Cogmind - Beta 13 --- EXPLORER MODE // 2024.07.11 @ 09:34:19 Player: barteg Result: Self-destructed Performance ------------- Evolutions (3) 1500 Regions Visited (5) 1000 Robots Destroyed (32) 160 Value Destroyed (867) 867 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 3567 Bonus ------- None Cogmind --------- Core Integrity 681/700 Matter 213/300 Energy 5/100 System Corruption 0% Temperature Cool (0) Movement Walking (260) Ox2 Location -7/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (3) --- Aluminum Leg Aluminum Leg Carbon-fiber Leg > --- UTILITY (6) ------ Huge Storage Unit Improved Terrain Scanner Targeting Computer Improved Targeting Computer Recoil Stabilizer System Shield > --- WEAPON (3) ------- Field Laser Light Assault Rifle Barrage Gun > --- INVENTORY (25) --- Light Ion Engine Subdweller Power Source Wheel Light Armor Plating Scrap Shield Tractor Beam Subdweller Beam Cannon Assault Rifle Assault Rifle Assault Cannon Mining Laser Peak State ------------ > --- POWER ------------ (None) > --- PROPULSION ------- Aluminum Leg Aluminum Leg Carbon-fiber Leg > --- UTILITY ---------- Huge Storage Unit Improved Terrain Scanner Targeting Computer Improved Targeting Computer Recoil Stabilizer System Shield > --- WEAPON ----------- Field Laser Light Assault Rifle Barrage Gun > --- INVENTORY -------- Light Ion Engine Subdweller Power Source Wheel Light Armor Plating Scrap Shield Tractor Beam Subdweller Beam Cannon Assault Rifle Assault Rifle Assault Cannon Mining Laser [Rating: 26] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Aluminum Leg Leg Aluminum Leg Wheel Subdweller Monowheel Utility Targeting Computer Device Terrain Scanner Storage Huge Storage Unit Processor Targeting Computer Hackware System Shield Weapon Assault Rifle Energy Gun Field Laser Energy Cannon Subdweller Beam Cannon Ballistic Gun Assault Rifle Ballistic Cannon Assault Cannon Build | -11 -10 -10 -10 -8 -7 ------- Run | Yrd Mat Min Sub Mat Fac Slots Evolved 7 | . 1 . . 4 2 Power 1 | . . . . 1 . Propulsion 1 | . . . . . 1 Utility 4 | . 1 . . 2 1 Weapon 1 | . . . . 1 . Parts Attached 31 | 7 1 . 15 6 2 Power 3 | 1 . . 2 . . Engine 3 | 1 . . 2 . . Core . | . . . . . . Reactor . | . . . . . . Propulsion 10 | 2 . . 7 . 1 Treads . | . . . . . . Leg 5 | 2 . . 2 . 1 Wheel 5 | . . . 5 . . Hover . | . . . . . . Flight . | . . . . . . Utility 9 | 2 1 . 1 4 1 Device 4 | 1 . . 1 1 1 Storage 2 | . 1 . . 1 . Processor 2 | 1 . . . 1 . Hackware 1 | . . . . 1 . Protection . | . . . . . . Artifact . | . . . . . . Weapon 9 | 2 . . 5 2 . Energy Gun 2 | . . . 1 1 . Energy Cannon 1 | . . . 1 . . Ballistic Gun 5 | 2 . . 3 . . Ballistic Cannon 1 | . . . . 1 . Launcher . | . . . . . . Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes . | . . . . . . Parts Lost . | . . . . . . Power . | . . . . . . Propulsion . | . . . . . . Utility . | . . . . . . Weapon . | . . . . . . Highest Loss Streak . | . . . . . . To Critical Strikes . | . . . . . . Average Slot Usage (%) 94 | . 99 100 99 76 82 Engine 9 | . 12 12 12 2 . Leg 16 | . 25 25 8 16 21 Wheel 6 | . . . 16 . . Device 10 | . 12 12 11 5 11 Storage 11 | . 11 12 12 9 7 Processor 12 | . 12 12 12 12 14 Hackware 1 | . . . . 4 7 Energy Cannon 4 | . . . 10 . . Ballistic Gun 17 | . 25 25 12 16 14 Ballistic Cannon 1 | . . . . 6 . Naked Turns . | . . . . . . Heaviest Build 103 | 8 88 88 103 94 89 Greatest Support 40 | 20 20 20 40 25 35 Greatest Overweight (x) 4 | . 4 4 4 3 2 Average Overweight (x) 2 | . 3 4 2 3 2 Largest Inventory Capacity 25 | 5 25 25 25 25 25 Average Capacity 24 | 5 24 25 25 25 25 Most Carried 17 | 3 8 8 17 15 12 Average Carried 10 | 1 6 8 13 12 12 Final Capacity 25 | 5 25 25 25 25 25 Final Carried 14 | 3 8 8 14 13 12 Class Distribution -------------------- 77% | Hacker-Mutant 22% | Hacker-Gunner Dominant Class ---------------- Hacker-Mutant | -10/Materials Hacker-Mutant | -10/Mines Hacker-Mutant | -10/Subcaves Hacker-Gunner | -8/Materials Hacker-Gunner | -7/Factory Resources | -11 -10 -10 -10 -8 -7 ----------- Run | Yrd Mat Min Sub Mat Fac Matter Collected 838 | 274 118 . 296 150 . Remotely . | . . . . . . Salvage Created 938 | 30 158 . 520 230 . Parts 66 | 4 25 . 26 11 . Haulers Intercepted . | . . . . . . Recyclers Shooed . | . . . . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -10 -10 -8 -7 ------- Run | Yrd Mat Min Sub Mat Fac Combat Hostiles Destroyed 25 | 1 6 . 12 6 . Guns 15 | 1 6 . 3 5 . Cannons 9 | . . . 8 1 . Classes Destroyed 7 | 1 3 . 2 1 . Worker 1 | . 1 . . . . Operator 1 | . . . . 1 . Watcher 5 | . 3 . . 2 . Swarmer 9 | . 6 . . 3 . Grunt 4 | 1 . . 1 2 . Sentry 2 | . . . 1 1 . Subdweller 10 | . . . 10 . . Best Kill Streak 5 | 1 2 . 5 3 . Combat Bots Only 5 | 1 2 . 5 3 . Max Kills in Single Turn 2 | 1 2 . 2 1 . Gunslinging 1 | . 1 . . . . Exploded . | . . . . . . Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -10 -10 -8 -7 -------- Run | Yrd Mat Min Sub Mat Fac Hostile Shots Fired 100 | 5 19 . 32 31 13 Missed 32 | . 9 . 8 10 5 Damage Taken 826 | 33 66 . 477 169 81 Core 147 | 7 11 . 91 19 19 Absorbed by Shields . | . . . . . . Ignored by Resistances 441 | 22 44 . 220 106 49 Core Remaining (%) 83 | 97 . . 56 96 . Volleys Fired 77 | 4 17 . 29 21 6 Largest 3 | 2 2 . 2 3 3 Hottest 111 | 40 40 . 110 92 111 Shots Fired 175 | 8 34 . 53 63 17 Gun 125 | 8 34 . 24 42 17 Cannon 50 | . . . 29 21 . Launcher . | . . . . . . Special . | . . . . . . Kinetic 141 | 8 34 . 24 63 12 Thermal 34 | . . . 29 . 5 Explosive . | . . . . . . Electromagnetic . | . . . . . . Robot Hit Streak 44 | 5 14 . 44 21 5 Robot Miss Streak 1 | . 1 . 1 1 1 Penetration Max . | . . . . . . Secondary Targets 2 | . 2 . . . . Max Gunslinging Chain 1 | . 1 . . . . Shots Hit Robots 134 | 5 26 . 44 46 13 Core Hits 48 | 2 11 . 15 16 4 Critical Kills 2 | . . . 1 1 . Critical Parts Destroyed . | . . . . . . Critical Strikes 2 | . . . 1 1 . Meltdown 1 | . . . 1 . . Destroy 1 | . . . . 1 . Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 2117 | 60 370 . 756 778 153 Guns 1188 | 60 359 . 183 433 153 Cannons 912 | . . . 573 339 . Explosions . | . . . . . . Melee . | . . . . . . Ramming 17 | . 11 . . 6 . Kinetic 1479 | 60 359 . 183 772 105 Thermal 621 | . . . 573 . 48 Explosive . | . . . . . . Electromagnetic . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption . | . . . . . . Average Corruption . | . . . . . . Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Overload Shots . | . . . . . . Overflow Damage 20 | . . . . 20 . Projectiles 20 | . . . . 20 . Explosions . | . . . . . . Melee . | . . . . . . Knockbacks 5 | . 1 . . 4 . Impact 1 | . 1 . . . . Kinetic 3 | . . . . 3 . Secondary 1 | . . . . 1 . Self-Inflicted Damage . | . . . . . . Shots . | . . . . . . Rammed . | . . . . . . Targets Rammed 2 | . 1 . . 1 . Kicked 2 | . 1 . . 1 . Crushed . | . . . . . . Highest Temperature 190 | . . . 56 190 84 Average Temperature 43 | . . . 17 58 38 Received Heat Transfer 270 | 30 . . 78 99 63 Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted 1 | . . . 1 . . Combat Hostiles 1 | . . . 1 . . Parts Melted 2 | . . . 2 . . Heat Transferred 888 | . . . 777 . 111 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Alert | -11 -10 -10 -10 -8 -7 ------- Run | Yrd Mat Min Sub Mat Fac Peak Influence 155 | 20 155 6 . 153 15 Initial 9 | . 9 6 . . . Average 32 | 2 48 4 . 40 6 Maximum Alert Level . | . . . . . . Low Security (%) 100 | 100 100 100 . 100 100 Level 1 . | . . . . . . Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched . | . . . . . . Investigation . | . . . . . . Extermination . | . . . . . . Reinforcement . | . . . . . . Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -10 -10 -8 -7 --------- Run | Yrd Mat Min Sub Mat Fac Distress Signals 3 | . 1 . . 1 1 Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 42 | 1 11 . 17 10 3 Peak Tracking Total 9 | 1 3 . 9 3 3 Tactical Retreats . | . . . . . . Traps | -11 -10 -10 -10 -8 -7 ------- Run | Yrd Mat Min Sub Mat Fac Traps Triggered 4 | . 1 . 3 . . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -10 -10 -8 -7 ---------- Run | Yrd Mat Min Sub Mat Fac Machines Disabled 1 | . 1 . . . . Max in Single Turn 1 | . 1 . . . . Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -10 -10 -8 -7 --------- Run | Yrd Mat Min Sub Mat Fac Machines Accessed 6 | . 3 . 1 2 . Terminals 5 | . 3 . . 2 . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Total Hacks 19 | . 11 . 3 5 . Successful 13 | . 6 . 3 4 . Failed 6 | . 5 . . 1 . Catastrophic . | . . . . . . Database Lockouts . | . . . . . . Manual 1 | . . . 1 . . Terminals 16 | . 11 . . 5 . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Terminal Hacks 13 | . 6 . 3 4 . Record 3 | . . . 3 . . Robot Analysis 1 | . . . . 1 . Prototype ID Bank 1 | . 1 . . . . Level Access Points 1 | . . . . 1 . Emergency Access Points 2 | . 1 . . 1 . Terminal Index 1 | . 1 . . . . Locate Traps 1 | . 1 . . . . Dispatch Records 1 | . . . . 1 . Transport Status 1 | . 1 . . . . Hauler Manifests 1 | . 1 . . . . Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks . | . . . . . . Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered 1 | . . . . 1 . Used . | . . . . . . Hacking Detections 2 | . 1 . . 1 . Full Trace Events . | . . . . . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -10 -10 -8 -7 ------------ Run | Yrd Mat Min Sub Mat Fac Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -10 -10 -8 -7 -------- Run | Yrd Mat Min Sub Mat Fac Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -10 -10 -8 -7 ------- Run | Yrd Mat Min Sub Mat Fac Robot Analysis Total 1 | . . . . 1 . Derelict Logs Recovered 2 | . . 1 1 . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -10 -10 -8 -7 ------------- Run | Yrd Mat Min Sub Mat Fac Turns Passed 4476 | 141 967 516 1790 899 163 Spaces Moved 1768 | 105 244 130 984 250 55 Core 16 | 16 . . . . . Treads . | . . . . . . Legs 925 | 89 244 130 157 250 55 Wheels 827 | . . . 827 . . Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 120 400 130 330 260 Average Speed 236 | 109 372 400 169 330 260 Slowest Speed 400 | 120 400 400 400 330 260 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 28 | 8 59 35 39 26 2 Regions Visited 5 Branch Regions 2 Pre-discovered Areas 2 | . . . 2 . . Known Exits Taken 5 | 1 1 1 1 1 . Unknown Exits Taken . | . . . . . . Scrap Searched 4 | . . . 4 . . Spaces Dug . | . . . . . . Terrain Destroyed 9 | . . . 5 4 . Melee . | . . . . . . Projectile 9 | . . . 5 4 . AOE . | . . . . . . Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -10 -10 -8 -7 --------- Run | Yrd Mat Min Sub Mat Fac Total 1918 | 120 267 129 1057 282 63 Wait 4 | . . . 4 . . Move 1763 | 104 243 129 983 249 55 Hop . | . . . . . . Pick Up 27 | 5 5 . 15 2 . Fast Attach 10 | 5 1 . . 3 1 Attach 9 | 2 . . 4 2 1 Detach . | . . . . . . Swap 12 | . . . 11 1 . Drop 14 | . . . 11 3 . Fire 77 | 4 17 . 29 21 6 Melee . | . . . . . . Ram . | . . . . . . Kick 2 | . 1 . . 1 . Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat / *Min x2) -10/Mines (discovered 2 exits: Mat / *Sub) -10/Subcaves -8/Materials (discovered 3 exits: *Fac x3) -7/Factory History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 111 | -11/Scrapyard | Identified exit to Materials 111 | -11/Scrapyard | Discovered exit to Materials (range 8) 142 | -11/Scrapyard | Entered Materials 142 | -10/Materials | Evolved 1 slot: Utility x1 306 | -10/Materials | Build established: Hacker-Mutant 481 | -10/Materials | Identified exit to Mines 481 | -10/Materials | Discovered exit to Mines (range 14) 678 | -10/Materials | Discovered exit to Mines (range 15) 822 | -10/Materials | Identified exit to Materials 822 | -10/Materials | Discovered exit to Materials (range 16) 1109 | -10/Materials | Entered Mines 1581 | -10/Mines | Identified exit to Subcaves 1581 | -10/Mines | Discovered exit to Subcaves (range 10) 1625 | -10/Mines | Entered Subcaves 1941 | -10/Subcaves | Shifting Twisted Machinery released Sub. Machine Gun 2055 | -10/Subcaves | Visited Clippyterm 2060 | -10/Subcaves | Ambushed by swarm of Subdwellers 2121 | -10/Subcaves | Lost 3 allies 2195 | -10/Subcaves | Disturbed a concealed Subdweller 2563 | -10/Subcaves | Learned location of Zion (-7) 2563 | -10/Subcaves | Met a Zionite searching for "candidates" 2789 | -10/Subcaves | Disturbed a concealed Subdweller 3174 | -10/Subcaves | Identified exit to Materials 3174 | -10/Subcaves | Discovered exit to Materials (range 17) 3415 | -10/Subcaves | Entered Materials 3415 | -8/Materials | Evolved 4 slots: Power x1, Utility x2, Weapon x1 3775 | -8/Materials | Build established: Hacker-Gunner 4127 | -8/Materials | Identified exit to Factory 4127 | -8/Materials | Discovered exit to Factory (range 14) 4314 | -8/Materials | Entered Factory 4314 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 4477 | -7/Factory | Self-destructed Last Messages --------------- Map updated. 04216_ Acquired Field Laser. 04248_ Kicked T-07 Excavator. [Achievement: Made in Tau Ceti IV] PARAMETERS=PROPULSION+1,UTILITY+1 LOCATION=FACTORY GOAL=ESCAPE To view the route taken through the world along with any collected information about unvisited areas, press Backspace to open the world map. 04378_ Acquired Recoil Stabilizer. 04412_ ALERT: All DSF locations entering lockdown mode. 04443_ W-25 Informer distress signal alerts nearby ally. To regain energy, simply wait via the mouse wheel, '.', or KP5. Also make sure your per-turn energy generation is a net positive, and consider deactivating power-draining parts if not. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????? ??????????????????????????? | | ????????????????????????"????????????????????????? | | ???????????????? ???????"???????????????????????? | | ?????????????? ???????????#??????????????????? | | ????????????? ???????? ????????????????????? | | ????????????? ?? ??"???????????????????????? | | ?????????????? ???????????????"????????????? | | ???????????????# ????????????????????????????# | | ???????????????# ########???#??????????????#?? | | ???????????????# #????# ??????????????? | | ???????????????# g ##???????? ?? ???????? | | ???????????????# #????????????????????? | | ?????????????#?# ##????? ?????????????? | | ????????????????? #????????????????????? | | ???????????????#??????# #????#????? ? ?????#?? | | ????????????? ? ?? ???# ############+######### | | ??????????#???????????# b # | | ??????????????????????# @ # | | ?????????#?????????"??# # | | ???????????????????"??# # | | ??????????????????????# # | | ??????????? ??????????###########+#####+#### # | | ???????????????????????????# #?## # | | ??????????????? ???????????# #??####### | | ????????????????????????#??# #????##??? | | ???????????????????"?????#?# ! ###??????? | | ???????????????????????????# """" #?? ?????? | | ???????????????? ??????????# """" #? ??????? | | ????????????????????"??????# """" #????????? | | ???????????????????? ??#???# """" #????????? | | ???????????????????????????#=!! 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"""" #????????? | | ???????????????????????????# #????????? | | ??????????????????????????###############? ??????? | | ????????????????????????????#?????????#???? ?????? | | ????????????????????????#????????????????????????? | | ?????????????????????????#?????????????????????? ? | | ?????????????????????????????????????????????????? | | ????????????????????????#???????#????????????????? | | ???????????????????????????#?????????????????????? | | ??????????????????????????????????????#??????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 34 Energy Generation 18 Energy Capacity 200 Matter Stores 300 Matter Capacity 400 Sight Range 21 Terrain Scan Range 16 Terrain Scan Density 10 Resistance: KI 35 Resistance: TH 35 Resistance: EX 35 Resistance: EM 35 Resistance: I 35 Resistance: S 35 Resistance: P 35 Evasion (%) 55 Targeting Accuracy 11 Recoil Reduction 4 Offensive Hacking 20 Defensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- It's Just You Made in Tau Ceti IV Challenges ------------ None Game ------ Seed SapperRecoilWheel Manual? 0 Play Time 00:31:34 Cumulative 1.1 hours Start 2024.07.10 @ 17:08:03 End 2024.07.11 @ 09:34:19 Sessions 3 Manual Loads 0 Difficulty Explorer Special Mode None Game No. 2 Rogue 0 Adventurer 0 Explorer 2 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 1 Gallery% 4 Achievement% 3 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 68% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: e075b2c7-8350-4f93-ae3a-3f1abe8e36ed