Cogmind - Beta 14 @@@ ROGUE MODE // 2025.01.29 @ 12:40:52 Player: T4L Result: Destroyed by G-34 Mercenary with Small Laser Performance ------------- Evolutions (1) 500 Regions Visited (2) 400 Robots Destroyed (35) 175 Value Destroyed (702) 702 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1837 Bonus ------- None Cogmind --------- Core Integrity 0/400 Matter 262/300 Energy 265/265 System Corruption 0% Temperature Cool (7) Movement Treading (160) Location -9/Materials Parts ------- > --- POWER (1) -------- Improved Ion Engine > --- PROPULSION (2) --- Light Treads > --- UTILITY (3) ------ Tractor Beam > --- WEAPON (3) ------- Light Assault Rifle Heavy Assault Rifle Autogun > --- INVENTORY (5) ---- Ion Engine High-capacity Storage Unit Small Battery (100) Terrain Scanner Datajack Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Hover Unit Hover Unit > --- UTILITY ---------- Terrain Scanner Terrain Scan Processor Hardened Light Armor Plating > --- WEAPON ----------- Medium Laser Particle Gun Datajack > --- INVENTORY -------- Ion Engine High-capacity Storage Unit Small Battery Grenade Launcher [Rating: 12] Favorites ----------- Power Light Nuclear Core Engine Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Hover Unit Hover Unit Flight Unit Flight Unit Utility Terrain Scan Processor Device Terrain Scanner Storage Small Storage Unit Processor Terrain Scan Processor Protection Hardened Light Armor Plating Weapon Datajack Energy Gun Medium Laser Ballistic Gun Heavy Assault Rifle Launcher Grenade Launcher Special Melee Weapon Datajack Build | -11 -10 -9 ------- Run | Yrd Mat Mat Slots Evolved 2 | . . 2 Power . | . . . Propulsion . | . . . Utility 1 | . . 1 Weapon 1 | . . 1 Parts Attached 44 | 6 24 14 Power 7 | 1 5 1 Engine 5 | 1 3 1 Core 2 | . 2 . Reactor . | . . . Propulsion 7 | 2 4 1 Treads 4 | 2 1 1 Leg . | . . . Wheel . | . . . Hover 2 | . 2 . Flight 1 | . 1 . Utility 11 | 1 5 5 Device 6 | . 4 2 Storage 3 | 1 . 2 Processor 1 | . 1 . Hackware . | . . . Protection 1 | . . 1 Artifact . | . . . Weapon 19 | 2 10 7 Energy Gun 9 | 2 6 1 Energy Cannon . | . . . Ballistic Gun 3 | . . 3 Ballistic Cannon . | . . . Launcher 1 | . . 1 Special Weapon . | . . . Impact Weapon . | . . . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon 6 | . 4 2 Unidentified Prototypes . | . . . Parts Lost 15 | . 6 9 Power 2 | . 1 1 Propulsion 4 | . 2 2 Utility 3 | . . 3 Weapon 6 | . 3 3 Highest Loss Streak 7 | . 3 7 To Critical Strikes . | . . . Average Slot Usage (%) 91 | . 95 72 Engine 7 | . 6 10 Core 5 | . 6 . Treads 20 | . 22 8 Hover 3 | . 3 3 Device 13 | . 14 11 Storage 2 | . 1 5 Processor 9 | . 11 2 Protection 1 | . . 6 Energy Gun 14 | . 16 4 Ballistic Gun 2 | . . 15 Special Melee Weapon 9 | . 10 3 Peak Build Rating 12 | 6 11 12 Average Rating 8 | 5 8 9 On Entrance 4 | . 6 8 Naked Turns . | . . . Heaviest Build 60 | 12 12 60 Greatest Support 40 | 40 40 20 Greatest Overweight (x) 5 | . 1 5 Average Overweight (x) . | . . 1 Largest Inventory Capacity 20 | 8 8 20 Average Capacity 6 | 7 5 12 Most Carried 5 | 2 5 5 Average Carried 3 | . 4 4 Final Capacity 8 | 8 5 5 Final Carried 5 | 1 5 5 Class Distribution -------------------- 79% | Mutant 16% | Scavenger-Mutant 3% | Scavenger-Gunner Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Resources | -11 -10 -9 ----------- Run | Yrd Mat Mat Matter Collected 918 | 223 290 405 Remotely 218 | . . 218 Salvage Created 1041 | . 548 493 Parts 84 | . 43 41 Haulers Intercepted 3 | . 2 1 Recyclers Shooed . | . . . Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Kills | -11 -10 -9 ------- Run | Yrd Mat Mat Combat Hostiles Destroyed 24 | . 12 12 Melee 1 | . . 1 Guns 21 | . 12 9 AOE 2 | . . 2 Classes Destroyed 8 | . 6 2 Builder 3 | . 2 1 Hauler 3 | . 2 1 Recycler 1 | . . 1 Operator 1 | . 1 . Watcher 3 | . 1 2 Swarmer 10 | . 6 4 Grunt 12 | . 6 6 Sentry 2 | . . 2 Best Kill Streak 6 | . 3 6 Combat Bots Only 4 | . 3 4 Max Kills in Single Turn 2 | . 2 2 Gunslinging 1 | . 1 1 Exploded 1 | . . 1 Melee 1 | . . 1 Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -9 -------- Run | Yrd Mat Mat Hostile Shots Fired 208 | . 95 113 Missed 47 | . 20 27 Damage Taken 1985 | . 786 1199 Core 587 | . 179 408 Absorbed by Shields . | . . . Regen/Repaired (Parts) 67 | . 67 . Core Remaining (%) 64 | 100 28 . Volleys Fired 107 | . 72 35 Largest 3 | . 2 3 Hottest 145 | . 115 145 Shots Fired 188 | . 91 97 Gun 179 | . 91 88 Cannon . | . . . Launcher 9 | . . 9 Special . | . . . Kinetic 71 | . . 71 Thermal 78 | . 61 17 Explosive 9 | . . 9 Electromagnetic 30 | . 30 . Robot Hit Streak 17 | . 4 17 Robot Miss Streak 4 | . 4 4 Penetration Max . | . . . Secondary Targets 2 | . 1 1 Max Gunslinging Chain 1 | . 1 1 Shots Hit Robots 114 | . 55 59 Core Hits 58 | . 23 35 Critical Kills . | . . . Critical Parts Destroyed . | . . . Critical Strikes 3 | . 3 . Burn 3 | . 3 . Melee Attacks 14 | . 12 2 Impact . | . . . Slashing . | . . . Piercing . | . . . Sneak Attacks 9 | . 9 . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 1820 | . 671 1149 Guns 1399 | . 668 731 Cannons . | . . . Explosions 389 | . . 389 Melee . | . . . Ramming 32 | . 3 29 Kinetic 553 | . . 553 Thermal 597 | . 419 178 Explosive 389 | . . 389 Electromagnetic 249 | . 249 . Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption . | . . . Average Corruption . | . . . Corruption Purged . | . . . Corruption Blocked . | . . . Overload Shots . | . . . Overflow Damage 8 | . . 8 Projectiles . | . . . Explosions 8 | . . 8 Melee . | . . . Knockbacks . | . . . Impact . | . . . Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage 14 | . 1 13 Shots . | . . . Rammed 14 | . 1 13 Targets Rammed 14 | . 1 13 Kicked . | . . . Crushed . | . . . Highest Temperature 780 | . 486 780 Average Temperature 166 | . 120 257 Received Heat Transfer 600 | . 306 294 Effects 31 | . 6 25 Shutdowns 5 | . 1 4 Energy Bleed 2 | . 1 1 Interference 5 | . 3 2 Matter Decay 5 | . 1 4 Short Circuit 4 | . . 4 Damage (minor) 2 | . . 2 Damage (major) 5 | . . 5 Damage (core) 3 | . . 3 Siege Activations . | . . . Robots Corrupted 1 | . 1 . Combat Hostiles . | . . . Parts Fried 3 | . 3 . Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted 4 | . 4 . Heat Transferred 1887 | . 1406 481 Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions . | . . . Alert | -11 -10 -9 ------- Run | Yrd Mat Mat Peak Influence 240 | . 170 240 Initial 10 | . . 10 Average 52 | . 42 125 Maximum Alert Level 1 | . . 1 Low Security (%) 98 | 100 100 88 Level 1 1 | . . 11 Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Squads Dispatched 4 | . 2 2 Investigation 3 | . 1 2 Extermination . | . . . Reinforcement 1 | . 1 . Assault . | . . . Garrison . | . . . Intercept . | . . . Searches Triggered . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Active Scanning Responses . | . . . Cargo Convoy Interrupts . | . . . Stealth | -11 -10 -9 --------- Run | Yrd Mat Mat Distress Signals 2 | . . 2 Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 40 | . 22 18 Peak Tracking Total 5 | . 3 5 Tactical Retreats 2 | . 1 1 Traps | -11 -10 -9 ------- Run | Yrd Mat Mat Traps Triggered 2 | . 2 . Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed 6 | . 6 . Reused 3 | . 3 . Traps Extracted . | . . . Installed . | . . . Triggered 3 | . 3 . Machines | -11 -10 -9 ---------- Run | Yrd Mat Mat Machines Disabled . | . . . Max in Single Turn . | . . . Machines Repaired . | . . . Machines Dismantled . | . . . Machines Sabotaged . | . . . Overloaded Fab Kills . | . . . Hacking | -11 -10 -9 --------- Run | Yrd Mat Mat Machines Accessed 10 | . 7 3 Terminals 9 | . 6 3 Fabricators . | . . . Repair Stations 1 | . 1 . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 38 | . 30 8 Successful 16 | . 15 1 Failed 22 | . 15 7 Catastrophic 4 | . 2 2 Database Lockouts . | . . . Manual . | . . . Terminals 31 | . 23 8 Fabricators . | . . . Repair Stations 7 | . 7 . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks 11 | . 10 1 Prototype ID Bank 2 | . 1 1 Terminal Index 1 | . 1 . Alert Level 2 | . 2 . Reprogram Traps 1 | . 1 . Recall Reinforcements 1 | . 1 . Hauler Manifests 1 | . 1 . Registered Components 1 | . 1 . Zone Layout 2 | . 2 . Fabricator Hacks . | . . . Repair Station Hacks 5 | . 5 . Scan Component 3 | . 3 . Repair 2 | . 2 . Recycling Unit Hacks . | . . . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks . | . . . Terminals . | . . . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections 10 | . 7 3 Full Trace Events 3 | . 1 2 Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Authchips . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Authchips . | . . . Time . | . . . Total Part Build Rating . | . . . Parts Repaired 2 | . 2 . Time 62 | . 62 . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components . | . . . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -9 ------------ Run | Yrd Mat Mat Used RIF Installer . | . . . Robots Hacked 6 | . 6 . Non-combat 5 | . 5 . Combat 1 | . 1 . Robot Hacks Applied 8 | . 8 . parse_system 2 | . 2 . no_distress 5 | . 5 . check_alert 1 | . 1 . Relay Couplers Released . | . . . Fabnet Peak Effective % . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -9 -------- Run | Yrd Mat Mat Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -9 ------- Run | Yrd Mat Mat Robot Analysis Total . | . . . Derelict Logs Recovered . | . . . Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -9 ------------- Run | Yrd Mat Mat Turns Passed 2891 | 272 2140 479 Spaces Moved 1539 | 77 1293 169 Core 22 | 5 4 13 Treads 1110 | 72 939 99 Legs . | . . . Wheels . | . . . Hover 336 | . 279 57 Flight 71 | . 71 . Fastest Speed 50 | 50 56 56 Average Speed 142 | 152 135 196 Slowest Speed 320 | 160 160 320 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 42 | 6 99 21 Regions Visited 2 Branch Regions . Pre-discovered Areas . | . . . Known Exits Taken . | . . . Unknown Exits Taken 2 | 1 1 . Scrap Searched . | . . . Spaces Dug . | . . . Terrain Destroyed 30 | . . 30 Melee . | . . . Projectile . | . . . AOE 30 | . . 30 Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -9 --------- Run | Yrd Mat Mat Total 2059 | 231 1583 245 Wait 306 | 142 161 3 Move 1537 | 76 1292 169 Hop . | . . . Pick Up 29 | 7 16 6 Fast Attach 4 | . 2 2 Attach 27 | 6 12 9 Detach 5 | . 2 3 Swap 13 | . 10 3 Drop 3 | . 3 . Fire 107 | . 72 35 Melee 14 | . 12 2 Ram 14 | . 1 13 Kick . | . . . Crush . | . . . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / [*Min] / [*Sub]) -9/Materials (discovered 1 exit: [*Mat]) History --------- Turn | Location | Event 4 | -11/Scrapyard | Discovered new exit (range 15) 273 | -11/Scrapyard | Entered Materials 312 | -10/Materials | Build established: Mutant 745 | -10/Materials | Discovered new exit (range 7) 852 | -10/Materials | Discovered new exit (range 8) 1582 | -10/Materials | Discovered new exit (range 4) 1926 | -10/Materials | Discovered new exit (range 15) 2065 | -10/Materials | Core integrity fell below 50% 2114 | -10/Materials | Lost 3 parts (1p1n1w) 2230 | -10/Materials | Repaired Broken Med. Laser 2258 | -10/Materials | Repaired Terrain Scanner 2262 | -10/Materials | Discovered new exit (range 16) 2413 | -10/Materials | Entered another Materials area 2413 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 2498 | -9/Materials | Core integrity fell below 50% 2567 | -9/Materials | Lost 7 parts (1p2n1u3w) 2749 | -9/Materials | Core integrity fell below 20% 2788 | -9/Materials | Discovered new exit (range 3) 2892 | -9/Materials | Destroyed by G-34 Mercenary with Small Laser Last Messages --------------- 02844_ T-07 Excavator is excavating. 02844_ W-16 Scout destroyed. 02844_ R-06 Scavenger collects Heat Sink. 02845_ Acquired 14 matter. 02848_ T-07 Excavator is excavating. 02848_ Heat Sink destroyed. 02848_ R-06 Scavenger collects Ion Engine. 02851_ U-05 Engineer lays Concrete. 02855_ S-10 Pest destroyed. 02855_ T-07 Excavator is excavating. 02856_ Acquired 13 matter. 02867_ M-13 Machinist repairs R-06 Scavenger. 02872_ T-07 Excavator is excavating. 02873_ U-05 Engineer lays Concrete. 02880_ Connecting with Terminal... [Achievement: Novice Programmer] 02880_ ALERT: Suspicious activity at Terminal M012. Dispatching Investigation squad. 02889_ A-02 Transporter destroyed. 02890_ Acquired 54 matter. 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""???????????????? | | " #? #??????????# #??????????? ???????????????? | | " #?????????????# #????????????????????????????? | | ????????????????+ /????????????????????????????? | | ?#??????????????# #????????????????????????????? | | #???????????????# ?????????????????????????????? | | ????????????????? ?????????????????????????????? | | ????????????????????????????????????????????????? | | ? ???????????????????????????????????????????????? | | "????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 38 Energy Generation 14 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 14 Terrain Scan Range 14 Terrain Scan Density 85 ECM Strength 1 Armor Coverage 150 Evasion (%) 53 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Fist Fight Loot Pinata Novice Programmer Power Corrupts Shopping List Use The Force Challenges ------------ None Game ------ Seed XenonCorruptionDeflector Manual? 0 Play Time 00:25:48 Cumulative 0.7 hours Start 2025.01.29 @ 12:16:42 End 2025.01.29 @ 12:40:52 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 2 Rogue 2 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 0 Gallery% 3 Achievement% 5 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 24/Terminus Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 0 RUN: 4d014571-0ba9-424b-a70a-3acfa1b79b0e