Cogmind - Beta 11.1 *** ADVENTURER MODE // 2022.05.18 @ 20:46:14 Player: porthos3 Result: Destroyed by P-60 Hacker with Shock Rifle Performance ------------- Evolutions (3) 1500 Regions Visited (5) 1000 Robots Destroyed (163) 815 Value Destroyed (5483) 5483 Prototype IDs (7) 140 Alien Tech Used (0) 0 Bonus (406) 406 TOTAL SCORE: 9344 Bonus ------- High Alert Combat Kills 342 Follower Combat Kills 64 Cogmind --------- Core Integrity 0/700 Matter 254/300 Energy 100/100 System Corruption 5% Temperature Cool (0) Movement Core (350) Ox6 Location -7/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (5) ------ Large Storage Unit Improved Signal Interpreter > --- WEAPON (3) ------- (None) > --- INVENTORY (15) --- Improved Ion Engine Advanced Weight Redist. System Improved Light Armor Plating Improved Light Armor Plating Shield Generator System Shield Gauss Rifle Remote Datajack Peak State ------------ > --- POWER ------------ Heavy Ion Engine > --- PROPULSION ------- Improved Titanium Leg Improved Titanium Leg Improved Titanium Leg > --- UTILITY ---------- Large Storage Unit Improved Sensor Array Improved Signal Interpreter Hacking Suite > --- WEAPON ----------- Gauss Rifle Gauss Rifle Gauss Rifle > --- INVENTORY -------- Heavy Ion Engine Heavy Ion Engine Light Nuclear Core Improved Titanium Leg Advanced Heat Sink Advanced Weight Redist. System Light Armor Plating Medium Armor Plating Hardlight Generator Shield Generator Heavy Laser Heavy Assault Rifle High-powered Shotgun Gauss Rifle [Rating: 41] Favorites ----------- Power Heavy Ion Engine Engine Heavy Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Improved Titanium Leg Utility Large Storage Unit Device Improved Sensor Array Storage Large Storage Unit Processor Improved Signal Interpreter Hackware Hacking Suite Protection Light Armor Plating Weapon Gauss Rifle Energy Gun Heavy Laser Energy Cannon Plasma Cannon Ballistic Gun Gauss Rifle Launcher Proton Missile Launcher Build | -11 -10 -9 -8 -8 -7 ------- Run | Scr Mat Mat Mat Sto Fac Slots Evolved 6 | . . 2 2 . 2 Power 1 | . . . . . 1 Propulsion 1 | . . . 1 . . Utility 3 | . . 1 1 . 1 Weapon 1 | . . 1 . . . Parts Attached 104 | 8 5 18 26 17 30 Power 11 | 1 1 2 1 2 4 Engine 10 | 1 1 2 1 2 3 Core 1 | . . . . . 1 Reactor . | . . . . . . Propulsion 21 | 2 . 2 8 4 5 Treads 14 | 2 . 2 5 . 5 Leg 7 | . . . 3 4 . Wheel . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Utility 47 | 3 4 10 13 7 10 Device 30 | 2 2 8 9 3 6 Storage 2 | 1 1 . . . . Processor 1 | . . . 1 . . Hackware 2 | . . . 1 . 1 Protection 12 | . 1 2 2 4 3 Artifact . | . . . . . . Weapon 25 | 2 . 4 4 4 11 Energy Gun 3 | 1 . . . 1 1 Energy Cannon 1 | . . . . . 1 Ballistic Gun 19 | 1 . 4 4 3 7 Ballistic Cannon . | . . . . . . Launcher 2 | . . . . . 2 Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes . | . . . . . . Parts Lost 24 | . . . 1 3 20 Power 3 | . . . . . 3 Propulsion 8 | . . . 1 2 5 Utility 5 | . . . . 1 4 Weapon 8 | . . . . . 8 Highest Loss Streak 11 | . . . 1 1 11 To Critical Strikes . | . . . . . . Average Slot Usage (%) 98 | . 100 99 99 99 95 Engine 10 | . 14 11 9 9 13 Treads 15 | . 28 22 14 . 19 Leg 9 | . . . 12 26 1 Device 10 | . 13 11 12 4 9 Storage 9 | . 14 11 9 9 7 Processor 4 | . . . 3 9 7 Hackware 4 | . . . 5 9 4 Protection 5 | . . 10 5 4 5 Energy Gun 3 | . 14 1 . 4 3 Ballistic Gun 23 | . 14 30 27 22 16 Naked Turns . | . . . . . . Heaviest Build 55 | 15 30 44 49 47 55 Greatest Support 69 | 40 40 46 63 60 69 Greatest Overweight (x) 14 | 1 . 1 1 2 14 Average Overweight (x) . | . . . . . . Largest Inventory Capacity 15 | 8 15 15 15 15 15 Average Capacity 14 | 7 9 15 15 15 15 Most Carried 15 | 4 9 15 15 15 15 Average Carried 12 | 2 7 13 14 13 10 Final Capacity 15 | 8 15 15 15 15 15 Final Carried 15 | 4 9 14 15 14 8 Class Distribution -------------------- 30% | Scavenger-Tank 17% | Scavenger-Skirmisher 15% | Mutant 13% | Hacker-Skirmisher 12% | Hacker-Tank 6% | Scavenger-Mutant 3% | Tank Dominant Class ---------------- Mutant | -10/Materials Scavenger-Tank | -9/Materials Scavenger-Tank | -8/Materials Hacker-Tank | -8/Storage Scavenger-Skirmisher | -7/Factory Resources | -11 -10 -9 -8 -8 -7 ----------- Run | Scr Mat Mat Mat Sto Fac Matter Collected 4159 | 424 149 628 1135 1140 683 Remotely . | . . . . . . Salvage Created 6787 | 205 253 928 1699 2384 1318 Parts 408 | 13 21 83 110 125 56 Haulers Intercepted . | . . . . . . Recyclers Shooed 5 | . 2 . . 3 . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -9 -8 -8 -7 ------- Run | Scr Mat Mat Mat Sto Fac Combat Hostiles Destroyed 136 | . 11 25 33 42 25 Guns 125 | . 11 25 33 42 14 Cannons 9 | . . . . . 9 AOE 2 | . . . . . 2 Classes Destroyed 14 | 3 3 2 3 2 1 Worker 3 | 1 . . . 1 1 Builder 2 | . . . . 1 1 Tunneler 6 | 4 . 1 1 . . Recycler 4 | 1 . . . 2 1 Mechanic 1 | . . . . 1 . Operator 4 | . . . 2 2 . Watcher 15 | . 3 5 5 2 . Swarmer 29 | . 9 9 6 . 5 Grunt 67 | . 2 10 14 30 11 Brawler 2 | . . 1 . 1 . Duelist 7 | . . . 1 3 3 Sentry 25 | . . 5 10 7 3 Hunter 3 | . . . 2 1 . Programmer 3 | . . . . . 3 Best Kill Streak 10 | 4 5 7 4 10 8 Combat Bots Only 9 | . 5 6 4 9 8 Max Kills in Single Turn 3 | 1 1 2 2 3 2 Gunslinging 1 | . . 1 1 . . Exploded 2 | . . . . . 2 Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -8 -8 -7 -------- Run | Scr Mat Mat Mat Sto Fac Damage Taken 6176 | . 246 315 843 1429 3343 Core 1096 | . 69 42 91 189 705 Absorbed by Shields 263 | . . 90 173 . . Regen/Repaired (Parts) 285 | . . . . 89 196 Core Remaining (%) 77 | 100 72 89 . 49 . Volleys Fired 354 | 19 33 48 83 98 73 Largest 3 | 2 2 3 3 3 3 Hottest 131 | 70 70 93 84 122 131 Shots Fired 965 | 34 66 143 246 291 185 Gun 931 | 34 66 143 246 291 151 Cannon 27 | . . . . . 27 Launcher 7 | . . . . . 7 Special . | . . . . . . Kinetic 809 | 19 33 135 246 250 126 Thermal 144 | 15 33 8 . 41 47 Explosive . | . . . . . . Electromagnetic 12 | . . . . . 12 Robot Hit Streak 35 | 9 22 19 23 25 35 Robot Miss Streak 5 | 4 2 4 3 5 4 Penetration Max 1 | . . . 1 1 1 Secondary Targets 9 | . 1 2 2 3 1 Max Gunslinging Chain 1 | . 1 1 1 1 1 Shots Hit Robots 696 | 21 50 100 168 210 147 Core Hits 331 | 7 18 45 84 102 75 Critical Kills 3 | . 1 1 . . 1 Critical Parts Destroyed 4 | . . . . 3 1 Critical Strikes 14 | 1 4 1 . 4 4 Burn 7 | 1 3 . . 1 2 Destroy 7 | . 1 1 . 3 2 Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 13216 | 261 636 1584 3170 4279 3286 Guns 12056 | 261 636 1559 3067 4253 2280 Cannons 600 | . . . . . 600 Explosions 399 | . . . . . 399 Melee . | . . . . . . Ramming 161 | . . 25 103 26 7 Kinetic 10620 | 123 289 1471 3067 3725 1945 Thermal 2021 | 138 347 88 . 528 920 Explosive . | . . . . . . Electromagnetic 414 | . . . . . 414 Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 5 | . . . . 1 5 Average Corruption 1 | . . . . 1 1 Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 4 | . . . . 1 3 Message Errors 2 | . . . . 1 1 Matter Fused 1 | . . . . . 1 Energy Discharges 1 | . . . . . 1 Overload Shots . | . . . . . . Overflow Damage 24 | . . . . . 24 Projectiles . | . . . . . . Explosions 24 | . . . . . 24 Melee . | . . . . . . Knockbacks 2 | . . 1 . . 1 Impact 2 | . . 1 . . 1 Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage 92 | . . . . . 92 Shots 5 | . . . . . 5 Rammed 8 | . . 3 3 . 2 Targets Rammed 22 | . . 3 14 3 2 Kicked 14 | . . . 11 3 . Crushed . | . . . . . . Highest Temperature 511 | 27 137 99 149 511 414 Average Temperature 63 | 10 37 23 24 97 112 Received Heat Transfer 2077 | . 24 123 379 819 732 Effects 15 | . . . . 5 10 Shutdowns 2 | . . . . 2 . Energy Bleed 1 | . . . . . 1 Interference 10 | . . . . 2 8 Short Circuit 1 | . . . . 1 . Damage (minor) 1 | . . . . . 1 Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried 1 | . . . . . 1 Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted 4 | . 1 . . 1 2 Heat Transferred 4985 | 481 1258 259 . 1110 1877 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Missiles Intercepted . | . . . . . . Alert | -11 -10 -9 -8 -8 -7 ------- Run | Scr Mat Mat Mat Sto Fac Peak Influence 690 | 30 206 509 489 690 309 Initial 191 | . 16 1 18 . 191 Average 226 | 13 53 255 261 378 136 Maximum Alert Level 2 | . 1 2 2 2 1 Low Security (%) 46 | 100 97 27 22 21 84 Level 1 36 | . 2 47 62 30 15 Level 2 17 | . . 24 15 48 . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 22 | . . 2 5 9 6 Investigation 5 | . . 1 1 1 2 Extermination 2 | . . . . . 2 Reinforcement 9 | . . 1 1 5 2 Assault 2 | . . . . 2 . Garrison 4 | . . . 3 1 . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded 4 | . . . . 2 2 Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts 1 | . . . . . 1 Stealth | -11 -10 -9 -8 -8 -7 --------- Run | Scr Mat Mat Mat Sto Fac Distress Signals 8 | . 1 3 2 2 . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 207 | . 16 39 56 56 40 Peak Tracking Total 11 | . 5 5 5 8 11 Tactical Retreats 15 | . 1 5 3 2 4 Traps | -11 -10 -9 -8 -8 -7 ------- Run | Scr Mat Mat Mat Sto Fac Traps Triggered 6 | . 1 . . 3 2 Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -9 -8 -8 -7 ---------- Run | Scr Mat Mat Mat Sto Fac Machines Disabled 10 | . . . 4 4 2 Max in Single Turn 1 | . . . 1 1 1 Garrison Access 3 | . . . 1 1 1 Machines Sabotaged . | . . . . . . Garrisons Compromised . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -9 -8 -8 -7 --------- Run | Scr Mat Mat Mat Sto Fac Machines Accessed 22 | . 3 1 6 9 3 Terminals 14 | . 2 . 5 6 1 Fabricators . | . . . . . . Repair Stations 2 | . . . . 1 1 Recycling Units 2 | . 1 . . 1 . Scanalyzers 1 | . . 1 . . . Garrison Access 3 | . . . 1 1 1 Total Hacks 52 | . 4 3 18 18 9 Successful 48 | . 3 3 17 16 9 Failed 4 | . 1 . 1 2 . Catastrophic . | . . . . . . Database Lockouts . | . . . . . . Manual 1 | . 1 . . . . Terminals 34 | . 3 . 16 11 4 Fabricators . | . . . . . . Repair Stations 8 | . . . . 4 4 Recycling Units 2 | . 1 . . 1 . Scanalyzers 3 | . . 3 . . . Garrison Access 5 | . . . 2 2 1 Terminal Hacks 32 | . 2 . 16 10 4 Record 20 | . . . 11 6 3 Prototype ID Bank 3 | . 1 . 1 1 . Open Door 2 | . . . . 2 . Alert Level 3 | . . . 2 . 1 Unreport Threat 1 | . . . 1 . . Hauler Manifests 1 | . . . . 1 . Registered Components 1 | . . . 1 . . Zone Layout 1 | . 1 . . . . Fabricator Hacks . | . . . . . . Repair Station Hacks 8 | . . . . 4 4 Scan Component 4 | . . . . 2 2 Repair 4 | . . . . 2 2 Recycling Unit Hacks 2 | . 1 . . 1 . Report Inventory 2 | . 1 . . 1 . Scanalyzer 3 | . . 3 . . . Insert Component 2 | . . 2 . . . Analyze 1 | . . 1 . . . Garrison Access Hacks 3 | . . . 1 1 1 Seal Access 3 | . . . 1 1 1 Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered 2 | . . . 2 . . Used . | . . . . . . Hacking Detections 12 | . 3 1 1 5 2 Full Trace Events 5 | . . 1 1 1 2 Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired 1 | . . 1 . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired 4 | . . . . 2 2 Time 176 | . . . . 88 88 Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed 1 | . . 1 . . . Part Schematics Acquired 1 | . . 1 . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -8 -8 -7 ------------ Run | Scr Mat Mat Mat Sto Fac Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released 2 | . . . . . 2 Machine Destruction 2 | . . . . . 2 Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -8 -8 -7 -------- Run | Scr Mat Mat Mat Sto Fac Total Allies 2 | . . . . 2 . Largest Group 2 | . . . . 2 . Highest-Rated Group 62 | . . . . 62 . Highest-Rated Ally 31 | . . . . 31 . Total Orders . | . . . . . . Ally Attacks 23 | . . . . 23 . Total Damage 376 | . . . . 376 . Kills 2 | . . . . 2 . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -8 -8 -7 ------- Run | Scr Mat Mat Mat Sto Fac Robot Analysis Total . | . . . . . . Derelict Logs Recovered . | . . . . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -8 -8 -7 ------------- Run | Scr Mat Mat Mat Sto Fac Turns Passed 9312 | 198 1112 1768 2801 1620 1813 Spaces Moved 4687 | 82 613 831 1648 776 737 Core 18 | 7 . . . . 11 Treads 2894 | 75 613 831 702 . 673 Legs 1775 | . . . 946 776 53 Wheels . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 160 160 130 123 160 Average Speed 152 | 151 160 174 142 128 169 Slowest Speed 750 | 160 160 240 200 270 750 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 65 | 6 98 79 98 92 20 Regions Visited 5 Branch Regions 1 Pre-discovered Areas . | . . . . . . Known Exits Taken 2 | . . . 1 1 . Unknown Exits Taken 3 | 1 1 1 . . . Scrap Searched . | . . . . . . Spaces Dug . | . . . . . . Terrain Destroyed 7 | . . . 2 4 1 Melee . | . . . . . . Projectile 7 | . . . 2 4 1 AOE . | . . . . . . Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -8 -8 -7 --------- Run | Scr Mat Mat Mat Sto Fac Total 6078 | 122 680 1043 1911 1174 1148 Wait 749 | 1 9 105 93 260 281 Move 4682 | 81 612 830 1647 775 737 Hop . | . . . . . . Pick Up 99 | 12 13 22 24 11 17 Fast Attach . | . . . . . . Attach 53 | 7 1 3 13 8 21 Detach 4 | . . 1 2 . 1 Swap 51 | 1 4 15 13 9 9 Drop 60 | 1 8 16 22 6 7 Fire 354 | 19 33 48 83 98 73 Melee . | . . . . . . Ram . | . . . . . . Kick 14 | . . . 11 3 . Crush 8 | . . 3 3 . 2 Escape Stasis 4 | . . . . 4 . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / [*Min]) -9/Materials (discovered 4 exits: *Mat x2 / [*Min x2]) -8/Materials (discovered 5 exits: *Fac x3 / *Sto x2) -8/Storage -7/Factory (discovered 2 exits: *Fac x2) History --------- Turn | Location | Event 32 | -11/Scrapyard | Discovered new exit (range 15) 199 | -11/Scrapyard | Entered Materials 314 | -10/Materials | Build established: Mutant 468 | -10/Materials | Discovered new exit (range 6) 661 | -10/Materials | Discovered new exit (range 14) 859 | -10/Materials | Discovered new exit (range 16) 1038 | -10/Materials | Discovered new exit (range 10) 1311 | -10/Materials | Entered another Materials area 1311 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 1624 | -9/Materials | Discovered new exit (range 13) 1922 | -9/Materials | Discovered new exit (range 6) 1953 | -9/Materials | Build established: Scavenger-Tank 2703 | -9/Materials | Discovered new exit (range 8) 3073 | -9/Materials | Discovered new exit (range 4) 3079 | -9/Materials | Entered another Materials area 3079 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 3202 | -8/Materials | Garrison activated, responded to threat 3315 | -8/Materials | Discovered new exit (range 4) 4144 | -8/Materials | Discovered new exit (range 3) 4658 | -8/Materials | Discovered new exit (range 16) 4775 | -8/Materials | Discovered new exit (range 15) 4875 | -8/Materials | Discovered new exit (range 3) 5088 | -8/Materials | Build established: Hacker-Skirmisher 5095 | -8/Materials | Identified exit to Storage 5145 | -8/Materials | Identified exit to Factory 5880 | -8/Materials | Entered Storage 6096 | -8/Storage | Garrison activated, responded to threat 6305 | -8/Storage | Repaired Gauss Rifle 6349 | -8/Storage | Repaired Imp. Titanium Leg 6373 | -8/Storage | Build established: Hacker-Tank 6740 | -8/Storage | Destroyed 9 combat bots 7121 | -8/Storage | Build established: Scavenger-Skirmisher 7134 | -8/Storage | Met a pair of Derelict thieves 7354 | -8/Storage | Core integrity fell below 50% 7481 | -8/Storage | Discovered exit to Factory (range 16) 7500 | -8/Storage | Entered Factory 7500 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 7604 | -7/Factory | Repaired Gauss Rifle 7649 | -7/Factory | Repaired Gauss Rifle 8176 | -7/Factory | Build established: Scavenger-Mutant 8729 | -7/Factory | Discovered new exit (range 10) 8825 | -7/Factory | Build established: Scavenger-Skirmisher 8922 | -7/Factory | Discovered new exit (range 14) 8988 | -7/Factory | Identified exit to Factory 9099 | -7/Factory | Destroyed 8 combat bots 9106 | -7/Factory | Lost 8 parts (1p3n1u3w) 9230 | -7/Factory | Cargo convoy interrupted 9273 | -7/Factory | Core integrity fell below 50% 9306 | -7/Factory | Core integrity fell below 20% 9313 | -7/Factory | Destroyed by P-60 Hacker with Shock Rifle Last Messages --------------- 09272_ L-41 Fighter destroyed. 09280_ Penetrated by Slug. 09281_ P-60 Hacker resets I-36 Angel, system corruption cleaned. 09282_ P-60 Hacker resets X-62 Marksman, system corruption cleaned. 09283_ Lgt. Nuclear Core destroyed. 09287_ Proton Missile Launcher destroyed. 09287_ U-05 Engineer lays Concrete. 09289_ Penetrated by Slug. 09290_ Shock Rifle destroyed. 09291_ U-05 Engineer lays Concrete. 09292_ Penetrated by Slug. 09292_ Adv. Heat Sink destroyed. 09292_ U-05 Engineer destroyed. 09295_ System corrupted: Matter fused (-5). 09299_ U-05 Engineer builds a Wall. 09302_ P-60 Hacker resets X-62 Marksman, system corruption cleaned. 09304_ Slug penetrates Wall. 09304_ X-62 Marksman destroyed. 09305_ Penetrated by Slug. 09312_ Slug penetrates Wall. Map ----- +----------------------------------------------------+ | #????????????????????????????????????????????????? | | #????????????????????????????????????????????????? | | #????????????????????????????????????????????????? | | #????????????????????????????????????????????????? | | #????????????????????????????????????????????????? | | #????????????????????????????????????????????????? | | #????????????????????????????????????????????????? | | #????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | #????????????????????????????????????????????????? | | #????????????????????????????????????????????????? | | #????????????????????????????????????????????????? | | #????????????????????????????????????????????????? | | ###+###?????????????####+#??#########????????????? | | ????????????? ? ???????????? | | ????????????? ?? ????????????? | | ?????????????? ?? ????????????? | | ?????????????? ?? ????????????? | | ??????????????? ??? ?????????##??? | | ######??????????????####/##### ########## ##?? | | ????????????????????# xi* # # #?? | | ???????????????????# x!== # # !! """ #?? | | ??????????????????# ! ! # # ! """ #?? | | ? ????????????????# @ # # ! """ #?? | | ????#???????????????# # # #?? | | ????????????????????# # # #?? | | ????????????????????# p=# # ? ??? | | ????????????????????# !|# ###%####?#/#??? | | ????????????????????# !%[#% |%!%=]%/### #### | | ????????????????????##########!! =!%!!/]/% | | ?????????????????????????????# !==! /= " | | ?????????????????????????????# "%" | | ?????????????????????????????# [! ####### | | ??????????????#########################+#######?# | | ??????????????# !#?# % #?# | | ??????????????# """ """ """ #?# """ """" #?# | | ??????????????# """ """ """ #?#]"G"!!"""" ### | | ??????????????# """ """ """ #?#!= "% """" # | | ??????????????# #?#!%= = """" # | | ??????????????# """ """ """ /###=%[%%[ # | | ??????????????# """ """ """ # + "="" """" # | | ??????????????# """ """ """ ###*"%"" """" # | | ??????????????# #?# """" """" # | | ??????????????#########+########?# """" """" # | | ????################ #?????# ??## | | ????# """S""" # #?????# ???# | | ????# """ """ # #?????###########???# | | ????# """ # #???????????????????# | +----------------------------------------------------+ Best States ------------- Heat Dissipation 53 Energy Generation 25 Energy Capacity 470 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 15 Terrain Scan Range 16 Terrain Scan Density 10 Additional Mass Support 6 Armor Coverage 225 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Evasion (%) 55 Recoil Reduction 3 Offensive Hacking 20 Item Schematics ----------------- Hvy. Ion Engine | -9/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Gun Specialist Librarian Challenges ------------ None Game ------ Seed ShadingArcMultirail Manual? 0 Play Time 02:41:33 Cumulative 22.8 hours Start 2022.05.18 @ 16:09:06 End 2022.05.18 @ 20:46:14 Sessions 1 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 22 Rogue 19 Adventurer 3 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 7 Gallery% 15 Achievement% 14 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 782073e1-05c2-4a76-8021-6cc8a72ee833