Cogmind - Beta 14 @@@ ROGUE MODE // 2025.02.10 @ 00:40:02 Player: Prakos Result: Self-destructed Performance ------------- Evolutions (3) 1500 Regions Visited (5) 1000 Robots Destroyed (83) 415 Value Destroyed (2217) 2217 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (192) 192 TOTAL SCORE: 5324 Bonus ------- High Alert Combat Kills 180 Follower Combat Kills 32 Friendly Fire -20 Cogmind --------- Core Integrity 178/700 Matter 216/300 Energy 100/100 System Corruption 2% Temperature Cool (0) Movement Core (50) Location -7/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (4) ------ Advanced Visual Processing Unit Improved Targeting Computer > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Hardened Heavy Armor Plating Hardened Heavy Armor Plating Hardlight Generator Peak State ------------ > --- POWER ------------ Light Deuterium Engine Nuclear Core > --- PROPULSION ------- Armored Treads Advanced Treads Advanced Treads Advanced Treads Advanced Treads > --- UTILITY ---------- Disposable Heat Sink Huge Storage Unit Advanced Visual Processing Unit Hardened Medium Armor Plating > --- WEAPON ----------- Beamcaster Plasma Cannon > --- INVENTORY -------- Ion Engine Improved Ion Engine Light Treads Light Treads Light Treads Light Treads Improved Heat Sink Disposable Heat Sink High-capacity Matter Pod High-capacity Matter Pod Improved Signal Interpreter Improved Signal Interpreter Hardened Heavy Armor Plating Hardened Heavy Armor Plating Hardlight Generator Shield Generator Shield Generator Particle Cannon Particle Cannon Particle Cannon Shock Bomb Launcher Shock Bomb Launcher [Rating: 44] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Nuclear Core Propulsion Advanced Treads Treads Advanced Treads Leg Improved Carbon-fiber Leg Utility Improved Heat Sink Device Improved Heat Sink Storage Huge Storage Unit Processor Advanced Visual Processing Unit Hackware Hacking Suite Protection Hardened Medium Armor Plating Weapon Particle Cannon Energy Gun Beamcaster Energy Cannon Particle Cannon Ballistic Gun Gauss Rifle Launcher Shock Bomb Launcher Special Weapon Mining Laser Build | -11 -10 -10 -9 -8 -7 ------- Run | Yrd Mat Min Mat Mat Fac Slots Evolved 6 | . . . 2 2 2 Power 1 | . . . . . 1 Propulsion 3 | . . . 1 2 . Utility 2 | . . . 1 . 1 Weapon . | . . . . . . Parts Attached 88 | 6 7 2 17 35 21 Power 10 | 1 . . 1 4 4 Engine 8 | 1 . . 1 2 4 Core 2 | . . . . 2 . Reactor . | . . . . . . Propulsion 21 | 2 . . 5 12 2 Treads 20 | 2 . . 5 12 1 Leg 1 | . . . . . 1 Wheel . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Utility 29 | 1 5 . 9 6 8 Device 15 | . 3 . 6 3 3 Storage 6 | 1 2 . 3 . . Processor 2 | . . . . . 2 Hackware 1 | . . . . 1 . Protection 5 | . . . . 2 3 Artifact . | . . . . . . Weapon 28 | 2 2 2 2 13 7 Energy Gun 8 | 2 . . 1 4 1 Energy Cannon 10 | . 2 1 1 3 3 Ballistic Gun 1 | . . . . . 1 Ballistic Cannon . | . . . . . . Launcher 8 | . . . . 6 2 Special Weapon 1 | . . 1 . . . Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes . | . . . . . . Parts Lost 27 | . . . 3 10 14 Power 6 | . . . 1 1 4 Propulsion 11 | . . . 2 5 4 Utility 6 | . . . . 4 2 Weapon 4 | . . . . . 4 Highest Loss Streak 11 | . . . 2 8 11 To Critical Strikes . | . . . . . . Average Slot Usage (%) 88 | . 96 100 96 96 67 Engine 7 | . 14 14 10 4 3 Core 2 | . . . . 4 3 Treads 31 | . 28 28 29 43 21 Device 13 | . 9 14 21 15 4 Storage 9 | . 14 14 11 9 3 Processor 2 | . . . . . 10 Protection 1 | . . . . . 5 Energy Gun 6 | . 7 . 9 7 2 Energy Cannon 10 | . 20 28 12 8 2 Peak Build Rating 44 | 6 11 11 23 38 44 Average Rating 24 | 5 9 10 18 34 28 On Entrance 14 | . 6 11 11 23 35 Naked Turns . | . . . . . . Heaviest Build 113 | 13 34 34 96 105 113 Greatest Support 110 | 40 40 40 60 110 108 Greatest Overweight (x) 2 | 2 . . 1 1 1 Average Overweight (x) . | . . . . . . Largest Inventory Capacity 25 | 8 15 15 25 25 25 Average Capacity 18 | 7 14 15 16 25 16 Most Carried 25 | 4 15 15 25 25 25 Average Carried 16 | 2 10 14 14 23 15 Final Capacity 25 | 8 15 15 25 25 5 Final Carried 25 | 4 15 15 25 23 5 Class Distribution -------------------- 51% | Scavenger-Mutant 48% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Scavenger-Mutant | -8/Materials Scavenger-Mutant | -7/Factory Resources | -11 -10 -10 -9 -8 -7 ----------- Run | Yrd Mat Min Mat Mat Fac Matter Collected 1683 | 258 235 40 618 360 172 Remotely . | . . . . . . Salvage Created 2911 | . 235 29 692 1050 905 Parts 191 | . 20 2 43 62 64 Haulers Intercepted 2 | . . . 2 . . Recyclers Shooed 2 | . . . . 1 1 Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -10 -9 -8 -7 ------- Run | Yrd Mat Min Mat Mat Fac Combat Hostiles Destroyed 54 | . 7 2 13 22 10 Guns 11 | . 1 . 4 4 2 Cannons 26 | . 6 2 7 10 1 AOE 14 | . . . . 7 7 Classes Destroyed 15 | . 3 . 2 8 2 Worker 4 | . . . . 2 2 Builder 11 | . . . . 1 10 Tunneler 1 | . . . . 1 . Hauler 2 | . . . 2 . . Recycler 2 | . . . . 1 1 Operator 1 | . . . . 1 . Watcher 8 | . 1 . 2 3 2 Swarmer 19 | . 3 2 3 11 . Grunt 23 | . 4 . 6 5 8 Brawler 1 | . . . . 1 . Duelist 1 | . . . . . 1 Sentry 6 | . . . 4 2 . Specialist 2 | . . . . 2 . Hunter 1 | . . . . . 1 Heavy 1 | . . . . 1 . Best Kill Streak 18 | . 3 2 5 11 18 Combat Bots Only 8 | . 3 2 5 8 3 Max Kills in Single Turn 5 | . 1 1 1 4 5 Gunslinging . | . . . . . . Exploded 3 | . . . . 3 3 Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -10 -9 -8 -7 -------- Run | Yrd Mat Min Mat Mat Fac Hostile Shots Fired 557 | . 26 10 82 158 281 Missed 198 | . 9 1 23 48 117 Damage Taken 5307 | . 213 81 639 1639 2735 Core 967 | . 58 18 100 269 522 Absorbed by Shields . | . . . . . . Regen/Repaired (Parts) 95 | . . . 34 61 . Core Remaining (%) 73 | 100 . 69 75 51 . Volleys Fired 181 | . 29 6 46 62 38 Largest 2 | . 2 2 2 2 2 Hottest 155 | . 136 136 143 143 155 Shots Fired 343 | . 58 12 92 111 70 Gun 124 | . 22 . 37 37 28 Cannon 186 | . 36 12 55 63 20 Launcher 33 | . . . . 11 22 Special . | . . . . . . Kinetic . | . . . . . . Thermal 310 | . 58 12 92 100 48 Explosive . | . . . . . . Electromagnetic 33 | . . . . 11 22 Robot Hit Streak 12 | . 8 3 9 12 10 Robot Miss Streak 7 | . 4 2 5 6 7 Penetration Max . | . . . . . . Secondary Targets . | . . . . . . Shots Hit Robots 192 | . 30 5 61 60 36 Core Hits 116 | . 12 2 17 42 43 Critical Kills 2 | . . . 1 1 . Critical Parts Destroyed . | . . . . . . Critical Strikes 8 | . . . 4 3 1 Burn 6 | . . . 3 2 1 Meltdown 2 | . . . 1 1 . Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 6223 | . 508 131 1347 1960 2277 Guns 1595 | . 169 . 587 504 335 Cannons 2138 | . 329 121 757 698 233 Explosions 2460 | . . . . 751 1709 Melee . | . . . . . . Ramming 30 | . 10 10 3 7 . Kinetic . | . . . . . . Thermal 4357 | . 498 121 1344 1317 1077 Explosive 63 | . . . . . 63 Electromagnetic 1773 | . . . . 636 1137 Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 2 | . . . . . 2 Average Corruption 1 | . . . . . 1 Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 3 | . . . . . 3 Message Errors 1 | . . . . . 1 Matter Fused 1 | . . . . . 1 Alerts 1 | . . . . . 1 Overload Shots . | . . . . . . Overflow Damage 197 | . 23 . 17 44 113 Projectiles 46 | . 23 . 17 4 2 Explosions 151 | . . . . 40 111 Melee . | . . . . . . Knockbacks 1 | . . . . 1 . Impact 1 | . . . . 1 . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage 253 | . . . . 110 143 Shots 16 | . . . . 8 8 Rammed 8 | . 4 2 1 1 . Targets Rammed 8 | . 4 2 1 1 . Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 423 | . 423 225 87 132 345 Average Temperature 93 | . 123 102 23 37 105 Received Heat Transfer 1077 | . 93 . 210 225 549 Effects 4 | . 4 . . . . Shutdowns 1 | . 1 . . . . Energy Bleed 1 | . 1 . . . . Interference 2 | . 2 . . . . Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried 5 | . . . . 2 3 Impact Corruptions . | . . . . . . Robots Melted 3 | . . . 2 1 . Combat Hostiles 3 | . . . 2 1 . Parts Melted 17 | . . . 5 11 1 Heat Transferred 7980 | . 1038 222 2627 2444 1649 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions 11 | . . . . 3 8 Alert | -11 -10 -10 -9 -8 -7 ------- Run | Yrd Mat Min Mat Mat Fac Peak Influence 825 | . 229 84 390 575 825 Initial 214 | . . 10 32 141 214 Average 330 | . 85 31 272 374 527 Maximum Alert Level 3 | . 1 . 1 2 3 Low Security (%) 28 | 100 80 100 21 20 . Level 1 38 | . 19 . 78 26 39 Level 2 23 | . . . . 53 25 Level 3 9 | . . . . . 34 Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 12 | . 1 . . 2 9 Investigation 1 | . . . . . 1 Extermination 1 | . . . . . 1 Reinforcement 7 | . 1 . . 2 4 Assault 2 | . . . . . 2 Garrison 1 | . . . . . 1 Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded 1 | . . . . . 1 Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -10 -9 -8 -7 --------- Run | Yrd Mat Min Mat Mat Fac Distress Signals 6 | . 2 . . 2 2 Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 113 | . 11 3 18 33 48 Peak Tracking Total 12 | . 5 3 5 10 12 Tactical Retreats 16 | . 1 . 3 2 10 Traps | -11 -10 -10 -9 -8 -7 ------- Run | Yrd Mat Min Mat Mat Fac Traps Triggered 2 | . . . . 1 1 Indirectly 1 | . . . . 1 . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered 1 | . . . . . 1 Machines | -11 -10 -10 -9 -8 -7 ---------- Run | Yrd Mat Min Mat Mat Fac Machines Disabled 10 | . 1 . 1 3 5 Max in Single Turn 3 | . 1 . 1 1 3 Garrison Access 1 | . . . . . 1 Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -10 -9 -8 -7 --------- Run | Yrd Mat Min Mat Mat Fac Machines Accessed 17 | . 1 . 4 8 4 Terminals 11 | . 1 . 2 6 2 Fabricators . | . . . . . . Repair Stations 4 | . . . 2 2 . Recycling Units 1 | . . . . . 1 Scanalyzers 1 | . . . . . 1 Garrison Access . | . . . . . . Total Hacks 44 | . 4 . 12 21 7 Successful 25 | . 2 . 8 14 1 Failed 19 | . 2 . 4 7 6 Catastrophic 5 | . . . 1 1 3 Database Lockouts . | . . . . . . Manual 6 | . . . 1 5 . Terminals 28 | . 4 . 6 14 4 Fabricators . | . . . . . . Repair Stations 13 | . . . 6 7 . Recycling Units 2 | . . . . . 2 Scanalyzers 1 | . . . . . 1 Garrison Access . | . . . . . . Terminal Hacks 18 | . 2 . 5 10 1 Record 7 | . . . 3 4 . Open DSF 1 | . . . . . 1 Level Access Points 1 | . . . . 1 . Emergency Access Points 1 | . . . . 1 . Repair Station Index 2 | . . . 1 1 . Locate Traps 4 | . 1 . 1 2 . Registered Components 1 | . 1 . . . . Zone Layout 1 | . . . . 1 . Fabricator Hacks . | . . . . . . Repair Station Hacks 7 | . . . 3 4 . Scan Component 5 | . . . 2 3 . Repair 2 | . . . 1 1 . Recycling Unit Hacks . | . . . . . . Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 15 | . 1 . 4 6 4 Full Trace Events 1 | . . . . . 1 Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired 2 | . . . 1 1 . Time 106 | . . . 53 53 . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -10 -9 -8 -7 ------------ Run | Yrd Mat Min Mat Mat Fac Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -10 -9 -8 -7 -------- Run | Yrd Mat Min Mat Mat Fac Total Allies 1 | . . 1 . . . Largest Group 1 | . . 1 1 . . Highest-Rated Group 31 | . . 31 31 . . Highest-Rated Ally 31 | . . 31 31 . . Total Orders . | . . . . . . Ally Attacks 8 | . . 5 3 . . Total Damage 127 | . . 64 63 . . Kills 2 | . . 1 1 . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -10 -9 -8 -7 ------- Run | Yrd Mat Min Mat Mat Fac Robot Analysis Total . | . . . . . . Derelict Logs Recovered 1 | . . 1 . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -10 -9 -8 -7 ------------- Run | Yrd Mat Min Mat Mat Fac Turns Passed 3004 | 93 446 74 659 921 811 Spaces Moved 1400 | 54 169 27 239 416 495 Core 165 | 12 . . . . 153 Treads 1030 | 42 169 27 239 416 137 Legs 205 | . . . . . 205 Wheels . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 160 160 160 145 50 Average Speed 146 | 147 160 160 169 147 128 Slowest Speed 240 | 160 160 160 240 225 230 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 24 | 6 34 7 33 43 24 Regions Visited 5 Branch Regions 1 Pre-discovered Areas 1 | . . 1 . . . Known Exits Taken 1 | . . . . 1 . Unknown Exits Taken 4 | 1 1 1 1 . . Scrap Searched . | . . . . . . Spaces Dug . | . . . . . . Terrain Destroyed 56 | . . . . 6 50 Melee . | . . . . . . Projectile . | . . . . . . AOE 56 | . . . . 6 50 Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -10 -9 -8 -7 --------- Run | Yrd Mat Min Mat Mat Fac Total 2003 | 65 285 44 403 610 596 Wait 213 | . 52 6 62 63 30 Move 1395 | 53 168 26 238 415 495 Hop . | . . . . . . Pick Up 72 | 6 17 1 25 19 4 Fast Attach 15 | 4 2 . 3 . 6 Attach 29 | 2 1 . 3 13 10 Detach 2 | . 1 . . . 1 Swap 44 | . 4 2 11 22 5 Drop 44 | . 7 1 14 15 7 Fire 181 | . 29 6 46 62 38 Melee . | . . . . . . Ram . | . . . . . . Kick . | . . . . . . Crush 8 | . 4 2 1 1 . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials -8/Materials (discovered 3 exits: *Fac x3) -7/Factory History --------- Turn | Location | Event 17 | -11/Scrapyard | Discovered new exit (range 14) 94 | -11/Scrapyard | Entered Materials 312 | -10/Materials | Build established: Mutant 315 | -10/Materials | Discovered new exit (range 15) 540 | -10/Materials | Entered Mines 543 | -10/Mines | Received a Mining Laser from a helpful Derelict 566 | -10/Mines | Learned location of Zion (-7) 571 | -10/Mines | Discovered new exit (range 5) 614 | -10/Mines | Entered Materials 614 | -9/Materials | Accompanied by 1 ally 614 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1008 | -9/Materials | Build established: Scavenger-Mutant 1066 | -9/Materials | Discovered new exit (range 15) 1194 | -9/Materials | Repaired Broken Imp. Heat Sink 1273 | -9/Materials | Entered another Materials area 1273 | -8/Materials | Evolved 2 slots: Propulsion x2 1419 | -8/Materials | Identified exit to Factory 1524 | -8/Materials | Destroyed 8 combat bots 2043 | -8/Materials | Lost 8 parts (1p5n2u) 2046 | -8/Materials | Build established: Mutant 2151 | -8/Materials | Repaired Corrupted Arm. Treads? 2194 | -8/Materials | Entered Factory 2194 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 2364 | -7/Factory | Build established: Scavenger-Mutant 2496 | -7/Factory | Garrison activated, responded to threat 2594 | -7/Factory | First assault squad dispatched 2686 | -7/Factory | Lost 11 parts (4p3n1u3w) 2929 | -7/Factory | Build established: Mutant 2956 | -7/Factory | Core integrity fell below 50% 3005 | -7/Factory | Self-destructed Last Messages --------------- 02897_ Penetrated by Slug. 02897_ Drone sends a signal. 02897_ H-55 Commando retrieves Drone. 02908_ Acquired Hrd. Medium Armor Plating. 02919_ Slug penetrates Wall. 02922_ Penetrated by Slug. 02939_ K-01 Serf cleans the Matter Pump. 02941_ Slug penetrates Wall. 02944_ Penetrated by Slug. 02950_ Slug penetrates Matter Pump. 02950_ Matter Pump disabled. 02955_ Penetrated by Slug. 02961_ Imp. Carbon-fiber Leg destroyed. 02961_ Dropped Hrd. Medium Armor Plating. 02962_ Penetrated by Slug. 02970_ Slug penetrates Wall. 02974_ Penetrated by Slug. 02975_ G-47 Trooper destroyed. 02977_ Slug penetrates Wall. 02977_ Penetrated by Slug. 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