Cogmind - Beta 15 @@@ ROGUE MODE // 2025.08.03 @ 03:26:55 Player: shapeshifter Result: Destroyed by 5F-329(g) with Salvaging Laser Performance ------------- Evolutions (1) 500 Regions Visited (5) 1000 Robots Destroyed (50) 250 Value Destroyed (1419) 1419 Prototype IDs (18) 360 Alien Tech Used (0) 0 Bonus (990) 990 TOTAL SCORE: 4519 Bonus ------- Follower Combat Kills 190 Registered with UFD 300 Met Optimus in HQ 500 Cogmind --------- Core Integrity 0/400 Matter 300/300 Energy 56/100 System Corruption 0% Temperature Cool (14) Movement Treading (225) Ox1 Location -9/Scraptown Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- Advanced Treads Advanced Treads > --- UTILITY (4) ------ Huge Storage Unit Machine Analyzer Hardened Medium Armor Plating > --- WEAPON (2) ------- (None) > --- INVENTORY (25) --- Light Ion Engine Advanced Treads Advanced Treads Cesium-ion Thruster Cesium-ion Thruster Cesium-ion Thruster Cesium-ion Thruster Scrap Suit Advanced Weight Redist. System Deep Structural Scanner 0b10 Decoder Chip [Looter] 0b10 Decoder Chip [Scout] Authchip [Weapon] A0-MCA's Component Scanner Mapping Drone Bay (3/3) Heavy Machine Gun Botcube Peak State ------------ > --- POWER ------------ Improved Ion Engine > --- PROPULSION ------- Armored Wheel Armored Wheel > --- UTILITY ---------- Huge Storage Unit Machine Analyzer Core Shielding Improved Light Armor Plating > --- WEAPON ----------- Heavy Machine Gun Heavy Machine Gun > --- INVENTORY -------- Light Ion Engine Advanced Treads Advanced Treads Advanced Treads Advanced Treads Armored Wheel Cesium-ion Thruster Cesium-ion Thruster Cesium-ion Thruster Cesium-ion Thruster Scrap Suit Advanced Weight Redist. System Improved Terrain Scanner 0b10 Decoder Chip [Scout] Hardened Medium Armor Plating Hardened Medium Armor Plating Hardened Medium Armor Plating Hardened Medium Armor Plating Improved Light Armor Plating Authchip [Weapon] A0-MCA's Component Scanner Mapping Drone Bay Heavy Machine Gun Botcube [Rating: 33] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Light Nuclear Core Propulsion Armored Wheel Treads Light Treads Wheel Armored Wheel Utility Huge Storage Unit Device Seismic Detector Storage Huge Storage Unit Processor Machine Analyzer Protection Improved Light Armor Plating Weapon Heavy Machine Gun Energy Gun Particle Gun Ballistic Gun Heavy Machine Gun Launcher Rocket Launcher Build | -11 -10 -9 -9 -9 -9 ------- Run | Yrd Mat Mat Sto Rec Scr Slots Evolved 2 | . . 2 . . . Power . | . . . . . . Propulsion . | . . . . . . Utility 2 | . . 2 . . . Weapon . | . . . . . . Parts Attached 46 | 7 6 13 7 2 11 Power 7 | 1 2 1 1 1 1 Engine 6 | 1 1 1 1 1 1 Core 1 | . 1 . . . . Reactor . | . . . . . . Propulsion 11 | 2 2 1 2 1 3 Treads 4 | 2 . . . . 2 Leg . | . . . . . . Wheel 7 | . 2 1 2 1 1 Hover . | . . . . . . Flight . | . . . . . . Utility 14 | 2 1 6 . . 5 Device 1 | 1 . . . . . Storage 2 | 1 1 . . . . Processor 1 | . . 1 . . . Hackware . | . . . . . . Protection 10 | . . 5 . . 5 Artifact . | . . . . . . Weapon 14 | 2 1 5 4 . 2 Energy Gun 6 | . 1 4 1 . . Energy Cannon . | . . . . . . Ballistic Gun 6 | 2 . 1 1 . 2 Ballistic Cannon . | . . . . . . Launcher 2 | . . . 2 . . Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 1 | . . 1 . . . Parts Lost 22 | . 2 1 6 3 10 Power 4 | . . . 2 1 1 Propulsion 7 | . 1 . 2 1 3 Utility 5 | . . 1 . . 4 Weapon 6 | . 1 . 2 1 2 Highest Loss Streak 9 | . 2 1 3 3 9 To Critical Strikes . | . . . . . . Average Backups 19 | 5 7 19 22 21 23 Power . | . 1 1 . . . Propulsion 9 | 3 2 7 12 12 10 Utility 8 | . 2 7 8 8 11 Weapon 1 | . 1 3 1 . 1 Tool/Special . | . . . . . . Unused Backups 39 | . 2 4 1 . 32 Power 2 | . . 1 . . 1 Propulsion 13 | . 2 1 1 . 9 Utility 20 | . . 1 . . 19 Weapon 4 | . . 1 . . 3 Tool/Special . | . . . . . . Average Slot Usage (%) 94 | . 99 98 96 88 93 Engine 5 | . 10 2 9 . 5 Core 1 | . 3 8 . . . Treads 2 | . 22 . . . . Wheel 19 | . 5 22 20 22 21 Device 2 | . 14 5 . . . Storage 11 | . 14 11 11 11 11 Processor 9 | . . 10 11 11 11 Protection 18 | . . 15 22 22 21 Energy Gun 9 | . 3 20 10 11 5 Ballistic Gun 11 | . 24 1 2 4 16 Launcher 1 | . . . 8 6 . Peak Build Rating 33 | 7 10 24 22 22 33 Average Rating 21 | 5 8 19 21 21 27 On Entrance 13 | . 7 10 22 21 21 Naked Turns . | . . . . . . Heaviest Build 106 | 15 90 95 96 94 106 Greatest Support 44 | 40 40 26 24 24 44 Greatest Overweight (x) 30 | . 3 4 30 7 7 Average Overweight (x) 2 | . . 3 3 3 3 Largest Inventory Capacity 25 | 8 25 25 25 25 25 Average Capacity 22 | 7 10 25 25 25 25 Most Carried 25 | 8 9 25 25 23 25 Average Carried 20 | 5 7 19 22 21 24 Final Capacity 25 | 8 25 25 25 25 25 Final Carried 22 | 7 9 22 22 20 18 Class Distribution -------------------- 56% | Commander-Mutant 42% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Storage Commander-Mutant | -9/Recycling Commander-Mutant | -9/Scraptown Resources | -11 -10 -9 -9 -9 -9 ----------- Run | Yrd Mat Mat Sto Rec Scr Matter Collected 1421 | 349 213 448 179 75 157 Remotely . | . . . . . . Salvage Created 1822 | 150 403 673 553 43 . Parts 110 | 14 22 35 39 . . Haulers Intercepted 2 | . . 2 . . . Recyclers Shooed 2 | 2 . . . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -9 -9 -9 -9 ------- Run | Yrd Mat Mat Sto Rec Scr Combat Hostiles Destroyed 36 | . 10 11 14 1 . Guns 33 | . 10 11 11 1 . AOE 3 | . . . 3 . . Classes Destroyed 11 | 2 4 3 1 1 . Worker 2 | . . 1 1 . . Tunneler 4 | 4 . . . . . Hauler 2 | . . 2 . . . Recycler 1 | 1 . . . . . Mechanic 1 | . 1 . . . . Operator 1 | . . . 1 . . Watcher 3 | . 1 2 . . . Swarmer 7 | . 3 . 4 . . Grunt 20 | . 7 8 5 . . Sentry 8 | . . 3 5 . . Programmer 1 | . . . . 1 . Best Kill Streak 6 | 3 6 4 5 1 . Combat Bots Only 5 | . 5 2 4 1 . Max Kills in Single Turn 2 | 1 1 1 2 1 . Gunslinging . | . . . . . . Exploded 2 | . . . 2 . . Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -9 -9 -9 -------- Run | Yrd Mat Mat Sto Rec Scr Hostile Shots Fired 357 | . 64 58 76 9 150 Missed 96 | . 15 21 24 2 34 Hits 261 | . 49 37 52 7 116 Melee 7 | . . . . . 7 Projectile 254 | . 49 37 52 7 109 Critical Strikes 11 | . 4 2 1 . 4 Damage Taken 3646 | . 560 572 687 111 1716 Core 498 | . 95 81 95 . 227 Absorbed by Shields . | . . . . . . Redirected to Shielding 60 | . . 9 20 . 31 Core Remaining (%) 81 | 100 62 . . . . Volleys Fired 189 | 16 50 51 57 6 9 Largest 2 | 2 2 2 2 1 2 Hottest 110 | 40 70 110 110 65 60 Shots Fired 322 | 32 98 98 70 6 18 Gun 312 | 32 98 98 60 6 18 Cannon . | . . . . . . Launcher 10 | . . . 10 . . Special . | . . . . . . Kinetic 171 | 32 94 9 18 . 18 Thermal 89 | . 4 67 12 6 . Explosive 10 | . . . 10 . . Electromagnetic 52 | . . 22 30 . . Robot Hit Streak 11 | 8 9 7 11 7 2 Robot Miss Streak 4 | 1 3 3 3 . 4 Penetration Max . | . . . . . . Secondary Targets 4 | . 1 2 1 . . Max Gunslinging Chain 1 | . 1 1 1 . . Shots Hit Robots 200 | 24 63 58 42 6 7 Core Hits 83 | 6 24 25 25 2 1 Critical Kills . | . . . . . . Critical Parts Destroyed . | . . . . . . Critical Strikes 3 | . . 3 . . . Burn 3 | . . 3 . . . Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 3010 | 302 779 833 847 98 151 Guns 2780 | 302 779 833 617 98 151 Cannons . | . . . . . . Explosions 230 | . . . 230 . . Melee . | . . . . . . Ramming . | . . . . . . Kinetic 1486 | 302 754 73 206 . 151 Thermal 803 | . 25 550 130 98 . Explosive 195 | . . . 195 . . Electromagnetic 526 | . . 210 316 . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption . | . . . . . . Average Corruption . | . . . . . . Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Overload Shots . | . . . . . . Overflow Damage 6 | . . . 6 . . Projectiles . | . . . . . . Explosions 6 | . . . 6 . . Melee . | . . . . . . Knockbacks . | . . . . . . Impact . | . . . . . . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage 105 | . . 72 33 . . Shots 2 | . . 1 1 . . Rammed . | . . . . . . Targets Rammed . | . . . . . . Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 350 | . 30 350 148 54 80 Average Temperature 75 | . 11 104 48 27 29 Received Heat Transfer 1536 | . 270 240 237 45 744 Effects 3 | . . 3 . . . Interference 3 | . . 3 . . . Siege Activations . | . . . . . . Martial Activations . | . . . . . . Shielding Activations . | . . . . . . Robots Disrupted . | . . . . . . Combat Hostiles . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried 1 | . . . 1 . . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted 5 | . . 5 . . . Heat Transferred 2233 | . 74 1665 272 222 . Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions 1 | . . . 1 . . Alert | -11 -10 -9 -9 -9 -9 ------- Run | Yrd Mat Mat Sto Rec Scr Maximum Alert Level 1 | . . . 1 . . Low Security (%) 88 | 100 100 100 40 100 . Level 1 11 | . . . 60 . . Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Peak Influence 330 | 10 101 187 330 152 . Initial 125 | . . 5 63 125 . Average 79 | . 42 56 210 54 . Influence Increases 1530 | 25 276 420 657 152 . Destroy 0b10 Robot/C 820 | . 200 220 300 100 . Destroy 0b10 Robot/NC 70 | 25 10 25 10 . . Destroy Leader 190 | . 42 68 80 . . Allied During Kill 68 | . . . 36 32 . Successful Hack 106 | . 22 27 37 20 . Disable Machine 120 | . . 45 75 . . Destroy Structure 96 | . 2 20 74 . . Lose Combat Pursuer 60 | . . 15 45 . . Influence Decreases 1530 | 25 262 282 487 474 . Entered New Map 295 | . . 9 89 197 . Time Decay 1047 | 25 242 273 278 229 . Lost Part 108 | . 20 . 60 28 . Lost Ally 80 | . . . 60 20 . Squads Dispatched 4 | . 1 3 . . . Investigation 1 | . . 1 . . . Extermination . | . . . . . . Reinforcement 3 | . 1 2 . . . Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -9 -9 -9 -9 --------- Run | Yrd Mat Mat Sto Rec Scr Distress Signals 2 | . . 1 1 . . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 76 | . 17 19 18 4 18 Peak Tracking Total 13 | . 5 3 5 2 13 Tactical Retreats 3 | . . 1 2 . . Traps | -11 -10 -9 -9 -9 -9 ------- Run | Yrd Mat Mat Sto Rec Scr Traps Triggered 1 | . . . 1 . . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -9 -9 -9 -9 ---------- Run | Yrd Mat Mat Sto Rec Scr Machines Disabled 8 | . . 3 5 . . Max in Single Turn 1 | . . 1 1 . . Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -9 -9 -9 -9 --------- Run | Yrd Mat Mat Sto Rec Scr Machines Accessed 25 | . 4 4 4 7 6 Terminals 16 | . 3 4 4 5 . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units 3 | . 1 . . 2 . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Total Hacks 85 | . 13 18 11 14 29 Successful 61 | . 7 13 5 7 29 Failed 24 | . 6 5 6 7 . Catastrophic 1 | . 1 . . . . Database Lockouts . | . . . . . . Manual 27 | . 5 8 7 7 . Terminals 52 | . 12 18 11 11 . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units 4 | . 1 . . 3 . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Terminal Hacks 49 | . 4 9 3 4 29 Record 23 | . . . . . 23 Part Schematic 1 | . . . . 1 . Robot Analysis 7 | . 1 1 . . 5 Prototype ID Bank 2 | . . 1 1 . . Level Access Points 2 | . 1 1 . . . Branch Access Points 2 | . . 1 1 . . Emergency Access Points 1 | . . 1 . . . Terminal Index 1 | . . . . 1 . Alert Level 2 | . . 2 . . . Locate Traps 1 | . 1 . . . . Dispatch Records 1 | . . 1 . . . Registered Components 1 | . 1 . . . . Zone Layout 4 | . . 1 1 2 . Proto ID Catalog 1 | . . . . . 1 Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks 3 | . 1 . . 2 . Report Inventory 3 | . 1 . . 2 . Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks 9 | . 2 4 2 1 . Terminals 8 | . 2 4 2 . . Botnet 8 | . 2 4 2 . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units 1 | . . . . 1 . Recyclers 1 | . . . . 1 . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 15 | . 2 4 4 5 . Full Trace Events 3 | . . 1 . 2 . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired 1 | . . . . 1 . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -9 -9 -9 ------------ Run | Yrd Mat Mat Sto Rec Scr Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired 3 | . . . . 3 . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -9 -9 -9 -------- Run | Yrd Mat Mat Sto Rec Scr Total Allies 13 | . . . 10 3 . Largest Group 10 | . . . 10 8 8 Highest-Rated Group 88 | . . . 88 84 84 Highest-Rated Ally 18 | . . . 16 18 18 Total Orders 3 | . . . 2 . 1 STAY 2 | . . . 1 . 1 FOLLOW 1 | . . . 1 . . Ally Attacks 61 | . . . 15 34 12 Total Damage 492 | . . . 108 290 94 Kills 7 | . . . 1 5 1 Allies Corrupted . | . . . . . . Allies Melted 5 | . . . . . 5 Intel | -11 -10 -9 -9 -9 -9 ------- Run | Yrd Mat Mat Sto Rec Scr Active Infowar (turns) 5295 | 28 642 937 615 629 2444 Seismic 1155 | 28 642 485 . . . Machine Analysis 4624 | . . 936 615 629 2444 Robot Analysis Total 7 | . 1 1 . . 5 Derelict Logs Recovered . | . . . . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -9 -9 -9 ------------- Run | Yrd Mat Mat Sto Rec Scr Turns Passed 5523 | 242 642 951 615 629 2444 Spaces Moved 3183 | 115 312 517 280 410 1549 Core 10 | 9 . . 1 . . Treads 316 | 106 208 . . . 2 Legs . | . . . . . . Wheels 2857 | . 104 517 279 410 1547 Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 100 135 135 135 135 Average Speed 141 | 151 147 136 143 135 141 Slowest Speed 1550 | 160 160 140 1550 195 225 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Potential Cave-ins . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 52 | 6 60 42 48 72 86 Regions Visited 5 Branch Regions 3 Pre-discovered Areas 1 | . . . . . 1 Known Exits Taken 3 | . 1 1 1 . . Unknown Exits Taken 2 | 1 . . . 1 . Scrap Searched 6 | . . . . . 6 Spaces Dug 28 | . . . 28 . . Terrain Destroyed 126 | . . 36 88 . 2 Melee . | . . . . . . Projectile 2 | . . . . . 2 AOE 124 | . . 36 88 . . Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -9 -9 -9 --------- Run | Yrd Mat Mat Sto Rec Scr Total 3905 | 151 395 666 422 478 1793 Wait 317 | . 15 42 62 18 180 Move 3178 | 114 311 516 279 409 1549 Hop . | . . . . . . Pick Up 81 | 14 8 28 6 1 24 Fast Attach 4 | . 1 2 1 . . Attach 34 | 7 2 7 5 3 10 Detach . | . . . . . . Swap 11 | . 3 5 2 . 1 Drop 42 | . 5 15 2 . 20 Fire 189 | 16 50 51 57 6 9 Melee . | . . . . . . Ram . | . . . . . . Kick . | . . . . . . Crush . | . . . . . . Escape Stasis 8 | . . . 8 . . Rewire 41 | . . . . 41 . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / [*Min x2]) -9/Materials (discovered 7 exits: *Mat x3 / Min x2 / *Sto x2) -9/Storage -9/Recycling (discovered 2 exits: [*Fac] / *Scr) -9/Scraptown (discovered 2 exits: [*Fac x2]) History --------- Turn | Location | Event 6 | -11/Scrapyard | Discovered new exit (range 15) 243 | -11/Scrapyard | Entered Materials 301 | -10/Materials | Build established: Mutant 458 | -10/Materials | Discovered new exit (range 12) 681 | -10/Materials | Discovered new exit (range 9) 815 | -10/Materials | Identified exit to Materials 885 | -10/Materials | Entered another Materials area 885 | -9/Materials | Evolved 2 slots: Utility x2 983 | -9/Materials | Identified exit to Mines 983 | -9/Materials | Identified exit to Storage 983 | -9/Materials | Identified exit to Materials 1836 | -9/Materials | Entered Storage 1914 | -9/Storage | Lost 3 parts (1p2n) 2008 | -9/Storage | Identified exit to Recycling 2284 | -9/Storage | Assisted by bots powering up and referring to "LRC-V3" 2385 | -9/Storage | Used back door to open Recycling access 2435 | -9/Storage | Lost 3 allies 2451 | -9/Storage | Entered Recycling 2451 | -9/Recycling | Accompanied by 7 allies 2582 | -9/Recycling | Build established: Commander-Mutant 2863 | -9/Recycling | Lost 3 parts (1p1n1w) 2907 | -9/Recycling | Discovered new exit (range 16) 3034 | -9/Recycling | Scanned before Scraplab entrance 3054 | -9/Recycling | Entered Scraplab 3065 | -9/Recycling | Discovered new exit (range 3) 3080 | -9/Recycling | Entered Scraptown 3080 | -9/Scraptown | Accompanied by 8 allies 3398 | -9/Scraptown | Discovered new exit (range 7) 3479 | -9/Scraptown | Visited Comm Corps 3498 | -9/Scraptown | Visited Cyclists 3518 | -9/Scraptown | Visited Assassins FH 3572 | -9/Scraptown | Visited Junk Repository 3804 | -9/Scraptown | Visited UFD Registry 3804 | -9/Scraptown | Registered with UFD as "Pipetank" 3857 | -9/Scraptown | Entered Cyclist Reading Room 3899 | -9/Scraptown | Visited The Evicted 3958 | -9/Scraptown | Visited Analyses Database 3988 | -9/Scraptown | Visited Science Guys 4034 | -9/Scraptown | Visited Curators Association 4062 | -9/Scraptown | Visited Botcube Research 4072 | -9/Scraptown | Found Botcube 4232 | -9/Scraptown | Visited Supply Room 4299 | -9/Scraptown | Visited DA-N13 Charitable Foundation 4304 | -9/Scraptown | Found DCF Scrap (29 items) 4345 | -9/Scraptown | Visited Cartography Club 4641 | -9/Scraptown | Visited Scrap Suit Storage 4666 | -9/Scraptown | Found Scrap Suit 4705 | -9/Scraptown | Visited A0-MCA Data Center 4714 | -9/Scraptown | Given a B+ rating by A0-MCA 4722 | -9/Scraptown | Found A0-MCA's Component Scanner 4754 | -9/Scraptown | Visited Infowarlord's Domain 5119 | -9/Scraptown | Met Optimus 5119 | -9/Scraptown | Accepted into 0bPrime 5377 | -9/Scraptown | Discovered new exit (range 5) 5384 | -9/Scraptown | Civil war broke out across Scraptown 5429 | -9/Scraptown | Found Deep Structural Scanner 5475 | -9/Scraptown | Core integrity fell below 50% 5516 | -9/Scraptown | Core integrity fell below 20% 5518 | -9/Scraptown | Optimus destroyed in the chaos of civil war 5524 | -9/Scraptown | Destroyed by 5F-329(g) with Salvaging Laser Last Messages --------------- 05515_ Penetrated by Bolt. 05517_ Critical hit (Impale). 05518_ Acquired 10 matter. 05518_ Bolt penetrates WV-CJS(x). 05518_ Penetrated by Bolt. 05518_ ANNOUNCEMENT: The traitor Optimus has been dealt with. Put down any remaining collaborators. 05518_ Hrd. Medium Armor Plating destroyed. 05518_ Z4-F06(p) destroyed. 05520_ Acquired 10 matter. 05520_ Critical hit (Impale). 05521_ Acquired 10 matter. 05521_ WV-CJS(x): "Down with Optimus!" 05521_ WV-CJS(x) destroyed. 05521_ Penetrated by Bolt. 05521_ QY-469(g) destroyed. 05521_ QE-W87(j) destroyed. 05523_ 24-OK6(g) destroyed. 05524_ 0E-E8X(x) destroyed. 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[%[[%=[*"##*!]/[=#???????????????????? | | % = *[ %!/=%="##!*=!###???????????????????? | | ! %= =%*! %!== !===*###???????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 28 Energy Generation 14 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 225 Core Shielding 20 Propulsion Shielding 33 Evasion (%) 40 Recoil Reduction 2 Authchip Count 1 Item Schematics ----------------- Imp. Aluminum Leg | -9/Recycling | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed LightningThunderRefractor Manual? 0 Play Time 00:44:15 Cumulative 86.7 hours Start 2025.08.03 @ 02:42:54 End 2025.08.03 @ 03:26:55 Sessions 4 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 164 Rogue 164 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0/0 Lore% 59 Gallery% 55 Achievement% 42 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 32/SmallcapsGlow Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 008945ca-3988-47e0-add1-7c17701e1df0