Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.12 @ 08:56:31 Player: Cherman0 Result: Destroyed by H-66 Slayer with Gauss Rifle Performance ------------- Evolutions (5) 2500 Regions Visited (16) 3200 Robots Destroyed (234) 1170 Value Destroyed (9332) 9332 Prototype IDs (61) 1220 Alien Tech Used (0) 0 Bonus (2432) 2432 TOTAL SCORE: 19854 Bonus ------- High Alert Combat Kills 1266 Follower Combat Kills 706 Aligned with FarCom 300 Met Data Miner 300 Met Imprinter 300 Friendly Fire -440 Cogmind --------- Core Integrity 0/1000 Matter 214/300 Energy 33/100 System Corruption 9% Temperature Cool (0) Movement Core (700) Ox13 Location -5/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (8) ------ High-capacity Storage Unit Advanced Targeting Computer > --- WEAPON (4) ------- (None) > --- INVENTORY (20) --- Matter Compressor (212) Particle Charger Improved Weapon Cycler Experimental Thermal Shield Component Analysis Suite Trap Reconfigurator Heart of Steel Impact Mace Peak State ------------ > --- POWER ------------ Neutrino Core > --- PROPULSION ------- Armored Huge Wheel Armored Huge Wheel > --- UTILITY ---------- Improved Cooling System High-capacity Storage Unit Advanced Targeting Computer Weapon Cycler Layered Heavy Armor Plating Makeshift Hacking Suite Trap Reconfigurator > --- WEAPON ----------- Proton Cannon Magnetic Acceleration Cannon Magnetic Acceleration Cannon Impact Mace > --- INVENTORY -------- Light Fission Core Medium Treads Medium Treads Improved Medium Treads Armored Huge Wheel High-capacity Battery Matter Compressor Improved Trap Scanner Experimental Thermal Shield Hardlight Generator Improved Shield Generator Component Analysis Suite Heart of Steel Heavy Ion Cannon Long-range Missile Launcher [Rating: 88] Favorites ----------- Power Neutrino Core Engine Light Deuterium Engine Power Core Neutrino Core Reactor Antimatter Reactor Propulsion Armored Huge Wheel Treads Light Treads Leg Aluminum Leg Wheel Armored Huge Wheel Utility High-capacity Storage Unit Device Improved Cooling System Storage High-capacity Storage Unit Processor Targeting Computer Hackware Makeshift Hacking Suite Protection Improved Medium Armor Plating Weapon Magnetic Acceleration Cannon Energy Gun Wave Gun Energy Cannon Neutron Cannon Ballistic Gun Assault Rifle Ballistic Cannon Magnetic Acceleration Cannon Launcher Long-range Missile Launcher Special Weapon Plasma Flamer Impact Weapon Impact Mace Slashing Weapon Axe Build | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Slots Evolved 10 | . . . . . 4 2 . . . . 2 . . . . 2 Power . | . . . . . . . . . . . . . . . . . Propulsion 2 | . . . . . 2 . . . . . . . . . . . Utility 6 | . . . . . 2 2 . . . . 1 . . . . 1 Weapon 2 | . . . . . . . . . . . 1 . . . . 1 Parts Attached 319 | 3 12 2 . 9 79 82 5 4 . 28 33 14 5 18 9 16 Power 26 | . 3 . . 2 6 3 . . . 3 1 5 1 1 . 1 Engine 12 | . 3 . . 1 4 1 . . . 1 . 1 1 . . . Core 11 | . . . . 1 2 2 . . . 1 . 3 . 1 . 1 Reactor 3 | . . . . . . . . . . 1 1 1 . . . . Propulsion 49 | 2 3 . . 1 22 11 . . . 3 2 1 . . . 4 Treads 36 | 2 3 . . 1 22 5 . . . . . . . . . 3 Leg 4 | . . . . . . 4 . . . . . . . . . . Wheel 9 | . . . . . . 2 . . . 3 2 1 . . . 1 Hover . | . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . Utility 142 | . 3 . . 1 31 42 3 1 . 9 21 8 3 12 2 6 Device 84 | . . . . . 18 21 1 1 . 6 17 5 1 7 1 6 Storage 3 | . 2 . . . 1 . . . . . . . . . . . Processor 9 | . 1 . . 1 1 2 . . . 1 1 1 1 . . . Hackware 2 | . . . . . . 1 . . . . . . . 1 . . Protection 44 | . . . . . 11 18 2 . . 2 3 2 1 4 1 . Artifact . | . . . . . . . . . . . . . . . . . Weapon 102 | 1 3 2 . 5 20 26 2 3 . 13 9 . 1 5 7 5 Energy Gun 5 | . . . . . 1 . . . . . 2 . . . 1 1 Energy Cannon 19 | . . . . . 9 5 . . . 1 1 . . . . 3 Ballistic Gun 14 | 1 3 2 . 2 2 4 . . . . . . . . . . Ballistic Cannon 23 | . . . . . . 8 1 2 . 8 2 . . . 2 . Launcher 15 | . . . . 3 3 2 . 1 . 3 . . 1 . 1 1 Special Weapon 6 | . . . . . 3 . . . . . 1 . . 1 1 . Impact Weapon 17 | . . . . . . 6 1 . . 1 3 . . 4 2 . Slashing Weapon 3 | . . . . . 2 1 . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . Unidentified Prototypes 5 | . . . . . 1 . . . . . . 1 . 2 1 . Parts Lost 67 | . . . . . 13 17 3 . . 9 1 3 . . 1 20 Power 9 | . . . . . 2 2 . . . 2 . 1 . . . 2 Propulsion 14 | . . . . . 2 5 . . . 1 . . . . . 6 Utility 28 | . . . . . 5 8 3 . . 3 . 2 . . 1 6 Weapon 16 | . . . . . 4 2 . . . 3 1 . . . . 6 Highest Loss Streak 20 | . . . . . 6 6 2 . . 5 1 2 . . 1 20 To Critical Strikes 2 | . . . . . . . . . . . 1 . . . . 1 Average Slot Usage (%) 90 | . 99 100 100 100 99 92 84 84 84 83 80 80 86 85 84 80 Engine 5 | . 13 14 14 12 7 5 . . . 2 . . 2 1 . . Core 2 | . . . . 1 1 1 7 7 7 2 . 4 3 4 6 5 Treads 14 | . 28 28 28 28 35 19 . . . . . . . . . . Wheel 6 | . . . . . . 3 15 15 15 14 13 13 13 13 13 10 Device 12 | . . . . . 6 14 15 15 15 11 12 21 26 25 18 16 Storage 8 | . 14 14 14 14 9 7 7 7 7 7 6 6 6 6 6 5 Processor 8 | . 13 14 14 14 7 5 7 7 7 10 12 7 6 6 6 5 Protection 8 | . . . . . 12 15 15 15 15 14 7 4 6 5 5 4 Energy Cannon 2 | . . . . . 4 5 . . . 3 5 . . . . 1 Ballistic Gun 6 | . 28 28 28 21 8 1 . . . . . . . . . . Ballistic Cannon 6 | . . . . . . 6 14 14 15 10 6 13 13 13 12 10 Impact Weapon 2 | . . . . . . 1 . . . . 5 6 2 5 4 3 Naked Turns . | . . . . . . . . . . . . . . . . . Heaviest Build 113 | 12 29 29 29 34 78 91 82 83 82 91 105 99 93 90 101 113 Greatest Support 91 | 40 40 40 40 40 85 91 56 56 56 56 56 56 56 56 56 56 Greatest Overweight (x) 4 | . . . . . 1 4 1 1 1 3 3 1 1 1 1 2 Average Overweight (x) . | . . . . . . . 1 1 1 1 1 1 1 1 1 1 Largest Inventory Capacity 20 | 8 15 15 15 15 20 20 20 20 20 20 20 20 20 20 20 20 Average Capacity 18 | 8 11 15 15 15 18 20 20 20 20 20 20 20 20 20 20 20 Most Carried 20 | 6 14 15 15 15 20 20 20 20 20 20 20 20 20 20 20 20 Average Carried 17 | 6 8 14 15 14 16 19 18 18 20 19 19 19 19 19 19 18 Final Capacity 20 | 8 15 15 15 15 20 20 20 20 20 20 20 20 20 20 20 20 Final Carried 20 | 6 14 15 15 15 19 20 17 20 20 20 20 20 20 20 20 10 Class Distribution -------------------- 75% | Mutant 5% | Scavenger-Mutant 5% | Derelict-Mutant 4% | Assassin 3% | Gunner 3% | Derelict-Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Mutant | -8/Materials Mutant | -7/Factory Mutant | -7/Lower Caves Mutant | -7/Lower Caves Mutant | -7/Data Miner Mutant | -6/Proximity Caves Assassin | -6/Factory Mutant | -6/Lower Caves Gunner | -6/Lower Caves Mutant | -6/Zion Derelict-Mutant | -5/Proximity Caves Derelict-Tank | -5/Factory Resources | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 ----------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Matter Collected 8305 | 207 575 128 . 149 1328 1759 172 104 . 633 734 864 456 237 765 194 Remotely . | . . . . . . . . . . . . . . . . . Salvage Created 8080 | . 649 133 . 192 2005 2199 329 153 . 499 512 362 299 . 485 263 Parts 374 | . 39 14 . 9 87 95 13 6 . 26 36 4 14 . 18 13 Haulers Intercepted 4 | . 1 . . . 3 . . . . . . . . . . . Recyclers Shooed 6 | . . . . 2 1 2 . . . . 1 . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . Parts Self-Destructed 104 | . . . . . . . 13 14 . 42 . 4 12 3 16 . Prevented 3 | . . . . . . . 1 . . 2 . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Combat Hostiles Destroyed 203 | . 13 5 . 6 43 49 7 4 . 20 11 10 10 . 16 9 Melee 11 | . . . . . 2 3 3 . . 1 2 . . . . . Guns 45 | . 13 5 . 5 16 . . . . . 1 . . . . 5 Cannons 91 | . . . . . 15 32 3 2 . 8 7 9 5 . 8 2 AOE 41 | . . . . 1 7 6 . 2 . 10 . . 5 . 8 2 Classes Destroyed 19 | . 3 1 . 2 8 4 . . . . 1 . . . . . Worker 6 | . . . . . . 6 . . . . . . . . . . Builder 4 | . . . . . 1 1 . . . . . . . . . 2 Tunneler 1 | . . . . . . . . . . . 1 . . . . . Hauler 4 | . 1 . . . 3 . . . . . . . . . . . Recycler 5 | . . . . . . 4 . . . . 1 . . . . . Mechanic 1 | . . . . . 1 . . . . . . . . . . . Operator 1 | . . . . . 1 . . . . . . . . . . . Watcher 12 | . 3 . . . 3 5 . . . . 1 . . . . . Swarmer 48 | . . 3 . . 6 4 . . . 15 4 2 4 . 6 4 Grunt 84 | . 13 2 . 3 25 22 5 3 . 3 . 1 3 . 4 . Brawler 10 | . . . . 1 1 3 1 . . 1 . 2 1 . . . Duelist 5 | . . . . . 1 2 . . . 1 . 1 . . . . Protector 1 | . . . . . . 1 . . . . . . . . . . Sentry 15 | . . . . . 6 2 1 . . . 2 2 1 . 1 . Specialist 4 | . . . . . 2 . . . . . . . . . 2 . Hunter 9 | . . . . . 1 3 . 1 . . . 1 . . 2 1 Programmer 24 | . . . . . . 12 . . . . 5 1 1 . 1 4 Heavy 1 | . . . . . 1 . . . . . . . . . . . Enhanced Grunt 1 | . . . . . . . . . . 1 . . . . . . Assembled 2 | . . . . 2 . . . . . . . . . . . . Best Kill Streak 9 | . 5 3 . 2 7 9 4 3 . 6 4 7 5 . 7 4 Combat Bots Only 8 | . 5 3 . 2 6 8 4 3 . 6 3 7 5 . 7 4 Max Kills in Single Turn 6 | . 1 1 . 2 6 5 1 2 . 4 2 1 3 . 3 2 Gunslinging 1 | . . . . 1 . . . . . . . . . . . . Exploded 5 | . . . . 1 5 4 . 2 . 4 . . 3 . 3 1 Melee 1 | . . . . . 1 1 1 . . 1 1 . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Hostile Shots Fired 1442 | . 60 18 . 4 258 341 57 9 . 104 128 91 28 . 80 264 Missed 400 | . 12 5 . 1 56 88 15 2 . 36 50 33 9 . 26 67 Damage Taken 17257 | . 596 166 . 56 3520 4480 452 86 . 1285 798 874 407 . 959 3578 Core 2247 | . 92 15 . 13 308 285 88 20 . 178 41 87 . . 106 1014 Absorbed by Shields 533 | . . . . . 80 . . 8 . 105 . . . . 173 167 Redirected to Shielding 205 | . . . . . 101 104 . . . . . . . . . . Ignored by Resistances 144 | . . . . . . 4 . 9 . 131 . . . . . . Regen/Repaired (Parts) 2000 | . 98 . . . 128 616 . . . . 84 . . 1074 . . Core Remaining (%) 57 | 100 . . . 52 44 . . . . 18 . . . . 72 . Volleys Fired 523 | . 53 12 . 8 146 133 11 4 . 30 27 23 15 . 36 25 Largest 4 | . 2 2 . 2 2 2 2 2 . 2 2 2 3 . 3 4 Hottest 230 | . 40 40 . 63 150 128 96 96 . 138 138 106 149 . 149 230 Shots Fired 942 | . 106 24 . 16 236 234 21 7 . 52 53 44 28 . 73 48 Gun 282 | . 106 24 . 14 107 4 . . . . 3 . . . . 24 Cannon 590 | . . . . . 85 227 21 6 . 49 50 44 22 . 64 22 Launcher 29 | . . . . 2 3 3 . 1 . 3 . . 6 . 9 2 Special 41 | . . . . . 41 . . . . . . . . . . . Kinetic 607 | . 106 24 . 14 85 129 21 6 . 43 31 44 22 . 64 18 Thermal 281 | . . . . . 126 102 . . . 6 22 . . . . 25 Explosive 29 | . . . . 2 3 3 . 1 . 3 . . 6 . 9 2 Electromagnetic 25 | . . . . . 22 . . . . . . . . . . 3 Robot Hit Streak 57 | . 34 12 . 10 57 15 7 8 . 3 6 21 10 . 10 5 Robot Miss Streak 8 | . 4 2 . 1 3 3 3 1 . 8 4 1 1 . 4 5 Penetration Max 1 | . . . . . . 1 . . . . . . . . . . Secondary Targets 3 | . 1 1 . 1 . . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 1 . 1 . . . . . . . . . . . . Shots Hit Robots 708 | . 76 17 . 13 192 187 18 4 . 30 36 40 17 . 52 26 Core Hits 353 | . 31 7 . 10 97 82 7 7 . 21 17 17 14 . 29 14 Critical Kills 2 | . . . . . . 2 . . . . . . . . . . Critical Parts Destroyed 19 | . . . . . 1 11 1 . . 3 1 1 . . 1 . Critical Strikes 54 | . . . . . 11 25 3 . . 5 2 2 1 . 4 1 Burn 10 | . . . . . 9 . . . . . . . . . . 1 Meltdown 2 | . . . . . . 2 . . . . . . . . . . Destroy 1 | . . . . . 1 . . . . . . . . . . . Blast 22 | . . . . . . 12 2 . . 2 1 1 1 . 3 . Smash 18 | . . . . . . 11 1 . . 3 1 1 . . 1 . Sever 1 | . . . . . 1 . . . . . . . . . . . Melee Attacks 120 | . . . . . 13 52 8 . . 18 14 12 . . 3 . Impact 104 | . . . . . . 49 8 . . 18 14 12 . . 3 . Slashing 16 | . . . . . 13 3 . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . Sneak Attacks 3 | . . . . . 1 2 . . . . . . . . . . Combat Hostiles 1 | . . . . . . 1 . . . . . . . . . . Follow-up Attacks 2 | . . . . . . 2 . . . . . . . . . . Damage Inflicted 23262 | . 987 222 . 246 4384 7148 659 262 . 1875 1309 1277 1125 . 2475 1293 Guns 3180 | . 987 221 . 160 1428 36 . . . . 52 . . . . 296 Cannons 11312 | . . . . . 1602 4469 383 73 . 581 984 1039 488 . 1281 412 Explosions 5064 | . . . . 73 591 1155 . 189 . 780 . . 637 . 1054 585 Melee 3110 | . . . . . 250 1438 276 . . 514 254 238 . . 140 . Ramming 83 | . . 1 . 13 . 50 . . . . 19 . . . . . Kinetic 9637 | . 987 221 . 160 1083 2653 383 73 . 428 477 1039 488 . 1281 364 Thermal 5343 | . . . . . 2115 1852 . . . 153 559 . . . . 664 Explosive 4731 | . . . . 73 591 1155 . 189 . 780 . . 637 . 1054 252 Electromagnetic 358 | . . . . . 345 . . . . . . . . . . 13 Impact 2860 | . . . . . . 1438 276 . . 514 254 238 . . 140 . Slashing 250 | . . . . . 250 . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . Highest Corruption 12 | . . . . . 2 7 7 7 7 12 1 . . . 5 9 Average Corruption 4 | . . . . . 2 3 7 7 7 9 1 . . . 4 5 Corruption Purged 1 | . . . . . . . . . . . 1 . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . Effects 193 | . . . . . 30 46 16 23 3 50 5 . . . 19 1 Message Errors 43 | . . . . . 6 14 6 5 . 7 1 . . . 4 . Matter Fused 37 | . . . . . 7 7 2 2 1 12 . . . . 6 . Heat Flow Errors 24 | . . . . . 3 7 2 5 . 5 . . . . 2 . Energy Discharges 27 | . . . . . 5 8 1 3 . 7 1 . . . 2 . Parts Rejected 4 | . . . . . . 3 . . . 1 . . . . . . Parts Fused 2 | . . . . . . . . 1 1 . . . . . . . Data Loss (minor) 21 | . . . . . 3 2 2 5 1 5 1 . . . 2 . Data Loss (major) 14 | . . . . . 3 1 1 . . 7 1 . . . 1 . Misfires 9 | . . . . . 1 3 . 1 . 3 . . . . 1 . Alerts 6 | . . . . . . 1 1 1 . 1 1 . . . 1 . Weapon Failures 6 | . . . . . 2 . 1 . . 2 . . . . . 1 Overload Shots . | . . . . . . . . . . . . . . . . . Overflow Damage 1586 | . . . . . 31 733 96 . . 219 105 101 51 . 141 109 Projectiles 289 | . . . . . 22 113 16 . . . 29 44 29 . 20 16 Explosions 259 | . . . . . . 11 . . . 103 . . 22 . 30 93 Melee 1038 | . . . . . 9 609 80 . . 116 76 57 . . 91 . Knockbacks 70 | . . . . . . 38 2 . . 4 3 5 3 . 10 5 Impact 12 | . . . . . . 6 1 . . 2 1 2 . . . . Kinetic 50 | . . . . . . 27 1 . . 2 2 3 2 . 8 5 Secondary 8 | . . . . . . 5 . . . . . . 1 . 2 . Self-Inflicted Damage 901 | . . . . . 88 210 . . . 70 8 . 45 . 219 261 Shots 17 | . . . . . 2 4 . . . 1 . . 1 . 6 3 Rammed 13 | . . 1 . 3 . 5 . . . . 3 . 1 . . . Targets Rammed 15 | . . 1 . 3 . 7 . . . . 3 . 1 . . . Kicked . | . . . . . . . . . . . . . . . . . Crushed 2 | . . . . . . 2 . . . . . . . . . . Highest Temperature 411 | . 39 20 . 3 411 381 299 268 . 324 192 305 49 . 261 191 Average Temperature 93 | . 12 7 . 2 80 115 130 104 . 108 49 110 19 . 93 68 Received Heat Transfer 3848 | . 363 102 . 6 1306 1191 189 54 . 96 102 132 72 . 99 136 Effects 11 | . . . . . 3 6 1 . . 1 . . . . . . Energy Bleed 2 | . . . . . 1 . . . . 1 . . . . . . Interference 8 | . . . . . 2 5 1 . . . . . . . . . Matter Decay 1 | . . . . . . 1 . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . Parts Fried 15 | . . . . . . 9 3 . . 2 1 . . . . . Impact Corruptions 40 | . . . . . . 22 2 . . 4 5 2 . . 5 . Robots Melted 5 | . . . . . 3 2 . . . . . . . . . . Combat Hostiles 5 | . . . . . 3 2 . . . . . . . . . . Parts Melted 13 | . . . . . 7 6 . . . . . . . . . . Heat Transferred 10460 | . . . . . 7039 2665 . . . . 74 . . . . 682 Parts Sabotaged . | . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . Power Chain Reactions 1 | . . . . . . . . . . . . . . . . 1 Alert | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Peak Influence 1539 | . 312 172 . 121 1167 1539 . . . . 182 . . . . 267 Initial 530 | . . 52 . . 11 530 . . . . 141 . . . . 79 Average 353 | . 131 46 . 19 498 614 . . . . 67 . . . . 103 Maximum Alert Level 4 | . 1 . . . 4 4 . . . . . . . . . 1 Low Security (%) 47 | 100 78 100 . 100 12 9 . . . . 100 . . . . 99 Level 1 21 | . 21 . . . 33 33 . . . . . . . . . . Level 2 12 | . . . . . 28 18 . . . . . . . . . . Level 3 11 | . . . . . 20 19 . . . . . . . . . . Level 4 6 | . . . . . 5 17 . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . Squads Dispatched 46 | . 3 . . . 10 25 . . . 1 3 . 1 . . 3 Investigation 11 | . 3 . . . 1 7 . . . . . . . . . . Extermination 15 | . . . . . . 10 . . . . 3 . . . . 2 Reinforcement 11 | . . . . . 6 4 . . . . . . . . . 1 Assault 8 | . . . . . 2 4 . . . 1 . . 1 . . . Garrison 1 | . . . . . 1 . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . Data Miner Redirects 1 | . . . . . . . . . . . . . . . . 1 Construction Impeded 4 | . . . . . 2 1 . . . . . . . . . 1 Haulers Reinforced 2 | . . . . . . 2 . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . . . . . . . . 1 Stealth | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 --------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Distress Signals 7 | . . . . . 5 2 . . . . . . . . . . Communications Jammed 19 | . . . . . . 19 . . . . . . . . . . Distress Signals 17 | . . . . . . 17 . . . . . . . . . . Times Spotted 326 | . 23 5 . 10 82 77 9 8 . 34 13 11 12 . 17 25 Peak Tracking Total 14 | . 6 3 . 3 7 9 4 4 . 10 4 7 6 . 7 14 Tactical Retreats 35 | . . . . . 18 7 2 . . 3 1 1 3 . . . Traps | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Traps Triggered 6 | . 2 . . . 2 2 . . . . . . . . . . Indirectly . | . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . Reused 4 | . . . . . . 3 . . . . 1 . . . . . Traps Reconfigurated 32 | . . . . . 14 8 . . . . 9 . . . . 1 Traps Extracted . | . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . Triggered 8 | . . . . . . 3 . 3 . . 1 . 1 . . . Machines | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 ---------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Machines Disabled 25 | . . . . . 4 11 . . . 1 . . 1 . 5 3 Max in Single Turn 2 | . . . . . 1 2 . . . . . . 1 . 2 2 Garrison Access 2 | . . . . . . 1 . . . . 1 . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 --------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Machines Accessed 59 | . 10 1 2 . 15 17 1 . 4 . 5 1 . . . 3 Terminals 30 | . 7 . . . 9 8 1 . . . 3 . . . . 2 Fabricators 2 | . . . . . . 2 . . . . . . . . . . Repair Stations 7 | . 1 . . . 2 3 . . . . 1 . . . . . Recycling Units 5 | . 2 . . . 1 1 . . . . . . . . . 1 Scanalyzers 4 | . . . . . 2 2 . . . . . . . . . . Garrison Access 3 | . . . . . 1 1 . . . . 1 . . . . . Total Hacks 181 | . 26 1 2 . 47 46 5 . 32 . 14 1 . . . 7 Successful 115 | . 16 1 2 . 24 23 5 . 32 . 6 1 . . . 5 Failed 66 | . 10 . . . 23 23 . . . . 8 . . . . 2 Catastrophic 8 | . . . . . 1 5 . . . . 2 . . . . . Database Lockouts . | . . . . . . . . . . . . . . . . . Manual 75 | . 18 . 1 . 24 16 . . . . 9 . . . 1 6 Terminals 87 | . 16 . . . 32 21 5 . . . 9 . . . . 4 Fabricators 3 | . . . . . . 3 . . . . . . . . . . Repair Stations 23 | . 4 . . . 4 12 . . . . 3 . . . . . Recycling Units 12 | . 6 . . . 1 2 . . . . . . . . . 3 Scanalyzers 14 | . . . . . 7 7 . . . . . . . . . . Garrison Access 6 | . . . . . 3 1 . . . . 2 . . . . . Terminal Hacks 57 | . 4 1 2 . 6 3 5 . 32 . 2 1 . . . 1 Record 18 | . . . 1 . . 1 5 . 11 . . . . . . . Part Schematic 11 | . . . . . . . . . 11 . . . . . . . Robot Schematic 7 | . . . . . . . . . 7 . . . . . . . Robot Analysis 3 | . 3 . . . . . . . . . . . . . . . Prototype ID Bank 10 | . 1 . . . 5 1 . . 3 . . . . . . . Open Door 2 | . . 1 . . . . . . . . . 1 . . . . Open DSF 1 | . . . . . . . . . . . . . . . . 1 Security Status 1 | . . . . . . . . . . . 1 . . . . . Patrol Status 2 | . . . . . . 1 . . . . 1 . . . . . Hauler Manifests 1 | . . . . . 1 . . . . . . . . . . . Derelict Proto ID Bank 1 | . . . 1 . . . . . . . . . . . . . Fabricator Hacks 2 | . . . . . . 2 . . . . . . . . . . Network Status 1 | . . . . . . 1 . . . . . . . . . . Build 1 | . . . . . . 1 . . . . . . . . . . Repair Station Hacks 17 | . 4 . . . 2 9 . . . . 2 . . . . . Scan Component 9 | . 2 . . . 1 5 . . . . 1 . . . . . Repair 8 | . 2 . . . 1 4 . . . . 1 . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . Scanalyzer 11 | . . . . . 6 5 . . . . . . . . . . Insert Component 8 | . . . . . 5 3 . . . . . . . . . . Analyze 3 | . . . . . 1 2 . . . . . . . . . . Garrison Access Hacks 2 | . . . . . . 1 . . . . 1 . . . . . Seal Access 2 | . . . . . . 1 . . . . 1 . . . . . Unauthorized Hacks 26 | . 8 . . . 10 3 . . . . 1 . . . . 4 Terminals 18 | . 4 . . . 9 3 . . . . 1 . . . . 1 Botnet 18 | . 4 . . . 9 3 . . . . 1 . . . . 1 Fabricators . | . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . Recycling Units 8 | . 4 . . . 1 . . . . . . . . . . 3 Reject 4 | . 2 . . . 1 . . . . . . . . . . 1 Recyclers 3 | . 2 . . . . . . . . . . . . . . 1 Mask 1 | . . . . . . . . . . . . . . . . 1 Scanalyzers . | . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . Hacking Detections 45 | . 10 . . . 14 15 . . . . 4 . . . . 2 Full Trace Events 7 | . 1 . . . . 6 . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . Robot Schematics Acquired 7 | . . . . . . . . . 7 . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . Part Schematics Acquired 28 | . . . . . 1 2 . . 11 . . . . 14 . . Parts Built 1 | . . . . . . 1 . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . Time 47 | . . . . . . 47 . . . . . . . . . . Total Part Build Rating 5 | . . . . . . 5 . . . . . . . . . . Parts Repaired 8 | . 2 . . . 1 4 . . . . 1 . . . . . Time 310 | . 52 . . . 38 158 . . . . 62 . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . Parts Scanalyzed 3 | . . . . . 1 2 . . . . . . . . . . Part Schematics Acquired 3 | . . . . . 1 2 . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 ------------ Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Used RIF Installer . | . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . Robots Rewired 7 | . . . . . 2 . . . . 2 . 2 1 . . . Allies Hacked . | . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Total Allies 13 | . . . . 3 2 . . . . 3 . 2 1 2 . . Largest Group 3 | . . . . 3 1 . . . . 3 1 2 1 3 1 . Highest-Rated Group 120 | . . . . 40 16 . . . . 120 32 59 29 82 14 . Highest-Rated Ally 96 | . . . . 16 16 . . . . 96 32 30 29 39 14 . Total Orders 19 | . . . . . 19 . . . . . . . . . . . STAY 2 | . . . . . 2 . . . . . . . . . . . ROAM 5 | . . . . . 5 . . . . . . . . . . . EXPLORE 2 | . . . . . 2 . . . . . . . . . . . RETURN 10 | . . . . . 10 . . . . . . . . . . . Ally Attacks 145 | . . . . 30 60 . . . . 31 2 5 15 . 2 . Total Damage 2141 | . . . . 345 305 . . . . 1070 70 99 227 . 25 . Kills 20 | . . . . 3 4 . . . . 10 . . 2 . 1 . Allies Corrupted 1 | . . . . . 1 . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Robot Analysis Total 3 | . 3 . . . . . . . . . . . . . . . Derelict Logs Recovered 16 | . . 1 . 2 . . 3 1 . 3 . 1 3 1 1 . Drone Launches 22 | . . . . . 22 . . . . . . . . . . . Drone Recoveries 19 | . . . . . 19 . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 ------------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Turns Passed 26518 | 17 1846 1039 786 1168 3952 5224 541 711 105 1330 2148 2004 1454 1611 1747 835 Spaces Moved 14861 | 10 879 615 490 682 1709 2083 416 590 92 907 1139 1449 1088 1270 1173 269 Core . | . . . . . . . . . . . . . . . . . Treads 5751 | 5 879 615 490 682 1709 1369 . . . . . . . . . 2 Legs 162 | 5 . . . . . 157 . . . . . . . . . . Wheels 8948 | . . . . . . 557 416 590 92 907 1139 1449 1088 1270 1173 267 Hover . | . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . Fastest Speed 115 | 120 160 160 160 160 156 115 115 115 115 115 115 115 115 115 115 115 Average Speed 136 | 140 160 160 160 160 158 172 115 115 115 115 115 115 115 115 115 116 Slowest Speed 490 | 160 160 160 160 160 240 490 115 115 115 145 145 115 115 115 115 160 Overloaded Moves . | . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . Exploration Rate (%) 75 | 2 96 99 91 96 98 51 89 91 75 95 21 98 93 86 97 8 Regions Visited 16 Branch Regions 11 Pre-discovered Areas 7 | . . 2 1 . . . . . 1 1 . . . 2 . . Known Exits Taken 4 | . . . . . 1 . . . . . 1 . 1 . 1 . Unknown Exits Taken 12 | 1 1 1 1 1 . 1 1 1 1 1 . 1 . 1 . . Scrap Searched 31 | . . 1 . 4 . . 2 6 . 3 . 5 4 3 3 . Spaces Dug 76 | . . . . . 5 23 . . . 1 7 6 34 . . . Terrain Destroyed 496 | . . . . 10 38 82 12 9 . 67 20 11 79 . 107 61 Melee 28 | . . . . . 5 10 . . . . 7 6 . . . . Projectile 134 | . . . . . 10 39 12 4 . 29 13 5 4 . 16 2 AOE 334 | . . . . 10 23 33 . 5 . 38 . . 75 . 91 59 Terrain Rammed . | . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 --------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Total 20035 | 12 1218 646 493 741 2676 3387 447 616 91 1115 1899 1737 1270 1422 1511 754 Wait 3775 | . 237 12 . 28 638 951 6 14 . 93 634 215 122 110 281 434 Move 14845 | 9 878 614 489 681 1708 2082 415 589 91 906 1138 1448 1087 1269 1172 269 Hop . | . . . . . . . . . . . . . . . . . Pick Up 173 | . 19 3 2 5 42 39 1 4 . 16 21 9 2 5 1 4 Fast Attach 65 | . 2 . . 1 5 15 . . . 4 8 5 3 14 6 2 Attach 71 | . . . . . 20 15 3 . . 11 3 6 . 1 1 11 Detach 11 | . . . . . 1 5 . . . 1 . . . 1 2 1 Swap 183 | 3 10 2 . 8 54 52 2 4 . 13 22 3 2 3 2 3 Drop 196 | . 19 2 2 7 39 38 1 1 . 9 29 12 6 19 7 5 Fire 523 | . 53 12 . 8 146 133 11 4 . 30 27 23 15 . 36 25 Melee 118 | . . . . . 13 50 8 . . 18 14 12 . . 3 . Ram 4 | . . . . . . . . . . . 3 . 1 . . . Kick . | . . . . . . . . . . . . . . . . . Crush 11 | . . 1 . 3 . 7 . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . . . . . Rewire 60 | . . . . . 10 . . . . 14 . 4 32 . . . Trap . | . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: [*Mat x3] / *Min x2) -10/Mines (discovered 3 exits: [*Mat x2] / *Exi) -10/Exiles (discovered 2 exits: [*Min x2]) -9/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 3 exits: *Fac x3) -7/Factory (discovered 2 exits: *Fac / *Low) -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / *Dat) -7/Data Miner -6/Proximity Caves -6/Factory (discovered 4 exits: Fac x3 / *Low) -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / *Zio) -6/Zion -5/Proximity Caves -5/Factory History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 2) 18 | -11/Scrapyard | Entered Materials 209 | -10/Materials | Discovered new exit (range 7) 308 | -10/Materials | Build established: Mutant 480 | -10/Materials | Discovered new exit (range 7) 811 | -10/Materials | Discovered new exit (range 6) 1028 | -10/Materials | Discovered new exit (range 7) 1279 | -10/Materials | Discovered new exit (range 11) 1684 | -10/Materials | Repaired Ion Engine 1711 | -10/Materials | Repaired Assault Rifle 1864 | -10/Materials | Entered Mines 2027 | -10/Mines | Discovered new exit (range 5) 2159 | -10/Mines | Discovered new exit (range 7) 2327 | -10/Mines | Learned location of Storage (-9) 2768 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 2768 | -10/Mines | Discovered new exit (range 5) 2833 | -10/Mines | Found the Drone Emporium 2840 | -10/Mines | Learned location of Zion (-6) 2843 | -10/Mines | Found Prototype Device 2903 | -10/Mines | Entered Exiles 2924 | -10/Exiles | Discovered new exit (range 15) 2967 | -10/Exiles | Met 8R-AWN 2995 | -10/Exiles | Met EX-HEX 3039 | -10/Exiles | Met EX-BIN 3062 | -10/Exiles | Aligned with FarCom system 3063 | -10/Exiles | Given EX-Vault access code 3102 | -10/Exiles | Opened EX-Vault 3115 | -10/Exiles | Found Trap Reconfigurator 3150 | -10/Exiles | Warned to stay clear of 0b10 Research branches 3193 | -10/Exiles | Met EX-DEC 3247 | -10/Exiles | Visited The Gauntlet 3671 | -10/Exiles | Discovered new exit (range 14) 3689 | -10/Exiles | Left Exiles lab with Trap Reconfigurator 3689 | -10/Exiles | Entered Mines 3709 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 3768 | -9/Mines | Discovered new exit (range 9) 3927 | -9/Mines | Learned 4 Materials zone layouts 3987 | -9/Mines | Excavation squad dispatched 3987 | -9/Mines | A large section of the Mines collapsed 4056 | -9/Mines | Discovered new exit (range 11) 4252 | -9/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 4307 | -9/Mines | Learned location of 1 exit from Materials 4857 | -9/Mines | Entered Materials 4857 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 4858 | -8/Materials | Identified exit to Factory 4861 | -8/Materials | Identified Thief Drone Bay 5232 | -8/Materials | Discovered exit to Factory (range 10) 6184 | -8/Materials | Discovered exit to Factory (range 5) 7413 | -8/Materials | Repaired Adv. Treads 8057 | -8/Materials | First assault squad dispatched 8182 | -8/Materials | Lost 6 parts (1p4u1w) 8305 | -8/Materials | Garrison activated, responded to threat 8469 | -8/Materials | Core integrity fell below 50% 8620 | -8/Materials | Found Prototype Device 8670 | -8/Materials | Identified Active Sensor Suite 8809 | -8/Materials | Entered Factory 8809 | -7/Factory | Evolved 2 slots: Utility x2 10623 | -7/Factory | Fabricated Lrn. Missile Launcher (x1) 10790 | -7/Factory | Repaired Hrd. Medium Armor Plating 10823 | -7/Factory | Repaired Imp. Treads 10869 | -7/Factory | Repaired Imp. Cooling System? 11058 | -7/Factory | Discovered new exit (range 5) 11701 | -7/Factory | Build established: Scavenger-Mutant 11985 | -7/Factory | Repaired Imp. Medium Armor Plating? 12009 | -7/Factory | First assault squad dispatched 12235 | -7/Factory | Lost 3 parts (2n1u) 12609 | -7/Factory | Destroyed 8 combat bots 12628 | -7/Factory | Lost 6 parts (1n5u) 12932 | -7/Factory | Build established: Mutant 13762 | -7/Factory | Lost 3 parts (1p1u1w) 13945 | -7/Factory | Discovered new exit (range 8) 14033 | -7/Factory | Entered Lower Caves 14061 | -7/Lower Caves | Attracted the attention of an 0b10 base 14085 | -7/Lower Caves | Learned Research security intel 14361 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 14365 | -7/Lower Caves | Core integrity fell below 50% 14389 | -7/Lower Caves | Learned location of 2 exits from Factory 14397 | -7/Lower Caves | Learned 8 Factory zone layouts 14470 | -7/Lower Caves | Learned location of 1 exit from Factory 14537 | -7/Lower Caves | Discovered new exit (range 5) 14574 | -7/Lower Caves | Entered another Lower Caves area 14608 | -7/Lower Caves | Discovered new exit (range 14) 14850 | -7/Lower Caves | Encountered a Warlord checkpoint 15140 | -7/Lower Caves | Learned 8 Factory zone layouts 15233 | -7/Lower Caves | Discovered new exit (range 5) 15285 | -7/Lower Caves | Entered Data Miner 15285 | -7/Data Miner | Discovered new exit (range 6) 15307 | -7/Data Miner | Met Data Miner 15342 | -7/Data Miner | Learned location of Section 7 (-2) 15342 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 15363 | -7/Data Miner | Received God Mode back door access code from Data Miner 15390 | -7/Data Miner | Entered Proximity Caves 15626 | -6/Proximity Caves | Learned Factory stockpile data 15897 | -6/Proximity Caves | Lost 3 parts (2p1w) 15967 | -6/Proximity Caves | Attracted the attention of an 0b10 outpost 15976 | -6/Proximity Caves | Escorted by Enhanced Grunt 16034 | -6/Proximity Caves | Core integrity fell below 20% 16065 | -6/Proximity Caves | System corruption reached 10% 16093 | -6/Proximity Caves | Found Prototype Device 16102 | -6/Proximity Caves | Lost 5 parts (1n3u1w) 16115 | -6/Proximity Caves | Identified Exp. Thermal Shield 16577 | -6/Proximity Caves | Discovered new exit (range 13) 16614 | -6/Proximity Caves | Spotted B-75 Beast 16720 | -6/Proximity Caves | Entered Factory 16720 | -6/Factory | Accompanied by 1 ally 16720 | -6/Factory | Evolved 2 slots: Utility x1, Weapon x1 16721 | -6/Factory | Identified exit to Factory 16722 | -6/Factory | Identified exit to Lower Caves 17184 | -6/Factory | Repaired Antimatter Reactor 17688 | -6/Factory | Build established: Assassin 18612 | -6/Factory | Build established: Mutant 18868 | -6/Factory | Entered Lower Caves 19215 | -6/Lower Caves | Attracted the attention of an 0b10 outpost 19281 | -6/Lower Caves | Destroyed 7 combat bots 19312 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 19401 | -6/Lower Caves | Learned 8 Factory zone layouts 19427 | -6/Lower Caves | Spotted B-75 Beast 19763 | -6/Lower Caves | Found Prototype Device 19763 | -6/Lower Caves | Identified Heart of Steel 20684 | -6/Lower Caves | Discovered new exit (range 7) 20872 | -6/Lower Caves | Entered another Lower Caves area 20873 | -6/Lower Caves | Encountered a Warlord checkpoint 21011 | -6/Lower Caves | Discovered exit to Factory (range 4) 21130 | -6/Lower Caves | Learned Factory emergency access door positions 21327 | -6/Lower Caves | Identified exit to Zion 21542 | -6/Lower Caves | Attracted the attention of an 0b10 outpost 21851 | -6/Lower Caves | Build established: Gunner 22326 | -6/Lower Caves | Entered Zion 22326 | -6/Zion | Accompanied by 1 ally 22408 | -6/Zion | Discovered new exit (range 13) 22442 | -6/Zion | Found Prototype Device 22443 | -6/Zion | Identified Mobile Refinery Mk. CCLXVII 22493 | -6/Zion | Found Prototype Device 22493 | -6/Zion | Identified Bomb Factory No. 2 22884 | -6/Zion | Build established: Mutant 22924 | -6/Zion | Rebuked by Imprinter 23101 | -6/Zion | Gained Derelict followers 23259 | -6/Zion | Visited the Megawrench Repair Shop 23311 | -6/Zion | Learned Factory emergency access door positions 23559 | -6/Zion | Megawrench repaired 11 parts 23937 | -6/Zion | Entered Proximity Caves 23937 | -5/Proximity Caves | Accompanied by 1 ally 24011 | -5/Proximity Caves | Build established: Derelict-Mutant 24075 | -5/Proximity Caves | Received a Behemoth hack from an annoying Tinkerer 24703 | -5/Proximity Caves | Acquired the password to a Derelict Tinkerer's latest research 24713 | -5/Proximity Caves | Found Prototype Special Weapon 24713 | -5/Proximity Caves | Identified Molecular Deconstructor 24835 | -5/Proximity Caves | Discovered exit to Factory (range 14) 25047 | -5/Proximity Caves | Attracted the attention of an 0b10 base 25090 | -5/Proximity Caves | Destroyed 7 combat bots 25098 | -5/Proximity Caves | Build established: Derelict-Tank 25195 | -5/Proximity Caves | Caught by Unaware searching for contraband prototypes 25684 | -5/Proximity Caves | Entered Factory 25684 | -5/Factory | Evolved 2 slots: Utility x1, Weapon x1 25755 | -5/Factory | Spotted B-75 Beast 26001 | -5/Factory | Build established: Derelict-Skirmisher 26310 | -5/Factory | Build established: Derelict-Tank 26479 | -5/Factory | Cargo convoy interrupted 26493 | -5/Factory | Core integrity fell below 50% 26498 | -5/Factory | Incoming assault squad redirected 26517 | -5/Factory | Core integrity fell below 20% 26519 | -5/Factory | Destroyed by H-66 Slayer with Gauss Rifle Last Messages --------------- 26513_ Imp. Trap Scanner destroyed. 26513_ Hvy. Ion Cannon destroyed. 26513_ Penetrated by Slug. 26513_ U-05 Engineer lays Concrete. 26514_ Med. Treads destroyed. 26515_ U-05 Engineer lays Concrete. 26515_ Penetrated by Slug. 26515_ U-05 Engineer builds a Wall. 26516_ U-05 Engineer lays Concrete. 26516_ Penetrated by Slug. 26516_ Adv. Shield Generator destroyed. 26516_ Penetrated by Slug. 26516_ Slug penetrates Wall. 26517_ U-05 Engineer builds a Wall. 26517_ U-05 Engineer lays Concrete. 26518_ Penetrated by Slug. 26518_ U-05 Engineer builds a Wall. 26518_ Penetrated by Slug. 26518_ Mak. Hacking Suite destroyed. 26519_ U-05 Engineer lays Concrete. 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""" # ; #???####### ^^ #????? | | ? "Y" ; ; #####"";;;# #????? | | ? " " """ ; ; # u # #????? | | ? """ @ h # #????? | | ? """ hhhph # #????? | | ? ; # #????? | | ? """ """ m # #????? | | ? """ """ ! ; ; # #????? | | ? """ """ # | # ; % # #????? | | ? # # ; u # #????? | | ? ### p;;i####;;; ##### #????? | | ???????????????### p uu #????? | | ???????????w??? " #????? | | ??????????????? "%" #????? | | ??????????????? %" #????? | | ????????????????# " #????? | | #???????????????# ##### T### ##########????? | | #???????????????# ?##########+########??????? | | #???? ? ???????? ????# [R #??????? | | #???? ? ? ? ?????# ! #??????? | | #???? ? ? ? ????# ! "" #??????? | | #???# ? ?? + """ #??????? | | #???# ? R # """" #??????? | | #???# " " " " " ?# =! """" #??????? | | #???# " " " " " ??# !! #??????? | | #???# " " " " " #########+###############??????? | | ##### " " " " " # #?????????????????? | | + " " " " " # #?????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 67 Energy Generation 21 Energy Capacity 325 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Jamming Range 12 Armor Coverage 825 Resistance: KI 20 Resistance: TH 30 Propulsion Shielding 66 Weapon Cycling 15 Melee Speed Boost 20 Evasion (%) 40 Targeting Accuracy 8 Melee Accuracy 6 Core Analysis 6 Recoil Reduction 4 Matter Filtering 30 Energy Filtering 30 Kinecelleration 30 Offensive Hacking 11 Item Schematics ----------------- Imp. Treads | -8/Materials | Scanalyzed Med. Treads | -7/Factory | Scanalyzed Arm. Huge Wheel | -7/Factory | Scanalyzed Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Biomechanical Wings | -7/Data Miner | Free Thermal Defense Suite | -7/Data Miner | Free Com. Ion Cannon | -7/Data Miner | Free Hvy. Treads | -7/Data Miner | Free Imp. Coolant Injector | -7/Data Miner | Free Imp. Plasma Cutter | -7/Data Miner | Free Hvy. Machine Gun | -7/Data Miner | Free Imp. Remote Datajack | -7/Data Miner | Free Adv. Transmission Jammer | -7/Data Miner | Free Field Propulsion Drive | -6/Zion | Archive Fission Core | -6/Zion | Archive Stasis Canceller | -6/Zion | Archive Hvy. Beamcaster | -6/Zion | Archive Hardcell Cannon | -6/Zion | Archive Phase Shifter | -6/Zion | Archive Neutrino Core | -6/Zion | Archive Arm. Leg | -6/Zion | Archive Mass Driver | -6/Zion | Archive Hvy. Plasma Cannon | -6/Zion | Archive Adv. Cooling System | -6/Zion | Archive 0b10 Decoder Chip [Generic] | -6/Zion | Archive Adv. Sensor Array | -6/Zion | Archive Mak. Terrain Scanner | -6/Zion | Archive Robot Schematics ------------------ R-10 Processor | -7/Data Miner | Free L-41 Fighter | -7/Data Miner | Free H-66 Slayer | -7/Data Miner | Free G-47 Trooper | -7/Data Miner | Free M-22 Extractor | -7/Data Miner | Free B-60 Warrior | -7/Data Miner | Free S-27 Virus | -7/Data Miner | Free Fabricated ------------ Lrn. Missile Launcher | x1 | -7/Factory | Preloaded Alien Tech Used ----------------- None Achievements -------------- A New Friend Adventurer Explorer I'm Back, Baby! Leap Before You Look Maybe Next Time I'll Detach My Launcher Part-time Excavator The Oracle Total Silence Challenges ------------ None Game ------ Seed HypervelocityBurstGun Manual? 0 Play Time 06:10:49 Cumulative 28.8 hours Start 2024.04.11 @ 23:26:54 End 2024.04.12 @ 08:56:31 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 16 Rogue 16 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 22 Gallery% 23 Achievement% 21 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Numpad Keybinds 1 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 2a842ad7-4848-4419-912f-11573310ed89