Cogmind - Beta 14 @@@ ROGUE MODE // 2024.11.08 @ 23:53:48 Player: AnotherZach Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (3) 1500 Regions Visited (8) 1600 Robots Destroyed (128) 640 Value Destroyed (3552) 3552 Prototype IDs (11) 220 Alien Tech Used (0) 0 Bonus (1125) 1125 TOTAL SCORE: 8637 Bonus ------- High Alert Combat Kills 190 Follower Combat Kills 107 Entered Garrisons 400 Used RIF Installer 500 Friendly Fire -72 Cogmind --------- Core Integrity 0/700 Matter 294/300 Energy 65/100 System Corruption 6% Temperature Cool (0) Movement Core (50) Location -7/Garrison Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (5) ------ Armored Scrap Engine > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- High-capacity Storage Unit Nanoactuators Graphene Brace Trap Extractor (0/4) Trap Extractor (0/4) Peak State ------------ > --- POWER ------------ Improved Deuterium Engine > --- PROPULSION ------- Flying CIT-Aluminum Exoskeleton Advanced Surge Thruster Field Propulsion Array > --- UTILITY ---------- Armored Scrap Engine Improved Heat Sink High-capacity Storage Unit Improved Medium Armor Plating > --- WEAPON ----------- Ion Burst Cannon Rapid Ballistic Construct/G > --- INVENTORY -------- Improved Heat Sink Improved Cooling System Large Storage Unit Structural Scanner Seismic Detector Nanoactuators Improved Medium Armor Plating Graphene Brace Relay Coupler [NC] Trap Extractor Trap Extractor Proton Missile Launcher Remote Datajack Great Maul Spear [Rating: 73] Favorites ----------- Power Constructs Engine Constructs Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Wheel Hover Unit Airjet Flight Unit Constructs Utility High-capacity Storage Unit Device Seismic Detector Storage High-capacity Storage Unit Processor Makeshift Salvage Targeting Computer Hackware Authchip [Device] Protection Medium Armor Plating Weapon Advanced Beam Cannon Energy Gun Constructs Energy Cannon Advanced Beam Cannon Ballistic Gun Enhanced Autogun Ballistic Cannon Assault Cannon Launcher Proton Missile Launcher Special Weapon Remote Datajack Impact Weapon Maul Piercing Weapon Spear Build | -11 -10 -9 -9 -9 -7 -7 -7 -7 ------- Run | Yrd Mat Mat Sto Rec Fac Gar Fac Gar Slots Evolved 6 | . . 2 . . 4 . . . Power . | . . . . . . . . . Propulsion 3 | . . 1 . . 2 . . . Utility 3 | . . 1 . . 2 . . . Weapon . | . . . . . . . . . Parts Attached 121 | 7 6 26 19 5 15 4 7 32 Power 9 | 1 . 2 1 . . . . 5 Engine 6 | 1 . 2 1 . . . . 2 Core 3 | . . . . . . . . 3 Reactor . | . . . . . . . . . Propulsion 36 | 2 3 6 9 1 4 3 1 7 Treads 21 | 2 1 5 7 1 4 . . 1 Leg 2 | . . . . . . . . 2 Wheel 3 | . 2 1 . . . . . . Hover 6 | . . . . . . 3 1 2 Flight 4 | . . . 2 . . . . 2 Utility 30 | 2 1 8 3 2 7 . . 7 Device 16 | 1 . 4 2 2 3 . . 4 Storage 4 | 1 1 1 . . . . . 1 Processor 5 | . . 3 . . 2 . . . Hackware 1 | . . . . . 1 . . . Protection 4 | . . . 1 . 1 . . 2 Artifact . | . . . . . . . . . Weapon 46 | 2 2 10 6 2 4 1 6 13 Energy Gun 9 | 2 2 . . . . 1 1 3 Energy Cannon 6 | . . . 3 1 1 . . 1 Ballistic Gun 9 | . . 6 1 . 2 . . . Ballistic Cannon 6 | . . 1 2 1 . . 2 . Launcher 8 | . . 2 . . 1 . 2 3 Special Weapon 1 | . . . . . . . . 1 Impact Weapon 1 | . . 1 . . . . . . Slashing Weapon . | . . . . . . . . . Piercing Weapon 6 | . . . . . . . 1 5 Special Melee Weapon . | . . . . . . . . . Unidentified Prototypes 7 | . . 1 5 1 . . . . Corrupted Parts 1 | . . . . . 1 . . . System Corruption 2 | . . . . . 2 . . . Parts Lost 20 | . 1 1 1 . 3 . . 14 Power 4 | . . . . . . . . 4 Propulsion 10 | . . . . . 3 . . 7 Utility 3 | . . . 1 . . . . 2 Weapon 3 | . 1 1 . . . . . 1 Highest Loss Streak 7 | . 1 1 1 . 2 . . 7 To Critical Strikes . | . . . . . . . . . Average Slot Usage (%) 82 | . 98 99 98 74 78 78 82 64 Engine 8 | . 14 11 11 6 7 4 7 6 Treads 18 | . 16 28 32 17 21 9 . 3 Leg 1 | . . . . 1 . . . 4 Wheel 2 | . 10 4 . 1 . . . . Hover 2 | . . . . . 2 15 29 2 Device 11 | . 14 10 6 14 11 7 7 11 Storage 9 | . 14 11 11 11 7 7 7 6 Processor 5 | . . 11 9 . 7 15 15 7 Protection 1 | . . . 4 . 3 . . 2 Energy Gun 4 | . 27 1 . . 2 2 6 4 Energy Cannon 8 | . . . 8 21 1 . . 1 Ballistic Gun 4 | . . 17 6 . 10 12 . . Ballistic Cannon 1 | . . 1 6 . . . 4 1 Peak Build Rating 73 | 7 9 19 21 39 53 68 68 73 Average Rating 32 | 5 7 17 19 29 49 56 66 54 On Entrance 31 | . 7 9 18 19 39 53 68 68 Naked Turns . | . . . . . . . . . Heaviest Build 71 | 15 50 56 64 58 66 57 59 71 Greatest Support 98 | 20 40 60 60 60 98 56 56 56 Greatest Overweight (x) 7 | 1 4 2 1 3 1 1 1 7 Average Overweight (x) . | . 3 . . . . . . . Largest Inventory Capacity 20 | 8 20 20 20 20 20 20 20 20 Average Capacity 19 | 5 17 20 20 20 20 20 20 19 Most Carried 20 | 8 20 20 20 20 20 20 20 20 Average Carried 18 | 2 12 19 19 19 19 19 19 18 Final Capacity 20 | 8 20 20 20 20 20 20 20 5 Final Carried 20 | 8 20 20 20 20 20 20 20 5 Scrap Engine Consumption 98 | . . . . 36 22 15 1 24 Constructs Created 7 | . . . . 2 2 . . 3 Constructs Modified 31 | . . . . 8 5 5 . 13 Class Distribution -------------------- 47% | Mutant 33% | Construct 15% | Scavenger-Mutant 3% | Commander-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Mutant | -9/Storage Construct | -9/Recycling Construct | -7/Factory Construct | -7/Garrison Mutant | -7/Factory Construct | -7/Garrison Resources | -11 -10 -9 -9 -9 -7 -7 -7 -7 ----------- Run | Yrd Mat Mat Sto Rec Fac Gar Fac Gar Matter Collected 2941 | 270 55 736 620 230 271 96 261 402 Remotely . | . . . . . . . . . Salvage Created 5776 | 129 463 940 705 1711 471 95 528 734 Parts 300 | 11 27 66 41 58 30 1 35 31 Haulers Intercepted 9 | . 2 3 3 . . . 1 . Recyclers Shooed 9 | . . 1 1 6 . . 1 . Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . Prevented . | . . . . . . . . . Kills | -11 -10 -9 -9 -9 -7 -7 -7 -7 ------- Run | Yrd Mat Mat Sto Rec Fac Gar Fac Gar Combat Hostiles Destroyed 78 | . 7 24 13 5 9 . 6 14 Melee 3 | . . . . . . . . 3 Guns 39 | . 6 18 5 . 4 . 2 4 Cannons 22 | . . . 8 5 3 . 3 3 AOE 12 | . 1 6 . . 2 . . 3 Classes Destroyed 15 | 2 5 2 . 2 3 . 1 . Worker 2 | . . . . . 1 . 1 . Builder 10 | . 1 1 . 2 . . 6 . Tunneler 4 | 3 . 1 . . . . . . Hauler 9 | . 2 3 3 . . . 1 . Recycler 19 | 1 . 1 2 13 1 . 1 . Watcher 6 | . 3 2 1 . . . . . Swarmer 24 | . 3 11 3 . 3 . 2 2 Grunt 27 | . 4 10 3 . 2 . 1 7 Brawler 1 | . . . . . 1 . . . Duelist 4 | . . 1 . 1 . . 1 1 Sentry 17 | . . 2 7 3 2 . . 3 Hunter 2 | . . . . . . . 2 . Programmer 2 | . . . . . 1 . . 1 Scientist 1 | . . . . 1 . . . . Scrapper 1 | . . . . 1 . . . . Best Kill Streak 12 | 4 5 5 4 6 7 . 12 5 Combat Bots Only 6 | . 4 4 3 2 6 . 4 5 Max Kills in Single Turn 3 | 1 1 3 1 1 2 . 3 2 Gunslinging 1 | . . 1 . . . . . . Exploded 2 | . 1 2 . . 2 . . 2 Melee 1 | . . . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -9 -9 -9 -7 -7 -7 -7 -------- Run | Yrd Mat Mat Sto Rec Fac Gar Fac Gar Hostile Shots Fired 753 | . 27 63 98 8 109 . 24 424 Missed 258 | . 9 18 24 3 38 . 13 153 Damage Taken 5649 | . 264 501 956 134 577 . 148 3069 Core 922 | . 12 38 121 36 57 . 38 620 Absorbed by Shields 152 | . . . . . 152 . . . Regen/Repaired (Parts) 711 | . 115 54 104 15 46 34 21 322 Core Remaining (%) 82 | 100 95 . . 51 . . . . Volleys Fired 293 | 5 29 59 49 51 29 11 21 39 Largest 2 | 2 2 2 2 2 2 2 2 2 Hottest 150 | 80 80 70 136 136 136 116 132 150 Shots Fired 562 | 10 58 114 96 105 57 22 40 60 Gun 333 | 10 58 105 42 . 40 22 17 39 Cannon 204 | . . 3 54 105 15 . 17 10 Launcher 25 | . . 6 . . 2 . 6 11 Special . | . . . . . . . . . Kinetic 271 | . . 105 79 4 36 4 17 26 Thermal 183 | . . . 17 101 19 7 16 23 Explosive 8 | . . 6 . . 2 . . . Electromagnetic 100 | 10 58 3 . . . 11 7 11 Robot Hit Streak 20 | 5 5 10 20 13 20 4 9 9 Robot Miss Streak 5 | 1 5 3 3 4 3 1 2 4 Penetration Max . | . . . . . . . . . Secondary Targets 5 | . 1 4 . . . . . . Max Gunslinging Chain 1 | . 1 1 . . . . . . Shots Hit Robots 363 | 7 32 70 62 67 42 10 25 48 Core Hits 179 | 4 18 37 22 28 21 6 16 27 Critical Kills 3 | . . . . 1 . . 2 . Critical Parts Destroyed 10 | . . 1 . . 1 . 4 4 Critical Strikes 21 | . . 1 2 1 2 . 7 8 Meltdown 1 | . . . . 1 . . . . Destroy 13 | . . 1 . . 2 . 6 4 Blast 3 | . . . 2 . . . 1 . Impale 4 | . . . . . . . . 4 Melee Attacks 18 | . . 1 . . . . . 17 Impact 1 | . . 1 . . . . . . Slashing . | . . . . . . . . . Piercing 17 | . . . . . . . . 17 Sneak Attacks . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Follow-up Attacks . | . . . . . . . . . Damage Inflicted 9074 | 94 730 1509 1266 1418 1151 186 822 1898 Guns 4003 | 94 504 1092 551 . 546 186 270 760 Cannons 3053 | . . 51 699 1418 371 . 258 256 Explosions 1752 | . 226 366 . . 234 . 294 632 Melee 247 | . . . . . . . . 247 Ramming 19 | . . . 16 . . . . 3 Kinetic 3472 | . . 1143 1023 70 509 26 258 443 Thermal 3233 | . 226 . 227 1348 408 81 311 632 Explosive 600 | . . 366 . . 234 . . . Electromagnetic 1503 | 94 504 . . . . 79 253 573 Impact . | . . . . . . . . . Slashing . | . . . . . . . . . Piercing 247 | . . . . . . . . 247 Highest Corruption 6 | . 2 6 6 6 3 3 3 6 Average Corruption 4 | . 2 5 6 6 2 3 3 4 Corruption Purged . | . . . . . . . . . Corruption Blocked . | . . . . . . . . . Effects 196 | . 2 27 33 84 14 8 9 19 Message Errors 43 | . 1 4 10 18 1 2 2 5 Matter Fused 50 | . . 8 10 21 . 2 3 6 Heat Flow Errors 19 | . . 3 3 8 2 2 . 1 Energy Discharges 31 | . 1 4 2 12 8 1 . 3 Parts Rejected 5 | . . 2 1 2 . . . . Parts Fused 5 | . . 2 2 . . . 1 . Data Loss (minor) 29 | . . 3 3 17 1 1 2 2 Data Loss (major) 6 | . . 1 . 3 . . 1 1 Misfires 5 | . . . . 3 2 . . . Alerts 1 | . . . . . . . . 1 Weapon Failures 2 | . . . 2 . . . . . Overload Shots . | . . . . . . . . . Overflow Damage 105 | . 12 8 18 51 . . . 16 Projectiles 85 | . . . 18 51 . . . 16 Explosions 20 | . 12 8 . . . . . . Melee . | . . . . . . . . . Knockbacks 5 | . . 1 2 . . . 2 . Impact . | . . . . . . . . . Kinetic 4 | . . 1 1 . . . 2 . Secondary 1 | . . . 1 . . . . . Self-Inflicted Damage 147 | . 64 . . . . . . 83 Shots 10 | . 3 . . . . . . 7 Rammed 7 | . . . 6 . . . . 1 Targets Rammed 7 | . . . 6 . . . . 1 Kicked . | . . . . . . . . . Crushed . | . . . . . . . . . Highest Temperature 332 | 36 243 237 213 261 264 222 332 311 Average Temperature 73 | 13 65 37 55 80 88 81 118 77 Received Heat Transfer 1523 | . 90 132 306 51 104 . 36 804 Effects 4 | . . . . 1 . 1 . 2 Energy Bleed 1 | . . . . . . 1 . . Interference 3 | . . . . 1 . . . 2 Siege Activations . | . . . . . . . . . Robots Corrupted 2 | . . . . . . . 1 1 Combat Hostiles 2 | . . . . . . . 1 1 Parts Fried 5 | . 2 . . . . . 2 1 Impact Corruptions . | . . . . . . . . . Robots Melted 1 | . . . . 1 . . . . Combat Hostiles . | . . . . . . . . . Parts Melted 3 | . . . 1 2 . . . . Heat Transferred 5047 | . 300 . 407 2442 632 111 420 735 Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions 8 | . 4 . . . . . 3 1 Alert | -11 -10 -9 -9 -9 -7 -7 -7 -7 ------- Run | Yrd Mat Mat Sto Rec Fac Gar Fac Gar Peak Influence 653 | 20 269 636 436 224 265 213 421 653 Initial 294 | . 13 84 209 135 200 53 111 294 Average 195 | 9 94 369 315 38 178 156 268 450 Maximum Alert Level 2 | . 1 2 2 1 1 1 2 2 Low Security (%) 56 | 100 80 23 . 94 61 85 37 . Level 1 28 | . 19 23 82 5 38 14 43 42 Level 2 15 | . . 52 17 . . . 18 57 Level 3 . | . . . . . . . . . Level 4 . | . . . . . . . . . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Squads Dispatched 10 | . 1 3 1 . 2 . 3 . Investigation 7 | . 1 3 1 . . . 2 . Extermination 2 | . . . . . 2 . . . Reinforcement 1 | . . . . . . . 1 . Assault . | . . . . . . . . . Garrison . | . . . . . . . . . Intercept . | . . . . . . . . . Searches Triggered . | . . . . . . . . . Construction Impeded 1 | . . . . . . . 1 . Haulers Reinforced . | . . . . . . . . . Active Scanning Responses . | . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . Stealth | -11 -10 -9 -9 -9 -7 -7 -7 -7 --------- Run | Yrd Mat Mat Sto Rec Fac Gar Fac Gar Distress Signals 5 | . . 2 . 1 . . 2 . Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 107 | . 9 27 14 4 10 . 11 32 Peak Tracking Total 10 | . 3 4 3 1 3 . 3 10 Tactical Retreats 8 | . 1 2 1 . . . 1 3 Traps | -11 -10 -9 -9 -9 -7 -7 -7 -7 ------- Run | Yrd Mat Mat Sto Rec Fac Gar Fac Gar Traps Triggered 11 | . 1 1 1 . 1 1 . 6 Indirectly 2 | . . . . . . . . 2 Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed . | . . . . . . . . . Reprogrammed . | . . . . . . . . . Reused . | . . . . . . . . . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered . | . . . . . . . . . Machines | -11 -10 -9 -9 -9 -7 -7 -7 -7 ---------- Run | Yrd Mat Mat Sto Rec Fac Gar Fac Gar Machines Disabled 12 | . . . 2 6 . 1 2 1 Max in Single Turn 1 | . . . 1 1 . 1 1 1 Garrison Access 1 | . . . 1 . . . . . Garrison Relay 2 | . . . . . . 1 . 1 Machines Repaired . | . . . . . . . . . Machines Dismantled . | . . . . . . . . . Machines Sabotaged . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Hacking | -11 -10 -9 -9 -9 -7 -7 -7 -7 --------- Run | Yrd Mat Mat Sto Rec Fac Gar Fac Gar Machines Accessed 49 | . 8 9 9 13 3 1 5 1 Terminals 25 | . 6 5 4 6 . 1 2 1 Fabricators 2 | . . . . . 2 . . . Repair Stations 6 | . 1 2 2 . . . 1 . Recycling Units 11 | . 1 1 2 6 . . 1 . Scanalyzers 1 | . . 1 . . . . . . Garrison Access 3 | . . . 1 . 1 . 1 . Total Hacks 143 | . 29 28 22 44 5 2 12 1 Successful 77 | . 20 12 9 25 4 . 6 1 Failed 65 | . 9 15 13 19 1 2 6 . Catastrophic 9 | . 2 4 1 . . . 2 . Database Lockouts 1 | . . 1 . . . . . . Manual 74 | . 19 16 6 29 1 . 3 . Terminals 68 | . 18 13 10 19 . 2 5 1 Fabricators 4 | . . . . . 4 . . . Repair Stations 18 | . 8 4 3 . . . 3 . Recycling Units 43 | . 3 8 6 23 . . 3 . Scanalyzers 3 | . . 3 . . . . . . Garrison Access 5 | . . . 3 . 1 . 1 . Terminal Hacks 14 | . 2 1 2 7 . . 1 1 Part Schematic 4 | . . 1 1 2 . . . . Robot Schematic 1 | . 1 . . . . . . . Robot Analysis 2 | . . . . 2 . . . . Open Door 2 | . . . 1 . . . . 1 Unreport Threat 2 | . 1 . . 1 . . . . Locate Traps 1 | . . . . . . . 1 . Release Object 2 | . . . . 2 . . . . Fabricator Hacks 3 | . . . . . 3 . . . Load Schematic 1 | . . . . . 1 . . . Build 2 | . . . . . 2 . . . Repair Station Hacks 15 | . 8 2 2 . . . 3 . Scan Component 7 | . 4 1 1 . . . 1 . Repair 7 | . 4 1 1 . . . 1 . Refit 1 | . . . . . . . 1 . Recycling Unit Hacks 9 | . . 2 2 5 . . . . Process 1 | . . 1 . . . . . . Retrieve Matter 1 | . . . 1 . . . . . Retrieve Components 7 | . . 1 1 5 . . . . Scanalyzer 2 | . . 2 . . . . . . Insert Component 1 | . . 1 . . . . . . Analyze 1 | . . 1 . . . . . . Garrison Access Hacks 3 | . . . 1 . 1 . 1 . Unlock Access 2 | . . . . . 1 . 1 . Seal Access 1 | . . . 1 . . . . . Unauthorized Hacks 31 | . 10 5 2 13 . . 1 . Terminals 16 | . 9 1 2 3 . . 1 . Track 3 | . 2 . . 1 . . . . Botnet 7 | . 2 1 1 2 . . 1 . Operators 1 | . . . 1 . . . . . Skim 5 | . 5 . . . . . . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units 15 | . 1 4 . 10 . . . . Monitor 1 | . . 1 . . . . . . Reject 7 | . . 1 . 6 . . . . Recyclers 1 | . . 1 . . . . . . Mask 4 | . . . . 4 . . . . Tunnel 2 | . 1 1 . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered . | . . . . . . . . . Used . | . . . . . . . . . Hacking Detections 41 | . 8 8 7 11 1 1 4 1 Full Trace Events 9 | . . 2 1 4 . . 2 . Feedback Events 1 | . . 1 . . . . . . Corruption 1 | . . 1 . . . . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired 1 | . 1 . . . . . . . Robots Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired 5 | . . 2 1 2 . . . . Parts Built 4 | . . . . . 4 . . . Authchips 1 | . . . . . 1 . . . Time 137 | . . . . . 137 . . . Total Part Build Rating 18 | . . . . . 18 . . . Parts Repaired 7 | . 4 1 1 . . . 1 . Time 238 | . 114 60 26 . . . 38 . Parts Recycled . | . . . . . . . . . Recycled Matter . | . . . . . . . . . Retrieved Matter 92 | . . . 92 . . . . . Retrieved Components 32 | . . 9 9 14 . . . . Parts Scanalyzed 1 | . . 1 . . . . . . Part Schematics Acquired 1 | . . 1 . . . . . . Parts Damaged . | . . . . . . . . . Bothacking | -11 -10 -9 -9 -9 -7 -7 -7 -7 ------------ Run | Yrd Mat Mat Sto Rec Fac Gar Fac Gar Used RIF Installer 1 | . . . . . . . . 1 Robots Hacked . | . . . . . . . . . Non-combat . | . . . . . . . . . Combat . | . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . Relay Couplers Released 9 | . . . . . . 5 . 4 Machine Destruction 9 | . . . . . . 5 . 4 Fabnet Peak Effective % . | . . . . . . . . . Robots Rewired 8 | . . . . 7 . 1 . . Allies Hacked 1 | . . . . . . . . 1 Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -9 -9 -9 -7 -7 -7 -7 -------- Run | Yrd Mat Mat Sto Rec Fac Gar Fac Gar Total Allies 9 | . . . . 7 . 1 . 1 Largest Group 7 | . . . . 7 1 1 1 1 Highest-Rated Group 90 | . . . . 90 12 21 21 20 Highest-Rated Ally 34 | . . . . 34 12 21 21 20 Total Orders 16 | . . . . 10 6 . . . STAY 9 | . . . . 7 2 . . . FOLLOW 2 | . . . . 2 . . . . DROP 2 | . . . . . 2 . . . PICKUP 1 | . . . . 1 . . . . COLLECT 2 | . . . . . 2 . . . Ally Attacks 24 | . . . . 12 . . 8 4 Total Damage 595 | . . . . 364 . . 146 85 Kills 6 | . . . . 5 . . 1 . Allies Corrupted . | . . . . . . . . . Allies Melted . | . . . . . . . . . Intel | -11 -10 -9 -9 -9 -7 -7 -7 -7 ------- Run | Yrd Mat Mat Sto Rec Fac Gar Fac Gar Robot Analysis Total 2 | . . . . 2 . . . . Derelict Logs Recovered . | . . . . . . . . . Drone Launches . | . . . . . . . . . Drone Recoveries . | . . . . . . . . . Exploration | -11 -10 -9 -9 -9 -7 -7 -7 -7 ------------- Run | Yrd Mat Mat Sto Rec Fac Gar Fac Gar Turns Passed 9468 | 95 947 1117 1128 3106 1043 539 380 1113 Spaces Moved 4348 | 58 442 556 477 1521 414 340 294 246 Core 69 | 33 . . . . . . . 36 Treads 2737 | 25 88 419 477 1105 414 103 . 106 Legs 145 | . . . . 126 . . . 19 Wheels 781 | . 354 137 . 290 . . . . Hover 565 | . . . . . . 237 294 34 Flight 51 | . . . . . . . . 51 Fastest Speed 32 | 50 140 110 160 135 155 52 55 32 Average Speed 152 | 106 143 147 188 153 195 107 96 159 Slowest Speed 610 | 160 160 160 240 170 240 232 132 610 Overloaded Moves 14 | . . . . . . . . 14 Propulsion Burnouts . | . . . . . . . . . Robots Hopped . | . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . Exploration Rate (%) 43 | 4 72 51 52 98 12 52 13 35 Regions Visited 8 Branch Regions 2 Pre-discovered Areas 2 | . 1 1 . . . . . . Known Exits Taken 5 | . 1 1 1 . 1 . 1 . Unknown Exits Taken 2 | 1 . . . 1 . . . . Scrap Searched . | . . . . . . . . . Spaces Dug 5 | . . 4 1 . . . . . Terrain Destroyed 59 | . 13 31 9 . . . 4 2 Melee 1 | . . 1 . . . . . . Projectile 12 | . . . 9 . . . 1 2 AOE 46 | . 13 30 . . . . 3 . Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -9 -9 -9 -7 -7 -7 -7 --------- Run | Yrd Mat Mat Sto Rec Fac Gar Fac Gar Total 6691 | 79 698 788 620 2184 595 499 349 879 Wait 1596 | . 189 94 44 521 117 107 17 507 Move 4342 | 57 441 555 476 1520 414 339 294 246 Hop . | . . . . . . . . . Pick Up 94 | 10 23 23 7 2 11 9 3 6 Fast Attach 46 | 5 3 9 12 3 2 2 2 8 Attach 34 | 2 1 7 2 . 6 2 3 11 Detach 4 | . . 1 . . . . 2 1 Swap 41 | . 2 10 5 2 7 . 2 13 Drop 117 | . 10 29 19 8 9 11 5 26 Fire 293 | 5 29 59 49 51 29 11 21 39 Melee 18 | . . 1 . . . . . 17 Ram 1 | . . . . . . . . 1 Kick . | . . . . . . . . . Crush 6 | . . . 6 . . . . . Escape Stasis 4 | . . . . . . . . 4 Rewire 95 | . . . . 77 . 18 . . Trap . | . . . . . . . . . Miscellaneous . | . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 6 exits: *Mat x3 / *Min x2 / Sub) -9/Materials (discovered 6 exits: *Mat x3 / [*Min x2] / *Sto) -9/Storage -9/Recycling -7/Factory -7/Garrison (discovered 2 exits: *Fac x2) -7/Factory -7/Garrison History --------- Turn | Location | Event 18 | -11/Scrapyard | Discovered new exit (range 14) 96 | -11/Scrapyard | Entered Materials 306 | -10/Materials | Build established: Mutant 476 | -10/Materials | Repaired Lgt. Treads 504 | -10/Materials | Repaired EM Pulse Gun 531 | -10/Materials | Repaired Wheel 569 | -10/Materials | Repaired Corrupted Flight Unit 792 | -10/Materials | Discovered new exit (range 5) 873 | -10/Materials | Discovered new exit (range 9) 891 | -10/Materials | Learned Storage security intel 930 | -10/Materials | Learned 4 Subcaves zone layouts 959 | -10/Materials | Identified exit to Subcaves 970 | -10/Materials | Discovered new exit (range 10) 992 | -10/Materials | Identified exit to Materials 992 | -10/Materials | Identified exit to Mines 1011 | -10/Materials | Learned 2 Mines zone layouts 1043 | -10/Materials | Entered another Materials area 1043 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1044 | -9/Materials | Identified exit to Materials 1155 | -9/Materials | Discovered new exit (range 12) 1529 | -9/Materials | Discovered new exit (range 14) 2000 | -9/Materials | Repaired Enh. Autogun 2027 | -9/Materials | Discovered new exit (range 7) 2039 | -9/Materials | Identified exit to Storage 2084 | -9/Materials | Central database locked down 2160 | -9/Materials | Entered Storage 2161 | -9/Storage | Identified exit to Recycling 2976 | -9/Storage | Repaired Lgt. Treads 3160 | -9/Storage | Build established: Scavenger-Mutant 3282 | -9/Storage | Used back door to open Recycling access 3288 | -9/Storage | Entered Recycling 3774 | -9/Recycling | Discovered new exit (range 9) 4180 | -9/Recycling | Scanned before Scraplab entrance 4204 | -9/Recycling | Entered Scraplab 4217 | -9/Recycling | Discovered new exit (range 3) 4252 | -9/Recycling | Build established: Commander-Mutant 4297 | -9/Recycling | Angered Scraplab inhabitants 4300 | -9/Recycling | Found Prototype Device 4300 | -9/Recycling | Identified Scrap Engine 4346 | -9/Recycling | Lost 6 allies 4596 | -9/Recycling | Build established: Mutant 5465 | -9/Recycling | Build established: Construct 6394 | -9/Recycling | Entered Factory 6394 | -7/Factory | Accompanied by 1 ally 6394 | -7/Factory | Evolved 4 slots: Propulsion x2, Utility x2 6694 | -7/Factory | Fabricated Trap Extractor (x2) 7369 | -7/Factory | Fabricated Graphene Brace (x2) 7437 | -7/Factory | Identified exit to Garrison 7437 | -7/Factory | Entered Garrison 7437 | -7/Garrison | Discovered recently destroyed garrison 7455 | -7/Garrison | Rescued a captive Derelict 7763 | -7/Garrison | Heavy support dispatched to Factory 7812 | -7/Garrison | Discovered new exit (range 13) 7896 | -7/Garrison | Garrison Relay disabled 7956 | -7/Garrison | Discovered new exit (range 14) 7976 | -7/Garrison | Entered Factory 7976 | -7/Factory | Accompanied by 1 ally 8137 | -7/Factory | Repaired Airjet 8275 | -7/Factory | Build established: Mutant 8356 | -7/Factory | Identified exit to Garrison 8356 | -7/Factory | Entered Garrison 8512 | -7/Garrison | Installed Relay Interface Framework 8709 | -7/Garrison | Build established: Construct 8728 | -7/Garrison | Triggered checkpoint 8839 | -7/Garrison | Rescued a captive Derelict 8891 | -7/Garrison | Garrison Relay disabled 9273 | -7/Garrison | Build established: Mutant 9334 | -7/Garrison | Triggered checkpoint 9338 | -7/Garrison | Triggered checkpoint 9378 | -7/Garrison | Core integrity fell below 50% 9429 | -7/Garrison | Lost 7 parts (2p3n1u1w) 9446 | -7/Garrison | Core integrity fell below 20% 9469 | -7/Garrison | Destroyed by S-27 Virus with Autogun Last Messages --------------- 09424_ S-27 Virus suffers critical hit (Destroy). 09424_ Destroyed Autogun. 09428_ G-47 Trooper suffers critical hit (Destroy). 09428_ Destroyed Lgt. Nuclear Core. 09432_ Imp. Deuterium Engine destroyed. 09434_ Critical hit (Burn: +37). 09438_ Acquired 23 matter. 09441_ System corrupted: IFF burst signal emitted. 09442_ Field Propulsion Array destroyed. 09442_ Acquired Lgt. Nuclear Core. 09444_ Dropped Lrg. Storage Unit. 09444_ Dropped Imp. Medium Armor Plating. 09445_ Dropped Dispersion Rifle. 09445_ Dropped Lgt. Nuclear Core. 09448_ Dropped Imp. Cooling System. 09449_ Acquired 24 matter. 09457_ Acquired 30 matter. 09458_ System corrupted: Heat flow error (+101). 09464_ Spear severed. 09465_ Slammed into C-17 Slicer. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????? ??????????????????????????????????? | | ???????????## ##""""###+##??????????????????????? | | ???????????# ??????????????????????? | | ???????????# ??????????????????????? | | ???????????# ??????????????????????? | | ???????????# ## ## #??????????????????????? | | ?????????### ## ## ^ ###????????????????????? | | ?????????# @ #????????????????????? | | ?????????# #????????????????????? | | ?????????# c #????????????????????? | | ?????????? #????????????????????? | | ???????????#^^ ## ^ ## c###????????????????????? | | ??########## ## ^ ## c #??????????????????????? | | ??# " = s #??????????????????????? | | ??# " %[ s /#??????????????????????? | | ??# #????#" [ #??????????????????????? | | ??# #????## % ## ## ##??????????????????????? | | ??# #?????# *[## ## #???????????????????????? | | ??#!|#?????# ##+##### #???????????????????????? | | ??#!%####### ]## ????# #???????????????????????? | | ??#=[/= / + ?????# #???????????????????????? | | ??#!!####### #??????# #???????????????????????? | | ??#[!#?????# #??????# #???????????????????????? | | ###*!####### #??????# #???????????????????????? | | %!= * #??????# ???????????????????????? | | % ! #??????# ???????????????????????? | | / #??????####???????????????????????? | | ###############?????????????????????????????????? | | ##???????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 61 Energy Generation 18 Energy Capacity 290 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 225 Melee Speed Boost 30 Evasion (%) 62 Targeting Accuracy 8 Recoil Reduction 5 Salvage Targeting 4 Authchip Count 1 Item Schematics ----------------- Trap Extractor | -9/Materials | Hacked Lgt. Treads | -9/Materials | Scanalyzed Hrd. Light Armor Plating | -9/Storage | Hacked Deuterium Engine | -9/Recycling | Hacked Hpw. Shotgun | -9/Recycling | Hacked Robot Schematics ------------------ M-13 Machinist | -10/Materials | Hacked Fabricated ------------ Trap Extractor | x2 | -7/Factory | Authchip Graphene Brace | x2 | -7/Factory | Preloaded Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed AdvancedExoskeletonBoomstick Manual? 0 Play Time 01:27:22 Cumulative 705.2 hours Start 2024.11.08 @ 22:28:26 End 2024.11.08 @ 23:53:48 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 153 Rogue 15 Adventurer 138 Explorer 0 Win Type - Total 11 Types 7/0/1/2/0/0/0/0/1 Lore% 78 Gallery% 84 Achievement% 76 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 20/SmallcapsGlow Map View 59x46 Zoom Use 3% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 5f7a4e93-6cde-4b49-9145-cc1269656408