Cogmind - Beta 17.1 @@@ ROGUE MODE // 2026.09.02 @ 11:30:14 Player: Somberlain Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (4) 2000 Regions Visited (5) 1000 Robots Destroyed (25) 125 Value Destroyed (881) 881 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (833) 833 TOTAL SCORE: 4859 Bonus ------- Follower Combat Kills 33 Registered with UFD 300 Met Optimus in HQ 500 Cogmind --------- Core Integrity 0/850 Matter 69/300 Energy 100/100 System Corruption 2% Temperature Cool (0) Movement Hovering (46) Location -6/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- Cooled Aerolev Unit > --- UTILITY (7) ------ Enhanced Optical Array Advanced Signal Interpreter Improved Melee Analysis Suite > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Light Nuclear Core Improved VSS Leg Improved Shield Generator Shock Rifle Remote Datajack Peak State ------------ > --- POWER ------------ Light Nuclear Core Angular Momentum Engine > --- PROPULSION ------- Gravmag System Cooled Aerolev Unit Cooled Aerolev Unit > --- UTILITY ---------- Advanced Signal Interpreter Improved Melee Analysis Suite Improved Reaction Control System Layered Medium Armor Plating > --- WEAPON ----------- Improved Datajack Axe > --- INVENTORY -------- Improved VSS Leg Stasis Canceller Shock Rifle Remote Datajack [Rating: 50] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Fusion Compressor Propulsion Subdweller Monowheel Treads Improved Medium Treads Leg Improved Carbon-fiber Leg Wheel Subdweller Monowheel Hover Unit Cooled Aerolev Unit Utility Improved Signal Interpreter Device Disposable Heat Sink Storage Small Storage Unit Processor Improved Signal Interpreter Hackware Hacking Suite Protection Layered Medium Armor Plating Weapon Autogun Energy Gun Small Laser Energy Cannon Subdweller Beam Cannon Ballistic Gun Autogun Impact Weapon Heavy Hammer Slashing Weapon Axe Special Melee Weapon Improved Datajack Build | -11 -10 -10 -9 -9 -6 ------- Run | Yrd Mat Sub Rec Scr Fac Slots Evolved 8 | . . . . . 8 Power 1 | . . . . . 1 Propulsion 2 | . . . . . 2 Utility 5 | . . . . . 5 Weapon . | . . . . . . Parts Attached 77 | 7 4 18 4 10 34 Power 12 | 1 . 3 . 2 6 Engine 8 | 1 . 3 . 2 2 Core 4 | . . . . . 4 Reactor . | . . . . . . Propulsion 24 | 3 3 6 2 5 5 Treads 3 | 1 . . 1 . 1 Leg 4 | . . . . 4 . Wheel 9 | 2 . 6 1 . . Hover 8 | . 3 . . 1 4 Flight . | . . . . . . Utility 24 | 1 1 4 . 3 15 Device 14 | . 1 3 . 1 9 Storage 2 | 1 . . . 1 . Processor 5 | . . . . 1 4 Hackware 1 | . . . . . 1 Protection 2 | . . 1 . . 1 Artifact . | . . . . . . Weapon 17 | 2 . 5 2 . 8 Energy Gun 6 | 2 . 1 . . 3 Energy Cannon 4 | . . 2 . . 2 Ballistic Gun 4 | . . 2 2 . . Ballistic Cannon . | . . . . . . Launcher . | . . . . . . Special Weapon . | . . . . . . Impact Weapon 1 | . . . . . 1 Slashing Weapon 1 | . . . . . 1 Piercing Weapon . | . . . . . . Special Melee Weapon 1 | . . . . . 1 Unidentified Prototypes 1 | . . . . . 1 Parts Lost 30 | . . 7 . . 23 Power 3 | . . 1 . . 2 Propulsion 9 | . . 3 . . 6 Utility 12 | . . 1 . . 11 Weapon 6 | . . 2 . . 4 Highest Loss Streak 7 | . . 3 . . 7 To Critical Strikes . | . . . . . . Average Backups 7 | . . 6 6 10 4 Power . | . . 1 1 . . Propulsion 1 | . . . 1 2 . Utility 2 | . . 1 2 4 1 Weapon 1 | . . 2 1 1 2 Tool/Special . | . . . . . . Unused Backups 8 | . 1 2 1 . 4 Power . | . . . . . . Propulsion 2 | . 1 . . . 1 Utility 2 | . . . 1 . 1 Weapon 3 | . . 2 . . 1 Tool/Special 1 | . . . . . 1 Average Slot Usage (%) 84 | . 91 96 71 98 52 Engine 11 | . 14 13 14 14 2 Leg 11 | . . . . 26 6 Wheel 7 | . 18 24 10 . . Hover 1 | . 9 1 . . 4 Device 4 | . 6 13 . . 8 Storage 11 | . 14 13 14 13 1 Processor 7 | . . . . 13 12 Energy Gun 2 | . 28 5 . . 1 Energy Cannon 4 | . . 15 . 1 2 Ballistic Gun 16 | . . 7 28 26 3 Peak Build Rating 50 | 6 9 16 14 21 50 Average Rating 18 | 4 7 13 10 18 30 On Entrance 9 | . 6 9 14 8 20 Avg Prop Armor Cover (%) 5 | . . 5 5 6 . Naked Turns . | . . . . . . Heaviest Build 45 | 11 12 29 16 38 45 Greatest Support 55 | 32 32 40 20 35 55 Greatest Overweight (x) 12 | . . 1 5 12 6 Average Overweight (x) . | . . . . . . Largest Inventory Capacity 15 | 8 8 8 8 15 15 Average Capacity 9 | 7 8 7 8 13 7 Most Carried 15 | . 4 8 8 15 10 Average Carried 8 | . . 6 7 11 5 Final Capacity 15 | 8 8 8 8 15 5 Final Carried 11 | . . 7 8 11 5 Class Distribution -------------------- 44% | Mutant 43% | Commander-Mutant 7% | Scavenger-Mutant 4% | Derelict-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Mutant | -9/Recycling Commander-Mutant | -9/Scraptown Mutant | -6/Factory Resources | -11 -10 -10 -9 -9 -6 ----------- Run | Yrd Mat Sub Rec Scr Fac Matter Collected 1008 | 243 50 227 142 104 242 Remotely . | . . . . . . Salvage Created 662 | . . 348 72 . 242 Parts 56 | . . 32 6 . 18 Haulers Intercepted . | . . . . . . Recyclers Shooed . | . . . . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed 23 | . . 23 . . . Prevented . | . . . . . . Parts Restored . | . . . . . . Kills | -11 -10 -10 -9 -9 -6 ------- Run | Yrd Mat Sub Rec Scr Fac Combat Hostiles Destroyed 22 | . . 11 2 . 9 Melee 7 | . . . . . 7 Guns 6 | . . 3 2 . 1 Cannons 8 | . . 7 . . 1 Classes Destroyed 6 | . . 3 1 . 2 Turret 2 | . . 2 . . . Watcher 1 | . . . . . 1 Swarmer 9 | . . 3 . . 6 Sentry 3 | . . . 2 . 1 Programmer 2 | . . . . . 2 Subdweller 8 | . . 8 . . . Best Kill Streak 4 | . . 3 1 . 4 Combat Bots Only 4 | . . 3 1 . 4 Max Kills in Single Turn 2 | . . 2 1 . 1 Gunslinging . | . . . . . . Exploded . | . . . . . . Melee 1 | . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -10 -9 -9 -6 -------- Run | Yrd Mat Sub Rec Scr Fac Hostile Shots Fired 442 | . . 101 4 . 337 Missed 181 | . . 37 . . 144 Hits 261 | . . 64 4 . 193 Projectile 261 | . . 64 4 . 193 AOE 1 | . . . . . 1 Critical Strikes 3 | . . 1 . . 2 Damage Taken 3758 | . 1 867 53 . 2837 Core 1053 | . . 166 26 . 861 Absorbed by Shields 33 | . . . . . 33 Core Remaining (%) 61 | 100 . . . 23 . Volleys Fired 60 | . . 44 3 . 13 Largest 2 | . . 2 2 . 2 Hottest 160 | . . 160 54 . 149 Shots Fired 113 | . . 85 6 . 22 Gun 68 | . . 42 6 . 20 Cannon 45 | . . 43 . . 2 Launcher . | . . . . . . Special . | . . . . . . Kinetic 43 | . . 23 6 . 14 Thermal 63 | . . 62 . . 1 Explosive . | . . . . . . Electromagnetic 7 | . . . . . 7 Robot Hit Streak 15 | . . 11 3 . 15 Robot Miss Streak 4 | . . 4 1 . 1 Penetration Max . | . . . . . . Secondary Targets . | . . . . . . Shots Hit Robots 84 | . . 42 4 . 38 Core Hits 36 | . . 19 3 . 14 Critical Kills 1 | . . 1 . . . Critical Parts Destroyed 1 | . . . 1 . . Critical Strikes 4 | . . 2 1 . 1 Burn 1 | . . 1 . . . Meltdown 1 | . . 1 . . . Destroy 1 | . . . 1 . . Sever 1 | . . . . . 1 Melee Attacks 43 | . . . . . 43 Impact 4 | . . . . . 4 Slashing 39 | . . . . . 39 Piercing . | . . . . . . Sneak Attacks 1 | . . . . . 1 Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 2072 | . 4 914 69 . 1085 Guns 829 | . . 512 69 . 248 Cannons 441 | . . 402 . . 39 Explosions . | . . . . . . Melee 790 | . . . . . 790 Ramming 12 | . 4 . . . 8 Kinetic 645 | . . 385 69 . 191 Thermal 562 | . . 529 . . 33 Explosive . | . . . . . . Electromagnetic 63 | . . . . . 63 Impact . | . . . . . . Slashing 790 | . . . . . 790 Piercing . | . . . . . . Highest Corruption 2 | . . . . . 2 Average Corruption 1 | . . . . . 1 Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 7 | . . . . . 7 Matter Fused 2 | . . . . . 2 Heat Flow Errors 2 | . . . . . 2 Energy Discharges 1 | . . . . . 1 Data Loss (minor) 2 | . . . . . 2 Overload Shots . | . . . . . . Overflow Damage 86 | . . . . . 86 Projectiles . | . . . . . . Explosions . | . . . . . . Melee 86 | . . . . . 86 Knockbacks . | . . . . . . Impact . | . . . . . . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage 1 | . 1 . . . . Shots . | . . . . . . Rammed 6 | . 2 . . . 4 Targets Rammed 8 | . 2 . . . 6 Kicked 1 | . . . . . 1 Crushed 1 | . . . . . 1 Highest Temperature 198 | . . 156 25 . 198 Average Temperature 44 | . . 40 13 . 57 Received Heat Transfer 713 | . . 363 18 . 332 Siege Activations . | . . . . . . Martial Activations . | . . . . . . Shielding Activations . | . . . . . . Robots Disrupted . | . . . . . . Combat Hostiles . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted 1 | . . 1 . . . Combat Hostiles 1 | . . 1 . . . Parts Melted 2 | . . 2 . . . Heat Transferred 916 | . . 866 . . 50 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Alert | -11 -10 -10 -9 -9 -6 ------- Run | Yrd Mat Sub Rec Scr Fac Maximum Alert Level 1 | . . . . . 1 Low Security (%) 94 | 100 100 . 100 . 88 Level 1 5 | . . . . . 11 Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Peak Influence 276 | . . . 61 . 276 Initial 61 | . . . 61 . . Average 26 | . . . 7 . 46 Influence Increases 910 | . . 160 103 . 647 Destroy 0b10 Robot/C 340 | . . 100 60 . 180 Destroy 0b10 Robot/NC 15 | . . . . . 15 Destroy Leader 42 | . . . . . 42 Allied During Kill 10 | . . . 10 . . Disable Machine 30 | . . . . . 30 Destroy Structure 68 | . . . 33 . 35 Lose Combat Pursuer 405 | . . 60 . . 345 Influence Decreases 692 | . . 32 205 26 429 Entered New Map 93 | . . . 67 26 . Time Decay 398 | . . 12 127 . 259 Lost Part 170 | . . 20 . . 150 Lost Ally 31 | . . . 11 . 20 Squads Dispatched 7 | . 2 . . . 5 Investigation 2 | . 1 . . . 1 Extermination 3 | . . . . . 3 Reinforcement 1 | . 1 . . . . Assault . | . . . . . . Garrison 1 | . . . . . 1 Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts 1 | . . . . . 1 Stealth | -11 -10 -10 -9 -9 -6 --------- Run | Yrd Mat Sub Rec Scr Fac Distress Signals 3 | . 1 . . . 2 Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 60 | . 5 19 2 . 34 Peak Tracking Total 9 | . 2 6 1 . 9 Tactical Retreats 15 | . . 2 . . 13 Traps | -11 -10 -10 -9 -9 -6 ------- Run | Yrd Mat Sub Rec Scr Fac Traps Triggered 4 | . . 1 . . 3 Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -10 -9 -9 -6 ---------- Run | Yrd Mat Sub Rec Scr Fac Machines Disabled 3 | . . 1 . . 2 Max in Single Turn 1 | . . 1 . . . Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -10 -9 -9 -6 --------- Run | Yrd Mat Sub Rec Scr Fac Machines Accessed 9 | . . . 3 2 4 Terminals 5 | . . . 3 . 2 Fabricators 1 | . . . . . 1 Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers 1 | . . . . . 1 Garrison Access . | . . . . . . Total Hacks 27 | . . . 6 16 5 Successful 18 | . . . 1 16 1 Failed 8 | . . . 5 . 3 Catastrophic 3 | . . . 2 . 1 Database Lockouts 1 | . . . . . 1 Manual 4 | . . . 2 . 2 Terminals 8 | . . . 6 . 2 Fabricators 1 | . . . . . 1 Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers 2 | . . . . . 2 Garrison Access . | . . . . . . Terminal Hacks 17 | . . . 1 16 . Record 8 | . . . . 8 . Robot Analysis 8 | . . . . 8 . Alert Level 1 | . . . 1 . . Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks . | . . . . . . Scanalyzer 1 | . . . . . 1 Retrieve Study 1 | . . . . . 1 Garrison Access Hacks . | . . . . . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 6 | . . . 3 . 3 Full Trace Events 1 | . . . . . 1 Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Part Studies Acquired 1 | . . . . . 1 Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -10 -9 -9 -6 ------------ Run | Yrd Mat Sub Rec Scr Fac Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired 7 | . . . 7 . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -10 -9 -9 -6 -------- Run | Yrd Mat Sub Rec Scr Fac Total Allies 7 | . . . 7 . . Largest Group 7 | . . . 7 4 2 Highest-Rated Group 134 | . . . 134 110 68 Highest-Rated Ally 34 | . . . 34 34 34 Initial UFD Resources 24 | . . . . . 24 Total Orders 2 | . . . . . 2 EXPLORE 2 | . . . . . 2 Ally Attacks 19 | . . . 7 3 9 Total Damage 829 | . . . 260 33 536 Kills 6 | . . . 3 . 3 Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -10 -9 -9 -6 ------- Run | Yrd Mat Sub Rec Scr Fac Active Infowar (turns) 906 | . . 406 . 16 484 Optics 438 | . . 406 . 16 16 Sensors 54 | . . . . . 54 Terrain 411 | . . . . . 411 Cloaking 3 | . . . . . 3 Robot Analysis Total 8 | . . . . 8 . Derelict Logs Recovered 5 | . . 2 . 3 . Drone Launches 6 | . . . . . 6 Drone Recoveries 3 | . . . . . 3 Exploration | -11 -10 -10 -9 -9 -6 ------------- Run | Yrd Mat Sub Rec Scr Fac Turns Passed 6690 | 66 199 1476 1047 2542 1360 Spaces Moved 4539 | 57 171 973 711 1636 991 Core 187 | 3 . . 17 2 165 Treads 373 | . . . 190 . 183 Legs 1678 | . . . . 1518 160 Wheels 1676 | 54 73 929 504 116 . Hover 625 | . 98 44 . . 483 Flight . | . . . . . . Fastest Speed 38 | 50 56 56 100 100 38 Average Speed 110 | 97 74 109 122 126 83 Slowest Speed 650 | 100 100 120 300 650 350 Overloaded Moves 87 | . . . . . 87 Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Potential Cave-ins . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 52 | 4 35 60 96 88 34 Regions Visited 5 Branch Regions 3 Pre-discovered Areas 3 | . . 2 . 1 . Known Exits Taken 1 | . . . . 1 . Unknown Exits Taken 4 | 1 1 1 1 . . Scrap Searched 8 | . . 2 . 6 . Spaces Dug 10 | . . 1 . . 9 Terrain Destroyed 12 | . . 3 . . 9 Melee 9 | . . . . . 9 Projectile 3 | . . 3 . . . AOE . | . . . . . . Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -10 -9 -9 -6 --------- Run | Yrd Mat Sub Rec Scr Fac Total 6009 | 64 243 1292 885 2106 1419 Wait 1061 | . 58 222 73 417 291 Move 4534 | 56 170 972 710 1635 991 Hop . | . . . . . . Pick Up 53 | . 3 18 1 18 13 Fast Attach 43 | 7 1 4 4 7 20 Attach 26 | . 2 5 . 4 15 Detach 13 | . 2 1 3 2 5 Swap 32 | . 1 13 1 12 5 Drop 51 | 1 4 13 5 11 17 Fire 60 | . . 44 3 . 13 Melee 43 | . . . . . 43 Ram 2 | . 2 . . . . Kick 1 | . . . . . 1 Crush 5 | . . . . . 5 Escape Stasis . | . . . . . . Rewire 85 | . . . 85 . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Subcaves (discovered 3 exits: [*Mat x2] / *Rec) -9/Recycling (discovered 2 exits: [*Fac] / *Scr) -9/Scraptown (discovered 2 exits: *Fac x2) -6/Factory (discovered 1 exit: *Low) History --------- Turn | Location | Event 8 | -11/Scrapyard | Discovered new exit (range 16) 67 | -11/Scrapyard | Entered Materials 68 | -10/Materials | Met a group of wandering Federalists 113 | -10/Materials | Discovered new exit (range 7) 266 | -10/Materials | Entered Subcaves 267 | -10/Subcaves | Continued accompanying wandering Federalists (2) 267 | -10/Subcaves | Approached by a straggling Scientist 308 | -10/Subcaves | Build established: Mutant 331 | -10/Subcaves | Shifting Twisted Machinery released Sub. Beam Cannon 331 | -10/Subcaves | Shifting Twisted Machinery released Sub. Monowheel 663 | -10/Subcaves | Shifting Twisted Machinery released Barrage Gun 665 | -10/Subcaves | Learned Materials emergency access door positions 691 | -10/Subcaves | Shifting Twisted Machinery released Shrapnel Trap 708 | -10/Subcaves | Discovered new exit (range 13) 710 | -10/Subcaves | Lost 3 parts (1p1n1u) 746 | -10/Subcaves | Discovered new exit (range 13) 805 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 975 | -10/Subcaves | Build established: Scavenger-Mutant 1074 | -10/Subcaves | Shifting Twisted Machinery released Spk. Treads 1308 | -10/Subcaves | Shifting Twisted Machinery released Sub. Machine Gun 1498 | -10/Subcaves | Ambushed by Subdwellers from Twisted Machinery 1527 | -10/Subcaves | Learned location of Zion (-7) 1527 | -10/Subcaves | Met a Zionite searching for "candidates" 1585 | -10/Subcaves | Build established: Mutant 1666 | -10/Subcaves | Discovered new exit (range 16) 1678 | -10/Subcaves | Core integrity fell below 50% 1742 | -10/Subcaves | Entered Recycling 2170 | -9/Recycling | Discovered new exit (range 16) 2729 | -9/Recycling | Scanned before Scraplab entrance 2746 | -9/Recycling | Build established: Commander-Mutant 2750 | -9/Recycling | Entered Scraplab 2758 | -9/Recycling | Discovered new exit (range 3) 2789 | -9/Recycling | Entered Scraptown 2789 | -9/Scraptown | Accompanied by 4 allies 3012 | -9/Scraptown | Visited Cave Peace 3083 | -9/Scraptown | Visited UFD Registry 3083 | -9/Scraptown | Registered with UFD as "Laserforce" 3140 | -9/Scraptown | Visited Scrap Suit Storage 3161 | -9/Scraptown | Visited Scrapoid Pod Storage 3182 | -9/Scraptown | Visited Chapter 10 3222 | -9/Scraptown | Delivered Scrap Shield to a Scientist 3362 | -9/Scraptown | Visited Derelict Rescue Squad 3374 | -9/Scraptown | Found DRS Beacon 3403 | -9/Scraptown | Visited DA-N13 Charitable Foundation 3415 | -9/Scraptown | Found DCF Scrap (29 items) 3485 | -9/Scraptown | Visited Analyses Database 3521 | -9/Scraptown | Visited Supply Room 3553 | -9/Scraptown | Visited Curators Association 3573 | -9/Scraptown | Visited Cartography Club 3802 | -9/Scraptown | Visited Scrapoid Research Area 4076 | -9/Scraptown | Visited Red Mages 4170 | -9/Scraptown | Visited Comm Corps 4199 | -9/Scraptown | Visited SPCMW 4235 | -9/Scraptown | Visited Spacefarers 4314 | -9/Scraptown | Heard Great Nut preacher, LISTEN AND RECITE! 4329 | -9/Scraptown | Scanned Subdweller tech in exchange for log data 4332 | -9/Scraptown | Learned Factory terminal intel 4334 | -9/Scraptown | Learned location of Armory (-3) 4393 | -9/Scraptown | Learned 8 Research zone layouts 4453 | -9/Scraptown | Discovered new exit (range 4) 4523 | -9/Scraptown | Guru changed UFD alias to "Bulletsink" 4703 | -9/Scraptown | Identified exit to Factory 4907 | -9/Scraptown | Met Optimus 4907 | -9/Scraptown | Accepted into 0bPrime 4975 | -9/Scraptown | Discovered exit to Factory (range 5) 5307 | -9/Scraptown | Civil war broke out across Scraptown 5331 | -9/Scraptown | Entered Factory 5331 | -6/Factory | Accompanied by 2 allies 5331 | -6/Factory | Evolved 8 slots: Power x1, Propulsion x2, Utility x5 5332 | -6/Factory | Loaded intel: 26 terminal locations 5625 | -6/Factory | Spotted B-75 Beast 5669 | -6/Factory | Lost 4 parts (1n3u) 5670 | -6/Factory | Lost 3 allies 5680 | -6/Factory | Build established: Derelict-Mutant 5747 | -6/Factory | Lost 7 parts (1p3n2u1w) 5766 | -6/Factory | Discovered new exit (range 6) 5768 | -6/Factory | Identified exit to Lower Caves 5914 | -6/Factory | Core integrity fell below 50% 5982 | -6/Factory | Build established: Mutant 6091 | -6/Factory | Cargo convoy interrupted 6344 | -6/Factory | Central database locked down 6491 | -6/Factory | Garrison activated, responded to threat 6594 | -6/Factory | Core integrity fell below 20% 6607 | -6/Factory | Lost 4 parts (1n2u1w) 6691 | -6/Factory | Destroyed by S-27 Virus with Autogun Last Messages --------------- 06588_ K-01 Serf collects debris. 06593_ U-05 Engineer works on Subcomponent Replicator. 06594_ S-27 Virus destroyed. 06594_ K-01 Serf cleans the Subcomponent Replicator. 06597_ Acquired 24 matter. 06599_ U-05 Engineer works on Subcomponent Replicator. 06612_ Acquired Adv. Sensor Array. 06634_ Dropped Lgt. Nuclear Core. 06634_ Dropped Angular Momentum Engine. 06636_ U-05 Engineer builds a Wall. 06645_ System corrupted: Component data lost. 06664_ Cld. Aerolev Unit destroyed. 06664_ Axe destroyed. 06666_ Adv. Sensor Array destroyed. 06675_ Acquired Enh. Optical Array. 06676_ System corrupted: Component data lost. 06690_ Angular Momentum Engine destroyed. Map ----- +----------------------------------------------------+ | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ?################??????????????????????? | | ?# #??????????????????????? | | ?# "" "" "" #????###???????????????? | | ?# "" "" "" ###### ##??????????????? | | ?# """ """ """ # #??????????????? | | ?# """ """ """ # "" #???############ | | ?# """ """ """ # "Y #???# # | | ?#! # "" #???# #= | | ?# = ! # #???# # | | ?######+#####s### #???# #[ | | ??????# ## !!! #???# # | | ??????# ## !!! #???# #= | | ??????# ## !! #???# =+= | | ??????### ## #???# #% | | ?########+#s ## #########+###### | | # # # [ # | | # # # # | | # s # """ # | | # # # """"" + | | # # # """"" # | | # # # # ###/###### | | # # @######### # ?# | | # # #! """ ""# | | # # # """ ""# | | # + *# """ ""# | | # # *# T# | | # # # """ ""# | | # # ############### """ ""# | | # # #?????????????# """ ""# | | # # #?????????????# ?? | | # # #?????????????########?? | | ########### #??????????????????????? | | ??????????# #??????????????????????? | | ??????????# #??????????????????????? | | ??????????# #??????????????????????? | | ??????????# #??????????????????????? | | ??????????# #??????????????????????? | | ??????????# #??????????????????????? | | ??????????# #??????????????????????? | | ??????????+ ???????????????????????? | | ??????????# ???????????????????????? | | ??????????# ???????????????????????? | | ??????????# ???????????????????????? | | ??????????? ???????????????????????? | | ????????????? ???????????????????????? | | ???????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 39 Coolant Potential 50 Energy Generation 27 Energy Capacity 405 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 16 Terrain Scan Range 20 Terrain Scan Density 10 Armor Coverage 800 Phase Shifting 5 Evasion (%) 66 Targeting Accuracy 10 Melee Accuracy 6 Recoil Reduction 1 Offensive Hacking 10 Authchip Count 1 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- Gravmag System | -6/Factory | Hacked Alien Tech Used ----------------- None Achievements -------------- Longdome?! Challenges ------------ None Game ------ Seed BottomlessPotentialBoregun Manual? 0 Play Time 00:50:31 Cumulative 54.0 hours Start 2026.09.02 @ 10:40:10 End 2026.09.02 @ 11:30:14 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 81 Rogue 81 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 35 Gallery% 35 Achievement% 31 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: b0ac14fa-0a2c-4c24-8adc-2291a25bc804