Cogmind - Beta 12 @@@ ROGUE MODE // 2023.11.06 @ 19:26:29 Player: charson Result: Destroyed by G-50 Soldier with Heavy Laser Performance ------------- Evolutions (3) 1500 Regions Visited (10) 2000 Robots Destroyed (101) 505 Value Destroyed (2728) 2728 Prototype IDs (10) 200 Alien Tech Used (0) 0 Bonus (835) 835 TOTAL SCORE: 7768 Bonus ------- High Alert Combat Kills 479 Follower Combat Kills 236 Entered Garrisons 200 Friendly Fire -80 Cogmind --------- Core Integrity 0/700 Matter 290/300 Energy 16/100 System Corruption 3% Temperature Cool (36) Movement Core (50) Location -7/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (6) ------ (None) > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Light Nuclear Core Authchip [Power] Rocket Launcher Improved Datajack Peak State ------------ > --- POWER ------------ Hybrid Deuterium Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg Improved Titanium Leg Improved Cesium-ion Thruster > --- UTILITY ---------- Improved Cooling System Medium Storage Unit Visual Processing Unit Improved Targeting Computer Improved Light Armor Plating Hacking Suite > --- WEAPON ----------- Advanced Plasma Cannon Mass Driver > --- INVENTORY -------- Cooled Ion Engine Hybrid Deuterium Engine Wheel Improved Heat Sink Hacking Suite System Shield Improved Arc Projector Particle Gun Rocket Launcher Improved Datajack [Rating: 45] Favorites ----------- Power Reinforced Ion Engine Engine Reinforced Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Wheel Armored Wheel Flight Unit Improved Flight Unit Utility Visual Processing Unit Device Improved Heat Sink Storage Medium Storage Unit Processor Visual Processing Unit Hackware Hacking Suite Protection Improved Light Armor Plating Weapon Advanced Plasma Cannon Energy Gun Particle Gun Energy Cannon Advanced Plasma Cannon Ballistic Gun Assault Rifle Ballistic Cannon Mass Driver Launcher Rocket Launcher Slashing Weapon Katana Piercing Weapon Spear Special Melee Weapon Improved Datajack Build | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 ------- Run | Jun Mat Min Mat Min Exi Min Mat Gar Mat Fac Slots Evolved 6 | . . . 2 . . . 2 . . 2 Power . | . . . . . . . . . . . Propulsion 2 | . . . 1 . . . 1 . . . Utility 4 | . . . 1 . . . 1 . . 2 Weapon . | . . . . . . . . . . . Parts Attached 163 | 4 16 14 27 1 1 1 13 35 8 43 Power 14 | . . 3 4 . . . 1 3 . 3 Engine 11 | . . 3 4 . . . 1 1 . 2 Core 3 | . . . . . . . . 2 . 1 Reactor . | . . . . . . . . . . . Propulsion 58 | 2 5 2 14 . . . 4 12 4 15 Treads 4 | . . . . . . . . . . 4 Leg 27 | 2 5 1 . . . . . 7 4 8 Wheel 3 | . . . . . . . . 2 . 1 Hover . | . . . . . . . . . . . Flight 24 | . . 1 14 . . . 4 3 . 2 Utility 35 | 1 6 2 4 . 1 . 1 8 1 11 Device 18 | 1 3 1 3 . . . . 5 . 5 Storage 1 | . . . . . 1 . . . . . Processor 4 | . 1 . . . . . 1 1 1 . Hackware 4 | . . . 1 . . . . . . 3 Protection 8 | . 2 1 . . . . . 2 . 3 Artifact . | . . . . . . . . . . . Weapon 56 | 1 5 7 5 1 . 1 7 12 3 14 Energy Gun 7 | . . 1 . . . . . 4 . 2 Energy Cannon 10 | . . . . . . . 3 5 1 1 Ballistic Gun 14 | 1 5 3 4 . . . . . 1 . Ballistic Cannon 7 | . . 3 1 . . . . . 1 2 Launcher 8 | . . . . 1 . 1 2 1 . 3 Special Weapon . | . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . Slashing Weapon 2 | . . . . . . . 1 1 . . Piercing Weapon 3 | . . . . . . . . . . 3 Special Melee Weapon 5 | . . . . . . . 1 1 . 3 Unidentified Prototypes 4 | . . . 3 . . . . . . 1 Corrupted Parts 1 | . . . . . . . . 1 . . System Corruption 3 | . . . . . . . . 3 . . Parts Lost 42 | . . . 1 . . . . 16 2 23 Power 3 | . . . . . . . . 1 . 2 Propulsion 19 | . . . 1 . . . . 8 2 8 Utility 14 | . . . . . . . . 4 . 10 Weapon 6 | . . . . . . . . 3 . 3 Highest Loss Streak 12 | . . . 1 . . . . 12 1 12 To Critical Strikes 1 | . . . . . . . . . . 1 Average Slot Usage (%) 85 | . 67 73 86 88 76 76 89 92 99 90 Engine 5 | . . 3 9 11 10 . 8 7 9 4 Leg 18 | . 27 18 . . . . . 26 36 19 Flight 10 | . . 9 32 33 33 33 36 7 . 2 Device 9 | . 12 9 15 11 . . . 8 9 9 Storage 4 | . . . . . 10 11 9 9 9 4 Processor 13 | . 9 14 11 11 11 11 17 14 17 14 Hackware 4 | . . . 4 11 11 11 9 1 . 7 Protection 1 | . . 4 . . . . . . . 4 Energy Gun 1 | . . . . . . . . 4 . 2 Energy Cannon 3 | . . . . . . . . 6 9 4 Ballistic Gun 4 | . 16 10 10 . . . . . . . Ballistic Cannon 1 | . . 1 . . . . . . 8 3 Naked Turns . | . . . . . . . . . . . Heaviest Build 42 | 3 5 6 14 13 18 14 21 33 39 42 Greatest Support 60 | 3 10 4 15 14 14 14 20 40 40 60 Greatest Overweight (x) 4 | . 1 1 . . 1 . 1 2 1 4 Average Overweight (x) . | . . . . . . . . . . . Largest Inventory Capacity 10 | 5 5 5 5 5 10 10 10 10 10 10 Average Capacity 7 | 5 5 5 5 5 9 10 10 10 10 8 Most Carried 10 | 5 5 5 5 5 10 10 10 10 10 10 Average Carried 7 | 3 4 4 4 5 8 9 9 9 9 8 Final Capacity 10 | 5 5 5 5 5 10 10 10 10 10 5 Final Carried 10 | 5 5 5 5 5 10 10 10 10 9 4 Class Distribution -------------------- 48% | Mutant 40% | Scavenger-Mutant 5% | Hacker-Mutant 5% | Sprinter Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Mutant | -9/Mines Mutant | -9/Exiles Mutant | -8/Mines Sprinter | -8/Materials Scavenger-Mutant | -8/Garrison Scavenger-Mutant | -8/Materials Mutant | -7/Factory Resources | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 ----------- Run | Jun Mat Min Mat Min Exi Min Mat Gar Mat Fac Matter Collected 2758 | 264 321 202 480 10 10 10 44 472 308 637 Remotely . | . . . . . . . . . . . Salvage Created 3129 | 78 93 89 465 . . . 125 490 629 1160 Parts 203 | 5 9 7 41 . . . 20 26 38 57 Haulers Intercepted 7 | . . . 4 . . . 2 . 1 . Recyclers Shooed 3 | 1 . . . . . . . . . 2 Parts Field Recycled . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . Prevented . | . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 ------- Run | Jun Mat Min Mat Min Exi Min Mat Gar Mat Fac Combat Hostiles Destroyed 68 | . 4 3 9 . . . 7 10 10 25 Melee 4 | . . . . . . . . 1 . 3 Guns 17 | . 4 1 6 . . . . 3 . 3 Cannons 29 | . . 2 3 . . . . 5 10 9 AOE 16 | . . . . . . . 7 1 . 8 Classes Destroyed 15 | 2 3 1 3 . . . 1 2 2 1 Worker 5 | . . 1 1 . . . . . . 3 Builder 3 | . . . . . . . 2 . 1 . Tunneler 1 | 1 . . . . . . . . . . Hauler 7 | . . . 4 . . . 2 . 1 . Recycler 6 | 1 . . . . . . . . 1 4 Mechanic 1 | . . . . . . . . . 1 . Operator 5 | . . . 1 . . . 1 . . 3 Watcher 5 | . 1 . 1 . . . . . 2 1 Swarmer 29 | . 3 2 6 . . . 7 . . 11 Grunt 24 | . 1 1 2 . . . . 6 6 8 Brawler 2 | . . . . . . . . 1 . 1 Duelist 1 | . . . . . . . . 1 . . Sentry 8 | . . . 1 . . . . 2 3 2 Hunter 1 | . . . . . . . . . 1 . Programmer 3 | . . . . . . . . . . 3 Best Kill Streak 7 | 2 3 2 7 . . . 6 2 3 7 Combat Bots Only 6 | . 3 2 6 . . . 4 2 2 6 Max Kills in Single Turn 3 | 1 1 2 1 . . . 3 1 2 2 Gunslinging . | . . . . . . . . . . . Exploded 2 | . . . . . . . 2 1 . 2 Melee 1 | . . . . . . . . 1 . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -------- Run | Jun Mat Min Mat Min Exi Min Mat Gar Mat Fac Damage Taken 6133 | . 398 8 518 . . 28 161 1502 547 2971 Core 1572 | . 201 . 170 . . . 59 423 16 703 Absorbed by Shields 123 | . . . . . . . . 123 . . Redirected to Shielding 35 | . . . . . . . . 35 . . Regen/Repaired (Parts) 109 | . 88 . 21 . . . . . . . Core Remaining (%) 46 | 100 . 19 . . . 57 . . 9 . Volleys Fired 293 | 8 41 4 74 . . . 18 48 29 71 Largest 2 | 1 2 2 2 . . . 1 2 2 2 Hottest 163 | 20 40 60 43 . . . 75 140 155 163 Shots Fired 391 | 8 61 8 92 . . . 18 52 56 96 Gun 197 | 8 61 5 83 . . . . 24 . 16 Cannon 175 | . . 3 9 . . . 11 25 56 71 Launcher 19 | . . . . . . . 7 3 . 9 Special . | . . . . . . . . . . . Kinetic 220 | 8 61 7 92 . . . . . 29 23 Thermal 129 | . . 1 . . . . 11 36 27 54 Explosive 19 | . . . . . . . 7 3 . 9 Electromagnetic 23 | . . . . . . . . 13 . 10 Robot Hit Streak 17 | 3 4 4 11 . . . 2 13 17 12 Robot Miss Streak 5 | 2 5 1 3 . . . 2 4 3 3 Penetration Max 1 | . . . . . . . . . 1 . Secondary Targets . | . . . . . . . . . . . Shots Hit Robots 263 | 6 26 5 63 . . . 9 35 39 80 Core Hits 141 | 2 6 5 27 . . . 16 18 18 49 Critical Kills 2 | . . . . . . . . . . 2 Critical Parts Destroyed . | . . . . . . . . . . . Critical Strikes 6 | . . . . . . . . 1 . 5 Burn 1 | . . . . . . . . . . 1 Meltdown 2 | . . . . . . . . . . 2 Sever 1 | . . . . . . . . 1 . . Impale 2 | . . . . . . . . . . 2 Melee Attacks 39 | . . . . . . . 3 6 . 30 Impact . | . . . . . . . . . . . Slashing 6 | . . . . . . . . 6 . . Piercing 16 | . . . . . . . . . . 16 Sneak Attacks 18 | . . . . . . . 3 . . 15 Combat Hostiles 12 | . . . . . . . . . . 12 Follow-up Attacks . | . . . . . . . . . . . Damage Inflicted 7170 | 74 318 102 818 . . . 720 907 1363 2868 Guns 1636 | 74 318 49 711 . . . . 316 . 168 Cannons 3521 | . . 53 107 . . . 150 379 1363 1469 Explosions 1525 | . . . . . . . 570 61 . 894 Melee 488 | . . . . . . . . 151 . 337 Ramming . | . . . . . . . . . . . Kinetic 2515 | 74 318 90 818 . . . . . 787 428 Thermal 2310 | . . 12 . . . . 150 446 576 1126 Explosive 1525 | . . . . . . . 570 61 . 894 Electromagnetic 332 | . . . . . . . . 249 . 83 Impact . | . . . . . . . . . . . Slashing 151 | . . . . . . . . 151 . . Piercing 337 | . . . . . . . . . . 337 Highest Corruption 5 | . 1 1 . . . . . 5 . 3 Average Corruption 1 | . 1 1 . . . . . 3 . 2 Corruption Purged 8 | . . . . . . . . 8 . . Corruption Blocked . | . . . . . . . . . . . Effects 26 | . 8 4 . . . . . 12 . 2 Message Errors 8 | . 1 3 . . . . . 4 . . Matter Fused 7 | . 3 . . . . . . 3 . 1 Heat Flow Errors 2 | . 1 . . . . . . 1 . . Energy Discharges 3 | . 2 . . . . . . 1 . . Data Loss (minor) 4 | . . 1 . . . . . 2 . 1 Misfires 1 | . 1 . . . . . . . . . Alerts 1 | . . . . . . . . 1 . . Overload Shots . | . . . . . . . . . . . Overflow Damage 169 | . . . . . . . 17 10 49 93 Projectiles 141 | . . . . . . . . 10 49 82 Explosions 28 | . . . . . . . 17 . . 11 Melee . | . . . . . . . . . . . Knockbacks 8 | . . . . . . . . . 5 3 Impact . | . . . . . . . . . . . Kinetic 8 | . . . . . . . . . 5 3 Secondary . | . . . . . . . . . . . Self-Inflicted Damage 44 | . . . . . . . 44 . . . Shots 2 | . . . . . . . 2 . . . Rammed . | . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . Kicked . | . . . . . . . . . . . Crushed . | . . . . . . . . . . . Highest Temperature 396 | . 112 16 5 . . . 130 343 297 396 Average Temperature 88 | . 51 9 2 . . . 54 84 84 127 Received Heat Transfer 2085 | . 72 . 141 . . 9 . 795 279 789 Effects 2 | . . . . . . . . 1 . 1 Matter Decay 1 | . . . . . . . . 1 . . Damage (minor) 1 | . . . . . . . . . . 1 Siege Activations . | . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Fried 1 | . . . . . . . . 1 . . Impact Corruptions . | . . . . . . . . . . . Robots Melted 3 | . . . . . . . . . . 3 Combat Hostiles 2 | . . . . . . . . . . 2 Parts Melted 10 | . . . . . . . . 1 . 9 Heat Transferred 3596 | . . 25 . . . . 222 703 850 1796 Parts Sabotaged . | . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 ------- Run | Jun Mat Min Mat Min Exi Min Mat Gar Mat Fac Peak Influence 792 | 10 255 169 665 197 . 90 532 792 759 665 Initial 386 | . 6 79 . 197 . . 35 345 386 318 Average 400 | 3 108 96 449 197 . 51 290 585 569 503 Maximum Alert Level 3 | . 1 . 2 . . . 2 3 3 2 Low Security (%) 29 | 100 98 100 8 100 . 100 36 . . . Level 1 13 | . 1 . 27 . . . 23 9 5 23 Level 2 54 | . . . 63 . . . 40 89 76 76 Level 3 1 | . . . . . . . . 1 17 . Level 4 . | . . . . . . . . . . . Level 5 . | . . . . . . . . . . . High Security . | . . . . . . . . . . . Max Security . | . . . . . . . . . . . Squads Dispatched 21 | . 4 . 5 . . . 1 . 1 10 Investigation 7 | . 2 . 1 . . . 1 . . 3 Extermination 3 | . . . . . . . . . . 3 Reinforcement 9 | . 2 . 3 . . . . . 1 3 Assault 2 | . . . 1 . . . . . . 1 Garrison . | . . . . . . . . . . . Intercept . | . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 --------- Run | Jun Mat Min Mat Min Exi Min Mat Gar Mat Fac Distress Signals 8 | . 1 . 1 . . . 1 . 2 3 Communications Jammed 8 | . . . . . . . . . . 8 Distress Signals 8 | . . . . . . . . . . 8 Times Spotted 188 | . 28 5 35 . . 4 20 21 18 57 Peak Tracking Total 14 | . 6 3 6 . . 4 9 6 3 14 Tactical Retreats 22 | . 4 1 2 . . 3 1 8 2 1 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 ------- Run | Jun Mat Min Mat Min Exi Min Mat Gar Mat Fac Traps Triggered 7 | . 2 . . . . . . 3 . 2 Indirectly . | . . . . . . . . . . . Trap Hack Attempts 35 | . . . . . . . 20 11 . 4 Triggered 1 | . . . . . . . 1 . . . Disarmed 8 | . . . 6 . . . . 1 . 1 Reprogrammed 2 | . . . . . . . 2 . . . Reused 1 | . . . . . . . 1 . . . Traps Extracted . | . . . . . . . . . . . Installed . | . . . . . . . . . . . Triggered 1 | . . . . . . . 1 . . . Exploded 3 | . . . . . . . . 3 . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 ---------- Run | Jun Mat Min Mat Min Exi Min Mat Gar Mat Fac Machines Disabled 13 | . . . . . . . 2 2 4 5 Max in Single Turn 2 | . . . . . . . 2 1 2 1 Machines Repaired . | . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 --------- Run | Jun Mat Min Mat Min Exi Min Mat Gar Mat Fac Machines Accessed 47 | . 9 . 8 . 1 . 11 1 5 12 Terminals 33 | . 7 . 6 . . . 8 1 3 8 Fabricators 1 | . . . . . . . . . . 1 Repair Stations 3 | . 1 . 1 . . . . . 1 . Recycling Units 4 | . 1 . . . . . 1 . . 2 Scanalyzers 4 | . . . 1 . . . 1 . 1 1 Garrison Access 1 | . . . . . . . 1 . . . Total Hacks 163 | . 36 . 28 . 1 . 44 2 11 41 Successful 100 | . 16 . 19 . 1 . 28 1 7 28 Failed 61 | . 19 . 9 . . . 15 1 4 13 Catastrophic 8 | . 1 . 4 . . . 1 . 1 1 Database Lockouts 2 | . 1 . . . . . 1 . . . Manual 88 | . 21 . 17 . . . 23 . 3 24 Terminals 114 | . 28 . 21 . . . 35 2 6 22 Fabricators 4 | . . . . . . . . . . 4 Repair Stations 9 | . 5 . 2 . . . . . 2 . Recycling Units 10 | . 3 . . . . . 2 . . 5 Scanalyzers 24 | . . . 5 . . . 6 . 3 10 Garrison Access 1 | . . . . . . . 1 . . . Terminal Hacks 28 | . 4 . 3 . 1 . 13 1 1 5 Record 2 | . . . . . 1 . . . 1 . Robot Analysis 5 | . 1 . . . . . 3 . . 1 Prototype ID Bank 3 | . . . 2 . . . 1 . . . Branch Access Points 2 | . . . . . . . 1 . . 1 Emergency Access Points 2 | . . . . . . . 1 1 . . Terminal Index 2 | . . . . . . . 1 . . 1 Unreport Threat 1 | . . . . . . . . . . 1 Locate Traps 2 | . . . . . . . 2 . . . Disarm Traps 1 | . . . 1 . . . . . . . Dispatch Records 1 | . . . . . . . 1 . . . Recall Investigation 2 | . 2 . . . . . . . . . Hauler Manifests 1 | . . . . . . . 1 . . . Zone Layout 4 | . 1 . . . . . 2 . . 1 Fabricator Hacks 3 | . . . . . . . . . . 3 Network Status 2 | . . . . . . . . . . 2 Load Schematic 1 | . . . . . . . . . . 1 Repair Station Hacks 7 | . 4 . 2 . . . . . 1 . Scan Component 4 | . 2 . 1 . . . . . 1 . Repair 3 | . 2 . 1 . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . Scanalyzer 24 | . . . 5 . . . 6 . 3 10 Insert Component 12 | . . . 3 . . . 2 . 2 5 Analyze 12 | . . . 2 . . . 4 . 1 5 Garrison Access Hacks 1 | . . . . . . . 1 . . . Unlock Access 1 | . . . . . . . 1 . . . Unauthorized Hacks 37 | . 8 . 9 . . . 8 . 2 10 Terminals 34 | . 8 . 9 . . . 7 . 2 8 Track 1 | . 1 . . . . . . . . . Assimilate 5 | . 1 . . . . . 1 . . 3 Botnet 22 | . 5 . 6 . . . 5 . 2 4 Disrupt 3 | . 1 . 2 . . . . . . . Operators 3 | . . . 1 . . . 1 . . 1 Fabricators 1 | . . . . . . . . . . 1 Recompile 1 | . . . . . . . . . . 1 Repair Stations . | . . . . . . . . . . . Recycling Units 2 | . . . . . . . 1 . . 1 Mask 2 | . . . . . . . 1 . . 1 Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Data Cores Recovered 2 | . . . . . . . 1 . . 1 Used 1 | . . . . . . . . . . 1 Hacking Detections 42 | . 8 . 8 . . . 10 . 5 11 Full Trace Events 6 | . 4 . . . . . 1 . . 1 Feedback Events 1 | . 1 . . . . . . . . . Corruption 1 | . 1 . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . Robots Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . Part Schematics Acquired 10 | . . . 2 . . . 2 . 1 5 Parts Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . Parts Repaired 3 | . 2 . 1 . . . . . . . Time 103 | . 52 . 51 . . . . . . . Parts Recycled . | . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . Parts Scanalyzed 10 | . . . 2 . . . 2 . 1 5 Part Schematics Acquired 10 | . . . 2 . . . 2 . 1 5 Parts Damaged . | . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 ------------ Run | Jun Mat Min Mat Min Exi Min Mat Gar Mat Fac Used RIF Installer . | . . . . . . . . . . . Robots Hacked 3 | . . . . . . . 1 . . 2 Non-combat 3 | . . . . . . . 1 . . 2 Combat . | . . . . . . . . . . . Robot Hacks Applied 4 | . . . . . . . 2 . . 2 parse_system 3 | . . . . . . . 1 . . 2 no_distress 1 | . . . . . . . 1 . . . Relay Couplers Released . | . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . Robots Rewired 3 | . . . . . . . . . . 3 Allies Hacked . | . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -------- Run | Jun Mat Min Mat Min Exi Min Mat Gar Mat Fac Total Allies 7 | . . 3 . . . . . . . 4 Largest Group 3 | . . 3 3 . . . . . . 3 Highest-Rated Group 84 | . . 40 40 . . . . . . 84 Highest-Rated Ally 32 | . . 16 16 . . . . . . 32 Total Orders 5 | . . . 5 . . . . . . . STAY 3 | . . . 3 . . . . . . . FOLLOW 2 | . . . 2 . . . . . . . Ally Attacks 84 | . . . 72 . . . . . . 12 Total Damage 1338 | . . . 822 . . . . . . 516 Kills 15 | . . . 12 . . . . . . 3 Allies Corrupted 1 | . . . . . . . . . . 1 Allies Melted 1 | . . . . . . . . . . 1 Intel | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 ------- Run | Jun Mat Min Mat Min Exi Min Mat Gar Mat Fac Robot Analysis Total 5 | . 1 . . . . . 3 . . 1 Derelict Logs Recovered 3 | . . 2 . 1 . . . . . . Drone Launches . | . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 ------------- Run | Jun Mat Min Mat Min Exi Min Mat Gar Mat Fac Turns Passed 6518 | 55 919 485 805 149 313 112 216 1213 551 1700 Spaces Moved 6289 | 46 787 597 1186 399 342 310 373 815 327 1107 Core 1040 | 46 786 124 . . . . . . . 84 Treads 111 | . . . . . . . . . . 111 Legs 1715 | . 1 . . . . . . 534 327 853 Wheels 92 | . . . . . . . . 92 . . Hover . | . . . . . . . . . . . Flight 3331 | . . 473 1186 399 342 310 373 189 . 59 Fastest Speed 28 | 50 50 50 34 34 34 34 29 28 120 50 Average Speed 68 | 50 51 51 34 34 89 34 31 97 120 119 Slowest Speed 250 | 50 120 130 50 34 107 34 101 190 190 250 Overloaded Moves . | . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . Robots Hopped 27 | . . . 9 1 . 5 7 3 . 2 Cave-ins Triggered . | . . . . . . . . . . . Exploration Rate (%) 54 | 4 94 96 63 54 69 67 40 42 34 31 Regions Visited 10 Branch Regions 4 Pre-discovered Areas 2 | . . 1 . . 1 . . . . . Known Exits Taken 7 | . 1 1 1 1 1 1 1 . . . Unknown Exits Taken 2 | 1 . . . . . . . . 1 . Scrap Searched 6 | . . 2 . 2 . 2 . . . . Spaces Dug 4 | . . . . . . . 1 1 . 2 Terrain Destroyed 224 | . . . . . . . 87 32 48 57 Melee 2 | . . . . . . . . 1 . 1 Projectile 35 | . . . . . . . 3 . 11 21 AOE 187 | . . . . . . . 84 31 37 35 Terrain Rammed . | . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 --------- Run | Jun Mat Min Mat Min Exi Min Mat Gar Mat Fac Total 8055 | 67 1238 772 1507 410 350 310 450 1164 430 1357 Wait 1089 | 3 381 140 187 12 3 4 15 212 57 75 Move 6229 | 45 786 596 1167 396 341 300 360 809 326 1103 Hop 24 | . . . 9 1 . 4 6 2 . 2 Pick Up 56 | 6 5 2 15 . 3 1 4 10 3 7 Fast Attach 69 | 4 8 6 7 . . . 4 17 3 20 Attach 41 | . 4 5 7 . . 1 7 9 2 6 Detach 34 | . 4 6 4 . 2 . 6 7 1 4 Swap 53 | . 4 3 13 1 1 . 2 9 3 17 Drop 80 | 1 5 10 24 . . . 5 11 6 18 Fire 293 | 8 41 4 74 . . . 18 48 29 71 Melee 39 | . . . . . . . 3 6 . 30 Ram . | . . . . . . . . . . . Kick . | . . . . . . . . . . . Crush . | . . . . . . . . . . . Escape Stasis 13 | . . . . . . . . 13 . . Rewire . | . . . . . . . . . . . Trap 35 | . . . . . . . 20 11 . 4 Miscellaneous . | . . . . . . . . . . . Route ------- -11/Junkyard -10/Materials (discovered 5 exits: *Mat x3 / *Min x2) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 3 exits: *Mat x2 / *Min) -9/Mines (discovered 3 exits: *Mat x2 / *Exi) -9/Exiles -8/Mines -8/Materials (discovered 3 exits: *Fac / Sto / Gar) -8/Garrison -8/Materials -7/Factory (discovered 3 exits: [*Fac] / *Low x2) History --------- Turn | Location | Event 12 | -11/Junkyard | Discovered new exit (range 15) 56 | -11/Junkyard | Entered Materials 67 | -10/Materials | Discovered new exit (range 16) 93 | -10/Materials | Discovered new exit (range 14) 314 | -10/Materials | Build established: Mutant 349 | -10/Materials | Central database locked down 387 | -10/Materials | Discovered new exit (range 5) 388 | -10/Materials | Identified exit to Materials 435 | -10/Materials | Discovered exit to Materials (range 5) 505 | -10/Materials | Core integrity fell below 50% 673 | -10/Materials | Repaired Aluminum Leg 701 | -10/Materials | Repaired Seismic Detector 928 | -10/Materials | Discovered new exit (range 16) 974 | -10/Materials | Core integrity fell below 20% 974 | -10/Materials | Identified exit to Mines 975 | -10/Materials | Entered Mines 979 | -10/Mines | Learned location of Storage (-8) 1003 | -10/Mines | Met a Derelict testing a Signal Generator 1006 | -10/Mines | Found Signal Generator 1205 | -10/Mines | Discovered exit to Materials (range 9) 1205 | -10/Mines | Learned location of 1 exit from Materials 1239 | -10/Mines | Discovered exit to Materials (range 9) 1399 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 1460 | -10/Mines | Entered Materials 1460 | -9/Materials | Accompanied by 3 allies 1460 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1461 | -9/Materials | Identified exit to Materials 1518 | -9/Materials | Discovered new exit (range 14) 1562 | -9/Materials | Discovered exit to Materials (range 8) 1590 | -9/Materials | Build established: Scavenger-Mutant 2016 | -9/Materials | Repaired Imp. Flight Unit 2196 | -9/Materials | Build established: Mutant 2265 | -9/Materials | Identified exit to Mines 2265 | -9/Materials | Entered Mines 2279 | -9/Mines | Learned Materials trap positions 2284 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 2285 | -9/Mines | Discovered new exit (range 5) 2352 | -9/Mines | Discovered exit to Materials (range 7) 2376 | -9/Mines | Discovered exit to Materials (range 5) 2414 | -9/Mines | Identified exit to Exiles 2414 | -9/Mines | Entered Exiles 2440 | -9/Exiles | Met 8R-AWN 2457 | -9/Exiles | Met EX-HEX 2504 | -9/Exiles | Met EX-DEC 2528 | -9/Exiles | Learned location of Zion (-6) 2553 | -9/Exiles | Met EX-BIN 2721 | -9/Exiles | Discovered new exit (range 14) 2724 | -9/Exiles | Identified exit to Mines 2727 | -9/Exiles | Entered Mines 2778 | -8/Mines | Discovered exit to Materials (range 13) 2839 | -8/Mines | Entered Materials 2839 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2840 | -8/Materials | Loaded intel: 16 trap records 2866 | -8/Materials | Identified exit to Storage 2918 | -8/Materials | Central database locked down 2939 | -8/Materials | Discovered new exit (range 18) 3055 | -8/Materials | Identified exit to Garrison 3055 | -8/Materials | Entered Garrison 3126 | -8/Garrison | Triggered checkpoint 3265 | -8/Garrison | Lost 3 parts (1n1u1w) 3288 | -8/Garrison | Triggered checkpoint 3330 | -8/Garrison | Core integrity fell below 50% 3381 | -8/Garrison | Core integrity fell below 20% 3412 | -8/Garrison | Lost 12 parts (1p6n3u2w) 3687 | -8/Garrison | Build established: Scavenger-Mutant 4046 | -8/Garrison | Triggered checkpoint 4116 | -8/Garrison | Triggered checkpoint 4225 | -8/Garrison | Discovered new exit (range 13) 4268 | -8/Garrison | Entered Materials 4799 | -8/Materials | Discovered new exit (range 17) 4819 | -8/Materials | Entered Factory 4819 | -7/Factory | Evolved 2 slots: Utility x2 5519 | -7/Factory | Discovered new exit (range 15) 5598 | -7/Factory | Build established: Mutant 5819 | -7/Factory | Discovered new exit (range 15) 5931 | -7/Factory | Lost 4 parts (1p1n1u1w) 6281 | -7/Factory | Build established: Hacker-Mutant 6327 | -7/Factory | Identified exit to Lower Caves 6419 | -7/Factory | First assault squad dispatched 6503 | -7/Factory | Core integrity fell below 50% 6507 | -7/Factory | Lost 12 parts (1p3n6u2w) 6518 | -7/Factory | Core integrity fell below 20% 6519 | -7/Factory | Destroyed by G-50 Soldier with Heavy Laser Last Messages --------------- 06459_ Lgt. Treads destroyed. 06460_ X-67 Chaingunner suffers critical hit (Impale). 06460_ K-01 Serf collects debris. 06466_ Imp. Light Armor Plating destroyed. 06474_ Spear destroyed. 06476_ Lgt. Nuclear Core destroyed. 06488_ Acquired Arm. Treads. 06495_ ALERT: Suspicious intruders detected, dispatching Cutter reinforcements to area. 06502_ C-30 ARC bursts open, deploying its payload. 06502_ G-50 Soldier unfolds itself. 06502_ G-47 Trooper unfolds itself. 06502_ Acquired Transmission Jammer. 06504_ I-36 Angel distress signal jammed. 06511_ Imp. Targeting Computer destroyed. 06513_ Critical hit (Burn: +37). 06513_ Arm. Treads severed. 06515_ Imp. Cooling System destroyed. 06519_ Transmission Jammer severed. 06519_ Critical hit (Burn: +37). Map ----- +----------------------------------------------------+ | ???????????????????????????????????????########??? | | ??????????????????????????????????????? #??? | | ?????????????????????????????????????? #??? | | ?????????????????????????????????? """""" #??? | | ?????????????????????????????????? """""" #??? | | ?????????????????????????????????# """""" #??? | | ?????????????????????????????????# """""" ! #??? | | ?????????????????????????????????# #??? | | ?????????????????????????????????# """"" #??? | | ?????????????????????????????????# """"" #??? | | ?????????????????????????????????# """ #??? | | ?????????????????????????????????# #??? | | ?????????????????????????????????# #??? | | ?????????????????????????????????#######+########? | | ????????????????????????????????????# ### ## | | ????????????????????????????????????# # | | ???????????????????????###########??# # """" | | ???????????????????????# #??# # """" | | ???????????????????????# #??# / """" | | ???????????????????????# #### # """" | | ???????????????????????# Y # | | ???????????????????????# #### # | | ???????????????????????# #??# ##/### | | ????????????????????#??# c= #??# ### | | ????????????????????# ## c! x #??# %! | | ????????????????????# + @ g #### ! % | | ????????????????????#### c g *% | | ???????????????????????# #### %= | | ???????????????????????# #??# == | | ???????????????????????# #??# "##### | | ???????????????????????# #??# ##???? | | ???????????????????????# gg#??# #????? | | ???????????????????????# g #?# ????? | | ???????????????????????#########+#?# ? ?????? | | ??????????????????????????????? % ?????????? | | ??????????????????????????????? ???????????? | | ??????????????????????????????? ?H????????? | | ??????????????????????????????? ?????????? | | ?????????????????????????????? ????????? | | ??????????????????????????????###### ???????? | | ???????????????????????????????????? ? ???????? | | ?????????????????????????????????????###?????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????#+?????????????????????????? | | ????????????????????? ?????????????????????????? | | ??????????????????? ?????????????????????????? | | ????????????????? ?????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 61 Energy Generation 18 Energy Capacity 800 Matter Stores 300 Matter Capacity 300 Sight Range 18 Robot Scan Range 15 Terrain Scan Density 10 Jamming Range 12 Armor Coverage 300 Core Shielding 20 Utility Shielding 33 Evasion (%) 64 Targeting Accuracy 6 Recoil Reduction 3 Salvage Targeting 3 Offensive Hacking 20 Defensive Hacking 10 Authchip Count 1 Item Schematics ----------------- Med. Storage Unit | -9/Materials | Scanalyzed Imp. Flight Unit | -9/Materials | Scanalyzed Arm. Wheel | -8/Materials | Scanalyzed Cld. Ion Engine | -8/Materials | Scanalyzed Adv. System Restoration Module | -8/Materials | Scanalyzed Hyb. Deuterium Engine | -7/Factory | Scanalyzed Imp. Titanium Leg | -7/Factory | Scanalyzed Imp. Datajack | -7/Factory | Scanalyzed System Shield | -7/Factory | Scanalyzed Imp. Arc Projector | -7/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed HybridMappingFalx Manual? 0 Play Time 01:51:37 Cumulative 32.0 hours Start 2023.04.10 @ 20:54:06 End 2023.11.06 @ 19:26:29 Sessions 9 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 22 Rogue 22 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 39 Gallery% 41 Achievement% 39 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: af549f25-4fda-4aa6-bbdb-a86ffaafc22e