Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.04.22 @ 18:05:11 Player: Tereza Result: Destroyed by as-15957 with Assembled Rifle Performance ------------- Evolutions (0) 0 Regions Visited (4) 800 Robots Destroyed (38) 190 Value Destroyed (678) 678 Prototype IDs (23) 460 Alien Tech Used (0) 0 Bonus (300) 300 TOTAL SCORE: 2428 Bonus ------- Aligned with FarCom 300 Cogmind --------- Core Integrity 0/250 Matter 286/300 Energy 250/250 System Corruption 0% Temperature Cool (0) Movement Treading (240) Ox1 Location -9/Mines Parts ------- > --- POWER (1) -------- Ion Engine > --- PROPULSION (2) --- Light Treads Light Treads > --- UTILITY (2) ------ High-capacity Storage Unit Seismic Detector > --- WEAPON (2) ------- Heavy Assault Rifle Rocket Launcher > --- INVENTORY (20) --- Light Treads Light Treads Light Treads Light Treads Small Storage Unit Large Matter Pod (150) Sensor Array Signal Interpreter Seismic Detector Targeting Computer Propulsion Shielding Hacking Suite Hacking Suite Assault Rifle Assault Rifle Assault Rifle Heavy Assault Rifle Datajack Field Lobotomy Kit (5) Hammer Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Light Treads Light Treads > --- UTILITY ---------- High-capacity Storage Unit Seismic Detector > --- WEAPON ----------- Heavy Assault Rifle Heavy Assault Rifle > --- INVENTORY -------- Light Treads Light Treads Light Treads Light Treads Small Storage Unit Large Matter Pod Sensor Array Signal Interpreter Seismic Detector Targeting Computer Propulsion Shielding Hacking Suite Hacking Suite Assault Rifle Assault Rifle Assault Rifle Rocket Launcher Datajack Field Lobotomy Kit Hammer [Rating: 12] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Light Treads Treads Light Treads Utility High-capacity Storage Unit Device Seismic Detector Storage High-capacity Storage Unit Weapon Heavy Assault Rifle Energy Gun Medium Laser Ballistic Gun Heavy Assault Rifle Launcher Rocket Launcher Impact Weapon Hammer Build | -11 -10 -10 -10 -9 ------- Run | Yrd Mat Min Exi Min Slots Evolved . | . . . . . Power . | . . . . . Propulsion . | . . . . . Utility . | . . . . . Weapon . | . . . . . Parts Attached 20 | 6 10 3 . 1 Power 2 | 1 1 . . . Engine 2 | 1 1 . . . Core . | . . . . . Reactor . | . . . . . Propulsion 3 | 2 1 . . . Treads 3 | 2 1 . . . Leg . | . . . . . Wheel . | . . . . . Hover . | . . . . . Flight . | . . . . . Utility 5 | 2 2 1 . . Device 2 | 1 . 1 . . Storage 3 | 1 2 . . . Processor . | . . . . . Hackware . | . . . . . Protection . | . . . . . Artifact . | . . . . . Weapon 10 | 1 6 2 . 1 Energy Gun 1 | . 1 . . . Energy Cannon . | . . . . . Ballistic Gun 7 | 1 4 2 . . Ballistic Cannon . | . . . . . Launcher 1 | . . . . 1 Special Weapon . | . . . . . Impact Weapon 1 | . 1 . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes . | . . . . . Parts Lost 3 | . 3 . . . Power 1 | . 1 . . . Propulsion . | . . . . . Utility 1 | . 1 . . . Weapon 1 | . 1 . . . Highest Loss Streak 2 | . 2 . . . To Critical Strikes . | . . . . . Average Backups 15 | 3 10 19 20 20 Power . | . . . . . Propulsion 3 | . 2 4 4 4 Utility 7 | . 5 9 9 9 Weapon 3 | 1 1 4 5 5 Tool/Special . | . . . . . Unused Backups 20 | . 1 2 1 16 Power . | . . . . . Propulsion 4 | . . . 1 3 Utility 8 | . . . . 8 Weapon 6 | . 1 2 . 3 Tool/Special 2 | . . . . 2 Average Slot Usage (%) 93 | . 88 95 100 100 Engine 13 | . 12 14 14 14 Treads 28 | . 28 28 28 28 Device 9 | . 7 9 14 14 Storage 14 | . 14 14 14 14 Ballistic Gun 23 | . 25 27 14 16 Impact Weapon 3 | . . . 14 10 Peak Build Rating 12 | 6 8 11 11 12 Average Rating 9 | 5 7 10 10 11 On Entrance 7 | . 6 8 10 11 Avg Prop Armor Cover (%) . | . . . . . Naked Turns . | . . . . . Heaviest Build 59 | 13 59 52 51 53 Greatest Support 40 | 40 40 40 40 40 Greatest Overweight (x) 3 | 3 1 1 1 1 Average Overweight (x) . | . . 1 1 1 Largest Inventory Capacity 20 | 8 20 20 20 20 Average Capacity 17 | 7 14 20 20 20 Most Carried 20 | 5 18 20 20 20 Average Carried 15 | 3 10 19 19 20 Final Capacity 20 | 8 20 20 20 20 Final Carried 20 | 5 18 20 20 20 Class Distribution -------------------- 77% | Mutant 22% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Resources | -11 -10 -10 -10 -9 ----------- Run | Yrd Mat Min Exi Min Matter Collected 1256 | 302 616 218 . 120 Remotely . | . . . . . Salvage Created 1239 | 180 756 274 . 29 Parts 87 | 10 58 19 . . Haulers Intercepted 2 | . 2 . . . Recyclers Shooed . | . . . . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Parts Restored . | . . . . . Kills | -11 -10 -10 -10 -9 ------- Run | Yrd Mat Min Exi Min Combat Hostiles Destroyed 35 | . 21 11 . 3 Guns 33 | . 21 11 . 1 AOE 2 | . . . . 2 Classes Destroyed 7 | 2 4 1 . . Tunneler 4 | 4 . . . . Hauler 2 | . 2 . . . Recycler 2 | 1 1 . . . Operator 2 | . 2 . . . Swarmer 15 | . 12 3 . . Grunt 13 | . 9 4 . . Assembled 7 | . . 4 . 3 Best Kill Streak 6 | 3 6 4 . 3 Combat Bots Only 5 | . 5 4 . 3 Max Kills in Single Turn 2 | 1 2 1 . 2 Gunslinging 1 | . 1 . . . Exploded 2 | . . . . 2 Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -10 -10 -9 -------- Run | Yrd Mat Min Exi Min Hostile Shots Fired 151 | . 104 39 . 8 Missed 42 | . 33 9 . . Hits 109 | . 71 30 . 8 Melee 5 | . . . . 5 Projectile 104 | . 71 30 . 3 Critical Strikes 3 | . 2 1 . . Damage Taken 1250 | . 665 389 . 196 Core 254 | . 93 107 . 54 Absorbed by Shields . | . . . . . Regen/Repaired (Parts) 118 | . 118 . . . Core Remaining (%) 100 | 100 . . . . Volleys Fired 137 | 14 83 28 . 12 Largest 2 | 1 2 2 . 2 Hottest 70 | 20 70 46 . 56 Shots Fired 252 | 14 158 56 . 24 Gun 248 | 14 158 56 . 20 Cannon . | . . . . . Launcher 4 | . . . . 4 Special . | . . . . . Kinetic 247 | 14 157 56 . 20 Thermal 1 | . 1 . . . Explosive 4 | . . . . 4 Electromagnetic . | . . . . . Robot Hit Streak 12 | 7 12 12 . 4 Robot Miss Streak 10 | 2 4 6 . 10 Penetration Max . | . . . . . Secondary Targets 4 | . 2 2 . . Max Gunslinging Chain 1 | . 1 1 . . Shots Hit Robots 145 | 10 97 30 . 8 Core Hits 63 | 6 38 15 . 4 Critical Kills 2 | 1 1 . . . Critical Parts Destroyed 1 | . 1 . . . Critical Strikes 3 | 1 2 . . . Destroy 3 | 1 2 . . . Melee Attacks 10 | . 2 7 . 1 Impact 10 | . 2 7 . 1 Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks 1 | . . . . 1 Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 1915 | 121 1091 461 . 242 Guns 1739 | 121 1091 461 . 66 Cannons . | . . . . . Explosions 138 | . . . . 138 Melee 38 | . . . . 38 Ramming . | . . . . . Kinetic 1739 | 121 1091 461 . 66 Thermal . | . . . . . Explosive 138 | . . . . 138 Electromagnetic . | . . . . . Impact 38 | . . . . 38 Slashing . | . . . . . Piercing . | . . . . . Highest Corruption . | . . . . . Average Corruption . | . . . . . Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Overload Shots . | . . . . . Overflow Damage 17 | . . . . 17 Projectiles . | . . . . . Explosions 17 | . . . . 17 Melee . | . . . . . Knockbacks . | . . . . . Impact . | . . . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage 12 | . . . . 12 Shots 1 | . . . . 1 Rammed . | . . . . . Targets Rammed . | . . . . . Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 18 | . 12 1 . 18 Average Temperature 6 | . 6 1 . 15 Received Heat Transfer 236 | . 174 42 . 20 Siege Activations . | . . . . . Martial Activations . | . . . . . Shielding Activations . | . . . . . Robots Disrupted . | . . . . . Combat Hostiles . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted . | . . . . . Heat Transferred . | . . . . . Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Alert | -11 -10 -10 -10 -9 ------- Run | Yrd Mat Min Exi Min Maximum Alert Level . | . . . . . Low Security (%) 100 | 100 100 100 . 100 Level 1 . | . . . . . Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Peak Influence 180 | 5 180 110 . 15 Initial 52 | . . 52 . . Average 47 | 1 97 14 . . Influence Increases 849 | 25 651 150 . 23 Destroy 0b10 Robot/C 560 | . 420 140 . . Destroy 0b10 Robot/NC 50 | 25 25 . . . Destroy Leader 94 | . 84 10 . . Successful Hack 17 | . 17 . . . Disable Machine 15 | . 15 . . . Destroy Structure 23 | . . . . 23 Lose Combat Pursuer 90 | . 90 . . . Influence Decreases 834 | 25 516 285 . 8 Entered New Map 83 | . . 83 . . Time Decay 721 | 25 486 202 . 8 Lost Part 30 | . 30 . . . Squads Dispatched 4 | . 4 . . . Investigation 2 | . 2 . . . Extermination . | . . . . . Reinforcement 2 | . 2 . . . Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -10 -10 -9 --------- Run | Yrd Mat Min Exi Min Distress Signals 2 | . 2 . . . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 60 | . 42 13 . 5 Peak Tracking Total 5 | . 5 3 . 2 Tactical Retreats 3 | . 3 . . . Traps | -11 -10 -10 -10 -9 ------- Run | Yrd Mat Min Exi Min Traps Triggered . | . . . . . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed 2 | . 2 . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -10 -10 -9 ---------- Run | Yrd Mat Min Exi Min Machines Disabled 1 | . 1 . . . Max in Single Turn 1 | . 1 . . . Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -10 -10 -9 --------- Run | Yrd Mat Min Exi Min Machines Accessed 11 | . 8 1 2 . Terminals 7 | . 6 1 . . Fabricators . | . . . . . Repair Stations 1 | . 1 . . . Recycling Units 1 | . 1 . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 24 | . 17 2 5 . Successful 14 | . 9 . 5 . Failed 10 | . 8 2 . . Catastrophic 3 | . 2 1 . . Database Lockouts . | . . . . . Manual 14 | . 11 2 1 . Terminals 15 | . 13 2 . . Fabricators . | . . . . . Repair Stations 3 | . 3 . . . Recycling Units 1 | . 1 . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 8 | . 3 . 5 . Record 4 | . . . 4 . Part Schematic 2 | . 2 . . . Disarm Traps 1 | . 1 . . . Proto ID Catalog 1 | . . . 1 . Fabricator Hacks . | . . . . . Repair Station Hacks 2 | . 2 . . . Scan Component 1 | . 1 . . . Repair 1 | . 1 . . . Recycling Unit Hacks 1 | . 1 . . . Report Inventory 1 | . 1 . . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks 3 | . 3 . . . Terminals 3 | . 3 . . . Botnet 2 | . 2 . . . Operators 1 | . 1 . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 8 | . 7 1 . . Full Trace Events 3 | . 3 . . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired 1 | . 1 . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Part Studies Acquired . | . . . . . Parts Repaired 1 | . 1 . . . Time 26 | . 26 . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -10 -10 -9 ------------ Run | Yrd Mat Min Exi Min Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -10 -10 -9 -------- Run | Yrd Mat Min Exi Min Total Allies 3 | . . 3 . . Largest Group 3 | . . 3 3 3 Highest-Rated Group 40 | . . 40 40 40 Highest-Rated Ally 16 | . . 16 16 16 Total Orders . | . . . . . Ally Attacks 17 | . . . . 17 Total Damage 155 | . . . . 155 Kills 1 | . . . . 1 Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -10 -10 -9 ------- Run | Yrd Mat Min Exi Min Active Infowar (turns) 3574 | 82 1043 1161 516 772 Seismic 3574 | 82 1043 1161 516 772 Robot Analysis Total . | . . . . . Derelict Logs Recovered 4 | . . 2 . 2 Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -10 -10 -9 ------------- Run | Yrd Mat Min Exi Min Turns Passed 5239 | 182 2054 1715 516 772 Spaces Moved 2146 | 90 887 657 215 297 Core 10 | 10 . . . . Treads 2136 | 80 887 657 215 297 Legs . | . . . . . Wheels . | . . . . . Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 160 240 240 240 Average Speed 215 | 157 190 240 240 240 Slowest Speed 240 | 200 240 240 240 240 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Potential Cave-ins . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 63 | 5 97 97 60 57 Regions Visited 4 Branch Regions 3 Pre-discovered Areas 3 | . . . 1 2 Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched 2 | . . 1 . 1 Spaces Dug . | . . . . . Terrain Destroyed 47 | . . . . 47 Melee . | . . . . . Projectile . | . . . . . AOE 47 | . . . . 47 Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -10 -10 -9 --------- Run | Yrd Mat Min Exi Min Total 2497 | 114 1107 729 216 331 Wait 140 | . 100 21 . 19 Move 2142 | 89 886 656 214 297 Hop . | . . . . . Pick Up 29 | 5 17 6 1 . Fast Attach 7 | 6 1 . . . Attach 4 | . 3 1 . . Detach 1 | . 1 . . . Swap 15 | . 8 5 . 2 Drop 12 | . 6 5 1 . Fire 137 | 14 83 28 . 12 Melee 10 | . 2 7 . 1 Ram . | . . . . . Kick . | . . . . . Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / *Min x2) -10/Mines (discovered 4 exits: *Mat x2 / *Exi / Sub) -10/Exiles -9/Mines History --------- Turn | Location | Event 17 | -11/Scrapyard | Discovered new exit (range 16) 183 | -11/Scrapyard | Entered Materials 301 | -10/Materials | Build established: Mutant 536 | -10/Materials | Discovered new exit (range 15) 997 | -10/Materials | Discovered new exit (range 12) 1000 | -10/Materials | Discovered new exit (range 14) 1333 | -10/Materials | Discovered new exit (range 3) 1384 | -10/Materials | Repaired Lgt. Treads 1882 | -10/Materials | Discovered new exit (range 6) 2237 | -10/Materials | Entered Mines 2374 | -10/Mines | Discovered new exit (range 14) 2403 | -10/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 2524 | -10/Mines | Identified exit to Materials 2714 | -10/Mines | Excavation squad dispatched 2714 | -10/Mines | A large section of the Mines collapsed 2730 | -10/Mines | Core integrity fell below 50% 2786 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 2796 | -10/Mines | Identified exit to Subcaves 3098 | -10/Mines | Build established: Scavenger-Mutant 3286 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 3943 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 3943 | -10/Mines | Discovered new exit (range 5) 3952 | -10/Mines | Entered Exiles 3952 | -10/Exiles | Accompanied by 3 allies 4010 | -10/Exiles | Met 8R-AWN 4051 | -10/Exiles | Met EX-HEX 4118 | -10/Exiles | Met EX-BIN 4147 | -10/Exiles | Aligned with FarCom system 4149 | -10/Exiles | Given EX-Vault access code 4175 | -10/Exiles | Build established: Mutant 4204 | -10/Exiles | Opened EX-Vault 4222 | -10/Exiles | Found Field Lobotomy Kit 4271 | -10/Exiles | Warned to stay clear of 0b10 Research branches 4352 | -10/Exiles | Learned location of Zion (-7) 4444 | -10/Exiles | Discovered new exit (range 10) 4468 | -10/Exiles | Left Exiles lab with Field Lobotomy Kit 4468 | -10/Exiles | Entered Mines 4468 | -9/Mines | Accompanied by 3 allies 4469 | -9/Mines | Learned location of Storage (-7) 4490 | -9/Mines | Met a Derelict bent on vengeance 4591 | -9/Mines | Learned Materials stockpile data 4819 | -9/Mines | Assembled infested the area 4824 | -9/Mines | Assisted by a Guerilla fighting off Assembled 5151 | -9/Mines | Core integrity fell below 20% 5214 | -9/Mines | Lost 3 allies 5240 | -9/Mines | Destroyed by as-15957 with Assembled Rifle Last Messages --------------- 05189_ as-20370 sneak attacks. 05189_ K-01 Serf destroyed. 05189_ R-06 Scavenger collects Wheel. 05190_ Extracted 12 matter. 05191_ Extracted 6 matter. 05192_ R-06 Scavenger collects Lgt. Ion Engine. 05194_ Extracted 6 matter. 05202_ as-20370 destroyed. 05203_ Extracted 6 matter. 05206_ Extracted 10 matter. 05222_ as-02689 destroyed. 05222_ as-45575 destroyed. 05228_ U-05 Engineer builds a Wall. 05232_ The unstable cave ceiling collapses. 05232_ R-06 Scavenger collects Lgt. Ion Engine. 05233_ U-05 Engineer builds a Wall. 05234_ Acquired 42 matter. 05239_ U-05 Engineer lays Concrete. 05239_ Destroyed Asb. Hover Unit. 05240_ The unstable cave ceiling collapses. Map ----- +----------------------------------------------------+ | ######???????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ##???????????????????????????????????????????????? | | ##??????????????????????????????????????????????? | | #??????????????????????????????????????????????? | | #????????????????????????? #???????????????????? | | #????????????????????????? #??????????????????? | | #???????????????????????? ##?????????????????? | | #??????????????????????? a #?????????????????? | | ##??????????????????????? #?????????????????? | | ###????????????????????????! #?????????????????? | | ??????????????????????????? * ###???????????????? | | ????????????????????????###*= = ##??????????????? | | ?????????????????????####=!%!!%= #??????????????? | | ##??????????????????## ==!*==*=???????????????? | | #??????????????????# #%=%?????????????????? | | #?????????????????## !#???????#???????????? | | #?????????????????# # % #????! ;;##??????????? | | #???############### # ##| ! #?????????? | | #??## !%=%[* %@% % %= =%* #????????? | | #?## ########### = #u## #????????? | | *###!% #?????????# =#!#??????? #????????? | | =%=|%*! ##???????# ## ##=#????????????????????? | | =####= #???????##### #??????????????????????? | | #??## #???????????### #??????????????????????? | | #???## ##??????????????##??????????????????????? | | #????####???????????????????????????????????????? | | ##????????????#####?????????????????????????????? | | #???????????## ##????????????????????????????? | | #??????????## #????????????????????????????? | | #??????????# #????????????????????????????? | | #?####????## #?????????????????????????????? | | ### ###### #??????????????????????????????? | | ## ## ##?????????????????????????????? | | ## #?????????????????????????????? | | ###?# #?????????????????????????????? | | ???## #?????????????????????????????? | | ??## #?????????????????????????????? | | ?## ##????????????????????????????? | | ## #????????????????????????????? | | ## #????????????????????????????? | | #### #????????????????????????????? | | #?## ##???????????????????????????? | | #### ### #???????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 25 Energy Generation 10 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Evasion (%) 40 Recoil Reduction 2 Item Schematics ----------------- Med. Storage Unit | -10/Materials | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Lgt. Treads | 15% | -10/Materials Studied --------- None Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed AntimatterInertialLance Manual? 0 Play Time 00:19:00 Cumulative 227.6 hours Start 2026.04.22 @ 17:48:31 End 2026.04.22 @ 18:05:11 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 282 Rogue 282 Adventurer 0 Explorer 0 Win Type - Total 3 Types 3/0/0/0/0/0/0/0/0/0 Lore% 75 Gallery% 55 Achievement% 43 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 7d704ff8-9446-4389-9c1d-ff397034cc57