Cogmind - Beta 11.1 @@@ ROGUE MODE // 2022.08.31 @ 05:05:46 Player: deadnoob Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (3) 1500 Regions Visited (8) 1600 Robots Destroyed (44) 220 Value Destroyed (1469) 1469 Prototype IDs (27) 540 Alien Tech Used (0) 0 Bonus (339) 339 TOTAL SCORE: 5668 Bonus ------- Follower Combat Kills 39 Aligned with FarCom 300 Cogmind --------- Core Integrity 0/700 Matter 196/300 Energy 100/100 System Corruption 41% Temperature Cool (9) Movement Core (50) Location -7/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (6) ------ Experimental Cooling System > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Light Deuterium Engine Transport Network Coupler EM Pulse Cannon Power Maul Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Gravmag System Cooled Airjet Combat Airjet > --- UTILITY ---------- Large Storage Unit Advanced Weight Redist. System Experimental Sensor Array Improved Signal Interpreter Hacking Suite Hacking Suite > --- WEAPON ----------- Heavy Particle Cannon Ion Cannon > --- INVENTORY -------- Light Deuterium Engine Light Deuterium Engine Light Treads Cesium-ion Thruster Improved Heat Sink High-capacity Matter Pod Transport Network Coupler Particle Gun Particle Gun EM Pulse Cannon Rocket Launcher Mini Grenade Launcher Power Maul [Rating: 48] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Combat Airjet Treads Light Treads Leg Aluminum Leg Wheel Compact Wheel Hover Unit Combat Airjet Flight Unit Cesium-ion Thruster Utility Large Storage Unit Device Improved Heat Sink Storage Large Storage Unit Processor Launcher Guidance Computer Hackware Hacking Suite Protection Light Armor Plating Weapon Light Assault Rifle Energy Gun Pulse Rifle Energy Cannon Heavy Particle Cannon Ballistic Gun Light Assault Rifle Launcher Mini Grenade Launcher Impact Weapon Power Maul Slashing Weapon Mining Claw Build | -11 -10 -10 -10 -9 -8 -7 -7 -7 ------- Run | Scr Mat Min Exi Min Mat Fac Was Fac Slots Evolved 6 | . . . . . 4 2 . . Power . | . . . . . . . . . Propulsion 2 | . . . . . 1 1 . . Utility 4 | . . . . . 3 1 . . Weapon . | . . . . . . . . . Parts Attached 98 | 8 17 6 1 . 27 32 6 1 Power 12 | 1 4 . . . 2 4 1 . Engine 7 | 1 4 . . . 1 . 1 . Core 5 | . . . . . 1 4 . . Reactor . | . . . . . . . . . Propulsion 25 | 4 5 2 . . 2 11 1 . Treads 8 | 1 4 . . . . 3 . . Leg 6 | 2 . . . . . 4 . . Wheel 2 | 1 1 . . . . . . . Hover 6 | . . 2 . . 1 3 . . Flight 3 | . . . . . 1 1 1 . Utility 28 | 1 4 1 . . 11 8 2 1 Device 13 | . 3 . . . 5 4 1 . Storage 2 | 1 1 . . . . . . . Processor 5 | . . . . . 1 3 . 1 Hackware 3 | . . . . . 1 1 1 . Protection 5 | . . 1 . . 4 . . . Artifact . | . . . . . . . . . Weapon 33 | 2 4 3 1 . 12 9 2 . Energy Gun 15 | . 2 . . . 9 4 . . Energy Cannon 4 | . . . . . . 4 . . Ballistic Gun 5 | 2 2 1 . . . . . . Ballistic Cannon . | . . . . . . . . . Launcher 7 | . . 1 1 . 3 . 2 . Special Weapon . | . . . . . . . . . Impact Weapon 1 | . . . . . . 1 . . Slashing Weapon 1 | . . 1 . . . . . . Piercing Weapon . | . . . . . . . . . Special Melee Weapon . | . . . . . . . . . Unidentified Prototypes 3 | . . . . . . 2 1 . Corrupted Parts 1 | . . . . . . 1 . . System Corruption 7 | . . . . . . 7 . . Parts Lost 31 | . 1 . . 1 8 11 8 2 Power 5 | . . . . . 2 2 1 . Propulsion 8 | . 1 . . . 1 4 1 1 Utility 12 | . . . . 1 3 2 5 1 Weapon 6 | . . . . . 2 3 1 . Highest Loss Streak 9 | . 1 . . 1 5 9 8 2 To Critical Strikes . | . . . . . . . . . Average Slot Usage (%) 92 | . 93 98 100 99 93 91 50 17 Engine 8 | . 12 14 14 14 6 . . . Core 1 | . . . . . 2 6 3 . Treads 6 | . 25 21 . . . . . . Leg 4 | . . . . . . 19 . . Hover 12 | . . 5 28 28 22 2 12 . Device 7 | . 11 1 . . 11 12 8 7 Storage 10 | . 14 14 14 14 9 7 3 . Processor 5 | . . . . . 9 13 3 5 Hackware 3 | . . . . . 8 7 7 . Protection 6 | . . 12 14 13 6 . . . Energy Gun 7 | . 3 2 . . 17 9 . . Ballistic Gun 7 | . 23 20 11 . . . . . Launcher 2 | . . 3 2 14 . . 2 . Slashing Weapon 3 | . . 1 14 14 . . . . Naked Turns 29 | . . . . . . . 29 . Heaviest Build 38 | 11 27 31 29 29 36 38 38 1 Greatest Support 40 | 20 40 40 24 24 33 40 38 5 Greatest Overweight (x) 10 | 1 7 10 1 1 1 6 1 . Average Overweight (x) . | . . . 1 1 . . . . Largest Inventory Capacity 15 | 8 15 15 15 15 15 15 15 5 Average Capacity 14 | 7 14 15 15 15 15 15 10 5 Most Carried 15 | 7 15 15 15 15 15 15 14 4 Average Carried 13 | 4 12 14 15 14 13 14 9 4 Final Capacity 15 | 8 15 15 15 15 15 15 5 5 Final Carried 15 | 7 15 15 15 15 15 13 4 4 Class Distribution -------------------- 60% | Scavenger-Mutant 38% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -10/Exiles Scavenger-Mutant | -9/Mines Scavenger-Mutant | -8/Materials Scavenger-Mutant | -7/Factory Mutant | -7/Waste Mutant | -7/Factory Resources | -11 -10 -10 -10 -9 -8 -7 -7 -7 ----------- Run | Scr Mat Min Exi Min Mat Fac Was Fac Matter Collected 1365 | 170 375 194 68 30 293 177 . 58 Remotely . | . . . . . . . . . Salvage Created 1663 | . 491 58 . . 631 379 . 104 Parts 83 | . 26 3 . 4 34 14 . 2 Haulers Intercepted 1 | . 1 . . . . . . . Recyclers Shooed 3 | . 3 . . . . . . . Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . Prevented . | . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -7 -7 ------- Run | Scr Mat Min Exi Min Mat Fac Was Fac Combat Hostiles Destroyed 35 | . 6 1 . 3 15 9 . 1 Melee 1 | . . . . . . . . 1 Guns 23 | . 6 1 . . 10 6 . . Cannons 1 | . . . . . . 1 . . AOE 8 | . . . . 3 5 . . . Classes Destroyed 11 | . 6 . . . 3 2 . . Worker 1 | . 1 . . . . . . . Hauler 1 | . 1 . . . . . . . Recycler 3 | . 2 . . . 1 . . . Watcher 4 | . 2 . . . 2 . . . Swarmer 10 | . 3 . . 3 4 . . . Grunt 18 | . 3 1 . . 7 6 . 1 Brawler 1 | . . . . . . 1 . . Duelist 2 | . . . . . 2 . . . Sentry 2 | . . . . . 1 1 . . Hunter 1 | . . . . . 1 . . . Programmer 1 | . . . . . . 1 . . Best Kill Streak 4 | . 3 1 . 3 4 2 . 1 Combat Bots Only 3 | . 3 1 . 3 3 2 . 1 Max Kills in Single Turn 3 | . 2 1 . 3 2 2 . 1 Gunslinging 1 | . 1 . . . . 1 . . Exploded 3 | . . . . 3 2 . . . Melee 1 | . . . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -7 -7 -------- Run | Scr Mat Min Exi Min Mat Fac Was Fac Damage Taken 3782 | . 462 58 . 181 1005 1179 401 496 Core 1024 | . 92 9 . 62 150 182 138 391 Absorbed by Shields . | . . . . . . . . . Core Remaining (%) 68 | 100 . . . 34 72 . . . Volleys Fired 137 | . 35 6 2 2 53 38 1 . Largest 2 | . 2 2 1 1 2 2 2 . Hottest 138 | . 60 60 30 30 126 138 63 . Shots Fired 265 | . 70 12 2 2 103 74 2 . Gun 249 | . 70 12 . . 99 68 . . Cannon 6 | . . . . . . 6 . . Launcher 10 | . . . 2 2 4 . 2 . Special . | . . . . . . . . . Kinetic 69 | . 60 9 . . . . . . Thermal 185 | . 10 3 . . 99 73 . . Explosive 10 | . . . 2 2 4 . 2 . Electromagnetic 1 | . . . . . . 1 . . Robot Hit Streak 25 | . 8 6 . . 25 12 1 . Robot Miss Streak 5 | . 4 1 . . 5 2 1 . Penetration Max . | . . . . . . . . . Secondary Targets 6 | . 2 . . . 3 1 . . Max Gunslinging Chain 1 | . 1 . . . 1 1 . . Shots Hit Robots 187 | . 40 9 . . 75 62 1 . Core Hits 87 | . 21 2 . 2 37 17 2 6 Critical Kills . | . . . . . . . . . Critical Parts Destroyed 1 | . . . . . . 1 . . Critical Strikes 10 | . . . . . 6 4 . . Burn 8 | . . . . . 6 2 . . Smash 2 | . . . . . . 2 . . Melee Attacks 21 | . . 4 . . . 17 . . Impact 17 | . . . . . . 17 . . Slashing 4 | . . 4 . . . . . . Piercing . | . . . . . . . . . Sneak Attacks . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Follow-up Attacks . | . . . . . . . . . Damage Inflicted 4262 | . 470 98 . 315 1455 1244 488 192 Guns 2425 | . 441 98 . . 986 900 . . Cannons 93 | . . . . . . 93 . . Explosions 1284 | . . . . 305 456 . 488 35 Melee 229 | . . . . . . 229 . . Ramming 231 | . 29 . . 10 13 22 . 157 Kinetic 434 | . 370 64 . . . . . . Thermal 2070 | . 71 34 . . 986 979 . . Explosive 1249 | . . . . 305 456 . 488 . Electromagnetic 49 | . . . . . . 14 . 35 Impact 229 | . . . . . . 229 . . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Highest Corruption 41 | . 1 1 1 1 . 9 19 41 Average Corruption 2 | . 1 1 1 1 . 8 13 26 Corruption Purged . | . . . . . . . . . Corruption Blocked . | . . . . . . . . . Effects 28 | . 2 1 . 7 . 6 5 7 Message Errors 7 | . 2 1 . 1 . 2 1 . Matter Fused 4 | . . . . 1 . . 1 2 Heat Flow Errors 3 | . . . . . . 2 . 1 Energy Discharges 2 | . . . . . . 1 1 . Data Loss (minor) 5 | . . . . 5 . . . . Data Loss (major) 2 | . . . . . . . 1 1 Misfires 1 | . . . . . . 1 . . Misdirections 4 | . . . . . . . 1 3 Overload Shots . | . . . . . . . . . Overflow Damage 106 | . . . . 41 26 39 . . Projectiles . | . . . . . . . . . Explosions 67 | . . . . 41 26 . . . Melee 39 | . . . . . . 39 . . Knockbacks 1 | . . . . . 1 . . . Impact 1 | . . . . . 1 . . . Kinetic . | . . . . . . . . . Secondary . | . . . . . . . . . Self-Inflicted Damage 226 | . 3 . . 27 6 . . 190 Shots 3 | . . . . 2 . . . 1 Rammed 19 | . 7 . . 2 3 . . 7 Targets Rammed 20 | . 7 . . 2 3 1 . 7 Kicked 1 | . . . . . . 1 . . Crushed . | . . . . . . . . . Highest Temperature 153 | . 12 27 . 5 153 150 14 117 Average Temperature 51 | . 10 10 . 5 45 65 10 83 Received Heat Transfer 1161 | . 75 . . 75 423 471 . 117 Siege Activations . | . . . . . . . . . Robots Corrupted 1 | . . . . . . 1 . . Combat Hostiles 1 | . . . . . . 1 . . Parts Fried 1 | . . . . . . 1 . . Impact Corruptions 1 | . . . . . . 1 . . Robots Melted 1 | . . . . . . 1 . . Combat Hostiles 1 | . . . . . . 1 . . Parts Melted 10 | . . . . . 6 4 . . Heat Transferred 5231 | . 150 75 . . 2786 2220 . . Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions . | . . . . . . . . . Missiles Intercepted . | . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -7 -7 ------- Run | Scr Mat Min Exi Min Mat Fac Was Fac Peak Influence 392 | . 109 154 . 130 392 257 52 116 Initial 106 | . . 42 . . 46 106 26 . Average 137 | . 68 77 . 108 286 119 18 42 Maximum Alert Level 1 | . . . . . 1 1 . . Low Security (%) 72 | 100 100 100 . 100 11 78 100 100 Level 1 27 | . . . . . 88 21 . . Level 2 . | . . . . . . . . . Level 3 . | . . . . . . . . . Level 4 . | . . . . . . . . . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Squads Dispatched 7 | . 1 . . . 1 3 . 2 Investigation 5 | . 1 . . . 1 2 . 1 Extermination 1 | . . . . . . 1 . . Reinforcement 1 | . . . . . . . . 1 Assault . | . . . . . . . . . Garrison . | . . . . . . . . . Intercept . | . . . . . . . . . Searches Triggered . | . . . . . . . . . Construction Impeded . | . . . . . . . . . Haulers Reinforced . | . . . . . . . . . Active Scanning Responses . | . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -7 -7 --------- Run | Scr Mat Min Exi Min Mat Fac Was Fac Distress Signals 4 | . . . . . 3 1 . . Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 83 | . 15 5 . 6 31 17 6 3 Peak Tracking Total 9 | . 4 3 9 3 8 4 6 2 Tactical Retreats 7 | . 1 . . . 4 2 . . Traps | -11 -10 -10 -10 -9 -8 -7 -7 -7 ------- Run | Scr Mat Min Exi Min Mat Fac Was Fac Traps Triggered 8 | . 5 . . . 1 1 . 1 Indirectly 1 | . . . . . . . . 1 Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed . | . . . . . . . . . Reprogrammed . | . . . . . . . . . Reused . | . . . . . . . . . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered . | . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -7 -7 ---------- Run | Scr Mat Min Exi Min Mat Fac Was Fac Machines Disabled 13 | . . . 4 2 . 1 . 6 Max in Single Turn 5 | . . . 3 2 . 1 . 5 Machines Sabotaged . | . . . . . . . . . Garrisons Compromised . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 --------- Run | Scr Mat Min Exi Min Mat Fac Was Fac Machines Accessed 19 | . 5 . 1 . 6 6 . 1 Terminals 14 | . 5 . . . 5 4 . . Fabricators . | . . . . . . . . . Repair Stations 1 | . . . . . . . . 1 Recycling Units 1 | . . . . . . 1 . . Scanalyzers 2 | . . . . . 1 1 . . Garrison Access . | . . . . . . . . . Total Hacks 55 | . 18 . 1 . 18 16 . 2 Successful 21 | . 9 . 1 . 7 4 . . Failed 34 | . 9 . . . 11 12 . 2 Catastrophic 2 | . 1 . . . 1 . . . Database Lockouts . | . . . . . . . . . Manual 40 | . 17 . 1 . 10 12 . . Terminals 45 | . 18 . . . 15 12 . . Fabricators . | . . . . . . . . . Repair Stations 2 | . . . . . . . . 2 Recycling Units 1 | . . . . . . 1 . . Scanalyzers 6 | . . . . . 3 3 . . Garrison Access . | . . . . . . . . . Terminal Hacks 12 | . 6 . 1 . 3 2 . . Robot Analysis 3 | . 3 . . . . . . . Branch Access Points 2 | . 1 . . . 1 . . . Terminal Index 3 | . 1 . . . 1 1 . . Scanalyzer Index 2 | . . . . . 1 1 . . Alert Level 1 | . 1 . . . . . . . EX-Prototype ID Bank 1 | . . . 1 . . . . . Fabricator Hacks . | . . . . . . . . . Repair Station Hacks . | . . . . . . . . . Recycling Unit Hacks 1 | . . . . . . 1 . . Report Inventory 1 | . . . . . . 1 . . Scanalyzer 3 | . . . . . 2 1 . . Insert Component 2 | . . . . . 1 1 . . Analyze 1 | . . . . . 1 . . . Garrison Access Hacks . | . . . . . . . . . Unauthorized Hacks 5 | . 3 . . . 2 . . . Terminals 5 | . 3 . . . 2 . . . Botnet 5 | . 3 . . . 2 . . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered . | . . . . . . . . . Used . | . . . . . . . . . Hacking Detections 16 | . 5 . . . 5 5 . 1 Full Trace Events 6 | . 2 . . . 1 2 . 1 Feedback Events 1 | . 1 . . . . . . . Corruption 1 | . 1 . . . . . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . Robots Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired 1 | . . . . . 1 . . . Parts Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Part Build Rating . | . . . . . . . . . Parts Repaired . | . . . . . . . . . Time . | . . . . . . . . . Parts Recycled . | . . . . . . . . . Recycled Matter . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components . | . . . . . . . . . Parts Scanalyzed 2 | . . . . . 1 1 . . Part Schematics Acquired 1 | . . . . . 1 . . . Parts Damaged . | . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 ------------ Run | Scr Mat Min Exi Min Mat Fac Was Fac Used RIF Installer . | . . . . . . . . . Robots Hacked . | . . . . . . . . . Non-combat . | . . . . . . . . . Combat . | . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . Relay Couplers Released . | . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . Robots Rewired . | . . . . . . . . . Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -7 -------- Run | Scr Mat Min Exi Min Mat Fac Was Fac Total Allies 2 | . . 2 . . . . . . Largest Group 2 | . . 2 2 . . . . . Highest-Rated Group 42 | . . 42 42 . . . . . Highest-Rated Ally 31 | . . 31 31 . . . . . Total Orders . | . . . . . . . . . Ally Attacks 11 | . . 11 . . . . . . Total Damage 149 | . . 149 . . . . . . Kills 3 | . . 3 . . . . . . Allies Corrupted . | . . . . . . . . . Allies Melted 1 | . . . 1 . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -7 -7 ------- Run | Scr Mat Min Exi Min Mat Fac Was Fac Robot Analysis Total 3 | . 3 . . . . . . . Derelict Logs Recovered 2 | . . 1 . 1 . . . . Drone Launches . | . . . . . . . . . Drone Recoveries . | . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -7 -7 ------------- Run | Scr Mat Min Exi Min Mat Fac Was Fac Turns Passed 4334 | 68 643 555 628 351 898 1029 89 73 Spaces Moved 2963 | 45 295 302 427 235 718 687 129 125 Core 91 | 1 1 4 . . . 2 64 19 Treads 529 | . 277 242 . . . 10 . . Legs 530 | 26 15 . . . . 489 . . Wheels 20 | 18 2 . . . . . . . Hover 1684 | . . 56 427 235 718 184 64 . Flight 109 | . . . . . . 2 1 106 Fastest Speed 35 | 50 115 146 146 146 65 55 35 35 Average Speed 119 | 112 163 163 146 146 92 110 55 37 Slowest Speed 550 | 190 400 550 146 146 146 515 118 50 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped . | . . . . . . . . . Cave-ins Triggered 1 | . . . . . . . 1 . Exploration Rate (%) 45 | 3 45 68 63 81 47 21 76 5 Regions Visited 8 Branch Regions 3 Pre-discovered Areas 1 | . . 1 . . . . . . Known Exits Taken 1 | . 1 . . . . . . . Unknown Exits Taken 5 | 1 . 1 1 1 1 . . . Scrap Searched 2 | . . 1 . 1 . . . . Spaces Dug 41 | . . 2 . 7 28 4 . . Terrain Destroyed 101 | . . 2 13 13 51 4 18 . Melee 6 | . . 2 . . . 4 . . Projectile . | . . . . . . . . . AOE 95 | . . . 13 13 51 . 18 . Terrain Rammed 17 | . . . . . . . . 17 Walls Destroyed . | . . . . . . . . . Machines Disabled 1 | . . . . . . . . 1 Actions | -11 -10 -10 -10 -9 -8 -7 -7 -7 --------- Run | Scr Mat Min Exi Min Mat Fac Was Fac Total 3450 | 59 382 349 431 242 844 850 142 151 Wait 91 | . 13 8 . . 19 46 5 . Move 2956 | 44 294 301 426 235 717 687 127 125 Hop . | . . . . . . . . . Pick Up 56 | 6 11 9 1 2 17 9 1 . Fast Attach 43 | 6 12 4 . . 1 17 2 1 Attach 28 | . 3 . . . 12 11 2 . Detach 12 | 1 2 2 . . 1 5 1 . Swap 27 | 2 2 2 1 . 14 4 2 . Drop 41 | . 3 13 1 2 7 15 . . Fire 137 | . 35 6 2 2 53 38 1 . Melee 21 | . . 4 . . . 17 . . Ram 30 | . 1 . . 1 3 . . 25 Kick 1 | . . . . . . 1 . . Crush 6 | . 6 . . . . . . . Escape Stasis 1 | . . . . . . . 1 . Rewire . | . . . . . . . . . Trap . | . . . . . . . . . Miscellaneous . | . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Mat] / *Min) -10/Mines (discovered 2 exits: [*Mat] / *Exi) -10/Exiles -9/Mines -8/Materials (discovered 2 exits: *Fac x2) -7/Factory -7/Waste -7/Factory History --------- Turn | Location | Event 32 | -11/Scrapyard | Discovered new exit (range 15) 69 | -11/Scrapyard | Entered Materials 113 | -10/Materials | Discovered new exit (range 9) 267 | -10/Materials | Discovered new exit (range 15) 313 | -10/Materials | Build established: Mutant 332 | -10/Materials | Identified exit to Mines 712 | -10/Materials | Entered Mines 713 | -10/Mines | Learned location of Storage (-7) 860 | -10/Mines | Learned Materials security intel 881 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 885 | -10/Mines | Found Prototype Device 890 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 1028 | -10/Mines | Assembled infested the area 1130 | -10/Mines | Discovered new exit (range 10) 1253 | -10/Mines | Discovered new exit (range 5) 1267 | -10/Mines | Entered Exiles 1267 | -10/Exiles | Accompanied by 2 allies 1297 | -10/Exiles | Led the pair of lost Derelicts to a safe place 1301 | -10/Exiles | Met 8R-AWN 1327 | -10/Exiles | Met EX-HEX 1368 | -10/Exiles | Met EX-BIN 1384 | -10/Exiles | Aligned with FarCom system 1386 | -10/Exiles | Given EX-Vault access code 1419 | -10/Exiles | Opened EX-Vault 1454 | -10/Exiles | Warned to stay clear of 0b10 Research branches 1462 | -10/Exiles | Build established: Scavenger-Mutant 1497 | -10/Exiles | Met EX-DEC 1578 | -10/Exiles | Discovered new exit (range 10) 1859 | -10/Exiles | Attacked by the Exiles 1895 | -10/Exiles | Entered Mines 1909 | -9/Mines | Met a Derelict bent on vengeance 2207 | -9/Mines | Learned Materials security intel 2230 | -9/Mines | Discovered new exit (range 9) 2238 | -9/Mines | Core integrity fell below 50% 2246 | -9/Mines | Entered Materials 2246 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x3 2432 | -8/Materials | Identified Exp. Sensor Array 2738 | -8/Materials | Lost 5 parts (1p1n2u1w) 2757 | -8/Materials | Discovered new exit (range 15) 2952 | -8/Materials | Lost 3 parts (1p1u1w) 2975 | -8/Materials | Discovered new exit (range 4) 3144 | -8/Materials | Entered Factory 3144 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 3673 | -7/Factory | Discovered new exit (range 15) 3689 | -7/Factory | Identified exit to Factory 4094 | -7/Factory | Lost 9 parts (1p4n2u2w) 4173 | -7/Factory | Sucked down chute 4173 | -7/Factory | Entered Waste 4181 | -7/Waste | Spotted C-40 Crusher 4192 | -7/Waste | Spotted C-40 Crusher 4193 | -7/Waste | Spotted C-40 Crusher 4216 | -7/Waste | Spotted C-40 Crusher 4218 | -7/Waste | Crushed by falling debris 4219 | -7/Waste | System corruption reached 10% 4221 | -7/Waste | Spotted C-40 Crusher 4222 | -7/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 4222 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 4227 | -7/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 4249 | -7/Waste | Spotted C-40 Crusher 4250 | -7/Waste | Discovered new exit (range 14) 4258 | -7/Waste | Lost 8 parts (1p1n5u1w) 4262 | -7/Waste | Entered Factory 4307 | -7/Factory | Core integrity fell below 50% 4311 | -7/Factory | System corruption reached 30% 4317 | -7/Factory | Core integrity fell below 20% 4335 | -7/Factory | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- 04326_ Slammed into G-47 Trooper. 04326_ U-05 Engineer lays Concrete. 04327_ Slammed into G-47 Trooper. 04327_ G-47 Trooper destroyed. 04327_ U-05 Engineer lays Concrete. 04328_ System corrupted: Substantial component data lost. 04328_ Acquired 48 matter. 04328_ U-05 Engineer lays Concrete. 04329_ Acquired 4 matter. 04329_ Slammed into G-47 Trooper. 04329_ Destabilizing: System corrupted (+1). 04329_ U-05 Engineer lays Concrete. 04330_ U-05 Engineer builds a Door. 04330_ Slammed into G-47 Trooper. 04331_ U-05 Engineer lays Concrete. 04333_ Acquired 1 matter. 04333_ U-05 Engineer lays Concrete. 04334_ Slammed into G-47 Trooper. 04334_ U-05 Engineer lays Concrete. 04335_ Slammed into G-47 Trooper. 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""" """ # | | ?????????????? # """T | | ?????????????? ? ###### | | ????????????????############+########## #????? | | ??????????????????????????????????????# ###### | | ??????????????????????????????????????# | | ??????????????????????????????????????# | | ??????????????????????????????????????# | | ??????????????????????????????????????# | | ??????????????????????????????????????# | | ??????????????????????????????????????############ | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????# | | ?????????????????????????????????????????????????# | | ?????????????????????????????????????????????????# | | ?????????????????????????????????????????????????# | | ?????????????????????????????????????????????????# | | ?????????????????????????????????????????????????# | +----------------------------------------------------+ Best States ------------- Heat Dissipation 72 Energy Generation 14 Energy Capacity 275 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 20 Terrain Scan Density 10 Additional Mass Support 9 Armor Coverage 150 Evasion (%) 63 Targeting Accuracy 6 Launcher Accuracy 20 Recoil Reduction 2 Offensive Hacking 20 Item Schematics ----------------- Exp. Sensor Array | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed MetafiberCoolantDoublenader Manual? 0 Play Time 00:40:26 Cumulative 53.2 hours Start 2022.08.31 @ 04:26:07 End 2022.08.31 @ 05:05:46 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 79 Rogue 79 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 53 Gallery% 48 Achievement% 41 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: a362d550-a99c-4eba-a678-5d9dffab5f5e