Cogmind - Beta 13 @@@ ROGUE MODE // 2024.07.22 @ 15:28:22 Player: Beef Result: Destroyed by G-67 Veteran with Field Laser Performance ------------- Evolutions (7) 3500 Regions Visited (10) 2000 Robots Destroyed (191) 955 Value Destroyed (6615) 6615 Prototype IDs (15) 300 Alien Tech Used (0) 0 Bonus (868) 868 TOTAL SCORE: 14238 Bonus ------- High Alert Combat Kills 1183 Follower Combat Kills 92 Friendly Fire -407 Cogmind --------- Core Integrity 0/1300 Matter 209/300 Energy 93/100 System Corruption 18% Temperature Cool (46) Movement Core (50) Location -3/Research Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (11) ----- Advanced Signal Interpreter Advanced Targeting Computer Improved Hacking Suite Advanced Hacking Suite > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Light Antimatter Reactor Medium Storage Unit Heavy Disruptor Cannon Improved Remote Datajack Peak State ------------ > --- POWER ------------ Light Antimatter Reactor Heavy Antimatter Reactor > --- PROPULSION ------- Cooled Aerolev Unit Cooled Aerolev Unit Linear Gravjet Linear Gravjet Combat Gravmag System Improved Antigrav System > --- UTILITY ---------- Advanced Heat Sink Medium Storage Unit Advanced Signal Interpreter Advanced Targeting Computer Advanced Reaction Control System Hardened Medium Armor Plating Antimissile System Improved Hacking Suite Advanced Hacking Suite Advanced Hacking Suite Advanced System Shield > --- WEAPON ----------- Compact Tesla Bomb Launcher Shock Maul > --- INVENTORY -------- Antimatter Reactor Centrium Heavy Treads Centrium Heavy Treads Variable Charge Gun Phase Gun Precision Phase Gun Tiamat Missile Launcher Improved Remote Datajack [Rating: 128] Favorites ----------- Power Heavy Antimatter Reactor Engine Reinforced Deuterium Engine Power Core Micro Fission Core Reactor Heavy Antimatter Reactor Propulsion Cooled Aerolev Unit Treads Light Treads Leg Flexi-carbon Leg Wheel Wheel Hover Unit Cooled Aerolev Unit Flight Unit Improved Flight Unit Utility Advanced Targeting Computer Device Advanced Heat Sink Storage Medium Storage Unit Processor Advanced Targeting Computer Hackware Improved Hacking Suite Protection Hardened Medium Armor Plating Weapon Heavy Particle Cannon Energy Gun Thermic Laser Energy Cannon Heavy Particle Cannon Ballistic Gun Assault Rifle Ballistic Cannon Advanced Assault Cannon Launcher Compact Tesla Bomb Launcher Impact Weapon Shock Maul Build | -11 -10 -9 -8 -7 -6 -5 -4 -4 -4 -3 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Upp Upp Res Slots Evolved 14 | . . 2 2 2 2 2 2 . . 2 Power 1 | . . . . . . . 1 . . . Propulsion 4 | . . . . 2 1 1 . . . . Utility 9 | . . 2 2 . 1 1 1 . . 2 Weapon . | . . . . . . . . . . . Parts Attached 242 | 6 3 20 37 14 62 26 43 7 . 24 Power 29 | 1 1 2 7 . 6 1 9 . . 2 Engine 17 | 1 1 2 7 . 5 1 . . . . Core 3 | . . . . . 1 . 2 . . . Reactor 9 | . . . . . . . 7 . . 2 Propulsion 75 | 2 . 5 11 7 22 10 10 1 . 7 Treads 20 | 2 . 5 9 . . . . . . 4 Leg 13 | . . . . . 11 2 . . . . Wheel 3 | . . . 1 . 2 . . . . . Hover 38 | . . . . 7 9 8 10 1 . 3 Flight 1 | . . . 1 . . . . . . . Utility 84 | 1 1 8 9 4 23 9 19 3 . 7 Device 46 | . 1 3 3 1 15 5 14 1 . 3 Storage 4 | 1 . 2 . . . 1 . . . . Processor 13 | . . 2 3 2 3 1 1 . . 1 Hackware 9 | . . . . . 2 1 2 2 . 2 Protection 12 | . . 1 3 1 3 1 2 . . 1 Artifact . | . . . . . . . . . . . Weapon 54 | 2 1 5 10 3 11 6 5 3 . 8 Energy Gun 16 | . . 2 . 1 4 4 . . . 5 Energy Cannon 8 | . . 2 5 . . . . . . 1 Ballistic Gun 11 | 2 1 1 . 2 5 . . . . . Ballistic Cannon 2 | . . . . . 2 . . . . . Launcher 10 | . . . 5 . . . 4 . . 1 Special Weapon . | . . . . . . . . . . . Impact Weapon 7 | . . . . . . 2 1 3 . 1 Slashing Weapon . | . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . Unidentified Prototypes 12 | . . 1 2 1 1 . 5 . . 2 Corrupted Parts 1 | . . . . . . . . . . 1 System Corruption 6 | . . . . . . . . . . 6 Parts Lost 84 | . . 1 14 . 30 3 9 . . 27 Power 8 | . . . 2 . 2 . 1 . . 3 Propulsion 29 | . . 1 4 . 10 1 3 . . 10 Utility 28 | . . . 5 . 10 . 4 . . 9 Weapon 19 | . . . 3 . 8 2 1 . . 5 Highest Loss Streak 14 | . . 1 6 . 10 3 4 . . 14 To Critical Strikes 2 | . . . 1 . 1 . . . . . Average Slot Usage (%) 93 | . 92 97 92 98 91 94 99 97 100 80 Engine 5 | . 14 11 8 7 5 5 . . . . Reactor 2 | . . . . . . . 8 10 10 6 Treads 6 | . 28 21 16 . . . . . . 1 Leg 1 | . . . . . 8 4 . . . . Hover 17 | . . . . 29 21 24 30 29 31 19 Device 12 | . 6 16 14 11 16 14 9 8 10 12 Storage 6 | . 14 11 9 7 6 5 5 5 5 3 Processor 13 | . . 11 23 17 10 15 15 13 10 9 Hackware 6 | . . . . . 3 7 14 16 21 14 Protection 1 | . . 3 2 7 2 . . . . 2 Energy Gun 2 | . . 7 . 6 3 6 . . . 1 Energy Cannon 2 | . . 4 12 4 . . . . . . Ballistic Gun 3 | . 28 10 . 2 5 . . . . . Launcher 2 | . . . 4 . . . 4 5 5 2 Impact Weapon 1 | . . . . . . 3 4 4 5 2 Naked Turns . | . . . . . . . . . . . Heaviest Build 65 | 14 14 33 33 37 42 46 65 50 50 64 Greatest Support 160 | 40 40 46 46 35 90 54 62 62 62 160 Greatest Overweight (x) 3 | . . . 2 1 3 1 1 . . 1 Average Overweight (x) . | . . . . . . . . . . . Largest Inventory Capacity 15 | 8 8 15 10 10 10 10 10 10 10 10 Average Capacity 9 | 6 8 9 10 10 10 10 10 10 10 9 Most Carried 15 | 2 3 15 10 10 10 10 10 10 10 10 Average Carried 8 | . 2 8 9 8 9 9 9 8 10 7 Final Capacity 10 | 8 8 10 10 10 10 10 10 10 10 5 Final Carried 10 | 2 3 10 9 10 10 10 10 10 10 5 Class Distribution -------------------- 30% | Mutant 28% | Scavenger-Mutant 23% | Hacker-Mutant 17% | Hacker-Sprinter Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Mutant | -8/Materials Mutant | -7/Factory Scavenger-Mutant | -6/Factory Mutant | -5/Factory Hacker-Sprinter | -4/Factory Hacker-Sprinter | -4/Upper Caves Hacker-Sprinter | -4/Upper Caves Hacker-Mutant | -3/Research Resources | -11 -10 -9 -8 -7 -6 -5 -4 -4 -4 -3 ----------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Upp Upp Res Matter Collected 4433 | 260 224 333 532 59 1220 461 714 363 . 267 Remotely . | . . . . . . . . . . . Salvage Created 7970 | . 277 649 1756 59 1011 484 2117 302 . 1315 Parts 325 | . 22 45 80 2 46 13 74 3 . 40 Haulers Intercepted 10 | . 1 1 2 . . 1 4 . . 1 Recyclers Shooed 11 | . 2 1 2 . . 1 4 . . 1 Parts Field Recycled . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . Prevented . | . . . . . . . . . . . Kills | -11 -10 -9 -8 -7 -6 -5 -4 -4 -4 -3 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Upp Upp Res Combat Hostiles Destroyed 125 | . 8 11 36 . 22 3 25 . . 20 Melee 3 | . . . . . . . 2 . . 1 Guns 43 | . 8 11 . . 19 2 . . . 3 Cannons 23 | . . . 21 . 2 . . . . . AOE 45 | . . . 15 . 1 . 19 . . 10 Classes Destroyed 20 | . 4 5 2 . 3 . 2 1 . 3 Worker 13 | . . 2 2 . . . 8 . . 1 Builder 17 | . . 2 3 . 2 3 5 . . 2 Tunneler 2 | . . 1 . . . . . . . 1 Hauler 10 | . 1 1 2 . . 1 4 . . 1 Recycler 10 | . . 1 3 . . 1 4 . . 1 Minesweeper 1 | . . . . . . . . 1 . . Mechanic 1 | . . . 1 . . . . . . . Operator 1 | . . . . . . . 1 . . . Watcher 12 | . 1 3 3 2 . 1 2 . . . Swarmer 35 | . 5 4 7 . 3 . 11 . . 5 Saboteur 1 | . . . . . . . . . . 1 Grunt 53 | . 3 5 23 . 11 1 5 . . 5 Brawler 2 | . . . . . 2 . . . . . Duelist 2 | . . . 2 . . . . . . . Sentry 14 | . . 2 4 . 1 2 3 . . 2 Hunter 8 | . . . . . 3 . 4 . . 1 Programmer 7 | . . . . . 2 . 2 . . 3 Heavy 1 | . . . . . . . 1 . . . Striker 2 | . . . . . . . . . . 2 Executioner 1 | . . . . . . . . . . 1 Packrat 1 | . . . . . . . . 1 . . Best Kill Streak 11 | . 8 6 9 1 4 3 6 1 . 11 Combat Bots Only 10 | . 8 4 6 . 4 1 4 . . 10 Max Kills in Single Turn 5 | . 1 1 4 1 1 1 5 1 . 2 Gunslinging . | . . . . . . . . . . . Exploded 3 | . . . 3 . 1 . 3 . . 2 Melee 1 | . . . . . . . 1 . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -6 -5 -4 -4 -4 -3 -------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Upp Upp Res Hostile Shots Fired 1164 | . 72 71 211 . 381 25 147 . . 257 Missed 375 | . 23 25 54 . 136 6 61 . . 70 Damage Taken 14631 | . 471 548 2449 . 3812 423 1923 . . 5005 Core 2695 | . 82 81 509 . 271 93 352 . . 1307 Absorbed by Shields 480 | . . . . . 100 10 370 . . . Reduced by Siege Mode 66 | . . . . . . . . . . 66 Ignored by Resistances 54 | . . . 54 . . . . . . . Regen/Repaired (Parts) 449 | . . . . . . . 230 . . 219 Core Remaining (%) 72 | 100 67 79 7 100 68 90 . . 69 . Volleys Fired 416 | . 36 61 88 4 134 15 37 . . 41 Largest 2 | . 2 2 2 2 2 2 2 . . 2 Hottest 182 | . 40 79 150 125 117 166 95 . . 182 Shots Fired 751 | . 72 120 166 8 258 29 41 . . 57 Gun 493 | . 72 120 . 7 222 29 . . . 43 Cannon 188 | . . . 151 1 36 . . . . . Launcher 70 | . . . 15 . . . 41 . . 14 Special . | . . . . . . . . . . . Kinetic 324 | . 72 65 . 3 184 . . . . . Thermal 344 | . . 55 151 1 65 29 . . . 43 Explosive 41 | . . . 15 . . . 21 . . 5 Electromagnetic 42 | . . . . 4 9 . 20 . . 9 Robot Hit Streak 55 | . 7 15 16 4 27 54 55 . . 12 Robot Miss Streak 7 | . 2 3 4 4 7 . 3 . . 2 Penetration Max 1 | . . . . . 1 . . . . . Secondary Targets 4 | . 1 1 . . 2 . . . . . Max Gunslinging Chain 1 | . 1 1 . . 1 . . . . . Shots Hit Robots 570 | . 50 76 99 5 174 32 57 15 . 62 Core Hits 331 | . 17 30 78 5 76 8 58 3 . 56 Critical Kills 8 | . . . . . 6 . 2 . . . Critical Parts Destroyed 22 | . . . . . 2 1 11 5 . 3 Critical Strikes 53 | . . 3 . . 18 6 14 5 . 7 Burn 16 | . . 3 . . 7 5 . . . 1 Destroy 10 | . . . . . 10 . . . . . Blast 1 | . . . . . 1 . . . . . Smash 26 | . . . . . . 1 14 5 . 6 Melee Attacks 137 | . . . . . . 35 56 22 . 24 Impact 137 | . . . . . . 35 56 22 . 24 Slashing . | . . . . . . . . . . . Piercing . | . . . . . . . . . . . Sneak Attacks 17 | . . . . . . 4 7 2 . 4 Combat Hostiles . | . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . Damage Inflicted 23660 | . 618 1134 4181 103 3996 977 5429 1602 . 5620 Guns 6444 | . 618 1134 . 78 2999 551 . . . 1064 Cannons 3241 | . . . 2650 25 566 . . . . . Explosions 9428 | . . . 1531 . 404 . 3776 . . 3717 Melee 4509 | . . . . . . 426 1653 1602 . 828 Ramming 38 | . . . . . 27 . . . . 11 Kinetic 3976 | . 618 569 . 48 2741 . . . . . Thermal 6521 | . . 565 2650 25 925 551 487 . . 1318 Explosive 6092 | . . . 1531 . 252 . 2070 . . 2239 Electromagnetic 2524 | . . . . 30 51 . 1219 . . 1224 Impact 4509 | . . . . . . 426 1653 1602 . 828 Slashing . | . . . . . . . . . . . Piercing . | . . . . . . . . . . . Highest Corruption 32 | . . . . 1 32 . 3 3 3 18 Average Corruption 12 | . . . . 1 20 . 2 3 3 10 Corruption Purged . | . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . Effects 68 | . . . . . 48 . 6 3 1 10 Message Errors 15 | . . . . . 9 . 1 1 . 4 Matter Fused 9 | . . . . . 7 . . 2 . . Heat Flow Errors 7 | . . . . . 5 . 1 . . 1 Energy Discharges 5 | . . . . . 3 . 2 . . . Parts Rejected 2 | . . . . . 1 . . . . 1 Parts Fused 1 | . . . . . 1 . . . . . Data Loss (minor) 5 | . . . . . 4 . 1 . . . Data Loss (major) 4 | . . . . . 2 . . . 1 1 Misfires 3 | . . . . . 2 . 1 . . . Misdirections 6 | . . . . . 4 . . . . 2 Weapon Failures 11 | . . . . . 10 . . . . 1 Overload Shots . | . . . . . . . . . . . Overflow Damage 3023 | . . . 72 . 11 281 1102 1216 . 341 Projectiles 23 | . . . 17 . 6 . . . . . Explosions 277 | . . . 55 . 5 . 137 . . 80 Melee 2723 | . . . . . . 281 965 1216 . 261 Knockbacks 20 | . . . . . 6 3 8 . . 3 Impact 14 | . . . . . . 3 8 . . 3 Kinetic 5 | . . . . . 5 . . . . . Secondary 1 | . . . . . 1 . . . . . Self-Inflicted Damage 316 | . . . 112 . 45 . 158 . . 1 Shots 9 | . . . 3 . 1 . 5 . . . Rammed 5 | . . . 1 . 1 . . . . 3 Targets Rammed 6 | . . . 1 . 1 . . . . 4 Kicked . | . . . . . . . . . . . Crushed 1 | . . . . . . . . . . 1 Highest Temperature 420 | . 5 47 381 12 277 115 381 . . 420 Average Temperature 103 | . 5 11 125 6 69 50 93 . . 181 Received Heat Transfer 2958 | . 150 234 1206 . 868 120 139 . . 241 Effects 14 | . . . 4 . . . 1 . . 9 Shutdowns 3 | . . . 1 . . . . . . 2 Energy Bleed 2 | . . . 1 . . . . . . 1 Interference 2 | . . . 1 . . . 1 . . . Matter Decay 2 | . . . . . . . . . . 2 Short Circuit 1 | . . . 1 . . . . . . . Damage (major) 4 | . . . . . . . . . . 4 Siege Activations 1 | . . . . . . . . . . 1 Total Turns 25 | . . . . . . . . . . 25 Longest Duration 25 | . . . . . . . . . . 25 Robots Corrupted 8 | . . . . . . . 5 . . 3 Combat Hostiles 6 | . . . . . . . 3 . . 3 Parts Fried 54 | . . . . . . 6 26 3 . 19 Impact Corruptions 85 | . . . . . 1 8 27 40 . 9 Robots Melted 2 | . . . . . . 1 . . . 1 Combat Hostiles 2 | . . . . . . 1 . . . 1 Parts Melted 20 | . . 5 3 . 3 5 . . . 4 Heat Transferred 11255 | . . 1591 3922 37 2203 1564 350 . . 1588 Parts Sabotaged . | . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . Power Chain Reactions 2 | . . . . . . . 1 . . 1 Alert | -11 -10 -9 -8 -7 -6 -5 -4 -4 -4 -3 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Upp Upp Res Peak Influence 1032 | . 229 335 956 451 910 449 1032 . . 751 Initial 389 | . . 96 73 389 220 325 39 . . 357 Average 374 | . 144 226 493 402 503 297 328 . . 525 Maximum Alert Level 3 | . 1 1 3 2 3 2 3 . . 3 Low Security (%) 19 | 100 43 45 18 . . 19 20 . . . Level 1 39 | . 56 54 20 74 13 61 53 . . 23 Level 2 34 | . . . 34 25 84 19 19 . . 70 Level 3 6 | . . . 26 . 2 . 6 . . 6 Level 4 . | . . . . . . . . . . . Level 5 . | . . . . . . . . . . . High Security . | . . . . . . . . . . . Max Security . | . . . . . . . . . . . Squads Dispatched 37 | . . 2 7 2 9 3 9 . . 5 Investigation 11 | . . 1 . . 5 3 . . . 2 Extermination 6 | . . . . 1 1 . 2 . . 2 Reinforcement 11 | . . 1 3 . 2 . 4 . . 1 Assault 5 | . . . 1 . 1 . 3 . . . Garrison 4 | . . . 3 1 . . . . . . Intercept . | . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . Construction Impeded 3 | . . . 3 . . . . . . . Haulers Reinforced 3 | . . . . . . . 3 . . . Active Scanning Responses . | . . . . . . . . . . . Cargo Convoy Interrupts 3 | . . . . . 1 . 1 . . 1 Stealth | -11 -10 -9 -8 -7 -6 -5 -4 -4 -4 -3 --------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Upp Upp Res Distress Signals 4 | . 1 . 1 . 1 . 1 . . . Communications Jammed 22 | . . . . . . . 20 . . 2 Distress Signals 21 | . . . . . . . 19 . . 2 Times Spotted 245 | . 13 22 47 2 64 7 43 . 1 46 Peak Tracking Total 15 | . 8 4 9 1 15 2 10 . 1 15 Tactical Retreats 18 | . . 1 1 . 9 . 1 . . 6 Traps | -11 -10 -9 -8 -7 -6 -5 -4 -4 -4 -3 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Upp Upp Res Traps Triggered 14 | . . . . 2 4 4 4 . . . Indirectly 3 | . . . . . . . 3 . . . Trap Hack Attempts . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Disarmed . | . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . Reused . | . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . Installed . | . . . . . . . . . . . Triggered 2 | . . . . . . . 2 . . . Machines | -11 -10 -9 -8 -7 -6 -5 -4 -4 -4 -3 ---------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Upp Upp Res Machines Disabled 23 | . 1 . 5 . 9 . 6 1 . 1 Max in Single Turn 4 | . 1 . 1 . 3 . 4 1 . 1 Garrison Access 4 | . . . 1 . 1 1 1 . . . Machines Repaired . | . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -6 -5 -4 -4 -4 -3 --------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Upp Upp Res Machines Accessed 33 | . 1 3 1 2 7 10 4 . . 5 Terminals 18 | . 1 3 . . 5 7 . . . 2 Fabricators 3 | . . . . 2 . . . . . 1 Repair Stations 6 | . . . . . . 1 3 . . 2 Recycling Units 2 | . . . . . 1 . 1 . . . Scanalyzers 1 | . . . . . . 1 . . . . Garrison Access 3 | . . . 1 . 1 1 . . . . Total Hacks 91 | . 4 8 1 4 20 29 12 . . 13 Successful 56 | . . 5 1 1 12 17 11 . . 9 Failed 35 | . 4 3 . 3 8 12 1 . . 4 Catastrophic 7 | . 1 1 . . 2 1 . . . 2 Database Lockouts . | . . . . . . . . . . . Manual 22 | . . . . 4 3 13 . . . 2 Terminals 55 | . 4 8 . . 17 22 . . . 4 Fabricators 5 | . . . . 4 . . . . . 1 Repair Stations 21 | . . . . . . 2 11 . . 8 Recycling Units 2 | . . . . . 1 . 1 . . . Scanalyzers 4 | . . . . . . 4 . . . . Garrison Access 4 | . . . 1 . 2 1 . . . . Terminal Hacks 26 | . . 5 . . 11 9 . . . 1 Part Schematic 2 | . . . . . 1 1 . . . . Prototype ID Bank 2 | . . . . . 1 1 . . . . Level Access Points 1 | . . . . . . 1 . . . . Branch Access Points 1 | . . . . . . . . . . 1 Emergency Access Points 1 | . . . . . 1 . . . . . Terminal Index 2 | . . . . . 1 1 . . . . Alert Level 5 | . . 2 . . 1 2 . . . . Unreport Threat 4 | . . . . . 2 2 . . . . Dispatch Records 1 | . . 1 . . . . . . . . Recall Investigation 1 | . . . . . . 1 . . . . Registered Components 2 | . . 1 . . 1 . . . . . Zone Layout 4 | . . 1 . . 3 . . . . . Fabricator Hacks 1 | . . . . . . . . . . 1 Build 1 | . . . . . . . . . . 1 Repair Station Hacks 17 | . . . . . . . 10 . . 7 Scan Component 9 | . . . . . . . 5 . . 4 Repair 8 | . . . . . . . 5 . . 3 Recycling Unit Hacks 1 | . . . . . . . 1 . . . Report Inventory 1 | . . . . . . . 1 . . . Scanalyzer 2 | . . . . . . 2 . . . . Insert Component 1 | . . . . . . 1 . . . . Analyze 1 | . . . . . . 1 . . . . Garrison Access Hacks 2 | . . . 1 . . 1 . . . . Seal Access 2 | . . . 1 . . 1 . . . . Unauthorized Hacks 7 | . . . . 1 1 5 . . . . Terminals 5 | . . . . . . 5 . . . . Assimilate 1 | . . . . . . 1 . . . . Botnet 4 | . . . . . . 4 . . . . Fabricators 1 | . . . . 1 . . . . . . Fabnet 1 | . . . . 1 . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access 1 | . . . . . 1 . . . . . Jam 1 | . . . . . 1 . . . . . Data Cores Recovered . | . . . . . . . . . . . Used . | . . . . . . . . . . . Hacking Detections 27 | . 1 3 . 2 6 9 1 . . 5 Full Trace Events 10 | . 1 1 . . 3 3 . . . 2 Feedback Events 1 | . . . . . . . . . . 1 Hackware Fried 1 | . . . . . . . . . . 1 Feedback Blocked . | . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . Robots Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . Part Schematics Acquired 3 | . . . . . 1 2 . . . . Parts Built 2 | . . . . . . . . . . 2 Authchips . | . . . . . . . . . . . Time 46 | . . . . . . . . . . 46 Total Part Build Rating 18 | . . . . . . . . . . 18 Parts Repaired 8 | . . . . . . . 5 . . 3 Time 388 | . . . . . . . 277 . . 111 Parts Recycled . | . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . Parts Scanalyzed 1 | . . . . . . 1 . . . . Part Schematics Acquired 1 | . . . . . . 1 . . . . Parts Damaged . | . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -6 -5 -4 -4 -4 -3 ------------ Run | Yrd Mat Mat Mat Fac Fac Fac Fac Upp Upp Res Used RIF Installer . | . . . . . . . . . . . Robots Hacked 1 | . . . . . 1 . . . . . Non-combat . | . . . . . . . . . . . Combat 1 | . . . . . 1 . . . . . Robot Hacks Applied . | . . . . . . . . . . . Relay Couplers Released 2 | . . . . . . . 2 . . . Machine Destruction 2 | . . . . . . . 2 . . . Fabnet Peak Effective % 3 | . . . . . 3 1 . . . . Autooverrided 1 | . . . . . 1 . . . . . Robots Rewired 2 | . . . . . . . 2 . . . Allies Hacked . | . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -6 -5 -4 -4 -4 -3 -------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Upp Upp Res Total Allies 4 | . . . . . 1 1 2 . . . Largest Group 3 | . . . . . 1 1 3 . . . Highest-Rated Group 121 | . . . . . 29 26 121 . . . Highest-Rated Ally 48 | . . . . . 29 26 48 . . . Total Orders . | . . . . . . . . . . . Ally Attacks 17 | . . . . . 4 . 13 . . . Total Damage 447 | . . . . . 76 . 371 . . . Kills 4 | . . . . . . . 4 . . . Allies Corrupted . | . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . Intel | -11 -10 -9 -8 -7 -6 -5 -4 -4 -4 -3 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Upp Upp Res Robot Analysis Total . | . . . . . . . . . . . Derelict Logs Recovered 1 | . . . . . . . . 1 . . Drone Launches . | . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -6 -5 -4 -4 -4 -3 ------------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Upp Upp Res Turns Passed 6504 | 87 345 887 876 255 1013 731 1284 252 10 764 Spaces Moved 5857 | 51 146 402 335 439 1047 907 1394 510 31 595 Core 170 | 4 . . . . . . . . . 166 Treads 952 | 47 146 402 330 . . . . . . 27 Legs 91 | . . . . . 91 . . . . . Wheels 5 | . . . 5 . . . . . . . Hover 4639 | . . . . 439 956 907 1394 510 31 402 Flight . | . . . . . . . . . . . Fastest Speed 20 | 50 160 160 110 40 34 20 23 33 33 33 Average Speed 64 | 151 160 160 165 46 44 51 40 33 33 66 Slowest Speed 240 | 160 160 160 240 100 240 98 101 40 33 160 Overloaded Moves . | . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . Exploration Rate (%) 24 | 5 25 33 30 9 22 24 28 70 10 14 Regions Visited 10 Branch Regions 2 Pre-discovered Areas . | . . . . . . . . . . . Known Exits Taken 6 | . . . 1 1 . 1 1 1 1 . Unknown Exits Taken 4 | 1 1 1 . . 1 . . . . . Scrap Searched 4 | . . . . . . . . 4 . . Spaces Dug 69 | . . . . . 2 30 25 6 . 6 Terrain Destroyed 456 | . . . 109 . 45 30 228 6 . 38 Melee 67 | . . . . . . 30 25 6 . 6 Projectile 32 | . . . 30 . 2 . . . . . AOE 356 | . . . 79 . 42 . 203 . . 32 Terrain Rammed . | . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -6 -5 -4 -4 -4 -3 --------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Upp Upp Res Total 7572 | 58 187 529 486 487 1362 1074 1964 545 30 850 Wait 615 | . . 9 . 6 50 28 375 . . 147 Move 5848 | 50 145 401 334 438 1047 906 1393 509 30 595 Hop . | . . . . . . . . . . . Pick Up 123 | 2 1 22 7 12 34 12 23 3 . 7 Fast Attach 82 | 6 1 4 15 2 21 8 12 2 . 11 Attach 64 | . . 2 8 7 21 4 8 3 . 11 Detach 23 | . . . 6 5 4 1 2 2 . 3 Swap 96 | . 2 14 14 5 20 14 23 2 . 2 Drop 111 | . 2 16 13 8 24 14 28 1 . 5 Fire 416 | . 36 61 88 4 134 15 37 . . 41 Melee 137 | . . . . . . 35 56 22 . 24 Ram 1 | . . . . . . . . . . 1 Kick . | . . . . . . . . . . . Crush 4 | . . . 1 . . . . . . 3 Escape Stasis 44 | . . . . . 7 37 . . . . Rewire 8 | . . . . . . . 7 1 . . Trap . | . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -8/Materials -7/Factory -6/Factory -5/Factory (discovered 4 exits: *Fac x4) -4/Factory -4/Upper Caves -4/Upper Caves -3/Research (discovered 2 exits: Tes x2) History --------- Turn | Location | Event 19 | -11/Scrapyard | Discovered new exit (range 16) 88 | -11/Scrapyard | Entered Materials 257 | -10/Materials | Destroyed 8 combat bots 302 | -10/Materials | Discovered new exit (range 4) 317 | -10/Materials | Build established: Mutant 433 | -10/Materials | Entered another Materials area 433 | -9/Materials | Evolved 2 slots: Utility x2 750 | -9/Materials | Build established: Scavenger-Mutant 1212 | -9/Materials | Discovered new exit (range 16) 1320 | -9/Materials | Entered another Materials area 1320 | -8/Materials | Evolved 2 slots: Utility x2 1434 | -8/Materials | Build established: Mutant 1558 | -8/Materials | Garrison activated, responded to threat 1630 | -8/Materials | Lost 6 parts (1p2n2u1w) 1681 | -8/Materials | Core integrity fell below 50% 1994 | -8/Materials | Build established: Scavenger-Mutant 2075 | -8/Materials | Core integrity fell below 20% 2119 | -8/Materials | Lost 4 parts (1n2u1w) 2120 | -8/Materials | First assault squad dispatched 2169 | -8/Materials | Discovered new exit (range 16) 2191 | -8/Materials | Identified exit to Factory 2196 | -8/Materials | Entered Factory 2196 | -7/Factory | Evolved 2 slots: Propulsion x2 2250 | -7/Factory | Discovered new exit (range 5) 2253 | -7/Factory | Identified exit to Factory 2419 | -7/Factory | Garrison activated, responded to threat 2451 | -7/Factory | Entered another Factory area 2451 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 2485 | -6/Factory | Build established: Mutant 2801 | -6/Factory | First assault squad dispatched 2803 | -6/Factory | Lost 10 parts (5n1u4w) 2910 | -6/Factory | System corruption reached 10% 2952 | -6/Factory | Lost 5 parts (5u) 2954 | -6/Factory | System corruption reached 30% 3013 | -6/Factory | Lost 5 parts (1n2u2w) 3023 | -6/Factory | Build established: Scavenger-Mutant 3125 | -6/Factory | Lost 6 parts (1p3n1u1w) 3275 | -6/Factory | Cargo convoy interrupted 3457 | -6/Factory | Discovered new exit (range 8) 3464 | -6/Factory | Entered another Factory area 3464 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 3537 | -5/Factory | Identified exit to Factory 3600 | -5/Factory | Lost 3 parts (1n2w) 3846 | -5/Factory | Build established: Mutant 4146 | -5/Factory | Build established: Hacker-Mutant 4195 | -5/Factory | Entered another Factory area 4195 | -4/Factory | Accompanied by 1 ally 4195 | -4/Factory | Evolved 2 slots: Power x1, Utility x1 4321 | -4/Factory | Repaired Cld. Aerolev Unit 4363 | -4/Factory | Repaired Cld. Aerolev Unit 4451 | -4/Factory | Build established: Hacker-Sprinter 4538 | -4/Factory | Found Prototype Launcher 4538 | -4/Factory | Identified Com. Tesla Bomb Launcher 4891 | -4/Factory | Repaired Corrupted Imp. Linear Gravjet 4973 | -4/Factory | Repaired Cld. Aerolev Unit 4993 | -4/Factory | Cargo convoy interrupted 5093 | -4/Factory | Repaired Imp. Remote Shield 5408 | -4/Factory | Discovered new exit (range 22) 5445 | -4/Factory | First assault squad dispatched 5479 | -4/Factory | Identified exit to Upper Caves 5479 | -4/Factory | Entered Upper Caves 5508 | -4/Upper Caves | Lost 4 parts (2n1u1w) 5552 | -4/Upper Caves | Spotted B-86 Titan 5569 | -4/Upper Caves | Learned Research trap positions 5584 | -4/Upper Caves | Encountered a Warlord checkpoint 5725 | -4/Upper Caves | Discovered new exit (range 14) 5730 | -4/Upper Caves | Identified exit to Upper Caves 5731 | -4/Upper Caves | Entered another Upper Caves area 5734 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 5737 | -4/Upper Caves | Discovered new exit (range 15) 5741 | -4/Upper Caves | Identified exit to Research 5741 | -4/Upper Caves | Entered Research 5741 | -3/Research | Evolved 2 slots: Utility x2 5742 | -3/Research | Loaded intel: 68 trap records 5801 | -3/Research | Repaired Cld. Aerolev Unit 5834 | -3/Research | Repaired Lgt. Antimatter Reactor 5891 | -3/Research | Repaired Cld. Aerolev Unit 5966 | -3/Research | System Shield fried by hacking feedback 6107 | -3/Research | Fabricated Cmb. Linear Gravjet? 6291 | -3/Research | Spotted Striker 6291 | -3/Research | Spotted Executioner 6291 | -3/Research | Spotted Executioner 6292 | -3/Research | Cargo convoy interrupted 6292 | -3/Research | Spotted Executioner 6292 | -3/Research | Spotted Striker 6297 | -3/Research | Destroyed Executioner 6318 | -3/Research | Destroyed 10 combat bots 6335 | -3/Research | Lost 14 parts (2p5n4u3w) 6345 | -3/Research | Destroyed Striker 6358 | -3/Research | Destroyed Striker 6388 | -3/Research | Core integrity fell below 50% 6389 | -3/Research | System corruption reached 10% 6432 | -3/Research | Core integrity fell below 20% 6453 | -3/Research | Lost 9 parts (1p4n2u2w) 6465 | -3/Research | Identified exit to Testing 6505 | -3/Research | Destroyed by G-67 Veteran with Field Laser Last Messages --------------- 06440_ System corrupted: Heat flow error (+250). 06450_ Acquired Imp. Hacking Suite. 06455_ K#K&Q /AV9AF PF RKTI=XI69E 06459_ Imp. Hacking Suite destroyed. 06465_ Connecting with Terminal... >>Access(Branch) Found 2 branch access points: (9,140) Testing (87,97) Testing Map updated. 06466_ Connecting with Terminal... 06478_ System corrupted: Substantial component data lost. 06479_ Slug penetrates Wall. 06484_ Penetrated by Slug. 06484_ Slug penetrates Wall. 06491_ ALERT: Rogue bot located, Programmers report to Research Zone 1F. 06493_ 6 LNNTC1D|WG&KAN3XWWW5U 06499_ Acquired Hvy. Disruptor Cannon. 06504_ Slammed into G-73 Enforcer. 06505_ Critical hit (Burn: +50). Map ----- +----------------------------------------------------+ | ??????????????????????????????????????????? ^ | | ??????????????????????????????????????????????#### | | ??????????????????????????????????????????^????# | | ???????????????????????????????????????????????# | | ???????????????????????????????????????????^???# ! | | ???????????????????????????????????????????????# | | ?????????????????????????????????????????????^?#!! | | ???????????????????????????????????????????????#!! | | ???????????????????????????????????????^???????#!! | | ???????????????????????????????????????????????# | | ???????????????????????????????????????????????### | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????#+??? | | ????????????????????????????????????????????? ??? | | ?????????????????????########???????????????? #?? | | ?????????????????????# #???????????????? #?? | | ?????????????????????# ] #???????????????? #?? | | ?????????????????????# !] #????????????????# #?? | | ?????????????????????# ! #????????????????# #?? | | ?????????????????????# #????????????????# #?? | | ????^^^??????????????# g #????????????????# #?? | | ?????^?????????# ######@#################### ### | | ???????????????+ gg p | | ???????????????# ###### p | | ????????????????????????# | | ????????????????????????# | | ????????????????????????# | | ????????????????????????########################## | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 65 Coolant Potential 80 Energy Generation 41 Energy Capacity 565 Matter Stores 300 Matter Capacity 300 Sight Range 23 Robot Scan Range 16 Terrain Scan Range 16 Terrain Scan Density 85 ECM Strength 1 Jamming Range 16 Armor Coverage 225 Resistance: KI 20 Resistance: TH 10 Weapon Cycling 15 Phase Shifting 5 Evasion (%) 70 Targeting Accuracy 16 Target Analysis 7 Recoil Reduction 6 Matter Filtering 30 Offensive Hacking 40 Defensive Hacking 14 Item Schematics ----------------- Mic. Fission Core | -6/Factory | Hacked Variable Charge Gun | -5/Factory | Scanalyzed Imp. Antigrav System | -5/Factory | Hacked Robot Schematics ------------------ None Fabricated ------------ Cmb. Linear Gravjet | x2 | -3/Research | Preloaded Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed CooledThermoelectricSabre Manual? 0 Play Time 01:14:21 Cumulative 85.4 hours Start 2024.07.22 @ 13:11:09 End 2024.07.22 @ 15:28:22 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 95 Rogue 95 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 52 Gallery% 60 Achievement% 42 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: dcdeb29e-14df-4b07-ae8b-c247fe963c21