Cogmind - Beta 14 @@@ ROGUE MODE // 2024.10.19 @ 15:23:49 Player: canerib Result: Core destroyed Performance ------------- Evolutions (3) 1500 Regions Visited (6) 1200 Robots Destroyed (41) 205 Value Destroyed (1245) 1245 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 4190 Bonus ------- None Cogmind --------- Core Integrity 0/700 Matter 300/300 Energy 100/100 System Corruption 0% Temperature Cool (0) Movement Core (50) Location -7/Lower Caves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (4) ------ Advanced Visual Processing Unit Terrain Scan Processor > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Authchip [R/Combat] Authchip [Weapon] Remote Datajack Peak State ------------ > --- POWER ------------ Improved Deuterium Engine > --- PROPULSION ------- Light Treads Carbon-fiber Leg Carbon-fiber Leg Combat Airjet Flight Unit Cooled VTOL Module > --- UTILITY ---------- Small Storage Unit Advanced Visual Processing Unit Hacking Suite System Shield > --- WEAPON ----------- Spear Spear > --- INVENTORY -------- Light Ion Engine Terrain Scan Processor System Shield Authchip [R/Combat] Authchip [Weapon] Remote Datajack Maul [Rating: 42] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Wheel Wheel Hover Unit Combat Airjet Flight Unit Flight Unit Utility Small Storage Unit Device Improved Terrain Scanner Storage Small Storage Unit Processor Advanced Visual Processing Unit Hackware Hacking Suite Protection Layered Light Armor Plating Weapon Assault Rifle Ballistic Gun Assault Rifle Launcher Grenade Launcher Special Weapon Mining Laser Impact Weapon Maul Slashing Weapon Greatsword Piercing Weapon Spear Build | -11 -10 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Min Mat Mat Fac Low Slots Evolved 6 | . . . 2 2 2 . Power . | . . . . . . . Propulsion 4 | . . . 2 . 2 . Utility 2 | . . . . 2 . . Weapon . | . . . . . . . Parts Attached 58 | 5 4 2 10 14 14 9 Power 10 | 1 1 1 2 2 2 1 Engine 9 | 1 1 1 2 2 2 . Core 1 | . . . . . . 1 Reactor . | . . . . . . . Propulsion 21 | 2 . 1 3 3 7 5 Treads 1 | . . . . . 1 . Leg 7 | 2 . 1 1 . 2 1 Wheel 1 | . . . . . 1 . Hover 1 | . . . 1 . . . Flight 11 | . . . 1 3 3 4 Utility 12 | . 3 . 2 4 1 2 Device 6 | . 2 . 2 2 . . Storage 1 | . 1 . . . . . Processor 2 | . . . . 1 . 1 Hackware 2 | . . . . 1 1 . Protection 1 | . . . . . . 1 Artifact . | . . . . . . . Weapon 15 | 2 . . 3 5 4 1 Energy Gun . | . . . . . . . Energy Cannon . | . . . . . . . Ballistic Gun 6 | 2 . . 2 2 . . Ballistic Cannon . | . . . . . . . Launcher 2 | . . . 1 1 . . Special Weapon 3 | . . . . 2 1 . Impact Weapon 1 | . . . . . . 1 Slashing Weapon 1 | . . . . . 1 . Piercing Weapon 2 | . . . . . 2 . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 1 | . . . . . 1 . Parts Lost 37 | . . 2 3 6 6 20 Power 6 | . . 1 1 1 1 2 Propulsion 21 | . . 1 2 2 5 11 Utility 6 | . . . . 2 . 4 Weapon 4 | . . . . 1 . 3 Highest Loss Streak 10 | . . 1 2 5 4 10 To Critical Strikes . | . . . . . . . Average Slot Usage (%) 88 | . 97 99 98 77 85 76 Engine 8 | . 12 13 10 7 6 1 Treads 1 | . . . . . 3 4 Leg 17 | . 28 28 33 10 7 . Hover 3 | . . . 2 9 7 1 Flight 9 | . . . 8 2 15 21 Device 8 | . 17 14 11 13 1 . Storage 7 | . 9 14 11 9 7 . Processor 4 | . . . . . 7 13 Hackware 6 | . . . . 9 13 11 Ballistic Gun 13 | . 28 28 20 12 1 . Impact Weapon 1 | . . . . . . 4 Piercing Weapon 2 | . . . . . 4 8 Peak Build Rating 42 | 5 10 11 19 24 42 36 Average Rating 19 | 4 9 10 14 20 33 28 On Entrance 14 | . 5 10 11 18 22 35 Naked Turns . | . . . . . . . Heaviest Build 20 | 6 12 12 18 20 20 14 Greatest Support 30 | 20 20 20 30 20 30 17 Greatest Overweight (x) 2 | . . . . 2 2 1 Average Overweight (x) . | . . . . . . . Largest Inventory Capacity 8 | 5 8 8 8 8 8 8 Average Capacity 7 | 5 7 8 8 8 8 5 Most Carried 8 | 5 8 8 8 8 8 6 Average Carried 6 | 2 5 7 7 7 7 3 Final Capacity 8 | 5 8 8 8 8 8 5 Final Carried 8 | 4 8 8 8 8 6 3 Class Distribution -------------------- 52% | Mutant 30% | Scavenger-Mutant 10% | Hacker-Mutant 5% | Scavenger-Sprinter Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Scavenger-Mutant | -8/Materials Scavenger-Mutant | -7/Factory Hacker-Mutant | -7/Lower Caves Resources | -11 -10 -10 -9 -8 -7 -7 ----------- Run | Yrd Mat Min Mat Mat Fac Low Matter Collected 1097 | 248 94 55 125 170 223 182 Remotely . | . . . . . . . Salvage Created 1170 | 10 114 29 125 204 223 465 Parts 76 | 4 7 6 8 15 15 21 Haulers Intercepted 1 | . 1 . . . . . Recyclers Shooed . | . . . . . . . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed 14 | . . . . . . 14 Prevented 2 | . . . . . . 2 Kills | -11 -10 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Min Mat Mat Fac Low Combat Hostiles Destroyed 35 | . 1 3 3 9 4 15 Melee 19 | . . . . . 4 15 Guns 13 | . 1 3 2 7 . . AOE 3 | . . . 1 2 . . Classes Destroyed 10 | 1 3 2 2 . 2 . Tunneler 1 | 1 . . . . . . Hauler 1 | . 1 . . . . . Mechanic 1 | . . . . . 1 . Operator 2 | . 1 . . . 1 . Watcher 1 | . . . 1 . . . Swarmer 19 | . . 2 . 4 2 11 Grunt 7 | . 1 . 1 2 . 3 Sentry 7 | . . . 2 3 1 1 Demolisher 1 | . . 1 . . . . Hunter 1 | . . . . . 1 . Best Kill Streak 6 | 1 1 2 1 6 4 4 Combat Bots Only 6 | . 1 2 1 6 2 4 Max Kills in Single Turn 1 | 1 1 1 1 1 1 1 Gunslinging . | . . . . . . . Exploded 1 | . . . 1 1 . . Melee 1 | . . . . . 1 1 Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -10 -9 -8 -7 -7 -------- Run | Yrd Mat Min Mat Mat Fac Low Hostile Shots Fired 472 | . 9 25 53 55 109 221 Missed 198 | . 3 6 19 18 58 94 Damage Taken 3489 | . 56 285 489 487 712 1460 Core 910 | . 26 . 100 83 207 494 Absorbed by Shields . | . . . . . . . Regen/Repaired (Parts) 18 | . 18 . . . . . Core Remaining (%) 87 | 100 . 89 75 84 . . Volleys Fired 92 | 4 9 11 21 41 6 . Largest 2 | 2 2 2 2 2 1 . Hottest 123 | 40 40 40 53 123 20 . Shots Fired 145 | 8 18 22 42 49 6 . Gun 116 | 8 18 22 36 30 2 . Cannon . | . . . . . . . Launcher 13 | . . . 6 7 . . Special 16 | . . . . 12 4 . Kinetic 116 | 8 18 22 36 30 2 . Thermal 12 | . . . . 12 . . Explosive 13 | . . . 6 7 . . Electromagnetic . | . . . . . . . Robot Hit Streak 20 | 3 5 2 20 11 1 . Robot Miss Streak 4 | 1 2 3 4 3 4 . Penetration Max . | . . . . . . . Secondary Targets . | . . . . . . . Shots Hit Robots 137 | 5 12 9 33 31 11 36 Core Hits 61 | 2 6 5 8 18 6 16 Critical Kills . | . . . . . . . Critical Parts Destroyed 1 | . . . . 1 . . Critical Strikes 7 | . . . . 1 2 4 Destroy 1 | . . . . 1 . . Sever 1 | . . . . . 1 . Impale 5 | . . . . . 1 4 Melee Attacks 71 | . . . . . 14 57 Impact 5 | . . . . . . 5 Slashing 6 | . . . . . 6 . Piercing 60 | . . . . . 8 52 Sneak Attacks 2 | . . . . . 2 . Combat Hostiles . | . . . . . . . Follow-up Attacks 3 | . . . . . . 3 Damage Inflicted 2816 | 51 129 79 469 562 427 1099 Guns 977 | 51 129 79 392 326 . . Cannons . | . . . . . . . Explosions 241 | . . . 77 164 . . Melee 1518 | . . . . . 427 1091 Ramming 8 | . . . . . . 8 Kinetic 977 | 51 129 79 392 326 . . Thermal 72 | . . . . 72 . . Explosive 241 | . . . 77 164 . . Electromagnetic . | . . . . . . . Impact 130 | . . . . . . 130 Slashing 253 | . . . . . 253 . Piercing 1135 | . . . . . 174 961 Highest Corruption . | . . . . . . . Average Corruption . | . . . . . . . Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Overload Shots . | . . . . . . . Overflow Damage 73 | . . . . . . 73 Projectiles . | . . . . . . . Explosions . | . . . . . . . Melee 73 | . . . . . . 73 Knockbacks . | . . . . . . . Impact . | . . . . . . . Kinetic . | . . . . . . . Secondary . | . . . . . . . Self-Inflicted Damage 4 | . . . . . . 4 Shots . | . . . . . . . Rammed 2 | . . . . . . 2 Targets Rammed 2 | . . . . . . 2 Kicked . | . . . . . . . Crushed . | . . . . . . . Highest Temperature 12 | . 6 . 3 2 . 12 Average Temperature 3 | . 6 . 3 2 . 5 Received Heat Transfer 849 | . 12 . 186 189 36 426 Siege Activations . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried . | . . . . . . . Impact Corruptions 3 | . . . . . . 3 Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted . | . . . . . . . Heat Transferred 150 | . . . . 150 . . Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions . | . . . . . . . Alert | -11 -10 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Min Mat Mat Fac Low Peak Influence 326 | 5 125 103 168 267 326 . Initial 121 | . 3 48 39 1 121 . Average 114 | 1 84 93 78 122 229 . Maximum Alert Level 1 | . . . . 1 1 . Low Security (%) 81 | 100 100 100 100 79 25 . Level 1 18 | . . . . 20 74 . Level 2 . | . . . . . . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched 6 | . 1 . 1 1 3 . Investigation 1 | . . . 1 . . . Extermination 1 | . . . . . 1 . Reinforcement 4 | . 1 . . 1 2 . Assault . | . . . . . . . Garrison . | . . . . . . . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded 1 | . . . . 1 . . Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -10 -9 -8 -7 -7 --------- Run | Yrd Mat Min Mat Mat Fac Low Distress Signals 2 | . . . 1 . 1 . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 59 | . 5 4 8 11 9 22 Peak Tracking Total 5 | . 4 3 4 4 5 4 Tactical Retreats 5 | . 1 . . . 2 2 Traps | -11 -10 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Min Mat Mat Fac Low Traps Triggered 1 | . . . 1 . . . Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -10 -9 -8 -7 -7 ---------- Run | Yrd Mat Min Mat Mat Fac Low Machines Disabled 2 | . . . . 2 . . Max in Single Turn 2 | . . . . 2 . . Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -10 -9 -8 -7 -7 --------- Run | Yrd Mat Min Mat Mat Fac Low Machines Accessed 11 | . 3 . 4 3 1 . Terminals 9 | . 2 . 3 3 1 . Fabricators . | . . . . . . . Repair Stations 1 | . 1 . . . . . Recycling Units . | . . . . . . . Scanalyzers 1 | . . . 1 . . . Garrison Access . | . . . . . . . Total Hacks 26 | . 9 . 8 7 2 . Successful 12 | . 4 . 4 3 1 . Failed 14 | . 5 . 4 4 1 . Catastrophic 5 | . 2 . 2 1 . . Database Lockouts . | . . . . . . . Manual 8 | . 3 . 1 4 . . Terminals 22 | . 7 . 6 7 2 . Fabricators . | . . . . . . . Repair Stations 2 | . 2 . . . . . Recycling Units . | . . . . . . . Scanalyzers 2 | . . . 2 . . . Garrison Access . | . . . . . . . Terminal Hacks 8 | . 2 . 2 3 1 . Record 1 | . . . . . 1 . Branch Access Points 1 | . . . . 1 . . Alert Level 3 | . 1 . 1 1 . . Dispatch Records 1 | . . . . 1 . . Surveillance Status 1 | . . . 1 . . . Zone Layout 1 | . 1 . . . . . Fabricator Hacks . | . . . . . . . Repair Station Hacks 2 | . 2 . . . . . Scan Component 1 | . 1 . . . . . Repair 1 | . 1 . . . . . Recycling Unit Hacks . | . . . . . . . Scanalyzer 2 | . . . 2 . . . Insert Component 1 | . . . 1 . . . Analyze 1 | . . . 1 . . . Garrison Access Hacks . | . . . . . . . Unauthorized Hacks . | . . . . . . . Terminals . | . . . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 8 | . 2 . 3 3 . . Full Trace Events 1 | . . . . 1 . . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired 1 | . . . 1 . . . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired 1 | . 1 . . . . . Time 26 | . 26 . . . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed 1 | . . . 1 . . . Part Schematics Acquired 1 | . . . 1 . . . Parts Damaged 1 | . . . 1 . . . Bothacking | -11 -10 -10 -9 -8 -7 -7 ------------ Run | Yrd Mat Min Mat Mat Fac Low Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -10 -9 -8 -7 -7 -------- Run | Yrd Mat Min Mat Mat Fac Low Total Allies . | . . . . . . . Largest Group . | . . . . . . . Highest-Rated Group . | . . . . . . . Highest-Rated Ally . | . . . . . . . Total Orders . | . . . . . . . Ally Attacks . | . . . . . . . Total Damage . | . . . . . . . Kills . | . . . . . . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Min Mat Mat Fac Low Robot Analysis Total . | . . . . . . . Derelict Logs Recovered 1 | . . 1 . . . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -10 -9 -8 -7 -7 ------------- Run | Yrd Mat Min Mat Mat Fac Low Turns Passed 2279 | 110 305 217 478 384 343 442 Spaces Moved 1838 | 77 200 148 287 225 375 526 Core 18 | 10 . . . . . 8 Treads 49 | . . . . . 49 . Legs 919 | 67 200 148 287 143 71 3 Wheels 8 | . . . . . 8 . Hover 5 | . . . . 5 . . Flight 839 | . . . . 77 247 515 Fastest Speed 26 | 50 120 120 120 34 31 26 Average Speed 86 | 110 120 120 120 103 69 46 Slowest Speed 200 | 120 120 120 120 200 200 190 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped 3 | . . . . . . 3 Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 27 | 5 29 39 26 35 9 52 Regions Visited 6 Branch Regions 2 Pre-discovered Areas 1 | . . 1 . . . . Known Exits Taken . | . . . . . . . Unknown Exits Taken 6 | 1 1 1 1 1 1 . Scrap Searched 3 | . . 1 . . . 2 Spaces Dug 7 | . . . . 7 . . Terrain Destroyed 59 | . . . 34 25 . . Melee . | . . . . . . . Projectile 7 | . . . . 7 . . AOE 52 | . . . 34 18 . . Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -10 -9 -8 -7 -7 --------- Run | Yrd Mat Min Mat Mat Fac Low Total 2263 | 94 249 168 377 303 433 639 Wait 129 | . 26 2 50 4 3 44 Move 1826 | 76 199 147 286 224 374 520 Hop 3 | . . . . . . 3 Pick Up 66 | 9 9 4 7 14 14 9 Fast Attach . | . . . . . . . Attach 48 | 5 3 2 5 10 14 9 Detach 1 | . . . . . 1 . Swap 10 | . 1 . 5 4 . . Drop 22 | . 2 2 3 6 7 2 Fire 92 | 4 9 11 21 41 6 . Melee 65 | . . . . . 14 51 Ram 1 | . . . . . . 1 Kick . | . . . . . . . Crush . | . . . . . . . Escape Stasis . | . . . . . . . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials (discovered 2 exits: *Mat / [*Min]) -8/Materials -7/Factory -7/Lower Caves History --------- Turn | Location | Event 36 | -11/Scrapyard | Discovered new exit (range 14) 111 | -11/Scrapyard | Entered Materials 273 | -10/Materials | Repaired Lgt. Ion Engine 314 | -10/Materials | Build established: Mutant 382 | -10/Materials | Discovered new exit (range 11) 416 | -10/Materials | Entered Mines 417 | -10/Mines | Assembled infested the area 598 | -10/Mines | Discovered new exit (range 15) 633 | -10/Mines | Entered Materials 633 | -9/Materials | Evolved 2 slots: Propulsion x2 1085 | -9/Materials | Discovered new exit (range 15) 1101 | -9/Materials | Discovered new exit (range 9) 1111 | -9/Materials | Entered another Materials area 1111 | -8/Materials | Evolved 2 slots: Utility x2 1426 | -8/Materials | Lost 5 parts (1p1n2u1w) 1488 | -8/Materials | Discovered new exit (range 20) 1495 | -8/Materials | Entered Factory 1495 | -7/Factory | Evolved 2 slots: Propulsion x2 1576 | -7/Factory | Discovered new exit (range 20) 1626 | -7/Factory | Lost 4 parts (1p3n) 1838 | -7/Factory | Entered Lower Caves 1915 | -7/Lower Caves | Build established: Scavenger-Mutant 1993 | -7/Lower Caves | Lost 5 parts (1p3n1w) 2048 | -7/Lower Caves | Core integrity fell below 50% 2180 | -7/Lower Caves | Lost 3 parts (2n1u) 2217 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 2255 | -7/Lower Caves | Core integrity fell below 20% 2280 | -7/Lower Caves | Core destroyed Last Messages --------------- 02227_ S-27 Virus suffers critical hit (Impale). 02227_ Destroyed Lgt. Nuclear Core. 02227_ S-27 Virus destroyed. 02231_ Lgt. Nuclear Core fries itself beyond repair. 02232_ Particle Gun fries itself beyond repair. 02232_ Aluminum Leg fries itself beyond repair. 02233_ VTOL Module destroyed. 02236_ Particle Gun fries itself beyond repair. 02237_ Lyr. Light Armor Plating destroyed. 02240_ Hacking Suite destroyed. 02241_ Lgt. Nuclear Core destroyed. 02245_ Critical hit (Burn: +37). 02250_ Cld. VTOL Module destroyed. 02253_ Aluminum Leg destroyed. 02263_ Y-54 Guardian destroyed. 02270_ Maul destroyed. 02274_ Destroyed Aluminum Leg. 02277_ Spear destroyed. 02279_ Slammed into G-47 Trooper. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????#####?????????????????????????????? | | ????????????? #????????????????????????????? | | ????????????? #????????##?????????????????? | | ?????????????# ###????# #?????????????????? | | ?????????????# #### ##????????????????? | | ??????????????# ###??????????????? | | ??????????????# ???????????????? | | ???????????????# ????????????????? | | ??????????####??# % ##???????????????? | | ?????????? ## #???????????????? | | ?????????? % ????????????????? | | ??????????? ??????###????????? | | ?????????????? ??##??# ####?????? | | ??????????????????# ??# ### ##????? | | ??????????????????# #### ##???? | | ?????????????????????# % #???? | | ?????????????????????## #### | | ??????????????????????## @g ##???????????? | | ???????????????????????### % ####????????????? | | ?????????????????????????## % #???????????????? | | ??????????????????????????# #???????????????? | | ?????????????????????????##% ##???????????????? | | ????????????????????????## ##???????????????? | | ????????????????????????# #???????????????? | | ????????????????????????# ######??????????? | | ????????????????????????## #??????????? | | ?????????????????????????### #??????????? | | ???????????????????????????## ### #??????????? | | ????????????????????????????# #?# #??????????? | | ???????????????????????????# ##?# #??????????? | | ??????????????????????????# ###??# #??????###?? | | ??????????????????????????# ##????# #????### #?# | | ??????????????????????????#####?????# #???## ## | | ????????????????????????????????????# #??## | | ????????????????????????????????????# #?## # | | ?????????????????????????????????#### ### #? | | ????????????????????????????????## ## #? | | ????????????????????????????????# ## | | ????????????????????????????????# ## | | ????????????????????????????????## ######## | | ?????????????????????????????????## ##?????## | | ??????????????????????????????????# #????#### | +----------------------------------------------------+ Best States ------------- Heat Dissipation 34 Energy Generation 16 Energy Capacity 290 Matter Stores 300 Matter Capacity 300 Sight Range 20 Robot Scan Range 14 Terrain Scan Range 16 Terrain Scan Density 85 Armor Coverage 150 Evasion (%) 64 Recoil Reduction 1 Offensive Hacking 10 Defensive Hacking 10 Authchip Count 2 Item Schematics ----------------- Imp. Assault Rifle | -9/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed HeartHellfireGreatsword Manual? 0 Play Time 00:38:43 Cumulative 18.5 hours Start 2024.10.19 @ 14:48:29 End 2024.10.19 @ 15:23:49 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 28 Rogue 28 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 13 Gallery% 24 Achievement% 23 Wizard Run 0 Options --------- Layout 1 ASCII 1 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 30f348d5-e4e2-4c87-ba94-2248764bc512