 2 Communications Jammed . | . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . Times Spotted 124 | . 3 . . . 5 . 35 13 12 . 3 53 Peak Tracking Total 9 | . 3 . . . 3 . 9 4 6 . 3 9 Tactical Retreats 11 | . . . . . . . 6 2 1 . . 2 Traps | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 ------- Run | Yrd Mat Min Exi Min Mat Fac Gar Fac Gar Fac DSF Fac Traps Triggered 8 | . 1 . . . . . 2 . 2 . . 3 Indirectly . | . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 ---------- Run | Yrd Mat Min Exi Min Mat Fac Gar Fac Gar Fac DSF Fac Machines Disabled 19 | . . . . . . . 1 . 2 . . 16 Max in Single Turn 7 | . . . . . . . 1 . 1 . . 7 Garrison Relay 2 | . . . . . . . 1 . 1 . . . Machines Repaired . | . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 --------- Run | Yrd Mat Min Exi Min Mat Fac Gar Fac Gar Fac DSF Fac Machines Accessed 19 | . 2 . 1 . 2 4 3 2 1 1 . 3 Terminals 14 | . 2 . . . 2 2 3 . 1 1 . 3 Fabricators 2 | . . . . . . 1 . 1 . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access 2 | . . . . . . 1 . 1 . . . . Total Hacks 46 | . 8 . 1 . 3 12 5 3 1 1 . 12 Successful 25 | . 3 . 1 . 3 6 2 1 1 1 . 7 Failed 21 | . 5 . . . . 6 3 2 . . . 5 Catastrophic 1 | . . . . . . 1 . . . . . . Database Lockouts . | . . . . . . . . . . . . . Manual 1 | . . . 1 . . . . . . . . . Terminals 35 | . 8 . . . 3 5 5 . 1 1 . 12 Fabricators 7 | . . . . . . 5 . 2 . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access 3 | . . . . . . 2 . 1 . . . . Terminal Hacks 22 | . 3 . 1 . 3 4 2 . 1 1 . 7 Record 3 | . . . . . . . . . . . . 3 Part Schematic 1 | . . . . . . 1 . . . . . . Robot Analysis 2 | . 1 . . . 1 . . . . . . . Open Door 1 | . . . . . . . 1 . . . . . Open DSF 1 | . . . . . . . . . . 1 . . Emergency Access Points 2 | . . . . . . 1 1 . . . . . Alert Level 1 | . . . . . 1 . . . . . . . Locate Traps 1 | . . . . . . 1 . . . . . . Maintenance Status 1 | . . . . . 1 . . . . . . . Security Status 1 | . 1 . . . . . . . . . . . Patrol Status 1 | . . . . . . . . . . . . 1 Recall Investigation 1 | . . . . . . . . . . . . 1 Recall Reinforcements 1 | . . . . . . . . . . . . 1 Registered Components 2 | . 1 . . . . . . . . . . 1 Registered Prototypes 1 | . . . . . . 1 . . . . . . Patrol Navigation 1 | . . . . . . . . . 1 . . . Derelict Proto ID Bank 1 | . . . 1 . . . . . . . . . Fabricator Hacks 1 | . . . . . . 1 . . . . . . Load Schematic 1 | . . . . . . 1 . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . Garrison Access Hacks 2 | . . . . . . 1 . 1 . . . . Unlock Access 2 | . . . . . . 1 . 1 . . . . Unauthorized Hacks . | . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . Data Cores Recovered 2 | . . . . . 2 . . . . . . . Used . | . . . . . . . . . . . . . Hacking Detections 15 | . 2 . . . 1 4 2 2 1 . . 3 Full Trace Events 2 | . . . . . . 1 . . . . . 1 Feedback Events . | . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . Part Schematics Acquired 1 | . . . . . . 1 . . . . . . Parts Built . | . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 ------------ Run | Yrd Mat Min Exi Min Mat Fac Gar Fac Gar Fac DSF Fac Used RIF Installer 3 | . . . . . . . 1 . 2 . . . Command Fork 1 | . . . . . . . . . 1 . . . Robot Detection 1 | . . . . . . . . . 1 . . . Robots Hacked . | . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . Relay Couplers Released 9 | . . . . . . . 4 . 5 . . . Machine Destruction 9 | . . . . . . . 4 . 5 . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -------- Run | Yrd Mat Min Exi Min Mat Fac Gar Fac Gar Fac DSF Fac Total Allies 2 | . . . . . . . . . 2 . . . Largest Group 2 | . . . . . . . . . 2 2 2 . Highest-Rated Group 175 | . . . . . . . . . 175 175 175 . Highest-Rated Ally 95 | . . . . . . . . . 95 95 95 . Total Orders . | . . . . . . . . . . . . . Ally Attacks 29 | . . . . . . . . . . . 29 . Total Damage 1170 | . . . . . . . . . . . 1170 . Kills 5 | . . . . . . . . . . . 5 . Allies Corrupted . | . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 ------- Run | Yrd Mat Min Exi Min Mat Fac Gar Fac Gar Fac DSF Fac Robot Analysis Total 2 | . 1 . . . 1 . . . . . . . Derelict Logs Recovered . | . . . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 ------------- Run | Yrd Mat Min Exi Min Mat Fac Gar Fac Gar Fac DSF Fac Turns Passed 5060 | 62 66 11 112 48 310 600 784 524 1017 8 226 1292 Spaces Moved 3830 | 58 75 29 299 130 431 756 621 290 517 5 106 513 Core 223 | 5 . . . . . . 1 . 217 . . . Treads 564 | . . . . . . . . . . . 51 513 Legs 545 | . . . . . . . 45 290 150 5 55 . Wheels 82 | 53 29 . . . . . . . . . . . Hover 126 | . . . . . . . . . 126 . . . Flight 2290 | . 46 29 299 130 431 756 575 . 24 . . . Fastest Speed 35 | 50 37 37 37 37 37 50 50 120 35 190 160 160 Average Speed 87 | 87 57 37 37 37 48 50 55 120 149 190 175 161 Slowest Speed 250 | 100 100 37 37 37 50 50 250 120 200 190 190 245 Overloaded Moves . | . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . Robots Hopped 2 | . . . . . 1 1 . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . Exploration Rate (%) 34 | 3 17 9 75 45 30 13 66 8 46 . 88 14 Regions Visited 12 Branch Regions 3 Pre-discovered Areas . | . . . . . . . . . . . . . Known Exits Taken 3 | . . . . . . 1 . 1 . 1 . . Unknown Exits Taken 6 | 1 1 1 1 1 1 . . . . . . . Scrap Searched . | . . . . . . . . . . . . . Spaces Dug 12 | . . . . . 1 4 2 . 5 . . . Terrain Destroyed 151 | . . . . . 1 4 57 1 5 . . 83 Melee 12 | . . . . . 1 4 2 . 5 . . . Projectile 27 | . . . . . . . . 1 . . . 26 AOE 111 | . . . . . . . 54 . . . . 57 Terrain Rammed 1 | . . . . . . . 1 . . . . . Walls Destroyed 1 | . . . . . . . 1 . . . . . Machines Disabled . | . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 --------- Run | Yrd Mat Min Exi Min Mat Fac Gar Fac Gar Fac DSF Fac Total 5005 | 64 87 28 299 129 495 961 878 437 671 4 145 807 Wait 732 | . 1 . . . 31 180 124 127 68 . 10 191 Move 3815 | 57 74 28 298 129 428 753 620 290 516 4 105 513 Hop 2 | . . . . . 1 1 . . . . . . Pick Up 20 | . . . 1 . 2 7 . . . . 8 2 Fast Attach 57 | 6 3 . . . 6 . 10 4 7 . 10 11 Attach 14 | . . . . . 1 3 3 . 3 . 1 3 Detach 2 | . . . . . . . 1 . . . . 1 Swap 20 | . . . . . 3 4 4 . . . 2 7 Drop 32 | . 4 . . . 5 4 4 1 1 . 9 4 Fire 208 | 1 5 . . . 16 . 67 15 33 . . 71 Melee 68 | . . . . . 2 9 40 . 17 . . . Ram 1 | . . . . . . . 1 . . . . . Kick . | . . . . . . . . . . . . . Crush 4 | . . . . . . . . . . . . 4 Escape Stasis 30 | . . . . . . . 4 . 26 . . . Rewire . | . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -10/Exiles -9/Mines -8/Materials -7/Factory -7/Garrison (discovered 2 exits: *Fac x2) -7/Factory -7/Garrison (discovered 2 exits: *Fac x2) -6/Factory -6/DSF -5/Factory History --------- Turn | Location | Event 3 | -11/Scrapyard | Discovered new exit (range 16) 63 | -11/Scrapyard | Entered Materials 123 | -10/Materials | Discovered new exit (range 16) 129 | -10/Materials | Entered Mines 138 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 138 | -10/Mines | Discovered new exit (range 5) 140 | -10/Mines | Entered Exiles 149 | -10/Exiles | Met 8R-AWN 155 | -10/Exiles | Met EX-HEX 167 | -10/Exiles | Met EX-BIN 172 | -10/Exiles | Aligned with FarCom system 172 | -10/Exiles | Given EX-Vault access code 181 | -10/Exiles | Opened EX-Vault 183 | -10/Exiles | Found Flying Fortress v7 193 | -10/Exiles | Warned to stay clear of 0b10 Research branches 203 | -10/Exiles | Met EX-DEC 217 | -10/Exiles | Visited The Gauntlet 248 | -10/Exiles | Discovered new exit (range 10) 252 | -10/Exiles | Left Exiles lab with Flying Fortress v7 252 | -10/Exiles | Entered Mines 293 | -9/Mines | Met a Derelict bent on vengeance 297 | -9/Mines | Discovered new exit (range 9) 300 | -9/Mines | Entered Materials 300 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x1, Weapon x1 304 | -8/Materials | Build established: Mutant 439 | -8/Materials | Discovered new exit (range 15) 610 | -8/Materials | Entered Factory 610 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 661 | -7/Factory | Identified exit to Garrison 899 | -7/Factory | Build established: Hacker-Mutant 1210 | -7/Factory | Entered Garrison 1468 | -7/Garrison | Installed Relay Interface Framework 1492 | -7/Garrison | Garrison Relay disabled 1508 | -7/Garrison | Triggered checkpoint 1737 | -7/Garrison | Discovered new exit (range 14) 1770 | -7/Garrison | Triggered checkpoint 1846 | -7/Garrison | Triggered checkpoint 1846 | -7/Garrison | Triggered checkpoint 1864 | -7/Garrison | Build established: Mutant 1968 | -7/Garrison | Discovered new exit (range 5) 1994 | -7/Garrison | Entered Factory 2208 | -7/Factory | Build established: Scavenger-Mutant 2518 | -7/Factory | Identified exit to Garrison 2518 | -7/Factory | Entered Garrison 2661 | -7/Garrison | Triggered checkpoint 2710 | -7/Garrison | Core integrity fell below 50% 2715 | -7/Garrison | Discovered new exit (range 9) 2734 | -7/Garrison | Lost 11 parts (2p3n4u2w) 2868 | -7/Garrison | Expanded RIF knowledge: Command Fork 2944 | -7/Garrison | Triggered checkpoint 2990 | -7/Garrison | Garrison Relay disabled 3167 | -7/Garrison | Discovered new exit (range 12) 3242 | -7/Garrison | Triggered checkpoint 3278 | -7/Garrison | Triggered checkpoint 3351 | -7/Garrison | Expanded RIF knowledge: Robot Detection 3392 | -7/Garrison | Found embedded Infiltrators 3535 | -7/Garrison | Entered Factory 3535 | -6/Factory | Accompanied by 2 allies 3535 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 3543 | -6/Factory | Identified exit to DSF 3543 | -6/Factory | Entered DSF 3543 | -6/DSF | Accompanied by 2 allies 3583 | -6/DSF | Additional patrols routed to DSF 3743 | -6/DSF | Discovered new exit (range 15) 3769 | -6/DSF | Entered Factory 3769 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 3997 | -5/Factory | Build established: Scavenger-Skirmisher 4669 | -5/Factory | First assault squad dispatched 4689 | -5/Factory | Cargo convoy interrupted 4807 | -5/Factory | Lost 4 parts (1n2u1w) 4880 | -5/Factory | Build established: Skirmisher 5061 | -5/Factory | Self-destructed Last Messages --------------- Proton Cannon blown off. Arm. Medium Treads blown off. E-15 Imp destroyed. R-10 Processor collects Imp. Signal Interpreter. Acquired Rnf. Fission Core. Slug penetrates Wall. R-10 Processor collects Cesium-ion Thruster. Adv. Cooling System destroyed. Critical hit (Burn: +50). Power Amplifier destroyed. R-10 Processor collects Lgt. Ion Engine. LSCTU/YHI4HEFWG/ GEACA3HX60NSY>W7P R-10 Processor collects Segregator. G-67 Veteran knocked back. R-10 Processor collects Proton Cannon. G-67 Veteran suffers critical hit (Meltdown). R-10 Processor collects Sml. Matter Pod. K-01 Serf collects debris. Rnf. Fission Core destroyed. R-10 Processor collects Wheel. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????? ??????????????????????? | | ????????????????????? !!! !????????????????????? | | ????????????????????" !!! !!???????????????????? | | ????????????????????? !! !????????????????????? | | ????????????????????? ?????? ????????????? | | ????????????????????? ????? ????????????? | | ?????????????????????? ?????k ?????????????? | | ?????????????????????? ???? ??????????????? | | ?????????????????????? ??? ???????????????? | | ??????????????????????? k ??? ????????????????? | | ??#####???????????????? ??#;#?????????????????? | | ??? ! ???####+##???####;/###;#??????????????????? | | ?? ???# ?# R #??????????????????? | | """ ???# # s % #??????????????????? | | """ #????? /s Rss #??????????????????? | | """ #????????????# % @ % #??????????????????? | | #????????????# !l% #??????????????????? | | """ #????????????# = =g #??????????????????? | | """ #????????????# g% % #??????????????????? | | """ % #????????????# ! #??????????????????? | | ###################+####??????????????????? | | %+ % + ! #%#?????????????????????? | | # % # #%#???????????H?????????? | | #+ ## # # % # #?????????????????????? | | % # ! # #?###?????????????????? | | % # #!#########?????????????? | | % # #%# #?????????????? | | % #####/##%# * #?????????????? | | % % =%%%|+ ! #?????????????? | | ##/##/#########?????????????? | | # % % ????????????????????? | | % % % %!+ !! #??????????????????? | | % # !! #??????????????????? | | %%% % # !! #??????????????????? | | # #??????????????????? | | % # """ #??????????????????? | | ############ "##### # """ #??????????????????? | | ? ##"""## ?? # """ #??????????????????? | | ? ######?##? # ? #??????????????????? | | ?????????? ###???####??????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 104 Coolant Potential 65 Energy Generation 33 Energy Capacity 1150 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 ECM Strength 2 Power Amplification 20 Armor Coverage 150 Resistance: KI 20 Resistance: TH 30 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Evasion (%) 62 Target Analysis 5 Recoil Reduction 6 Offensive Hacking 20 Item Schematics ----------------- Powered Hammer | -7/Factory | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed LargeInsulatedRigger Manual? 0 Play Time 00:57:19 Cumulative 45.9 hours Start 2025.05.05 @ 14:09:35 End 2025.05.05 @ 15:43:25 Sessions 1 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 22 Rogue 0 Adventurer 22 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 18 Gallery% 42 Achievement% 38 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 2473a45a-5470-499b-a446-829626f0361c