Cogmind - Beta 15 @@@ ROGUE MODE // 2025.08.21 @ 20:51:29 Player: LameThyst Result: Destroyed by as-18104 with Assembled Rifle Performance ------------- Evolutions (0) 0 Regions Visited (2) 400 Robots Destroyed (20) 100 Value Destroyed (373) 373 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 873 Bonus ------- None Cogmind --------- Core Integrity 0/250 Matter 186/300 Energy 81/100 System Corruption 4% Temperature Cool (5) Movement Walking (190) Ox1 Location -10/Mines Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- Aluminum Leg Aluminum Leg > --- UTILITY (2) ------ Medium Storage Unit Hardened Light Armor Plating > --- WEAPON (2) ------- Light Cannon Maul > --- INVENTORY (10) --- Ion Engine Aluminum Leg Aluminum Leg Heat Sink Structural Scanner Sensor Array Light Assault Rifle Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg > --- UTILITY ---------- Medium Storage Unit Hardened Light Armor Plating > --- WEAPON ----------- Medium Laser Light Assault Rifle > --- INVENTORY -------- Ion Engine Aluminum Leg Compact Wheel Heat Sink Structural Scanner Seismic Detector Seismic Detector Light Cannon Grenade Launcher Mining Laser [Rating: 9] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Aluminum Leg Leg Aluminum Leg Utility Medium Storage Unit Device Seismic Detector Storage Medium Storage Unit Protection Hardened Light Armor Plating Weapon Light Assault Rifle Energy Gun Medium Laser Ballistic Gun Light Assault Rifle Ballistic Cannon Light Cannon Launcher Grenade Launcher Special Weapon Mining Laser Impact Weapon Maul Build | -11 -10 -10 ------- Run | Yrd Mat Min Slots Evolved . | . . . Power . | . . . Propulsion . | . . . Utility . | . . . Weapon . | . . . Parts Attached 27 | 7 18 2 Power 3 | 1 2 . Engine 3 | 1 2 . Core . | . . . Reactor . | . . . Propulsion 6 | 2 4 . Treads . | . . . Leg 6 | 2 4 . Wheel . | . . . Hover . | . . . Flight . | . . . Utility 8 | 2 6 . Device 5 | 1 4 . Storage 2 | 1 1 . Processor . | . . . Hackware . | . . . Protection 1 | . 1 . Artifact . | . . . Weapon 10 | 2 6 2 Energy Gun 1 | 1 . . Energy Cannon . | . . . Ballistic Gun 4 | 1 2 1 Ballistic Cannon 1 | . 1 . Launcher 2 | . 1 1 Special Weapon 1 | . 1 . Impact Weapon 1 | . 1 . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes . | . . . Parts Lost 6 | . 2 4 Power 1 | . . 1 Propulsion . | . . . Utility 2 | . 1 1 Weapon 3 | . 1 2 Highest Loss Streak 4 | . 1 4 To Critical Strikes . | . . . Average Backups 8 | 3 9 9 Power . | . . . Propulsion 1 | . 1 2 Utility 3 | . 3 3 Weapon 2 | 1 2 3 Tool/Special . | . . . Unused Backups 11 | 1 5 5 Power 2 | . 1 1 Propulsion 2 | . 1 1 Utility 3 | . 1 2 Weapon 4 | 1 2 1 Tool/Special . | . . . Average Slot Usage (%) 98 | . 98 98 Engine 13 | . 13 13 Leg 27 | . 27 28 Device 9 | . 8 12 Storage 14 | . 14 14 Protection 3 | . 4 1 Energy Gun 7 | . 9 . Ballistic Gun 10 | . 10 13 Ballistic Cannon 7 | . 6 9 Launcher 1 | . 1 3 Peak Build Rating 9 | 7 9 9 Average Rating 7 | 5 8 7 On Entrance 5 | . 7 8 Naked Turns . | . . . Heaviest Build 25 | 14 25 24 Greatest Support 20 | 20 20 20 Greatest Overweight (x) 6 | . 6 1 Average Overweight (x) . | . . . Largest Inventory Capacity 10 | 8 10 10 Average Capacity 9 | 7 9 10 Most Carried 10 | 7 10 10 Average Carried 8 | 3 9 9 Final Capacity 10 | 8 10 10 Final Carried 9 | 7 9 7 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Resources | -11 -10 -10 ----------- Run | Yrd Mat Min Matter Collected 783 | 279 332 172 Remotely 20 | . 20 . Salvage Created 583 | 161 361 61 Parts 33 | 10 21 2 Haulers Intercepted 2 | . 2 . Recyclers Shooed . | . . . Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Kills | -11 -10 -10 ------- Run | Yrd Mat Min Combat Hostiles Destroyed 15 | . 9 6 Guns 6 | . 6 . Cannons 5 | . 3 2 AOE 4 | . . 4 Classes Destroyed 7 | 2 4 1 Tunneler 4 | 4 . . Hauler 2 | . 2 . Recycler 1 | 1 . . Watcher 2 | . 2 . Swarmer 5 | . 5 . Grunt 6 | . 4 2 Assembled 4 | . . 4 Best Kill Streak 4 | 4 2 4 Combat Bots Only 4 | . 2 4 Max Kills in Single Turn 1 | 1 1 1 Gunslinging . | . . . Exploded 1 | . . 1 Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -10 -------- Run | Yrd Mat Min Hostile Shots Fired 147 | . 83 64 Missed 29 | . 14 15 Hits 118 | . 69 49 Melee 11 | . . 11 Projectile 107 | . 69 38 Critical Strikes 3 | . 2 1 Damage Taken 1538 | . 688 850 Core 254 | . 112 142 Absorbed by Shields . | . . . Regen/Repaired (Parts) 221 | . 221 . Core Remaining (%) 100 | 100 . . Volleys Fired 75 | 9 52 14 Largest 2 | 2 2 2 Hottest 100 | 70 100 50 Shots Fired 146 | 18 102 26 Gun 109 | 18 79 12 Cannon 30 | . 21 9 Launcher 5 | . . 5 Special 2 | . 2 . Kinetic 92 | 9 62 21 Thermal 49 | 9 40 . Explosive 5 | . . 5 Electromagnetic . | . . . Robot Hit Streak 11 | 4 11 5 Robot Miss Streak 5 | 1 5 2 Penetration Max . | . . . Secondary Targets 2 | . 2 . Max Gunslinging Chain 1 | . 1 . Shots Hit Robots 92 | 14 64 14 Core Hits 42 | 8 21 13 Critical Kills . | . . . Critical Parts Destroyed 2 | . 2 . Critical Strikes 9 | 1 8 . Burn 5 | 1 4 . Destroy 2 | . 2 . Blast 2 | . 2 . Melee Attacks 1 | . 1 . Impact 1 | . 1 . Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 1432 | 146 798 488 Guns 719 | 146 532 41 Cannons 373 | . 266 107 Explosions 340 | . . 340 Melee . | . . . Ramming . | . . . Kinetic 663 | 70 445 148 Thermal 429 | 76 353 . Explosive 340 | . . 340 Electromagnetic . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption 4 | . . 4 Average Corruption 3 | . . 3 Corruption Purged . | . . . Corruption Blocked . | . . . Overload Shots . | . . . Overflow Damage 18 | . 18 . Projectiles 18 | . 18 . Explosions . | . . . Melee . | . . . Knockbacks 6 | . 6 . Impact . | . . . Kinetic 6 | . 6 . Secondary . | . . . Self-Inflicted Damage 59 | . . 59 Shots 2 | . . 2 Rammed . | . . . Targets Rammed . | . . . Kicked . | . . . Crushed . | . . . Highest Temperature 234 | 70 234 30 Average Temperature 68 | 33 83 12 Received Heat Transfer 379 | . 222 157 Siege Activations . | . . . Martial Activations . | . . . Shielding Activations . | . . . Robots Disrupted . | . . . Combat Hostiles . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried . | . . . Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted 1 | 1 . . Heat Transferred 1628 | 296 1332 . Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions . | . . . Alert | -11 -10 -10 ------- Run | Yrd Mat Min Maximum Alert Level . | . . . Low Security (%) 100 | 100 100 100 Level 1 . | . . . Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Peak Influence 55 | 10 50 55 Initial . | . . . Average 10 | 2 10 11 Influence Increases 387 | 25 280 82 Destroy 0b10 Robot/C 220 | . 180 40 Destroy 0b10 Robot/NC 45 | 25 20 . Destroy Leader 58 | . 48 10 Successful Hack 13 | . 13 . Disable Machine 15 | . 15 . Destroy Structure 36 | . 4 32 Influence Decreases 387 | 25 280 82 Time Decay 327 | 25 227 75 Lost Part 27 | . 20 7 Purge Threat 33 | . 33 . Squads Dispatched 1 | . 1 . Investigation . | . . . Extermination . | . . . Reinforcement 1 | . 1 . Assault . | . . . Garrison . | . . . Intercept . | . . . Searches Triggered . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Active Scanning Responses . | . . . Cargo Convoy Interrupts . | . . . Stealth | -11 -10 -10 --------- Run | Yrd Mat Min Distress Signals 2 | . . 2 Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 34 | . 18 16 Peak Tracking Total 10 | . 3 10 Tactical Retreats . | . . . Traps | -11 -10 -10 ------- Run | Yrd Mat Min Traps Triggered 2 | . 2 . Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -10 ---------- Run | Yrd Mat Min Machines Disabled 1 | . 1 . Max in Single Turn 1 | . 1 . Machines Repaired . | . . . Machines Dismantled . | . . . Machines Sabotaged . | . . . Overloaded Fab Kills . | . . . Hacking | -11 -10 -10 --------- Run | Yrd Mat Min Machines Accessed 7 | . 7 . Terminals 6 | . 6 . Fabricators . | . . . Repair Stations 1 | . 1 . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 24 | . 24 . Successful 16 | . 16 . Failed 8 | . 8 . Catastrophic . | . . . Database Lockouts . | . . . Manual 15 | . 15 . Terminals 18 | . 18 . Fabricators . | . . . Repair Stations 6 | . 6 . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks 2 | . 2 . Unreport Threat 1 | . 1 . Locate Traps 1 | . 1 . Fabricator Hacks . | . . . Repair Station Hacks 6 | . 6 . Scan Component 3 | . 3 . Repair 3 | . 3 . Recycling Unit Hacks . | . . . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks 8 | . 8 . Terminals 8 | . 8 . Assimilate 1 | . 1 . Botnet 1 | . 1 . Operators 1 | . 1 . Skim 5 | . 5 . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections 5 | . 5 . Full Trace Events . | . . . Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Authchips . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Authchips . | . . . Time . | . . . Total Part Build Rating . | . . . Parts Repaired 3 | . 3 . Time 84 | . 84 . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components . | . . . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -10 ------------ Run | Yrd Mat Min Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Fabnet Peak Effective % . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -10 -------- Run | Yrd Mat Min Total Allies 1 | . 1 . Largest Group 1 | . 1 . Highest-Rated Group 10 | . 10 . Highest-Rated Ally 10 | . 10 . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -10 ------- Run | Yrd Mat Min Active Infowar (turns) 1079 | 42 750 287 Structural 4 | . 4 . Seismic 1075 | 42 746 287 Robot Analysis Total . | . . . Derelict Logs Recovered 1 | . . 1 Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -10 ------------- Run | Yrd Mat Min Turns Passed 1766 | 151 1289 326 Spaces Moved 914 | 91 596 227 Core 4 | 3 1 . Treads . | . . . Legs 910 | 88 595 227 Wheels . | . . . Hover . | . . . Flight . | . . . Fastest Speed 50 | 50 120 120 Average Speed 132 | 117 138 122 Slowest Speed 350 | 120 350 190 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Potential Cave-ins . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 51 | 6 93 54 Regions Visited 2 Branch Regions 1 Pre-discovered Areas 4 | . 2 2 Known Exits Taken 1 | . 1 . Unknown Exits Taken 1 | 1 . . Scrap Searched 2 | . . 2 Spaces Dug 2 | . 2 . Terrain Destroyed 46 | . 2 44 Melee . | . . . Projectile 2 | . 2 . AOE 44 | . . 44 Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -10 --------- Run | Yrd Mat Min Total 1323 | 115 954 254 Wait 241 | . 238 3 Move 912 | 90 595 227 Hop . | . . . Pick Up 25 | 8 15 2 Fast Attach 14 | 7 7 . Attach 6 | . 3 3 Detach . | . . . Swap 29 | . 26 3 Drop 20 | 1 17 2 Fire 75 | 9 52 14 Melee 1 | . 1 . Ram . | . . . Kick . | . . . Crush . | . . . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / *Min / *Sub) -10/Mines (discovered 2 exits: *Mat x2) History --------- Turn | Location | Event 6 | -11/Scrapyard | Discovered new exit (range 16) 152 | -11/Scrapyard | Entered Materials 317 | -10/Materials | Build established: Mutant 436 | -10/Materials | Discovered new exit (range 13) 541 | -10/Materials | Discovered new exit (range 3) 873 | -10/Materials | Discovered new exit (range 16) 1031 | -10/Materials | Discovered new exit (range 11) 1098 | -10/Materials | Learned location of Mines (-8) 1163 | -10/Materials | Learned Storage trap positions 1198 | -10/Materials | Repaired Aluminum Leg 1220 | -10/Materials | Learned location of Recycling (-8) 1231 | -10/Materials | Repaired Hrd. Light Armor Plating 1258 | -10/Materials | Repaired Aluminum Leg 1268 | -10/Materials | Identified exit to Subcaves 1369 | -10/Materials | Learned 4 Subcaves zone layouts 1415 | -10/Materials | Identified exit to Mines 1415 | -10/Materials | Identified exit to Materials 1441 | -10/Materials | Entered Mines 1646 | -10/Mines | Learned location of Storage (-8) 1692 | -10/Mines | Assembled infested the area 1697 | -10/Mines | Assisted by a Guerilla fighting off Assembled 1719 | -10/Mines | Core integrity fell below 50% 1752 | -10/Mines | Core integrity fell below 20% 1767 | -10/Mines | Destroyed by as-18104 with Assembled Rifle Last Messages --------------- 01697_ A derelict emerges from the shadows: "You need to get out of here! I've been tracking a group of Assembled to figure out where they're coming from, and they're closing on this area, come on!" 01720_ as-80206 destroyed. 01728_ Seismic Detector destroyed. 01731_ as-14591 destroyed. 01734_ as-75494 destroyed. 01737_ as-69050 destroyed. 01740_ as-81274 suffers critical hit (Destroy). 01740_ as-81274 destroyed. 01745_ Knocked back. 01746_ as-99675 destroyed. 01750_ Lgt. Assault Rifle destroyed. 01750_ System corrupted by crushing effect (+1). 01752_ Ion Engine destroyed. 01752_ System corrupted by crushing effect (+3). 01753_ Grenade Launcher destroyed. 01763_ Knocked back. 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""" """ ""????????????????????? | | ????#### """ ""????????????????????????? | | ???????? """ ""????????????????????????? | | ???????? ????????????????????????? | | ???????? """ "?????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 25 Energy Generation 10 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 150 Evasion (%) 55 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Aluminum Leg | 25% | -10/Materials Hrd. Light Armor Plating | 45% | -10/Materials Aluminum Leg | 38% | -10/Materials Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed TiamatTimingLauncher Manual? 0 Play Time 00:18:02 Cumulative 123.6 hours Start 2025.08.21 @ 20:35:01 End 2025.08.21 @ 20:51:29 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 137 Rogue 137 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 61 Gallery% 45 Achievement% 37 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 48/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 0 RUN: dea9cdfe-2f3b-4ba4-877c-d35720390e98