Cogmind - Beta 10.1 @@@ ROGUE MODE // 2020.10.15 @ 22:04:16 Player: 3.14 Result: Self-destructed Performance ------------- Evolutions (6) 3000 Regions Visited (20) 4000 Robots Destroyed (249) 1245 Value Destroyed (9227) 9227 Prototype IDs (39) 780 Alien Tech Used (1) 200 Bonus (569) 569 TOTAL SCORE: 19021 Bonus ------- High Alert Combat Kills 383 Follower Combat Kills 671 Met Data Miner 300 Met Zhirov 300 Friendly Fire -1085 Cogmind --------- Core Integrity 1109/1150 Matter 117/300 Energy 505/505 System Corruption 6% Temperature Cool (217) Movement Treading (163) Location -4/Factory Parts ------- > --- POWER (2) -------- Reinforced Fission Core Fusion Reactor > --- PROPULSION (6) --- Armored Medium Treads Armored Medium Treads Armored Medium Treads Heavy Treads Advanced Medium Treads > --- UTILITY (9) ------ Advanced Cooling System High-capacity Storage Unit High-capacity Storage Unit Experimental Signal Interpreter Advanced Targeting Computer Advanced Target Analyzer Improved Particle Charger Hardened Heavy Armor Plating > --- WEAPON (2) ------- Neutron Cannon Matter Neutralizer > --- INVENTORY (20) --- Reinforced Fission Core Improved Medium Treads Armored Medium Treads Heavy Treads Energy Well (500) Long-range Sensor Array Hardened Heavy Armor Plating Layered Medium Armor Plating Layered Medium Armor Plating Powered Armor Advanced System Shield System Backup Module Transdimensional Reconstructor Heavy Plasma Cannon Heavy Plasma Cannon Matter Neutralizer Precision Rocket Launcher Precision Rocket Launcher Peak State ------------ > --- POWER ------------ Reinforced Fission Core Fusion Reactor > --- PROPULSION ------- Armored Medium Treads Armored Medium Treads Armored Medium Treads Heavy Treads Advanced Medium Treads > --- UTILITY ---------- Advanced Cooling System High-capacity Storage Unit High-capacity Storage Unit Experimental Signal Interpreter Advanced Targeting Computer Advanced Target Analyzer Improved Particle Charger Hardened Heavy Armor Plating > --- WEAPON ----------- Neutron Cannon Matter Neutralizer > --- INVENTORY -------- Reinforced Fission Core Improved Medium Treads Armored Medium Treads Heavy Treads Energy Well Long-range Sensor Array Hardened Heavy Armor Plating Layered Medium Armor Plating Layered Medium Armor Plating Powered Armor Advanced System Shield System Backup Module Transdimensional Reconstructor Heavy Plasma Cannon Heavy Plasma Cannon Matter Neutralizer Precision Rocket Launcher Precision Rocket Launcher [Rating: 111] Favorites ----------- Power Cooled Ion Engine Engine Cooled Ion Engine Power Core Micro Fission Core Reactor Fusion Reactor Propulsion Light Treads Treads Light Treads Utility High-capacity Storage Unit Device Long-range Sensor Array Storage High-capacity Storage Unit Processor Advanced Targeting Computer Protection Hardened Heavy Armor Plating Weapon Precision Shock Rifle Energy Gun Precision Shock Rifle Energy Cannon Advanced Beam Cannon Ballistic Gun Light Assault Rifle Launcher Proton Missile Launcher Special Weapon Mining Laser Impact Weapon Hammer Slashing Weapon Axe Build | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 ------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Fac Upp Upp Zhi Pro Fac Slots Evolved 12 | . . . 2 . . . 2 . 2 . . . . 2 2 . . . . 2 Power 1 | . . . . . . . . . . . . . . 1 . . . . . . Propulsion 4 | . . . . . . . 1 . 1 . . . . . 2 . . . . . Utility 7 | . . . 2 . . . 1 . 1 . . . . 1 . . . . . 2 Weapon . | . . . . . . . . . . . . . . . . . . . . . Parts Attached 314 | 7 2 3 16 . 4 . 17 26 51 5 4 . 10 33 57 9 31 9 14 16 Power 19 | 1 . . 3 . . . . 2 1 1 . . 1 3 2 . 3 1 1 . Engine 12 | 1 . . 3 . . . . 2 1 1 . . 1 3 . . . . . . Core 6 | . . . . . . . . . . . . . . . 2 . 3 . 1 . Reactor 1 | . . . . . . . . . . . . . . . . . . 1 . . Propulsion 62 | 2 . . 4 . . . 6 10 8 1 . . . 8 8 . 9 . 2 4 Treads 62 | 2 . . 4 . . . 6 10 8 1 . . . 8 8 . 9 . 2 4 Leg . | . . . . . . . . . . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . Utility 98 | 2 1 . 4 . 4 . 3 4 17 1 2 . 4 9 17 5 8 6 6 5 Device 64 | 1 . . 2 . . . 1 2 9 1 2 . 4 6 16 3 5 5 3 4 Storage 9 | 1 1 . 1 . 4 . . 1 1 . . . . . . . . . . . Processor 8 | . . . . . . . 2 . 3 . . . . 2 . . . . 1 . Hackware . | . . . . . . . . . . . . . . . . . . . . . Protection 17 | . . . 1 . . . . 1 4 . . . . 1 1 2 3 1 2 1 Artifact . | . . . . . . . . . . . . . . . . . . . . . Weapon 135 | 2 1 3 5 . . . 8 10 25 2 2 . 5 13 30 4 11 2 5 7 Energy Gun 44 | . . . 2 . . . 3 8 13 1 . . 3 8 5 1 . . . . Energy Cannon 57 | . . . . . . . . 1 8 . 2 . . 4 22 1 8 1 4 6 Ballistic Gun 12 | 2 . 2 3 . . . 4 . . 1 . . . . . . . . . . Ballistic Cannon . | . . . . . . . . . . . . . . . . . . . . . Launcher 14 | . . . . . . . . 1 1 . . . 1 . 3 2 3 1 1 1 Special Weapon 2 | . 1 1 . . . . . . . . . . . . . . . . . . Impact Weapon 1 | . . . . . . . 1 . . . . . . . . . . . . . Slashing Weapon 5 | . . . . . . . . . 3 . . . 1 1 . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 14 | . . . 2 . . . 2 2 1 . . . . 2 2 . . 3 . . Parts Lost 5 | . . . . . . . 1 . . . . . . . 1 . . . 2 1 Power . | . . . . . . . . . . . . . . . . . . . . . Propulsion . | . . . . . . . . . . . . . . . . . . . . . Utility 1 | . . . . . . . . . . . . . . . . . . . 1 . Weapon 4 | . . . . . . . 1 . . . . . . . 1 . . . 1 1 Highest Loss Streak 2 | . . . . . . . 1 . . . . . . . 1 . . . 2 1 Average Slot Usage (%) 92 | . 100 100 89 100 100 100 95 100 94 92 92 92 92 97 88 82 83 93 97 88 Engine 6 | . 14 14 10 11 11 11 9 9 7 7 7 7 7 13 3 . . . . . Core 2 | . . . . . . . . . . . . . . . 7 11 11 8 5 5 Treads 27 | . 28 28 22 22 22 22 27 27 30 30 30 30 30 25 28 23 24 35 33 26 Device 8 | . 14 14 18 22 22 22 17 8 7 7 7 7 7 12 6 4 3 4 4 9 Storage 13 | . 14 14 12 22 22 22 18 18 15 15 15 15 15 13 11 11 11 11 11 10 Processor 8 | . . . . . . . 6 11 8 7 7 7 7 10 11 11 11 11 16 15 Protection 5 | . . . 4 . . . . 6 7 7 7 7 7 6 5 5 6 5 5 5 Energy Gun 8 | . . . 12 22 22 22 16 17 10 14 3 . 9 8 2 . 1 . . . Energy Cannon 4 | . . . . . . . . . 3 . 11 15 5 2 8 10 4 10 6 9 Ballistic Gun 1 | . 21 23 8 . . . 1 . . . . . . . . . . . . . Naked Turns . | . . . . . . . . . . . . . . . . . . . . . Heaviest Build 145 | 13 25 25 40 40 80 80 81 84 102 101 99 99 103 119 121 119 131 138 138 145 Greatest Support 197 | 40 40 40 40 40 40 40 62 63 83 80 80 80 80 116 197 197 197 170 187 187 Greatest Overweight (x) 1 | . . . . . 1 1 1 1 1 1 1 1 1 1 . . 1 . . . Average Overweight (x) . | . . . . . . 1 1 1 . 1 1 1 1 . . . . . . . Largest Inventory Capacity 20 | 6 10 10 14 14 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 Average Capacity 18 | 5 9 10 10 14 16 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 Most Carried 20 | 6 8 10 13 13 16 18 20 20 20 20 20 20 20 20 20 20 20 20 20 20 Average Carried 18 | 4 7 9 10 13 13 16 18 19 19 20 20 20 19 19 19 19 19 19 19 19 Final Capacity 20 | 6 10 10 14 14 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 Final Carried 20 | 6 8 10 13 13 15 17 20 20 20 20 20 20 20 20 20 20 19 20 20 20 Class Distribution -------------------- 69% | Hauler-Mutant 23% | Scavenger-Mutant 7% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Mines Mutant | -9/Exiles Hauler-Mutant | -8/Mines Hauler-Mutant | -8/Materials Hauler-Mutant | -8/Storage Hauler-Mutant | -7/Factory Hauler-Mutant | -7/Lower Caves Hauler-Mutant | -7/Lower Caves Hauler-Mutant | -7/Data Miner Hauler-Mutant | -6/Proximity Caves Hauler-Mutant | -6/Factory Hauler-Mutant | -5/Factory Hauler-Mutant | -5/Upper Caves Hauler-Mutant | -5/Upper Caves Scavenger-Mutant | -5/Zhirov Scavenger-Mutant | -4/Proximity Caves Hauler-Mutant | -4/Factory Resources | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 ----------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Fac Upp Upp Zhi Pro Fac Matter Collected 4598 | 358 26 141 404 . 80 40 160 300 517 209 61 . 183 326 652 90 610 . 345 96 Remotely . | . . . . . . . . . . . . . . . . . . . . . Salvage Created 11678 | 178 122 225 728 . . 98 699 2127 1512 329 46 . 177 774 1612 183 1819 . 555 494 Parts 559 | 23 11 12 42 . . 9 31 111 77 9 1 . 3 43 65 4 74 . 16 28 Haulers Intercepted 16 | . . . 4 . . . 2 6 3 . . . . 1 . . . . . . Recyclers Shooed 8 | . . . . . . . 1 . 2 . . . . 3 2 . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 44 | . . . . . . . . . . 2 1 . 13 . . 1 23 . 4 . Prevented 57 | . . . . . . . . . . 1 . . 4 . . 2 36 . 14 . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 ------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Fac Upp Upp Zhi Pro Fac Combat Hostiles Destroyed 174 | . 3 4 12 . . 4 9 33 19 1 1 . 2 6 26 4 35 . 11 4 Melee 1 | . . . . . . . . . . . . . . 1 . . . . . . Guns 63 | . 3 4 12 . . 2 8 21 6 1 . . . 3 3 . . . . . Cannons 25 | . . . . . . . . . 5 . 1 . . . 11 1 2 . 2 3 AOE 58 | . . . . . . 2 1 10 4 . . . . 1 5 3 23 . 8 1 Classes Destroyed 18 | 2 1 1 4 . . 1 . 3 2 1 . . . . . . 3 . . . Worker 11 | . . . 1 . . . . 2 5 . . . . . 1 . . . . 2 Builder 5 | . . . . . . . . 4 . . . . . 1 . . . . . . Tunneler 9 | 8 . . . . . . . . 1 . . . . . . . . . . . Hauler 16 | . . . 4 . . . 2 6 3 . . . . 1 . . . . . . Recycler 12 | 1 1 . . . . . 1 4 . . . . . 2 . . . . . 3 Minesweeper 2 | . . . . . . . . . . 1 . . 1 . . . . . . . Mechanic 2 | . . . . . . . . 1 . . . . . 1 . . . . . . Operator 2 | . . . . . . . . . 1 . . . . . 1 . . . . . Watcher 10 | . . . . . . . . 2 4 . . . . 3 . . . . . 1 Swarmer 32 | . 3 3 2 . . 3 . 7 . . . . . . . 3 11 . . . Grunt 75 | . . 1 8 . . . 5 18 9 . . . 2 . 9 1 13 . 9 . Brawler 6 | . . . 1 . . . . 1 1 . . . . . . . 3 . . . Duelist 2 | . . . . . . . . . . . . . . . . . 2 . . . Protector 1 | . . . . . . . . . . . . . . . . . 1 . . . Sentry 19 | . . . 1 . . . 3 7 4 . . . . 1 1 . 1 . 1 . Hunter 15 | . . . . . . 1 1 . 1 1 . . . 2 9 . . . . . Programmer 19 | . . . . . . . . . 4 . 1 . . 3 7 . . . . 4 Behemoth 2 | . . . . . . . . . . . . . . . . . 1 . 1 . Decomposer 2 | . . . . . . . . . . 2 . . . . . . . . . . Packrat 3 | . . . . . . . . . . 2 . . . . . 1 . . . . Thug 1 | . . . . . . . . . . . . . . . . . 1 . . . Butcher 2 | . . . . . . . . . . . . . . . . . 2 . . . Best Kill Streak 15 | 3 4 3 4 . . 3 5 10 4 2 1 . 1 3 9 3 15 . 4 7 Combat Bots Only 15 | . 3 3 4 . . 3 3 7 4 1 1 . 1 2 9 3 15 . 4 2 Max Kills in Single Turn 4 | 1 1 1 2 . . 2 2 4 2 1 1 . 1 1 2 2 3 . 3 3 Gunslinging 1 | . . . . . . . . 1 . . . . . . . . . . . . Exploded 3 | . . . . . . 2 1 3 2 . . . . 1 2 2 3 . 3 1 Melee 1 | . . . . . . . . . . . . . . 1 . . . . . . Uniques/NPCs Destroyed 1 | . . 1 . . . . . . . . . . . . . . . . . . YI-UF0 (-10/Mines) Combat | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Fac Upp Upp Zhi Pro Fac Damage Taken 10153 | . 30 258 571 . . 104 503 1138 1394 13 105 . 78 418 1654 128 1654 . 1075 1030 Core 850 | . 8 81 72 . . 31 50 98 62 . . . . 27 52 14 230 . 84 41 Absorbed by Shields . | . . . . . . . . . . . . . . . . . . . . . Reduced by Siege Mode 29 | . . . . . . . . . . . . . . . . . 29 . . . Core Remaining (%) 80 | 100 . 64 . . . 74 . 73 . . . . 91 96 . . . . 62 . Volleys Fired 528 | 22 8 33 46 . . 5 36 78 78 11 3 . 15 28 69 7 44 . 28 17 Largest 2 | 2 2 2 2 . . 2 2 2 2 2 2 . 2 2 2 2 2 . 2 2 Hottest 195 | 40 100 100 90 . . 90 110 116 136 105 136 . 136 170 170 162 162 . 180 195 Shots Fired 931 | 44 12 60 92 . . 10 72 149 145 22 6 . 28 56 113 12 49 . 36 25 Gun 631 | 44 8 54 92 . . 10 72 144 109 22 . . 10 41 25 . . . . . Cannon 213 | . . . . . . . . 1 34 . 6 . 16 15 79 10 11 . 19 22 Launcher 77 | . . . . . . . . 4 2 . . . 2 . 9 2 38 . 17 3 Special 10 | . 4 6 . . . . . . . . . . . . . . . . . . Kinetic 184 | 44 8 54 76 . . . 2 . . . . . . . . . . . . . Thermal 283 | . 4 6 . . . . 58 55 34 . 6 . 16 24 50 . 1 . 7 22 Explosive 34 | . . . . . . . . 4 2 . . . . . 5 2 8 . 10 3 Electromagnetic 430 | . . . 16 . . 10 12 90 109 22 . . 12 32 58 10 40 . 19 . Robot Hit Streak 46 | 11 4 11 13 . . 6 26 38 46 9 7 . 5 16 18 10 10 . 25 5 Robot Miss Streak 4 | 3 1 3 4 . . 1 1 3 3 1 . . 1 3 1 1 2 . 1 2 Penetration Max . | . . . . . . . . . . . . . . . . . . . . . Secondary Targets 4 | . . 1 . . . . . 3 . . . . . . . . . . . . Max Gunslinging Chain 1 | . . 1 . . . . . 1 . . . . . . . . . . . . Shots Hit Robots 694 | 33 5 37 65 . . 9 61 119 118 15 6 . 18 42 83 9 32 . 27 15 Core Hits 440 | 12 5 14 32 . . 6 26 88 57 10 1 . 6 19 42 5 70 . 32 15 Critical Hits 36 | 1 . . . . . . . 7 7 1 2 . 3 2 7 1 1 . 1 3 Critical Kills 15 | . . . . . . . . 3 4 . 1 . . 1 3 . 1 . . 2 Critical Parts Destroyed 20 | 1 . . . . . . . 4 3 1 1 . 3 1 4 1 . . . 1 Melee Attacks 23 | . . . . . . . 1 . 15 . . . 2 5 . . . . . . Impact 1 | . . . . . . . 1 . . . . . . . . . . . . . Slashing 22 | . . . . . . . . . 15 . . . 2 5 . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 24244 | 315 60 363 1111 . . 202 1318 3379 2887 312 152 . 408 1349 3892 790 4019 . 2292 1395 Guns 8803 | 315 60 352 1035 . . 129 1229 1979 1895 312 . . 171 796 530 . . . . . Cannons 4694 | . . . . . . . . . 577 . 152 . 187 177 2091 279 248 . 351 632 Explosions 10471 | . . . 68 . . 73 65 1363 362 . . . 50 288 1216 511 3771 . 1941 763 Melee 34 | . . . . . . . . . . . . . . 34 . . . . . . Ramming 242 | . . 11 8 . . . 24 37 53 . . . . 54 55 . . . . . Kinetic 1546 | 315 60 352 804 . . . 15 . . . . . . . . . . . . . Thermal 6985 | . . . 68 . . 73 1057 1184 919 . 152 . 187 698 1268 . 374 . . 1005 Explosive 5524 | . . . . . . . . 926 20 . . . . . 656 511 1250 . 1771 390 Electromagnetic 9913 | . . . 231 . . 129 222 1232 1895 312 . . 221 563 1913 279 2395 . 521 . Impact . | . . . . . . . . . . . . . . . . . . . . . Slashing 34 | . . . . . . . . . . . . . . 34 . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . Highest Corruption 6 | . . . . . . . . . 3 3 4 4 4 . 2 2 1 1 . 6 Average Corruption 2 | . . . . . . . . . 2 3 3 4 4 . 1 1 1 1 . 3 Corruption Purged 3 | . . . . . . . . . . . . . . . . 2 . 1 . . Effects 118 | . . . . . . . . . 54 13 15 3 17 . 6 2 2 . . 6 Message Errors 28 | . . . . . . . . . 12 5 3 2 3 . 1 . 1 . . 1 Matter Fused 32 | . . . . . . . . . 17 3 5 1 5 . . . . . . 1 Heat Flow Errors 12 | . . . . . . . . . 9 . 1 . 2 . . . . . . . Energy Discharges 17 | . . . . . . . . . 6 3 1 . 3 . 3 1 . . . . Data Loss (minor) 22 | . . . . . . . . . 8 1 5 . 4 . 2 1 . . . 1 Targeting Errors 7 | . . . . . . . . . 2 1 . . . . . . 1 . . 3 Overload Shots . | . . . . . . . . . . . . . . . . . . . . . Overflow Damage 709 | . . . . . . . 24 . 53 . 21 . 2 96 72 85 141 . 58 157 Projectiles 180 | . . . . . . . . . 21 . 21 . 2 46 30 43 . . . 17 Explosions 529 | . . . . . . . 24 . 32 . . . . 50 42 42 141 . 58 140 Melee . | . . . . . . . . . . . . . . . . . . . . . Knockbacks 2 | . . . . . . . . . . . . . . 1 1 . . . . . Impact 2 | . . . . . . . . . . . . . . 1 1 . . . . . Kinetic . | . . . . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 520 | . . . 18 . . 13 45 115 59 . . . . . . . 172 . . 98 Shots 16 | . . . 1 . . 1 1 4 2 . . . . . . . 6 . . 1 Rammed 18 | . . 2 1 . . . 3 3 5 . . . . 2 2 . . . . . Targets Rammed 21 | . . 2 1 . . . 3 4 6 . . . . 2 3 . . . . . Kicked . | . . . . . . . . . . . . . . . . . . . . . Crushed 3 | . . . . . . . . 1 1 . . . . . 1 . . . . . Highest Temperature 329 | . 40 80 24 . . 7 17 3 275 153 232 . 201 194 319 321 329 . 158 228 Average Temperature 71 | . 15 27 11 . . 4 5 2 59 54 85 . 85 40 81 124 75 . 57 94 Received Heat Transfer 2163 | . . 90 201 . . . 216 423 441 . . . 36 . 186 . 303 . 177 90 Effects 2 | . . . . . . . . . . . . . . . 2 . . . . . Interference 2 | . . . . . . . . . . . . . . . 2 . . . . . Siege Activations 1 | . . . . . . . . . . . . . . . . . 1 . . . Total Turns 8 | . . . . . . . . . . . . . . . . . 8 . . . Longest Duration 8 | . . . . . . . . . . . . . . . . . 8 . . . Robots Corrupted 26 | . . . . . . . . 1 5 . . . 2 1 5 1 10 . 1 . Combat Hostiles 24 | . . . . . . . . 1 4 . . . 2 1 5 . 10 . 1 . Parts Fried 80 | . . . 1 . . 2 1 13 11 4 . . 2 5 16 . 22 . 3 . Impact Corruptions . | . . . . . . . . . . . . . . . . . . . . . Robots Melted 3 | . . . . . . . . 1 . . . . . . 2 . . . . . Combat Hostiles 3 | . . . . . . . . 1 . . . . . . 2 . . . . . Parts Melted 15 | . . . . . . . 3 4 . . . . . . 7 . 1 . . . Heat Transferred 8839 | . . . 100 . . 100 1974 1887 1288 . 222 . 333 731 1206 . 350 . . 648 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 25 | . . . 2 . . 1 2 7 5 . . . . . 2 . 6 . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 ------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Fac Upp Upp Zhi Pro Fac Peak Influence 805 | 45 119 146 456 60 . 106 243 805 767 . . . . 186 346 . . . . 406 Initial 366 | . 29 46 . 60 . . 40 . 366 . . . . . 83 . . . . 113 Average 238 | 19 90 62 216 60 . 52 91 440 393 . . . . 81 105 . . . . 209 Maximum Alert Level 3 | . . . 2 . . . 1 3 3 . . . . . 1 . . . . 2 Low Security (%) 50 | 100 100 100 56 100 . 100 88 9 . . . . . 100 90 . . . . 59 Level 1 33 | . . . 26 . . . 11 29 76 . . . . . 9 . . . . 16 Level 2 14 | . . . 16 . . . . 53 21 . . . . . . . . . . 23 Level 3 1 | . . . . . . . . 7 1 . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 32 | . . 1 . . . . . 9 8 . . . . 6 5 . 1 . . 2 Investigation 3 | . . . . . . . . 1 1 . . . . 1 . . . . . . Extermination 12 | . . . . . . . . . 4 . . . . 4 3 . . . . 1 Reinforcement 8 | . . . . . . . . 3 2 . . . . 1 2 . . . . . Assault 6 | . . 1 . . . . . 2 1 . . . . . . . 1 . . 1 Garrison 3 | . . . . . . . . 3 . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . Construction Impeded 2 | . . . . . . . . 1 . . . . . . 1 . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 --------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Fac Upp Upp Zhi Pro Fac Distress Signals 9 | . . . . . . . 1 3 1 . . . . . 3 1 . . . . Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . Times Spotted 263 | . 3 5 23 . . 5 17 51 39 1 1 . 6 13 33 5 37 . 12 12 Peak Tracking Total 9 | . 3 3 4 . . 3 4 9 6 1 1 . 3 2 7 4 9 . 4 6 Tactical Retreats 14 | . . 1 . . . 1 2 2 3 . . . 1 . . 1 2 . . 1 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 ------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Fac Upp Upp Zhi Pro Fac Traps Triggered 5 | . . . . . . . . 1 2 . . . . 1 . 1 . . . . Indirectly . | . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . Installed 22 | . . . . . . . . . . 12 . . 9 . . . 1 . . . Triggered 4 | . . . . . . . . . . . . . 1 . . 1 2 . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 ---------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Fac Upp Upp Zhi Pro Fac Machines Disabled 22 | . . . . . . . . 9 2 . . . . 3 5 . 1 . . 2 Max in Single Turn 4 | . . . . . . . . 1 1 . . . . 3 4 . 1 . . 1 Garrison Access 4 | . . . . . . . . . 2 . . . . . 1 . . . . 1 Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . Fab Network Shutdowns 1 | . . . . . . . . . 1 . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 --------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Fac Upp Upp Zhi Pro Fac Machines Accessed 41 | . . . 4 . 1 . 2 5 13 . . 4 . 2 3 . . 4 . 3 Terminals 19 | . . . 3 . . . 2 5 5 . . . . 1 2 . . . . 1 Fabricators 3 | . . . . . . . . . 3 . . . . . . . . . . . Repair Stations 3 | . . . . . . . . . 2 . . . . . . . . . . 1 Recycling Units . | . . . . . . . . . . . . . . . . . . . . . Scanalyzers 1 | . . . 1 . . . . . . . . . . . . . . . . . Garrison Access 6 | . . . . . . . . . 3 . . . . 1 1 . . . . 1 Total Hacks 122 | . . . 9 . 1 . 8 13 34 . . 25 . 4 5 . . 17 . 6 Successful 77 | . . . 5 . 1 . 2 7 15 . . 25 . . 3 . . 17 . 2 Failed 45 | . . . 4 . . . 6 6 19 . . . . 4 2 . . . . 4 Catastrophic 11 | . . . 1 . . . 3 . 4 . . . . 1 2 . . . . . Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . Manual 33 | . . . 6 . . . 7 10 4 . . . . 3 2 . . . . 1 Terminals 52 | . . . 8 . . . 8 13 15 . . . . 3 4 . . . . 1 Fabricators 10 | . . . . . . . . . 10 . . . . . . . . . . . Repair Stations 6 | . . . . . . . . . 4 . . . . . . . . . . 2 Recycling Units . | . . . . . . . . . . . . . . . . . . . . . Scanalyzers 1 | . . . 1 . . . . . . . . . . . . . . . . . Garrison Access 10 | . . . . . . . . . 5 . . . . 1 1 . . . . 3 Terminal Hacks 61 | . . . 4 . 1 . 2 4 6 . . 25 . . 2 . . 17 . . Record 17 | . . . . . 1 . . . . . . 11 . . . . . 5 . . Part Schematic 11 | . . . 1 . . . . . 1 . . 5 . . . . . 4 . . Robot Schematic 6 | . . . . . . . . . . . . 6 . . . . . . . . Robot Analysis 5 | . . . 1 . . . . . . . . . . . . . . 4 . . Prototype ID Bank 9 | . . . 1 . . . . . 1 . . 3 . . . . . 4 . . Open Door 2 | . . . . . . . . 2 . . . . . . . . . . . . Branch Access Points 3 | . . . . . . . 1 . 1 . . . . . 1 . . . . . Unreport Threat 6 | . . . 1 . . . 1 2 1 . . . . . 1 . . . . . Locate Traps 1 | . . . . . . . . . 1 . . . . . . . . . . . Zone Layout 1 | . . . . . . . . . 1 . . . . . . . . . . . Fabricator Hacks 6 | . . . . . . . . . 6 . . . . . . . . . . . Load Schematic 3 | . . . . . . . . . 3 . . . . . . . . . . . Build 3 | . . . . . . . . . 3 . . . . . . . . . . . Repair Station Hacks 3 | . . . . . . . . . 1 . . . . . . . . . . 2 Scan Component 2 | . . . . . . . . . 1 . . . . . . . . . . 1 Repair 1 | . . . . . . . . . . . . . . . . . . . . 1 Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . . Scanalyzer 1 | . . . 1 . . . . . . . . . . . . . . . . . Insert Component 1 | . . . 1 . . . . . . . . . . . . . . . . . Garrison Access Hacks 3 | . . . . . . . . . 2 . . . . . 1 . . . . . Seal Access 3 | . . . . . . . . . 2 . . . . . 1 . . . . . Unauthorized Hacks 3 | . . . . . . . . 3 . . . . . . . . . . . . Terminals 3 | . . . . . . . . 3 . . . . . . . . . . . . Botnet 3 | . . . . . . . . 3 . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . . . . . . . . . 1 . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . Hacking Detections 29 | . . . 4 . . . 2 5 11 . . . . 2 2 . . . . 3 Full Trace Events 1 | . . . . . . . . . . . . . . 1 . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 6 | . . . . . . . . . . . . 6 . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 11 | . . . 1 . . . . . 1 . . 5 . . . . . 4 . . Parts Built 3 | . . . . . . . . . 3 . . . . . . . . . . . Matter 570 | . . . . . . . . . 570 . . . . . . . . . . . Time 285 | . . . . . . . . . 285 . . . . . . . . . . . Total Part Build Rating 15 | . . . . . . . . . 15 . . . . . . . . . . . Parts Repaired 1 | . . . . . . . . . . . . . . . . . . . . 1 Time 50 | . . . . . . . . . . . . . . . . . . . . 50 Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 ------------ Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Fac Upp Upp Zhi Pro Fac Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 3 | . . . . . . . . . . . . . . . . . . . . 3 Machine Destruction 3 | . . . . . . . . . . . . . . . . . . . . 3 Robots Rewired 2 | . . . . . . . . . . . . . . . . . 2 . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Fac Upp Upp Zhi Pro Fac Total Allies 6 | . . 1 . . . . . 2 . . . . 1 . . . 2 . . . Largest Group 2 | . . 1 1 . . . . 2 . . . . 1 1 . . 2 1 1 . Highest-Rated Group 94 | . . 31 31 . . . . 62 . . . . 94 94 . . 78 49 49 . Highest-Rated Ally 94 | . . 31 31 . . . . 31 . . . . 94 94 . . 49 49 49 . Total Orders . | . . . . . . . . . . . . . . . . . . . . . Ally Attacks 95 | . . . 23 . . . . 14 . . . . 16 14 . . 23 . 5 . Total Damage 2315 | . . . 318 . . . . 250 . . . . 580 521 . . 526 . 120 . Kills 23 | . . . 6 . . . . 2 . . . . 5 6 . . 3 . 1 . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 ------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Fac Upp Upp Zhi Pro Fac Robot Analysis Total 5 | . . . 1 . . . . . . . . . . . . . . 4 . . Derelict Logs Recovered 7 | . . 2 . 1 . . . . . . 2 . . . . . 1 . 1 . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 ------------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Fac Upp Upp Zhi Pro Fac Turns Passed 17031 | 281 129 574 748 154 369 107 613 1127 3739 820 822 150 803 1524 1657 633 1464 236 616 465 Spaces Moved 8132 | 129 58 274 356 97 209 49 249 451 1659 383 444 83 395 792 744 349 780 135 286 210 Core 2 | 2 . . . . . . . . . . . . . . . . . . . . Treads 8130 | 127 58 274 356 97 209 49 249 451 1659 383 444 83 395 792 744 349 780 135 286 210 Legs . | . . . . . . . . . . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 160 160 160 160 160 180 175 175 162 182 182 182 182 160 160 162 161 161 161 159 Average Speed 171 | 158 160 160 160 160 172 180 178 179 180 182 182 182 182 171 160 162 161 161 161 161 Slowest Speed 183 | 160 160 160 160 160 180 180 180 183 182 182 182 182 182 182 162 162 183 161 162 163 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 43 | 7 17 65 34 12 59 14 23 66 53 55 63 70 55 25 22 53 85 60 61 12 Regions Visited 20 Branch Regions 13 Pre-discovered Areas 10 | . . 1 . 1 1 . . 1 . . 1 1 . . . . . 3 1 . Known Exits Taken 13 | . . . 1 . . . 1 . 1 1 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken 7 | 1 1 1 . 1 1 1 . 1 . . . . . . . . . . . . Scrap Searched 14 | . . 2 . . . . . . . 1 2 . 1 . . 2 4 . 2 . Spaces Dug 76 | . 3 5 . . . . 1 . 22 . . . 2 4 10 22 1 . 5 1 Terrain Destroyed 529 | . 4 6 10 . . 6 8 91 49 . . . 2 29 54 37 99 . 85 49 Melee 21 | . . . . . . . 1 . 14 . . . 2 4 . . . . . . Projectile 43 | . 4 6 . . . . . . . . . . . 3 15 . 1 . 7 7 AOE 465 | . . . 10 . . 6 7 91 35 . . . . 22 39 37 98 . 78 42 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 --------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Fac Upp Upp Zhi Pro Fac Total 10252 | 163 75 341 457 96 218 59 347 637 2228 483 450 82 444 902 1088 401 922 150 401 308 Wait 831 | . 5 26 2 . . . 20 23 355 71 . . 9 5 156 35 11 1 61 51 Move 8112 | 128 57 273 355 96 208 48 248 450 1658 382 443 82 394 791 743 348 779 134 285 210 Hop . | . . . . . . . . . . . . . . . . . . . . . Pick Up 149 | 6 2 3 16 . 2 4 10 20 29 . . . 2 13 24 1 4 2 5 6 Fast Attach 47 | 7 . . 8 . . . 3 3 1 1 . . 1 5 6 . 6 3 2 1 Attach 31 | . . . 2 . . . 2 2 7 . . . . 4 7 1 1 . 3 2 Detach . | . . . . . . . . . . . . . . . . . . . . . Swap 237 | . 2 3 6 . 4 . 12 21 43 4 4 . 9 24 44 8 24 7 9 13 Drop 214 | . 1 1 21 . 4 2 12 36 36 2 . . 3 25 36 1 15 3 8 8 Fire 528 | 22 8 33 46 . . 5 36 78 78 11 3 . 15 28 69 7 44 . 28 17 Melee 23 | . . . . . . . 1 . 15 . . . 2 5 . . . . . . Ram . | . . . . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . . . Crush 21 | . . 2 1 . . . 3 4 6 . . . . 2 3 . . . . . Escape Stasis . | . . . . . . . . . . . . . . . . . . . . . Rewire 37 | . . . . . . . . . . . . . . . . . 37 . . . Trap 22 | . . . . . . . . . . 12 . . 9 . . . 1 . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials (discovered 3 exits: *Mat / *Min x2) -9/Mines -9/Exiles (discovered 2 exits: [*Min x2]) -8/Mines -8/Materials -8/Storage -7/Factory (discovered 5 exits: *Fac x3 / *Low x2) -7/Lower Caves -7/Lower Caves -7/Data Miner -6/Proximity Caves -6/Factory -5/Factory (discovered 3 exits: *Fac / *Upp x2) -5/Upper Caves -5/Upper Caves (discovered 2 exits: *Fac / *Zhi) -5/Zhirov -4/Proximity Caves -4/Factory History --------- Turn | Location | Event 4 | -11/Scrapyard | Discovered new exit (range 16) 282 | -11/Scrapyard | Entered Materials 303 | -10/Materials | Build established: Mutant 399 | -10/Materials | Discovered new exit (range 7) 411 | -10/Materials | Entered Mines 598 | -10/Mines | Learned location of Zion (-6) 844 | -10/Mines | YI-UF0 nonchalantly dropped a Grenade Launcher on the ground 889 | -10/Mines | Destroyed YI-UF0 929 | -10/Mines | Discovered new exit (range 15) 947 | -10/Mines | Met a Derelict testing a Signal Generator 985 | -10/Mines | Entered Materials 985 | -9/Materials | Accompanied by 1 ally 985 | -9/Materials | Evolved 2 slots: Utility x2 986 | -9/Materials | Identified exit to Mines 1438 | -9/Materials | Build established: Scavenger-Mutant 1457 | -9/Materials | Discovered new exit (range 15) 1733 | -9/Materials | Entered Mines 1745 | -9/Mines | Learned location of Storage (-8) 1750 | -9/Mines | Met a Derelict bent on vengeance 1881 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 1881 | -9/Mines | Discovered new exit (range 5) 1887 | -9/Mines | Entered Exiles 1908 | -9/Exiles | Discovered new exit (range 15) 1927 | -9/Exiles | Met 8R-AWN 1953 | -9/Exiles | Met EX-HEX 2041 | -9/Exiles | Met EX-DEC 2071 | -9/Exiles | Met EX-BIN 2233 | -9/Exiles | Discovered new exit (range 15) 2256 | -9/Exiles | Entered Mines 2352 | -8/Mines | Discovered new exit (range 7) 2363 | -8/Mines | Entered Materials 2363 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2406 | -8/Materials | Identified exit to Storage 2460 | -8/Materials | Build established: Hauler-Mutant 2976 | -8/Materials | Entered Storage 2989 | -8/Storage | Met a pair of Derelict thieves 3125 | -8/Storage | Destroyed 7 combat bots 3360 | -8/Storage | Garrison activated, responded to threat 3507 | -8/Storage | Learned location of Armory (-4) 4072 | -8/Storage | Discovered new exit (range 16) 4103 | -8/Storage | Entered Factory 4103 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 4116 | -7/Factory | Discovered new exit (range 7) 4148 | -7/Factory | Identified exit to Factory 4977 | -7/Factory | Discovered exit to Factory (range 7) 5577 | -7/Factory | Fabricated Proton Cannon (x1) 6300 | -7/Factory | Found Powered Armor 6576 | -7/Factory | Discovered exit to Factory (range 15) 6672 | -7/Factory | Identified exit to Lower Caves 7058 | -7/Factory | Build established: Scavenger-Mutant 7156 | -7/Factory | Fabricated Proton Cannon? 7326 | -7/Factory | Fabricated Proton Cannon? 7478 | -7/Factory | Local fabrication network quarantined 7703 | -7/Factory | First assault squad dispatched 7842 | -7/Factory | Entered Lower Caves 8157 | -7/Lower Caves | Build established: Hauler-Mutant 8471 | -7/Lower Caves | Encountered a Warlord checkpoint 8536 | -7/Lower Caves | Discovered new exit (range 7) 8545 | -7/Lower Caves | Identified exit to Lower Caves 8592 | -7/Lower Caves | Build established: Scavenger-Mutant 8662 | -7/Lower Caves | Entered another Lower Caves area 8795 | -7/Lower Caves | Learned Factory stockpile data 9121 | -7/Lower Caves | Build established: Hauler-Mutant 9402 | -7/Lower Caves | Discovered new exit (range 15) 9482 | -7/Lower Caves | Identified exit to Data Miner 9484 | -7/Lower Caves | Entered Data Miner 9484 | -7/Data Miner | Discovered new exit (range 6) 9519 | -7/Data Miner | Met Data Miner 9552 | -7/Data Miner | Learned location of Section 7 (-3) 9552 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 9585 | -7/Data Miner | Received God Mode back door access code from Data Miner 9632 | -7/Data Miner | Identified exit to Proximity Caves 9634 | -7/Data Miner | Entered Proximity Caves 9912 | -6/Proximity Caves | Escorted by Enhanced Grunt 10331 | -6/Proximity Caves | Spotted B-75 Beast 10334 | -6/Proximity Caves | Allies destroyed B-75 Beast 10430 | -6/Proximity Caves | Discovered exit to Factory (range 5) 10437 | -6/Proximity Caves | Entered Factory 10437 | -6/Factory | Accompanied by 1 ally 10437 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 10620 | -6/Factory | Build established: Scavenger-Mutant 11032 | -6/Factory | Build established: Hauler-Mutant 11487 | -6/Factory | Discovered new exit (range 15) 11506 | -6/Factory | Found Prototype Processor 11506 | -6/Factory | Identified Exp. Signal Interpreter 11580 | -6/Factory | Identified exit to Factory 11961 | -6/Factory | Entered another Factory area 11961 | -5/Factory | Evolved 2 slots: Propulsion x2 12048 | -5/Factory | Discovered new exit (range 3) 12052 | -5/Factory | Identified exit to Factory 12993 | -5/Factory | Spotted B-75 Beast 13273 | -5/Factory | Identified exit to Upper Caves 13562 | -5/Factory | Destroyed 9 combat bots 13618 | -5/Factory | Entered Upper Caves 14224 | -5/Upper Caves | Discovered new exit (range 13) 14245 | -5/Upper Caves | Identified exit to Upper Caves 14251 | -5/Upper Caves | Entered another Upper Caves area 14466 | -5/Upper Caves | Discovered exit to Factory (range 16) 14699 | -5/Upper Caves | Attracted the attention of an 0b10 outpost 14760 | -5/Upper Caves | Destroyed 15 combat bots 15284 | -5/Upper Caves | Learned Factory emergency access door positions 15430 | -5/Upper Caves | Spotted B-75 Beast 15448 | -5/Upper Caves | Destroyed B-75 Beast 15621 | -5/Upper Caves | Ambushed by wild Derelicts 15707 | -5/Upper Caves | Discovered new exit (range 5) 15712 | -5/Upper Caves | Identified exit to Zhirov 15715 | -5/Upper Caves | Entered Zhirov 15715 | -5/Zhirov | Accompanied by 1 ally 15717 | -5/Zhirov | Discovered new exit (range 3) 15746 | -5/Zhirov | Met Zhirov 15775 | -5/Zhirov | Learned location of Quarantine (-3) 15775 | -5/Zhirov | Learned location of Testing (-2) 15775 | -5/Zhirov | Learned location of Command (-1) 15793 | -5/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 15801 | -5/Zhirov | Build established: Scavenger-Mutant 15817 | -5/Zhirov | Found Alien Artifact 15817 | -5/Zhirov | Identified Integrated Dissipator 15817 | -5/Zhirov | Installed Integrated Dissipator, increased core heat dissipation (+20) 15883 | -5/Zhirov | Found Alien Artifact 15944 | -5/Zhirov | Identified exit to Proximity Caves 15951 | -5/Zhirov | Entered Proximity Caves 15951 | -4/Proximity Caves | Accompanied by 1 ally 15953 | -4/Proximity Caves | Attracted the attention of an 0b10 checkpoint 16272 | -4/Proximity Caves | Spotted B-86 Titan 16345 | -4/Proximity Caves | Destroyed B-86 Titan 16549 | -4/Proximity Caves | Discovered exit to Factory (range 11) 16567 | -4/Proximity Caves | Entered Factory 16567 | -4/Factory | Evolved 2 slots: Utility x2 16767 | -4/Factory | Repaired Hvy. Plasma Cannon 16871 | -4/Factory | Incoming assault squad redirected 16907 | -4/Factory | Spotted B-86 Titan 16943 | -4/Factory | Build established: Hauler-Mutant 17032 | -4/Factory | Self-destructed Last Messages --------------- 17024_ U-05 Engineer lays Concrete. 17024_ Penetrated by Slug. 17024_ U-05 Engineer lays Concrete. 17026_ G-67 Veteran suffers critical hit. 17026_ Destroyed Adv. Heat Sink. 17026_ System corrupted: Neutron Cannon targeting data glitched. 17026_ K-01 Serf collects debris. 17026_ U-05 Engineer lays Concrete. 17026_ K-01 Serf collects debris. 17027_ U-05 Engineer lays Concrete. 17027_ Penetrated by Slug. 17027_ U-05 Engineer lays Concrete. 17029_ Destroyed Plasma Rifle. 17029_ U-05 Engineer lays Concrete. 17030_ Penetrated by Slug. 17030_ U-05 Engineer lays Concrete. 17030_ K-01 Serf collects debris. 17030_ U-05 Engineer lays Concrete. 17032_ K-01 Serf collects debris. 17032_ U-05 Engineer lays Concrete. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ????????????????????????????????????????????? | | #???????????????????????????????????????????? | | #???????????????????????????????????????????? | | #???????????????????????????????????????????? | | #???????????????????????????????????????????? | | #???????????????????????????????????????????? | | #???????????????????????????????????????????? | | #???????????????????????????????????????????? | | #???????????????????????????????????????????? | | #???????????????????????????????????????????? | | #???????????????????????????????????????????? | | #???????????????????????????????????????????? | | ! #???????????????????????????????????????????? | | #???????????????????????????"" ?????????????? | | ==!#??????????????????????????? ??????????????? | | ==!#??#######????????????????? ???????????????? | | =!!#? ????????????????? ????????????????? | | #? 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""????????????????????????????? | | ?#####+#### """ ??????????????????????????? | | ?????# ???# """ R" #?????????????????????????? | | ?????# ???# """ """ ??????????????????????????? | | ?????# ???# """ ??????????????????????????? | | ######????# ??????????????????????????? | | ????# """ """ +?????????????????????????? | | ????# ??? """ #?????????????????????????? | | "T" ????# ?????"""?#?????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 94 Coolant Potential 80 Energy Generation 37 Energy Capacity 505 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 20 Terrain Scan Range 16 Terrain Scan Density 10 Armor Coverage 1200 Resistance: TH 10 Evasion (%) 40 Targeting Accuracy 8 Target Analysis 8 Recoil Reduction 6 Particle Charging 20 Item Schematics ----------------- Hcp. Storage Unit | -9/Materials | Hacked Proton Cannon | -7/Factory | Hacked Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Mni. Smartbomb Launcher | -7/Data Miner | Free Plasma Sword | -7/Data Miner | Free Exp. Sensor Array | -7/Data Miner | Free Exp. Heat Sink | -5/Zhirov | Free Assault Drone Bay | -5/Zhirov | Free Exp. Optical Array | -5/Zhirov | Free Imp. Arc Thrower | -5/Zhirov | Free Robot Schematics ------------------ S-27 Virus | -7/Data Miner | Free G-50 Soldier | -7/Data Miner | Free G-67 Veteran | -7/Data Miner | Free I-36 Angel | -7/Data Miner | Free P-70 Sage | -7/Data Miner | Free I-47 Archangel | -7/Data Miner | Free Fabricated ------------ Proton Cannon | x1 | -7/Factory Proton Cannon | x1 | -7/Factory Proton Cannon | x1 | -7/Factory Alien Tech Used ----------------- Integrated Dissipator Achievements -------------- None Challenges ------------ None Game ------ Seed LatentRemoteMegatreads Manual? 0 Play Time 01:30:26 Cumulative 654.3 hours Start 2020.10.15 @ 20:33:44 End 2020.10.15 @ 22:04:16 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 992 Rogue 992 Adventurer 0 Explorer 0 Win Type - Total 62 Types 38/1/8/11/4/0/0/0/0 Lore% 94 Gallery% 94 Achievement% 83 Wizard Run 0 Options --------- ASCII 1 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 0 Font 14/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 231f9089-fc19-458a-a3db-1179aef4e92d