Cogmind - Beta 9.5 @@@ ROGUE MODE // 2020.04.13 @ 03:45:09 // Winter2019/RPGLIKE Player: IAMCRAIG Result: Destroyed by G-50 Soldier with Heavy Laser Performance ------------- Evolutions (5) 2500 Regions Visited (15) 3000 Robots Destroyed (454) 2270 Value Destroyed (20051) 20051 Prototype IDs (60) 1200 Alien Tech Used (0) 0 Bonus (17600) 17600 TOTAL SCORE: 46621 Bonus ------- Triggered High Security 1000 High Alert Combat Kills 7510 Follower Combat Kills 1005 Aligned with FarCom 300 Met Imprinter 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Warlord Defense Kill 7166 Friendly Fire -681 Cogmind --------- Core Integrity 0/850 Matter 59/800 Energy 619/700 System Corruption 0% Temperature Cool (14) Movement Treading (152) Location -5/Warlord Parts ------- > --- POWER (2) -------- Vortex Chain Reactor > --- PROPULSION (4) --- Spiked Medium Treads Spiked Medium Treads Advanced Medium Treads Advanced Medium Treads > --- UTILITY (11) ----- Improved Cooling System Experimental Matter Compressor Experimental Sensor Array Experimental Signal Interpreter Advanced Terrain Scanner Improved Armor Integrity Analyzer Layered Heavy Armor Plating Centrium Light Armor Plating Experimental Focal Shield Improved Shield Generator > --- WEAPON (7) ------- Vortex Shotgun Helical Railgun XL Autogun Array Phasing Sabre > --- INVENTORY (5) ---- Plasma Storm Peak State ------------ > --- POWER ------------ Vortex Chain Reactor > --- PROPULSION ------- Spiked Medium Treads Spiked Medium Treads Advanced Medium Treads Advanced Medium Treads > --- UTILITY ---------- Improved Cooling System Experimental Matter Compressor Experimental Sensor Array Experimental Signal Interpreter Advanced Terrain Scanner Improved Armor Integrity Analyzer Layered Heavy Armor Plating Centrium Light Armor Plating Experimental Focal Shield Improved Shield Generator > --- WEAPON ----------- Vortex Shotgun Helical Railgun XL Autogun Array Phasing Sabre > --- INVENTORY -------- Plasma Storm [Rating: 175] Favorites ----------- Power Quantum Reactor Engine Heavy Deuterium Engine Power Core Fission Core Reactor Quantum Reactor Propulsion Advanced Medium Treads Treads Advanced Medium Treads Leg Carbon-fiber Leg Wheel Compact Wheel Utility Experimental Sensor Array Device Experimental Sensor Array Storage High-capacity Matter Pod Processor Improved Armor Integrity Analyzer Protection Improved Heavy Armor Plating Weapon XL Autogun Array Energy Gun Wave Gun Energy Cannon Beam Cannon Ballistic Gun XL Autogun Array Ballistic Cannon Light Cannon Launcher Grenade Launcher Slashing Weapon Phasing Sabre Build | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 ------- Run | Scr Mat Min Exi Min Mat Fac Fac Low Low Zio Pro Fac Upp Upp War Slots Evolved 20 | 3 5 1 1 . 4 2 1 . . . 1 1 . . 1 Power 1 | . 1 . . . . . . . . . . . . . . Propulsion 3 | 1 1 . . . . 1 . . . . . . . . . Utility 10 | 1 2 1 . . 3 1 1 . . . . 1 . . . Weapon 6 | 1 1 . 1 . 1 . . . . . 1 . . . 1 Parts Attached 178 | 6 26 3 3 5 24 23 21 1 8 3 4 21 . 5 25 Power 21 | 1 5 . . 1 6 1 3 . . . 1 2 . . 1 Engine 12 | 1 4 . . 1 3 1 2 . . . . . . . . Core 5 | . 1 . . . 3 . 1 . . . . . . . . Reactor 4 | . . . . . . . . . . . 1 2 . . 1 Propulsion 20 | 2 5 . . 1 4 1 2 . 2 2 . . . 1 . Treads 18 | 2 4 . . 1 4 1 2 . 1 2 . . . 1 . Leg 1 | . . . . . . . . . 1 . . . . . . Wheel 1 | . 1 . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . Utility 76 | 1 7 2 2 3 8 12 14 . 3 . . 12 . 2 10 Device 52 | 1 4 2 1 . 6 7 12 . 3 . . 10 . 2 4 Storage 7 | . . . 1 1 . . 1 . . . . 1 . . 3 Processor 9 | . 1 . . 1 . 4 1 . . . . . . . 2 Hackware . | . . . . . . . . . . . . . . . . Protection 8 | . 2 . . 1 2 1 . . . . . 1 . . 1 Artifact . | . . . . . . . . . . . . . . . . Weapon 61 | 2 9 1 1 . 6 9 2 1 3 1 3 7 . 2 14 Energy Gun 21 | 1 1 . . . 2 3 . . . . 1 4 . 1 8 Energy Cannon 3 | . 1 . . . . 1 1 . . . . . . . . Ballistic Gun 14 | 1 4 . 1 . 2 . . . . . . 3 . 1 2 Ballistic Cannon 2 | . 1 . . . . . . . . . 1 . . . . Launcher 6 | . 2 1 . . . 1 . . 1 . . . . . 1 Special Weapon . | . . . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . Slashing Weapon 15 | . . . . . 2 4 1 1 2 1 1 . . . 3 Piercing Weapon . | . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . Unidentified Prototypes 24 | . . 1 . . 2 5 2 . . . . 2 . . 12 Parts Lost . | . . . . . . . . . . . . . . . . Power . | . . . . . . . . . . . . . . . . Propulsion . | . . . . . . . . . . . . . . . . Utility . | . . . . . . . . . . . . . . . . Weapon . | . . . . . . . . . . . . . . . . Highest Loss Streak . | . . . . . . . . . . . . . . . . Average Slot Usage (%) 81 | . 95 100 88 78 75 78 79 80 80 80 81 81 82 81 80 Engine 4 | . 11 7 7 7 5 10 8 4 4 4 4 2 . . . Core 2 | . 1 7 7 7 5 . . 4 4 4 3 . . . . Reactor 1 | . . . . . . . . . . . . 5 8 8 5 Treads 18 | . 22 15 14 16 18 20 19 19 19 19 18 17 17 17 16 Device 22 | . 19 18 21 16 16 19 20 23 23 23 22 25 30 29 25 Processor 10 | . 2 7 6 4 5 9 14 14 14 14 13 11 8 8 8 Protection 5 | . 9 7 7 7 5 5 4 4 4 4 4 4 4 4 5 Energy Gun 1 | . . . . . . . . . . . 4 3 4 3 5 Ballistic Gun 4 | . 7 3 3 7 5 5 4 4 4 4 4 4 4 4 5 Slashing Weapon 3 | . . . . . 1 4 4 4 4 4 1 4 4 4 3 Naked Turns . | . . . . . . . . . . . . . . . . Heaviest Build 115 | 9 24 28 36 40 58 68 70 62 63 64 76 100 100 100 115 Greatest Support 121 | 40 45 45 45 65 71 71 87 87 87 87 113 113 113 121 121 Greatest Overweight (x) 1 | . 1 . 1 1 1 . . . . . 1 1 1 . . Average Overweight (x) . | . . . . . . . . . . . . . . . . Largest Inventory Capacity 5 | 1 1 1 2 2 3 4 4 5 5 5 5 5 5 5 5 Average Capacity 3 | 1 1 1 1 2 2 3 4 4 5 5 5 5 5 5 5 Most Carried 5 | . 1 1 2 2 3 4 4 5 5 5 5 5 5 5 5 Average Carried 3 | . . 1 1 1 2 3 3 4 4 5 4 4 5 4 4 Final Capacity 5 | 1 1 1 2 2 3 4 4 5 5 5 5 5 5 5 5 Final Carried 5 | . 1 1 2 2 3 4 4 5 5 5 5 5 5 5 5 Class Distribution -------------------- 40% | Assassin 13% | Derelict-Assassin 13% | Machinist-Assassin 5% | Mutant 5% | Gunner 4% | Scavenger-Assassin 4% | Scavenger-Mutant 3% | Skirmisher 3% | Scavenger-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -10/Mines Scavenger-Gunner | -10/Exiles Scavenger-Skirmisher | -9/Mines Skirmisher | -8/Materials Assassin | -7/Factory Assassin | -6/Factory Assassin | -6/Lower Caves Assassin | -6/Lower Caves Assassin | -6/Zion Executioner | -5/Proximity Caves Machinist-Assassin | -5/Factory Machinist-Assassin | -5/Upper Caves Derelict-Assassin | -5/Upper Caves Derelict-Assassin | -5/Warlord Resources | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 ----------- Run | Scr Mat Min Exi Min Mat Fac Fac Low Low Zio Pro Fac Upp Upp War Matter Collected 13585 | 268 690 168 38 293 2086 2125 1483 40 710 30 1205 1920 105 665 1759 Remotely 410 | 141 269 . . . . . . . . . . . . . . Salvage Created 20359 | 118 959 249 . 343 2970 3733 1681 228 1544 . 2345 1668 426 1557 2538 Parts 1082 | 2 61 21 . 20 196 227 79 5 55 . 80 107 26 52 151 Haulers Intercepted 12 | . 2 . . . 6 1 1 . . . . 2 . . . Recyclers Shooed 2 | . . 1 . . . 1 . . . . . . . . . Parts Field Recycled 20 | . . . . . . 17 3 . . . . . . . . Retrieved Matter 257 | . . . . . . 238 19 . . . . . . . . Parts Self-Destructed 460 | . . . . . . . . 5 47 1 105 . 34 47 221 Prevented 30 | . . . . . . . . . 6 . . . . . 24 Kills | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 ------- Run | Scr Mat Min Exi Min Mat Fac Fac Low Low Zio Pro Fac Upp Upp War Combat Hostiles Destroyed 374 | . 18 9 . 6 57 75 23 1 28 . 38 35 6 22 56 Melee 2 | . . . . . 1 . . . . . . . . 1 . Guns 349 | . 8 . . 6 56 74 23 1 26 . 37 35 6 21 56 Cannons 14 | . 8 6 . . . . . . . . . . . . . AOE 8 | . 2 3 . . . 1 . . 2 . . . . . . Classes Destroyed 22 | 2 6 . . . 6 3 . . 2 . . 1 . . 2 Worker 12 | . 2 . . . 2 3 2 . . . . 3 . . . Builder 11 | . . . . . 5 5 . . . . . 1 . . . Tunneler 3 | 1 1 . . . 1 . . . . . . . . . . Hauler 12 | . 2 . . . 6 1 1 . . . . 2 . . . Recycler 12 | 1 2 2 . 3 1 . 3 . . . . . . . . Minesweeper 2 | . . . . . . . . . 1 . 1 . . . . Mechanic 2 | . . . . . 1 1 . . . . . . . . . Operator 2 | . 1 . . . . 1 . . . . . . . . . Watcher 18 | . 3 . . . 5 4 2 . . . . 4 . . . Swarmer 52 | . 6 5 . 6 13 . . . 7 . 5 4 2 1 3 Saboteur 2 | . . . . . . . . . . . . 1 . . 1 Grunt 167 | . 12 4 . . 16 31 9 . 13 . 28 18 1 10 25 Brawler 26 | . . . . . 7 7 . . 4 . . 1 . 3 4 Duelist 29 | . . . . . 6 14 1 . 1 . 1 . . 4 2 Protector 9 | . . . . . 2 4 . . . . . . . . 3 Sentry 31 | . . . . . 13 5 5 . 2 . 1 4 1 . . Specialist 3 | . . . . . . 1 . . . . . . . . 2 Hunter 20 | . . . . . . 4 2 . . . 3 2 2 1 6 Programmer 26 | . . . . . . 9 6 1 . . . 5 . 2 3 Striker 3 | . . . . . . . . . . . . . . . 3 Executioner 4 | . . . . . . . . . . . . . . . 4 Packrat 4 | . . . . . . . . 3 . . . . . 1 . Thug 2 | . . . . 2 . . . . . . . . . . . Mutant 2 | . . . . . . . . . 1 . . . . 1 . Best Kill Streak 24 | 2 5 3 . 3 10 24 5 1 9 . 10 8 4 6 24 Combat Bots Only 24 | . 4 3 . 3 8 24 5 1 9 . 10 5 4 6 24 Max Kills in Single Turn 3 | 1 2 2 . 2 2 2 1 1 2 . 2 3 2 1 2 Gunslinging 1 | . 1 . . . . . . . . . . . . . 1 Exploded 2 | . 2 2 . . . 1 . . 2 . . . . . . Melee 1 | . . . . . 1 . . . . . . . . 1 . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -------- Run | Scr Mat Min Exi Min Mat Fac Fac Low Low Zio Pro Fac Upp Upp War Damage Taken 8291 | . 742 211 . 34 669 2108 523 22 317 . 902 568 78 85 2032 Core 5510 | . 539 163 . 30 458 1344 314 13 207 . 594 381 54 53 1360 Absorbed by Shields 1845 | . . . . . . 658 197 8 117 . 326 207 32 32 268 Redirected to Core 5065 | . 497 130 . 12 407 1281 310 13 207 . 503 346 42 26 1291 Core Remaining (%) 93 | 100 . . . 100 100 77 . . . . 89 . . . . Volleys Fired 856 | 8 93 54 . 16 136 145 55 2 42 . 70 78 7 41 109 Largest 3 | 2 3 3 . 1 1 2 1 1 1 . 3 2 2 1 3 Hottest 197 | 70 115 115 . 60 60 96 60 60 60 . 197 141 141 60 180 Shots Fired 1031 | 16 147 82 . 16 136 152 55 2 42 . 109 84 13 41 136 Gun 869 | 16 73 7 . 16 136 149 55 2 42 . 99 84 13 41 136 Cannon 139 | . 56 73 . . . . . . . . 10 . . . . Launcher 23 | . 18 2 . . . 3 . . . . . . . . . Special . | . . . . . . . . . . . . . . . . Kinetic 847 | 8 65 42 . 16 136 149 55 2 42 . 76 80 7 41 128 Thermal 153 | 8 64 38 . . . . . . . . 33 4 6 . . Explosive 20 | . 18 2 . . . . . . . . . . . . . Electromagnetic 3 | . . . . . . 3 . . . . . . . . . Entropic 8 | . . . . . . . . . . . . . . . 8 Robot Hit Streak 89 | 6 16 9 . 14 34 85 48 3 48 . 81 89 22 39 44 Robot Miss Streak 6 | 2 4 4 . 3 6 3 2 1 2 . 1 4 1 2 3 Penetration Max 1 | . . . . . . . . . . . . . . . 1 Secondary Targets 9 | . 4 . . . . . . . . . 1 . 1 . 3 Max Gunslinging Chain 1 | . 1 . . . . . . . . . 1 . 1 . 1 Shots Hit Robots 867 | 11 62 20 . 15 105 154 63 7 47 . 104 88 12 50 129 Core Hits 842 | 4 45 14 . 13 104 179 56 6 51 . 82 88 12 44 144 Critical Hits 9 | . . . . . . 1 1 . . . 2 3 . 1 1 Critical Kills 1 | . . . . . . . . . . . . . . 1 . Critical Parts Destroyed 7 | . . . . . . 1 1 . . . 2 2 . . 1 Melee Attacks 236 | . . . . . 11 21 56 8 6 73 3 30 3 11 14 Impact . | . . . . . . . . . . . . . . . . Slashing 236 | . . . . . 11 21 56 8 6 73 3 30 3 11 14 Piercing . | . . . . . . . . . . . . . . . . Sneak Attacks 20 | . . . . . 1 5 6 3 1 . . 3 . 1 . Combat Hostiles . | . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . Damage Inflicted 55598 | 106 1356 533 . 755 6051 12058 4952 655 3670 . 5693 6294 589 3569 9317 Guns 49616 | 106 364 26 . 738 5819 11169 4246 73 3015 . 5506 5828 444 2965 9317 Cannons 847 | . 420 286 . . . . . . . . 141 . . . . Explosions 1380 | . 503 194 . . 35 305 . . 343 . . . . . . Melee 3601 | . . . . . 165 584 706 582 312 . 37 466 145 604 . Ramming 154 | . 69 27 . 17 32 . . . . . 9 . . . . Kinetic 48432 | 32 238 133 . 738 5819 11169 4246 73 3015 . 4843 5742 350 2965 9069 Thermal 1783 | 74 546 179 . . . . . . . . 804 86 94 . . Explosive 697 | . 503 194 . . . . . . . . . . . . . Electromagnetic 683 | . . . . . 35 305 . . 343 . . . . . . Impact . | . . . . . . . . . . . . . . . . Slashing 3601 | . . . . . 165 584 706 582 312 . 37 466 145 604 . Piercing . | . . . . . . . . . . . . . . . . Entropic 248 | . . . . . . . . . . . . . . . 248 Highest Corruption 7 | . . . . . . 7 1 . . . . 1 . . 1 Average Corruption 3 | . . . . . . 5 1 . . . . 1 . . 1 Corruption Purged 3 | . . . . . . . 2 . . . . 1 . . . Effects 77 | . . . . . . 71 5 . . . . . . . 1 Message Errors 18 | . . . . . . 14 4 . . . . . . . . Matter Fused 13 | . . . . . . 13 . . . . . . . . . Heat Flow Errors 2 | . . . . . . 2 . . . . . . . . . Energy Discharges 7 | . . . . . . 6 . . . . . . . . 1 Data Loss (minor) 13 | . . . . . . 12 1 . . . . . . . . Data Loss (major) 3 | . . . . . . 3 . . . . . . . . . Misfires 6 | . . . . . . 6 . . . . . . . . . Targeting Errors 13 | . . . . . . 13 . . . . . . . . . Weapon Failures 2 | . . . . . . 2 . . . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . . Overflow Damage 1005 | . 26 . . . 63 186 259 . 107 . . 126 . 238 . Projectiles . | . . . . . . . . . . . . . . . . Explosions 53 | . 26 . . . . . . . 27 . . . . . . Melee 952 | . . . . . 63 186 259 . 80 . . 126 . 238 . Knockbacks 3 | . 1 1 . . 1 . . . . . . . . . . Impact 3 | . 1 1 . . 1 . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . Self-Inflicted Damage 112 | . 109 . . 3 . . . . . . . . . . . Shots 5 | . 5 . . . . . . . . . . . . . . Rammed 27 | . 14 5 . 4 3 . . . . . 1 . . . . Targets Rammed 31 | . 15 6 . 5 4 . . . . . 1 . . . . Kicked . | . . . . . . . . . . . . . . . . Crushed 4 | . 1 1 . 1 1 . . . . . . . . . . Highest Temperature 393 | 60 158 318 . 111 334 325 139 36 240 . 393 205 158 18 96 Average Temperature 65 | 25 29 90 . 45 77 91 43 27 83 . 79 25 72 6 21 Received Heat Transfer 2370 | . 285 99 . . 225 714 78 . 41 . 251 150 6 18 503 Effects 3 | . . . . . 1 . . . 1 . 1 . . . . Energy Bleed 3 | . . . . . 1 . . . 1 . 1 . . . . Siege Activations . | . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . Parts Fried 3 | . . . . . . 1 . . . . . . . . 2 Impact Corruptions 1 | . 1 . . . . . . . . . . . . . . Robots Melted 1 | . . . . . . . . . . . 1 . . . . Combat Hostiles 1 | . . . . . . . . . . . 1 . . . . Parts Melted 7 | 1 2 . . . . . 1 . 1 . 1 . 1 . . Heat Transferred 3293 | 222 1258 370 . . . . . . . . 1184 111 148 . . Parts Sabotaged . | . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 ------- Run | Scr Mat Min Exi Min Mat Fac Fac Low Low Zio Pro Fac Upp Upp War Peak Influence 2917 | 10 381 300 . 210 1832 2917 1631 . . . . 979 . . . Average Influence 772 | 4 202 171 . 72 709 1393 1197 . . . . 751 . . . Maximum Alert Level 5 | . 1 1 . 1 5 5 5 . . . . 3 . . . Low Security (%) 20 | 100 44 58 . 85 23 . . . . . . . . . . Level 1 12 | . 55 41 . 14 4 . . . . . . . . . . Level 2 12 | . . . . . 33 . . . . . . 37 . . . Level 3 24 | . . . . . 10 10 50 . . . . 62 . . . Level 4 25 | . . . . . 21 67 48 . . . . . . . . Level 5 . | . . . . . . 1 . . . . . . . . . High Security 4 | . . . . . 5 20 . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . Squads Dispatched 75 | . 4 . . . 15 28 17 . . . 1 10 . . . Investigation 13 | . 2 . . . 2 2 3 . . . 1 3 . . . Extermination 11 | . . . . . . 3 5 . . . . 3 . . . Reinforcement 9 | . 2 . . . 1 3 2 . . . . 1 . . . Assault 35 | . . . . . 9 18 5 . . . . 3 . . . Garrison 7 | . . . . . 3 2 2 . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . Construction Impeded 2 | . . . . . 1 . 1 . . . . . . . . Haulers Reinforced 2 | . . . . . . 1 . . . . . 1 . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 --------- Run | Scr Mat Min Exi Min Mat Fac Fac Low Low Zio Pro Fac Upp Upp War Distress Signals 11 | . 1 2 . . 1 1 2 . . . . 2 . . 2 Communications Jammed 5 | . . . . . . . . . . . . 5 . . . Distress Signals 2 | . . . . . . . . . . . . 2 . . . Times Spotted 510 | . 31 9 . 6 69 132 39 1 27 . 59 42 8 24 63 Peak Tracking Total 18 | . 6 2 . 2 6 18 6 . 9 . 5 6 4 4 12 Tactical Retreats 13 | . . 1 . . . . 2 . . . 5 2 . 1 2 Traps | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 ------- Run | Scr Mat Min Exi Min Mat Fac Fac Low Low Zio Pro Fac Upp Upp War Traps Triggered 8 | . 3 . . . 1 3 . . 1 . . . . . . Indirectly 2 | . . . . . . 1 . . 1 . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . Reused 1 | . . . . . . . . . 1 . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . Installed 4 | . . . . . . . . . 4 . . . . . . Triggered 36 | . . . . 2 . . . . 1 . . . . . 33 Machines | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 ---------- Run | Scr Mat Min Exi Min Mat Fac Fac Low Low Zio Pro Fac Upp Upp War Machines Disabled 97 | . 20 16 . 3 36 8 1 1 3 . 1 6 . 1 1 Max in Single Turn 4 | . 4 2 . 1 4 2 1 1 1 . 1 2 . 1 1 Garrison Access 4 | . . . . . 1 1 2 . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 --------- Run | Scr Mat Min Exi Min Mat Fac Fac Low Low Zio Pro Fac Upp Upp War Machines Accessed 78 | . 9 . 1 . 15 11 17 1 1 . 1 12 1 . 9 Terminals 37 | . 6 . . . 11 3 8 1 . . 1 6 1 . . Fabricators 4 | . . . . . . 1 2 . . . . 1 . . . Repair Stations 1 | . 1 . . . . . . . . . . . . . . Recycling Units 11 | . 2 . . . 2 3 2 . . . . 2 . . . Scanalyzers 7 | . . . . . 1 2 3 . . . . 1 . . . Garrison Access 7 | . . . . . 1 2 2 . . . . 2 . . . Total Hacks 330 | . 38 . 1 . 75 47 74 5 1 . 13 56 4 . 16 Successful 224 | . 29 . 1 . 50 25 49 2 1 . 8 39 4 . 16 Failed 105 | . 9 . . . 25 22 25 3 . . 5 16 . . . Catastrophic 7 | . . . . . . . 3 . . . 2 2 . . . Database Lockouts 2 | . . . . . . . . . . . . 2 . . . Manual 181 | . 19 . 1 . 46 24 36 4 . . 10 37 3 . 1 Terminals 180 | . 27 . . . 47 13 35 5 . . 13 36 4 . . Fabricators 12 | . . . . . . 3 7 . . . . 2 . . . Repair Stations 2 | . 2 . . . . . . . . . . . . . . Recycling Units 55 | . 9 . . . 18 16 5 . . . . 7 . . . Scanalyzers 32 | . . . . . 4 10 15 . . . . 3 . . . Garrison Access 31 | . . . . . 6 5 12 . . . . 8 . . . Terminal Hacks 74 | . 10 . 1 . 12 4 10 1 1 . 5 13 1 . 16 Record 21 | . . . . . . . 1 1 . . 3 . 1 . 15 Robot Analysis 11 | . 4 . . . 3 1 . . . . 2 1 . . . Prototype ID Bank 8 | . 2 . . . 3 . 2 . . . . 1 . . . Open Door 2 | . . . . . . . . . 1 . . . . . 1 Level Access Points 1 | . . . . . . . . . . . . 1 . . . Branch Access Points 3 | . . . . . 1 . 1 . . . . 1 . . . Terminal Index 2 | . . . . . 1 . . . . . . 1 . . . Alert Level 3 | . 1 . . . . . 1 . . . . 1 . . . Unreport Threat 4 | . . . . . . . 2 . . . . 2 . . . Locate Traps 6 | . 1 . . . 2 1 1 . . . . 1 . . . Recall Investigation 1 | . . . . . . . . . . . . 1 . . . Recall Extermination 1 | . . . . . . . 1 . . . . . . . . Recall Assault 1 | . . . . . . . . . . . . 1 . . . Hauler Manifests 3 | . 1 . . . . . 1 . . . . 1 . . . Registered Components 1 | . . . . . 1 . . . . . . . . . . Registered Prototypes 1 | . 1 . . . . . . . . . . . . . . Zone Layout 4 | . . . . . 1 2 . . . . . 1 . . . EX-Prototype ID Bank 1 | . . . 1 . . . . . . . . . . . . Fabricator Hacks 4 | . . . . . . 1 2 . . . . 1 . . . Network Status 1 | . . . . . . . 1 . . . . . . . . Build 3 | . . . . . . 1 1 . . . . 1 . . . Repair Station Hacks 2 | . 2 . . . . . . . . . . . . . . Scan Component 1 | . 1 . . . . . . . . . . . . . . Repair 1 | . 1 . . . . . . . . . . . . . . Recycling Unit Hacks 22 | . 4 . . . 6 6 3 . . . . 3 . . . Report Inventory 11 | . 2 . . . 2 3 2 . . . . 2 . . . Retrieve Matter 2 | . . . . . 2 . . . . . . . . . . Retrieve Components 9 | . 2 . . . 2 3 1 . . . . 1 . . . Scanalyzer 23 | . . . . . 3 6 11 . . . . 3 . . . Insert Component 12 | . . . . . 2 3 5 . . . . 2 . . . Analyze 11 | . . . . . 1 3 6 . . . . 1 . . . Garrison Access Hacks 1 | . . . . . . . 1 . . . . . . . . Seal Access 1 | . . . . . . . 1 . . . . . . . . Unauthorized Hacks 239 | . 27 . . . 74 27 50 5 . . 7 43 6 . . Terminals 55 | . 10 . . . 17 3 8 1 . . 3 10 3 . . Track 15 | . 2 . . . 6 . 2 1 . . 1 2 1 . . Assimilate 5 | . . . . . 1 1 2 . . . . 1 . . . Botnet 25 | . 5 . . . 8 2 4 . . . 1 4 1 . . Disrupt 6 | . 2 . . . 1 . . . . . 1 1 1 . . Operators 3 | . 1 . . . 1 . . . . . . 1 . . . Sabotage 1 | . . . . . . . . . . . . 1 . . . Fabricators 6 | . . . . . . . 5 . . . . 1 . . . Report 1 | . . . . . . . 1 . . . . . . . . Prioritize 1 | . . . . . . . 1 . . . . . . . . Siphon 3 | . . . . . . . 2 . . . . 1 . . . Haulers 1 | . . . . . . . 1 . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . Recycling Units 17 | . 3 . . . 8 3 . . . . . 3 . . . Monitor 3 | . 1 . . . 2 . . . . . . . . . . Reject 7 | . 1 . . . 2 2 . . . . . 2 . . . Recyclers 2 | . . . . . 2 . . . . . . . . . . Mask 5 | . 1 . . . 2 1 . . . . . 1 . . . Scanalyzers . | . . . . . . . . . . . . . . . . Garrison Access 20 | . . . . . 4 2 9 . . . . 5 . . . Broadcast 4 | . . . . . 1 . 2 . . . . 1 . . . Decoy 2 | . . . . . 1 . 1 . . . . . . . . Reprogram 10 | . . . . . 1 2 4 . . . . 3 . . . Intercept 2 | . . . . . . . 2 . . . . . . . . Watchers 2 | . . . . . 1 . . . . . . 1 . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . Hacking Detections 66 | . 9 . . . 15 11 16 1 . . 1 12 1 . . Full Trace Events 10 | . 1 . . . 2 2 3 . . . 1 1 . . . Feedback Events 1 | . . . . . . . 1 . . . . . . . . Corruption 1 | . . . . . . . 1 . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . Robots Built 3 | . . . . . . 3 . . . . . . . . . Matter 219 | . . . . . . 219 . . . . . . . . . Time 58 | . . . . . . 58 . . . . . . . . . Total Robot Build Rating 9 | . . . . . . 9 . . . . . . . . . Part Schematics Acquired 8 | . . . . . 1 3 3 . . . . 1 . . . Parts Built 4 | . . . . . . . 2 . . . . 2 . . . Matter 383 | . . . . . . . 175 . . . . 208 . . . Time 186 | . . . . . . . 117 . . . . 69 . . . Total Part Build Rating 32 | . . . . . . . 14 . . . . 18 . . . Parts Repaired 1 | . 1 . . . . . . . . . . . . . . Time 26 | . 26 . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . Retrieved Matter 181 | . . . . . 181 . . . . . . . . . . Retrieved Components 65 | . 20 . . . 20 8 7 . . . . 10 . . . Parts Scanalyzed 10 | . . . . . 1 3 5 . . . . 1 . . . Part Schematics Acquired 8 | . . . . . 1 3 3 . . . . 1 . . . Parts Damaged . | . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 ------------ Run | Scr Mat Min Exi Min Mat Fac Fac Low Low Zio Pro Fac Upp Upp War Used RIF Installer . | . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . Relay Couplers Released 1 | . . . . . . 1 . . . . . . . . . Machine Destruction 1 | . . . . . . 1 . . . . . . . . . Robots Rewired 11 | . . . . . . . . . 6 . . . . 2 3 Allies Hacked . | . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -------- Run | Scr Mat Min Exi Min Mat Fac Fac Low Low Zio Pro Fac Upp Upp War Total Allies 42 | . . . . . 2 6 7 . 6 9 . 7 . 2 3 Largest Group 12 | . . . . . 1 3 4 1 4 12 12 4 4 5 3 Highest-Rated Group 329 | . . . . . 16 48 108 10 113 329 329 116 116 166 166 Highest-Rated Ally 60 | . . . . . 16 26 30 10 31 31 31 29 29 49 60 Total Orders 8 | . . . . . . 1 . . . . . 4 . 1 2 GOTO 2 | . . . . . . . . . . . . 2 . . . FOLLOW 2 | . . . . . . . . . . . . 2 . . . EXPLORE 4 | . . . . . . 1 . . . . . . . 1 2 Ally Attacks 297 | . . . . . 3 36 50 . 8 . 149 . 12 33 6 Total Damage 5131 | . . . . . 45 505 813 . 136 . 2551 . 166 711 204 Kills 33 | . . . . . . 3 4 . . . 17 . 3 5 1 Allies Corrupted 1 | . . . . . . . . . . . . . . . 1 Allies Melted 1 | . . . . . . . 1 . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 ------- Run | Scr Mat Min Exi Min Mat Fac Fac Low Low Zio Pro Fac Upp Upp War Robot Analysis Total 11 | . 4 . . . 3 1 . . . . 2 1 . . . Derelict Logs Recovered 14 | . . 2 . 2 . . . . 1 2 3 . 2 2 . Drone Launches 5 | . . . . . . 2 . . . . . . . 3 . Drone Recoveries . | . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 ------------- Run | Scr Mat Min Exi Min Mat Fac Fac Low Low Zio Pro Fac Upp Upp War Turns Passed 30837 | 127 2015 1237 448 952 2660 2388 3296 1905 2279 2766 2320 2506 1898 2412 1628 Spaces Moved 16141 | 65 1032 672 339 689 1518 1273 1606 975 1111 1708 1029 1303 833 1163 825 Core 20 | 7 13 . . . . . . . . . . . . . . Treads 15390 | 58 935 672 135 246 1518 1273 1606 975 1111 1708 1029 1303 833 1163 825 Legs . | . . . . . . . . . . . . . . . . Wheels 731 | . 84 . 204 443 . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 50 160 110 110 145 145 145 145 145 145 145 150 155 152 152 Average Speed 150 | 148 154 160 129 127 154 145 145 145 145 145 156 161 175 153 152 Slowest Speed 176 | 160 160 160 160 160 165 153 145 145 145 145 165 176 176 155 152 Overloaded Moves . | . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . Exploration Rate (%) 75 | 4 99 99 69 99 91 37 35 94 96 87 93 25 91 99 95 Regions Visited 15 Branch Regions 10 Pre-discovered Areas 3 | . . 1 . 1 . . . . . 1 . . . . . Known Exits Taken 9 | . . . . . . 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken 6 | 1 1 1 1 1 1 . . . . . . . . . . Scrap Searched 32 | . . 1 . 3 . . . 8 9 3 4 . 2 2 . Spaces Dug 123 | . 9 . . . 20 11 47 . . 2 3 25 2 2 2 Terrain Destroyed 730 | . 168 35 . 19 197 59 63 2 26 2 30 51 5 18 55 Melee 95 | . . . . . 4 11 47 . . 2 . 25 2 2 2 Projectile 348 | . . . . 19 122 48 16 2 13 . 30 26 3 16 53 AOE 287 | . 168 35 . . 71 . . . 13 . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 --------- Run | Scr Mat Min Exi Min Mat Fac Fac Low Low Zio Pro Fac Upp Upp War Total 22024 | 78 1313 754 347 760 1821 1793 2491 1457 1777 1888 1696 1656 1258 1779 1156 Wait 3820 | . 110 . . 26 51 195 682 464 507 102 530 153 411 523 66 Move 16126 | 64 1031 671 338 688 1517 1272 1605 974 1110 1707 1028 1302 832 1162 825 Hop . | . . . . . . . . . . . . . . . . Pick Up 66 | . 1 . 1 2 9 10 9 3 11 . 3 8 . . 9 Fast Attach 112 | 6 15 3 3 3 16 16 8 1 1 2 . 14 . 5 19 Attach 15 | . 1 . . . 3 2 2 . 1 . 2 2 . . 2 Detach 15 | . 1 . 1 . 1 2 2 . 2 . . 1 . 1 4 Swap 51 | . 10 . . 2 5 5 11 . 6 1 2 5 . . 4 Drop 173 | . 15 2 4 7 25 23 18 3 14 3 2 22 . 5 30 Fire 856 | 8 93 54 . 16 136 145 55 2 42 . 70 78 7 41 109 Melee 236 | . . . . . 11 21 56 8 6 73 3 30 3 11 14 Ram 4 | . 3 . . 1 . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . Crush 27 | . 12 6 . 4 4 . . . . . 1 . . . . Escape Stasis . | . . . . . . . . . . . . . . . . Rewire 100 | . . . . . . . . . 51 . . . . 17 32 Trap 4 | . . . . . . . . . 4 . . . . . . Miscellaneous 419 | . 21 18 . 11 43 102 43 2 22 . 55 41 5 14 42 Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: [*Mat x3] / [*Min]) -10/Mines (discovered 3 exits: [*Mat x2] / *Exi) -10/Exiles -9/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 3 exits: *Fac x3) -7/Factory -6/Factory (discovered 5 exits: *Fac / *Low x2 / Ext x2) -6/Lower Caves (discovered 2 exits: *Low / *Zio) -6/Lower Caves (discovered 2 exits: *Fac / *Zio) -6/Zion (discovered 2 exits: [Dee] / *Pro) -5/Proximity Caves -5/Factory (discovered 6 exits: *Fac x4 / *Upp x2) -5/Upper Caves -5/Upper Caves (discovered 2 exits: *Fac / *War) -5/Warlord (discovered 1 exit: [*Pro]) History --------- Turn | Location | Event 1 | -11/Scrapyard | Upgraded with Propulsion slot (x1) 1 | -11/Scrapyard | Upgraded with Utility slot (x1) 1 | -11/Scrapyard | Upgraded with Weapon slot (x1) 41 | -11/Scrapyard | Discovered new exit (range 15) 128 | -11/Scrapyard | Entered Materials 317 | -10/Materials | Build established: Mutant 379 | -10/Materials | Discovered new exit (range 16) 575 | -10/Materials | Discovered new exit (range 7) 759 | -10/Materials | Reached level 2 775 | -10/Materials | Upgraded with Utility slot (x1) 775 | -10/Materials | Upgraded with Weapon slot (x1) 831 | -10/Materials | Discovered new exit (range 9) 948 | -10/Materials | Discovered new exit (range 16) 1414 | -10/Materials | Reached level 3 1507 | -10/Materials | Upgraded with Utility slot (x1) 1754 | -10/Materials | Upgraded with Power slot (x1) 1893 | -10/Materials | Upgraded with Propulsion slot (x1) 2109 | -10/Materials | Repaired Lgt. Treads 2143 | -10/Materials | Entered Mines 2149 | -10/Mines | Build established: Scavenger-Gunner 2217 | -10/Mines | Learned Materials security intel 2227 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 2234 | -10/Mines | Found Prototype Device 2234 | -10/Mines | Identified Exp. Sensor Array 2272 | -10/Mines | Reached level 4 2345 | -10/Mines | Discovered new exit (range 7) 2520 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 2521 | -10/Mines | Discovered new exit (range 5) 2576 | -10/Mines | Discovered new exit (range 15) 2610 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 2864 | -10/Mines | Reached level 5 2900 | -10/Mines | Build established: Scavenger-Mutant 2903 | -10/Mines | Upgraded with Utility slot (x1) 3380 | -10/Mines | Entered Exiles 3419 | -10/Exiles | Met 8R-AWN 3444 | -10/Exiles | Met EX-HEX 3500 | -10/Exiles | Met EX-BIN 3526 | -10/Exiles | Aligned with FarCom system 3528 | -10/Exiles | Given EX-Vault access code 3568 | -10/Exiles | Opened EX-Vault 3580 | -10/Exiles | Upgraded with Weapon slot (x1) 3582 | -10/Exiles | Found XL Autogun Array 3617 | -10/Exiles | Warned to stay clear of 0b10 Research branches 3702 | -10/Exiles | Met EX-DEC 3817 | -10/Exiles | Discovered new exit (range 10) 3828 | -10/Exiles | Left Exiles lab with XL Autogun Array 3828 | -10/Exiles | Entered Mines 3831 | -9/Mines | Reached level 6 3888 | -9/Mines | Learned Materials terminal intel 3944 | -9/Mines | Discovered new exit (range 16) 4086 | -9/Mines | Discovered new exit (range 6) 4128 | -9/Mines | Build established: Scavenger-Skirmisher 4272 | -9/Mines | Learned location of Zion (-6) 4430 | -9/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 4780 | -9/Mines | Entered Materials 4782 | -8/Materials | Loaded intel: 12 terminal locations 4782 | -8/Materials | Reached level 7 5104 | -8/Materials | Build established: Gunner 5296 | -8/Materials | Reached level 8 5317 | -8/Materials | Upgraded with Utility slot (x1) 5544 | -8/Materials | Reached level 9 5580 | -8/Materials | First assault squad dispatched 5585 | -8/Materials | Destroyed 8 combat bots 5667 | -8/Materials | Reached level 10 5676 | -8/Materials | Upgraded with Utility slot (x1) 5896 | -8/Materials | Build established: Skirmisher 6439 | -8/Materials | Garrison activated, responded to threat 6440 | -8/Materials | Reached level 11 6474 | -8/Materials | Upgraded with Weapon slot (x1) 6553 | -8/Materials | Discovered new exit (range 17) 6812 | -8/Materials | Reached level 12 6874 | -8/Materials | Build established: Assassin 6874 | -8/Materials | Discovered new exit (range 18) 7295 | -8/Materials | Discovered new exit (range 12) 7303 | -8/Materials | High security lockdown imminent 7307 | -8/Materials | Reached level 13 7365 | -8/Materials | Upgraded with Utility slot (x1) 7383 | -8/Materials | High security lockdown engaged 7440 | -8/Materials | Entered Factory 7442 | -7/Factory | Reached level 14 7447 | -7/Factory | Upgraded with Propulsion slot (x1) 7601 | -7/Factory | Build established: Scavenger-Assassin 7840 | -7/Factory | First assault squad dispatched 8344 | -7/Factory | Reached level 15 8761 | -7/Factory | Found Prototype Processor 8761 | -7/Factory | Identified Exp. Signal Interpreter 8900 | -7/Factory | Build established: Assassin 9139 | -7/Factory | Garrison activated, responded to threat 9291 | -7/Factory | Reached level 16 9337 | -7/Factory | High security lockdown imminent 9383 | -7/Factory | Discovered new exit (range 20) 9417 | -7/Factory | High security lockdown engaged 9433 | -7/Factory | Identified exit to Factory 9438 | -7/Factory | Fabricated G-47 Trooper? 9597 | -7/Factory | Reached level 17 9599 | -7/Factory | Upgraded with Utility slot (x1) 9625 | -7/Factory | Destroyed 24 combat bots 9719 | -7/Factory | Destroyed 8 combat bots 9828 | -7/Factory | Entered another Factory area 9830 | -6/Factory | Reached level 18 9838 | -6/Factory | Destroyed 15 combat bots 10178 | -6/Factory | First assault squad dispatched 10261 | -6/Factory | Fabricated Adv. Medium Treads? 10500 | -6/Factory | Discovered new exit (range 17) 10524 | -6/Factory | Identified exit to Factory 11252 | -6/Factory | Discovered new exit (range 15) 12131 | -6/Factory | Reached level 19 12150 | -6/Factory | Upgraded with Utility slot (x1) 12282 | -6/Factory | Garrison activated, responded to threat 12694 | -6/Factory | Identified exit to Lower Caves 12789 | -6/Factory | Found Prototype Processor 12789 | -6/Factory | Identified Exp. Terrain Scan Processor 12861 | -6/Factory | Identified exit to Extension 13124 | -6/Factory | Entered Lower Caves 13124 | -6/Lower Caves | Accompanied by 1 ally 13125 | -6/Lower Caves | Encountered a Warlord checkpoint 13778 | -6/Lower Caves | Reached level 20 13947 | -6/Lower Caves | A Derelict revealed a hidden shortcut to a safe place 13963 | -6/Lower Caves | Identified exit to Zion 14748 | -6/Lower Caves | Discovered new exit (range 15) 14767 | -6/Lower Caves | Identified exit to Lower Caves 15029 | -6/Lower Caves | Entered another Lower Caves area 15029 | -6/Lower Caves | Accompanied by 1 ally 15183 | -6/Lower Caves | Discovered exit to Factory (range 18) 15332 | -6/Lower Caves | Attracted the attention of an 0b10 outpost 15371 | -6/Lower Caves | Destroyed 9 combat bots 15387 | -6/Lower Caves | Rewired Cogmind 15406 | -6/Lower Caves | Rewired Cogmind 15949 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 15981 | -6/Lower Caves | Destroyed 7 combat bots 16010 | -6/Lower Caves | Discovered exit to Zion (range 15) 16024 | -6/Lower Caves | Learned 4 Factory zone layouts 16582 | -6/Lower Caves | Attacked by a delusional Derelict stockpiling Unaware 16616 | -6/Lower Caves | Rewired Cogmind 16617 | -6/Lower Caves | Rewired Cogmind 16624 | -6/Lower Caves | Rewired Cogmind 16642 | -6/Lower Caves | Rewired Cogmind 16949 | -6/Lower Caves | Build established: Commander-Assassin 17308 | -6/Lower Caves | Entered Zion 17308 | -6/Zion | Accompanied by 3 allies 17444 | -6/Zion | Discovered new exit (range 15) 17464 | -6/Zion | Gained Derelict followers 17557 | -6/Zion | Build established: Assassin 17583 | -6/Zion | Learned Factory emergency access door positions 18186 | -6/Zion | Gained Derelict followers 18589 | -6/Zion | Rebuked by Imprinter 18895 | -6/Zion | Discovered new exit (range 17) 20035 | -6/Zion | Identified exit to Proximity Caves 20074 | -6/Zion | Entered Proximity Caves 20074 | -5/Proximity Caves | Accompanied by 12 allies 20076 | -5/Proximity Caves | Reached level 21 20076 | -5/Proximity Caves | Upgraded with Weapon slot (x1) 20269 | -5/Proximity Caves | Learned Factory terminal intel 20309 | -5/Proximity Caves | Learned Factory emergency access door positions 20547 | -5/Proximity Caves | Attracted the attention of an 0b10 base 20562 | -5/Proximity Caves | Learned Armory terminal intel 20562 | -5/Proximity Caves | Learned Research garrison access intel 20650 | -5/Proximity Caves | Reached level 22 20971 | -5/Proximity Caves | Attracted the attention of an 0b10 checkpoint 21076 | -5/Proximity Caves | Build established: Executioner 21290 | -5/Proximity Caves | Spotted B-75 Beast 21316 | -5/Proximity Caves | Allies destroyed B-75 Beast 21360 | -5/Proximity Caves | Discovered exit to Factory (range 20) 21817 | -5/Proximity Caves | Build established: Gunner 21834 | -5/Proximity Caves | Reached level 23 21861 | -5/Proximity Caves | Destroyed 10 combat bots 22394 | -5/Proximity Caves | Entered Factory 22397 | -5/Factory | Loaded intel: 20 terminal locations 22551 | -5/Factory | Discovered new exit (range 19) 22575 | -5/Factory | Identified exit to Factory 22703 | -5/Factory | Identified exit to Upper Caves 22969 | -5/Factory | Build established: Derelict-Assassin 23294 | -5/Factory | First assault squad dispatched 23623 | -5/Factory | Fabricated Quantum Reactor? 23641 | -5/Factory | Reached level 24 23665 | -5/Factory | Upgraded with Utility slot (x1) 23812 | -5/Factory | Central database locked down 24057 | -5/Factory | Build established: Machinist-Assassin 24900 | -5/Factory | Entered Upper Caves 24900 | -5/Upper Caves | Accompanied by 4 allies 25411 | -5/Upper Caves | Learned Factory security intel 25814 | -5/Upper Caves | Identified exit to Upper Caves 25888 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 26798 | -5/Upper Caves | Entered another Upper Caves area 26798 | -5/Upper Caves | Accompanied by 4 allies 26798 | -5/Upper Caves | Discovered exit to Factory (range 5) 27353 | -5/Upper Caves | Identified exit to Warlord 27385 | -5/Upper Caves | Learned Factory interactive machine intel 27388 | -5/Upper Caves | Attracted the attention of an 0b10 outpost 27410 | -5/Upper Caves | Rewired Cogmind 27418 | -5/Upper Caves | Rewired Cogmind 27797 | -5/Upper Caves | Attacked by a delusional Derelict stockpiling parts 28118 | -5/Upper Caves | Build established: Derelict-Assassin 29210 | -5/Upper Caves | Entered Warlord 29210 | -5/Warlord | Accompanied by 2 allies 29287 | -5/Warlord | System corruption cleaned by Quarantine Array 29413 | -5/Warlord | Discovered new exit (range 58) 29470 | -5/Warlord | Visited the Vortex Lab 29484 | -5/Warlord | Reached level 25 29484 | -5/Warlord | Warlord's base attacked by MAIN.C 29497 | -5/Warlord | Found Prototype Energy Gun 29497 | -5/Warlord | Identified Vortex Shotgun 29504 | -5/Warlord | Found Prototype Energy Gun 29504 | -5/Warlord | Identified Vortex Rail 29513 | -5/Warlord | Found Prototype Launcher 29513 | -5/Warlord | Identified Vortex Catalyst Activator 29514 | -5/Warlord | Upgraded with Weapon slot (x1) 29523 | -5/Warlord | Found Vortex Shotgun 29536 | -5/Warlord | Found Vortex Rail 29654 | -5/Warlord | Met Warlord 29834 | -5/Warlord | Warlord forces counterattacked 29861 | -5/Warlord | Found Prototype Reactor 29861 | -5/Warlord | Identified Vortex Chain Reactor 29866 | -5/Warlord | Found Prototype Device 29866 | -5/Warlord | Identified Exp. Cloaking Device 29874 | -5/Warlord | Found Prototype Device 29874 | -5/Warlord | Identified Exp. Focal Shield 29886 | -5/Warlord | Found Prototype Processor 29886 | -5/Warlord | Identified Exp. Target Analyzer 30016 | -5/Warlord | Rewired Cogmind 30024 | -5/Warlord | Rewired Cogmind 30042 | -5/Warlord | Rewired Cogmind 30086 | -5/Warlord | Found Prototype Energy Gun 30086 | -5/Warlord | Identified Plasma Storm 30206 | -5/Warlord | Spotted Executioner 30214 | -5/Warlord | Destroyed Executioner 30223 | -5/Warlord | Found Prototype Processor 30223 | -5/Warlord | Identified Exp. Targeting Computer 30351 | -5/Warlord | Spotted Striker 30598 | -5/Warlord | Spotted Executioner 30599 | -5/Warlord | Destroyed Executioner 30647 | -5/Warlord | Destroyed 10 combat bots 30647 | -5/Warlord | Spotted Executioner 30653 | -5/Warlord | Spotted Executioner 30667 | -5/Warlord | Destroyed Executioner 30672 | -5/Warlord | Destroyed Executioner 30723 | -5/Warlord | Destroyed 16 combat bots 30757 | -5/Warlord | Spotted Striker 30768 | -5/Warlord | Destroyed Striker 30779 | -5/Warlord | Spotted Striker 30785 | -5/Warlord | Destroyed Striker 30804 | -5/Warlord | Spotted Striker 30807 | -5/Warlord | Destroyed Striker 30817 | -5/Warlord | Spotted Executioner 30822 | -5/Warlord | Core integrity fell below 50% 30832 | -5/Warlord | Core integrity fell below 20% 30838 | -5/Warlord | Destroyed by G-50 Soldier with Heavy Laser Last Messages --------------- 30826_ I-47 Archangel destroyed. 30827_ Protomatter-54 decays. 30828_ Adv. Heat Sink fries itself beyond repair. 30828_ Protomatter-62 decays. 30830_ Imp. Treads fries itself beyond repair. 30830_ Penetrated by Slug. 30831_ Flexi-carbon Leg fries itself beyond repair. 30831_ Energy Well fries itself beyond repair. 30832_ Acquired 89 matter. 30833_ Flexi-carbon Leg fries itself beyond repair. 30833_ Com. Wheel fries itself beyond repair. 30833_ Slug penetrates Wall. 30833_ Penetrated by Slug. 30833_ Slug penetrates Wall. 30836_ Com. Wheel fries itself beyond repair. 30836_ Slug penetrates Earth. 30836_ Slug penetrates Wall. 30837_ Destroyed Com. Wheel. 30837_ I-47 Archangel destroyed. 30838_ Power Amplifier fries itself beyond repair. Map ----- +----------------------------------------------------+ | ################# #^^^################## | | ################# + #### X#* *! =## | | ################# # #### GG " ## | | #########"""""### # #### GG " [ =## | | #########"""""### # #### =# | | /#############" "### # Y### # ! ! =## | | ##########""c""### + #### ########## | | ##########X ""### # #### """"""""## | | ########## ########## #### "## | | ##+##############+##; ## # #* K"## | | ## ###### # [+% ! "## | | ##m ###### ## [ =+! 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Treads | -8/Materials | Scanalyzed Cld. Airjet | -7/Factory | Scanalyzed Hcp. Matter Pod | -7/Factory | Scanalyzed Hvy. Missile Launcher | -7/Factory | Scanalyzed Adv. Targeting Computer | -6/Factory | Scanalyzed Matter Compressor | -6/Factory | Scanalyzed Exp. Sensor Array | -6/Factory | Scanalyzed Mass Driver | -5/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ G-47 Trooper | x3 | -7/Factory | Preloaded Adv. Medium Treads | x2 | -6/Factory | Preloaded Quantum Reactor | x2 | -5/Factory | Preloaded Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None RPGLIKE | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 --------- Run | Scr Mat Min Exi Min Mat Fac Fac Low Low Zio Pro Fac Upp Upp War Levels Raised 24 | . 2 2 . 1 7 4 2 1 . . 3 1 . . 1 XP Earned 39964 | 3000 3900 2600 243 1425 10079 6577 3483 222 795 152 3851 1603 297 663 1074 XP Spent 38965 | 1750 4100 1400 1600 1640 10510 5980 3020 1250 . . 2090 3200 300 . 2125 Upgrades 59 | 4 6 1 2 5 18 11 3 1 . . 4 1 1 . 2 Power Slot 1 | . 1 . . . . . . . . . . . . . . Propulsion Slot 3 | 1 1 . . . . 1 . . . . . . . . . Utility Slot 10 | 1 2 1 . . 3 1 1 . . . . 1 . . . Weapon Slot 6 | 1 1 . 1 . 1 . . . . . 1 . . . 1 Core Integrity 5 | . . . . . . 3 2 . . . . . . . . Heat Dissipation 6 | . . . . . 3 . . . . . 3 . . . . Mass Support 1 | . 1 . . . . . . . . . . . . . . Inventory Capacity 5 | 1 . . 1 . 1 1 . 1 . . . . . . . Sight Range 2 | . . . . . 1 . . . . . . . 1 . . Sensor Range 4 | . . . . . 1 2 . . . . . . . . 1 Terrain Scan Density 4 | . . . . 2 . 2 . . . . . . . . . Ranged Accuracy 4 | . . . . 3 . 1 . . . . . . . . . Hack Attack % 1 | . . . . . 1 . . . . . . . . . . Hack Defense % 1 | . . . . . 1 . . . . . . . . . . EX Resistance % 4 | . . . . . 4 . . . . . . . . . . KI Damage % 2 | . . . . . 2 . . . . . . . . . . Protomatter Created 6966 | . 144 132 . 109 968 1568 453 39 380 . 440 891 9 348 1485 Integrity Restored 7644 | . 423 390 . 149 678 2056 836 27 396 . 1013 680 73 161 762 Core 4650 | . 380 300 . 52 458 1176 468 14 220 . 505 470 54 53 500 Parts 2994 | . 43 90 . 97 220 880 368 13 176 . 508 210 19 108 262 Protomatter Decayed 6229 | . . . . 117 771 709 260 2 282 14 265 636 . 390 2783 Game ------ Seed RecyclingAnalysisSabre Manual? 0 Play Time 04:24:16 Cumulative 174.8 hours Start 2020.04.12 @ 23:08:00 End 2020.04.13 @ 03:45:09 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode Winter2019/RPGLIKE Game No. 59 Rogue 59 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0 Lore% 62 Gallery% 73 Achievement% 64 Wizard Run 0 Options --------- ASCII 1 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 16/SmallcapsGlow Map View 75x55 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 6cd348e6-83c1-439a-8678-66f11fb8599f