Cogmind - Beta 17.1 @@@ ROGUE MODE // 2026.08.29 @ 19:47:18 Player: Kite Result: Escaped! Performance ------------- Evolutions (9) 4500 Regions Visited (23) 4600 Robots Destroyed (217) 1085 Value Destroyed (10108) 10108 Prototype IDs (226) 4520 Alien Tech Used (7) 1400 Bonus (21254) 21254 TOTAL SCORE: 47467 Bonus ------- High Alert Combat Kills 1047 Follower Combat Kills 4033 Awakened Behemoth Slayer 1000 Entered DSFs 500 Network Hubs Disabled 200 Met Data Miner 300 Used Data Conduit 3000 Met Imprinter 300 Was Imprinted 300 Built Enhanced Grunts 300 A7 Reached Mainframe 300 Met R17 at Cetus 500 Pursued by Intercept 1500 Met MAIN.C 5000 Met Architect 300 Win 3000 Friendly Fire -326 Cogmind --------- Core Integrity 326/1600 Matter 6/300 Energy 421/540 System Corruption 0% Temperature Cool (17) Movement Treading (161) Location To Epsilon Eridani Parts ------- > --- POWER (3) -------- Micro Antimatter Reactor Reinforced Quantum Reactor Zero-point Reactor > --- PROPULSION (6) --- Heavy Siege Treads Centrium Heavy Treads Biometal Heavy Treads > --- UTILITY (11) ----- Huge Storage Unit Spectral Analyzer Advanced Signal Interpreter Nanoactuators Improved Force Booster Advanced Transmission Jammer Graphene Brace Experimental Hardlight Generator Experimental System Purifier > --- WEAPON (5) ------- Omega Cannon Tiamat Missile Launcher > --- INVENTORY (25) --- Quantum Reactor Advanced Heavy Siege Treads Advanced Sensor Array Advanced Melee Analysis Suite Experimental Focal Shield CR-A16's Behemoth Slayer Peak State ------------ > --- POWER ------------ Reinforced Quantum Reactor Zero-point Reactor Zero-point Reactor > --- PROPULSION ------- High-density Centrium Wheel High-density Centrium Wheel High-density Centrium Wheel High-density Centrium Wheel High-density Centrium Wheel High-density Centrium Wheel > --- UTILITY ---------- Huge Storage Unit Spectral Analyzer Advanced Signal Interpreter Precision Matter Filter Nanoactuators Improved Force Booster Advanced Transmission Jammer Improved Utility Shielding Light Regenerative Plating Experimental Hardlight Generator Experimental System Purifier > --- WEAPON ----------- Enhanced Nova Cannon Core Cannon Heavy Hardcell Cannon > --- INVENTORY -------- Quantum Reactor Quantum Reactor Heavy Siege Treads Centrium Heavy Treads Centrium Heavy Treads Biometal Heavy Treads Advanced Heavy Siege Treads Advanced Sensor Array Advanced Sensor Array Advanced Melee Analysis Suite Graphene Brace Experimental Focal Shield Improved Shock Absorption System Advanced Force Field Improved Point Defense System Improved Point Defense System Drone Bay High-powered Transdimensional Reconstructor Supercharged TR CR-A16's Behemoth Slayer [Rating: 230] Favorites ----------- Power Reinforced Ion Engine Engine Reinforced Ion Engine Power Core Micro Fission Core Reactor Light Antimatter Reactor Propulsion Light Treads Treads Light Treads Leg Flexi-carbon Leg Wheel High-density Centrium Wheel Utility Huge Storage Unit Device Advanced Sensor Array Storage Huge Storage Unit Processor Advanced Signal Interpreter Hackware Advanced Hacking Suite Protection Light Regenerative Plating Artifact Phase Armor Weapon Spread Laser Energy Gun Spread Laser Energy Cannon Proton Cannon Ballistic Gun Advanced KE Penetrator Ballistic Cannon Heavy Hardcell Cannon Launcher Gamma Bomb Array Special Weapon Improved Remote Datajack Impact Weapon Shock Maul Slashing Weapon Katana Piercing Weapon Heavy Pick Build | -11 -10 -9 -9 -7 -6 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 -1 -1 ------- Run | Yrd Mat Mat Min Zio Pro Fac Low Low Dat Pro Fac DSF Fac Ext Cet Arc Hub Res Qua Res Acc Com Ac0 Slots Evolved 18 | . . 2 . . . 6 . . . . 2 . 2 . . . . 2 . 2 2 . . Power 2 | . . . . . . . . . . . 1 . . . . . . 1 . . . . . Propulsion 4 | . . 1 . . . 2 . . . . . . 1 . . . . . . . . . . Utility 9 | . . 1 . . . 2 . . . . 1 . . . . . . 1 . 2 2 . . Weapon 3 | . . . . . . 2 . . . . . . 1 . . . . . . . . . . Parts Attached 273 | 6 13 14 2 6 11 19 4 . 12 6 . 17 17 43 11 14 7 3 3 21 23 19 2 Power 38 | 1 1 3 . . 1 1 . . 1 . . 2 2 5 . 2 2 1 2 5 5 4 . Engine 12 | 1 1 3 . . 1 1 . . . . . 1 . . . 2 1 1 . . . . . Core 5 | . . . . . . . . . . . . 1 2 2 . . . . . . . . . Reactor 21 | . . . . . . . . . 1 . . . . 3 . . 1 . 2 5 5 4 . Propulsion 64 | 2 . 4 1 2 7 4 1 . 2 1 . 3 4 8 3 6 . . . 6 6 2 2 Treads 48 | 2 . 4 1 2 6 4 1 . 1 1 . 1 1 6 3 6 . . . 6 1 . 2 Leg 6 | . . . . . 1 . . . 1 . . 2 . 2 . . . . . . . . . Wheel 10 | . . . . . . . . . . . . . 3 . . . . . . . 5 2 . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . Utility 102 | 1 6 4 1 2 2 9 1 . 6 3 . 5 9 12 4 6 5 1 1 8 10 6 . Device 52 | . 4 . . 2 1 4 . . 3 1 . 4 2 10 . 6 4 . . 4 3 4 . Storage 6 | 1 1 1 . . 1 . . . 1 . . . 1 . . . . . . . . . . Processor 12 | . 1 . . . . 3 . . . . . . . . 1 . 1 . . 1 3 2 . Hackware 9 | . . . . . . 1 . . . . . . 4 1 . . . . . . 3 . . Protection 22 | . . 3 1 . . 1 1 . 2 2 . 1 2 1 3 . . 1 . 3 1 . . Artifact 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . Weapon 69 | 2 6 3 . 2 1 5 2 . 3 2 . 7 2 18 4 . . 1 . 2 2 7 . Energy Gun 19 | . 4 3 . 1 . . . . 1 . . 1 . 8 1 . . . . . . . . Energy Cannon 6 | . 1 . . . . . 1 . . 1 . . . 1 . . . . . 1 1 . . Ballistic Gun 7 | 2 . . . . . . . . . . . 2 . 3 . . . . . . . . . Ballistic Cannon 5 | . . . . . . . . . . . . . . 2 . . . . . . . 3 . Launcher 5 | . . . . . . . . . . . . . 1 . . . . . . . . 4 . Special Weapon 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . Impact Weapon 9 | . . . . 1 . 3 . . 1 1 . . . . . . . 1 . 1 1 . . Slashing Weapon 14 | . 1 . . . . 1 1 . . . . 4 1 3 3 . . . . . . . . Piercing Weapon 3 | . . . . . 1 1 . . 1 . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 16 | . . 1 . 1 . . . . 3 . . . 1 . . . . . 4 2 . 4 . Corrupted Parts 15 | . . . . . . . . . . 2 . 3 . 1 4 4 1 . . . . . . System Corruption 93 | . . . . . . . . . . 8 . 3 . 3 42 31 6 . . . . . . Parts Lost 68 | . 1 1 1 . 5 . . . 5 6 . 6 2 9 1 . 1 . . 3 8 11 8 Power 8 | . . . . . . . . . . . . . . 2 . . 1 . . 1 1 2 1 Propulsion 15 | . . . . . 2 . . . 2 4 . 3 2 1 . . . . . . 1 . . Utility 19 | . 1 . 1 . 1 . . . 1 1 . 1 . 2 . . . . . 1 4 4 2 Weapon 26 | . . 1 . . 2 . . . 2 1 . 2 . 4 1 . . . . 1 2 5 5 Highest Loss Streak 8 | . 1 1 1 . 2 . . . 3 4 . 4 1 4 1 . 1 . . 1 3 3 8 To Critical Strikes . | . . . . . . . . . . . . . . . . . . . . . . . . Average Backups 21 | 2 18 24 24 24 23 22 23 23 21 20 21 21 22 23 22 20 20 20 20 20 18 19 10 Power 1 | . 2 2 3 3 2 2 1 1 1 1 1 . . 1 . . . . . . 2 1 1 Propulsion 5 | 1 5 9 9 8 7 6 6 6 4 1 1 . . 3 3 4 4 4 4 3 3 4 2 Utility 9 | . 4 6 6 5 7 11 11 11 11 13 12 14 16 10 12 11 11 11 11 10 8 7 3 Weapon 4 | . 5 6 5 5 5 2 4 5 3 4 6 5 4 6 6 4 4 4 3 2 2 2 1 Tool/Special . | . . . . . . . . . . . . . . . . . . . . . . . . Unused Backups 73 | . 1 7 . 2 4 11 2 . 2 1 . 6 3 7 4 . 1 . 3 11 2 3 3 Power 8 | . . 3 . . . . 1 . . 1 . . . 1 . . 1 . . 1 . . . Propulsion 21 | . . 1 . 1 2 6 . . 1 . . . . 3 3 . . . 1 2 . . 1 Utility 32 | . . 1 . 1 1 5 1 . 1 . . 4 3 1 1 . . . 1 6 1 3 2 Weapon 7 | . 1 2 . . . . . . . . . 2 . 1 . . . . 1 . . . . Tool/Special 5 | . . . . . 1 . . . . . . . . 1 . . . . . 2 1 . . Average Slot Usage (%) 92 | . 99 99 100 99 93 98 92 93 95 99 88 91 75 96 87 82 85 84 83 81 91 91 76 Engine 5 | . 14 10 11 11 11 6 6 6 3 . . 3 2 . . . 3 9 4 . . . . Reactor 3 | . . . . . . . . . 2 6 5 3 . 4 5 5 5 4 8 12 12 11 10 Treads 24 | . 28 32 33 33 32 32 33 33 32 32 29 21 8 28 20 16 18 14 14 13 12 2 6 Wheel 1 | . . . . . . . . . . . . . 8 . . . . . . . 4 19 10 Device 10 | . 12 11 11 11 10 11 4 6 4 6 5 9 7 14 9 9 14 9 5 11 15 15 25 Storage 7 | . 15 11 11 11 16 6 6 6 6 6 5 5 5 5 5 5 5 4 4 4 4 4 4 Processor 4 | . . . . . . 8 13 13 13 13 11 11 1 . . 5 2 4 4 4 12 10 8 Hackware 2 | . . . . . . 2 . . . . . . . 4 5 5 5 4 4 4 6 7 . Protection 5 | . . 11 11 10 5 1 6 6 5 5 5 2 2 5 9 2 3 8 9 6 4 3 1 Energy Gun 7 | . 21 21 22 21 14 . . . . . . . . 7 . . . . . . . . . Impact Weapon 3 | . . . . . . 19 3 . 8 15 17 5 . . . . . 3 4 5 8 5 . Slashing Weapon 7 | . . . . . . 5 11 13 8 3 . 3 25 10 18 26 22 14 14 9 5 1 . Piercing Weapon 1 | . . . . . 1 . . . 4 4 5 . . . . . 3 4 4 3 4 3 . Peak Build Rating 230 | 6 13 17 17 26 32 61 66 64 67 67 64 78 108 113 140 135 136 145 184 197 200 230 221 Average Rating 83 | 5 11 15 16 17 22 56 63 64 61 64 64 69 87 105 123 126 128 144 163 179 183 197 190 On Entrance 84 | . 6 12 16 17 17 32 59 64 64 67 64 64 67 100 113 131 122 133 145 184 162 181 215 Avg Prop Armor Cover (%) 8 | . . . . . . . . . . . . 7 7 10 . . . . . 7 8 9 12 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 229 | 11 93 101 101 126 101 135 121 115 116 116 110 145 129 141 133 122 126 126 181 209 200 229 224 Greatest Support 240 | 40 40 60 63 63 68 126 126 126 126 116 113 113 72 154 240 240 240 240 240 240 209 120 225 Greatest Overweight (x) 9 | . 2 1 1 1 1 1 . . 1 1 . 3 3 4 1 . . . . 1 9 2 3 Average Overweight (x) . | . 1 1 1 1 1 . . . . . . . 1 . . . . . . . . 1 1 Largest Inventory Capacity 25 | 8 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 Average Capacity 24 | 7 24 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 Most Carried 25 | 5 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 20 Average Carried 23 | 2 18 24 24 24 24 24 24 24 23 23 25 24 24 23 24 24 24 24 24 24 23 24 12 Final Capacity 25 | 8 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 Final Carried 25 | 5 24 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 20 7 Class Distribution -------------------- 34% | Mutant 13% | Scavenger-Gladiator 8% | Gladiator 8% | Commander-Mutant 7% | Scavenger-Mutant 6% | Hacker-Gladiator 5% | Derelict-Gladiator 4% | Scientist-Gladiator 3% | Scavenger-Assassin Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Mutant | -7/Zion Mutant | -6/Proximity Caves Scavenger-Gladiator | -6/Factory Derelict-Gladiator | -6/Lower Caves Derelict-Gladiator | -6/Lower Caves Scavenger-Gladiator | -6/Data Miner Scavenger-Gladiator | -5/Proximity Caves Scavenger-Gladiator | -5/Factory Scavenger-Gladiator | -5/DSF Scavenger-Assassin | -4/Factory Commander-Gunner | -4/Extension Commander-Mutant | -4/Cetus Commander-Mutant | -4/Archives Commander-Mutant | -4/Hub_04(d) Scavenger-Mutant | -3/Research Scavenger-Mutant | -3/Quarantine Scientist-Gladiator | -2/Research Hacker-Gladiator | -1/Access Hacker-Gladiator | -1/Command Tank | -1/Access_0 Resources | -11 -10 -9 -9 -7 -6 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 -1 -1 ----------- Run | Yrd Mat Mat Min Zio Pro Fac Low Low Dat Pro Fac DSF Fac Ext Cet Arc Hub Res Qua Res Acc Com Ac0 Matter Collected 6195 | 16 637 150 35 90 205 390 252 . 180 137 . 316 187 1115 310 377 274 . 143 497 344 432 108 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 11112 | 29 741 778 55 . 241 548 . . 342 440 . 581 437 899 599 314 679 . 376 1493 1516 824 220 Parts 468 | 5 52 51 11 . 9 13 . . 6 17 . 31 22 32 26 29 47 . 4 47 43 11 12 Haulers Intercepted 13 | . 2 2 . . . 2 . . . . . . . . . . 1 . 1 . 5 . . Recyclers Shooed 8 | . 1 2 1 . . 1 . . . . . . . . . . . . . 2 1 . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 19 | . . . . . 8 . . . . 11 . . . . . . . . . . . . . Prevented 8 | . . . . . 3 . . . . 5 . . . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -9 -9 -7 -6 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 -1 -1 ------- Run | Yrd Mat Mat Min Zio Pro Fac Low Low Dat Pro Fac DSF Fac Ext Cet Arc Hub Res Qua Res Acc Com Ac0 Combat Hostiles Destroyed 141 | . 14 18 4 . 5 2 . . 4 9 . 12 4 9 7 . 5 . 3 21 14 8 2 Melee 57 | . 1 . . . . . . . 2 6 . . 3 6 . . 2 . 1 19 12 5 . Guns 46 | . 10 18 4 . 4 . . . . . . 7 . 3 . . . . . . . . . Cannons 9 | . 3 . . . . . . . . . . 4 . . 1 . . . . . . 1 . AOE 6 | . . . . . . . . . . . . 1 1 . 1 . 3 . . . . . . Classes Destroyed 19 | 1 8 1 . . 1 . . . . 2 . 2 2 1 . . 1 . . . . . . Worker 11 | . 1 1 . . . . . . . . . . . . . . 5 . . 2 2 . . Builder 13 | . 2 . . . . 2 . . . . . . . 1 . . 4 . . . 4 . . Tunneler 6 | 2 1 . 1 . . . . . . . . . 1 . . . 1 . . . . . . Hauler 13 | . 2 2 . . . 2 . . . . . . . . . . 1 . 1 . 5 . . Recycler 13 | . 1 3 . . . 2 . . . . . . 1 2 . . . . 1 . 1 2 . Mechanic 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . Operator 10 | . 1 . . . . . . . . . . . . . . 9 . . . . . . . Watcher 6 | . 2 . . . . . . . . . . . . . 2 . . . . 1 . 1 . Swarmer 28 | . 3 5 4 . 2 1 . . . 4 . 4 . . . . . . . 1 4 . . Grunt 41 | . 11 7 . . 2 . . . . 2 . 3 . 5 . . 3 . 3 3 2 . . Brawler 2 | . . . . . . . . . . 1 . 1 . . . . . . . . . . . Sentry 15 | . . 6 . . . . . . . 1 . . 1 1 . . . . . 3 . 3 . Specialist 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . Hunter 7 | . . . . . . . . . . 1 . 2 . 2 . . 1 . . . 1 . . Programmer 21 | . . . . . . . . . . . . . 2 . . . 1 . . 10 4 4 . Heavy 2 | . . . . . . . . . . . . 1 1 . . . . . . . . . . Behemoth 3 | . . . . . 1 1 . . . . . . . . . . . . . . . 1 . Cetus Guard 7 | . . . . . . . . . . . . . . . 7 . . . . . . . . Enhanced Grunt 6 | . . . . . . . . . 4 . . . . . . . . . . . . . 2 Tracker 4 | . . . . . . . . . . . . . . . . . . . . 2 2 . . Combat Programmer 3 | . . . . . . . . . . . . . . . . . . . . 2 1 . . Butcher 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . Wizard 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . Fireman 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . Best Kill Streak 10 | 2 4 4 4 . 2 2 . . 2 4 . 10 2 2 5 2 7 . 3 3 6 2 2 Combat Bots Only 10 | . 3 3 4 . 2 1 . . 2 4 . 10 2 2 4 . 3 . 3 3 3 2 2 Max Kills in Single Turn 5 | 1 2 2 1 . 1 1 . . 1 1 . 2 1 1 2 1 5 . 1 1 1 1 1 Gunslinging 1 | . 1 1 . . . . . . . . . . . . . . . . . . . . . Exploded 2 | . . . . . . . . . . . . 1 1 . 1 . 2 . . . . . . Melee 1 | . 1 . . . . . . . 1 1 . . 1 1 . . 1 . 1 1 1 1 . Uniques/NPCs Destroyed 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . Data Miner (-6/Data Miner) Combat | -11 -10 -9 -9 -7 -6 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 -1 -1 -------- Run | Yrd Mat Mat Min Zio Pro Fac Low Low Dat Pro Fac DSF Fac Ext Cet Arc Hub Res Qua Res Acc Com Ac0 Hostile Shots Fired 1783 | . 77 75 25 . 75 44 . . 52 86 . 125 113 156 34 . 26 . 46 323 237 81 208 Missed 479 | . 19 24 10 . 22 16 . . 17 27 . 36 45 46 12 . 2 . 15 57 51 23 57 Hits 1304 | . 58 51 15 . 53 28 . . 35 59 . 89 68 110 22 . 24 . 31 266 186 58 151 Melee 3 | . . . . . 1 . . . . 2 . . . . . . . . . . . . . Projectile 1301 | . 58 51 15 . 52 28 . . 35 57 . 89 68 110 22 . 24 . 31 266 186 58 151 AOE 3 | . . . . . . . . . . . . . . . . . 2 . . . 1 . . Critical Strikes 82 | . 1 . . . 3 1 . . . 3 . 1 4 8 7 . 3 . 1 14 18 . 18 Actively Blocked 50 | . . . . . . . . . . . . . . 5 7 . . . . 2 18 . 18 Part Disruptions 13 | . . . . . . . . . . . . . . . . . . . . 6 2 2 3 Actively Blocked 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 Damage Taken 27455 | . 850 600 117 . 1122 364 . . 1392 1111 . 1707 1477 1862 423 . 814 189 589 4699 3493 2949 3697 Core 3514 | . 233 46 15 . 128 44 . . 126 198 . 228 200 160 65 . 66 69 63 802 148 452 471 Absorbed by Shields 2712 | . . . . . . . . . 83 . . . . 277 173 . . . . 544 1225 120 290 Reduced by Siege Mode 16 | . . . . . . . . . . . . . . . . . . . . . . . 16 Redirected to Core 559 | . . . . . . . . . . . . . . . . . . . . 559 . . . Redirected to Shielding 103 | . . . . . . . . . . . . . . . . . . . . . . 5 98 Ignored by Resistances 1049 | . . . . . . . . . 37 . . . . . . . . . 90 853 69 . . Regen/Repaired (Parts) 1650 | . . . . . . 180 . . . . . . 8 363 109 . 51 22 31 285 350 251 . Core Remaining (%) 55 | 100 6 . . . 52 . . . . 56 . 77 . . . . 57 . 89 44 . . 20 Volleys Fired 314 | 8 43 48 8 . 23 . . . 2 21 . 25 8 59 13 . 2 . . . 5 27 22 Largest 4 | 2 2 2 2 . 2 . . . 1 1 . 4 1 4 1 . 1 . . . 1 2 3 Hottest 324 | 40 130 130 130 . 130 . . . 75 90 . 196 40 324 240 . 40 . . . 120 300 240 Shots Fired 513 | 16 86 95 16 . 29 . . . 2 21 . 61 8 106 13 . 2 . . . 5 26 27 Gun 329 | 16 76 95 16 . 29 . . . . . . 28 . 67 2 . . . . . . . . Cannon 119 | . 10 . . . . . . . 2 21 . 33 . . 4 . . . . . 5 26 18 Launcher 26 | . . . . . . . . . . . . . 8 . 7 . 2 . . . . . 9 Special 39 | . . . . . . . . . . . . . . 39 . . . . . . . . . Kinetic 120 | 16 16 . . . . . . . . . . 20 . 45 1 . . . . . . 4 18 Thermal 292 | . 70 95 16 . 29 . . . . 3 . 25 . 22 5 . . . . . 5 22 . Explosive 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 Electromagnetic 61 | . . . . . . . . . 2 18 . 16 8 . 7 . 2 . . . . . 8 Robot Hit Streak 22 | 12 10 12 9 . 9 . . . . 5 . 7 5 22 14 . 2 . . . . 3 6 Robot Miss Streak 10 | 2 5 7 10 . 5 . . . 4 6 . 5 2 2 1 . . . . . . 1 7 Penetration Max 1 | . . . . . . . . . . . . 1 . 1 . . . . . . . . . Secondary Targets 7 | . 2 3 1 . 1 . . . . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 1 1 . 1 . . . . . . . . . . . . . . . . . . Shots Hit Robots 841 | 14 62 80 14 . 33 16 . . 36 23 . 40 25 119 6 15 16 . 28 147 101 48 18 Core Hits 462 | 4 64 103 18 . 41 3 . . 9 11 . 22 8 31 15 5 21 . 6 39 25 11 26 Critical Kills 3 | . . . . . . . . . . . . . . 1 . . . . 1 . 1 . . Critical Parts Destroyed 45 | . . . . . . . . . 4 2 . . . 4 . . . . 1 14 12 8 . Critical Strikes 90 | . . . . . . . . . 9 4 . . . 8 . . 2 . 4 32 18 12 1 Destroy 5 | . . . . . . . . . . . . . . 5 . . . . . . . . . Blast 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 Smash 49 | . . . . . . . . . 5 3 . . . . . . . . 2 15 13 11 . Sever 22 | . . . . . . . . . 4 . . . . 3 . . 1 . 2 10 2 . . Impale 13 | . . . . . . . . . . 1 . . . . . . 1 . . 7 3 1 . Melee Attacks 718 | . 2 . . 1 6 36 . . 45 18 . . 39 35 3 18 26 17 46 222 146 58 . Impact 264 | . . . . 1 . 19 . . 27 8 . . . . . . . 17 33 49 74 36 . Slashing 280 | . 2 . . . . 16 . . 16 . . . 39 35 3 18 8 . 13 99 22 9 . Piercing 174 | . . . . . 6 1 . . 2 10 . . . . . . 18 . . 74 50 13 . Sneak Attacks 62 | . . . . . . 9 . . 1 . . . 4 5 . 11 7 . 4 5 14 2 . Combat Hostiles 2 | . . . . . . . . . . . . . . 1 . . . . 1 . . . . Follow-up Attacks 182 | . . . . . . 6 . . 13 3 . . 7 11 . 2 2 . 10 72 42 14 . Damage Inflicted 34661 | 141 876 1049 151 . 552 913 . . 1452 913 . 1425 964 2981 1377 1457 2044 . 1627 6584 5896 2806 1453 Guns 4655 | 141 690 1049 151 . 451 . . . . . . 369 . 1766 38 . . . . . . . . Cannons 2501 | . 173 . . . . . . . . 305 . 898 . . 156 . . . . . . 174 795 Explosions 3491 | . . . . . . . . . . 82 . 158 134 . 1183 . 1276 . . . . . 658 Melee 23963 | . . . . . 101 913 . . 1452 526 . . 830 1215 . 1457 768 . 1627 6556 5886 2632 . Ramming 51 | . 13 . . . . . . . . . . . . . . . . . . 28 10 . . Kinetic 2718 | 141 103 . . . . . . . . . . 253 . 1260 38 . . . . . . 128 795 Thermal 5300 | . 760 1049 151 . 451 . . . . 82 . 947 . 506 424 . 842 . . . . 46 42 Explosive 215 | . . . . . . . . . . . . . . . . . . . . . . . 215 Electromagnetic 2414 | . . . . . . . . . . 305 . 225 134 . 915 . 434 . . . . . 401 Impact 10210 | . . . . . . 504 . . 936 309 . . . . . . . . 1164 1838 3651 1808 . Slashing 8792 | . . . . . . 409 . . 404 . . . 830 1215 . 1457 88 . 463 2828 760 338 . Piercing 4961 | . . . . . 101 . . . 112 217 . . . . . . 680 . . 1890 1475 486 . Highest Corruption 43 | . . . . . . . . . . 8 . 3 4 4 43 43 42 . 1 23 18 41 5 Average Corruption 14 | . . . . . . . . . . 6 . 2 1 3 28 24 35 . 1 11 12 24 2 Corruption Purged 95 | . . . . . . . . . . . . . . 6 . 41 . . . . . 41 7 Corruption Blocked 7 | . . . . . . . . . . . . . . . . . . . . . 7 . . Effects 280 | . . . . . . . . . . 14 . 1 3 28 27 32 29 . . 61 24 57 4 Message Errors 69 | . . . . . . . . . . 3 . . . 10 4 7 6 . . 17 6 14 2 Matter Fused 66 | . . . . . . . . . . 5 . . 1 6 12 8 6 . . 11 4 12 1 Heat Flow Errors 39 | . . . . . . . . . . 2 . . 1 1 2 4 6 . . 10 3 10 . Energy Discharges 36 | . . . . . . . . . . 2 . . . 4 4 5 3 . . 7 4 7 . Parts Rejected 5 | . . . . . . . . . . . . . . . . . 1 . . 2 . 1 1 Parts Fused 2 | . . . . . . . . . . . . . . 1 . 1 . . . . . . . Data Loss (minor) 27 | . . . . . . . . . . 2 . 1 1 3 2 5 2 . . 7 4 . . Data Loss (major) 11 | . . . . . . . . . . . . . . 1 . . . . . 3 1 6 . Misfires 2 | . . . . . . . . . . . . . . . 1 . . . . . 1 . . Alerts 9 | . . . . . . . . . . . . . . 2 1 1 1 . . 1 . 3 . Misdirections 10 | . . . . . . . . . . . . . . . . 1 4 . . 3 . 2 . Weapon Failures 4 | . . . . . . . . . . . . . . . 1 . . . . . 1 2 . Overload Shots 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . Effects 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . Energy Bleed 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . Overflow Damage 6241 | . 35 . . . . 262 . . 250 129 . 23 95 74 3 594 199 . 231 1508 2015 783 40 Projectiles 63 | . . . . . . . . . . . . 23 . . . . . . . . . . 40 Explosions 156 | . 35 . . . . . . . . 41 . . . . 3 . 77 . . . . . . Melee 6022 | . . . . . . 262 . . 250 88 . . 95 74 . 594 122 . 231 1508 2015 783 . Knockbacks 48 | . . . . . . . . . 2 2 . . . . . . . . 4 9 18 4 9 Impact 36 | . . . . . . . . . 2 2 . . . . . . . . 4 8 16 4 . Kinetic 9 | . . . . . . . . . . . . . . . . . . . . . . . 9 Secondary 3 | . . . . . . . . . . . . . . . . . . . . 1 2 . . Self-Inflicted Damage 407 | . 196 . . . . . . . . 79 . 21 . . . . . . . . . . 111 Shots 12 | . 2 . . . . . . . . 1 . 1 . . . . . . . . . . 8 Rammed 6 | . 3 . . . . . . . . . . . . . . . . . . 2 1 . . Targets Rammed 7 | . 4 . . . . . . . . . . . . . . . . . . 2 1 . . Kicked . | . . . . . . . . . . . . . . . . . . . . . . . . Crushed 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 470 | . 141 54 45 . 52 314 . . 28 285 . 267 233 309 191 273 251 . 92 396 384 470 60 Average Temperature 94 | . 20 11 20 . 20 169 . . 16 111 . 70 104 101 88 112 114 . 32 129 98 138 40 Received Heat Transfer 2572 | . 339 159 . . 270 408 . . . 198 . 111 66 368 9 . 145 . 133 141 107 118 . Effects 17 | . . . . . . . . . . . . 3 . 1 . . . . . 5 1 7 . Shutdowns 5 | . . . . . . . . . . . . . . . . . . . . 2 1 2 . Energy Bleed 4 | . . . . . . . . . . . . . . . . . . . . 2 . 2 . Interference 7 | . . . . . . . . . . . . 3 . . . . . . . 1 . 3 . Short Circuit 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . Siege Activations 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 Total Turns 16 | . . . . . . . . . . . . . . . . . . . . . . . 16 Longest Duration 16 | . . . . . . . . . . . . . . . . . . . . . . . 16 Martial Activations . | . . . . . . . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . . . . . . . Robots Disrupted 2 | . . . . . . . . . . . . . . . . . . . . 1 . . 1 Combat Hostiles 2 | . . . . . . . . . . . . . . . . . . . . 1 . . 1 Robots Corrupted 33 | . . . . . . 2 . . 2 3 . . . . 6 . . . 3 3 8 4 2 Combat Hostiles 20 | . . . . . . 1 . . 2 3 . . . . 5 . . . 2 2 2 1 2 Parts Fried 62 | . . . . . . 7 . . . 2 . . 5 . 5 . . . 7 8 12 9 7 Impact Corruptions 121 | . . . . . . 5 . . 6 2 . . . . . . . . 8 32 45 23 . Robots Melted . | . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . Parts Melted 3 | . . . . . . . . . . . . . . 1 . . 2 . . . . . . Heat Transferred 5445 | . 1264 1280 205 . 565 . . . . 100 . 150 . 740 348 . 750 . . . . 37 6 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 8 | . . . . . . . . . . 1 . 1 . . 1 . 4 . . . . . 1 Alert | -11 -10 -9 -9 -7 -6 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 -1 -1 ------- Run | Yrd Mat Mat Min Zio Pro Fac Low Low Dat Pro Fac DSF Fac Ext Cet Arc Hub Res Qua Res Acc Com Ac0 Maximum Alert Level 5 | . 1 1 . . . . . . . . . 1 1 2 2 1 4 2 1 2 2 5 . Low Security (%) 44 | 100 93 58 100 . . 100 . . . . 100 47 92 16 . 60 16 . 19 12 11 . . Level 1 26 | . 6 41 . . . . . . . . . 52 7 38 21 39 15 18 80 40 23 25 . Level 2 22 | . . . . . . . . . . . . . . 45 78 . 1 81 . 47 64 8 . Level 3 3 | . . . . . . . . . . . . . . . . . 63 . . . . 21 . Level 4 2 | . . . . . . . . . . . . . . . . . 3 . . . . 28 . Level 5 1 | . . . . . . . . . . . . . . . . . . . . . . 16 . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . Sterilizations 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . Peak Influence 1290 | 5 206 268 176 . . 181 . . . . . 261 274 597 568 290 1159 503 370 461 583 1290 . Initial 503 | . . 80 96 . . . . . . . . . 136 116 306 150 5 503 204 207 276 314 . Average 263 | . 45 126 120 . . 92 . . . . . 178 65 371 445 167 713 440 262 354 419 664 . Influence Increases 11556 | 10 572 580 95 . 412 542 . 29 29 240 . 381 543 1261 383 280 1557 20 412 930 886 2333 61 Destroy 0b10 Robot/C 5480 | . 280 360 80 . 240 260 . 20 20 180 . 300 140 600 160 80 460 . 160 500 400 1240 . Destroy 0b10 Robot/NC 485 | 10 50 30 5 . . 30 . . . . . . 15 35 10 45 90 . 10 25 75 55 . Destroy Leader 1078 | . 78 114 10 . 40 74 . . . 30 . 30 40 62 . . 108 . 32 134 98 228 . Allied During Kill 1951 | . . . . . 117 117 . 9 9 . . 15 26 514 170 125 540 . 43 31 146 89 . Successful Hack 44 | . . 16 . . . . . . . . . . 7 10 . . . . . 3 8 . . Select Force Hacks 60 | . 60 . . . . . . . . . . . . . . . . . . . . . . Disable Machine 435 | . 45 . . . . 15 . . . . . . 15 . 15 30 75 . 120 45 15 60 . Anti-Garrison Action 200 | . . . . . . . . . . . . . . . . . 200 . . . . . . Destroy Structure 1248 | . 29 . . . . 16 . . . . . 36 70 40 28 . 84 20 32 117 84 631 61 Partial Spotted 15 | . . . . . . . . . . . . . . . . . . . 15 . . . . Lose Combat Pursuer 360 | . 30 60 . . 15 30 . . . 30 . . 30 . . . . . . 75 60 30 . Active Sensor Use 200 | . . . . . . . . . . . . . 200 . . . . . . . . . . Influence Decreases 11533 | 10 380 523 283 61 412 386 156 29 29 240 . 120 566 951 554 641 614 616 405 839 855 1006 1857 Entered New Map 4071 | . . 112 153 61 . . 58 . . . . . 125 122 242 227 11 456 159 163 185 178 1819 Time Decay 5510 | 10 370 401 120 . 357 356 98 29 . 180 . . 291 559 302 374 233 160 246 616 490 318 . Lost Part 559 | . 10 10 10 . 21 . . . . 60 . 60 20 90 10 . 10 . . 30 80 110 38 Lost Ally 1393 | . . . . . 34 30 . . 29 . . 60 130 180 . 40 360 . . 30 100 400 . Squads Dispatched 60 | . 5 2 . . 1 3 . . . . . 2 9 2 . . 6 1 3 8 9 9 . Investigation 13 | . 2 1 . . . 1 . . . . . . 3 . . . 2 . . . 1 3 . Extermination 18 | . . . . . . 2 . . . . . . 2 . . . 1 1 1 4 4 3 . Reinforcement 19 | . 3 1 . . . . . . . . . 2 3 1 . . 3 . 2 1 1 2 . Assault 6 | . . . . . 1 . . . . . . . . 1 . . . . . 1 2 1 . Garrison . | . . . . . . . . . . . . . . . . . . . . . . . . Intercept 4 | . . . . . . . . . . . . . 1 . . . . . . 2 1 . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded 3 | . . . . . . . . . . . . . 2 1 . . . . . . . . . Haulers Reinforced 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . Active Scanning Responses 2 | . . . . . . . . . . . . . 2 . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -9 -9 -7 -6 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 -1 -1 --------- Run | Yrd Mat Mat Min Zio Pro Fac Low Low Dat Pro Fac DSF Fac Ext Cet Arc Hub Res Qua Res Acc Com Ac0 Distress Signals 23 | . 1 2 . . . . . . . . . 1 . 5 2 . 4 . . 1 1 6 . Communications Jammed 200 | . . . . . . . . . . . . . 2 . . . 120 . 1 22 53 2 . Distress Signals 188 | . . . . . . . . . . . . . . . . . 115 . . 22 49 2 . Times Spotted 315 | . 22 29 4 . 23 17 . . 4 12 . 15 23 28 8 5 17 . 8 48 28 18 6 Peak Tracking Total 14 | . 3 5 4 . 12 5 . . 4 4 . 6 14 7 5 1 6 . 3 7 6 7 4 Tactical Retreats 19 | . 1 4 . . 1 1 . . . 2 . . 1 . . . . . . 3 4 2 . Traps | -11 -10 -9 -9 -7 -6 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 -1 -1 ------- Run | Yrd Mat Mat Min Zio Pro Fac Low Low Dat Pro Fac DSF Fac Ext Cet Arc Hub Res Qua Res Acc Com Ac0 Traps Triggered 13 | . 1 . . . . . . . . . . 2 . 4 . . 3 . 1 . . 2 . Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . Installed 2 | . . . . . . . . . . . . . . . . . . . . 2 . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . Fabricated Traps 2 | . . . . 1 . 1 . . . . . . . . . . . . . . . . . Most Traps Carried 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . Machines | -11 -10 -9 -9 -7 -6 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 -1 -1 ---------- Run | Yrd Mat Mat Min Zio Pro Fac Low Low Dat Pro Fac DSF Fac Ext Cet Arc Hub Res Qua Res Acc Com Ac0 Machines Disabled 33 | . 3 . . . . 1 . . . 1 . . 1 2 1 2 5 . 8 3 1 5 . Max in Single Turn 3 | . 3 . . . . 1 . . . 1 . . . . 1 . 1 . 1 1 1 1 . Garrison Access 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . Network Hub 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -9 -7 -6 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 -1 -1 --------- Run | Yrd Mat Mat Min Zio Pro Fac Low Low Dat Pro Fac DSF Fac Ext Cet Arc Hub Res Qua Res Acc Com Ac0 Machines Accessed 37 | . 4 6 . . . 2 . . 4 1 1 . 3 5 1 . 1 . . 3 4 2 . Terminals 20 | . 2 4 . . . . . . . . 1 . 1 5 1 . . . . 1 3 2 . Fabricators 3 | . . . . . . . . . . . . . 2 . . . . . . . 1 . . Repair Stations 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . Recycling Units 3 | . 2 . . . . 1 . . . . . . . . . . . . . . . . . Scanalyzers 4 | . . 2 . . . . . . . . . . . . . . . . . 2 . . . Garrison Access 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . Total Hacks 116 | . 7 19 . . . 4 . . 30 1 1 . 13 8 3 . 2 . . 15 8 5 . Successful 79 | . 2 12 . . . 2 . . 30 1 1 . 11 5 . . 1 . . 10 3 1 . Failed 35 | . 5 6 . . . 2 . . . . . . 2 3 3 . 1 . . 4 5 4 . Catastrophic 6 | . 1 1 . . . . . . . . . . . . 3 . . . . . . 1 . Database Lockouts 2 | . . 1 . . . . . . . . . . . . . . . . . 1 . . . Manual 135 | . 8 12 . . . 25 . . . . 3 . 12 22 1 . 13 3 4 10 12 10 . Terminals 41 | . 5 11 . . . . . . . . 1 . 1 8 3 . . . . 1 6 5 . Fabricators 14 | . . . . . . . . . . . . . 12 . . . . . . . 2 . . Repair Stations 2 | . . . . . . 2 . . . . . . . . . . . . . . . . . Recycling Units 4 | . 2 . . . . 2 . . . . . . . . . . . . . . . . . Scanalyzers 22 | . . 8 . . . . . . . . . . . . . . . . . 14 . . . Garrison Access 2 | . . . . . . . . . . . . . . . . . 2 . . . . . . Terminal Hacks 46 | . . 3 . . . . . . 30 1 1 . 1 5 . . . . . 1 3 1 . Record 12 | . . . . . . . . . 11 1 . . . . . . . . . . . . . Part Schematic 13 | . . 1 . . . . . . 12 . . . . . . . . . . . . . . Robot Schematic 4 | . . . . . . . . . 4 . . . . . . . . . . . . . . Prototype ID Bank 3 | . . . . . . . . . 3 . . . . . . . . . . . . . . Open Door 9 | . . . . . . . . . . . . . 1 5 . . . . . . 3 . . Open DSF 2 | . . . . . . . . . . . 1 . . . . . . . . 1 . . . Hauler Manifests 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . Registered Components 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . Disengage Seal 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . Fabricator Hacks 9 | . . . . . . . . . . . . . 9 . . . . . . . . . . Load Schematic 5 | . . . . . . . . . . . . . 5 . . . . . . . . . . Build 4 | . . . . . . . . . . . . . 4 . . . . . . . . . . Repair Station Hacks 2 | . . . . . . 2 . . . . . . . . . . . . . . . . . Scan Component 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . Repair 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzer 17 | . . 8 . . . . . . . . . . . . . . . . . 9 . . . Insert Component 8 | . . 4 . . . . . . . . . . . . . . . . . 4 . . . Analyze 5 | . . 4 . . . . . . . . . . . . . . . . . 1 . . . Retrieve Study 4 | . . . . . . . . . . . . . . . . . . . . 4 . . . Garrison Access Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . Unauthorized Hacks 5 | . 2 1 . . . . . . . . . . 1 . . . 1 . . . . . . Terminals 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . Botnet 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . Fabricators 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . Prioritize 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 2 | . 2 . . . . . . . . . . . . . . . . . . . . . . Tunnel 2 | . 2 . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . Jam 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 16 | . 2 5 . . . 2 . . . . . . 1 2 1 . . . . 1 1 1 . Full Trace Events 4 | . 1 1 . . . . . . . . . . 1 . . . . . . . . 1 . Feedback Events 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . Corruption 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 7 | . . . . 3 . . . . 4 . . . . . . . . . . . . . . Robots Built 4 | . . . . . . . . . . . . . 4 . . . . . . . . . . Authchips 2 | . . . . . . . . . . . . . 2 . . . . . . . . . . Time 134 | . . . . . . . . . . . . . 134 . . . . . . . . . . Total Robot Build Rating 16 | . . . . . . . . . . . . . 16 . . . . . . . . . . Part Schematics Acquired 33 | . . 5 . 15 . . . . 12 . . . . . . . . . . 1 . . . Parts Built 3 | . . . . . . . . . . . . . 3 . . . . . . . . . . Authchips 2 | . . . . . . . . . . . . . 2 . . . . . . . . . . Time 194 | . . . . . . . . . . . . . 194 . . . . . . . . . . Total Part Build Rating 13 | . . . . . . . . . . . . . 13 . . . . . . . . . . Part Studies Acquired 4 | . . . . . . . . . . . . . . . . . . . . 4 . . . Parts Repaired 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . Time 26 | . . . . . . 26 . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 5 | . . 4 . . . . . . . . . . . . . . . . . 1 . . . Part Schematics Acquired 5 | . . 4 . . . . . . . . . . . . . . . . . 1 . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -7 -6 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 -1 -1 ------------ Run | Yrd Mat Mat Min Zio Pro Fac Low Low Dat Pro Fac DSF Fac Ext Cet Arc Hub Res Qua Res Acc Com Ac0 Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 16 | . . . . . . . . . . . . . . 16 . . . . . . . . . Allies Hacked 7 | . . . . . . . . . . . . . 1 . . . 1 . . 2 1 2 . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -9 -9 -7 -6 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 -1 -1 -------- Run | Yrd Mat Mat Min Zio Pro Fac Low Low Dat Pro Fac DSF Fac Ext Cet Arc Hub Res Qua Res Acc Com Ac0 Total Allies 109 | . . . . 8 . 8 . . . . 3 . 8 29 5 . 7 2 . 4 7 28 . Largest Group 22 | . . . . 8 8 7 5 5 5 . 3 3 5 22 20 20 18 2 2 4 5 16 . Highest-Rated Group 1984 | . . . . 259 259 320 222 222 222 . 153 146 243 1184 1361 1361 1172 206 206 261 589 1984 . Highest-Rated Ally 269 | . . . . 42 42 70 70 70 70 . 51 51 81 159 159 159 103 103 103 103 122 269 . Zionite Dispatches 24 | . . . . . . 3 . . . . 1 . 2 5 . . 3 1 . 4 4 1 . Heavy 3 | . . . . . . . . . . . . . . 1 . . . 1 . . 1 . . Light 2 | . . . . . . 1 . . . . . . . . . . . . . . 1 . . Recon 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . Fire 3 | . . . . . . 1 . . . . . . . 1 . . 1 . . . . . . Hacker 3 | . . . . . . . . . . . 1 . 1 . . . 1 . . . . . . Demo 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . Experimental 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . Kinetic Resupply 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . Melee Resupply 2 | . . . . . . . . . . . . . . 1 . . . . . 1 . . . Trap Resupply 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . Defense Resupply 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . Heavy Resupply 2 | . . . . . . . . . . . . . . . . . . . . 1 1 . . Infowar Resupply 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . Hacking Resupply 2 | . . . . . . . . . . . . . . . . . . . . 1 1 . . Total Orders 24 | . . . . . . 1 . . . . . . 1 2 . . 2 . . 14 4 . . STAY 5 | . . . . . . . . . . . . . . . . . . . . 3 2 . . DROP 9 | . . . . . . 1 . . . . . . 1 2 . . . . . 3 2 . . EXPLORE 6 | . . . . . . . . . . . . . . . . . 1 . . 5 . . . RETURN 4 | . . . . . . . . . . . . . . . . . 1 . . 3 . . . Ally Attacks 782 | . . . . . 55 45 . 7 8 . . 13 24 150 16 24 178 . 17 21 40 184 . Total Damage 33875 | . . . . . 1419 798 . 104 126 . . 755 1312 4252 720 999 5547 . 1229 1083 2285 13246 . Kills 173 | . . . . . 7 11 . 1 1 . . 3 3 27 2 4 28 . 5 6 9 66 . Allies Corrupted 20 | . . . . . . . . . . . . . 2 . . . 7 . . 1 3 7 . Allies Melted 3 | . . . . . 2 . . . . . . . . . . . 1 . . . . . . Intel | -11 -10 -9 -9 -7 -6 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 -1 -1 ------- Run | Yrd Mat Mat Min Zio Pro Fac Low Low Dat Pro Fac DSF Fac Ext Cet Arc Hub Res Qua Res Acc Com Ac0 Active Infowar (turns) 11887 | . 107 . . . . 1041 547 583 267 1306 53 35 865 922 134 331 509 320 423 1870 1281 1115 178 Optics 2368 | . . . . . . . . . . . . . . . . . . . . . 1082 1108 178 Sensors 6579 | . . . . . . 640 547 583 267 1306 53 20 2 . . . 177 320 241 1421 742 260 . A.S.S. 860 | . . . . . . . . . . . . . 860 . . . . . . . . . . Terrain 700 | . . . . . . 84 . . . . . . . . 134 331 151 . . . . . . Traps 1390 | . . . . . . 756 . . . . . 15 . 178 . . 211 . . 230 . . . Seismic 444 | . 107 . . . . 337 . . . . . . . . . . . . . . . . . Jamming 6251 | . . . . . . . . . . . . . 334 782 . . 339 320 361 1825 1281 831 178 Robot Analysis Total 154 | . . . . . . . . . 154 . . . . . . . . . . . . . . Derelict Logs Recovered 11 | . . . . 2 2 . 3 2 . 2 . . . . . . . . . . . . . Drone Launches 5 | . . . . . . . . . . . . . . . . . 1 . . 4 . . . Drone Recoveries 5 | . . . . . . . . . . . . . . . . . 1 . . 4 . . . Zionite Intel Received 10 | . . . . . . 4 . . . . . . 1 2 . . 1 . 1 . . 1 . Branch Access 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . Emergency Access 2 | . . . . . . 1 . . . . . . . . . . 1 . . . . . . Guard Positions 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . Prototype Stockpiles 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . Trap Installations 2 | . . . . . . . . . . . . . . 1 . . . . 1 . . . . Depthwide Sectors/0 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . Depthwide Sectors/-1 2 | . . . . . . 1 . . . . . . . 1 . . . . . . . . . Exploration | -11 -10 -9 -9 -7 -6 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 -1 -1 ------------- Run | Yrd Mat Mat Min Zio Pro Fac Low Low Dat Pro Fac DSF Fac Ext Cet Arc Hub Res Qua Res Acc Com Ac0 Turns Passed 23273 | 115 2229 1461 240 2708 1479 1183 818 583 556 1392 53 368 897 1655 675 868 510 320 539 2050 1281 1115 178 Spaces Moved 9996 | 51 617 496 89 1101 569 589 489 355 242 712 30 97 414 773 325 467 235 164 245 904 433 550 49 Core 2 | 2 . . . . . . . . . . . . . . . . . . . . . . . Treads 9016 | 49 617 496 89 1101 569 589 489 355 242 712 30 97 108 724 325 467 235 164 245 904 384 . 25 Legs . | . . . . . . . . . . . . . . . . . . . . . . . . Wheels 978 | . . . . . . . . . . . . . 306 49 . . . . . . 49 550 24 Hover . | . . . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 160 240 240 240 240 164 162 162 162 160 160 160 115 130 160 160 160 160 160 150 107 107 130 Average Speed 187 | 155 316 240 240 240 241 169 162 162 162 168 160 235 148 170 162 160 160 160 160 157 161 115 154 Slowest Speed 400 | 160 320 240 240 240 246 246 164 162 242 242 160 400 240 250 245 160 160 160 160 250 270 130 161 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . . . . Potential Cave-ins 52 | . . . . . . . . . . 2 . . 3 . . . . 7 . . . 40 . Cave-ins Triggered 4 | . . . . . . . . . . . . . . . . . . 1 . . . 3 . Teleports 2 | . . . . . . . . . . . . . . . . . . . . . . 1 1 Exploration Rate (%) 45 | 5 69 40 22 90 75 19 71 54 80 73 1 69 12 82 68 97 33 8 41 33 15 29 2 Regions Visited 23 Branch Regions 14 Pre-discovered Areas 39 | . 2 . . . . 5 . 1 24 1 . . . 4 . . . . . . . 2 . Known Exits Taken 12 | . . . . . . 1 1 1 1 1 1 . 1 . . . 1 1 1 . 1 1 . Unknown Exits Taken 10 | 1 1 1 1 1 1 . . . . . . . . 1 1 1 . . . 1 . . . Scrap Searched 13 | . . . 1 2 4 . 3 2 . 1 . . . . . . . . . . . . . Spaces Dug 156 | . 1 . . . . 14 . . . 1 . . 14 2 3 . 4 17 7 23 12 58 . Terrain Destroyed 300 | . 28 . . . . 14 . . . 16 . 5 14 9 14 . 25 17 7 23 13 93 22 Melee 97 | . 1 . . . . 14 . . . . . . 14 2 3 . 4 17 7 23 8 4 . Projectile 111 | . . . . . . . . . . 3 . 3 . 7 . . . . . . 5 89 4 AOE 92 | . 27 . . . . . . . . 13 . 2 . . 11 . 21 . . . . . 18 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -9 -9 -7 -6 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 -1 -1 --------- Run | Yrd Mat Mat Min Zio Pro Fac Low Low Dat Pro Fac DSF Fac Ext Cet Arc Hub Res Qua Res Acc Com Ac0 Total 13212 | 69 795 685 99 1165 638 733 518 364 339 849 35 182 644 1029 458 568 322 187 325 1251 891 943 123 Wait 1360 | . 81 90 . 38 10 46 6 8 21 76 6 3 128 23 70 48 25 2 6 100 294 240 39 Move 9969 | 50 616 495 88 1100 568 588 488 354 241 711 29 96 413 772 324 466 234 162 244 904 432 546 48 Hop . | . . . . . . . . . . . . . . . . . . . . . . . . Pick Up 252 | 5 25 16 . 6 6 23 7 1 11 7 . 11 18 26 9 5 8 2 12 23 12 19 . Fast Attach 143 | 6 4 2 . 2 4 2 1 . 7 1 . 14 6 22 5 14 9 . 3 17 12 11 1 Attach 123 | . 4 3 1 1 3 9 3 . 7 6 . 5 8 15 5 4 2 2 3 7 11 16 8 Detach 17 | . . . . . . 1 . . . . . 4 1 6 . 1 . . . 1 1 2 . Swap 186 | . 8 9 2 8 7 15 3 . 6 8 . 5 10 23 9 3 10 1 7 22 15 15 . Drop 320 | . 8 22 . 9 11 22 10 1 12 5 . 17 20 41 20 14 12 . 15 35 16 25 5 Fire 314 | 8 43 48 8 . 23 . . . 2 21 . 25 8 59 13 . 2 . . . 5 27 22 Melee 491 | . 2 . . 1 6 27 . . 32 14 . . 30 21 3 13 20 17 35 139 92 39 . Ram . | . . . . . . . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . . . . . . Crush 6 | . 4 . . . . . . . . . . . . . . . . . . 1 1 . . Escape Stasis 26 | . . . . . . . . . . . . 2 . 20 . . . 1 . . . 3 . Rewire 3 | . . . . . . . . . . . . . 2 1 . . . . . . . . . Trap 2 | . . . . . . . . . . . . . . . . . . . . 2 . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials (discovered 2 exits: [*Mat] / [*Min]) -9/Mines (discovered 2 exits: [*Mat] / [*Zio]) -7/Zion -6/Proximity Caves -6/Factory (discovered 2 exits: *Low x2) -6/Lower Caves -6/Lower Caves (discovered 2 exits: Fac / *Dat) -6/Data Miner -5/Proximity Caves -5/Factory (discovered 2 exits: Upp / DSF) -5/DSF -4/Factory (discovered 3 exits: *Res / *Upp / *Ext) -4/Extension (discovered 2 exits: *Res / *Cet) -4/Cetus (discovered 2 exits: *Res / [*Arc]) -4/Archives (discovered 3 exits: *Res / *Hub x2) -4/Hub_04(d) -3/Research -3/Quarantine -2/Research -1/Access -1/Command -1/Access_0 To Epsilon Eridani History --------- Turn | Location | Event 26 | -11/Scrapyard | Discovered new exit (range 15) 116 | -11/Scrapyard | Entered Materials 117 | -10/Materials | Met a group of wandering Federalists 310 | -10/Materials | Build established: Mutant 1047 | -10/Materials | Discovered new exit (range 13) 1111 | -10/Materials | Discovered new exit (range 11) 2117 | -10/Materials | Core integrity fell below 50% 2117 | -10/Materials | Core integrity fell below 20% 2345 | -10/Materials | Entered another Materials area 2345 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2987 | -9/Materials | Central database locked down 3355 | -9/Materials | Discovered new exit (range 11) 3665 | -9/Materials | Discovered new exit (range 16) 3806 | -9/Materials | Entered Mines 3857 | -9/Mines | Met a Derelict bent on vengeance 3886 | -9/Mines | Discovered new exit (range 7) 3964 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 4046 | -9/Mines | Entered Zion 4087 | -7/Zion | Acquired unknown access codes intercepted by a Zionite 4238 | -7/Zion | Discovered new exit (range 15) 4705 | -7/Zion | Found CR-A16's Pointy Stick 4722 | -7/Zion | Learned Factory emergency access door positions 4835 | -7/Zion | Learned Factory stockpile data 5009 | -7/Zion | Found Prototype Device 5009 | -7/Zion | Identified Bomb Factory No. 2 6086 | -7/Zion | Gained Derelict followers 6295 | -7/Zion | Met Imprinter 6333 | -7/Zion | Imprinted 6336 | -7/Zion | Declared Zion's savior 6754 | -7/Zion | Entered Proximity Caves 6754 | -6/Proximity Caves | Accompanied by 8 allies 6840 | -6/Proximity Caves | Learned Factory trap positions 7648 | -6/Proximity Caves | Learned Factory stockpile data 7976 | -6/Proximity Caves | Spotted B-75 Beast 8029 | -6/Proximity Caves | Lost 4 allies 8045 | -6/Proximity Caves | Revealed the true nature of CR-A16's Pointy Stick 8048 | -6/Proximity Caves | Destroyed B-75 Beast 8199 | -6/Proximity Caves | Discovered new exit (range 14) 8227 | -6/Proximity Caves | Attracted the attention of an 0b10 outpost 8233 | -6/Proximity Caves | Entered Factory 8233 | -6/Factory | Evolved 6 slots: Propulsion x2, Utility x2, Weapon x2 8234 | -6/Factory | Loaded intel: 91 trap records 8351 | -6/Factory | Build established: Scavenger-Mutant 8423 | -6/Factory | Spotted B-75 Beast 8433 | -6/Factory | Destroyed B-75 Beast 8543 | -6/Factory | Retrieved Zion intel report: Depthwide Sectors/-5 8544 | -6/Factory | Zion Fire squad teleported in 8629 | -6/Factory | Retrieved Zion intel report: Prototype Stockpiles 8667 | -6/Factory | Build established: Scavenger-Gladiator 8677 | -6/Factory | Retrieved Zion intel report: Emergency Access 8738 | -6/Factory | Repaired Hcp. Storage Unit 8915 | -6/Factory | Retrieved Zion intel report: Branch Access 8915 | -6/Factory | Identified exit to Lower Caves 8916 | -6/Factory | Zion Light squad teleported in 9068 | -6/Factory | Zion Infowar Resupply teleported in 9416 | -6/Factory | Entered Lower Caves 9416 | -6/Lower Caves | Accompanied by 5 allies 9628 | -6/Lower Caves | Learned Factory emergency access door positions 9732 | -6/Lower Caves | Discovered new exit (range 12) 9743 | -6/Lower Caves | Encountered a Warlord checkpoint 9748 | -6/Lower Caves | Identified exit to Lower Caves 9761 | -6/Lower Caves | Learned Factory trap positions 9974 | -6/Lower Caves | Build established: Derelict-Gladiator 10234 | -6/Lower Caves | Entered another Lower Caves area 10234 | -6/Lower Caves | Accompanied by 5 allies 10234 | -6/Lower Caves | Discovered new exit (range 7) 10343 | -6/Lower Caves | Learned Factory terminal intel 10772 | -6/Lower Caves | Discovered new exit (range 6) 10779 | -6/Lower Caves | Identified exit to Data Miner 10817 | -6/Lower Caves | Entered Data Miner 10817 | -6/Data Miner | Accompanied by 5 allies 10817 | -6/Data Miner | Discovered new exit (range 6) 10848 | -6/Data Miner | Met Data Miner 10876 | -6/Data Miner | Learned location of Section 7 (-2) 10876 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 10905 | -6/Data Miner | Received God Mode back door access code from Data Miner 10960 | -6/Data Miner | Destroyed Data Miner 10963 | -6/Data Miner | Interfaced with the Data Conduit 11007 | -6/Data Miner | Lost 5 allies 11077 | -6/Data Miner | Lost 3 parts (1n2w) 11372 | -6/Data Miner | Identified exit to Proximity Caves 11373 | -6/Data Miner | Entered Proximity Caves 11403 | -5/Proximity Caves | Build established: Scavenger-Gladiator 11404 | -5/Proximity Caves | Found Alien Artifact 12122 | -5/Proximity Caves | Attracted the attention of an 0b10 checkpoint 12241 | -5/Proximity Caves | Lost 4 parts (2n1u1w) 12568 | -5/Proximity Caves | Learned Factory terminal intel 12699 | -5/Proximity Caves | Discovered new exit (range 5) 12755 | -5/Proximity Caves | Identified exit to Factory 12765 | -5/Proximity Caves | Entered Factory 12765 | -5/Factory | Evolved 2 slots: Power x1, Utility x1 12766 | -5/Factory | Identified exit to Upper Caves 12767 | -5/Factory | Loaded intel: 105 trap records 12770 | -5/Factory | Loaded intel: 284 machine locations 12771 | -5/Factory | Loaded intel: 26 terminal locations 12798 | -5/Factory | Zion Hacker squad teleported in 12818 | -5/Factory | Identified exit to DSF 12818 | -5/Factory | Entered DSF 12818 | -5/DSF | Accompanied by 3 allies 12819 | -5/DSF | Loaded intel: 3 machine locations 12829 | -5/DSF | Additional patrols routed to DSF 12875 | -5/DSF | Discovered new exit (range 16) 12893 | -5/DSF | Lost 3 allies 12995 | -5/DSF | Sterilization system engaged 13015 | -5/DSF | Ambient heat levels rising (+10) 13024 | -5/DSF | Lost 4 parts (2n1u1w) 13029 | -5/DSF | Destroyed 10 combat bots 13030 | -5/DSF | Ambient heat levels rising (+10) 13045 | -5/DSF | Ambient heat levels rising (+10) 13060 | -5/DSF | Ambient heat levels rising (+10) 13063 | -5/DSF | Found Prototype Device 13075 | -5/DSF | Ambient heat levels rising (+10) 13090 | -5/DSF | Ambient heat levels rising (+10) 13105 | -5/DSF | Ambient heat levels rising (+10) 13120 | -5/DSF | Ambient heat levels rising (+10) 13135 | -5/DSF | Ambient heat levels rising (+10) 13150 | -5/DSF | Ambient heat levels rising (+10) 13165 | -5/DSF | Ambient heat levels rising (+10) 13180 | -5/DSF | Ambient heat levels rising (+10) 13183 | -5/DSF | Identified exit to Factory 13186 | -5/DSF | Entered Factory 13186 | -4/Factory | Evolved 2 slots: Propulsion x1, Weapon x1 13187 | -4/Factory | Loaded intel: 262 machine locations 13188 | -4/Factory | Loaded intel: 28 terminal locations 13194 | -4/Factory | Identified Active Sensor Suite 13314 | -4/Factory | Discovered new exit (range 7) 13328 | -4/Factory | Identified exit to Upper Caves 13408 | -4/Factory | Retrieved Zion intel report: Guard Positions 13409 | -4/Factory | Zion Defense Resupply teleported in 13439 | -4/Factory | Fabricated Y-54 Guardian? 13516 | -4/Factory | Fabricated Arm. Huge Wheel (x2) 13583 | -4/Factory | Fabricated Y-54 Guardian (x2) 13756 | -4/Factory | P-70 Sage assimilated allied Guardian 7a 13828 | -4/Factory | Fabricated Lgt. Regenerative Plating (x1) 13911 | -4/Factory | Zion Hacker squad teleported in 14014 | -4/Factory | Discovered new exit (range 12) 14066 | -4/Factory | Intercept squad dispatched 14074 | -4/Factory | Spotted Tracker 14076 | -4/Factory | Discovered new exit (range 6) 14078 | -4/Factory | Spotted Tracker 14082 | -4/Factory | Identified exit to Extension 14083 | -4/Factory | Entered Extension 14084 | -4/Extension | Loaded intel: 32 machine locations 14136 | -4/Extension | Rescued a captive Derelict 14137 | -4/Extension | Rescued a captive Derelict 14206 | -4/Extension | Lost 4 parts (1n2u1w) 14243 | -4/Extension | Rescued a captive Derelict 14245 | -4/Extension | Rescued a captive Derelict 14396 | -4/Extension | Build established: Gladiator 14477 | -4/Extension | Rescued A7 14567 | -4/Extension | Zion Heavy squad teleported in 14916 | -4/Extension | Build established: Commander-Gunner 15063 | -4/Extension | Warlord forces began an assault 15102 | -4/Extension | Spotted B-86 Titan 15102 | -4/Extension | Spotted B-86 Titan 15112 | -4/Extension | Allies destroyed B-86 Titan 15125 | -4/Extension | Allies destroyed B-86 Titan 15141 | -4/Extension | Lost 6 allies 15187 | -4/Extension | Rescued a captive Derelict 15206 | -4/Extension | Zion Kinetic Resupply teleported in 15238 | -4/Extension | Zion Fire squad teleported in 15250 | -4/Extension | Zion Recon squad teleported in 15269 | -4/Extension | Rescued a captive Derelict 15324 | -4/Extension | Retrieved Zion intel report: Trap Installations 15325 | -4/Extension | Zion Melee Resupply teleported in 15333 | -4/Extension | First assault squad dispatched 15389 | -4/Extension | Retrieved Zion intel report: Depthwide Sectors/-3 15489 | -4/Extension | Lost 3 parts (2p1w) 15489 | -4/Extension | Lost 3 allies 15502 | -4/Extension | Build established: Commander-Tank 15587 | -4/Extension | Terminal network hard line cut 15679 | -4/Extension | Discovered new exit (range 10) 15681 | -4/Extension | Discovered new exit (range 6) 15693 | -4/Extension | Found Quantum Capacitor 15738 | -4/Extension | Entered Cetus 15738 | -4/Cetus | Accompanied by 16 allies (A7) 15739 | -4/Cetus | Loaded intel: 24 machine locations 15743 | -4/Cetus | Acquired a Cetus Manufacturing Module code from A7 15763 | -4/Cetus | Spotted Cetus Guard 15763 | -4/Cetus | Spotted Cetus Guard 15765 | -4/Cetus | Spotted Cetus Guard 15770 | -4/Cetus | Destroyed Cetus Guard 15770 | -4/Cetus | Spotted Cetus Guard 15771 | -4/Cetus | Destroyed Cetus Guard 15780 | -4/Cetus | Destroyed Cetus Guard 15783 | -4/Cetus | Allies destroyed Cetus Guard 15861 | -4/Cetus | Started Cetus Manufacturing Module 15882 | -4/Cetus | Discovered new exit (range 15) 15886 | -4/Cetus | Manufactured an Enhanced Grunt 15911 | -4/Cetus | Manufactured an Enhanced Grunt 15921 | -4/Cetus | Spotted Cetus Guard 15921 | -4/Cetus | Spotted Cetus Guard 15923 | -4/Cetus | Spotted Cetus Guard 15928 | -4/Cetus | Destroyed Cetus Guard 15928 | -4/Cetus | Destroyed Cetus Guard 15928 | -4/Cetus | Spotted Cetus Guard 15929 | -4/Cetus | Destroyed Cetus Guard 15930 | -4/Cetus | Destroyed Cetus Guard 15936 | -4/Cetus | Manufactured an Enhanced Grunt 15941 | -4/Cetus | Discovered new exit (range 16) 15951 | -4/Cetus | Scared off Revision 17 15961 | -4/Cetus | Manufactured an Enhanced Grunt 15966 | -4/Cetus | System corruption reached 10% 15986 | -4/Cetus | Manufactured an Enhanced Grunt 15991 | -4/Cetus | System corruption reached 30% 16015 | -4/Cetus | Build established: Commander-Mutant 16070 | -4/Cetus | Escorted A7 to Cetus Mainframe 16413 | -4/Cetus | Entered Archives 16413 | -4/Archives | Accompanied by 20 allies (A7) 16414 | -4/Archives | Loaded intel: 8 machine locations 16418 | -4/Archives | Received a hacking code to weaken MAIN.C 16504 | -4/Archives | Discovered new exit (range 15) 16520 | -4/Archives | Discovered new exit (range 15) 16893 | -4/Archives | Discovered new exit (range 14) 17281 | -4/Archives | Entered Hub_04(d) 17281 | -4/Hub_04(d) | Accompanied by 17 allies 17282 | -4/Hub_04(d) | Loaded intel: 118 machine locations 17363 | -4/Hub_04(d) | Spotted B-86 Titan 17393 | -4/Hub_04(d) | Retrieved Zion intel report: Emergency Access 17394 | -4/Hub_04(d) | Zion Hacker squad teleported in 17470 | -4/Hub_04(d) | Zion Fire squad teleported in 17503 | -4/Hub_04(d) | Lost 7 allies 17513 | -4/Hub_04(d) | Zion Demo squad teleported in 17588 | -4/Hub_04(d) | Network Hub disabled 17639 | -4/Hub_04(d) | Discovered new exit (range 6) 17646 | -4/Hub_04(d) | Lost 8 allies 17647 | -4/Hub_04(d) | Identified exit to Research 17791 | -4/Hub_04(d) | Entered Research 17791 | -3/Research | Evolved 2 slots: Power x1, Utility x1 17792 | -3/Research | Loaded intel: 117 machine locations 17960 | -3/Research | Crushed by falling debris 18080 | -3/Research | Build established: Scavenger-Mutant 18084 | -3/Research | Zion Heavy squad teleported in 18085 | -3/Research | Discovered new exit (range 16) 18107 | -3/Research | Identified exit to Quarantine 18111 | -3/Research | Entered Quarantine 18111 | -3/Quarantine | Accompanied by 2 allies 18112 | -3/Quarantine | Loaded intel: 91 machine locations 18174 | -3/Quarantine | Found Alien Reactor 18174 | -3/Quarantine | Identified Matter Drive 18214 | -3/Quarantine | Found Alien Artifact 18325 | -3/Quarantine | Cryocooling Duct disabled 18340 | -3/Quarantine | Ambient heat levels rising (+20) 18340 | -3/Quarantine | Non-combat units ordered to evacuate 18381 | -3/Quarantine | Found Alien Energy Cannon 18434 | -3/Quarantine | Retrieved Zion intel report: Trap Installations 18463 | -3/Quarantine | Found Alien Artifact 18465 | -3/Quarantine | Identified Phase Armor 18497 | -3/Quarantine | Discovered new exit (range 10) 18520 | -3/Quarantine | Found Alien Artifact 18520 | -3/Quarantine | Identified Dimensional Node Initializer 18520 | -3/Quarantine | Initialized slip node 18534 | -3/Quarantine | Identified Subatomic Replicator 18534 | -3/Quarantine | Used Subatomic Replicator to create Alien Artifact 18546 | -3/Quarantine | Found Alien Artifact 18549 | -3/Quarantine | Found Alien Artifact 18553 | -3/Quarantine | Found Alien Artifact 18564 | -3/Quarantine | Found Dimensional Node Initializer 18589 | -3/Quarantine | Identified exit to Research 18650 | -3/Quarantine | Entered Research 18650 | -2/Research | Accompanied by 2 allies 18650 | -2/Research | Evolved 2 slots: Utility x2 18651 | -2/Research | Loaded intel: 122 machine locations 18771 | -2/Research | Zion Heavy Resupply teleported in 18796 | -2/Research | Found Hvy. Reactive Plating 18898 | -2/Research | Zion Hacking Resupply teleported in 18904 | -2/Research | Found Exp. Hacking Suite 18990 | -2/Research | Zion Trap Resupply teleported in 19005 | -2/Research | Found Prototype Protection 19005 | -2/Research | Identified Zio. Weapon Casing 19350 | -2/Research | Intercept squad dispatched 19376 | -2/Research | Spotted Tracker 19377 | -2/Research | Spotted Tracker 19386 | -2/Research | Destroyed Tracker 19401 | -2/Research | System corruption reached 10% 19403 | -2/Research | Destroyed Tracker 19427 | -2/Research | Spotted Combat Programmer 19437 | -2/Research | Destroyed Combat Programmer 19458 | -2/Research | Spotted Combat Programmer 19492 | -2/Research | Destroyed Combat Programmer 19501 | -2/Research | Found Corrupted Exp. Focal Shield 19520 | -2/Research | Identified Hpw. Transdimensional Reconstructor (x2) 19520 | -2/Research | Identified Supercharged TR 19520 | -2/Research | Identified Transdimensional Reconstructor 19524 | -2/Research | Build established: Gladiator 19668 | -2/Research | Found Exp. Thermal Defense Suite 19705 | -2/Research | Identified Core Cannon 19843 | -2/Research | Central database locked down 19874 | -2/Research | Zion Melee Resupply teleported in 19902 | -2/Research | Terminal network hard line cut 19903 | -2/Research | Core integrity fell below 50% 20191 | -2/Research | Build established: Scientist-Gladiator 20635 | -2/Research | Discovered new exit (range 18) 20650 | -2/Research | First assault squad dispatched 20691 | -2/Research | Intercept squad dispatched 20691 | -2/Research | Spotted Tracker 20691 | -2/Research | Spotted Tracker 20692 | -2/Research | Spotted Tracker 20696 | -2/Research | Spotted Combat Programmer 20700 | -2/Research | Entered Access 20700 | -1/Access | Evolved 2 slots: Utility x2 20701 | -1/Access | Loaded intel: 131 machine locations 20750 | -1/Access | Zion Heavy Resupply teleported in 20874 | -1/Access | Zion Hacking Resupply teleported in 20899 | -1/Access | Found Spectral Analyzer 20970 | -1/Access | Zion Light squad teleported in 21039 | -1/Access | Zion Heavy squad teleported in 21169 | -1/Access | P-80 Master assimilated allied QO-AXF(z) 21195 | -1/Access | Build established: Gladiator 21197 | -1/Access | Lost 3 allies 21220 | -1/Access | Lost 3 parts (2u1w) 21334 | -1/Access | Intercept squad dispatched 21342 | -1/Access | Spotted Tracker 21343 | -1/Access | Spotted Tracker 21363 | -1/Access | Destroyed Tracker 21370 | -1/Access | Destroyed Tracker 21410 | -1/Access | Spotted Combat Programmer 21417 | -1/Access | Spotted Combat Programmer 21449 | -1/Access | System corruption reached 10% 21483 | -1/Access | Lost 3 parts (1p1n1w) 21492 | -1/Access | Destroyed Combat Programmer 21603 | -1/Access | Build established: Hacker-Gladiator 21688 | -1/Access | Discovered new exit (range 7) 21695 | -1/Access | Identified exit to Command 21950 | -1/Access | First assault squad dispatched 21981 | -1/Access | Entered Command 21982 | -1/Command | Loaded intel: 63 machine locations 22039 | -1/Command | Retrieved Zion intel report: Depthwide Sectors/-1 22112 | -1/Command | Crushed by falling debris 22209 | -1/Command | Disengaged cave seal 22209 | -1/Command | Zionites emerged from the dark tunnel 22234 | -1/Command | Spotted B-99 Colossus 22249 | -1/Command | Destroyed B-99 Colossus 22591 | -1/Command | System corruption reached 30% 22672 | -1/Command | Met MAIN.C 22693 | -1/Command | Crushed by falling debris 22696 | -1/Command | Crushed by falling debris 22700 | -1/Command | MAIN.C activated Command garrisons 22703 | -1/Command | Found Spectral Analyzer 22706 | -1/Command | Found Zero-point Reactor 22709 | -1/Command | Found Zero-point Reactor 22712 | -1/Command | Found Prototype Device 22712 | -1/Command | Identified Exp. Hardlight Generator 22718 | -1/Command | Found Prototype Device 22718 | -1/Command | Identified Exp. System Purifier 22721 | -1/Command | Found Exp. Focal Shield 22727 | -1/Command | Lost 3 parts (2u1w) 22744 | -1/Command | Found Prototype Ballistic Cannon 22800 | -1/Command | Found Gamma Bomb Array 22803 | -1/Command | Found Gamma Bomb Array 22805 | -1/Command | Found Gamma Bomb Array 22852 | -1/Command | Zion Experimental squad teleported in 22852 | -1/Command | Warped through subspace to slip node 22852 | -1/Command | Discovered new exit (range 4) 22883 | -1/Command | Lost 3 parts (1u2w) 22886 | -1/Command | Identified exit to Access_0 23050 | -1/Command | Identified Omega Cannon 23096 | -1/Command | Entered Access_0 23097 | -1/Access_0 | Loaded intel: 46 machine locations 23098 | -1/Access_0 | Core integrity fell below 50% 23100 | -1/Access_0 | Met Architect 23169 | -1/Access_0 | Warped through subspace to slip node 23169 | -1/Access_0 | Discovered new exit (range 8) 23178 | -1/Access_0 | Identified exit to Surface 23198 | -1/Access_0 | Lost 8 parts (1p2u5w) 23274 | *** | Escaped! Last Messages --------------- 23169_ Knocked back. 23169_ Warped through subspace, drawn to slip node. 23169_ EXIT=FOUND 23170_ Acquired 1 matter. 23170_ A0_RES: I have more important things to do than play hide-and-seek. Deal with this piece of junk if it returns. 23178_ EXIT=IDENTIFIED: SURFACE 23181_ TUX2NE TEAVBPRHI311VCN0RO>G HG50/LF2S9KK 23184_ Exp. System Purifier purges 1% system corruption (3%). 23185_ Exp. System Purifier purges 1% system corruption (2%). 23190_ Exp. System Purifier purges 1% system corruption (1%). 23192_ Exp. System Purifier purges 1% system corruption (0%). 23204_ Dropped Hds. Centrium Wheel. 23208_ Dropped Centrium Heavy Treads. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????###??????????????????????? | | ???????????????????????## ##?????????????????????? | | ???????????????????????# #?????????????????????? | | ???????????????????????# @ #?????????????????????? | | ??????????????????????## #?????????????????????? | | ??????????????????????# #?????????????????????? | | ??????????????????????# ##?????????????????????? | | ??????????????????????## #?????????????????????? | | ??????????????????????# #?????????????????????? | | ??????????????????????# ##?????????????????????? | | ??????????????????????# < #?????????????????????? | | ??????????????????????#===##?????????????????????? | | ??????????????????????##==#??????????????????????? | | ???????????????????????####??????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 113 Energy Generation 83 Energy Capacity 850 Matter Stores 500 Matter Capacity 500 Sight Range 24 Robot Scan Range 20 Terrain Scan Range 20 Terrain Scan Density 210 Jamming Range 16 Corruption Block 15 Armor Coverage 900 Resistance: KI 40 Resistance: TH 30 Resistance: EM 25 Utility Shielding 66 Point Defense Rating 80 Melee Speed Boost 30 Phase Shifting 10 Evasion (%) 50 Melee Accuracy 16 Recoil Reduction 6 Matter Filtering 50 Force Boost 30 Offensive Hacking 30 Defensive Hacking 14 Authchip Count 5 Item Schematics ----------------- Hcp. Storage Unit | -9/Materials | Hacked Lgt. Armor Plating | -9/Materials | Scanalyzed Aluminum Leg | -9/Materials | Scanalyzed Huge Storage Unit | -9/Materials | Scanalyzed Hacking Suite | -9/Materials | Scanalyzed Hvy. Laser | -7/Zion | Archive Adv. Signal Interpreter | -7/Zion | Archive Remote Datajack | -7/Zion | Archive Gravmag System | -7/Zion | Archive Imp. KE Penetrator | -7/Zion | Archive Thermic Laser | -7/Zion | Archive Imp. Plasma Cutter | -7/Zion | Archive Imp. Arc Projector | -7/Zion | Archive Arm. Huge Wheel | -7/Zion | Archive Stasis Canceller | -7/Zion | Archive Transmission Jammer | -7/Zion | Archive Focal Shield | -7/Zion | Archive Force Field | -7/Zion | Archive System Restoration Module | -7/Zion | Archive Angular Momentum Engine | -7/Zion | Archive Combat Drone Bay | -6/Data Miner | Free Lgt. Regenerative Plating | -6/Data Miner | Free Enh. Flexi-carbon Leg | -6/Data Miner | Free Adv. EM Disruption Field | -6/Data Miner | Free Enh. Coil Gun | -6/Data Miner | Free Imp. Linear Gravjet | -6/Data Miner | Free Adv. Coolant Injector | -6/Data Miner | Free HERF Cannon | -6/Data Miner | Free Mni. Drone Bay | -6/Data Miner | Free Adv. Datajack | -6/Data Miner | Free Com. HERF Cannon | -6/Data Miner | Free Antigrav Array | -6/Data Miner | Free Shock Maul | -2/Research | Scanalyzed Robot Schematics ------------------ Y-54 Guardian | -7/Zion | Archive T-07 Excavator | -7/Zion | Archive A-02 Transporter | -7/Zion | Archive R-10 Processor | -6/Data Miner | Free S-27 Virus | -6/Data Miner | Free G-50 Soldier | -6/Data Miner | Free M-22 Extractor | -6/Data Miner | Free Fabricated ------------ Y-54 Guardian | x2 | -4/Factory | Authchip Arm. Huge Wheel | x2 | -4/Factory | Authchip Y-54 Guardian | x2 | -4/Factory | Authchip Lgt. Regenerative Plating | x1 | -4/Factory | Authchip Repaired ---------- Hcp. Storage Unit | 64% | -6/Factory Studied --------- Rnf. Quantum Reactor | -2/Research | Hacked Antimatter Reactor | -2/Research | Hacked Hvy. Pick | -2/Research | Hacked Biometal Heavy Treads | -2/Research | Hacked Alien Tech Used ----------------- Matter Drive Phase Armor Dimensional Node Initializer Subatomic Replicator Core Cannon Supercharged TR High-powered Transdimensional Reconstructor Achievements -------------- Behind The Curtain Challenges ------------ None Game ------ Seed CloakProtonTube Manual? 0 Play Time 03:13:40 Cumulative 575.1 hours Start 2026.08.29 @ 16:11:01 End 2026.08.29 @ 19:47:18 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 487 Rogue 487 Adventurer 0 Explorer 0 Win Type 0 Total 17 Types 10/0/3/1/0/0/0/1/0/2 Lore% 68 Gallery% 72 Achievement% 68 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 24/Cog Map View 50x35 Zoom Use 26% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 9e654b94-8103-4543-844f-e7eaf2187b93