Cogmind - Beta 9.6 @@@ ROGUE MODE // 2020.05.19 @ 15:07:51 Player: SHADOWELITE7 Result: Destroyed by S-10 Pest with Light Assault Rifle Performance ------------- Evolutions (1) 500 Regions Visited (3) 600 Robots Destroyed (15) 75 Value Destroyed (269) 269 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (-57) -57 TOTAL SCORE: 1387 Bonus ------- Follower Combat Kills 50 Friendly Fire -107 Cogmind --------- Core Integrity 0/400 Matter 300/300 Energy 100/100 System Corruption 0% Temperature Cool (6) Movement Core (550) Ox10 Location -9/Materials Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (2) ------ Large Storage Unit Large Storage Unit > --- WEAPON (3) ------- (None) > --- INVENTORY (16) --- Light Treads Light Treads Shotgun Peak State ------------ > --- POWER ------------ Light Ion Engine Light Ion Engine > --- PROPULSION ------- Improved Treads Improved Treads > --- UTILITY ---------- Large Storage Unit Large Storage Unit > --- WEAPON ----------- EM Pulse Gun EM Pulse Gun Light Assault Rifle > --- INVENTORY -------- Light Treads Light Treads [Rating: 11] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Light Treads Treads Light Treads Utility Large Storage Unit Storage Large Storage Unit Weapon EM Pulse Gun Energy Gun EM Pulse Gun Ballistic Gun Light Assault Rifle Launcher Rocket Launcher Build | -11 -10 -10 -9 ------- Run | Scr Mat Min Mat Slots Evolved 2 | . . . 2 Power 1 | . . . 1 Propulsion . | . . . . Utility . | . . . . Weapon 1 | . . . 1 Parts Attached 17 | 6 . 4 7 Power 3 | 1 . . 2 Engine 3 | 1 . . 2 Core . | . . . . Reactor . | . . . . Propulsion 4 | 2 . . 2 Treads 4 | 2 . . 2 Leg . | . . . . Wheel . | . . . . Hover . | . . . . Flight . | . . . . Utility 4 | 1 . 1 2 Device . | . . . . Storage 4 | 1 . 1 2 Processor . | . . . . Hackware . | . . . . Protection . | . . . . Artifact . | . . . . Weapon 6 | 2 . 3 1 Energy Gun 3 | 1 . 2 . Energy Cannon . | . . . . Ballistic Gun 2 | 1 . . 1 Ballistic Cannon . | . . . . Launcher 1 | . . 1 . Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes . | . . . . Parts Lost 9 | . . 2 7 Power 3 | . . 1 2 Propulsion 2 | . . . 2 Utility . | . . . . Weapon 4 | . . 1 3 Highest Loss Streak 4 | . . 1 4 Average Slot Usage (%) 86 | . 85 89 83 Engine 15 | . 14 12 17 Treads 23 | . 28 28 20 Storage 20 | . 14 19 22 Energy Gun 17 | . 14 16 17 Ballistic Gun 6 | . 14 7 6 Launcher 1 | . . 3 . Naked Turns . | . . . . Heaviest Build 43 | 13 13 17 43 Greatest Support 46 | 40 40 40 46 Greatest Overweight (x) 1 | 1 . . 1 Average Overweight (x) . | . . . . Largest Inventory Capacity 16 | 6 6 8 16 Average Capacity 11 | 5 6 6 15 Most Carried 5 | 3 2 5 3 Average Carried 2 | 1 2 3 2 Final Capacity 16 | 6 6 8 16 Final Carried 3 | 2 2 3 3 Class Distribution -------------------- 71% | Mutant 28% | Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Gunner | -9/Materials Resources | -11 -10 -10 -9 ----------- Run | Scr Mat Min Mat Matter Collected 459 | 209 . 176 74 Remotely . | . . . . Salvage Created 353 | . . 51 302 Parts 27 | . . 11 16 Haulers Intercepted . | . . . . Recyclers Shooed . | . . . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -10 -9 ------- Run | Scr Mat Min Mat Combat Hostiles Destroyed 14 | . . 7 7 Melee 3 | . . . 3 Guns 7 | . . 3 4 AOE 4 | . . 4 . Classes Destroyed 5 | . . 2 3 Recycler 1 | . . . 1 Swarmer 7 | . . 5 2 Grunt 4 | . . . 4 Duelist 1 | . . . 1 Assembled 2 | . . 2 . Best Kill Streak 3 | . . 3 3 Combat Bots Only 3 | . . 3 2 Max Kills in Single Turn 2 | . . 2 1 Gunslinging . | . . . . Exploded 1 | . . 1 . Melee 1 | . . . 1 Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -10 -9 -------- Run | Scr Mat Min Mat Damage Taken 1443 | . . 322 1121 Core 421 | . . 17 404 Absorbed by Shields . | . . . . Core Remaining (%) 96 | 100 . 93 . Volleys Fired 26 | . . 13 13 Largest 3 | . . 2 3 Hottest 100 | . . 80 100 Shots Fired 56 | . . 24 32 Gun 50 | . . 18 32 Cannon . | . . . . Launcher 6 | . . 6 . Special . | . . . . Kinetic 21 | . . 8 13 Thermal . | . . . . Explosive 6 | . . 6 . Electromagnetic 29 | . . 10 19 Robot Hit Streak 5 | . . 4 5 Robot Miss Streak 4 | . . 4 4 Penetration Max . | . . . . Secondary Targets 1 | . . . 1 Max Gunslinging Chain 1 | . . . 1 Shots Hit Robots 31 | . . 11 20 Core Hits 30 | . . 13 17 Critical Hits 1 | . . . 1 Critical Kills 1 | . . . 1 Critical Parts Destroyed . | . . . . Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 718 | . . 364 354 Guns 358 | . . 122 236 Cannons . | . . . . Explosions 302 | . . 232 70 Melee . | . . . . Ramming 58 | . . 10 48 Kinetic 133 | . . 50 83 Thermal 130 | . . 60 70 Explosive 172 | . . 172 . Electromagnetic 225 | . . 72 153 Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption . | . . . . Average Corruption . | . . . . Corruption Purged . | . . . . Overload Shots . | . . . . Overflow Damage 44 | . . 23 21 Projectiles . | . . . . Explosions 44 | . . 23 21 Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage 214 | . . 180 34 Shots 7 | . . 6 1 Rammed 26 | . . 4 22 Targets Rammed 29 | . . 4 25 Kicked . | . . . . Crushed 3 | . . . 3 Highest Temperature 132 | . . 51 132 Average Temperature 42 | . . 22 48 Received Heat Transfer 306 | . . . 306 Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted . | . . . . Heat Transferred 200 | . . 100 100 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions 2 | . . 1 1 Missiles Intercepted . | . . . . Alert | -11 -10 -10 -9 ------- Run | Scr Mat Min Mat Peak Influence 171 | . 11 89 171 Average Influence 41 | . 6 40 47 Maximum Alert Level . | . . . . Low Security (%) 100 | 100 100 100 100 Level 1 . | . . . . Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 3 | . 1 . 2 Investigation 1 | . . . 1 Extermination . | . . . . Reinforcement 2 | . 1 . 1 Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Stealth | -11 -10 -10 -9 --------- Run | Scr Mat Min Mat Distress Signals . | . . . . Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 27 | . 1 9 17 Peak Tracking Total 5 | . . 3 5 Tactical Retreats 3 | . . . 3 Traps | -11 -10 -10 -9 ------- Run | Scr Mat Min Mat Traps Triggered . | . . . . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -10 -9 ---------- Run | Scr Mat Min Mat Machines Disabled 1 | . . 1 . Max in Single Turn 1 | . . 1 . Machines Sabotaged . | . . . . Garrisons Compromised . | . . . . Overloaded Fab Kills . | . . . . Fab Network Shutdowns . | . . . . Hacking | -11 -10 -10 -9 --------- Run | Scr Mat Min Mat Machines Accessed 3 | . 1 . 2 Terminals 3 | . 1 . 2 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 10 | . 4 . 6 Successful 7 | . 3 . 4 Failed 2 | . 1 . 1 Catastrophic . | . . . . Database Lockouts 1 | . . . 1 Manual . | . . . . Terminals 10 | . 4 . 6 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 7 | . 3 . 4 Record 6 | . 3 . 3 Emergency Access Points 1 | . . . 1 Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks . | . . . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 3 | . 1 . 2 Full Trace Events . | . . . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Matter . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Matter . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -10 -9 ------------ Run | Scr Mat Min Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -10 -9 -------- Run | Scr Mat Min Mat Total Allies 1 | . . 1 . Largest Group 1 | . . 1 1 Highest-Rated Group 31 | . . 31 31 Highest-Rated Ally 31 | . . 31 31 Total Orders . | . . . . Ally Attacks 14 | . . 8 6 Total Damage 254 | . . 127 127 Kills 5 | . . 3 2 Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -10 -9 ------- Run | Scr Mat Min Mat Robot Analysis Total . | . . . . Derelict Logs Recovered 1 | . . 1 . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -10 -9 ------------- Run | Scr Mat Min Mat Turns Passed 1550 | 73 37 664 776 Spaces Moved 848 | 45 24 383 396 Core 13 | 13 . . . Treads 835 | 32 24 383 396 Legs . | . . . . Wheels . | . . . . Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 160 160 160 Average Speed 160 | 133 160 160 164 Slowest Speed 180 | 160 160 160 180 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 23 | 4 9 60 22 Regions Visited 3 Branch Regions 1 Pre-discovered Areas . | . . . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched 2 | . . 2 . Spaces Dug . | . . . . Terrain Destroyed 70 | . . 70 . Melee . | . . . . Projectile . | . . . . AOE 70 | . . 70 . Actions | -11 -10 -10 -9 --------- Run | Scr Mat Min Mat Total 937 | 58 23 408 448 Wait . | . . . . Move 845 | 44 23 382 396 Hop . | . . . . Pick Up 17 | 8 . 4 5 Fast Attach . | . . . . Attach 13 | 6 . 3 4 Detach . | . . . . Swap 4 | . . 1 3 Drop 3 | . . 1 2 Fire 26 | . . 13 13 Melee . | . . . . Ram 10 | . . . 10 Kick . | . . . . Crush 19 | . . 4 15 Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials History --------- Turn | Location | Event 5 | -11/Scrapyard | Discovered new exit (range 16) 74 | -11/Scrapyard | Entered Materials 89 | -10/Materials | Discovered new exit (range 13) 111 | -10/Materials | Entered Mines 118 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 211 | -10/Mines | Assembled infested the area 306 | -10/Mines | Build established: Mutant 460 | -10/Mines | Escorted by a lone wolf Derelict 565 | -10/Mines | Learned Materials garrison access intel 600 | -10/Mines | Found a hidden stash of uninstalled traps 713 | -10/Mines | Discovered new exit (range 11) 775 | -10/Mines | Entered Materials 775 | -9/Materials | Accompanied by 1 ally 775 | -9/Materials | Evolved 2 slots: Power x1, Weapon x1 1254 | -9/Materials | Build established: Gunner 1300 | -9/Materials | Central database locked down 1435 | -9/Materials | Lost 4 parts (1p3w) 1522 | -9/Materials | Core integrity fell below 50% 1530 | -9/Materials | Lost 3 parts (1p2n) 1536 | -9/Materials | Core integrity fell below 20% 1551 | -9/Materials | Destroyed by S-10 Pest with Light Assault Rifle Last Messages --------------- 01398_ L-31 Rogue destroyed. 01398_ EM Pulse Gun destroyed. 01404_ Critical hit. 01404_ Lgt. Assault Rifle destroyed. 01430_ Crushed S-10 Pest. 01430_ S-10 Pest destroyed. 01433_ Slammed into U-05 Engineer. 01435_ Slammed into S-10 Pest. 01441_ S-10 Pest destroyed. 01443_ Lgt. Ion Engine destroyed. 01448_ Slammed into S-10 Pest. 01456_ Crushed G-34 Mercenary. 01456_ G-34 Mercenary destroyed. 01460_ Slammed into S-10 Pest. 01468_ Crushed S-10 Pest. 01468_ S-10 Pest destroyed. 01472_ Imp. Treads destroyed. 01497_ Slammed into G-34 Mercenary. 01499_ Imp. Treads destroyed. 01500_ Slammed into G-34 Mercenary. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ?????????###??????????????????????? | | ????????? #???????????###+###????? | | ?????????#%#??????????## #????? | | ####+###?#%#??????????? #????? | | # #?#%#??????????? +????? | | # #?#%#???????????? #????? | | # ###%#???????????? #????? | | # #=*%#??########### #?????? | | # #%!@#### # #?????? | | # %[#s%g%[%+! *%= == # #?????? | | # %%+%[%#### = =%*=+% #?????? | | # %#=%%#??# == # #?????? | | # %#%=%#??# # #?????? | | # #%%%#??# # #?????? | | # # #??# #!! #?????? | | # # #??# #%=%#?????? | | # # #??###########*= #?????? | | ######## #????????????#%/ #?????? | | # ## #????????????# #?????? | | # ## #????????????# #?????? | | # ## ##???????????# #?????? | | # """ # #???????????# #?????? | | # """ # o #???????????# #?????? | | # """ + T #???????????# #?????? | | # # ######??????? +?????? | | # """ # ??????? | | # """ ## ##########???? ??????? | | # """ ## #??????????????????????? | | # ## #??????????????????????? | | ? ## #??????????????????????? | | ?####### #??????????????????????? | | ???????# #??????????????????????? | | ???????# #??????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 28 Energy Generation 15 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Evasion (%) 40 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed CloakingVisualMediator Manual? 0 Play Time 00:18:22 Cumulative 19.8 hours Start 2020.04.16 @ 12:52:22 End 2020.05.19 @ 15:07:51 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 86 Rogue 82 Adventurer 0 Explorer 4 Win Type - Total 0 Types 0/0/0/0/0/0/0 Lore% 21 Gallery% 18 Achievement% 17 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 1 Font 18/X11 Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: a7261e02-83fe-4e5d-907a-0d98b46172d0