Cogmind - Beta 17.1 @@@ ROGUE MODE // 2026.09.17 @ 00:13:07 Player: SunShine214 Result: Destroyed by B-75 Beast with Heavy Plasma Cannon Performance ------------- Evolutions (2) 1000 Regions Visited (4) 800 Robots Destroyed (80) 400 Value Destroyed (2001) 2001 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (200) 200 TOTAL SCORE: 4481 Bonus ------- Entered Garrisons 200 Cogmind --------- Core Integrity 0/550 Matter 131/300 Energy 100/100 System Corruption 0% Temperature Cool (12) Movement Core (400) Ox7 Location -8/Garrison Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (5) ------ Large Storage Unit Salvage Targeting Computer Hacking Suite > --- WEAPON (2) ------- Maul > --- INVENTORY (15) --- Cooled Ion Engine Improved Heat Sink Hardened Light Armor Plating Hacking Suite Improved Assault Rifle Tiamat Bomb Trap Peak State ------------ > --- POWER ------------ Cooled Ion Engine > --- PROPULSION ------- Light Treads Light Treads Light Treads > --- UTILITY ---------- Large Storage Unit Salvage Targeting Computer Targeting Computer Hacking Suite System Shield > --- WEAPON ----------- Improved Assault Rifle Improved Assault Rifle > --- INVENTORY -------- Cooled Ion Engine Light Treads Light Treads Light Treads Light Treads Light Treads Light Treads Advanced Treads Hardened Light Armor Plating Hacking Suite Beam Rifle Heavy Assault Rifle Heavy Assault Rifle Maul [Rating: 24] Favorites ----------- Power Cooled Ion Engine Engine Cooled Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Utility Large Storage Unit Device Seismic Detector Storage Large Storage Unit Processor Salvage Targeting Computer Hackware Hacking Suite Protection Light Armor Plating Weapon Improved Assault Rifle Energy Gun Pulse Rifle Energy Cannon Particle Cannon Ballistic Gun Improved Assault Rifle Launcher Grenade Launcher Impact Weapon Hammer Build | -11 -10 -9 -8 -8 ------- Run | Yrd Mat Mat Mat Gar Slots Evolved 4 | . . 2 2 . Power . | . . . . . Propulsion 1 | . . . 1 . Utility 3 | . . 2 1 . Weapon . | . . . . . Parts Attached 60 | 7 8 27 8 10 Power 7 | 1 2 4 . . Engine 6 | 1 1 4 . . Core 1 | . 1 . . . Reactor . | . . . . . Propulsion 18 | 2 2 6 3 5 Treads 18 | 2 2 6 3 5 Leg . | . . . . . Wheel . | . . . . . Hover . | . . . . . Flight . | . . . . . Utility 19 | 2 3 10 4 . Device 2 | 1 1 . . . Storage 4 | 1 2 . 1 . Processor 2 | . . 2 . . Hackware 2 | . . . 2 . Protection 9 | . . 8 1 . Artifact . | . . . . . Weapon 16 | 2 1 7 1 5 Energy Gun 1 | . . . . 1 Energy Cannon 1 | . . 1 . . Ballistic Gun 9 | 2 . 5 1 1 Ballistic Cannon . | . . . . . Launcher 2 | . . . . 2 Special Weapon . | . . . . . Impact Weapon 3 | . 1 1 . 1 Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 2 | . . 2 . . Corrupted Parts 1 | . . 1 . . System Corruption 7 | . . 7 . . Parts Lost 31 | . 2 12 . 17 Power 2 | . . 1 . 1 Propulsion 14 | . . 4 . 10 Utility 7 | . . 5 . 2 Weapon 8 | . 2 2 . 4 Highest Loss Streak 15 | . 2 4 . 15 To Critical Strikes . | . . . . . Average Backups 9 | . 4 11 14 13 Power . | . . . 1 1 Propulsion 3 | . 1 4 7 5 Utility 2 | . 1 2 1 2 Weapon 2 | . . 3 4 3 Tool/Special . | . . . . . Unused Backups 12 | . 1 5 3 3 Power 2 | . . 1 . 1 Propulsion 2 | . . 1 1 . Utility 3 | . . 1 . 2 Weapon 5 | . 1 2 2 . Tool/Special . | . . . . . Average Slot Usage (%) 94 | . 97 92 99 92 Engine 9 | . 12 8 9 8 Core 1 | . 1 2 . . Treads 24 | . 28 21 26 24 Device 6 | . 14 4 . . Storage 11 | . 14 11 9 9 Processor 7 | . . 8 18 16 Hackware 1 | . . . 8 9 Protection 8 | . . 14 9 7 Energy Cannon 1 | . . 2 . . Ballistic Gun 15 | . 23 10 18 9 Impact Weapon 4 | . 2 8 . . Peak Build Rating 24 | 7 9 19 24 24 Average Rating 13 | 5 7 13 22 21 On Entrance 11 | . 7 8 19 23 Avg Prop Armor Cover (%) . | . . . . . Naked Turns . | . . . . . Heaviest Build 44 | 14 28 39 44 40 Greatest Support 65 | 40 40 40 60 65 Greatest Overweight (x) 9 | . . 9 . 1 Average Overweight (x) . | . . . . . Largest Inventory Capacity 15 | 8 15 15 15 15 Average Capacity 14 | 7 12 15 15 15 Most Carried 15 | 1 9 15 15 15 Average Carried 9 | . 4 11 14 13 Final Capacity 15 | 8 15 15 15 15 Final Carried 15 | 1 8 15 15 6 Class Distribution -------------------- 76% | Mutant 23% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Scavenger-Mutant | -8/Garrison Resources | -11 -10 -9 -8 -8 ----------- Run | Yrd Mat Mat Mat Gar Matter Collected 1729 | 248 364 626 331 160 Remotely . | . . . . . Salvage Created 3155 | 129 714 1659 310 343 Parts 158 | 10 40 76 19 13 Haulers Intercepted 8 | . 2 5 1 . Recyclers Shooed 2 | . 2 . . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Parts Restored . | . . . . . Kills | -11 -10 -9 -8 -8 ------- Run | Yrd Mat Mat Mat Gar Combat Hostiles Destroyed 49 | . 14 23 5 7 Melee 3 | . 1 2 . . Guns 32 | . 12 9 5 6 Cannons 4 | . . 4 . . Classes Destroyed 12 | 2 5 3 1 1 Worker 5 | . 1 3 1 . Builder 3 | . . 3 . . Tunneler 3 | 2 1 . . . Hauler 8 | . 2 5 1 . Recycler 6 | 1 1 4 . . Operator 1 | . . 1 . . Watcher 5 | . 2 2 1 . Swarmer 10 | . 6 4 . . Grunt 25 | . 8 11 2 4 Sentry 11 | . . 8 2 1 Hunter 2 | . . . 1 1 Behemoth 1 | . . . . 1 Best Kill Streak 5 | 3 4 5 2 2 Combat Bots Only 5 | . 3 5 2 2 Max Kills in Single Turn 1 | 1 1 1 1 1 Gunslinging . | . . . . . Exploded . | . . . . . Melee 1 | . 1 1 . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -8 -8 -------- Run | Yrd Mat Mat Mat Gar Hostile Shots Fired 451 | . 99 178 33 141 Missed 127 | . 26 54 9 38 Hits 324 | . 73 124 24 103 Projectile 324 | . 73 124 24 103 Critical Strikes 13 | . 1 4 . 8 Actively Blocked 2 | . . 2 . . Damage Taken 5132 | . 772 1501 384 2475 Core 875 | . 112 204 30 529 Absorbed by Shields . | . . . . . Redirected to Shielding 82 | . . 82 . . Regen/Repaired (Parts) 19 | . . 19 . . Core Remaining (%) 68 | 100 55 49 . . Volleys Fired 229 | 6 63 104 22 34 Largest 2 | 2 2 2 2 2 Hottest 93 | 40 40 68 48 93 Shots Fired 377 | 12 125 128 44 68 Gun 342 | 12 125 103 44 58 Cannon 25 | . . 25 . . Launcher 10 | . . . . 10 Special . | . . . . . Kinetic 326 | 12 125 103 44 42 Thermal 41 | . . 25 . 16 Explosive 10 | . . . . 10 Electromagnetic . | . . . . . Robot Hit Streak 32 | 5 8 28 32 11 Robot Miss Streak 5 | 2 4 5 3 3 Penetration Max . | . . . . . Secondary Targets 6 | . 5 . . 1 Max Gunslinging Chain 1 | . 1 . . 1 Shots Hit Robots 316 | 7 78 128 36 67 Core Hits 109 | 5 32 34 19 19 Critical Kills 3 | . 2 1 . . Critical Parts Destroyed 24 | . 6 15 . 3 Critical Strikes 28 | . 8 16 . 4 Burn 1 | . . . . 1 Destroy 7 | . 6 . . 1 Smash 20 | . 2 16 . 2 Melee Attacks 79 | . 10 57 . 12 Impact 79 | . 10 57 . 12 Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks 11 | . 1 10 . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 5864 | 77 983 2703 567 1534 Guns 3301 | 77 778 1110 544 792 Cannons 163 | . . 163 . . Explosions 350 | . . . . 350 Melee 2013 | . 196 1425 . 392 Ramming 37 | . 9 5 23 . Kinetic 3061 | 77 778 1110 544 552 Thermal 403 | . . 163 . 240 Explosive 350 | . . . . 350 Electromagnetic . | . . . . . Impact 2013 | . 196 1425 . 392 Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 8 | . . 8 . . Average Corruption 5 | . . 5 . . Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Effects 47 | . . 47 . . Message Errors 13 | . . 13 . . Matter Fused 10 | . . 10 . . Heat Flow Errors 5 | . . 5 . . Energy Discharges 5 | . . 5 . . Parts Rejected 1 | . . 1 . . Parts Fused 1 | . . 1 . . Data Loss (minor) 5 | . . 5 . . Data Loss (major) 2 | . . 2 . . Misfires 5 | . . 5 . . Overload Shots . | . . . . . Overflow Damage 943 | . 94 762 . 87 Projectiles 1 | . . 1 . . Explosions . | . . . . . Melee 942 | . 94 761 . 87 Knockbacks 6 | . . 6 . . Impact 6 | . . 6 . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage . | . . . . . Shots . | . . . . . Rammed 8 | . 5 1 2 . Targets Rammed 8 | . 5 1 2 . Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 420 | . 25 420 19 252 Average Temperature 111 | . 8 158 8 79 Received Heat Transfer 1518 | . 297 507 135 579 Effects 6 | . . 6 . . Interference 4 | . . 4 . . Damage (minor) 2 | . . 2 . . Siege Activations . | . . . . . Martial Activations . | . . . . . Shielding Activations . | . . . . . Robots Disrupted . | . . . . . Combat Hostiles . | . . . . . Robots Corrupted 17 | . 2 14 . 1 Combat Hostiles 10 | . 1 8 . 1 Parts Fried 26 | . 2 24 . . Impact Corruptions 38 | . 4 32 . 2 Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted 2 | . . . . 2 Heat Transferred 888 | . . 296 . 592 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Alert | -11 -10 -9 -8 -8 ------- Run | Yrd Mat Mat Mat Gar Maximum Alert Level 1 | . . 1 . 1 Low Security (%) 79 | 100 100 60 100 74 Level 1 20 | . . 39 . 25 Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Peak Influence 250 | 10 175 250 84 214 Initial 78 | . . 7 78 24 Average 107 | 1 61 152 37 135 Influence Increases 1678 | 15 441 816 165 241 Destroy 0b10 Robot/C 980 | . 280 460 100 140 Destroy 0b10 Robot/NC 155 | 15 35 90 15 . Destroy Leader 286 | . 68 164 44 10 Successful Hack 26 | . 12 8 6 . Disable Machine 45 | . 15 . . 30 Anti-Garrison Action 50 | . . . . 50 Destroy Structure 16 | . 1 4 . 11 Lose Combat Pursuer 120 | . 30 90 . . Influence Decreases 1583 | 15 422 649 313 184 Entered New Map 134 | . . 12 108 14 Time Decay 1169 | 15 422 527 205 . Lost Part 280 | . . 110 . 170 Squads Dispatched 7 | . 2 3 2 . Investigation 4 | . 1 2 1 . Extermination . | . . . . . Reinforcement 2 | . 1 1 . . Assault . | . . . . . Garrison 1 | . . . 1 . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -9 -8 -8 --------- Run | Yrd Mat Mat Mat Gar Distress Signals 2 | . 2 . . . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 78 | . 24 40 6 8 Peak Tracking Total 5 | . 4 5 3 2 Tactical Retreats 4 | . 1 3 . . Traps | -11 -10 -9 -8 -8 ------- Run | Yrd Mat Mat Mat Gar Traps Triggered 3 | . . 1 1 1 Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed 4 | . . 4 . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Most Traps Carried 1 | . . . . 1 Machines | -11 -10 -9 -8 -8 ---------- Run | Yrd Mat Mat Mat Gar Machines Disabled 3 | . 1 . . 2 Max in Single Turn 1 | . 1 . . 1 Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -9 -8 -8 --------- Run | Yrd Mat Mat Mat Gar Machines Accessed 24 | . 8 10 5 1 Terminals 17 | . 6 7 3 1 Fabricators . | . . . . . Repair Stations 1 | . . 1 . . Recycling Units 4 | . 2 1 1 . Scanalyzers 1 | . . 1 . . Garrison Access 1 | . . . 1 . Total Hacks 52 | . 12 26 12 2 Successful 15 | . 5 6 4 . Failed 36 | . 7 19 8 2 Catastrophic 7 | . 2 3 1 1 Database Lockouts 1 | . . 1 . . Manual 14 | . . 10 4 . Terminals 42 | . 10 20 10 2 Fabricators . | . . . . . Repair Stations 2 | . . 2 . . Recycling Units 4 | . 2 1 1 . Scanalyzers 3 | . . 3 . . Garrison Access 1 | . . . 1 . Terminal Hacks 7 | . 3 2 2 . Prototype ID Bank 1 | . 1 . . . Branch Access Points 2 | . . 1 1 . Disarm Traps 1 | . . 1 . . Recall Investigation 1 | . . . 1 . Hauler Manifests 1 | . 1 . . . Registered Components 1 | . 1 . . . Fabricator Hacks . | . . . . . Repair Station Hacks 2 | . . 2 . . Scan Component 1 | . . 1 . . Repair 1 | . . 1 . . Recycling Unit Hacks 4 | . 2 1 1 . Retrieve Components 4 | . 2 1 1 . Scanalyzer 1 | . . 1 . . Retrieve Study 1 | . . 1 . . Garrison Access Hacks 1 | . . . 1 . Unlock Access 1 | . . . 1 . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 16 | . 5 8 2 1 Full Trace Events 7 | . 3 3 . 1 Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Part Studies Acquired 1 | . . 1 . . Parts Repaired 1 | . . 1 . . Time 36 | . . 36 . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components 18 | . 10 7 1 . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -8 -8 ------------ Run | Yrd Mat Mat Mat Gar Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -8 -8 -------- Run | Yrd Mat Mat Mat Gar Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -8 -8 ------- Run | Yrd Mat Mat Mat Gar Active Infowar (turns) 2049 | 21 1319 709 . . Seismic 2049 | 21 1319 709 . . Robot Analysis Total . | . . . . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -8 -8 ------------- Run | Yrd Mat Mat Mat Gar Turns Passed 4365 | 99 1319 1992 461 494 Spaces Moved 2042 | 46 664 898 231 203 Core 3 | 2 . 1 . . Treads 2039 | 44 664 897 231 203 Legs . | . . . . . Wheels . | . . . . . Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 160 160 160 152 Average Speed 160 | 155 160 161 160 160 Slowest Speed 500 | 160 160 500 160 200 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Potential Cave-ins . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 46 | 3 96 74 21 36 Regions Visited 4 Branch Regions . Pre-discovered Areas . | . . . . . Known Exits Taken 1 | . . . 1 . Unknown Exits Taken 3 | 1 1 1 . . Scrap Searched . | . . . . . Spaces Dug 1 | . 1 . . . Terrain Destroyed 35 | . 1 . . 34 Melee 1 | . 1 . . . Projectile 2 | . . . . 2 AOE 32 | . . . . 32 Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -9 -8 -8 --------- Run | Yrd Mat Mat Mat Gar Total 2633 | 59 786 1230 281 277 Wait 123 | . 24 89 1 9 Move 2039 | 45 663 897 231 203 Hop . | . . . . . Pick Up 43 | 1 6 27 7 2 Fast Attach 16 | 7 . 7 . 2 Attach 22 | . 1 9 2 10 Detach . | . . . . . Swap 38 | . 9 18 7 4 Drop 36 | . 5 21 9 1 Fire 229 | 6 63 104 22 34 Melee 79 | . 10 57 . 12 Ram . | . . . . . Kick . | . . . . . Crush 8 | . 5 1 2 . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / [*Min x2]) -9/Materials (discovered 5 exits: *Mat x3 / *Min x2) -8/Materials -8/Garrison (discovered 1 exit: [*Fac]) History --------- Turn | Location | Event 4 | -11/Scrapyard | Discovered new exit (range 16) 100 | -11/Scrapyard | Entered Materials 202 | -10/Materials | Discovered new exit (range 9) 312 | -10/Materials | Build established: Mutant 337 | -10/Materials | Discovered new exit (range 8) 441 | -10/Materials | Discovered new exit (range 8) 661 | -10/Materials | Discovered new exit (range 11) 1269 | -10/Materials | Discovered new exit (range 10) 1419 | -10/Materials | Entered another Materials area 1419 | -9/Materials | Evolved 2 slots: Utility x2 1879 | -9/Materials | Build established: Scavenger-Mutant 2149 | -9/Materials | Lost 4 parts (2n1u1w) 2233 | -9/Materials | Build established: Mutant 2263 | -9/Materials | Discovered new exit (range 16) 2396 | -9/Materials | Discovered new exit (range 13) 2465 | -9/Materials | Identified exit to Mines 2610 | -9/Materials | Build established: Scavenger-Mutant 2760 | -9/Materials | Discovered new exit (range 16) 2851 | -9/Materials | Repaired Corrupted Lgt. Treads 2940 | -9/Materials | Central database locked down 3051 | -9/Materials | Build established: Mutant 3107 | -9/Materials | Discovered new exit (range 16) 3272 | -9/Materials | Core integrity fell below 50% 3411 | -9/Materials | Entered another Materials area 3411 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 3824 | -8/Materials | Garrison activated, responded to threat 3872 | -8/Materials | Identified exit to Garrison 3872 | -8/Materials | Entered Garrison 4117 | -8/Garrison | Spotted B-75 Beast 4212 | -8/Garrison | Discovered new exit (range 15) 4263 | -8/Garrison | Spotted B-75 Beast 4284 | -8/Garrison | Triggered checkpoint 4336 | -8/Garrison | Core integrity fell below 50% 4347 | -8/Garrison | Destroyed B-75 Beast 4357 | -8/Garrison | Core integrity fell below 20% 4366 | -8/Garrison | Destroyed by B-75 Beast with Heavy Plasma Cannon Last Messages --------------- 04322_ Cld. Ion Engine destroyed. 04322_ Lgt. Treads+ destroyed. 04322_ Acquired Grenade Launcher. 04325_ The unstable cave ceiling collapses. 04325_ Grenade Launcher destroyed. 04335_ Adv. Treads destroyed. 04338_ Lgt. Treads+ destroyed. 04343_ B-75 Beast suffers critical hit (Smash). 04343_ Destroyed Hvy. Plasma Cannon. 04343_ B-75 Beast system corrupted by crushing effect. 04346_ B-75 Beast suffers critical hit (Smash). 04346_ Destroyed Imp. Cooling System. 04346_ B-75 Beast system corrupted by crushing effect. 04347_ B-75 Beast system terminally corrupted. 04350_ Acquired 9 matter. 04355_ The unstable cave ceiling collapses. 04361_ Lgt. Treads+ destroyed. 04364_ The unstable cave ceiling collapses. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????????? ???????????????????????? | | ???????????????????????? ????? ????????????????? | | ???????????????????????# #???# #???????????????? | | ??????????????????????? #???# ???????????????? | | ???????????????????????# #???# #???????????????? | | ???????????????????????# #???# #???????????????? | | ???????????????????????# #???# #???????????????? | | ?????????????#?????????# #???# #???????????????? | | ?????????????# ??????### #???# #???????????????? | | ?????????????# ??????# #???# "???????????????? | | ?????????????# ??????# #???# "???????????????? | | ?????????????# ??????? #???# "???????????????? | | ?????????????# ????????# #???# #?????????????? # | | ?????????????# ######### ##### ############# < # | | ?????????????#=%[ ^ ! % # | | ?????????????# %% * % # | | ?????????????# [%* %%@% # | | ?????????????# ######;BB#######;###############? | | ?????????????# #????##BB#??????????????????????? | | ?????????????# #?????#% #??????????????????????? | | ?????????????# #?????# #??????????????????????? | | ?????????????# #?????# #??????????????????????? | | ?????????????# #?????# #??????????????????????? | | ?????????????# #?????# #??????????????????????? | | ??## ##""""## #?????# ??????????????????????? | | ??# ####### ##????????????????????? | | ? ??????????????? | | ? ??????????????? | | ??# ## ## ######### #### ???????????? | | ??# ## ## ###?? ?????? #??????????? | | ??" #??# #????????? ???????????? | | ??" #??#####??????????????????????? | | ??" #?????????????????????????????? | | ??" #?????????????????????????????? | | ??# ## ^## ###????###??????????????????????? | | ??# ## ## ########T###????????????????????? | | ?? % #????????????????????? | | ?? [[ #????????????????????? | | ??# % #????????????????????? | | ??## ##""""############# #????????????????????? | | ????????????????????????# #????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 31 Energy Generation 14 Energy Capacity 280 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 300 Propulsion Shielding 33 Evasion (%) 40 Targeting Accuracy 5 Recoil Reduction 3 Salvage Targeting 1 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Lgt. Treads | 86% | -9/Materials | Corrupted Studied --------- Lgt. Treads | -9/Materials | Hacked Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed TractorCoreFrame Manual? 0 Play Time 00:26:22 Cumulative 249.5 hours Start 2026.09.16 @ 23:50:15 End 2026.09.17 @ 00:13:07 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 359 Rogue 359 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0/0 Lore% 70 Gallery% 63 Achievement% 48 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Arrows Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 79948993-9caf-4c03-bbaf-acaa682c39a3