Cogmind - Beta 10.1 @@@ ROGUE MODE // 2020.10.03 @ 13:57:23 Player: TheGreatBorealis Result: Destroyed by P-70 Sage with High-powered Shock Rifle Performance ------------- Evolutions (5) 2500 Regions Visited (11) 2200 Robots Destroyed (9) 45 Value Destroyed (149) 149 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (200) 200 TOTAL SCORE: 5114 Bonus ------- Pacifist 200 Cogmind --------- Core Integrity 0/1000 Matter 240/300 Energy 98/100 System Corruption 0% Temperature Cool (0) Movement Core (50) Location -5/Upper Caves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (6) ------ Improved Signal Interpreter Improved Signal Interpreter > --- WEAPON (6) ------- (None) > --- INVENTORY (4) ---- Light Ion Engine Wheel Gauss Rifle Gauss Rifle Peak State ------------ > --- POWER ------------ (None) > --- PROPULSION ------- Armored Medium Treads Cooled VTOL Module > --- UTILITY ---------- Improved Sensor Array Improved Signal Interpreter Improved Signal Interpreter Advanced ECM Suite > --- WEAPON ----------- Gauss Rifle > --- INVENTORY -------- Light Ion Engine Wheel Gauss Rifle Gauss Rifle [Rating: 27] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Flight Unit Cooled VTOL Module Utility Improved Signal Interpreter Device Drone Bay Storage Small Storage Unit Processor Improved Signal Interpreter Weapon Assault Rifle Ballistic Gun Assault Rifle Impact Weapon Maul Build | -11 -10 -9 -9 -9 -7 -7 -7 -6 -5 -5 -5 ------- Run | Scr Mat Mat Sto Rec Fac Was Fac Fac Fac Upp Upp Slots Evolved 10 | . . 2 . . 4 . . 2 2 . . Power . | . . . . . . . . . . . . Propulsion 2 | . . 2 . . . . . . . . . Utility 4 | . . . . . 2 . . . 2 . . Weapon 4 | . . . . . 2 . . 2 . . . Parts Attached 19 | 6 . 2 1 1 1 . . 2 6 . . Power 1 | 1 . . . . . . . . . . . Engine 1 | 1 . . . . . . . . . . . Core . | . . . . . . . . . . . . Reactor . | . . . . . . . . . . . . Propulsion 8 | 2 . 2 . . 1 . . 1 2 . . Treads 3 | . . 2 . . . . . . 1 . . Leg 3 | 2 . . . . 1 . . . . . . Wheel . | . . . . . . . . . . . . Hover . | . . . . . . . . . . . . Flight 2 | . . . . . . . . 1 1 . . Utility 6 | 1 . . 1 . . . . . 4 . . Device 3 | . . . 1 . . . . . 2 . . Storage 1 | 1 . . . . . . . . . . . Processor 2 | . . . . . . . . . 2 . . Hackware . | . . . . . . . . . . . . Protection . | . . . . . . . . . . . . Artifact . | . . . . . . . . . . . . Weapon 4 | 2 . . . 1 . . . 1 . . . Energy Gun . | . . . . . . . . . . . . Energy Cannon . | . . . . . . . . . . . . Ballistic Gun 3 | 2 . . . . . . . 1 . . . Ballistic Cannon . | . . . . . . . . . . . . Launcher . | . . . . . . . . . . . . Special Weapon . | . . . . . . . . . . . . Impact Weapon 1 | . . . . 1 . . . . . . . Slashing Weapon . | . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . Unidentified Prototypes 1 | . . . . . . . . 1 . . . Parts Lost 11 | . . 2 . . . 4 . . 3 2 . Power 1 | . . . . . . 1 . . . . . Propulsion 5 | . . 1 . . . 1 . . 1 2 . Utility 3 | . . . . . . 2 . . 1 . . Weapon 2 | . . 1 . . . . . . 1 . . Highest Loss Streak 4 | . . 1 . . . 4 . . 2 2 . Average Slot Usage (%) 51 | . 85 80 75 86 67 42 . 5 31 12 11 Engine 5 | . 14 11 11 11 7 3 . . . . . Treads 10 | . . 21 22 22 15 8 . . 4 . . Leg 8 | . 28 22 11 11 13 11 . . . . . Flight 1 | . . . . . . . . 3 5 . . Device 4 | . . . 9 11 7 3 . . 5 . . Storage 5 | . 14 11 11 11 7 5 . . . . . Processor 3 | . . . . . . . . . 7 11 11 Ballistic Gun 8 | . 28 15 11 11 7 3 . 1 4 . . Impact Weapon 2 | . . . . 9 7 3 . . . . . Naked Turns 106 | . . . . . . 14 7 85 . . . Heaviest Build 18 | 10 10 10 15 18 18 18 . 4 8 . . Greatest Support 40 | 20 20 20 40 40 40 40 3 5 27 3 3 Greatest Overweight (x) 1 | . . . 1 . . 1 . . . . . Average Overweight (x) . | . . . . . . . . . . . . Largest Inventory Capacity 6 | 6 6 6 6 6 6 6 4 4 4 4 4 Average Capacity 5 | 5 6 6 6 6 6 5 4 4 4 4 4 Most Carried 5 | 5 5 4 3 3 3 3 3 4 4 4 4 Average Carried 3 | 2 5 3 3 3 3 3 3 3 4 4 4 Final Capacity 6 | 6 6 6 6 6 6 4 4 4 4 4 4 Final Carried 5 | 5 5 3 3 3 3 3 3 4 4 4 4 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Storage Mutant | -9/Recycling Mutant | -7/Factory Mutant | -7/Waste Mutant | -7/Factory Mutant | -6/Factory Mutant | -5/Factory Mutant | -5/Upper Caves Mutant | -5/Upper Caves Resources | -11 -10 -9 -9 -9 -7 -7 -7 -6 -5 -5 -5 ----------- Run | Scr Mat Mat Sto Rec Fac Was Fac Fac Fac Upp Upp Matter Collected 377 | 227 . 107 . 38 . . . . . 5 . Remotely . | . . . . . . . . . . . . Salvage Created 199 | . . 199 . . . . . . . . . Parts 17 | . . 17 . . . . . . . . . Haulers Intercepted . | . . . . . . . . . . . . Recyclers Shooed . | . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Parts Self-Destructed 5 | . . . . . . . . . . 5 . Prevented . | . . . . . . . . . . . . Kills | -11 -10 -9 -9 -9 -7 -7 -7 -6 -5 -5 -5 ------- Run | Scr Mat Mat Sto Rec Fac Was Fac Fac Fac Upp Upp Combat Hostiles Destroyed 9 | . . 9 . . . . . . . . . Guns 9 | . . 9 . . . . . . . . . Classes Destroyed 3 | . . 3 . . . . . . . . . Swarmer 7 | . . 7 . . . . . . . . . Grunt 1 | . . 1 . . . . . . . . . Sentry 1 | . . 1 . . . . . . . . . Best Kill Streak 4 | . . 4 . . . . . . . . . Combat Bots Only 4 | . . 4 . . . . . . . . . Max Kills in Single Turn 1 | . . 1 . . . . . . . . . Gunslinging . | . . . . . . . . . . . . Exploded . | . . . . . . . . . . . . Melee . | . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . Combat | -11 -10 -9 -9 -9 -7 -7 -7 -6 -5 -5 -5 -------- Run | Scr Mat Mat Sto Rec Fac Was Fac Fac Fac Upp Upp Damage Taken 2648 | . 174 417 26 . . 163 . 219 523 1066 60 Core 1250 | . 9 47 14 . . 48 . 114 212 746 60 Absorbed by Shields . | . . . . . . . . . . . . Core Remaining (%) 91 | 100 96 . . 84 . . 93 86 . . . Volleys Fired 26 | . . 25 1 . . . . . . . . Largest 2 | . . 2 1 . . . . . . . . Hottest 40 | . . 40 20 . . . . . . . . Shots Fired 30 | . . 29 1 . . . . . . . . Gun 30 | . . 29 1 . . . . . . . . Cannon . | . . . . . . . . . . . . Launcher . | . . . . . . . . . . . . Special . | . . . . . . . . . . . . Kinetic 30 | . . 29 1 . . . . . . . . Thermal . | . . . . . . . . . . . . Explosive . | . . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . Robot Hit Streak 5 | . . 5 4 . . . . . . . . Robot Miss Streak 4 | . . 4 . . . . . . . . . Penetration Max . | . . . . . . . . . . . . Secondary Targets . | . . . . . . . . . . . . Shots Hit Robots 18 | . . 17 1 . . . . . . . . Core Hits 13 | . . 12 1 . . . . . . . . Critical Hits . | . . . . . . . . . . . . Critical Kills . | . . . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . . Melee Attacks . | . . . . . . . . . . . . Impact . | . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . Damage Inflicted 217 | . . 205 12 . . . . . . . . Guns 217 | . . 205 12 . . . . . . . . Cannons . | . . . . . . . . . . . . Explosions . | . . . . . . . . . . . . Melee . | . . . . . . . . . . . . Ramming . | . . . . . . . . . . . . Kinetic 217 | . . 205 12 . . . . . . . . Thermal . | . . . . . . . . . . . . Explosive . | . . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . Impact . | . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . Highest Corruption 5 | . . . . . . 5 5 . . . . Average Corruption 5 | . . . . . . 5 5 . . . . Corruption Purged . | . . . . . . . . . . . . Effects 2 | . . . . . . 2 . . . . . Energy Discharges 1 | . . . . . . 1 . . . . . Parts Rejected 1 | . . . . . . 1 . . . . . Overload Shots . | . . . . . . . . . . . . Overflow Damage . | . . . . . . . . . . . . Projectiles . | . . . . . . . . . . . . Explosions . | . . . . . . . . . . . . Melee . | . . . . . . . . . . . . Knockbacks . | . . . . . . . . . . . . Impact . | . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . Self-Inflicted Damage . | . . . . . . . . . . . . Shots . | . . . . . . . . . . . . Rammed . | . . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . Highest Temperature 2 | . . 2 . . . . . . . . . Average Temperature 2 | . . 2 . . . . . . . . . Received Heat Transfer 570 | . 42 96 9 . . . . 51 129 243 . Siege Activations . | . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . . Heat Transferred . | . . . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . Alert | -11 -10 -9 -9 -9 -7 -7 -7 -6 -5 -5 -5 ------- Run | Scr Mat Mat Sto Rec Fac Was Fac Fac Fac Upp Upp Peak Influence 900 | . 44 276 153 154 900 330 213 150 74 . . Initial 900 | . . 18 116 59 900 315 213 104 73 . . Average 125 | . 22 132 126 114 900 316 213 127 69 . . Maximum Alert Level 3 | . . 1 . . 3 1 1 . . . . Low Security (%) 89 | 100 100 68 100 100 . . . 100 100 . . Level 1 7 | . . 32 . . . 100 100 . . . . Level 2 . | . . . . . . . . . . . . Level 3 2 | . . . . . 100 . . . . . . Level 4 . | . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . High Security . | . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . Squads Dispatched 4 | . . 1 2 . . . . 1 . . . Investigation . | . . . . . . . . . . . . Extermination . | . . . . . . . . . . . . Reinforcement 4 | . . 1 2 . . . . 1 . . . Assault . | . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . Stealth | -11 -10 -9 -9 -9 -7 -7 -7 -6 -5 -5 -5 --------- Run | Scr Mat Mat Sto Rec Fac Was Fac Fac Fac Upp Upp Distress Signals 3 | . . 1 . . . . . . 2 . . Communications Jammed . | . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . Times Spotted 106 | . 9 14 2 20 . 5 . 24 13 18 1 Peak Tracking Total 13 | . 8 7 2 5 . 5 . 13 11 9 1 Tactical Retreats 10 | . . . . . . . . 3 1 6 . Traps | -11 -10 -9 -9 -9 -7 -7 -7 -6 -5 -5 -5 ------- Run | Scr Mat Mat Sto Rec Fac Was Fac Fac Fac Upp Upp Traps Triggered 1 | . . . . . 1 . . . . . . Indirectly . | . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . Reused . | . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . Installed . | . . . . . . . . . . . . Triggered 2 | . . . . . . . . . . 2 . Machines | -11 -10 -9 -9 -9 -7 -7 -7 -6 -5 -5 -5 ---------- Run | Scr Mat Mat Sto Rec Fac Was Fac Fac Fac Upp Upp Machines Disabled . | . . . . . . . . . . . . Max in Single Turn . | . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . . . Hacking | -11 -10 -9 -9 -9 -7 -7 -7 -6 -5 -5 -5 --------- Run | Scr Mat Mat Sto Rec Fac Was Fac Fac Fac Upp Upp Machines Accessed 18 | . 3 2 4 4 . . . 2 3 . . Terminals 18 | . 3 2 4 4 . . . 2 3 . . Fabricators . | . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . Total Hacks 40 | . 9 6 8 8 . . . 4 5 . . Successful 25 | . 7 3 5 5 . . . 2 3 . . Failed 15 | . 2 3 3 3 . . . 2 2 . . Catastrophic 3 | . . . 1 1 . . . . 1 . . Database Lockouts . | . . . . . . . . . . . . Manual 5 | . . 1 1 1 . . . . 2 . . Terminals 40 | . 9 6 8 8 . . . 4 5 . . Fabricators . | . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . Terminal Hacks 24 | . 7 3 5 5 . . . 2 2 . . Record 5 | . . . . 2 . . . 1 2 . . Part Schematic 2 | . . . 2 . . . . . . . . Robot Analysis 2 | . . . . 1 . . . 1 . . . Open Door 3 | . . . 3 . . . . . . . . Branch Access Points 1 | . . 1 . . . . . . . . . Terminal Index 1 | . . 1 . . . . . . . . . Locate Traps 1 | . 1 . . . . . . . . . . Dispatch Records 1 | . 1 . . . . . . . . . . Maintenance Status 1 | . 1 . . . . . . . . . . Transport Status 1 | . 1 . . . . . . . . . . Investigation Status 1 | . 1 . . . . . . . . . . Reinforcement Status 1 | . . . . 1 . . . . . . . Zone Layout 4 | . 2 1 . 1 . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . Unauthorized Hacks 1 | . . . . . . . . . 1 . . Terminals 1 | . . . . . . . . . 1 . . Assimilate 1 | . . . . . . . . . 1 . . Fabricators . | . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . Used . | . . . . . . . . . . . . Hacking Detections 13 | . 2 2 1 4 . . . 2 2 . . Full Trace Events 1 | . . 1 . . . . . . . . . Feedback Events . | . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . Matter . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . Part Schematics Acquired 2 | . . . 2 . . . . . . . . Parts Built . | . . . . . . . . . . . . Matter . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -9 -7 -7 -7 -6 -5 -5 -5 ------------ Run | Scr Mat Mat Sto Rec Fac Was Fac Fac Fac Upp Upp Used RIF Installer . | . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . Combat . | . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . Allies | -11 -10 -9 -9 -9 -7 -7 -7 -6 -5 -5 -5 -------- Run | Scr Mat Mat Sto Rec Fac Was Fac Fac Fac Upp Upp Total Allies 2 | . . . . . . . . . 1 1 . Largest Group 1 | . . . . . . . . . 1 1 . Highest-Rated Group 113 | . . . . . . . . . 26 113 . Highest-Rated Ally 113 | . . . . . . . . . 26 113 . Total Orders . | . . . . . . . . . . . . Ally Attacks . | . . . . . . . . . . . . Total Damage . | . . . . . . . . . . . . Kills . | . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . Intel | -11 -10 -9 -9 -9 -7 -7 -7 -6 -5 -5 -5 ------- Run | Scr Mat Mat Sto Rec Fac Was Fac Fac Fac Upp Upp Robot Analysis Total 2 | . . . . 1 . . . 1 . . . Derelict Logs Recovered 1 | . . . . . . . . . . 1 . Drone Launches 2 | . . . 2 . . . . . . . . Drone Recoveries 1 | . . . 1 . . . . . . . . Exploration | -11 -10 -9 -9 -9 -7 -7 -7 -6 -5 -5 -5 ------------- Run | Scr Mat Mat Sto Rec Fac Was Fac Fac Fac Upp Upp Turns Passed 1923 | 73 125 175 149 433 44 66 7 166 407 160 118 Spaces Moved 1845 | 51 92 81 96 264 27 65 14 386 325 320 124 Core 725 | 2 . . . . . 28 14 168 69 320 124 Treads 564 | . . . 77 264 27 14 . . 182 . . Legs 264 | 49 92 81 19 . . 23 . . . . . Wheels . | . . . . . . . . . . . . Hover . | . . . . . . . . . . . . Flight 292 | . . . . . . . . 218 74 . . Fastest Speed 35 | 50 120 120 120 160 160 50 50 35 35 50 50 Average Speed 92 | 117 120 120 153 160 160 101 50 41 116 50 50 Slowest Speed 170 | 120 120 120 160 160 160 160 50 50 170 50 50 Overloaded Moves . | . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . Robots Hopped 4 | . . . . . . . . 1 3 . . Cave-ins Triggered . | . . . . . . . . . . . . Exploration Rate (%) 30 | 4 26 15 27 82 2 79 . 16 13 55 16 Regions Visited 11 Branch Regions 4 Pre-discovered Areas . | . . . . . . . . . . . . Known Exits Taken 3 | . . 1 . . . . . . 1 1 . Unknown Exits Taken 6 | 1 1 . 1 1 . . 1 1 . . . Scrap Searched . | . . . . . . . . . . . . Spaces Dug . | . . . . . . . . . . . . Terrain Destroyed . | . . . . . . . . . . . . Melee . | . . . . . . . . . . . . Projectile . | . . . . . . . . . . . . AOE . | . . . . . . . . . . . . Terrain Rammed . | . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . Actions | -11 -10 -9 -9 -9 -7 -7 -7 -6 -5 -5 -5 --------- Run | Scr Mat Mat Sto Rec Fac Was Fac Fac Fac Upp Upp Total 2008 | 61 106 130 97 274 28 64 13 389 347 319 180 Wait 123 | . 15 23 . 10 . . . . 19 . 56 Move 1828 | 50 91 80 95 263 27 64 13 383 319 319 124 Hop 3 | . . . . . . . . 1 2 . . Pick Up 7 | 5 . . . . . . . 2 . . . Fast Attach 17 | 6 . . 1 1 1 . . 2 6 . . Attach 2 | . . 2 . . . . . . . . . Detach . | . . . . . . . . . . . . Swap . | . . . . . . . . . . . . Drop 2 | . . . . . . . . 1 1 . . Fire 26 | . . 25 1 . . . . . . . . Melee . | . . . . . . . . . . . . Ram . | . . . . . . . . . . . . Kick . | . . . . . . . . . . . . Crush . | . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . Rewire . | . . . . . . . . . . . . Trap . | . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials (discovered 2 exits: Min / *Sto) -9/Storage -9/Recycling -7/Factory -7/Waste -7/Factory -6/Factory -5/Factory -5/Upper Caves -5/Upper Caves History --------- Turn | Location | Event 7 | -11/Scrapyard | Discovered new exit (range 15) 74 | -11/Scrapyard | Entered Materials 185 | -10/Materials | Discovered new exit (range 9) 199 | -10/Materials | Entered another Materials area 199 | -9/Materials | Evolved 2 slots: Propulsion x2 224 | -9/Materials | Identified exit to Mines 224 | -9/Materials | Identified exit to Storage 316 | -9/Materials | Build established: Mutant 374 | -9/Materials | Entered Storage 517 | -9/Storage | Used back door to open Recycling access 517 | -9/Storage | Discovered new exit (range 5) 523 | -9/Storage | Entered Recycling 566 | -9/Recycling | Spotter reported a threat 574 | -9/Recycling | Spotter reported a threat 581 | -9/Recycling | Spotter reported a threat 581 | -9/Recycling | Spotter reported a threat 618 | -9/Recycling | Spotter reported a threat 638 | -9/Recycling | Spotter reported a threat 640 | -9/Recycling | Spotter reported a threat 647 | -9/Recycling | Spotter reported a threat 657 | -9/Recycling | Spotter reported a threat 660 | -9/Recycling | Spotter reported a threat 689 | -9/Recycling | Spotter reported a threat 691 | -9/Recycling | Spotter reported a threat 708 | -9/Recycling | Spotter reported a threat 709 | -9/Recycling | Spotter reported a threat 710 | -9/Recycling | Spotter reported a threat 713 | -9/Recycling | Spotter reported a threat 762 | -9/Recycling | Spotter reported a threat 768 | -9/Recycling | Spotter reported a threat 776 | -9/Recycling | Spotter reported a threat 777 | -9/Recycling | Spotter reported a threat 788 | -9/Recycling | Spotter reported a threat 792 | -9/Recycling | Spotter reported a threat 837 | -9/Recycling | Spotter reported a threat 845 | -9/Recycling | Spotter reported a threat 892 | -9/Recycling | Spotter reported a threat 896 | -9/Recycling | Spotter reported a threat 901 | -9/Recycling | Discovered new exit (range 16) 949 | -9/Recycling | Spotter reported a threat 956 | -9/Recycling | Entered Factory 956 | -7/Factory | Evolved 4 slots: Utility x2, Weapon x2 1000 | -7/Factory | Sucked down chute 1000 | -7/Factory | Entered Waste 1012 | -7/Waste | Spotted C-40 Crusher 1015 | -7/Waste | EMP discharged 1020 | -7/Waste | Spotted C-40 Crusher 1030 | -7/Waste | Spotted C-40 Crusher 1031 | -7/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 1033 | -7/Waste | Spotted C-40 Crusher 1035 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 1037 | -7/Waste | Spotted C-40 Crusher 1049 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 1052 | -7/Waste | Crushed by Compactor (1 part destroyed) 1058 | -7/Waste | Discovered new exit (range 15) 1066 | -7/Waste | Entered Factory 1066 | -7/Factory | Discovered new exit (range 13) 1073 | -7/Factory | Entered another Factory area 1073 | -6/Factory | Evolved 2 slots: Weapon x2 1083 | -6/Factory | Lost 4 parts (1p1n2u) 1235 | -6/Factory | Discovered new exit (range 7) 1239 | -6/Factory | Entered another Factory area 1239 | -5/Factory | Evolved 2 slots: Utility x2 1639 | -5/Factory | Discovered new exit (range 15) 1645 | -5/Factory | Identified exit to Upper Caves 1646 | -5/Factory | Entered Upper Caves 1674 | -5/Upper Caves | Encountered a Warlord checkpoint 1675 | -5/Upper Caves | Learned Factory emergency access door positions 1697 | -5/Upper Caves | Core integrity fell below 50% 1726 | -5/Upper Caves | Core integrity fell below 20% 1732 | -5/Upper Caves | Attracted the attention of an 0b10 outpost 1805 | -5/Upper Caves | Discovered new exit (range 3) 1806 | -5/Upper Caves | Identified exit to Upper Caves 1806 | -5/Upper Caves | Entered another Upper Caves area 1924 | -5/Upper Caves | Destroyed by P-70 Sage with High-powered Shock Rifle Last Messages --------------- GOAL=ESCAPE 01661_ Arm. Medium Treads destroyed. 01663_ Cld. VTOL Module destroyed. 01674_ 1D-EON(M): "You haven't seen any Assembled, have you?" 01675_ Acquired derelict log, extracted data. Data stored: Factory emergency access points. 01688_ 1D-EON(M) destroyed. 01707_ Acquired 2 matter. 01707_ Acquired 3 matter. A strange signal echoes through the caves. 01731_ G-50 Soldier springs to life. 01731_ S-27 Virus springs to life. 01732_ Y-72 Warden: "DETECTED UNIDENTIFIED DERELICT." 01736_ Y-72 Warden: "REQUESTING BACKUP." 01805_ EXIT=FOUND 01806_ EXIT=IDENTIFIED: UPPER CAVES LOCATION=UPPER CAVES GOAL=ESCAPE 01820_ RQ-NAR(S) suffers critical hit. 01820_ RQ-NAR(S) destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????????####??????????????????????? | | ?????????????????????### ###????????????????????? | | ????????????????????## #????##??????????????? | | ??????????????????### ###??## #??????????????? | | ??????????????????# ##???# #??????????????? | | ??????????????????# ##??# #??????????????? | | ??????????????????## ### #??????????????? | | ???????????????????### #???????????????? | | ?????????????????????## ##???????????????? | | ??????????????????????## ##????????????????? | | ???????????????????????##@p ##?? #????????????? | | ????????????????????????# ##?? ##???????????? | | ???????###????????????### ##? ??????????? | | ??????## ###?????????## ##? ??????????? | | ??????# #####??#### ## ?????????? | | ??????### #??# ?????????? | | ????????#### #??## ?????????? | | ????##?????# ##??## ?????????? | | ???## ###?## #???# ## ##??????????? | | ???# ## ##???# #?# #####???????????? | | ???# #????## #?? ##??????????????? | | ???# ##????## ### #??????????????? | | ???# ##???## ##???????????? | | ???# #?### #???????????? | | ???## ## ### " " ????????????? | | ????#??# "" """ ????????????? | | ???????## "" """" ?????????????? | | ???????## " "" ?????????????? | | ??????## ## #???????????????? | | ?##??## !%! ## #???????????????? | | ## ### ## ###### ###?????????????? | | ### ###???????????? | | # ##?## ????? | | ##### ##???# ### ????? | | #????# #???# #?# #???????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 40 Energy Generation 10 Energy Capacity 125 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 13 Terrain Scan Density 10 ECM Strength 3 Evasion (%) 63 Recoil Reduction 2 Item Schematics ----------------- Spear | -9/Storage | Hacked Nuclear Core | -9/Storage | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed SpreadFissionDeconstructor Manual? 0 Play Time 00:20:48 Cumulative 49.8 hours Start 2020.10.03 @ 13:35:37 End 2020.10.03 @ 13:57:23 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 97 Rogue 97 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 33 Gallery% 44 Achievement% 34 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/Terminus Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: d60b79eb-4d66-4973-8c04-04ade4de4c59