Cogmind - Beta 12 @@@ ROGUE MODE // 2023.03.28 @ 00:20:55 // Winter2019/RPGLIKE Player: ArabianSandBoa Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (2) 1000 Regions Visited (5) 1000 Robots Destroyed (109) 545 Value Destroyed (3057) 3057 Prototype IDs (37) 740 Alien Tech Used (0) 0 Bonus (819) 819 TOTAL SCORE: 7161 Bonus ------- High Alert Combat Kills 688 Aligned with FarCom 300 Friendly Fire -169 Cogmind --------- Core Integrity 0/600 Matter 120/300 Energy 87/100 System Corruption 0% Temperature Cool (9) Movement Flying (31) Location -8/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (6) --- Flight Unit Flight Unit Flight Unit Flight Unit > --- UTILITY (6) ------ Improved Cooling System Advanced Targeting Computer Actuator Array Hacking Suite Hacking Suite Hacking Suite > --- WEAPON (4) ------- Enhanced Autogun Enhanced Autogun Enhanced Autogun Axe > --- INVENTORY (2) ---- Guided Plasma Cannon Missile Launcher Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Flight Unit Flight Unit Flight Unit Flight Unit Flight Unit Flight Unit > --- UTILITY ---------- Improved Cooling System Advanced Targeting Computer Actuator Array Hacking Suite Hacking Suite Hacking Suite > --- WEAPON ----------- Enhanced Autogun Enhanced Autogun Enhanced Autogun Axe > --- INVENTORY -------- Guided Plasma Cannon Missile Launcher [Rating: 44] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Flight Unit Leg Aluminum Leg Flight Unit Flight Unit Utility Targeting Computer Device Heat Sink Processor Targeting Computer Hackware Hacking Suite Protection Propulsion Shielding Weapon Improved EM Shotgun Energy Gun Improved EM Shotgun Energy Cannon Guided Plasma Cannon Ballistic Gun Precision Assault Rifle Launcher Grenade Launcher Impact Weapon Flail Slashing Weapon Axe Build | -11 -10 -10 -10 -9 -8 ------- Run | Jun Mat Min Exi Min Mat Slots Evolved 13 | . 7 1 . 2 3 Power . | . . . . . . Propulsion 5 | . 2 . . 2 1 Utility 5 | . 3 1 . . 1 Weapon 3 | . 2 . . . 1 Parts Attached 63 | . 9 11 1 14 28 Power 4 | . . 1 . 2 1 Engine 1 | . . 1 . . . Core 3 | . . . . 2 1 Reactor . | . . . . . . Propulsion 13 | . . 3 . 8 2 Treads . | . . . . . . Leg . | . . . . . . Wheel . | . . . . . . Hover . | . . . . . . Flight 13 | . . 3 . 8 2 Utility 15 | . 5 3 . 2 5 Device 5 | . 2 1 . . 2 Storage . | . . . . . . Processor 5 | . 2 2 . . 1 Hackware 3 | . 1 . . . 2 Protection 2 | . . . . 2 . Artifact . | . . . . . . Weapon 31 | . 4 4 1 2 20 Energy Gun 10 | . 3 4 . . 3 Energy Cannon 2 | . . . 1 1 . Ballistic Gun 11 | . . . . . 11 Ballistic Cannon . | . . . . . . Launcher 2 | . 1 . . . 1 Special Weapon . | . . . . . . Impact Weapon 3 | . . . . 1 2 Slashing Weapon 3 | . . . . . 3 Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 7 | . 1 . . . 6 Corrupted Parts 2 | . . 1 . 1 . System Corruption 6 | . . 1 . 5 . Parts Lost 3 | . . . . 1 2 Power . | . . . . . . Propulsion 2 | . . . . 1 1 Utility 1 | . . . . . 1 Weapon . | . . . . . . Highest Loss Streak 1 | . . . . 1 1 To Critical Strikes . | . . . . . . Average Slot Usage (%) 85 | . 71 81 82 89 97 Engine 6 | . 16 8 8 . . Core 2 | . . . . 6 5 Flight 19 | . . 8 25 29 34 Device 6 | . 4 9 8 5 8 Processor 12 | . 7 21 25 21 4 Hackware 10 | . 15 8 8 7 9 Protection 3 | . . . . 1 8 Energy Gun 8 | . 13 25 2 . . Energy Cannon 1 | . . . 4 7 . Ballistic Gun 4 | . . . . . 15 Launcher 3 | . 12 . . . . Impact Weapon 2 | . . . . 7 2 Naked Turns . | . . . . . . Heaviest Build 29 | 5 13 14 14 23 29 Greatest Support 29 | 10 10 17 17 25 29 Greatest Overweight (x) 1 | . 1 1 . 1 1 Average Overweight (x) . | . . . . . . Largest Inventory Capacity 2 | . 1 1 1 1 2 Average Capacity 1 | . . 1 1 1 1 Most Carried 2 | . 1 1 1 1 2 Average Carried . | . . 1 1 . 1 Final Capacity 2 | . 1 1 1 1 2 Final Carried 2 | . 1 1 1 1 2 Class Distribution -------------------- 37% | Scavenger-Sprinter 22% | Hacker-Gunner 14% | Mutant 12% | Hacker-Mutant 7% | Gunner Dominant Class ---------------- Mutant | -10/Materials Hacker-Gunner | -10/Mines Hacker-Mutant | -10/Exiles Scavenger-Sprinter | -9/Mines Scavenger-Sprinter | -8/Materials Resources | -11 -10 -10 -10 -9 -8 ----------- Run | Jun Mat Min Exi Min Mat Matter Collected 2123 | 200 570 110 . 201 1042 Remotely . | . . . . . . Salvage Created 3580 | . 903 596 . 504 1577 Parts 199 | . 56 23 . 19 101 Haulers Intercepted 7 | . 2 . . . 5 Recyclers Shooed 1 | . . . . . 1 Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -10 -10 -9 -8 ------- Run | Jun Mat Min Exi Min Mat Combat Hostiles Destroyed 85 | . 25 6 . 28 26 Melee 17 | . . . . 17 . Guns 38 | . 8 4 . . 26 Cannons 5 | . . . . 5 . AOE 17 | . 17 . . . . Classes Destroyed 14 | . 7 2 . 2 3 Worker 3 | . 1 1 . . 1 Builder 2 | . 1 1 . . . Tunneler 2 | . . . . 1 1 Hauler 7 | . 2 . . . 5 Recycler 7 | . . 5 . 1 1 Operator 4 | . 1 . . . 3 Watcher 7 | . 2 . . . 5 Swarmer 26 | . 2 3 . 15 6 Cutter 2 | . . . . . 2 Grunt 38 | . 23 . . 5 10 Duelist 1 | . . . . . 1 Sentry 8 | . . 2 . . 6 Heavy 1 | . . . . . 1 Assembled 8 | . . . . 8 . Thug 1 | . . . . 1 . Best Kill Streak 15 | . 5 5 . 10 15 Combat Bots Only 10 | . 4 3 . 10 9 Max Kills in Single Turn 3 | . 3 2 . 1 2 Gunslinging 1 | . 1 . . . 1 Exploded 2 | . 2 . . . . Melee 1 | . . . . 1 . Uniques/NPCs Destroyed 1 | . . 1 . . . YI-UF0 (-10/Mines) Combat | -11 -10 -10 -10 -9 -8 -------- Run | Jun Mat Min Exi Min Mat Damage Taken 3143 | . 787 353 . 883 1120 Core 2497 | . 651 281 . 724 841 Absorbed by Shields . | . . . . . . Redirected to Core 2028 | . 449 246 . 532 801 Redirected to Shielding 48 | . . . . . 48 Core Remaining (%) 76 | 100 . . . 52 . Volleys Fired 186 | . 69 24 . 8 85 Largest 3 | . 3 3 . 1 3 Hottest 135 | . 135 135 . 120 84 Shots Fired 429 | . 108 75 . 8 238 Gun 373 | . 60 75 . . 238 Cannon 8 | . . . . 8 . Launcher 48 | . 48 . . . . Special . | . . . . . . Kinetic 238 | . . . . . 238 Thermal 8 | . . . . 8 . Explosive 48 | . 48 . . . . Electromagnetic 135 | . 60 75 . . . Robot Hit Streak 33 | . 7 25 . 17 33 Robot Miss Streak 4 | . 2 2 . . 4 Penetration Max . | . . . . . . Secondary Targets 11 | . 1 . . . 10 Max Gunslinging Chain 1 | . 1 . . . 1 Shots Hit Robots 300 | . 44 40 . 48 168 Core Hits 153 | . 54 22 . 13 64 Critical Kills 6 | . . . . 4 2 Critical Parts Destroyed 7 | . . . . 5 2 Critical Strikes 13 | . . . . 9 4 Destroy 4 | . . . . . 4 Smash 9 | . . . . 9 . Melee Attacks 82 | . . . . 58 24 Impact 78 | . . . . 58 20 Slashing 4 | . . . . . 4 Piercing . | . . . . . . Sneak Attacks 5 | . . . . 4 1 Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 8509 | . 2299 674 . 2282 3254 Guns 4378 | . 509 674 . . 3195 Cannons 314 | . . . . 314 . Explosions 1790 | . 1790 . . . . Melee 2027 | . . . . 1968 59 Ramming . | . . . . . . Kinetic 3195 | . . . . . 3195 Thermal 418 | . 104 . . 314 . Explosive 1686 | . 1686 . . . . Electromagnetic 1183 | . 509 674 . . . Impact 2027 | . . . . 1968 59 Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 7 | . 1 2 2 7 . Average Corruption 3 | . 1 1 2 6 . Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 27 | . 5 4 . 18 . Message Errors 7 | . 2 1 . 4 . Matter Fused 7 | . . . . 7 . Heat Flow Errors 3 | . 1 . . 2 . Energy Discharges 3 | . . . . 3 . Parts Rejected 1 | . . . . 1 . Data Loss (minor) 2 | . 1 . . 1 . Misfires 4 | . 1 3 . . . Overload Shots . | . . . . . . Overflow Damage 689 | . 37 . . 633 19 Projectiles 3 | . . . . 3 . Explosions 37 | . 37 . . . . Melee 649 | . . . . 630 19 Knockbacks 4 | . . . . 4 . Impact 4 | . . . . 4 . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage 154 | . 154 . . . . Shots 7 | . 7 . . . . Rammed . | . . . . . . Targets Rammed . | . . . . . . Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 243 | . 243 45 . 241 36 Average Temperature 56 | . 76 13 . 98 16 Received Heat Transfer 618 | . 243 54 . 123 198 Effects 1 | . . . . 1 . Energy Bleed 1 | . . . . 1 . Siege Activations . | . . . . . . Robots Corrupted 2 | . . 2 . . . Combat Hostiles 2 | . . 2 . . . Parts Fried 25 | . 1 6 . 16 2 Impact Corruptions 27 | . . . . 26 1 Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted 2 | . . . . 2 . Heat Transferred 840 | . 200 . . 640 . Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions 3 | . 3 . . . . Missiles Intercepted . | . . . . . . Alert | -11 -10 -10 -10 -9 -8 ------- Run | Jun Mat Min Exi Min Mat Peak Influence 1193 | . 1101 614 . 665 1193 Initial 429 | . . 429 . . 183 Average 578 | . 691 501 . 407 640 Maximum Alert Level 4 | . 4 2 . 2 4 Low Security (%) 9 | . 11 . . 11 11 Level 1 13 | . 12 . . 26 13 Level 2 46 | . 13 100 . 62 31 Level 3 29 | . 59 . . . 40 Level 4 2 | . 3 . . . 3 Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 22 | . 9 . . . 13 Investigation 19 | . 9 . . . 10 Extermination . | . . . . . . Reinforcement 3 | . . . . . 3 Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -10 -10 -9 -8 --------- Run | Jun Mat Min Exi Min Mat Distress Signals 1 | . 1 . . . . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 116 | . 31 9 . 33 43 Peak Tracking Total 7 | . 4 3 . 7 7 Tactical Retreats 8 | . . 1 . 5 2 Traps | -11 -10 -10 -10 -9 -8 ------- Run | Jun Mat Min Exi Min Mat Traps Triggered 3 | . 3 . . . . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed 10 | . 4 . . . 6 Reused 3 | . . . . . 3 Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered 3 | . . . . . 3 Machines | -11 -10 -10 -10 -9 -8 ---------- Run | Jun Mat Min Exi Min Mat Machines Disabled 59 | . 30 13 . 2 14 Max in Single Turn 3 | . 3 2 . 1 1 Machines Repaired . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -10 -10 -9 -8 --------- Run | Jun Mat Min Exi Min Mat Machines Accessed 25 | . 9 . 1 . 15 Terminals 17 | . 8 . . . 9 Fabricators . | . . . . . . Repair Stations 1 | . . . . . 1 Recycling Units 3 | . 1 . . . 2 Scanalyzers 2 | . . . . . 2 Garrison Access 1 | . . . . . 1 Total Hacks 120 | . 37 . 1 . 82 Successful 85 | . 26 . 1 . 58 Failed 32 | . 10 . . . 22 Catastrophic 3 | . 2 . . . 1 Database Lockouts 3 | . 1 . . . 2 Manual 71 | . 25 . 1 . 45 Terminals 96 | . 34 . . . 62 Fabricators . | . . . . . . Repair Stations 2 | . . . . . 2 Recycling Units 15 | . 3 . . . 12 Scanalyzers 3 | . . . . . 3 Garrison Access 3 | . . . . . 3 Terminal Hacks 43 | . 14 . 1 . 28 Record 2 | . . . . . 2 Robot Analysis 10 | . 1 . . . 9 Prototype ID Bank 5 | . 3 . . . 2 Branch Access Points 1 | . 1 . . . . Emergency Access Points 4 | . 1 . . . 3 Garrison Index 1 | . . . . . 1 Unreport Threat 1 | . 1 . . . . Locate Traps 1 | . . . . . 1 Reprogram Traps 3 | . 2 . . . 1 Investigation Status 1 | . . . . . 1 Recall Investigation 3 | . . . . . 3 Recall Reinforcements 1 | . . . . . 1 Hauler Manifests 2 | . 1 . . . 1 Registered Prototypes 2 | . 1 . . . 1 Zone Layout 5 | . 3 . . . 2 EX-Prototype ID Bank 1 | . . . 1 . . Fabricator Hacks . | . . . . . . Repair Station Hacks 2 | . . . . . 2 Scan Component 1 | . . . . . 1 Repair 1 | . . . . . 1 Recycling Unit Hacks 3 | . . . . . 3 Report Inventory 1 | . . . . . 1 Retrieve Matter 1 | . . . . . 1 Retrieve Components 1 | . . . . . 1 Scanalyzer 2 | . . . . . 2 Insert Component 1 | . . . . . 1 Analyze 1 | . . . . . 1 Garrison Access Hacks 1 | . . . . . 1 Unlock Access 1 | . . . . . 1 Unauthorized Hacks 34 | . 12 . . . 22 Terminals 22 | . 9 . . . 13 Botnet 13 | . 6 . . . 7 Detonate 3 | . 1 . . . 2 Disrupt 2 | . . . . . 2 Sabotage 3 | . 2 . . . 1 Search 1 | . . . . . 1 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units 9 | . 3 . . . 6 Monitor 1 | . . . . . 1 Reject 2 | . 1 . . . 1 Mask 3 | . 1 . . . 2 Tunnel 3 | . 1 . . . 2 Scanalyzers 1 | . . . . . 1 Extract 1 | . . . . . 1 Garrison Access 2 | . . . . . 2 Restock 1 | . . . . . 1 Reprogram 1 | . . . . . 1 Data Cores Recovered 2 | . . . . . 2 Used 1 | . . . . . 1 Hacking Detections 19 | . 8 . . . 11 Full Trace Events 9 | . 5 . . . 4 Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired 2 | . . . . . 2 Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired 1 | . . . . . 1 Time 76 | . . . . . 76 Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components 10 | . . . . . 10 Parts Scanalyzed 1 | . . . . . 1 Part Schematics Acquired 1 | . . . . . 1 Parts Damaged 1 | . . . . . 1 Bothacking | -11 -10 -10 -10 -9 -8 ------------ Run | Jun Mat Min Exi Min Mat Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released 1 | . . . . . 1 Programmers 1 | . . . . . 1 Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked 1 | . . . . . 1 Hacks Repelled . | . . . . . . Allies | -11 -10 -10 -10 -9 -8 -------- Run | Jun Mat Min Exi Min Mat Total Allies 5 | . . . . 2 3 Largest Group 3 | . . . . 2 3 Highest-Rated Group 48 | . . . . 42 48 Highest-Rated Ally 31 | . . . . 31 16 Total Orders . | . . . . . . Ally Attacks 20 | . . . . . 20 Total Damage 291 | . . . . . 291 Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -10 -10 -9 -8 ------- Run | Jun Mat Min Exi Min Mat Robot Analysis Total 10 | . 1 . . . 9 Derelict Logs Recovered 4 | . . 1 . 3 . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -10 -10 -9 -8 ------------- Run | Jun Mat Min Exi Min Mat Turns Passed 2891 | . 770 532 87 601 901 Spaces Moved 3390 | 1 606 646 239 791 1107 Core 836 | . 560 276 . . . Treads . | . . . . . . Legs 47 | 1 46 . . . . Wheels . | . . . . . . Hover . | . . . . . . Flight 2507 | . . 370 239 791 1107 Fastest Speed 25 | 120 50 34 34 28 25 Average Speed 45 | 120 73 62 34 37 28 Slowest Speed 120 | 120 120 120 34 114 108 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped 7 | . . 3 . 4 . Cave-ins Triggered 1 | . 1 . . . . Exploration Rate (%) 72 | 2 89 99 68 99 77 Regions Visited 5 Branch Regions 3 Pre-discovered Areas 6 | . 1 . . 3 2 Known Exits Taken 2 | . 1 . 1 . . Unknown Exits Taken 3 | 1 . 1 . 1 . Scrap Searched 3 | . . 1 . 2 . Spaces Dug 15 | . . . . 1 14 Terrain Destroyed 303 | . 288 . . 1 14 Melee 15 | . . . . 1 14 Projectile . | . . . . . . AOE 288 | . 288 . . . . Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -10 -10 -9 -8 --------- Run | Jun Mat Min Exi Min Mat Total 4315 | . 836 715 245 991 1528 Wait 455 | . 123 19 3 80 230 Move 3371 | . 605 639 238 782 1107 Hop 7 | . . 3 . 4 . Pick Up 9 | . 4 . . 3 2 Fast Attach 48 | . 7 10 1 6 24 Attach 6 | . 2 . . 3 1 Detach 7 | . . 1 . 2 4 Swap 9 | . . 1 . 5 3 Drop 37 | . 5 4 3 6 19 Fire 186 | . 69 24 . 8 85 Melee 82 | . . . . 58 24 Ram . | . . . . . . Kick . | . . . . . . Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire 5 | . . 5 . . . Trap . | . . . . . . Miscellaneous 93 | . 21 9 . 34 29 Route ------- -11/Junkyard -10/Materials (discovered 4 exits: [*Mat x3] / *Min) -10/Mines (discovered 3 exits: [*Mat x2] / *Exi) -10/Exiles (discovered 2 exits: *Min x2) -9/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 5 exits: [*Fac x3] / [*Sto] / Gar) History --------- Turn | Location | Event 1 | -11/Junkyard | Discovered new exit (range 0) 1 | -11/Junkyard | Entered Materials 60 | -10/Materials | Discovered new exit (range 11) 63 | -10/Materials | Discovered new exit (range 16) 69 | -10/Materials | Identified exit to Mines 146 | -10/Materials | Central database locked down 170 | -10/Materials | Reached level 2 187 | -10/Materials | Discovered new exit (range 5) 242 | -10/Materials | Crushed by falling debris 257 | -10/Materials | Discovered new exit (range 15) 265 | -10/Materials | Core integrity fell below 50% 288 | -10/Materials | Reached level 3 308 | -10/Materials | Build established: Mutant 387 | -10/Materials | Upgraded with Propulsion slot (x2) 387 | -10/Materials | Upgraded with Utility slot (x3) 387 | -10/Materials | Upgraded with Weapon slot (x2) 583 | -10/Materials | Reached level 4 771 | -10/Materials | Entered Mines 773 | -10/Mines | Reached level 5 842 | -10/Mines | Discovered new exit (range 11) 858 | -10/Mines | Destroyed YI-UF0 869 | -10/Mines | Discovered new exit (range 17) 934 | -10/Mines | Build established: Hacker-Gunner 954 | -10/Mines | Upgraded with Utility slot (x1) 1040 | -10/Mines | Found a hidden stash of uninstalled traps 1302 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1302 | -10/Mines | Discovered new exit (range 5) 1303 | -10/Mines | Entered Exiles 1304 | -10/Exiles | Identified exit to Mines 1311 | -10/Exiles | Met 8R-AWN 1319 | -10/Exiles | Met EX-HEX 1328 | -10/Exiles | Met EX-BIN 1333 | -10/Exiles | Aligned with FarCom system 1333 | -10/Exiles | Given EX-Vault access code 1341 | -10/Exiles | Opened EX-Vault 1343 | -10/Exiles | Found Gui. Plasma Cannon 1352 | -10/Exiles | Warned to stay clear of 0b10 Research branches 1371 | -10/Exiles | Met EX-DEC 1390 | -10/Exiles | Left Exiles lab with Gui. Plasma Cannon 1390 | -10/Exiles | Entered Mines 1392 | -9/Mines | Reached level 6 1393 | -9/Mines | Discovered new exit (range 9) 1404 | -9/Mines | Upgraded with Propulsion slot (x1) 1565 | -9/Mines | Assembled infested the area 1585 | -9/Mines | Build established: Hacker-Mutant 1609 | -9/Mines | Reached level 7 1657 | -9/Mines | Learned location of Zion (-7) 1659 | -9/Mines | Upgraded with Propulsion slot (x1) 1818 | -9/Mines | Destroyed 10 combat bots 1948 | -9/Mines | Build established: Scavenger-Sprinter 1958 | -9/Mines | Discovered new exit (range 4) 1991 | -9/Mines | Entered Materials 1993 | -8/Materials | Reached level 8 2071 | -8/Materials | Upgraded with Weapon slot (x1) 2101 | -8/Materials | Reached level 9 2103 | -8/Materials | Upgraded with Propulsion slot (x1) 2199 | -8/Materials | Core integrity fell below 50% 2218 | -8/Materials | Discovered new exit (range 9) 2380 | -8/Materials | Reached level 10 2380 | -8/Materials | Upgraded with Utility slot (x1) 2388 | -8/Materials | Central database locked down 2494 | -8/Materials | Discovered new exit (range 9) 2507 | -8/Materials | Reached level 11 2571 | -8/Materials | Identified exit to Garrison 2672 | -8/Materials | Central database locked down 2777 | -8/Materials | Repaired Broken Enh. Autogun 2790 | -8/Materials | Discovered new exit (range 17) 2840 | -8/Materials | Discovered new exit (range 12) 2878 | -8/Materials | Core integrity fell below 20% 2880 | -8/Materials | Reached level 12 2892 | -8/Materials | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- 02865_ Knocked back. 02867_ Flight Unit blasted off. 02867_ Knocked back. 02869_ The unstable cave ceiling collapses. 02870_ Penetrated by Slug. 02873_ The unstable cave ceiling collapses. 02874_ Flight Unit destroyed. 02877_ The unstable cave ceiling collapses. 02878_ U-05 Engineer builds a Wall. 02880_ Reached level 12. 02880_ H-61 Shepherd destroyed. 02880_ Switching to secondary target: G-47 Trooper. 02882_ U-05 Engineer lays Concrete. 02885_ U-05 Engineer builds a Wall. 02889_ U-05 Engineer lays Concrete. 02890_ Acquired 53 matter. 02890_ G-47 Trooper suffers critical hit (Destroy). 02890_ Destroyed Particle Gun. 02890_ G-47 Trooper destroyed. 02891_ Acquired 61 matter. 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[ ## | | ??????+###### #??# =%=/ ## ![ ##+#### | | ?????? #??# [%g*% ## ![ """ + | | ?????? #??# #=%%! ## """ # | | ?????? #??# #%*% % ## """ ####### | | ????################ #!@* ## #?????? | | ????# []## ##=;###;### #?????? | | ????#"" """ []## ##%##????#"##########?????? | | ????#"T """ ## ## #?????##???????????????? | | ????#" % """ ## ## #??????????????????????? | | ????+ ! % ## ## #??????????????????????? | | ????# ## ## #?????????????????#????? | | ????###########+### # #?????????????????# ??? | | ????# g # #?????????????????# ? | | ????# g T # #?????????????????# | | ????# g # #?????????????????# | | ????# #######+### # #####?????????????# | | ????# #?# ####### ##T"#??????????????##### | | ????#^ #?# """" #?????# ## "#################### | | ????# #?# """" ####### | | ????# #?# """" # = # ###################### | | ????# ^ #?# # # # #??????????# | | ???## ### """" # """ # #] #??????????# | | ???# ## """" # "" + # #???????#### | | ???# ## """" # """ # # """ """ #???????# | | ???# [<= ## # # # """ """ #######?#[[! ! | | ???# !%[!## # # # """ """ # #?#[[!!! | | ???# *%= ## ####### # # #?###### | | ##### !]###########?????# # # #######? | | #!]%#???????????????# #######+### # ## | +----------------------------------------------------+ Best States ------------- Heat Dissipation 64 Energy Generation 19 Energy Capacity 160 Matter Stores 300 Matter Capacity 300 Sight Range 18 Terrain Scan Range 16 Terrain Scan Density 10 Propulsion Shielding 33 Weapon Shielding 33 Evasion (%) 65 Targeting Accuracy 15 Offensive Hacking 40 Defensive Hacking 10 Item Schematics ----------------- Minigun | -8/Materials | Extracted Enh. Autogun | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None RPGLIKE | -11 -10 -10 -10 -9 -8 --------- Run | Jun Mat Min Exi Min Mat Levels Raised 11 | . 3 1 . 2 5 XP Earned 19601 | 3000 5547 1533 243 2959 6319 XP Spent 16970 | . 7470 1400 . 3100 5000 Upgrades 27 | . 17 1 . 5 4 Propulsion Slot 5 | . 2 . . 2 1 Utility Slot 5 | . 3 1 . . 1 Weapon Slot 3 | . 2 . . . 1 Heat Dissipation 2 | . 2 . . . . Energy Generation 1 | . 1 . . . . Mass Support 1 | . 1 . . . . Inventory Capacity 2 | . 1 . . . 1 Sight Range 1 | . . . . 1 . Ranged Accuracy 1 | . 1 . . . . Melee Accuracy 2 | . . . . 2 . Hack Attack % 2 | . 2 . . . . Hack Defense % 2 | . 2 . . . . Protomatter Created 744 | . 159 116 . 233 236 Integrity Restored 1979 | . 477 195 . 699 608 Core 1892 | . 477 195 . 699 521 Parts 87 | . . . . . 87 Protomatter Decayed 151 | . . 51 . 13 87 Game ------ Seed BehemothCargoDerivative Manual? 0 Play Time 00:56:13 Cumulative 507.6 hours Start 2023.03.27 @ 17:49:51 End 2023.03.28 @ 00:20:55 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode Winter2019/RPGLIKE Game No. 541 Rogue 541 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0 Lore% 62 Gallery% 82 Achievement% 65 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 48769d48-6fd2-4126-9033-de7da4a7701a