Cogmind - Beta 11.1 @@@ ROGUE MODE // 2022.05.27 @ 17:02:51 Player: Smie Result: Destroyed by G-67 Veteran with Plasma Rifle Performance ------------- Evolutions (7) 3500 Regions Visited (16) 3200 Robots Destroyed (34) 170 Value Destroyed (976) 976 Prototype IDs (36) 720 Alien Tech Used (0) 0 Bonus (681) 681 TOTAL SCORE: 9247 Bonus ------- Follower Combat Kills 81 Aligned with FarCom 300 Met Data Miner 300 Cogmind --------- Core Integrity 0/1300 Matter 138/300 Energy 98/100 System Corruption 0% Temperature Cool (30) Movement Core (50) Location -3/Research Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (11) ----- Advanced Targeting Computer > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Advanced Cooling System Improved Utility Shielding Peak State ------------ > --- POWER ------------ Neutrino Core Micro Fission Core > --- PROPULSION ------- Flying Fortress v7 > --- UTILITY ---------- Medium Storage Unit Structural Scanner Improved Trap Scanner Improved Signal Interpreter Improved Targeting Computer Weapon Shielding Focal Shield Force Field System Shield > --- WEAPON ----------- Heavy Machine Gun Magnetic Acceleration Cannon > --- INVENTORY -------- Light Fission Core Compact Wheel Xenon Bombardment Thruster Xenon Bombardment Thruster Xenon Bombardment Thruster Advanced Cooling System Makeshift Transmission Jammer Improved System Shield Mass Driver Long-range Missile Launcher [Rating: 84] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Flying Fortress v7 Treads Light Treads Leg Carbon-fiber Leg Wheel Compact Wheel Hover Unit Gyrokinetic Inverter Flight Unit Flying Fortress v7 Utility Medium Storage Unit Device Reaction Control System Storage Medium Storage Unit Processor Improved Targeting Computer Hackware System Shield Protection Weapon Shielding Weapon Improved Medium Laser Energy Gun Improved Medium Laser Energy Cannon Plasma Cannon Ballistic Gun Assault Rifle Ballistic Cannon Magnetic Acceleration Cannon Launcher Long-range Missile Launcher Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 -5 -5 -4 -3 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Low Low Dat Pro Fac Fac Res Slots Evolved 14 | . . . 2 . . . 2 2 2 . . . . 2 2 2 Power 1 | . . . . . . . . . . . . . . 1 . . Propulsion 4 | . . . . . . . 2 . . . . . . . 2 . Utility 9 | . . . 2 . . . . 2 2 . . . . 1 . 2 Weapon . | . . . . . . . . . . . . . . . . . Parts Attached 84 | 6 6 1 7 1 . 1 10 10 8 1 . . 3 14 13 3 Power 9 | 1 . 1 . . . . 1 1 . 1 . . 1 3 . . Engine 3 | 1 . 1 . . . . . . . 1 . . . . . . Core 6 | . . . . . . . 1 1 . . . . 1 3 . . Reactor . | . . . . . . . . . . . . . . . . . Propulsion 18 | 2 2 . 3 . . . 2 . . . . . . 4 3 2 Treads 6 | 2 1 . 1 . . . . . . . . . . . 2 . Leg 3 | . 1 . 2 . . . . . . . . . . . . . Wheel 3 | . . . . . . . . . . . . . . 1 . 2 Hover 1 | . . . . . . . . . . . . . . . 1 . Flight 5 | . . . . . . . 2 . . . . . . 3 . . Utility 35 | 1 2 . 3 . . 1 4 8 3 . . . 1 4 7 1 Device 20 | . . . 1 . . . 2 5 2 . . . 1 4 4 1 Storage 2 | 1 1 . . . . . . . . . . . . . . . Processor 4 | . 1 . 1 . . . . 1 . . . . . . 1 . Hackware 2 | . . . . . . . . 1 . . . . . . 1 . Protection 7 | . . . 1 . . 1 2 1 1 . . . . . 1 . Artifact . | . . . . . . . . . . . . . . . . . Weapon 22 | 2 2 . 1 1 . . 3 1 5 . . . 1 3 3 . Energy Gun 4 | . 1 . . . . . 2 . . . . . . . 1 . Energy Cannon 1 | . . . . . . . . . 1 . . . . . . . Ballistic Gun 11 | 2 1 . 1 1 . . 1 1 3 . . . 1 . . . Ballistic Cannon 5 | . . . . . . . . . 1 . . . . 3 1 . Launcher 1 | . . . . . . . . . . . . . . . 1 . Special Weapon . | . . . . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . Unidentified Prototypes 3 | . 1 . . . . . 1 . 1 . . . . . . . Parts Lost 39 | . . . . . . 2 3 . . 1 . . . 11 15 7 Power 4 | . . . . . . 1 . . . . . . . 2 1 . Propulsion 11 | . . . . . . 1 . . . . . . . 3 4 3 Utility 17 | . . . . . . . 1 . . 1 . . . 5 6 4 Weapon 7 | . . . . . . . 2 . . . . . . 1 4 . Highest Loss Streak 11 | . . . . . . 1 2 . . 1 . . . 11 6 7 To Critical Strikes . | . . . . . . . . . . . . . . . . . Average Slot Usage (%) 78 | . 96 100 96 100 100 83 69 75 80 77 73 73 75 70 49 22 Engine 4 | . 14 14 11 11 11 2 . . . 3 6 6 1 . . . Core 2 | . . . . . . . 9 7 6 2 . . 4 5 . . Treads 4 | . 27 14 5 . . . . . . . . . . . 4 . Leg 5 | . . 14 16 22 22 15 . . . . . . . . . . Flight 3 | . . . . . . . 9 7 6 6 6 6 6 4 . . Device 10 | . . . 7 11 11 . 6 12 20 17 13 13 15 20 13 8 Storage 7 | . 14 14 11 11 11 11 9 7 6 6 6 6 6 4 . . Processor 14 | . 11 14 22 22 22 22 18 14 13 13 13 13 13 10 9 4 Hackware 2 | . . . . . . . . 5 6 6 6 6 6 4 5 3 Protection 3 | . . . 3 . . 11 1 3 6 6 6 6 6 4 3 . Energy Gun 4 | . . 14 11 11 11 11 7 7 1 . . . . . . . Energy Cannon 1 | . . . . . . . . . 4 6 6 6 6 . . . Ballistic Gun 8 | . 27 14 7 11 11 11 9 7 6 6 6 6 6 4 . . Naked Turns . | . . . . . . . . . . . . . . . . . Heaviest Build 50 | 14 20 20 22 22 20 20 23 28 31 35 34 34 45 50 27 12 Greatest Support 50 | 40 40 20 40 30 30 30 50 50 50 50 50 50 50 50 30 11 Greatest Overweight (x) 2 | . . . 1 . . . . . . . . . . 2 2 1 Average Overweight (x) . | . . . . . . . . . . . . . . . . . Largest Inventory Capacity 10 | 8 10 10 10 10 10 10 10 10 10 10 10 10 10 10 5 5 Average Capacity 8 | 7 8 10 10 10 10 10 10 10 10 10 10 10 10 9 5 5 Most Carried 10 | 6 8 9 10 10 10 10 10 10 10 10 10 10 10 10 5 2 Average Carried 8 | 3 7 8 9 9 9 10 7 9 9 10 10 10 10 9 3 2 Final Capacity 10 | 8 10 10 10 10 10 10 10 10 10 10 10 10 10 5 5 5 Final Carried 10 | 6 8 9 9 10 10 10 9 10 10 10 10 10 10 5 2 2 Class Distribution -------------------- 87% | Mutant 8% | Scout Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Mutant | -9/Exiles Mutant | -8/Mines Mutant | -8/Materials Mutant | -7/Factory Mutant | -6/Factory Mutant | -6/Lower Caves Mutant | -6/Lower Caves Mutant | -6/Data Miner Mutant | -5/Proximity Caves Scout | -5/Factory Mutant | -4/Factory Mutant | -3/Research Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 -5 -5 -4 -3 ----------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Low Low Dat Pro Fac Fac Res Matter Collected 1067 | 220 80 140 128 25 . 26 65 16 97 134 . . 30 4 76 26 Remotely . | . . . . . . . . . . . . . . . . . Salvage Created 1070 | . 242 95 242 53 . 156 14 45 97 70 . . . 18 38 . Parts 74 | . 16 6 16 5 . 4 4 11 6 3 . . . 2 1 . Haulers Intercepted . | . . . . . . . . . . . . . . . . . Recyclers Shooed . | . . . . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . Parts Self-Destructed 5 | . . . . . . . . . . 3 . . 2 . . . Prevented . | . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 -5 -5 -4 -3 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Low Low Dat Pro Fac Fac Res Combat Hostiles Destroyed 28 | . 7 2 7 3 . 3 1 . 2 1 . . . . 2 . Melee 1 | . . . . . . . . . . . . . . . 1 . Guns 23 | . 7 2 7 3 . 3 1 . . . . . . . . . Cannons 4 | . . . . . . . . . 2 1 . . . . 1 . Classes Destroyed 9 | . 4 . 1 . . 1 . 2 . . . . . . 1 . Builder 1 | . . . . . . . . 1 . . . . . . . . Recycler 1 | . 1 . . . . . . . . . . . . . . . Operator 2 | . . . . . . . . 1 . . . . . 1 . . Watcher 2 | . 1 . 1 . . . . . . . . . . . . . Swarmer 14 | . 6 . 4 3 . . 1 . . . . . . . . . Grunt 7 | . 1 2 2 . . 2 . . . . . . . . . . Sentry 3 | . . . 1 . . . . . . 1 . . . . 1 . Hunter 3 | . . . . . . 1 . . 2 . . . . . . . Programmer 1 | . . . . . . . . . . . . . . . 1 . Best Kill Streak 7 | . 5 2 7 3 . 1 1 1 2 1 . . . 1 1 . Combat Bots Only 4 | . 3 2 4 3 . 1 1 . 2 1 . . . . 1 . Max Kills in Single Turn 1 | . 1 1 1 1 . 1 1 1 1 1 . . . 1 1 . Gunslinging . | . . . . . . . . . . . . . . . . . Exploded . | . . . . . . . . . . . . . . . . . Melee 1 | . . . . . . . . . . . . . . . 1 . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 -5 -5 -4 -3 -------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Low Low Dat Pro Fac Fac Res Damage Taken 7468 | . 229 104 224 76 . 400 697 145 112 51 . . 20 1325 2426 1659 Core 2812 | . 29 24 51 18 . 93 82 14 11 . . . . 303 873 1314 Absorbed by Shields 196 | . . . . . . . . 28 . . . . . 168 . . Redirected to Shielding 189 | . . . . . . 25 1 . 3 1 . . . 50 109 . Regen/Repaired (Parts) 194 | . 43 . . . . . 125 26 . . . . . . . . Core Remaining (%) 76 | 100 . 78 . . . 59 85 98 . . . . 98 69 24 . Volleys Fired 93 | . 17 7 16 5 . 24 2 2 5 2 . . . 2 11 . Largest 2 | . 2 2 2 2 . 2 1 2 2 2 . . . 2 2 . Hottest 108 | . 40 76 79 79 . 76 20 75 105 108 . . . 83 100 . Shots Fired 177 | . 34 14 31 10 . 48 2 4 10 4 . . . 5 15 . Gun 155 | . 34 14 31 10 . 48 2 4 5 2 . . . 2 3 . Cannon 18 | . . . . . . . . . 5 2 . . . 3 8 . Launcher 4 | . . . . . . . . . . . . . . . 4 . Special . | . . . . . . . . . . . . . . . . . Kinetic 109 | . 34 7 15 5 . 24 2 2 5 2 . . . 5 8 . Thermal 59 | . . 7 16 5 . 24 . . 5 2 . . . . . . Explosive 4 | . . . . . . . . . . . . . . . 4 . Electromagnetic 5 | . . . . . . . . 2 . . . . . . 3 . Robot Hit Streak 24 | . 4 3 6 4 . 23 24 5 4 4 . . . 1 12 . Robot Miss Streak 3 | . 3 3 3 1 . 2 1 1 1 . . . . 2 1 . Penetration Max . | . . . . . . . . . . . . . . . . . Secondary Targets 2 | . . 1 1 . . . . . . . . . . . . . Max Gunslinging Chain 1 | . . 1 1 . . . . . . . . . . . . . Shots Hit Robots 114 | . 14 7 19 6 . 39 1 3 7 3 . . . 1 14 . Core Hits 51 | . 10 3 11 3 . 10 1 3 4 2 . . . 1 3 . Critical Kills . | . . . . . . . . . . . . . . . . . Critical Parts Destroyed 2 | . . . . . . . . . 2 . . . . . . . Critical Strikes 6 | . . . 2 . . 2 . . 2 . . . . . . . Burn 4 | . . . 2 . . 2 . . . . . . . . . . Destroy 2 | . . . . . . . . . 2 . . . . . . . Melee Attacks . | . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . Damage Inflicted 1931 | . 208 104 298 95 . 500 8 75 164 65 . . . 54 357 3 Guns 1328 | . 208 104 298 95 . 500 8 45 40 16 . . . . 14 . Cannons 382 | . . . . . . . . . 103 49 . . . . 230 . Explosions 176 | . . . . . . . . 30 . . . . . 54 92 . Melee . | . . . . . . . . . . . . . . . . . Ramming 45 | . . . . . . . . . 21 . . . . . 21 3 Kinetic 852 | . 208 37 129 28 . 156 8 . 40 16 . . . . 230 . Thermal 829 | . . 67 169 67 . 344 . 30 103 49 . . . . . . Explosive 92 | . . . . . . . . . . . . . . . 92 . Electromagnetic 113 | . . . . . . . . 45 . . . . . 54 14 . Impact . | . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . Highest Corruption 15 | . . . . . . . 5 . . . . . . 15 5 . Average Corruption 6 | . . . . . . . 5 . . . . . . 7 3 . Corruption Purged . | . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . Effects 10 | . . . . . . . 3 . . . . . . 6 1 . Matter Fused 3 | . . . . . . . 1 . . . . . . 2 . . Heat Flow Errors 1 | . . . . . . . . . . . . . . 1 . . Parts Rejected 2 | . . . . . . . 1 . . . . . . 1 . . Data Loss (minor) 1 | . . . . . . . 1 . . . . . . . . . Data Loss (major) 1 | . . . . . . . . . . . . . . . 1 . Misfires 1 | . . . . . . . . . . . . . . 1 . . Misdirections 1 | . . . . . . . . . . . . . . 1 . . Overload Shots . | . . . . . . . . . . . . . . . . . Overflow Damage . | . . . . . . . . . . . . . . . . . Projectiles . | . . . . . . . . . . . . . . . . . Explosions . | . . . . . . . . . . . . . . . . . Melee . | . . . . . . . . . . . . . . . . . Knockbacks . | . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . Self-Inflicted Damage 59 | . . . . . . . . . 10 . . . . . 48 1 Shots 3 | . . . . . . . . . . . . . . . 3 . Rammed 8 | . . . . . . . . . 1 . . . . . 6 1 Targets Rammed 9 | . . . . . . . . . 1 . . . . . 7 1 Kicked . | . . . . . . . . . . . . . . . . . Crushed 1 | . . . . . . . . . . . . . . . 1 . Highest Temperature 237 | . . 156 90 45 . 235 61 16 20 . . . . 237 23 25 Average Temperature 69 | . . 81 26 22 . 131 19 9 12 . . . . 78 10 25 Received Heat Transfer 1435 | . 24 60 63 . . 180 324 70 12 6 . . 9 58 210 419 Siege Activations . | . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . Parts Melted 4 | . . . 1 . . 1 . . 2 . . . . . . . Heat Transferred 2002 | . . 148 518 148 . 888 . . 200 100 . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . Power Chain Reactions 2 | . . . . . . . . 1 . . . . . 1 . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 -5 -5 -4 -3 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Low Low Dat Pro Fac Fac Res Peak Influence 303 | . 248 98 232 160 . 105 303 172 152 . . . . 210 104 . Initial 137 | . . 18 37 90 . . 40 137 42 . . . . 31 24 . Average 85 | . 136 92 97 108 . 79 100 129 66 . . . . 58 49 . Maximum Alert Level 1 | . 1 . 1 . . . 1 . . . . . . 1 . . Low Security (%) 97 | 100 83 100 96 100 . 100 92 100 100 . . . . 99 100 100 Level 1 2 | . 16 . 3 . . . 7 . . . . . . . . . Level 2 . | . . . . . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . Squads Dispatched 11 | . 2 . 3 . . . 2 . . . . . . 3 1 . Investigation 2 | . . . 2 . . . . . . . . . . . . . Extermination 3 | . . . . . . . . . . . . . . 2 1 . Reinforcement 6 | . 2 . 1 . . . 2 . . . . . . 1 . . Assault . | . . . . . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 -5 -5 -4 -3 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Low Low Dat Pro Fac Fac Res Distress Signals 4 | . 1 . 1 . . . 2 . . . . . . . . . Communications Jammed . | . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . Times Spotted 126 | . 13 2 17 3 . 6 36 6 4 2 2 . 3 12 5 15 Peak Tracking Total 21 | . 5 2 6 3 . 3 21 5 2 1 3 . 3 8 3 15 Tactical Retreats 17 | . 1 . 1 . . 2 4 2 . . . . 2 4 1 . Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 -5 -5 -4 -3 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Low Low Dat Pro Fac Fac Res Traps Triggered 7 | . . . . . . . 1 . . . . . . 5 1 . Indirectly . | . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 -5 -5 -4 -3 ---------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Low Low Dat Pro Fac Fac Res Machines Disabled 4 | . . 2 . . . . . . . . . . . 2 . . Max in Single Turn 2 | . . 1 . . . . . . . . . . . 2 . . Garrison Access 1 | . . . . . . . 1 . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 -5 -5 -4 -3 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Low Low Dat Pro Fac Fac Res Machines Accessed 23 | . 1 . 4 . 2 . 4 2 . . . 4 . 2 4 . Terminals 13 | . . . 4 . . . 2 1 . . . . . 2 4 . Fabricators . | . . . . . . . . . . . . . . . . . Repair Stations 3 | . 1 . . . . . 1 1 . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . Garrison Access 1 | . . . . . . . 1 . . . . . . . . . Total Hacks 80 | . 2 . 12 . 5 . 13 4 . . . 31 . 3 10 . Successful 55 | . 2 . 4 . 5 . 7 2 . . . 31 . 1 3 . Failed 25 | . . . 8 . . . 6 2 . . . . . 2 7 . Catastrophic 5 | . . . 3 . . . 1 . . . . . . . 1 . Database Lockouts . | . . . . . . . . . . . . . . . . . Manual 35 | . . . 12 . 1 . 7 2 . . . . . 3 10 . Terminals 34 | . . . 12 . . . 7 2 . . . . . 3 10 . Fabricators . | . . . . . . . . . . . . . . . . . Repair Stations 9 | . 2 . . . . . 5 2 . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . Garrison Access 1 | . . . . . . . 1 . . . . . . . . . Terminal Hacks 37 | . . . 1 . 5 . . . . . . 31 . . . . Record 15 | . . . . . 4 . . . . . . 11 . . . . Part Schematic 12 | . . . . . . . . . . . . 12 . . . . Robot Schematic 5 | . . . . . . . . . . . . 5 . . . . Prototype ID Bank 3 | . . . . . . . . . . . . 3 . . . . Branch Access Points 1 | . . . 1 . . . . . . . . . . . . . EX-Prototype ID Bank 1 | . . . . . 1 . . . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . . . . Repair Station Hacks 8 | . 2 . . . . . 4 2 . . . . . . . . Scan Component 4 | . 1 . . . . . 2 1 . . . . . . . . Repair 4 | . 1 . . . . . 2 1 . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . . Garrison Access Hacks 1 | . . . . . . . 1 . . . . . . . . . Seal Access 1 | . . . . . . . 1 . . . . . . . . . Unauthorized Hacks 9 | . . . 3 . . . 2 . . . . . . 1 3 . Terminals 9 | . . . 3 . . . 2 . . . . . . 1 3 . Botnet 9 | . . . 3 . . . 2 . . . . . . 1 3 . Fabricators . | . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . Data Cores Recovered 2 | . . . 1 . . . . 1 . . . . . . . . Used 1 | . . . . . . . . 1 . . . . . . . . Hacking Detections 14 | . 1 . 4 . . . 3 1 . . . . . 2 3 . Full Trace Events 2 | . . . 1 . . . 1 . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . Robot Schematics Acquired 5 | . . . . . . . . . . . . 5 . . . . Robots Built . | . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . Part Schematics Acquired 12 | . . . . . . . . . . . . 12 . . . . Parts Built . | . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . Parts Repaired 4 | . 1 . . . . . 2 1 . . . . . . . . Time 122 | . 26 . . . . . 70 26 . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 -5 -5 -4 -3 ------------ Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Low Low Dat Pro Fac Fac Res Used RIF Installer . | . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 -5 -5 -4 -3 -------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Low Low Dat Pro Fac Fac Res Total Allies 2 | . . 1 . . . . . . . . . . 1 . . . Largest Group 1 | . . 1 1 . . . . . . . . . 1 . . . Highest-Rated Group 96 | . . 31 31 . . . . . . . . . 96 . . . Highest-Rated Ally 96 | . . 31 31 . . . . . . . . . 96 . . . Total Orders 1 | . . . . . . . . . . . . . . . . 1 EXPLORE 1 | . . . . . . . . . . . . . . . . 1 Ally Attacks 15 | . . . 5 . . . . . . . . . 10 . . . Total Damage 344 | . . . 106 . . . . . . . . . 238 . . . Kills 3 | . . . 2 . . . . . . . . . 1 . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 -5 -5 -4 -3 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Low Low Dat Pro Fac Fac Res Robot Analysis Total . | . . . . . . . . . . . . . . . . . Derelict Logs Recovered 4 | . . . . . . . . . . 1 1 . 2 . . . Drone Launches 2 | . . . . . . . . . . . . . . . . 2 Drone Recoveries . | . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 -5 -5 -4 -3 ------------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Low Low Dat Pro Fac Fac Res Turns Passed 5012 | 90 449 255 488 130 251 302 321 516 229 235 99 40 309 571 614 113 Spaces Moved 5457 | 48 209 139 308 88 207 179 357 833 276 450 197 80 595 940 418 133 Core 39 | 3 . . . . . . . . . . . . . . 1 35 Treads 746 | 45 209 139 66 . . . . . . . . . . . 287 . Legs 716 | . . . 242 88 207 179 . . . . . . . . . . Wheels 197 | . . . . . . . . . . . . . . 81 110 6 Hover 112 | . . . . . . . . . . . . . . . 20 92 Flight 3647 | . . . . . . . 357 833 276 450 197 80 595 859 . . Fastest Speed 39 | 50 160 160 120 120 120 120 50 50 50 50 50 50 50 39 100 50 Average Speed 76 | 153 160 160 128 120 120 120 50 50 50 50 50 50 50 55 133 77 Slowest Speed 190 | 160 160 160 190 120 120 120 50 50 50 50 50 50 50 130 150 110 Overloaded Moves . | . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . Robots Hopped 28 | . . . . . . . 11 10 . . . . 1 6 . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . Exploration Rate (%) 36 | 4 52 32 33 27 60 39 29 21 9 64 38 69 84 33 13 6 Regions Visited 16 Branch Regions 8 Pre-discovered Areas 3 | . . . . . 1 . . . . . 1 1 . . . . Known Exits Taken 14 | . 1 1 1 1 1 1 1 1 1 1 1 1 1 1 . . Unknown Exits Taken 2 | 1 . . . . . . . . . . . . . . 1 . Scrap Searched 8 | . . 1 . . . . . . . 2 1 . 4 . . . Spaces Dug 1 | . . . . . . . . . . . . . . 1 . . Terrain Destroyed 58 | . . . . . . . . 8 . . . . . 5 45 . Melee . | . . . . . . . . . . . . . . . . . Projectile 2 | . . . . . . . . . . . . . . 2 . . AOE 56 | . . . . . . . . 8 . . . . . 3 45 . Terrain Rammed . | . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 -5 -5 -4 -3 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Low Low Dat Pro Fac Fac Res Total 6087 | 62 291 158 371 102 211 222 485 920 358 455 196 79 604 980 452 141 Wait 357 | 3 46 10 25 8 . 19 116 59 56 . . . 6 4 1 4 Move 5385 | 47 208 138 306 87 206 178 334 812 276 449 196 79 592 927 417 133 Hop 28 | . . . . . . . 11 10 . . . . 1 6 . . Pick Up 61 | 6 7 1 9 . 1 . 9 15 6 1 . . . 3 3 . Fast Attach 33 | 6 2 . . 1 . . 2 1 3 1 . . 3 4 7 3 Attach 28 | . . . 3 . . . 6 3 4 . . . . 6 6 . Detach 3 | . . . . 1 . . 1 1 . . . . . . . . Swap 23 | . 4 1 4 . . 1 2 6 1 . . . . 4 . . Drop 49 | . 7 1 7 . 4 . 2 11 7 2 . . 2 6 . . Fire 93 | . 17 7 16 5 . 24 2 2 5 2 . . . 2 11 . Melee . | . . . . . . . . . . . . . . . . . Ram 1 | . . . . . . . . . . . . . . . . 1 Kick . | . . . . . . . . . . . . . . . . . Crush 7 | . . . . . . . . . . . . . . . 7 . Escape Stasis 19 | . . . 1 . . . . . . . . . . 18 . . Rewire . | . . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / *Min) -10/Mines -9/Materials (discovered 2 exits: *Min x2) -9/Mines (discovered 2 exits: *Mat / *Exi) -9/Exiles -8/Mines -8/Materials -7/Factory -6/Factory -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / *Dat) -6/Data Miner -5/Proximity Caves -5/Factory -4/Factory -3/Research History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 45 | -11/Scrapyard | Discovered new exit (range 16) 91 | -11/Scrapyard | Entered Materials 266 | -10/Materials | Repaired Lgt. Treads 303 | -10/Materials | Discovered new exit (range 13) 306 | -10/Materials | Build established: Mutant 346 | -10/Materials | Identified exit to Materials 529 | -10/Materials | Discovered new exit (range 6) 535 | -10/Materials | Identified exit to Mines 540 | -10/Materials | Entered Mines 722 | -10/Mines | Discovered exit to Materials (range 8) 730 | -10/Mines | Received a Mining Laser from a helpful Derelict 795 | -10/Mines | Entered Materials 795 | -9/Materials | Accompanied by 1 ally 795 | -9/Materials | Evolved 2 slots: Utility x2 1267 | -9/Materials | Discovered new exit (range 16) 1270 | -9/Materials | Identified exit to Mines 1283 | -9/Materials | Entered Mines 1352 | -9/Mines | Discovered new exit (range 10) 1361 | -9/Mines | Identified exit to Materials 1381 | -9/Mines | Met a Derelict bent on vengeance 1387 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 1408 | -9/Mines | Discovered new exit (range 5) 1412 | -9/Mines | Identified exit to Exiles 1413 | -9/Mines | Entered Exiles 1442 | -9/Exiles | Met 8R-AWN 1463 | -9/Exiles | Met EX-HEX 1496 | -9/Exiles | Met EX-BIN 1509 | -9/Exiles | Aligned with FarCom system 1511 | -9/Exiles | Given EX-Vault access code 1538 | -9/Exiles | Opened EX-Vault 1547 | -9/Exiles | Found Flying Fortress v7 1574 | -9/Exiles | Warned to stay clear of 0b10 Research branches 1607 | -9/Exiles | Met EX-DEC 1612 | -9/Exiles | Learned location of Zion (-7) 1654 | -9/Exiles | Discovered new exit (range 10) 1662 | -9/Exiles | Identified exit to Mines 1664 | -9/Exiles | Left Exiles lab with Flying Fortress v7 1664 | -9/Exiles | Entered Mines 1960 | -8/Mines | Discovered exit to Materials (range 5) 1966 | -8/Mines | Entered Materials 1966 | -8/Materials | Evolved 2 slots: Propulsion x2 2038 | -8/Materials | Repaired Reaction Control System 2128 | -8/Materials | Repaired Hvy. Assault Rifle 2279 | -8/Materials | Discovered new exit (range 16) 2286 | -8/Materials | Identified exit to Factory 2287 | -8/Materials | Entered Factory 2287 | -7/Factory | Evolved 2 slots: Utility x2 2536 | -7/Factory | Repaired Weapon Shielding 2591 | -7/Factory | Discovered new exit (range 11) 2596 | -7/Factory | Identified exit to Factory 2803 | -7/Factory | Entered another Factory area 2803 | -6/Factory | Evolved 2 slots: Utility x2 3026 | -6/Factory | Discovered new exit (range 14) 3032 | -6/Factory | Identified exit to Lower Caves 3032 | -6/Factory | Entered Lower Caves 3034 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 3158 | -6/Lower Caves | Spotted B-75 Beast 3247 | -6/Lower Caves | Identified exit to Lower Caves 3248 | -6/Lower Caves | Encountered a Warlord checkpoint 3267 | -6/Lower Caves | Entered another Lower Caves area 3282 | -6/Lower Caves | Discovered new exit (range 8) 3285 | -6/Lower Caves | Identified exit to Factory 3361 | -6/Lower Caves | Discovered new exit (range 11) 3363 | -6/Lower Caves | Learned location of Extension (-4) 3365 | -6/Lower Caves | Identified exit to Data Miner 3366 | -6/Lower Caves | Entered Data Miner 3366 | -6/Data Miner | Discovered new exit (range 6) 3368 | -6/Data Miner | Identified exit to Proximity Caves 3376 | -6/Data Miner | Met Data Miner 3385 | -6/Data Miner | Learned location of Section 7 (-3) 3385 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 3395 | -6/Data Miner | Received God Mode back door access code from Data Miner 3406 | -6/Data Miner | Entered Proximity Caves 3471 | -5/Proximity Caves | Escorted by Enhanced Grunt 3538 | -5/Proximity Caves | Learned Factory terminal intel 3699 | -5/Proximity Caves | Discovered exit to Factory (range 14) 3700 | -5/Proximity Caves | Learned 4 Factory zone layouts 3715 | -5/Proximity Caves | Entered Factory 3715 | -5/Factory | Evolved 2 slots: Power x1, Utility x1 3717 | -5/Factory | Loaded intel: 26 terminal locations 4029 | -5/Factory | Build established: Scout 4182 | -5/Factory | System corruption reached 10% 4266 | -5/Factory | Lost 11 parts (2p3n5u1w) 4278 | -5/Factory | Discovered new exit (range 7) 4285 | -5/Factory | Identified exit to Factory 4286 | -5/Factory | Entered another Factory area 4286 | -4/Factory | Spotted B-86 Titan 4286 | -4/Factory | Evolved 2 slots: Propulsion x2 4340 | -4/Factory | Lost 4 parts (1p1n1u1w) 4422 | -4/Factory | Core integrity fell below 50% 4492 | -4/Factory | Build established: Mutant 4881 | -4/Factory | Discovered new exit (range 14) 4900 | -4/Factory | Entered Research 4900 | -3/Research | Evolved 2 slots: Utility x2 4931 | -3/Research | Lost 6 parts (2n3u1w) 4982 | -3/Research | Spotted B-86 Titan 4997 | -3/Research | Core integrity fell below 50% 5004 | -3/Research | Core integrity fell below 20% 5013 | -3/Research | Destroyed by G-67 Veteran with Plasma Rifle Last Messages --------------- 04987_ K-01 Serf cleans the Fabricator. 04987_ Acquired 26 matter. 04988_ Acquired Wheel. 04989_ Slug penetrates Wall. 04990_ K-01 Serf cleans the Fabricator. 04990_ Wheel destroyed. 04991_ Acquired Wheel. 04991_ K-01 Serf collects debris. 04993_ U-05 Engineer builds a Wall. 04994_ K-01 Serf collects debris. 04996_ Wheel destroyed. 04996_ Knocked back. 04998_ B-86 Titan activates siege mode. 04998_ K-01 Serf collects debris. 04999_ G-67 Veteran suffers critical hit (Burn). 04999_ Knocked back. 04999_ K-01 Serf collects debris. 05000_ Imp. System Shield destroyed. 05003_ Critical hit (Burn: +50). 05003_ Gyrokinetic Inverter destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????k ?????????????????????? | | ????????????????????????? #???????????????????? | | ????????????????????????? g #???????????????????? | | ????????????????????????? gA#???????????????????? | | ????????????????????????# g#???????????????????? | | ????????????????????????# gg #???????????????????? | | ????????????????????????+ #???????????????????? | | ????????????????????????# #???????????????????? | | ????????????????????????# #???????????????????? | | ????????????????????????# #???????????????????? | | ????????????????????????# #???????????????????? | | ????????????????????????# #???????????????????? | | ????????????????????????# #???????????????????? | | ????????????????????????# #???????????????????? | | ????????????????????????# #???????????????????? | | ????????????????????????#@ #???????????????????? | | ?????????????????########k #???????????????????? | | ?????????????????# # #???????????????????? | | ?????????????????# # #???????????????????? | | ?????????????????# # #???????????????????? | | ?????????????????# # k/???????????????????? | | ?????????????????# # # ??????????????????? | | ?????????????????# # # ?????????????????? | | ?????????????????# # #? ????????????????? | | ?????????????????# # #?? ???????????????? | | ?????????????????# # #?? ??????????????? | | ?????????????????# # k#???###?????????????? | | ?????????????????# + #???????????????????? | | ?????????????????# # #???????????????????? | | ?????????????????# # #???????????????????? | | ##???????????????####### #???????????????????? | | #???????????????# gg #???????????????????? | | #???????????????# g g #???????????????????? | | #???????????????# +???????????????????? | | ##########??????+ #???????????????????? | | ?# #??????# #???????????????????? | | ?# #??????# #???????????????????? | | # #??????# #???????????????????? | | # #??????#!! #???????????????????? | | # #??????#! #???????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 67 Energy Generation 25 Energy Capacity 315 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Jamming Range 14 Power Amplification 30 Resistance: KI 20 Core Shielding 20 Utility Shielding 66 Weapon Shielding 33 Evasion (%) 68 Targeting Accuracy 8 Recoil Reduction 2 Energy Filtering 30 Defensive Hacking 12 Item Schematics ----------------- Combat Drone Bay | -6/Data Miner | Free Lgt. Regenerative Plating | -6/Data Miner | Free Enh. Flexi-carbon Leg | -6/Data Miner | Free Imp. Matter Compressor | -6/Data Miner | Free Mni. Smartbomb Launcher | -6/Data Miner | Free Adv. Medium Treads | -6/Data Miner | Free Point Defense Array | -6/Data Miner | Free Dispersion Rifle | -6/Data Miner | Free Railgun | -6/Data Miner | Free Adv. Power Amplifier | -6/Data Miner | Free Adv. Force Field | -6/Data Miner | Free Quantum Rifle | -6/Data Miner | Free Robot Schematics ------------------ Y-54 Guardian | -6/Data Miner | Free R-10 Processor | -6/Data Miner | Free S-27 Virus | -6/Data Miner | Free G-50 Soldier | -6/Data Miner | Free B-60 Warrior | -6/Data Miner | Free Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed AutogunLargeClaw Manual? 0 Play Time 01:45:07 Cumulative 60.0 hours Start 2022.05.22 @ 10:14:33 End 2022.05.27 @ 17:02:51 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 42 Rogue 23 Adventurer 16 Explorer 3 Win Type - Total 2 Types 2/0/0/0/0/0/0/0/0 Lore% 34 Gallery% 44 Achievement% 35 Wizard Run 0 Options --------- ASCII 1 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/TerminusBold Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam X RUN: ea57acf8-67cb-43e9-adfd-c7f6ee61f643