Cogmind - Beta 10.2 @@@ ROGUE MODE // 2020.11.17 @ 22:01:51 Player: Michael Result: Self-destructed Performance ------------- Evolutions (8) 4000 Regions Visited (11) 2200 Robots Destroyed (24) 120 Value Destroyed (581) 581 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (79) 79 TOTAL SCORE: 7040 Bonus ------- Follower Combat Kills 79 Cogmind --------- Core Integrity 125/1450 Matter 236/300 Energy 95/100 System Corruption 2% Temperature Cool (0) Movement Core (200) Ox3 Location -2/Research Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (8) --- (None) > --- UTILITY (10) ----- Advanced Signal Interpreter Advanced Terrain Scan Processor > --- WEAPON (3) ------- Hardcell Cannon > --- INVENTORY (4) ---- Quantum Reactor Long-range Sensor Array Reaction Control System Peak State ------------ > --- POWER ------------ Light Antimatter Reactor > --- PROPULSION ------- Nuclear Pulse Thruster Nuclear Pulse Thruster Nuclear Pulse Thruster Nuclear Pulse Thruster Nuclear Pulse Array Impulse Thruster Q-thruster > --- UTILITY ---------- Medium Storage Unit Long-range Sensor Array Advanced Signal Interpreter Advanced Terrain Scanner Advanced Terrain Scan Processor Improved Maneuvering Thrusters Improved Propulsion Shielding Advanced Hacking Suite Advanced System Shield Advanced System Shield > --- WEAPON ----------- Hardcell Cannon > --- INVENTORY -------- Compact Matter Pod Advanced Weight Redist. System Reaction Control System Power Shielding Hardcell Cannon Rocket Launcher [Rating: 104] Favorites ----------- Power Cooled Ion Engine Engine Cooled Ion Engine Power Core Light Fission Core Reactor Light Antimatter Reactor Propulsion Xenon Bombardment Thruster Leg Aluminum Leg Wheel Wheel Flight Unit Xenon Bombardment Thruster Utility Medium Storage Unit Device Improved Sensor Array Storage Medium Storage Unit Processor Advanced Signal Interpreter Hackware Advanced System Shield Protection Propulsion Shielding Weapon Advanced Assault Cannon Energy Gun EM Pulse Gun Ballistic Gun Assault Rifle Ballistic Cannon Advanced Assault Cannon Launcher Rocket Launcher Slashing Weapon Scythe Build | -11 -10 -10 -9 -9 -8 -7 -6 -5 -4 -3 -2 ------- Run | Scr Mat Min Mat Sto Mat Fac Fac Fac Fac Res Res Slots Evolved 16 | . . . 2 . 2 2 2 2 2 2 2 Power 1 | . . . . . 1 . . . . . . Propulsion 6 | . . . 2 . 1 . . 1 . . 2 Utility 8 | . . . . . . 2 2 1 2 1 . Weapon 1 | . . . . . . . . . . 1 . Parts Attached 116 | 6 . . 24 10 3 9 12 15 21 11 5 Power 11 | 1 . . 2 3 1 . 1 . 2 . 1 Engine 8 | 1 . . 2 3 1 . . . 1 . . Core 1 | . . . . . . . 1 . . . . Reactor 2 | . . . . . . . . . 1 . 1 Propulsion 32 | 2 . . 8 4 1 2 4 3 4 3 1 Treads . | . . . . . . . . . . . . Leg 4 | 2 . . 2 . . . . . . . . Wheel 2 | . . . 2 . . . . . . . . Hover . | . . . . . . . . . . . . Flight 26 | . . . 4 4 1 2 4 3 4 3 1 Utility 50 | 1 . . 7 . 1 4 5 12 12 6 2 Device 24 | . . . 3 . . 4 1 9 5 2 . Storage 6 | 1 . . 3 . . . . 1 . 1 . Processor 4 | . . . 1 . 1 . 2 . . . . Hackware 5 | . . . . . . . . . 3 . 2 Protection 11 | . . . . . . . 2 2 4 3 . Artifact . | . . . . . . . . . . . . Weapon 23 | 2 . . 7 3 . 3 2 . 3 2 1 Energy Gun 3 | . . . 1 1 . 1 . . . . . Energy Cannon . | . . . . . . . . . . . . Ballistic Gun 7 | 2 . . 4 1 . . . . . . . Ballistic Cannon 10 | . . . 1 1 . 1 2 . 2 2 1 Launcher 2 | . . . 1 . . . . . 1 . . Special Weapon . | . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . Slashing Weapon 1 | . . . . . . 1 . . . . . Piercing Weapon . | . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . Unidentified Prototypes 3 | . . . . 3 . . . . . . . Parts Lost 28 | . . . . 1 . . . 3 6 3 15 Power 3 | . . . . . . . . . 1 1 1 Propulsion 14 | . . . . 1 . . . 3 3 . 7 Utility 10 | . . . . . . . . . 1 2 7 Weapon 1 | . . . . . . . . . 1 . . Highest Loss Streak 13 | . . . . 1 . . . 2 3 2 13 Average Slot Usage (%) 87 | . 85 85 92 89 100 97 99 95 77 85 55 Engine 8 | . 14 14 11 10 18 15 12 5 3 2 . Leg 5 | . 28 28 20 . . . . . . . . Wheel 2 | . . . 16 . . . . . . . . Flight 23 | . . . 4 44 45 38 32 32 20 23 19 Device 12 | . . . 3 11 8 14 19 20 15 12 7 Storage 7 | . 14 14 11 11 9 7 6 4 5 4 2 Processor 7 | . . . 3 . . 7 13 11 10 9 8 Hackware 3 | . . . . . . . . . 11 14 9 Protection 1 | . . . . . . . . 1 2 4 2 Ballistic Gun 5 | . 28 28 17 1 9 . . . . . . Ballistic Cannon 4 | . . . 1 10 . 7 6 5 4 6 2 Slashing Weapon 1 | . . . . . . 4 6 5 . . . Naked Turns . | . . . . . . . . . . . . Heaviest Build 52 | 12 12 12 45 22 28 31 36 38 38 52 37 Greatest Support 65 | 20 20 20 26 26 28 35 42 42 54 55 65 Greatest Overweight (x) 4 | . . . 4 1 1 1 1 1 1 1 1 Average Overweight (x) . | . . . 1 . . . . . . . . Largest Inventory Capacity 12 | 6 6 6 12 8 8 8 8 8 8 8 8 Average Capacity 7 | 4 6 6 10 8 8 8 8 7 8 8 6 Most Carried 12 | 4 4 6 12 8 8 8 8 8 7 8 7 Average Carried 7 | 3 4 5 10 7 6 7 7 6 5 7 5 Final Capacity 8 | 6 6 6 8 8 8 8 8 8 8 8 4 Final Carried 8 | 4 4 6 6 6 8 8 8 8 7 8 3 Class Distribution -------------------- 29% | Mutant 16% | Hacker-Scout 15% | Scout 15% | Sprinter 9% | Hacker-Mutant 7% | Assassin 4% | Hacker-Sprinter Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Storage Sprinter | -8/Materials Sprinter | -7/Factory Assassin | -6/Factory Scout | -5/Factory Hacker-Scout | -4/Factory Hacker-Scout | -3/Research Hacker-Scout | -2/Research Resources | -11 -10 -10 -9 -9 -8 -7 -6 -5 -4 -3 -2 ----------- Run | Scr Mat Min Mat Sto Mat Fac Fac Fac Fac Res Res Matter Collected 1714 | 211 . 59 402 57 83 100 . 207 308 166 121 Remotely 41 | . . . 41 . . . . . . . . Salvage Created 799 | . . 32 353 . . . . 242 36 136 . Parts 50 | . . 5 21 . . . . 11 7 6 . Haulers Intercepted . | . . . . . . . . . . . . Recyclers Shooed 1 | . . . . . . . . 1 . . . Parts Field Recycled . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -8 -7 -6 -5 -4 -3 -2 ------- Run | Scr Mat Min Mat Sto Mat Fac Fac Fac Fac Res Res Combat Hostiles Destroyed 20 | . . 3 9 . . . . 4 4 . . Melee 4 | . . . . . . . . 4 . . . Guns 10 | . . 3 7 . . . . . . . . Cannons 2 | . . . 1 . . . . . 1 . . AOE 4 | . . . 1 . . . . . 3 . . Classes Destroyed 7 | . . 1 5 . . . . 1 . . . Worker 1 | . . . 1 . . . . . . . . Recycler 2 | . . . . . . . . 1 . 1 . Watcher 1 | . . . 1 . . . . . . . . Swarmer 14 | . . 3 3 . . . . 4 4 . . Grunt 3 | . . . 3 . . . . . . . . Brawler 1 | . . . 1 . . . . . . . . Sentry 2 | . . . 2 . . . . . . . . Best Kill Streak 3 | . . 3 2 . . . . 3 3 1 . Combat Bots Only 3 | . . 3 2 . . . . 3 3 . . Max Kills in Single Turn 2 | . . 2 1 . . . . 1 1 1 . Gunslinging 1 | . . 1 . . . . . . . . . Exploded 1 | . . . 1 . . . . . 1 . . Melee 1 | . . . . . . . . 1 . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -8 -7 -6 -5 -4 -3 -2 -------- Run | Scr Mat Min Mat Sto Mat Fac Fac Fac Fac Res Res Damage Taken 4251 | . . 32 469 149 . 14 65 351 688 350 2133 Core 1742 | . . 16 76 37 . . 16 71 135 66 1325 Absorbed by Shields . | . . . . . . . . . . . . Core Remaining (%) 92 | 100 . 93 . 71 100 100 98 92 88 94 . Volleys Fired 102 | . . 6 33 5 . . 1 15 27 8 7 Largest 2 | . . 2 2 1 . . 1 1 1 2 1 Hottest 130 | . . 40 60 39 . . 39 48 48 130 65 Shots Fired 140 | . . 12 64 5 . . 1 15 27 9 7 Gun 68 | . . 12 56 . . . . . . . . Cannon 67 | . . . 7 5 . . 1 15 23 9 7 Launcher 5 | . . . 1 . . . . . 4 . . Special . | . . . . . . . . . . . . Kinetic 127 | . . 12 55 5 . . 1 15 23 9 7 Thermal . | . . . . . . . . . . . . Explosive 5 | . . . 1 . . . . . 4 . . Electromagnetic 8 | . . . 8 . . . . . . . . Robot Hit Streak 7 | . . 7 7 . . . . . 3 2 1 Robot Miss Streak 3 | . . 1 3 . . . . . 2 . 1 Penetration Max . | . . . . . . . . . . . . Secondary Targets 1 | . . 1 . . . . . . . . . Max Gunslinging Chain 1 | . . 1 . . . . . . . . . Shots Hit Robots 70 | . . 10 43 . . . . 9 6 1 1 Core Hits 38 | . . 3 17 . . . . 5 11 1 1 Critical Hits 2 | . . . 1 . . . . 1 . . . Critical Kills 1 | . . . . . . . . 1 . . . Critical Parts Destroyed 1 | . . . 1 . . . . . . . . Melee Attacks 44 | . . . . . . 4 7 32 1 . . Impact . | . . . . . . . . . . . . Slashing 44 | . . . . . . 4 7 32 1 . . Piercing . | . . . . . . . . . . . . Sneak Attacks 1 | . . . . . . . . 1 . . . Combat Hostiles . | . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . Damage Inflicted 1715 | . . 104 741 . . . 11 379 371 60 49 Guns 604 | . . 104 500 . . . . . . . . Cannons 313 | . . . 86 . . . . . 140 43 44 Explosions 386 | . . . 155 . . . . . 231 . . Melee 379 | . . . . . . . . 379 . . . Ramming 33 | . . . . . . . 11 . . 17 5 Kinetic 838 | . . 104 507 . . . . . 140 43 44 Thermal . | . . . . . . . . . . . . Explosive 386 | . . . 155 . . . . . 231 . . Electromagnetic 79 | . . . 79 . . . . . . . . Impact . | . . . . . . . . . . . . Slashing 379 | . . . . . . . . 379 . . . Piercing . | . . . . . . . . . . . . Highest Corruption 5 | . . . . 1 . . . 2 5 . 2 Average Corruption 2 | . . . . 1 . . . 2 3 . 2 Corruption Purged . | . . . . . . . . . . . . Effects 6 | . . . . . . . . 3 3 . . Message Errors 3 | . . . . . . . . 2 1 . . Heat Flow Errors 1 | . . . . . . . . 1 . . . Energy Discharges 1 | . . . . . . . . . 1 . . Data Loss (major) 1 | . . . . . . . . . 1 . . Overload Shots . | . . . . . . . . . . . . Overflow Damage 102 | . . . 18 . . . . 76 8 . . Projectiles 3 | . . . . . . . . . 3 . . Explosions 23 | . . . 18 . . . . . 5 . . Melee 76 | . . . . . . . . 76 . . . Knockbacks 3 | . . . . . . . . . 3 . . Impact . | . . . . . . . . . . . . Kinetic 3 | . . . . . . . . . 3 . . Secondary . | . . . . . . . . . . . . Self-Inflicted Damage 15 | . . . . . . . 5 . . 8 2 Shots . | . . . . . . . . . . . . Rammed 4 | . . . . . . . 1 . . 1 2 Targets Rammed 4 | . . . . . . . 1 . . 1 2 Kicked . | . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . Highest Temperature 199 | . . . 7 4 . . 14 199 18 60 5 Average Temperature 24 | . . . 4 2 . . 4 34 9 17 3 Received Heat Transfer 489 | . . . 141 15 . . 12 63 39 30 189 Siege Activations . | . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Parts Fried 1 | . . . 1 . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . . Heat Transferred . | . . . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -8 -7 -6 -5 -4 -3 -2 ------- Run | Scr Mat Min Mat Sto Mat Fac Fac Fac Fac Res Res Peak Influence 712 | . . 70 349 241 191 304 204 259 382 440 712 Initial 247 | . . . 27 107 101 86 156 99 74 200 247 Average 196 | . . 69 200 138 133 152 172 153 246 302 384 Maximum Alert Level 3 | . . . 1 1 . 1 1 1 1 2 3 Low Security (%) 62 | 100 100 100 46 96 100 84 99 74 47 . . Level 1 32 | . . . 53 3 . 15 . 25 52 70 66 Level 2 4 | . . . . . . . . . . 29 30 Level 3 . | . . . . . . . . . . . 3 Level 4 . | . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . High Security . | . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . Squads Dispatched 12 | . . . 2 . 1 1 1 4 1 1 1 Investigation . | . . . . . . . . . . . . Extermination 4 | . . . . . . 1 1 . 1 . 1 Reinforcement 8 | . . . 2 . 1 . . 4 . 1 . Assault . | . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -8 -7 -6 -5 -4 -3 -2 --------- Run | Scr Mat Min Mat Sto Mat Fac Fac Fac Fac Res Res Distress Signals 9 | . . . 1 2 . . . 1 2 1 2 Communications Jammed . | . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . Times Spotted 156 | . . 1 22 17 2 6 5 16 24 20 43 Peak Tracking Total 22 | . . 1 5 15 1 7 2 7 8 8 22 Tactical Retreats 28 | . . . 2 1 . 1 . 2 11 3 8 Traps | -11 -10 -10 -9 -9 -8 -7 -6 -5 -4 -3 -2 ------- Run | Scr Mat Min Mat Sto Mat Fac Fac Fac Fac Res Res Traps Triggered 12 | . . . . 2 . . 1 1 2 4 2 Indirectly . | . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . Reused . | . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . Installed . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -8 -7 -6 -5 -4 -3 -2 ---------- Run | Scr Mat Min Mat Sto Mat Fac Fac Fac Fac Res Res Machines Disabled 4 | . . . 1 2 . . . . 1 . . Max in Single Turn 1 | . . . 1 1 . . . . 1 . . Garrison Access 1 | . . . . . . . . . 1 . . Machines Sabotaged . | . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -7 -6 -5 -4 -3 -2 --------- Run | Scr Mat Min Mat Sto Mat Fac Fac Fac Fac Res Res Machines Accessed 54 | . . . 7 6 4 6 3 8 10 8 2 Terminals 32 | . . . 4 5 2 3 2 3 6 6 1 Fabricators 6 | . . . . . . 1 1 2 2 . . Repair Stations 2 | . . . . . 1 1 . . . . . Recycling Units 10 | . . . 2 1 1 . . 3 1 2 . Scanalyzers 3 | . . . 1 . . 1 . . . . 1 Garrison Access 1 | . . . . . . . . . 1 . . Total Hacks 137 | . . . 13 14 8 15 9 22 25 23 8 Successful 66 | . . . 6 6 5 10 4 13 11 9 2 Failed 71 | . . . 7 8 3 5 5 9 14 14 6 Catastrophic 18 | . . . 2 1 . 2 1 2 4 4 2 Database Lockouts . | . . . . . . . . . . . . Manual 56 | . . . 7 5 4 3 5 8 14 10 . Terminals 83 | . . . 8 12 5 4 6 12 15 17 4 Fabricators 16 | . . . . . . 2 3 5 6 . . Repair Stations 6 | . . . . . 2 4 . . . . . Recycling Units 19 | . . . 3 2 1 . . 5 2 6 . Scanalyzers 11 | . . . 2 . . 5 . . . . 4 Garrison Access 2 | . . . . . . . . . 2 . . Terminal Hacks 20 | . . . 2 4 1 . 1 6 2 4 . Part Schematic 3 | . . . 1 1 . . . 1 . . . Level Access Points 2 | . . . . . . . . . 1 1 . Emergency Access Points 2 | . . . . 1 . . . 1 . . . Terminal Index 4 | . . . 1 . . . . 1 1 1 . Locate Traps 3 | . . . . 1 . . . 1 . 1 . Patrol Status 3 | . . . . . 1 . . 1 . 1 . Registered Components 2 | . . . . . . . 1 1 . . . Zone Layout 1 | . . . . 1 . . . . . . . Fabricator Hacks 13 | . . . . . . 2 2 4 5 . . Load Schematic 6 | . . . . . . 1 1 2 2 . . Build 7 | . . . . . . 1 1 2 3 . . Repair Station Hacks 6 | . . . . . 2 4 . . . . . Scan Component 3 | . . . . . 1 2 . . . . . Repair 3 | . . . . . 1 2 . . . . . Recycling Unit Hacks 10 | . . . 2 1 1 . . 2 1 3 . Process 2 | . . . . . . . . . . 2 . Retrieve Matter 1 | . . . . . . . . . . 1 . Retrieve Components 7 | . . . 2 1 1 . . 2 1 . . Scanalyzer 7 | . . . 1 . . 4 . . . . 2 Insert Component 4 | . . . 1 . . 2 . . . . 1 Analyze 3 | . . . . . . 2 . . . . 1 Garrison Access Hacks 1 | . . . . . . . . . 1 . . Seal Access 1 | . . . . . . . . . 1 . . Unauthorized Hacks 9 | . . . 1 1 1 . 1 1 2 2 . Terminals 8 | . . . 1 1 1 . 1 1 1 2 . Assimilate 1 | . . . . . . . . . . 1 . Botnet 7 | . . . 1 1 1 . 1 1 1 1 . Fabricators 1 | . . . . . . . . . 1 . . Prioritize 1 | . . . . . . . . . 1 . . Repair Stations . | . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . Used . | . . . . . . . . . . . . Hacking Detections 39 | . . . 5 5 2 5 3 6 5 7 1 Full Trace Events . | . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . Matter . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . Part Schematics Acquired 6 | . . . 1 1 . 2 . 1 . . 1 Parts Built 8 | . . . . . . 2 2 . 4 . . Matter 1286 | . . . . . . 168 168 380 570 . . Time 463 | . . . . . . 42 42 190 189 . . Total Part Build Rating 36 | . . . . . . 8 8 . 20 . . Parts Repaired 3 | . . . . . 1 2 . . . . . Time 67 | . . . . . 32 35 . . . . . Parts Recycled . | . . . . . . . . . . . . Recycled Matter 12 | . . . . . . . . . . 12 . Retrieved Matter 12 | . . . . . . . . . . 12 . Retrieved Components 11 | . . . 7 1 2 . . . 1 . . Parts Scanalyzed 3 | . . . . . . 2 . . . . 1 Part Schematics Acquired 3 | . . . . . . 2 . . . . 1 Parts Damaged . | . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -7 -6 -5 -4 -3 -2 ------------ Run | Scr Mat Min Mat Sto Mat Fac Fac Fac Fac Res Res Used RIF Installer . | . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . Combat . | . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -7 -6 -5 -4 -3 -2 -------- Run | Scr Mat Min Mat Sto Mat Fac Fac Fac Fac Res Res Total Allies 4 | . . 3 . . . . . . . 1 . Largest Group 3 | . . 3 3 . . . . . . 1 . Highest-Rated Group 44 | . . 40 40 . . . . . . 44 . Highest-Rated Ally 44 | . . 16 16 . . . . . . 44 . Total Orders . | . . . . . . . . . . . . Ally Attacks 19 | . . . 19 . . . . . . . . Total Damage 245 | . . . 245 . . . . . . . . Kills 6 | . . . 6 . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -7 -6 -5 -4 -3 -2 ------- Run | Scr Mat Min Mat Sto Mat Fac Fac Fac Fac Res Res Robot Analysis Total . | . . . . . . . . . . . . Derelict Logs Recovered 1 | . . 1 . . . . . . . . . Drone Launches . | . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -8 -7 -6 -5 -4 -3 -2 ------------- Run | Scr Mat Min Mat Sto Mat Fac Fac Fac Fac Res Res Turns Passed 3752 | 52 17 292 581 204 163 296 396 546 645 273 287 Spaces Moved 5765 | 42 15 224 402 291 411 775 713 842 954 519 577 Core 203 | 15 . . . . . . . . . . 188 Treads . | . . . . . . . . . . . . Legs 344 | 27 15 224 78 . . . . . . . . Wheels 260 | . . . 260 . . . . . . . . Hover . | . . . . . . . . . . . . Flight 4958 | . . . 64 291 411 775 713 842 954 519 389 Fastest Speed 24 | 50 120 120 31 28 27 25 25 24 27 25 25 Average Speed 44 | 95 120 120 99 49 27 27 41 31 39 34 42 Slowest Speed 240 | 120 120 120 240 111 99 99 114 111 108 114 117 Overloaded Moves . | . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . Robots Hopped 49 | . . . . 4 2 4 8 6 5 13 7 Cave-ins Triggered . | . . . . . . . . . . . . Exploration Rate (%) 31 | 3 5 60 40 70 35 23 25 28 27 30 28 Regions Visited 11 Branch Regions 2 Pre-discovered Areas 1 | . . 1 . . . . . . . . . Known Exits Taken 6 | . . . . . 1 1 1 1 1 1 . Unknown Exits Taken 5 | 1 1 1 1 1 . . . . . . . Scrap Searched 1 | . . 1 . . . . . . . . . Spaces Dug 47 | . . . . 1 . 4 7 19 7 5 4 Terrain Destroyed 95 | . . . 9 1 . 4 7 19 45 5 5 Melee 25 | . . . . . . 4 7 14 . . . Projectile 25 | . . . . 1 . . . 5 9 5 5 AOE 45 | . . . 9 . . . . . 36 . . Terrain Rammed . | . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -7 -6 -5 -4 -3 -2 --------- Run | Scr Mat Min Mat Sto Mat Fac Fac Fac Fac Res Res Total 6706 | 51 14 237 525 342 459 846 796 1055 1179 595 607 Wait 560 | . . 4 28 29 37 52 60 131 174 33 12 Move 5662 | 41 14 223 401 283 406 766 697 829 943 494 565 Hop 45 | . . . . 3 2 4 8 6 5 12 5 Pick Up 64 | 4 . 3 16 3 8 5 3 12 3 5 2 Fast Attach 40 | 6 . . 5 4 . 3 7 3 5 6 1 Attach 30 | . . . 4 2 2 3 2 5 5 3 4 Detach 26 | . . . 4 4 . 2 2 4 3 4 3 Swap 46 | . . . 15 4 1 3 3 7 11 2 . Drop 65 | . . 1 19 5 3 4 6 11 2 8 6 Fire 102 | . . 6 33 5 . . 1 15 27 8 7 Melee 44 | . . . . . . 4 7 32 1 . . Ram 2 | . . . . . . . . . . . 2 Kick . | . . . . . . . . . . . . Crush . | . . . . . . . . . . . . Escape Stasis 20 | . . . . . . . . . . 20 . Rewire . | . . . . . . . . . . . . Trap . | . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials (discovered 4 exits: *Mat / [*Min x2] / *Sto) -9/Storage (discovered 2 exits: *Mat / [*Rec]) -8/Materials -7/Factory -6/Factory -5/Factory (discovered 2 exits: *Fac / *Upp) -4/Factory (discovered 4 exits: *Res x4) -3/Research (discovered 4 exits: *Res x3 / *Arm) -2/Research History --------- Turn | Location | Event 6 | -11/Scrapyard | Discovered new exit (range 15) 53 | -11/Scrapyard | Entered Materials 53 | -10/Materials | Discovered new exit (range 14) 70 | -10/Materials | Entered Mines 169 | -10/Mines | Found a hidden stash of uninstalled traps 175 | -10/Mines | Learned location of Storage (-9) 231 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 292 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 315 | -10/Mines | Build established: Mutant 351 | -10/Mines | Discovered new exit (range 6) 362 | -10/Mines | Entered Materials 362 | -9/Materials | Accompanied by 3 allies 362 | -9/Materials | Evolved 2 slots: Propulsion x2 508 | -9/Materials | Discovered new exit (range 14) 680 | -9/Materials | Discovered new exit (range 5) 771 | -9/Materials | Discovered new exit (range 16) 874 | -9/Materials | Discovered new exit (range 9) 943 | -9/Materials | Entered Storage 1046 | -9/Storage | Used back door to open Recycling access 1046 | -9/Storage | Discovered new exit (range 5) 1048 | -9/Storage | Door terminal overloaded 1146 | -9/Storage | Discovered new exit (range 6) 1147 | -9/Storage | Entered Materials 1147 | -8/Materials | Evolved 2 slots: Power x1, Propulsion x1 1198 | -8/Materials | Repaired Imp. Light Cannon 1245 | -8/Materials | Discovered new exit (range 15) 1309 | -8/Materials | Identified exit to Factory 1310 | -8/Materials | Entered Factory 1310 | -7/Factory | Evolved 2 slots: Utility x2 1371 | -7/Factory | Fabricated Xenon Bombardment Thruster (x2) 1431 | -7/Factory | Discovered new exit (range 16) 1448 | -7/Factory | Identified exit to Factory 1449 | -7/Factory | Build established: Sprinter 1495 | -7/Factory | Repaired Weight Redist. System 1515 | -7/Factory | Repaired Adv. Terrain Scanner 1606 | -7/Factory | Entered another Factory area 1606 | -6/Factory | Evolved 2 slots: Utility x2 1710 | -6/Factory | Fabricated Xenon Bombardment Thruster? 1994 | -6/Factory | Discovered new exit (range 7) 2002 | -6/Factory | Identified exit to Factory 2002 | -6/Factory | Entered another Factory area 2002 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 2284 | -5/Factory | Discovered new exit (range 10) 2285 | -5/Factory | Identified exit to Upper Caves 2531 | -5/Factory | Discovered new exit (range 12) 2534 | -5/Factory | Identified exit to Factory 2548 | -5/Factory | Entered another Factory area 2548 | -4/Factory | Evolved 2 slots: Utility x2 2620 | -4/Factory | Lost 3 parts (1p1n1w) 3053 | -4/Factory | Identified exit to Research 3126 | -4/Factory | Build established: Hacker-Scout 3133 | -4/Factory | Fabricated Nuclear Pulse Thruster (x2) 3184 | -4/Factory | Fabricated Nuclear Pulse Thruster (x2) 3193 | -4/Factory | Entered Research 3193 | -3/Research | Evolved 2 slots: Utility x1, Weapon x1 3255 | -3/Research | Discovered new exit (range 15) 3264 | -3/Research | Identified exit to Armory 3446 | -3/Research | Spotted B-86 Titan 3451 | -3/Research | Identified exit to Research 3466 | -3/Research | Entered another Research area 3466 | -2/Research | Evolved 2 slots: Propulsion x2 3642 | -2/Research | Spotted B-90 Cyclops 3667 | -2/Research | Spotted B-90 Cyclops 3708 | -2/Research | Lost 13 parts (1p7n5u) 3720 | -2/Research | Spotted B-90 Cyclops 3726 | -2/Research | Core integrity fell below 50% 3743 | -2/Research | Core integrity fell below 20% 3753 | -2/Research | Self-destructed Last Messages --------------- 03685_ Gamma Bomb Trap short circuited. 03685_ A bubble of electromagnetic force engulfs the area. 03685_ Gamma Bomb Trap short circuited. 03685_ U-05 Engineer destroyed. 03685_ A bubble of electromagnetic force engulfs the area. 03685_ U-05 Engineer destroyed. 03705_ Acquired Adv. System Shield. 03716_ ALERT: Rogue bot located, Programmers report to Research Zone 9W. 03722_ Adv. System Shield destroyed. 03725_ Triggered Tiamat Bomb Trap. 03725_ An explosion rips through the floor. 03727_ B-90 Cyclops activates siege mode. 03730_ Penetrated by Slug. 03738_ Slammed into Y-72 Warden. 03738_ Destabilizing: System interference. 03738_ Adv. Terrain Scan Processor temporarily disabled. 03739_ Slammed into Y-72 Warden. 03740_ Penetrated by Slug. 03743_ Slug penetrates Wall. 03747_ Acquired 97 matter. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | ?????????????????????????? | | #########????????????????? | | # #????????????????? | | # ! #????????????????? | | # #????????????????? | | # #????????????????? | | # #????????????????? | | #@ == #????????????????? | | # == ##+####+##???????? | | # ss; ##### ?? | | # s # ?? | | # s/ #???????? | | #####s### ### #????????? | | ????? ### ##?+######???? | | ????#?## # ! #???? | | ????# ## # #???? | | ????# + =!! !#???? | | ????#### # =!! #???? | | ???????# # =!! #???? | | ???????### ###?#######???? | | ?????????# #??= #???? | | ???####### # #???? | | ???# + = #???? | | ???# # #???? | | ???# #+##+######???? | | ???# #????????? | | ???# +????????? | | ???# #????????? | | ??##+#### #????????? | | ?#/ + #????????? | | ?# # #### #????????? | | ?# # #??? #????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 49 Coolant Potential 80 Energy Generation 35 Energy Capacity 460 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 20 Terrain Scan Range 20 Terrain Scan Density 210 Power Amplification 20 Additional Mass Support 9 Armor Coverage 150 Power Shielding 33 Propulsion Shielding 66 Evasion (%) 75 Armor Integrity Analysis 33 Offensive Hacking 14 Defensive Hacking 28 Item Schematics ----------------- VTOL Module | -9/Materials | Hacked Xenon Bombardment Thruster | -9/Storage | Hacked Adv. Terrain Scanner | -7/Factory | Scanalyzed Propulsion Shielding | -7/Factory | Scanalyzed Nuclear Pulse Thruster | -5/Factory | Hacked Lgt. Antimatter Reactor | -2/Research | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Xenon Bombardment Thruster | x2 | -7/Factory Xenon Bombardment Thruster | x2 | -6/Factory Nuclear Pulse Thruster | x2 | -4/Factory Nuclear Pulse Thruster | x2 | -4/Factory Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ActuatorTachyonJammer Manual? 0 Play Time 02:25:33 Cumulative 271.8 hours Start 2020.11.17 @ 13:38:54 End 2020.11.17 @ 22:01:51 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 107 Rogue 71 Adventurer 36 Explorer 0 Win Type - Total 9 Types 9/0/0/0/0/0/0/0/0 Lore% 47 Gallery% 56 Achievement% 41 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 1 Font 18/Terminus Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 0 RUN: 77e84c59-0d65-4ccb-a524-f4d69c98b244