Cogmind - Beta 17.1 @@@ ROGUE MODE // 2026.10.14 @ 00:24:52 Player: Jiber Result: Destroyed by Y-45 Defender with Beam Rifle Performance ------------- Evolutions (2) 1000 Regions Visited (6) 1200 Robots Destroyed (61) 305 Value Destroyed (2161) 2161 Prototype IDs (5) 100 Alien Tech Used (0) 0 Bonus (281) 281 TOTAL SCORE: 5047 Bonus ------- High Alert Combat Kills 67 Follower Combat Kills 14 Entered Garrisons 200 Cogmind --------- Core Integrity 0/550 Matter 259/300 Energy 160/160 System Corruption 0% Temperature Cool (9) Movement Walking (190) Ox1 Location -8/Materials Parts ------- > --- POWER (1) -------- Light Nuclear Core > --- PROPULSION (3) --- Aluminum Leg Carbon-fiber Leg Carbon-fiber Leg > --- UTILITY (5) ------ Heat Sink Large Storage Unit Advanced Visual Processing Unit Improved Signal Interpreter Reactive Plating > --- WEAPON (2) ------- Gauss Rifle Gauss Rifle > --- INVENTORY (15) --- Light Nuclear Core Carbon-fiber Leg Carbon-fiber Leg Carbon-fiber Leg Large Storage Unit Improved Sensor Array Melee Analysis Suite Relay Coupler [NC] (27) Relay Coupler [Specialist] (21) Heavy Rocket Launcher Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Aluminum Leg Improved Aluminum Leg Improved Carbon-fiber Leg > --- UTILITY ---------- Scrap Suit Large Storage Unit Experimental Sensor Array Microactuators > --- WEAPON ----------- Heavy Flail Heavy Flail > --- INVENTORY -------- Light Nuclear Core Light Nuclear Core Aluminum Leg Wheel Improved Heat Sink Improved Terrain Scanner Improved Targeting Computer Melee Analysis Suite Energy Filter Medium Armor Plating Powered Armor Gatling Laser Advanced Beam Cannon Flak Gun [Rating: 42] Favorites ----------- Power Light Nuclear Core Engine Ion Engine Power Core Light Nuclear Core Propulsion Carbon-fiber Leg Leg Carbon-fiber Leg Wheel Wheel Utility Large Storage Unit Device Improved Heat Sink Storage Large Storage Unit Processor Improved Terrain Scan Processor Protection Layered Light Armor Plating Weapon Heavy Flail Energy Gun Heavy Laser Energy Cannon Ion Cannon Ballistic Gun Assault Rifle Launcher Heavy Rocket Launcher Impact Weapon Heavy Flail Build | -11 -10 -9 -9 -8 -8 -8 ------- Run | Yrd Mat Mat Min Mat Gar Mat Slots Evolved 4 | . . 2 . 2 . . Power . | . . . . . . . Propulsion 1 | . . 1 . . . . Utility 3 | . . 1 . 2 . . Weapon . | . . . . . . . Parts Attached 75 | 6 7 9 5 14 22 12 Power 13 | 1 2 2 . 1 5 2 Engine 4 | 1 2 . . . . 1 Core 9 | . . 2 . 1 5 1 Reactor . | . . . . . . . Propulsion 22 | 2 1 2 2 5 8 2 Treads . | . . . . . . . Leg 21 | 2 1 2 2 4 8 2 Wheel 1 | . . . . 1 . . Hover . | . . . . . . . Flight . | . . . . . . . Utility 25 | 1 2 3 3 4 6 6 Device 11 | . . 3 2 1 3 2 Storage 4 | 1 2 . . . . 1 Processor 5 | . . . . 1 2 2 Hackware . | . . . . . . . Protection 5 | . . . 1 2 1 1 Artifact . | . . . . . . . Weapon 15 | 2 2 2 . 4 3 2 Energy Gun 2 | . . . . . 2 . Energy Cannon 2 | . . . . 2 . . Ballistic Gun 8 | 2 2 . . 1 1 2 Ballistic Cannon . | . . . . . . . Launcher 1 | . . . . 1 . . Special Weapon . | . . . . . . . Impact Weapon 2 | . . 2 . . . . Slashing Weapon . | . . . . . . . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 2 | . . . 1 1 . . Parts Lost 30 | . 1 . 1 7 15 6 Power 5 | . 1 . . . 3 1 Propulsion 10 | . . . . 4 4 2 Utility 11 | . . . 1 3 7 . Weapon 4 | . . . . . 1 3 Highest Loss Streak 7 | . 1 . 1 6 7 4 To Critical Strikes . | . . . . . . . Average Backups 12 | 2 6 11 14 13 14 11 Power 1 | . . 2 2 1 . 1 Propulsion 3 | 1 2 2 2 2 4 3 Utility 5 | . 2 4 7 6 4 3 Weapon 3 | . . 1 2 3 4 3 Tool/Special . | . . . . . . . Unused Backups 17 | . 2 1 6 2 2 4 Power 1 | . . 1 . . . . Propulsion 5 | . 2 . . 1 2 . Utility 9 | . . . 6 . . 3 Weapon 2 | . . . . 1 . 1 Tool/Special . | . . . . . . . Average Slot Usage (%) 93 | . 85 99 99 87 94 92 Engine 2 | . 14 . . . . 3 Core 7 | . . 10 11 9 6 5 Leg 27 | . 28 33 33 20 26 26 Device 13 | . . 21 20 16 13 8 Storage 10 | . 14 11 11 9 9 9 Processor 6 | . . . . 5 7 20 Protection 5 | . . . . 5 11 5 Energy Gun 3 | . . . . . 8 6 Energy Cannon 2 | . . . . 6 4 3 Ballistic Gun 6 | . 28 10 . 4 4 4 Impact Weapon 5 | . . 11 22 5 . . Peak Build Rating 42 | 6 8 22 34 42 40 37 Average Rating 28 | 3 6 18 30 33 34 31 On Entrance 17 | . 6 7 22 34 33 20 Avg Prop Armor Cover (%) 3 | . . . . 3 . . Naked Turns . | . . . . . . . Heaviest Build 53 | 12 39 33 40 50 53 46 Greatest Support 45 | 20 20 33 41 41 45 45 Greatest Overweight (x) 3 | . 1 1 . 3 1 2 Average Overweight (x) . | . . . . . . . Largest Inventory Capacity 15 | 8 15 15 15 15 15 15 Average Capacity 14 | 5 9 15 15 15 15 15 Most Carried 15 | 3 9 15 15 15 15 13 Average Carried 12 | 2 6 11 14 13 14 11 Final Capacity 15 | 8 15 15 15 15 15 15 Final Carried 15 | 2 9 15 15 14 11 10 Scrap Suit Usage (%) 6 | . . . . 56 . . Parts Cannibalized 3 | . . . . 3 . . Class Distribution -------------------- 45% | Scavenger-Mutant 34% | Mutant 16% | Gladiator 3% | Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Gladiator | -9/Mines Mutant | -8/Materials Scavenger-Mutant | -8/Garrison Scavenger-Mutant | -8/Materials Resources | -11 -10 -9 -9 -8 -8 -8 ----------- Run | Yrd Mat Mat Min Mat Gar Mat Matter Collected 1544 | 141 222 258 45 255 492 131 Remotely . | . . . . . . . Salvage Created 2228 | . 282 305 199 513 668 261 Parts 105 | . 13 7 7 19 46 13 Haulers Intercepted 1 | . . 1 . . . . Recyclers Shooed 1 | . . . . 1 . . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Parts Restored . | . . . . . . . Kills | -11 -10 -9 -9 -8 -8 -8 ------- Run | Yrd Mat Mat Min Mat Gar Mat Combat Hostiles Destroyed 51 | . 6 6 5 9 19 6 Melee 7 | . . 3 4 . . . Guns 28 | . 6 1 . 6 12 3 Cannons 12 | . . . . 3 6 3 AOE 1 | . . . . . 1 . Classes Destroyed 11 | . 2 3 1 2 1 2 Worker 3 | . 1 1 . 1 . . Builder 1 | . . . . . . 1 Hauler 1 | . . 1 . . . . Recycler 3 | . . 2 . 1 . . Mechanic 1 | . . . . . . 1 Watcher 1 | . . . . 1 . . Swarmer 12 | . . 4 . . 6 2 Grunt 30 | . 6 2 4 8 7 3 Brawler 1 | . . . 1 . . . Sentry 2 | . . . . . 1 1 Hunter 6 | . . . . 1 5 . Best Kill Streak 6 | . 4 5 2 4 6 3 Combat Bots Only 6 | . 3 2 2 4 6 2 Max Kills in Single Turn 2 | . 1 1 1 1 2 1 Gunslinging . | . . . . . . . Exploded 1 | . . . . . 1 . Melee 1 | . . 1 1 . . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -9 -9 -8 -8 -8 -------- Run | Yrd Mat Mat Min Mat Gar Mat Hostile Shots Fired 606 | . 32 56 53 96 309 60 Missed 183 | . 13 11 17 18 104 20 Hits 423 | . 19 45 36 78 205 40 Projectile 423 | . 19 45 36 78 205 40 Critical Strikes 9 | . . . . 4 3 2 Damage Taken 5518 | . 256 393 407 1208 2615 639 Core 754 | . 43 86 64 99 414 48 Absorbed by Shields 96 | . . . . . 96 . Ignored by Resistances 7 | . . . . . . 7 Regen/Repaired (Parts) 26 | . . . . 26 . . Core Remaining (%) 81 | 100 82 . 62 . . . Volleys Fired 134 | . 25 6 . 28 58 17 Largest 2 | . 2 2 . 2 2 2 Hottest 149 | . 40 40 . 96 140 149 Shots Fired 256 | . 50 12 . 56 105 33 Gun 187 | . 50 12 . 28 75 22 Cannon 67 | . . . . 28 28 11 Launcher 2 | . . . . . 2 . Special . | . . . . . . . Kinetic 132 | . 50 12 . 28 30 12 Thermal 122 | . . . . 28 73 21 Explosive 2 | . . . . . 2 . Electromagnetic . | . . . . . . . Robot Hit Streak 11 | . 8 3 . 9 11 7 Robot Miss Streak 7 | . 4 3 . 7 5 2 Penetration Max 1 | . . . . . . 1 Secondary Targets 4 | . 2 . . . 1 1 Max Gunslinging Chain 1 | . 1 . . . 1 1 Shots Hit Robots 187 | . 30 18 14 40 64 21 Core Hits 113 | . 14 4 4 40 37 14 Critical Kills . | . . . . . . . Critical Parts Destroyed 4 | . . 2 . . 2 . Critical Strikes 4 | . . 2 . . 2 . Destroy 2 | . . . . . 2 . Smash 2 | . . 2 . . . . Melee Attacks 57 | . . 23 29 5 . . Impact 57 | . . 23 29 5 . . Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks 4 | . . 4 . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks 6 | . . 2 4 . . . Damage Inflicted 4692 | . 388 880 625 858 1458 483 Guns 2242 | . 388 80 . 440 989 345 Cannons 840 | . . . . 376 326 138 Explosions 143 | . . . . . 143 . Melee 1464 | . . 800 625 39 . . Ramming 3 | . . . . 3 . . Kinetic 1534 | . 388 80 . 440 419 207 Thermal 1548 | . . . . 376 896 276 Explosive 143 | . . . . . 143 . Electromagnetic . | . . . . . . . Impact 1464 | . . 800 625 39 . . Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption . | . . . . . . . Average Corruption . | . . . . . . . Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Overload Shots . | . . . . . . . Overflow Damage 459 | . . 435 24 . . . Projectiles . | . . . . . . . Explosions . | . . . . . . . Melee 459 | . . 435 24 . . . Knockbacks 10 | . . 4 6 . . . Impact 10 | . . 4 6 . . . Kinetic . | . . . . . . . Secondary . | . . . . . . . Self-Inflicted Damage 48 | . . . . . 48 . Shots 1 | . . . . . 1 . Rammed . | . . . . . . . Targets Rammed 1 | . . . . 1 . . Kicked 1 | . . . . 1 . . Crushed . | . . . . . . . Highest Temperature 508 | . 2 . . 303 508 234 Average Temperature 183 | . 1 . . 161 209 111 Received Heat Transfer 2142 | . 144 66 228 666 705 333 Effects 14 | . . . . . 14 . Shutdowns 4 | . . . . . 4 . Energy Bleed 2 | . . . . . 2 . Interference 1 | . . . . . 1 . Matter Decay 2 | . . . . . 2 . Damage (minor) 3 | . . . . . 3 . Damage (major) 2 | . . . . . 2 . Siege Activations . | . . . . . . . Martial Activations . | . . . . . . . Shielding Activations . | . . . . . . . Robots Disrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Robots Corrupted 6 | . . 5 1 . . . Combat Hostiles 3 | . . 2 1 . . . Parts Fried 5 | . . 5 . . . . Impact Corruptions 12 | . . 11 1 . . . Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted 2 | . . . . . 2 . Heat Transferred 2769 | . . . . 666 1556 547 Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions . | . . . . . . . Alert | -11 -10 -9 -9 -8 -8 -8 ------- Run | Yrd Mat Mat Min Mat Gar Mat Maximum Alert Level 2 | . . . . . 2 1 Low Security (%) 73 | 100 100 100 100 100 41 55 Level 1 12 | . . . . . 18 44 Level 2 13 | . . . . . 39 . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Peak Influence 611 | . 70 115 49 132 611 258 Initial 253 | . . 1 27 . 30 253 Average 158 | . 22 48 10 64 333 183 Influence Increases 1639 | . 175 182 135 325 641 181 Destroy 0b10 Robot/C 1060 | . 120 120 100 220 380 120 Destroy 0b10 Robot/NC 50 | . 5 20 . 15 . 10 Destroy Leader 174 | . 30 12 20 52 30 30 Allied During Kill 6 | . . . . 6 . . Successful Hack 21 | . 5 . . 14 . 2 Disable Machine 30 | . . . . 15 . 15 Anti-Garrison Action 150 | . . . . . 150 . Destroy Structure 58 | . . . . 3 51 4 Lose Combat Pursuer 90 | . 15 30 15 . 30 . Influence Decreases 1535 | . 171 114 207 278 167 598 Entered New Map 333 | . . 3 45 . 17 268 Time Decay 880 | . 161 111 152 186 . 270 Lost Part 300 | . 10 . 10 70 150 60 Lost Ally 22 | . . . . 22 . . Squads Dispatched 9 | . 4 1 1 3 . . Investigation 5 | . 2 . 1 2 . . Extermination . | . . . . . . . Reinforcement 4 | . 2 1 . 1 . . Assault . | . . . . . . . Garrison . | . . . . . . . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded . | . . . . . . . Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -9 -9 -8 -8 -8 --------- Run | Yrd Mat Mat Min Mat Gar Mat Distress Signals 3 | . 1 . . 1 . 1 Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 80 | . 9 11 6 18 24 12 Peak Tracking Total 7 | . 3 5 3 7 7 5 Tactical Retreats 6 | . 1 2 1 . 2 . Traps | -11 -10 -9 -9 -8 -8 -8 ------- Run | Yrd Mat Mat Min Mat Gar Mat Traps Triggered 11 | . 1 . . 2 8 . Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -9 -9 -8 -8 -8 ---------- Run | Yrd Mat Mat Min Mat Gar Mat Machines Disabled 3 | . . . . 1 1 1 Max in Single Turn 1 | . . . . . 1 1 Garrison Relay 1 | . . . . . 1 . Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -9 -9 -8 -8 -8 --------- Run | Yrd Mat Mat Min Mat Gar Mat Machines Accessed 7 | . 2 . 1 2 1 1 Terminals 4 | . 2 . . 1 1 . Fabricators . | . . . . . . . Repair Stations 1 | . . . . . . 1 Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access 1 | . . . . 1 . . Total Hacks 12 | . 6 . 1 3 1 1 Successful 6 | . 2 . 1 2 . 1 Failed 6 | . 4 . . 1 1 . Catastrophic 3 | . 2 . . . 1 . Database Lockouts . | . . . . . . . Manual 5 | . 5 . . . . . Terminals 8 | . 6 . . 1 1 . Fabricators . | . . . . . . . Repair Stations 1 | . . . . . . 1 Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access 2 | . . . . 2 . . Terminal Hacks 4 | . 2 . 1 1 . . Prototype ID Bank 1 | . . . . 1 . . Open Door 1 | . . . 1 . . . Recall Investigation 1 | . 1 . . . . . Zone Layout 1 | . 1 . . . . . Fabricator Hacks . | . . . . . . . Repair Station Hacks 1 | . . . . . . 1 Scan Component 1 | . . . . . . 1 Recycling Unit Hacks . | . . . . . . . Scanalyzer . | . . . . . . . Garrison Access Hacks 1 | . . . . 1 . . Unlock Access 1 | . . . . 1 . . Unauthorized Hacks . | . . . . . . . Terminals . | . . . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 4 | . 2 . . 1 1 . Full Trace Events 1 | . 1 . . . . . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Part Studies Acquired . | . . . . . . . Parts Repaired . | . . . . . . . Time . | . . . . . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -9 -9 -8 -8 -8 ------------ Run | Yrd Mat Mat Min Mat Gar Mat Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released 3 | . . . . . 3 . Machine Destruction 3 | . . . . . 3 . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -9 -9 -8 -8 -8 -------- Run | Yrd Mat Mat Min Mat Gar Mat Total Allies 2 | . . . 2 . . . Largest Group 2 | . . . 2 2 . . Highest-Rated Group 42 | . . . 42 42 . . Highest-Rated Ally 31 | . . . 31 31 . . Initial Warlord ECA Mod 3 | . . . . . . 3 Total Orders . | . . . . . . . Ally Attacks 12 | . . . . 12 . . Total Damage 170 | . . . . 170 . . Kills 2 | . . . . 2 . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -9 -9 -8 -8 -8 ------- Run | Yrd Mat Mat Min Mat Gar Mat Active Infowar (turns) 2443 | . . 350 649 114 785 545 Optics 532 | . . . . . . 532 Sensors 847 | . . . 467 114 . 266 Terrain 1317 | . . 350 182 . 785 . Robot Analysis Total . | . . . . . . . Derelict Logs Recovered 1 | . . . 1 . . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -9 -9 -8 -8 -8 ------------- Run | Yrd Mat Mat Min Mat Gar Mat Turns Passed 4057 | 77 423 368 738 458 1406 587 Spaces Moved 2194 | 65 232 195 548 202 599 353 Core 17 | 17 . . . . . . Treads . | . . . . . . . Legs 2167 | 48 232 195 548 192 599 353 Wheels 10 | . . . . 10 . . Hover . | . . . . . . . Flight . | . . . . . . . Fastest Speed 50 | 50 120 120 120 120 120 120 Average Speed 142 | 101 134 132 120 160 169 140 Slowest Speed 260 | 120 190 190 120 260 190 260 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Potential Cave-ins . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 32 | 4 37 17 73 22 53 24 Regions Visited 6 Branch Regions 1 Pre-discovered Areas . | . . . . . . . Known Exits Taken 1 | . . . . 1 . . Unknown Exits Taken 4 | 1 1 1 1 . . . Scrap Searched 2 | . . . 2 . . . Spaces Dug 2 | . . . . 2 . . Terrain Destroyed 42 | . . . . 2 36 4 Melee 2 | . . . . 2 . . Projectile 5 | . . . . . 1 4 AOE 35 | . . . . . 35 . Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -9 -9 -8 -8 -8 --------- Run | Yrd Mat Mat Min Mat Gar Mat Total 2795 | 74 296 260 604 272 882 407 Wait 208 | . 17 15 12 4 142 18 Move 2188 | 64 231 194 547 201 598 353 Hop . | . . . . . . . Pick Up 51 | 4 8 10 8 9 8 4 Fast Attach 19 | 4 2 1 . 5 2 5 Attach 27 | 2 1 2 1 6 9 6 Detach 2 | . 2 . . . . . Swap 44 | . 4 8 4 6 18 4 Drop 40 | . 6 5 10 7 12 . Fire 134 | . 25 6 . 28 58 17 Melee 46 | . . 19 22 5 . . Ram . | . . . . . . . Kick 1 | . . . . 1 . . Crush . | . . . . . . . Escape Stasis 35 | . . . . . 35 . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Mines (discovered 2 exits: *Mat x2) -8/Materials -8/Garrison (discovered 2 exits: *Mat x2) -8/Materials History --------- Turn | Location | Event 6 | -11/Scrapyard | Discovered new exit (range 16) 78 | -11/Scrapyard | Entered Materials 364 | -10/Materials | Build established: Mutant 434 | -10/Materials | Discovered new exit (range 9) 501 | -10/Materials | Entered another Materials area 501 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 861 | -9/Materials | Discovered new exit (range 7) 869 | -9/Materials | Entered Mines 907 | -9/Mines | Found a damaged Exp. Sensor Array with a note attached 910 | -9/Mines | Found Prototype Device 1003 | -9/Mines | Assembled infested the area 1011 | -9/Mines | Met a Derelict shopkeep closing up shop 1028 | -9/Mines | Found Powered Armor 1140 | -9/Mines | Identified Exp. Sensor Array 1225 | -9/Mines | Discovered new exit (range 9) 1285 | -9/Mines | Discovered new exit (range 7) 1369 | -9/Mines | Found a Scrap Suit stashed away for nefarious purposes 1372 | -9/Mines | Found Scrap Suit 1393 | -9/Mines | Build established: Gladiator 1607 | -9/Mines | Entered Materials 1607 | -8/Materials | Accompanied by 2 allies 1607 | -8/Materials | Evolved 2 slots: Utility x2 1612 | -8/Materials | Led the pair of lost Derelicts to an unsafe place 1765 | -8/Materials | Lost 3 allies 1822 | -8/Materials | Lost 6 parts (4n2u) 2063 | -8/Materials | Identified exit to Garrison 2065 | -8/Materials | Entered Garrison 2137 | -8/Garrison | Triggered checkpoint 2196 | -8/Garrison | Garrison Relay disabled 2221 | -8/Garrison | Build established: Scavenger-Mutant 2483 | -8/Garrison | Triggered checkpoint 2772 | -8/Garrison | Lost 3 parts (1p1n1u) 2799 | -8/Garrison | Discovered new exit (range 14) 2879 | -8/Garrison | Triggered checkpoint 2900 | -8/Garrison | Core integrity fell below 50% 3143 | -8/Garrison | Triggered checkpoint 3247 | -8/Garrison | Discovered new exit (range 9) 3329 | -8/Garrison | Triggered checkpoint 3404 | -8/Garrison | Core integrity fell below 20% 3452 | -8/Garrison | Lost 7 parts (2n4u1w) 3471 | -8/Garrison | Entered Materials 3818 | -8/Materials | Lost 4 parts (1p2n1w) 4058 | -8/Materials | Destroyed by Y-45 Defender with Beam Rifle Last Messages --------------- 03815_ Acquired Aluminum Leg. 03820_ Acquired 27 matter. 03822_ Acquired 30 matter. 03949_ Ion Cannon destroyed. 04029_ Connecting with Repair Station... 04029_ Current location identified: Materials >>Scan(Heat Sink) Scanning Heat Sink... Ready to Repair: Heat Sink Rating: 1 Time: 26 04035_ W-25 Informer sends out distress signal. 04049_ Slug penetrates U-05 Engineer. 04049_ U-05 Engineer destroyed. 04052_ Slug penetrates G-47 Trooper. 04052_ G-47 Trooper destroyed. 04052_ Switching to secondary target: Y-45 Defender. 04052_ Slug penetrates Y-45 Defender. Map ----- +----------------------------------------------------+ | ??# """ # # #?????# | | ??# # # #?????# | | ??# # ##+#####?????# | | ??######## ######### | | ?????????# | | ?????????# ###+############ | | ???####### # #???????# | | ???# # = #???????# | | ???# #""" #???????# | | ???# #""" #???????# | | ???# #""" * #???????# | | ####Y##### # * #???????# | | # #?# ##+###########?# | | # """#?# ## ##### #?# | | # R"#?# # #?# | | # """#?# # #?# | | # #?# # #?# | | # #?# ####+### #?# | | #####Y##?# #?? ?## ##?# | | ???## ##?# #?? ??#% ##?# | | ???# #?# #? """ ?# %#??# | | ???# #?# #? """ ?# = #??# | | ???# #?# # """ ## !#??# | | ???## ##?# #! ## #??# | | ????# #?## ######### #### | | ????#@#?# | | ????#%#?# | | ????#=#?# | | ????#%######+#############+### | | ????#[= + #??????? ? | | ????# #### #??????# | | ????# #??# """ #??????# """ | | ????# #??# """ #??????#] """ | | ????# #??# """ #??????# """ | | ????#g#??# #??????# | | ????# #??########??????####### | | ????# #??????????????????????? | | ????#a#??????????????????????? | | ????# #??????????????????????? | | ????? ???????????????????????? | | ????? ???????????????????????? | | ????? ???????????????????????? | | ?????#???????????????????????? | | ?????????????????????????????? | | ?????????????????????????????? | | ?????????????????????????????? | | ?????????????????????????????? | | ?????????????????????????????? | | ?????????????????????????????? | | ?????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 45 Energy Generation 14 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 20 Robot Scan Range 20 Terrain Scan Range 16 Terrain Scan Density 110 Armor Coverage 625 Resistance: KI 20 Melee Speed Boost 20 Evasion (%) 55 Targeting Accuracy 6 Melee Accuracy 5 Energy Filtering 30 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed GravmagGreatJammer Manual? 0 Play Time 00:48:28 Cumulative 24.1 hours Start 2026.10.13 @ 17:15:17 End 2026.10.14 @ 00:24:52 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 40 Rogue 40 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 10 Gallery% 22 Achievement% 34 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Arrows Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 1ab93c5f-2d2d-4875-84ca-5e19e3feedf7