Cogmind - Beta 14 @@@ ROGUE MODE // 2024.08.10 @ 03:18:14 Player: Rosa Result: Destroyed by P-60 Hacker with Shock Rifle Performance ------------- Evolutions (2) 1000 Regions Visited (6) 1200 Robots Destroyed (27) 135 Value Destroyed (830) 830 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (200) 200 TOTAL SCORE: 3385 Bonus ------- Entered Garrisons 200 Cogmind --------- Core Integrity 0/550 Matter 325/400 Energy 100/100 System Corruption 15% Temperature Cool (0) Movement Core (50) Location -8/Garrison Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (3) ------ Medium Matter Pod Visual Processing Unit > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Improved Heat Sink Cooling System Particle Charger Peak State ------------ > --- POWER ------------ Light Nuclear Core Light Nuclear Core > --- PROPULSION ------- Light Treads Light Treads Improved Aluminum Leg > --- UTILITY ---------- Small Storage Unit Medium Matter Pod Visual Processing Unit > --- WEAPON ----------- EM Pulse Cannon Improved Assault Rifle Minigun > --- INVENTORY -------- Light Nuclear Core Improved Heat Sink Cooling System Particle Charger Rocket Launcher [Rating: 24] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Improved Aluminum Leg Hover Unit Gravmag System Flight Unit Flight Unit Utility Small Storage Unit Storage Small Storage Unit Processor Visual Processing Unit Protection Light Armor Plating Weapon Small Laser Energy Gun Small Laser Energy Cannon EM Pulse Cannon Ballistic Gun Light Assault Rifle Launcher Rocket Launcher Special Weapon Remote Datajack Build | -11 -10 -10 -9 -9 -8 -8 ------- Run | Yrd Mat Min Mat Min Mat Gar Slots Evolved 4 | . . . 2 . 2 . Power 1 | . . . 1 . . . Propulsion 1 | . . . . . 1 . Utility 1 | . . . . . 1 . Weapon 1 | . . . 1 . . . Parts Attached 33 | 7 1 . 3 . 10 12 Power 8 | 1 . . 2 . 4 1 Engine 4 | 1 . . 2 . 1 . Core 4 | . . . . . 3 1 Reactor . | . . . . . . . Propulsion 7 | 2 . . . . 1 4 Treads 2 | 2 . . . . . . Leg 1 | . . . . . 1 . Wheel . | . . . . . . . Hover 2 | . . . . . . 2 Flight 2 | . . . . . . 2 Utility 4 | 1 1 . . . 2 . Device . | . . . . . . . Storage 2 | 1 . . . . 1 . Processor 1 | . . . . . 1 . Hackware . | . . . . . . . Protection 1 | . 1 . . . . . Artifact . | . . . . . . . Weapon 14 | 3 . . 1 . 3 7 Energy Gun 4 | 2 . . . . 1 1 Energy Cannon 2 | . . . . . 2 . Ballistic Gun 6 | 1 . . 1 . . 4 Ballistic Cannon . | . . . . . . . Launcher 1 | . . . . . . 1 Special Weapon 1 | . . . . . . 1 Impact Weapon . | . . . . . . . Slashing Weapon . | . . . . . . . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 1 | . . . . . . 1 Parts Lost 21 | . . . . . 1 20 Power 3 | . . . . . . 3 Propulsion 7 | . . . . . . 7 Utility 2 | . . . . . 1 1 Weapon 9 | . . . . . . 9 Highest Loss Streak 15 | . . . . . 1 15 To Critical Strikes . | . . . . . . . Average Slot Usage (%) 87 | . 88 100 100 100 78 70 Engine 13 | . 14 14 22 22 8 . Core 4 | . . . . . 9 12 Treads 19 | . 28 28 22 22 18 8 Leg 1 | . . . . . . 5 Storage 13 | . 14 14 11 11 11 18 Processor 2 | . . . . . 2 9 Protection 5 | . 2 14 11 11 1 . Energy Gun 15 | . 28 28 22 22 9 . Energy Cannon 4 | . . . . . 15 5 Ballistic Gun 6 | . . . 11 11 . 7 Peak Build Rating 24 | 6 7 7 9 10 23 24 Average Rating 11 | 4 6 7 8 9 15 15 On Entrance 8 | . 6 7 7 9 10 23 Naked Turns . | . . . . . . . Heaviest Build 30 | 12 15 15 21 19 30 30 Greatest Support 40 | 40 40 40 40 40 40 40 Greatest Overweight (x) 5 | . . . . . . 5 Average Overweight (x) . | . . . . . . . Largest Inventory Capacity 8 | 8 8 8 8 8 8 8 Average Capacity 7 | 6 8 8 8 8 8 7 Most Carried 8 | 2 4 3 4 8 8 8 Average Carried 4 | . 3 3 2 7 7 6 Final Capacity 8 | 8 8 8 8 8 8 5 Final Carried 8 | 2 3 3 4 8 8 3 Class Distribution -------------------- 42% | Tank 32% | Mutant 13% | Skirmisher 12% | Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Tank | -9/Materials Tank | -9/Mines Gunner | -8/Materials Mutant | -8/Garrison Resources | -11 -10 -10 -9 -9 -8 -8 ----------- Run | Yrd Mat Min Mat Min Mat Gar Matter Collected 682 | 249 29 . 53 41 144 166 Remotely . | . . . . . . . Salvage Created 978 | . 155 . 344 . 259 220 Parts 62 | . 9 . 22 . 12 19 Haulers Intercepted . | . . . . . . . Recyclers Shooed 2 | . 2 . . . . . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Kills | -11 -10 -10 -9 -9 -8 -8 ------- Run | Yrd Mat Min Mat Min Mat Gar Combat Hostiles Destroyed 23 | . 2 . 8 . 5 8 Guns 12 | . 2 . 8 . 2 . Cannons 3 | . . . . . . 3 AOE 6 | . . . . . 1 5 Classes Destroyed 6 | . 2 . 3 . . 1 Recycler 2 | . 2 . . . . . Watcher 2 | . . . 2 . . . Swarmer 8 | . 2 . 3 . . 3 Grunt 10 | . . . 3 . 4 3 Sentry 3 | . . . 2 . 1 . Programmer 2 | . . . . . . 2 Best Kill Streak 5 | . 2 . 3 . 4 5 Combat Bots Only 5 | . 2 . 2 . 4 5 Max Kills in Single Turn 2 | . 2 . 2 . 1 2 Gunslinging 1 | . 1 . 1 . . . Exploded 2 | . . . . . 1 2 Melee . | . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -10 -9 -9 -8 -8 -------- Run | Yrd Mat Min Mat Min Mat Gar Hostile Shots Fired 205 | . 20 . 46 . 12 127 Missed 41 | . 5 . 8 . 3 25 Damage Taken 2327 | . 117 . 362 . 143 1705 Core 628 | . 54 . 24 . . 550 Absorbed by Shields . | . . . . . . . Core Remaining (%) 90 | 100 . 78 . 94 . . Volleys Fired 92 | . 8 . 23 . 8 53 Largest 3 | . 2 . 3 . 3 3 Hottest 164 | . 80 . 100 . 164 108 Shots Fired 189 | . 16 . 69 . 24 80 Gun 152 | . 16 . 69 . 8 59 Cannon 27 | . . . . . 16 11 Launcher 5 | . . . . . . 5 Special 5 | . . . . . . 5 Kinetic 80 | . . . 23 . . 57 Thermal 62 | . 16 . 46 . . . Explosive 5 | . . . . . . 5 Electromagnetic 37 | . . . . . 24 13 Robot Hit Streak 10 | . 5 . 10 . 10 9 Robot Miss Streak 5 | . 4 . 5 . 2 5 Penetration Max . | . . . . . . . Secondary Targets 3 | . 1 . 2 . . . Max Gunslinging Chain 1 | . 1 . 1 . . . Shots Hit Robots 100 | . 8 . 33 . 16 43 Core Hits 49 | . 6 . 19 . 7 17 Critical Kills . | . . . . . . . Critical Parts Destroyed . | . . . . . . . Critical Strikes . | . . . . . . . Melee Attacks . | . . . . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 1752 | 3 85 . 353 . 484 827 Guns 905 | . 85 . 353 . 109 358 Cannons 377 | . . . . . 250 127 Explosions 455 | . . . . . 125 330 Melee . | . . . . . . . Ramming 15 | 3 . . . . . 12 Kinetic 421 | . . . 69 . . 352 Thermal 494 | . 85 . 284 . 125 . Explosive 330 | . . . . . . 330 Electromagnetic 492 | . . . . . 359 133 Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption 15 | . . . . . . 15 Average Corruption 6 | . . . . . . 6 Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Effects 11 | . . . . . . 11 Message Errors 2 | . . . . . . 2 Matter Fused 3 | . . . . . . 3 Energy Discharges 1 | . . . . . . 1 Parts Fused 1 | . . . . . . 1 Misfires 1 | . . . . . . 1 Weapon Failures 3 | . . . . . . 3 Overload Shots . | . . . . . . . Overflow Damage 63 | . . . . . . 63 Projectiles . | . . . . . . . Explosions 63 | . . . . . . 63 Melee . | . . . . . . . Knockbacks . | . . . . . . . Impact . | . . . . . . . Kinetic . | . . . . . . . Secondary . | . . . . . . . Self-Inflicted Damage 146 | . . . . . . 146 Shots 4 | . . . . . . 4 Rammed 5 | 1 . . . . . 4 Targets Rammed 5 | 1 . . . . . 4 Kicked . | . . . . . . . Crushed . | . . . . . . . Highest Temperature 394 | . 93 . 333 . 264 394 Average Temperature 147 | . 43 . 143 . 121 205 Received Heat Transfer 483 | . . . 78 . 81 324 Effects 5 | . . . . . . 5 Shutdowns 2 | . . . . . . 2 Interference 1 | . . . . . . 1 Short Circuit 1 | . . . . . . 1 Damage (minor) 1 | . . . . . . 1 Siege Activations . | . . . . . . . Robots Corrupted 2 | . . . . . 2 . Combat Hostiles 2 | . . . . . 2 . Parts Fried 3 | . . . . . 3 . Impact Corruptions . | . . . . . . . Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted 2 | . . . 2 . . . Heat Transferred 950 | . 200 . 650 . 100 . Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions 2 | . . . . . 2 . Alert | -11 -10 -10 -9 -9 -8 -8 ------- Run | Yrd Mat Min Mat Min Mat Gar Peak Influence 251 | . 60 23 245 95 188 251 Initial 122 | . . 23 8 95 37 122 Average 104 | . 21 23 106 95 119 180 Maximum Alert Level 1 | . . . 1 . . 1 Low Security (%) 87 | 100 100 100 80 100 100 63 Level 1 12 | . . . 19 . . 36 Level 2 . | . . . . . . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched 1 | . . . . . 1 . Investigation 1 | . . . . . 1 . Extermination . | . . . . . . . Reinforcement . | . . . . . . . Assault . | . . . . . . . Garrison . | . . . . . . . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded . | . . . . . . . Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -10 -9 -9 -8 -8 --------- Run | Yrd Mat Min Mat Min Mat Gar Distress Signals 2 | . . . 2 . . . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 32 | . 3 . 12 . 5 12 Peak Tracking Total 6 | . 3 . 4 . 2 6 Tactical Retreats 2 | . . . . . . 2 Traps | -11 -10 -10 -9 -9 -8 -8 ------- Run | Yrd Mat Min Mat Min Mat Gar Traps Triggered 1 | . . . . . . 1 Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -10 -9 -9 -8 -8 ---------- Run | Yrd Mat Min Mat Min Mat Gar Machines Disabled 2 | . . . . . 1 1 Max in Single Turn 1 | . . . . . 1 1 Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -8 --------- Run | Yrd Mat Min Mat Min Mat Gar Machines Accessed 6 | . 1 . 2 . 2 1 Terminals 3 | . 1 . 1 . . 1 Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers 2 | . . . 1 . 1 . Garrison Access 1 | . . . . . 1 . Total Hacks 21 | . 2 . 10 . 8 1 Successful 18 | . 1 . 9 . 7 1 Failed 3 | . 1 . 1 . 1 . Catastrophic . | . . . . . . . Database Lockouts . | . . . . . . . Manual . | . . . . . . . Terminals 6 | . 2 . 3 . . 1 Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers 13 | . . . 7 . 6 . Garrison Access 2 | . . . . . 2 . Terminal Hacks 4 | . 1 . 2 . . 1 Record 2 | . 1 . 1 . . . Emergency Access Points 1 | . . . . . . 1 Alert Level 1 | . . . 1 . . . Fabricator Hacks . | . . . . . . . Repair Station Hacks . | . . . . . . . Recycling Unit Hacks . | . . . . . . . Scanalyzer 13 | . . . 7 . 6 . Insert Component 7 | . . . 4 . 3 . Analyze 6 | . . . 3 . 3 . Garrison Access Hacks 1 | . . . . . 1 . Unlock Access 1 | . . . . . 1 . Unauthorized Hacks . | . . . . . . . Terminals . | . . . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 5 | . . . 2 . 2 1 Full Trace Events 1 | . . . . . 1 . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired 6 | . . . 3 . 3 . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired . | . . . . . . . Time . | . . . . . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed 6 | . . . 3 . 3 . Part Schematics Acquired 6 | . . . 3 . 3 . Parts Damaged 1 | . . . 1 . . . Bothacking | -11 -10 -10 -9 -9 -8 -8 ------------ Run | Yrd Mat Min Mat Min Mat Gar Used RIF Installer . | . . . . . . . Robots Hacked 1 | . . . . . . 1 Non-combat . | . . . . . . . Combat 1 | . . . . . . 1 Robot Hacks Applied 1 | . . . . . . 1 parse_system 1 | . . . . . . 1 Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -8 -------- Run | Yrd Mat Min Mat Min Mat Gar Total Allies . | . . . . . . . Largest Group . | . . . . . . . Highest-Rated Group . | . . . . . . . Highest-Rated Ally . | . . . . . . . Total Orders . | . . . . . . . Ally Attacks . | . . . . . . . Total Damage . | . . . . . . . Kills . | . . . . . . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -8 ------- Run | Yrd Mat Min Mat Min Mat Gar Robot Analysis Total . | . . . . . . . Derelict Logs Recovered . | . . . . . . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -10 -9 -9 -8 -8 ------------- Run | Yrd Mat Min Mat Min Mat Gar Turns Passed 1455 | 100 154 39 388 196 273 305 Spaces Moved 678 | 55 80 14 187 110 136 96 Core 22 | 2 . . . . . 20 Treads 647 | 53 80 14 187 110 136 67 Legs . | . . . . . . . Wheels . | . . . . . . . Hover 9 | . . . . . . 9 Flight . | . . . . . . . Fastest Speed 50 | 50 160 160 160 160 160 60 Average Speed 160 | 156 160 160 160 160 160 166 Slowest Speed 300 | 160 160 160 160 160 160 300 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 14 | 5 9 4 18 38 10 19 Regions Visited 6 Branch Regions 2 Pre-discovered Areas . | . . . . . . . Known Exits Taken 1 | . . . . . 1 . Unknown Exits Taken 5 | 1 1 1 1 1 . . Scrap Searched 1 | . . . . 1 . . Spaces Dug . | . . . . . . . Terrain Destroyed 47 | . . . . . 6 41 Melee . | . . . . . . . Projectile . | . . . . . . . AOE 47 | . . . . . 6 41 Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -8 --------- Run | Yrd Mat Min Mat Min Mat Gar Total 901 | 66 90 31 229 131 178 176 Wait 32 | . . 18 10 . 4 . Move 673 | 55 79 13 186 109 135 96 Hop . | . . . . . . . Pick Up 33 | 4 2 . 5 5 12 5 Fast Attach 8 | 4 . . . . . 4 Attach 18 | 2 1 . 2 . 5 8 Detach 1 | . . . . . . 1 Swap 7 | 1 . . 1 . 5 . Drop 15 | . . . 2 1 9 3 Fire 92 | . 8 . 23 . 8 53 Melee . | . . . . . . . Ram 4 | . . . . . . 4 Kick . | . . . . . . . Crush . | . . . . . . . Escape Stasis . | . . . . . . . Rewire 18 | . . . . 16 . 2 Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials -9/Mines -8/Materials -8/Garrison History --------- Turn | Location | Event 9 | -11/Scrapyard | Discovered new exit (range 16) 101 | -11/Scrapyard | Entered Materials 208 | -10/Materials | Discovered new exit (range 12) 255 | -10/Materials | Entered Mines 285 | -10/Mines | Discovered new exit (range 5) 294 | -10/Mines | Entered Materials 294 | -9/Materials | Evolved 2 slots: Power x1, Weapon x1 589 | -9/Materials | Build established: Tank 649 | -9/Materials | Discovered new exit (range 7) 682 | -9/Materials | Entered Mines 807 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 853 | -9/Mines | Discovered new exit (range 15) 878 | -9/Mines | Entered Materials 878 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1124 | -8/Materials | Identified exit to Garrison 1151 | -8/Materials | Entered Garrison 1376 | -8/Garrison | Core integrity fell below 50% 1418 | -8/Garrison | System corruption reached 10% 1421 | -8/Garrison | Lost 15 parts (2p7n6w) 1434 | -8/Garrison | Core integrity fell below 20% 1456 | -8/Garrison | Destroyed by P-60 Hacker with Shock Rifle Last Messages --------------- 01386_ The unstable cave ceiling collapses. 01386_ Jacked P-60 Hacker... 01390_ Remote Datajack destroyed. 01401_ Acquired Lgt. Assault Rifle. 01405_ System corrupted: Lgt. Assault Rifle jammed. 01406_ System corrupted: Matter fused (-6). 01409_ The unstable cave ceiling collapses. 01409_ Particle Gun crushed. [Achievement: System Compromised] 01425_ System corrupted: Matter fused (-5). 01429_ Lgt. Assault Rifle destroyed. 01433_ Acquired 83 matter. 01446_ Connecting with Garrison Terminal... 01450_ Sml. Storage Unit destroyed. 01452_ Slammed into P-60 Hacker. 01452_ Mic. Nuclear Core destroyed. 01452_ System corrupted by crushing effect (+2). 01453_ System corrupted: Matter fused (-10). 01453_ Slammed into P-60 Hacker. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????????+??????????????????????? | | ???????+?????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????? ????????????????????????????? | | ??????????????????? ????????????????????????????? | | ??????????????????? ????????????????????????????? | | ??????????????????# ????????????????????????????? | | ??????????????????# ???????####?????????????????? | | ?????????????????? ??????? #?????????????????? | | ?????????????????? ??????? #?????????????????? | | ???+?????????????? ????+??# #?????????????????? | | ??????????????????# #??# #?# #??????????????#### | | ??????????????????# #??# #?# #??????????????# " | | ??????????????????# #??# ?+ #????????????### " | | ??????????????????# #??# #?# #????????????# # | | ????????+?????????# +?? #?# #????????????# | | ??????????????????# #??# #?# #????????????# & | | ??+???????????????# #??# #?# #????????????# &% | | ??????????????????# ####;### ############### | | ??????????????????# =*= | | ??+??????/????????# * @p [ | | ??????????????????##T### % ######+####### ### "" | | ???????????????????#### ###### #?????# #?# "? | | ?????????????????????## #== #?????# #?# "? | | ??+??????????????????# ##%#####+#?????# #?###? | | ?????????????????????# ## !*#???????????# #????? | | ?????????????????????### [#???????????# ###??? | | ??????????????????????# % #???????????# #??? | | ??????????????????????## # #???????????# #??? | | ??????????????????????# +#???????????# #??? | | ??????????????????????# ???????????######??? | | ?????+????????????????## # #??????????????????? | | ???????????????????????## # #??????????????????? | | ????????????????????????# #####??????????????????? | | ????????????????????????# #??????????????????????? | | ????????????????????????# #??????????????????????? | | ????????????????????????# #??????????????????????? | | ????????????????????????+ +??????????????????????? | | ???????????????????????+# #+?????????????????????? | | ????????????????????????# #??????????????????????? | | ????????????????????????+ +??????????????????????? | | ?????????????????????????##??????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 31 Energy Generation 23 Energy Capacity 400 Matter Stores 400 Matter Capacity 400 Sight Range 18 Terrain Scan Density 10 Armor Coverage 150 Evasion (%) 45 Recoil Reduction 2 Item Schematics ----------------- Visual Processing Unit | -9/Materials | Scanalyzed Imp. Targeting Computer | -9/Materials | Scanalyzed Imp. Aluminum Leg | -9/Materials | Scanalyzed Lgt. Ion Engine | -8/Materials | Scanalyzed Med. Matter Pod | -8/Materials | Scanalyzed Mining Claw | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Let's See Who's Tougher System Compromised Challenges ------------ None Game ------ Seed TransdimensionalSignalChip Manual? 0 Play Time 00:18:54 Cumulative 10.0 hours Start 2024.08.10 @ 03:03:16 End 2024.08.10 @ 03:18:14 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 42 Rogue 40 Adventurer 0 Explorer 2 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 2 Gallery% 19 Achievement% 9 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 32/SmallcapsGlow Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 0a810208-a917-49d0-beca-28b1a236cc51