Cogmind - Beta 9.4 @@@ ROGUE MODE // 2020.01.27 @ 10:59:58 Player: Andrew Bellemen Result: Destroyed by S-10 Pest with Light Assault Rifle Performance ------------- Evolutions (0) 0 Regions Visited (2) 400 Robots Destroyed (8) 40 Value Destroyed (90) 90 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 530 Bonus ------- None Cogmind --------- Core Integrity 0/250 Matter 143/300 Energy 100/100 System Corruption 2% Temperature Cool (0) Movement Core (150) Ox2 Location -10/Mines Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (2) ------ Medium Storage Unit > --- WEAPON (2) ------- (None) > --- INVENTORY (8) ---- Rocket Launcher Shock Trap Shock Trap Shock Trap Shock Trap Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Improved Hover Unit Improved Hover Unit > --- UTILITY ---------- Medium Storage Unit > --- WEAPON ----------- EM Pulse Gun Assault Rifle > --- INVENTORY -------- Light Ion Engine [Rating: 8] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Improved Hover Unit Leg Aluminum Leg Hover Unit Improved Hover Unit Utility Medium Storage Unit Storage Medium Storage Unit Weapon Assault Rifle Energy Gun EM Pulse Gun Ballistic Gun Assault Rifle Ballistic Cannon Light Cannon Build | -11 -10 -10 ------- Run | Scr Mat Min Slots Evolved . | . . . Power . | . . . Propulsion . | . . . Utility . | . . . Weapon . | . . . Parts Attached 11 | 6 4 1 Power 2 | 1 . 1 Engine 2 | 1 . 1 Core . | . . . Reactor . | . . . Propulsion 4 | 2 2 . Treads . | . . . Leg 2 | 2 . . Wheel . | . . . Hover 2 | . 2 . Flight . | . . . Utility 2 | 1 1 . Device . | . . . Storage 2 | 1 1 . Processor . | . . . Hackware . | . . . Protection . | . . . Artifact . | . . . Weapon 3 | 2 1 . Energy Gun 1 | 1 . . Energy Cannon . | . . . Ballistic Gun 1 | 1 . . Ballistic Cannon 1 | . 1 . Launcher . | . . . Special Weapon . | . . . Impact Weapon . | . . . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes . | . . . Parts Lost 5 | . . 5 Power 1 | . . 1 Propulsion 2 | . . 2 Utility . | . . . Weapon 2 | . . 2 Highest Loss Streak 3 | . . 3 Average Slot Usage (%) 74 | . 84 63 Engine 10 | . 14 7 Leg 8 | . 15 . Hover 14 | . 11 17 Storage 13 | . 13 14 Energy Gun 7 | . 12 . Ballistic Gun 13 | . 14 11 Ballistic Cannon 6 | . 1 12 Naked Turns . | . . . Heaviest Build 18 | 13 18 18 Greatest Support 20 | 20 20 16 Greatest Overweight (x) 4 | . 1 4 Average Overweight (x) . | . . . Largest Inventory Capacity 8 | 6 8 8 Average Capacity 7 | 5 7 8 Most Carried 5 | 3 4 5 Average Carried 2 | 1 1 4 Final Capacity 8 | 6 8 8 Final Carried 5 | 1 1 5 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Resources | -11 -10 -10 ----------- Run | Scr Mat Min Matter Collected 281 | 217 20 44 Remotely . | . . . Salvage Created 104 | . 35 69 Parts 11 | . 5 6 Haulers Intercepted . | . . . Recyclers Shooed . | . . . Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Kills | -11 -10 -10 ------- Run | Scr Mat Min Combat Hostiles Destroyed 8 | . 2 6 Guns 7 | . 2 5 Cannons 1 | . . 1 Classes Destroyed 1 | . 1 . Swarmer 8 | . 2 6 Best Kill Streak 2 | . 2 2 Combat Bots Only 2 | . 2 2 Max Kills in Single Turn 1 | . 1 1 Gunslinging . | . . . Exploded . | . . . Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -10 -------- Run | Scr Mat Min Damage Taken 736 | . 145 591 Core 254 | . 33 221 Absorbed by Shields . | . . . Core Remaining (%) 100 | 100 . . Volleys Fired 36 | . 14 22 Largest 2 | . 2 2 Hottest 60 | . 60 55 Shots Fired 69 | . 28 41 Gun 49 | . 27 22 Cannon 20 | . 1 19 Launcher . | . . . Special . | . . . Kinetic 56 | . 15 41 Thermal . | . . . Explosive . | . . . Electromagnetic 13 | . 13 . Robot Hit Streak 7 | . 4 7 Robot Miss Streak 6 | . 5 6 Penetration Max . | . . . Secondary Targets . | . . . Shots Hit Robots 23 | . 8 15 Core Hits 11 | . 2 9 Critical Hits . | . . . Critical Kills . | . . . Critical Parts Destroyed . | . . . Melee Attacks . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 408 | . 127 281 Guns 262 | . 127 135 Cannons 127 | . . 127 Explosions . | . . . Melee . | . . . Ramming 19 | . . 19 Kinetic 332 | . 70 262 Thermal . | . . . Explosive . | . . . Electromagnetic 57 | . 57 . Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption 2 | . 2 2 Average Corruption 2 | . 2 2 Corruption Purged . | . . . Effects 3 | . . 3 Heat Flow Errors 1 | . . 1 Energy Discharges 1 | . . 1 Targeting Errors 1 | . . 1 Overload Shots . | . . . Overflow Damage 27 | . . 27 Projectiles 27 | . . 27 Explosions . | . . . Melee . | . . . Knockbacks 5 | . . 5 Impact . | . . . Kinetic 5 | . . 5 Secondary . | . . . Self-Inflicted Damage 8 | . . 8 Shots . | . . . Rammed 11 | . . 11 Targets Rammed 11 | . . 11 Kicked . | . . . Crushed . | . . . Highest Temperature 88 | . 36 88 Average Temperature 10 | . 13 7 Received Heat Transfer 30 | . 30 . Siege Activations . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried . | . . . Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted . | . . . Heat Transferred . | . . . Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions . | . . . Missiles Intercepted . | . . . Alert | -11 -10 -10 ------- Run | Scr Mat Min Peak Influence 143 | . 85 143 Average Influence 54 | . 27 101 Maximum Alert Level . | . . . Low Security (%) 100 | 100 100 100 Level 1 . | . . . Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Squads Dispatched 2 | . 2 . Investigation 1 | . 1 . Extermination . | . . . Reinforcement 1 | . 1 . Assault . | . . . Garrison . | . . . Intercept . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Stealth | -11 -10 -10 --------- Run | Scr Mat Min Distress Signals . | . . . Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 17 | . 7 10 Peak Tracking Total 3 | . 3 3 Tactical Retreats 2 | . 1 1 Traps | -11 -10 -10 ------- Run | Scr Mat Min Traps Triggered 1 | . 1 . Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered 1 | . 1 . Machines | -11 -10 -10 ---------- Run | Scr Mat Min Machines Disabled 1 | . 1 . Max in Single Turn 1 | . 1 . Machines Sabotaged . | . . . Garrisons Compromised . | . . . Overloaded Fab Kills . | . . . Fab Network Shutdowns . | . . . Hacking | -11 -10 -10 --------- Run | Scr Mat Min Machines Accessed 1 | . 1 . Terminals 1 | . 1 . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 4 | . 4 . Successful 1 | . 1 . Failed 3 | . 3 . Catastrophic . | . . . Database Lockouts . | . . . Manual 1 | . 1 . Terminals 4 | . 4 . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks 1 | . 1 . Record 1 | . 1 . Fabricator Hacks . | . . . Repair Station Hacks . | . . . Recycling Unit Hacks . | . . . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks . | . . . Terminals . | . . . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections 1 | . 1 . Full Trace Events . | . . . Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Matter . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Matter . | . . . Time . | . . . Total Part Build Rating . | . . . Parts Repaired . | . . . Time . | . . . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components . | . . . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -10 ------------ Run | Scr Mat Min Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -10 -------- Run | Scr Mat Min Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -10 ------- Run | Scr Mat Min Robot Analysis Total . | . . . Derelict Logs Recovered 2 | . . 2 Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -10 ------------- Run | Scr Mat Min Turns Passed 642 | 65 315 262 Spaces Moved 472 | 49 223 200 Core 33 | 9 . 24 Treads . | . . . Legs 182 | 40 142 . Wheels . | . . . Hover 257 | . 81 176 Flight . | . . . Fastest Speed 50 | 50 56 56 Average Speed 104 | 107 118 88 Slowest Speed 250 | 120 120 250 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 21 | 3 25 37 Regions Visited 2 Branch Regions 1 Pre-discovered Areas 2 | . . 2 Known Exits Taken . | . . . Unknown Exits Taken 2 | 1 1 . Scrap Searched . | . . . Spaces Dug . | . . . Terrain Destroyed . | . . . Melee . | . . . Projectile . | . . . AOE . | . . . Actions | -11 -10 -10 --------- Run | Scr Mat Min Total 550 | 61 249 240 Wait . | . . . Move 470 | 48 222 200 Hop . | . . . Pick Up 16 | 7 4 5 Fast Attach . | . . . Attach 10 | 6 4 . Detach 1 | . 1 . Swap 1 | . . 1 Drop 5 | . 4 1 Fire 36 | . 14 22 Melee . | . . . Ram 11 | . . 11 Kick . | . . . Crush . | . . . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Mat] / [*Min]) -10/Mines (discovered 1 exit: [*Mat]) History --------- Turn | Location | Event 5 | -11/Scrapyard | Discovered new exit (range 15) 66 | -11/Scrapyard | Entered Materials 172 | -10/Materials | Discovered new exit (range 15) 309 | -10/Materials | Build established: Mutant 355 | -10/Materials | Discovered new exit (range 16) 381 | -10/Materials | Entered Mines 388 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 412 | -10/Mines | Discovered new exit (range 12) 418 | -10/Mines | Learned location of Zion (-7) 423 | -10/Mines | Found a hidden stash of uninstalled traps 452 | -10/Mines | Learned 2 Materials zone layouts 612 | -10/Mines | Learned location of Storage (-7) 625 | -10/Mines | Core integrity fell below 50% 636 | -10/Mines | Core integrity fell below 20% 642 | -10/Mines | Lost 3 parts (1n2w) 643 | -10/Mines | Destroyed by S-10 Pest with Light Assault Rifle Last Messages --------------- 00570_ Destabilizing: Short circuit. 00570_ Broken Lgt. Cannon permanently disabled. 00577_ Imp. Hover Unit destroyed. 00581_ S-10 Pest destroyed. 00583_ Acquired 16 matter. 00600_ R-06 Scavenger collects Lgt. Ion Engine. 00602_ Critical hit. 00602_ Assault Rifle destroyed. 00611_ Broken Lgt. Cannon destroyed. 00612_ A derelict emerges from the shadows: "Are any of them following you? I'm here trying to lose some heat after our second raid on Storage failed. Whatever you do stay away from that place, they've tightened security following our previous successful raids." World map updated: -7/Storage. 00614_ XZ-56J(g): "We scattered so the Unaware couldn't effectively use their advantage in numbers, and I suggest you do the same." 00614_ XZ-56J(g) slips back into the shadows. 00629_ Slammed into S-10 Pest. 00631_ System corrupted: Heat flow error (+113). 00632_ Slammed into S-10 Pest. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????????????####?????????????? | | ???????????????????????????????## ##????????????? | | ???????????????????????????????# #????????????? | | ??????????????????????????????## #????????????? | | ?????????????????????????????## #?????????????? | | ????????????????????????????## #?????????????? | | ???????????????????????????## #?????????????? | | ???????????????????????????# #??????????????? | | ???????????????????????????# ###??????????????? | | ???????????????????????????# ####????????????????? | | ????????????################ #???????????????????? | | ????? r u s@ s #???????????????????? | | ????????????######## #########???????????????????? | | ???????????????????# #???????####????????????????? | | ???????????????????# #??????## ##???????????????? | | ???????????????????# #?????## ##??????????????? | | ?????????????#?????# #????## #??????????????? | | ???????????? #?????# #????# #??????????????? | | ??????????## #?????# #???## ##?????????????? | | ????????## ??????# #??## ####??????????? | | ???????## ???????# #??# ##?????????? | | ??????## ????????# #??# #########?? | | ?????## #????????# #??## ## ##? | | ????## ####?????# #???## ### ## | | ???## #?????# #????##### ## #### | | ???# ## #?????# #??????## ## #?## ## | | ???# ## #????## ##????## ### #?# ## | | ???# ## #?#### ##???# ####?# ### # | | ???## ## ## ### ##??# ##????# ## # | | ????# ## ## ## #??# ##????# ## ## | | ????# ## ## ## #### ##???# ### ##? | | ????# ## ## #???? ??### #?? | | ????#% ###### # ## #???? ????# #?? | | ????# ##?# ## ### ### ##???? ??### ### | | ????# % ### ### #?# #?## #????? ??# # | | ?#### % ### ### #### #????# ### # | +----------------------------------------------------+ Best States ------------- Heat Dissipation 25 Energy Generation 10 Energy Capacity 250 Matter Stores 257 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Evasion (%) 53 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Storm Trooper Challenges ------------ None Game ------ Seed LatentCatalystCloak Manual? 0 Play Time 00:12:37 Cumulative 19.0 hours Start 2020.01.27 @ 10:48:44 End 2020.01.27 @ 10:59:58 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 37 Rogue 35 Adventurer 0 Explorer 2 Win Type - Total 0 Types 0/0/0/0/0/0/0 Lore% 10 Gallery% 22 Achievement% 9 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 3efcb5a6-2a9d-465c-8f01-bbce47ef35e9