Cogmind - Beta 11.1 @@@ ROGUE MODE // 2022.12.04 @ 00:17:21 Player: Azormik Result: Destroyed by P-70 Sage with High-powered Shock Rifle Performance ------------- Evolutions (5) 2500 Regions Visited (9) 1800 Robots Destroyed (77) 385 Value Destroyed (2045) 2045 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (555) 555 TOTAL SCORE: 7365 Bonus ------- High Alert Combat Kills 55 Entered DSFs 500 Cogmind --------- Core Integrity 0/1000 Matter 272/300 Energy 99/100 System Corruption 38% Temperature Cool (0) Movement Core (50) Location -5/Factory Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (5) ------ (None) > --- WEAPON (5) ------- (None) > --- INVENTORY (5) ---- (None) Peak State ------------ > --- POWER ------------ Ion Engine Light Nuclear Core > --- PROPULSION ------- Improved Medium Treads Aluminum Leg Aluminum Leg > --- UTILITY ---------- Small Storage Unit Target Analyzer Target Analyzer > --- WEAPON ----------- High-powered Shock Rifle Tesla Rifle Field Laser Flak Gun Light Cannon > --- INVENTORY -------- Reinforced Ion Engine Heavy Ion Cannon Heavy Assault Rifle Flak Gun [Rating: 38] Favorites ----------- Power Reinforced Ion Engine Engine Reinforced Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Treads Improved Medium Treads Leg Aluminum Leg Wheel Wheel Utility Small Storage Unit Device Seismic Detector Storage Small Storage Unit Processor Target Analyzer Protection Weapon Shielding Weapon Light Assault Rifle Energy Gun Small Laser Energy Cannon Heavy Ion Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Light Cannon Launcher Grenade Launcher Slashing Weapon Blade Saw Build | -11 -10 -10 -9 -9 -8 -7 -7 -6 -5 ------- Run | Scr Mat Min Mat Min Mat Fac DSF Fac Fac Slots Evolved 10 | . . . 2 . 2 2 . 2 2 Power 2 | . . . . . . 1 . . 1 Propulsion 2 | . . . 1 . 1 . . . . Utility 3 | . . . 1 . . 1 . . 1 Weapon 3 | . . . . . 1 . . 2 . Parts Attached 87 | 6 5 9 24 6 10 2 3 13 9 Power 13 | 1 . 2 3 1 . . . 4 2 Engine 9 | 1 . 1 1 1 . . . 3 2 Core 4 | . . 1 2 . . . . 1 . Reactor . | . . . . . . . . . . Propulsion 27 | 2 1 3 10 2 6 . 1 2 . Treads 2 | . . . 1 . . . . 1 . Leg 19 | . . . 9 2 6 . 1 1 . Wheel 6 | 2 1 3 . . . . . . . Hover . | . . . . . . . . . . Flight . | . . . . . . . . . . Utility 12 | 1 2 1 4 1 1 . 1 1 . Device 5 | . 2 1 . 1 1 . . . . Storage 2 | 1 . . 1 . . . . . . Processor 3 | . . . 2 . . . . 1 . Hackware . | . . . . . . . . . . Protection 2 | . . . 1 . . . 1 . . Artifact . | . . . . . . . . . . Weapon 35 | 2 2 3 7 2 3 2 1 6 7 Energy Gun 11 | 1 1 1 2 . . . . 3 3 Energy Cannon 3 | . . . 1 . 1 . . . 1 Ballistic Gun 15 | 1 . 2 4 1 2 . . 2 3 Ballistic Cannon 3 | . 1 . . 1 . . . 1 . Launcher 1 | . . . . . . . 1 . . Special Weapon . | . . . . . . . . . . Impact Weapon . | . . . . . . . . . . Slashing Weapon 2 | . . . . . . 2 . . . Piercing Weapon . | . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . Unidentified Prototypes 1 | . . . . . . . . . 1 Parts Lost 45 | . 2 2 8 1 2 . 1 11 18 Power 7 | . . 1 1 . . . . 2 3 Propulsion 12 | . 2 . 3 . 1 . . 3 3 Utility 10 | . . 1 2 1 1 . . 2 3 Weapon 16 | . . . 2 . . . 1 4 9 Highest Loss Streak 17 | . 1 2 4 1 2 . 1 10 17 To Critical Strikes 1 | . . . . . . . . . 1 Average Slot Usage (%) 83 | . 92 98 82 96 93 84 89 70 48 Engine 7 | . 14 7 5 9 9 7 7 7 3 Core 2 | . . 6 3 1 . . . 2 3 Treads 1 | . . . 4 . . . . . 3 Leg 17 | . . . 17 33 31 30 30 18 6 Wheel 6 | . 25 27 2 . . . . . . Device 6 | . 9 13 5 7 7 7 7 5 . Storage 9 | . 14 14 11 11 9 7 7 6 3 Processor 5 | . . . 5 11 9 7 7 6 7 Protection 1 | . . . 5 . . . 5 2 . Energy Gun 4 | . 14 3 6 . . . . 5 8 Energy Cannon 1 | . . . 2 . 7 5 . . . Ballistic Gun 12 | . 14 24 12 11 17 13 7 7 4 Ballistic Cannon 2 | . . . . 11 1 . . 2 3 Naked Turns 49 | . . . . . . . . . 49 Heaviest Build 37 | 12 15 15 16 21 28 29 32 37 35 Greatest Support 42 | 26 26 20 30 30 40 40 42 42 30 Greatest Overweight (x) 4 | . 1 1 4 . 1 . . 1 3 Average Overweight (x) . | . . . . . . . . . . Largest Inventory Capacity 8 | 8 8 8 8 8 8 8 8 8 8 Average Capacity 7 | 6 8 8 8 8 8 8 8 8 7 Most Carried 8 | 2 8 8 8 8 8 8 8 8 5 Average Carried 6 | . 6 7 7 7 7 7 7 5 3 Final Capacity 8 | 8 8 8 8 8 8 8 8 8 5 Final Carried 8 | 2 8 8 8 8 7 8 8 6 . Class Distribution -------------------- 57% | Mutant 42% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -10/Mines Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Mines Mutant | -8/Materials Mutant | -7/Factory Mutant | -7/DSF Mutant | -6/Factory Mutant | -5/Factory Resources | -11 -10 -10 -9 -9 -8 -7 -7 -6 -5 ----------- Run | Scr Mat Min Mat Min Mat Fac DSF Fac Fac Matter Collected 1669 | 214 128 181 397 215 138 . 64 268 64 Remotely . | . . . . . . . . . . Salvage Created 2492 | . 328 313 682 272 206 . 153 348 190 Parts 162 | . 32 27 49 18 7 . 7 18 4 Haulers Intercepted 1 | . . . 1 . . . . . . Recyclers Shooed 1 | . . . . . . . . 1 . Parts Field Recycled . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . Prevented . | . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -8 -7 -7 -6 -5 ------- Run | Scr Mat Min Mat Min Mat Fac DSF Fac Fac Combat Hostiles Destroyed 62 | . 8 11 16 8 3 . 5 8 3 Melee 1 | . . . . . . . 1 . . Guns 42 | . 8 10 14 1 . . . 8 1 Cannons 11 | . . . 1 7 3 . . . . AOE 6 | . . 1 1 . . . 4 . . Classes Destroyed 13 | . 6 . 3 1 . . 1 2 . Worker 3 | . 1 1 . . . . . 1 . Builder 1 | . . . 1 . . . . . . Tunneler 3 | . 1 2 . . . . . . . Hauler 1 | . . . 1 . . . . . . Recycler 4 | . 1 1 1 . 1 . . . . Operator 1 | . . . 1 . . . . . . Watcher 2 | . 1 . 1 . . . . . . Swarmer 25 | . 6 9 4 4 . . . 2 . Grunt 30 | . 2 2 12 3 3 . 2 3 3 Brawler 1 | . . . . 1 . . . . . Sentry 1 | . . . . . . . . 1 . Specialist 3 | . . . . . . . 3 . . Programmer 2 | . . . . . . . . 2 . Best Kill Streak 7 | . 7 5 3 4 4 . 4 5 3 Combat Bots Only 5 | . 5 3 3 4 3 . 4 5 3 Max Kills in Single Turn 3 | . 1 2 1 1 1 . 3 1 1 Gunslinging . | . . . . . . . . . . Exploded 3 | . . 1 1 . . . 3 . . Melee 1 | . . . . . . . 1 . . Uniques/NPCs Destroyed . | . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -8 -7 -7 -6 -5 -------- Run | Scr Mat Min Mat Min Mat Fac DSF Fac Fac Damage Taken 6141 | . 362 397 656 368 319 . 652 1038 2349 Core 1600 | . 126 70 98 58 58 . 69 114 1007 Absorbed by Shields . | . . . . . . . . . . Redirected to Shielding 51 | . . . 51 . . . . . . Core Remaining (%) 74 | 100 . 21 . 61 89 . 90 86 . Volleys Fired 294 | . 41 42 72 48 25 . 8 32 26 Largest 3 | . 2 1 2 2 2 . 1 3 2 Hottest 123 | . 60 45 65 55 85 . 30 123 93 Shots Fired 374 | . 50 42 97 55 41 1 8 53 27 Gun 304 | . 50 42 94 17 25 1 2 50 23 Cannon 64 | . . . 3 38 16 . . 3 4 Launcher 6 | . . . . . . . 6 . . Special . | . . . . . . . . . . Kinetic 256 | . 37 30 75 55 25 1 2 23 8 Thermal 61 | . 9 . 9 . 16 . . 23 4 Explosive 6 | . . . . . . . 6 . . Electromagnetic 51 | . 4 12 13 . . . . 7 15 Robot Hit Streak 11 | . 8 7 11 8 5 . 4 11 8 Robot Miss Streak 6 | . 4 5 5 2 3 . 1 6 3 Penetration Max . | . . . . . . . . . . Secondary Targets 2 | . 1 . 1 . . . . . . Max Gunslinging Chain 1 | . 1 . 1 . . . . . . Shots Hit Robots 255 | . 35 32 64 32 25 . 10 37 20 Core Hits 165 | . 21 23 37 14 8 . 11 42 9 Critical Kills 3 | . 1 . 1 . . . . 1 . Critical Parts Destroyed . | . . . . . . . . . . Critical Strikes 13 | . 1 . 1 3 . . 2 4 2 Burn 3 | . . . . . . . . 3 . Destroy 3 | . 1 . 1 . . . . 1 . Blast 3 | . . . . 3 . . . . . Corrupt 2 | . . . . . . . . . 2 Sever 2 | . . . . . . . 2 . . Melee Attacks 5 | . . . . . . . 5 . . Impact . | . . . . . . . . . . Slashing 5 | . . . . . . . 5 . . Piercing . | . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . Damage Inflicted 4460 | . 314 601 937 492 448 . 557 605 506 Guns 2965 | . 314 498 807 168 154 . 25 574 425 Cannons 797 | . . . 67 324 294 . . 31 81 Explosions 612 | . . 89 62 . . . 461 . . Melee 71 | . . . . . . . 71 . . Ramming 15 | . . 14 1 . . . . . . Kinetic 2314 | . 230 377 638 492 154 . 25 251 147 Thermal 927 | . 55 89 127 . 294 . . 281 81 Explosive 461 | . . . . . . . 461 . . Electromagnetic 672 | . 29 121 171 . . . . 73 278 Impact . | . . . . . . . . . . Slashing 71 | . . . . . . . 71 . . Piercing . | . . . . . . . . . . Highest Corruption 38 | . . 2 . 3 . 3 3 4 38 Average Corruption 5 | . . 2 . 3 . 2 3 2 30 Corruption Purged . | . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . Effects 34 | . . 2 . 7 . 6 1 6 12 Message Errors 7 | . . . . 2 . 2 1 . 2 Matter Fused 3 | . . . . 1 . . . 1 1 Heat Flow Errors 2 | . . . . . . 2 . . . Energy Discharges 2 | . . . . . . . . 2 . Data Loss (minor) 7 | . . 2 . 2 . . . 1 2 Data Loss (major) 1 | . . . . . . . . . 1 Misfires 3 | . . . . . . 1 . 2 . Alerts 2 | . . . . 1 . 1 . . . Misdirections 5 | . . . . . . . . . 5 Weapon Failures 2 | . . . . 1 . . . . 1 Overload Shots . | . . . . . . . . . . Overflow Damage . | . . . . . . . . . . Projectiles . | . . . . . . . . . . Explosions . | . . . . . . . . . . Melee . | . . . . . . . . . . Knockbacks 4 | . . . . 4 . . . . . Impact . | . . . . . . . . . . Kinetic 3 | . . . . 3 . . . . . Secondary 1 | . . . . 1 . . . . . Self-Inflicted Damage 69 | . . 61 8 . . . . . . Shots 3 | . . 2 1 . . . . . . Rammed 3 | . . 2 1 . . . . . . Targets Rammed 3 | . . 2 1 . . . . . . Kicked . | . . . . . . . . . . Crushed . | . . . . . . . . . . Highest Temperature 255 | . 76 36 35 15 255 183 . 255 179 Average Temperature 61 | . 33 10 12 7 97 81 . 101 65 Received Heat Transfer 1485 | . 60 36 282 111 189 . 63 312 432 Siege Activations . | . . . . . . . . . . Robots Corrupted 2 | . . . . . . . . . 2 Combat Hostiles 2 | . . . . . . . . . 2 Parts Fried 2 | . . . . . . . . . 2 Impact Corruptions . | . . . . . . . . . . Robots Melted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Melted 3 | . . 1 . . . . . 2 . Heat Transferred 1747 | . 125 100 200 . 407 . . 804 111 Parts Sabotaged . | . . . . . . . . . . Parts Stolen . | . . . . . . . . . . Parts Stripped . | . . . . . . . . . . Power Chain Reactions 3 | . . 2 1 . . . . . . Missiles Intercepted . | . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -8 -7 -7 -6 -5 ------- Run | Scr Mat Min Mat Min Mat Fac DSF Fac Fac Peak Influence 472 | . 222 379 472 458 282 49 199 263 188 Initial 183 | . . 82 77 183 178 37 34 98 128 Average 199 | . 84 227 307 329 239 48 101 178 114 Maximum Alert Level 2 | . 1 1 2 2 1 . . 1 . Low Security (%) 53 | 100 88 50 16 2 30 100 100 64 100 Level 1 40 | . 11 49 66 76 69 . . 35 . Level 2 5 | . . . 16 21 . . . . . Level 3 . | . . . . . . . . . . Level 4 . | . . . . . . . . . . Level 5 . | . . . . . . . . . . High Security . | . . . . . . . . . . Max Security . | . . . . . . . . . . Squads Dispatched 14 | . 1 . 3 . 1 . 2 5 2 Investigation 3 | . 1 . 1 . . . . . 1 Extermination 2 | . . . . . . . . 1 1 Reinforcement 5 | . . . 2 . 1 . 2 . . Assault . | . . . . . . . . . . Garrison 4 | . . . . . . . . 4 . Intercept . | . . . . . . . . . . Searches Triggered . | . . . . . . . . . . Construction Impeded . | . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -8 -7 -7 -6 -5 --------- Run | Scr Mat Min Mat Min Mat Fac DSF Fac Fac Distress Signals 3 | . . . 2 . . . . 1 . Communications Jammed . | . . . . . . . . . . Distress Signals . | . . . . . . . . . . Times Spotted 101 | . 11 12 27 10 7 . 7 14 13 Peak Tracking Total 6 | . 4 3 4 4 3 . 4 5 6 Tactical Retreats 10 | . . 1 3 2 1 . 1 . 2 Traps | -11 -10 -10 -9 -9 -8 -7 -7 -6 -5 ------- Run | Scr Mat Min Mat Min Mat Fac DSF Fac Fac Traps Triggered 7 | . 1 . 2 . . 2 1 . 1 Indirectly . | . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . Triggered . | . . . . . . . . . . Disarmed . | . . . . . . . . . . Reprogrammed . | . . . . . . . . . . Reused . | . . . . . . . . . . Traps Extracted . | . . . . . . . . . . Installed . | . . . . . . . . . . Triggered . | . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -8 -7 -7 -6 -5 ---------- Run | Scr Mat Min Mat Min Mat Fac DSF Fac Fac Machines Disabled 6 | . . . 1 4 . . . . 1 Max in Single Turn 1 | . . . 1 1 . . . . 1 Machines Sabotaged . | . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -7 -7 -6 -5 --------- Run | Scr Mat Min Mat Min Mat Fac DSF Fac Fac Machines Accessed 12 | . 2 . 3 . 1 2 . 3 1 Terminals 12 | . 2 . 3 . 1 2 . 3 1 Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Total Hacks 20 | . 2 . 6 . 1 2 . 7 2 Successful 14 | . 1 . 4 . 1 2 . 6 . Failed 6 | . 1 . 2 . . . . 1 2 Catastrophic 1 | . . . . . . . . . 1 Database Lockouts . | . . . . . . . . . . Manual . | . . . . . . . . . . Terminals 20 | . 2 . 6 . 1 2 . 7 2 Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Terminal Hacks 14 | . 1 . 4 . 1 2 . 6 . Record 7 | . . . 1 . . 1 . 5 . Robot Analysis 1 | . . . 1 . . . . . . Prototype ID Bank 2 | . 1 . 1 . . . . . . Open DSF 1 | . . . . . . 1 . . . Alert Level 1 | . . . . . 1 . . . . Locate Traps 1 | . . . . . . . . 1 . Maintenance Status 1 | . . . 1 . . . . . . Fabricator Hacks . | . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . Scanalyzer . | . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . Terminals . | . . . . . . . . . . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . Used . | . . . . . . . . . . Hacking Detections 6 | . 1 . 2 . . 1 . 2 . Full Trace Events 1 | . . . 1 . . . . . . Feedback Events . | . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . Robots Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . Parts Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . Parts Repaired . | . . . . . . . . . . Time . | . . . . . . . . . . Parts Recycled . | . . . . . . . . . . Recycled Matter . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Retrieved Components . | . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . Parts Damaged . | . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -7 -7 -6 -5 ------------ Run | Scr Mat Min Mat Min Mat Fac DSF Fac Fac Used RIF Installer . | . . . . . . . . . . Robots Hacked . | . . . . . . . . . . Non-combat . | . . . . . . . . . . Combat . | . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . Robots Rewired . | . . . . . . . . . . Allies Hacked . | . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -7 -7 -6 -5 -------- Run | Scr Mat Min Mat Min Mat Fac DSF Fac Fac Total Allies . | . . . . . . . . . . Largest Group . | . . . . . . . . . . Highest-Rated Group . | . . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . . Total Orders . | . . . . . . . . . . Ally Attacks . | . . . . . . . . . . Total Damage . | . . . . . . . . . . Kills . | . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . Allies Melted . | . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -7 -7 -6 -5 ------- Run | Scr Mat Min Mat Min Mat Fac DSF Fac Fac Robot Analysis Total 1 | . . . 1 . . . . . . Derelict Logs Recovered 1 | . . . . 1 . . . . . Drone Launches . | . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -8 -7 -7 -6 -5 ------------- Run | Scr Mat Min Mat Min Mat Fac DSF Fac Fac Turns Passed 3673 | 67 333 437 738 399 419 358 115 398 409 Spaces Moved 2349 | 46 253 333 397 223 272 265 68 209 283 Core 151 | 5 . . 6 . . . . . 140 Treads 234 | . . . 81 . . . . 10 143 Legs 1282 | . . . 255 223 272 265 68 199 . Wheels 682 | 41 253 333 55 . . . . . . Hover . | . . . . . . . . . . Flight . | . . . . . . . . . . Fastest Speed 50 | 50 90 80 80 120 120 120 112 110 50 Average Speed 112 | 85 90 80 125 120 123 120 116 138 116 Slowest Speed 250 | 90 100 95 250 120 190 120 120 190 240 Overloaded Moves . | . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . Robots Hopped . | . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . Exploration Rate (%) 25 | 6 40 51 30 36 20 5 54 5 7 Regions Visited 9 Branch Regions 2 Pre-discovered Areas . | . . . . . . . . . . Known Exits Taken 2 | . . . . 1 . 1 . . . Unknown Exits Taken 6 | 1 1 1 1 . 1 . . 1 . Scrap Searched 1 | . . 1 . . . . . . . Spaces Dug . | . . . . . . . . . . Terrain Destroyed 26 | . . 4 3 . 4 . 15 . . Melee . | . . . . . . . . . . Projectile 4 | . . . . . 4 . . . . AOE 22 | . . 4 3 . . . 15 . . Terrain Rammed . | . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . Machines Disabled . | . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -7 -7 -6 -5 --------- Run | Scr Mat Min Mat Min Mat Fac DSF Fac Fac Total 2991 | 73 313 461 533 300 318 305 85 269 334 Wait 184 | 14 4 70 30 13 5 34 . 4 10 Move 2340 | 45 252 332 396 222 271 264 67 208 283 Hop . | . . . . . . . . . . Pick Up 42 | 8 8 1 3 3 2 3 1 10 3 Fast Attach 28 | . 3 5 15 2 2 . 1 . . Attach 35 | 6 1 . 2 1 3 . 1 12 9 Detach 1 | . . . . . . . . 1 . Swap 24 | . 1 4 7 3 5 2 1 1 . Drop 32 | . 3 5 7 6 5 2 1 1 2 Fire 294 | . 41 42 72 48 25 . 8 32 26 Melee 5 | . . . . . . . 5 . . Ram 3 | . . 2 . . . . . . 1 Kick . | . . . . . . . . . . Crush 1 | . . . 1 . . . . . . Escape Stasis . | . . . . . . . . . . Rewire 2 | . . . . 2 . . . . . Trap . | . . . . . . . . . . Miscellaneous . | . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Min x2]) -10/Mines -9/Materials (discovered 2 exits: *Mat / *Min) -9/Mines -8/Materials -7/Factory -7/DSF -6/Factory (discovered 2 exits: *Fac x2) -5/Factory History --------- Turn | Location | Event 20 | -11/Scrapyard | Discovered new exit (range 16) 68 | -11/Scrapyard | Entered Materials 75 | -10/Materials | Discovered new exit (range 16) 292 | -10/Materials | Discovered new exit (range 9) 305 | -10/Materials | Build established: Mutant 397 | -10/Materials | Core integrity fell below 50% 401 | -10/Materials | Entered Mines 463 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 534 | -10/Mines | Discovered new exit (range 11) 722 | -10/Mines | Build established: Scavenger-Mutant 838 | -10/Mines | Entered Materials 838 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1263 | -9/Materials | Lost 4 parts (1n2u1w) 1270 | -9/Materials | Discovered new exit (range 16) 1546 | -9/Materials | Discovered new exit (range 18) 1576 | -9/Materials | Entered Mines 1808 | -9/Mines | Identified exit to Materials 1975 | -9/Mines | Entered Materials 1975 | -8/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 2236 | -8/Materials | Discovered new exit (range 16) 2394 | -8/Materials | Entered Factory 2394 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 2449 | -7/Factory | Build established: Mutant 2751 | -7/Factory | Identified exit to DSF 2752 | -7/Factory | Entered DSF 2799 | -7/DSF | Additional patrols routed to DSF 2855 | -7/DSF | Discovered new exit (range 11) 2867 | -7/DSF | Entered Factory 2867 | -6/Factory | Evolved 2 slots: Weapon x2 3022 | -6/Factory | Garrison activated, responded to threat 3076 | -6/Factory | Lost 10 parts (2p3n1u4w) 3192 | -6/Factory | Discovered new exit (range 6) 3233 | -6/Factory | Garrison activated, responded to threat 3265 | -6/Factory | Discovered new exit (range 15) 3265 | -6/Factory | Entered another Factory area 3265 | -5/Factory | Evolved 2 slots: Power x1, Utility x1 3549 | -5/Factory | System corruption reached 10% 3566 | -5/Factory | System corruption reached 30% 3582 | -5/Factory | Core integrity fell below 50% 3610 | -5/Factory | Lost 17 parts (3p3n3u8w) 3634 | -5/Factory | Core integrity fell below 20% 3674 | -5/Factory | Destroyed by P-70 Sage with High-powered Shock Rifle Last Messages --------------- Imp. Medium Treads destroyed. System corrupted: Hvy. Ion Cannon failed to cycle. Flak Gun destroyed. Hvy. Ion Cannon destroyed. WLBQWRY/SHMF,0/3J|P>ZC GU:1N567H3E|7BWQQ Rnf. Ion Engine destroyed. R-10 Processor collects Corrupted Lgt. Angular Momentum Engine. System corrupted: Component data lost. Triggered Alarm Trap. An alarm sounds. ALERT: Alarm triggered, dispatching investigation squad. System corrupted: Matter fused (-8). Acquired Prototype Ballistic Gun. Identified Enh. Coil Gun. System corrupted: Component data lost. Matter Pump disabled. EOWHORZXH#C>K/1H7V>% Enh. Coil Gun destroyed. Door malfunctions. K-01 Serf destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????? ???????????????????????? | | ????????????????????????? ??######+##????????????? | | ????????????????????????? ??# ??????????? | | ????????????????????????? ??# ??????????? | | ????????????????????????? ??# ???????????? | | ????????????????????????? ??# ???????????? | | ????????????????????????? ??# ????????????? | | ????????????????????????# #?# ????????????? | | ????????????????????????# #?? ?????????????? | | ????????????????????????# #?? ?????????????? | | ????????????????????????# #??? ??????????????? | | ????????????????????????# #??? ??????????????? | | ????????????????????????# #???? ???????????????? | | ????????????????????????# #???? ???????????????? | | ??????????????????????###/######+#########???????? | | ??????????????????????# @ #? #???????? | | ??????????????????????# #? #???????? | | ??????????????????????# #??!! #???????? | | ??????????????????????# #??! #???????? | | ??????????????????????# % #??? #????#### | | ??????????????????????# ! #??? #?? | | ??????????????????????# pp#####/# | | ??????????????????????# + / | | ??????????????????????# ##### # | | ??????????????????????# g #???# #? | | ??????????????????????# #???# #? | | ??????????????????????# #???# # | | ??????????????????????#######+########## # | | ??????????????????????????# / | | ??????????????????????????# ################## | | ??????????????????????????# #????????????????? | | ???????????????????# ###### #????????????????? | | ???????????????????# ^ #????????????????? | | ???????????????????# #??????"" #???? | | ???????????????????# """ #????"" ?????? | | ???????????????????# """ #?? ???????? | | ?????????????????### ""% # """"?????????? | | ???????????????? !! + """"?????????? | | ???????????????? !! # """ ????????? | | ???????????????? !! #?? ???????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 40 Energy Generation 19 Energy Capacity 310 Matter Stores 300 Matter Capacity 300 Sight Range 18 Robot Scan Range 14 Terrain Scan Range 16 Terrain Scan Density 10 Armor Coverage 225 Weapon Shielding 33 Evasion (%) 55 Target Analysis 7 Recoil Reduction 1 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ScanCoilNanosword Manual? 0 Play Time 02:32:48 Cumulative 55.9 hours Start 2022.12.03 @ 20:30:22 End 2022.12.04 @ 00:17:21 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 57 Rogue 48 Adventurer 9 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 27 Gallery% 24 Achievement% 20 Wizard Run 0 Options --------- ASCII 1 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 961f76e8-087b-4088-8a76-48a5d00c786e