Cogmind - Beta 16 @@@ ROGUE MODE // 2025.10.24 @ 18:13:50 Player: Not_Jesus8 Result: Self-destructed Performance ------------- Evolutions (3) 1500 Regions Visited (5) 1000 Robots Destroyed (35) 175 Value Destroyed (891) 891 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 3566 Bonus ------- None Cogmind --------- Core Integrity 661/700 Matter 180/300 Energy 100/100 System Corruption 1% Temperature Warning (387) Movement Treading (148) Location -7/Lower Caves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- Light Treads Advanced Treads Advanced Treads Advanced Treads > --- UTILITY (5) ------ Large Storage Unit Transport Network Coupler Improved Targeting Computer Layered Light Armor Plating Layered Light Armor Plating > --- WEAPON (3) ------- Improved Light Cannon Slug Cannon > --- INVENTORY (15) --- Light Treads Light Treads Improved Heat Sink Medium Storage Unit Structural Scanner Hardened Light Armor Plating Layered Light Armor Plating Improved Light Cannon Mace Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Light Treads Advanced Treads Advanced Treads Advanced Treads > --- UTILITY ---------- Large Storage Unit Transport Network Coupler Improved Targeting Computer Layered Light Armor Plating Layered Light Armor Plating > --- WEAPON ----------- Improved Light Cannon Improved Light Cannon Slug Cannon > --- INVENTORY -------- Light Treads Light Treads Improved Heat Sink Medium Storage Unit Structural Scanner Hardened Light Armor Plating Layered Light Armor Plating Improved Light Cannon Mace [Rating: 34] Favorites ----------- Power Light Nuclear Core Engine Improved Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Wheel Wheel Utility Transport Network Coupler Device Seismic Detector Storage Large Storage Unit Processor Transport Network Coupler Protection Layered Light Armor Plating Weapon Improved Light Cannon Energy Gun Spread Laser Ballistic Gun Assault Rifle Ballistic Cannon Improved Light Cannon Impact Weapon Mace Build | -11 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Low Slots Evolved 6 | . . 2 2 2 . Power . | . . . . . . Propulsion 2 | . . . 1 1 . Utility 3 | . . 2 . 1 . Weapon 1 | . . . 1 . . Parts Attached 32 | 7 2 9 6 7 1 Power 3 | 1 . 1 1 . . Engine 2 | 1 . 1 . . . Core 1 | . . . 1 . . Reactor . | . . . . . . Propulsion 9 | 2 . 2 1 4 . Treads 7 | . . 2 1 4 . Leg . | . . . . . . Wheel 2 | 2 . . . . . Hover . | . . . . . . Flight . | . . . . . . Utility 11 | 2 2 2 2 3 . Device 1 | 1 . . . . . Storage 3 | 1 1 . 1 . . Processor 3 | . 1 1 1 . . Hackware . | . . . . . . Protection 4 | . . 1 . 3 . Artifact . | . . . . . . Weapon 9 | 2 . 4 2 . 1 Energy Gun 1 | . . 1 . . . Energy Cannon . | . . . . . . Ballistic Gun 3 | 2 . 1 . . . Ballistic Cannon 4 | . . 1 2 . 1 Launcher . | . . . . . . Special Weapon . | . . . . . . Impact Weapon 1 | . . 1 . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes . | . . . . . . Parts Lost 4 | . 1 1 . . 2 Power 1 | . . . . . 1 Propulsion 1 | . . 1 . . . Utility 1 | . 1 . . . . Weapon 1 | . . . . . 1 Highest Loss Streak 2 | . 1 1 . . 2 To Critical Strikes . | . . . . . . Average Backups 7 | . 2 6 7 7 8 Power . | . . . . . . Propulsion 1 | . . . 1 1 2 Utility 4 | . 1 3 5 4 5 Weapon 1 | . 1 2 1 1 1 Tool/Special . | . . . . . . Unused Backups 7 | . . 3 . 1 3 Power . | . . . . . . Propulsion . | . . . . . . Utility 5 | . . 1 . 1 3 Weapon 2 | . . 2 . . . Tool/Special . | . . . . . . Average Slot Usage (%) 98 | . 99 95 99 99 99 Engine 5 | . 14 11 6 . . Core 3 | . . . 2 7 6 Treads 23 | . . 16 27 29 30 Wheel 3 | . 28 4 . . . Storage 9 | . 14 11 9 7 7 Processor 15 | . 6 18 18 15 15 Protection 10 | . . 10 9 14 15 Ballistic Gun 6 | . 28 12 3 . . Ballistic Cannon 16 | . . 5 23 23 23 Peak Build Rating 34 | 7 7 14 19 32 34 Average Rating 21 | 4 6 12 18 28 33 On Entrance 13 | . 7 7 14 19 32 Avg Prop Armor Cover (%) . | . . . . . . Naked Turns . | . . . . . . Heaviest Build 48 | 13 17 29 44 47 48 Greatest Support 86 | 26 26 40 60 86 86 Greatest Overweight (x) 2 | . . 2 . . . Average Overweight (x) . | . . . . . . Largest Inventory Capacity 15 | 8 10 10 15 15 15 Average Capacity 13 | 6 8 10 14 15 15 Most Carried 10 | 2 4 10 9 8 9 Average Carried 7 | . 2 7 7 7 8 Final Capacity 15 | 8 10 10 15 15 15 Final Carried 10 | 2 3 10 7 8 9 Class Distribution -------------------- 41% | Tank 23% | Scavenger-Gunner 19% | Scavenger-Mutant 16% | Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Gunner | -8/Materials Tank | -7/Factory Tank | -7/Lower Caves Resources | -11 -10 -9 -8 -7 -7 ----------- Run | Yrd Mat Mat Mat Fac Low Matter Collected 1069 | 200 53 269 379 59 109 Remotely . | . . . . . . Salvage Created 943 | 17 150 370 304 29 73 Parts 76 | 5 15 29 24 1 2 Haulers Intercepted 2 | . 1 . 1 . . Recyclers Shooed 1 | . . . 1 . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed 2 | . . . . . 2 Prevented . | . . . . . . Parts Restored . | . . . . . . Kills | -11 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Low Combat Hostiles Destroyed 26 | . 3 10 10 1 2 Guns 9 | . 3 5 1 . . Cannons 17 | . . 5 9 1 2 Classes Destroyed 11 | 1 5 2 2 . 1 Builder 2 | . 1 1 . . . Tunneler 1 | 1 . . . . . Hauler 2 | . 1 . 1 . . Recycler 1 | . . . 1 . . Operator 1 | . 1 . . . . Watcher 2 | . 1 . 1 . . Swarmer 11 | . 3 3 5 . . Grunt 8 | . . 4 3 . 1 Brawler 1 | . . . . . 1 Sentry 5 | . . 3 1 1 . Hunter 1 | . . . 1 . . Best Kill Streak 7 | 1 7 4 4 1 2 Combat Bots Only 3 | . 3 3 3 1 2 Max Kills in Single Turn 2 | 1 2 1 2 1 1 Gunslinging 1 | . 1 . . . . Exploded . | . . . . . . Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -8 -7 -7 -------- Run | Yrd Mat Mat Mat Fac Low Hostile Shots Fired 182 | . 25 20 51 27 59 Missed 44 | . 6 5 11 10 12 Hits 138 | . 19 15 40 17 47 Melee 10 | . . . . . 10 Projectile 128 | . 19 15 40 17 37 Critical Strikes 4 | . . . 1 . 3 Damage Taken 1596 | . 172 174 432 143 675 Core 142 | . 48 8 47 11 28 Absorbed by Shields . | . . . . . . Core Remaining (%) 92 | 100 80 98 91 . . Volleys Fired 73 | 1 13 22 28 3 6 Largest 3 | 2 2 2 3 3 3 Hottest 106 | 40 40 88 99 99 106 Shots Fired 182 | 2 26 44 83 9 18 Gun 64 | 2 26 31 5 . . Cannon 118 | . . 13 78 9 18 Launcher . | . . . . . . Special . | . . . . . . Kinetic 177 | 2 26 39 83 9 18 Thermal 5 | . . 5 . . . Explosive . | . . . . . . Electromagnetic . | . . . . . . Robot Hit Streak 13 | 1 11 11 10 12 13 Robot Miss Streak 5 | 1 5 4 4 . 2 Penetration Max . | . . . . . . Secondary Targets 1 | . 1 . . . . Max Gunslinging Chain 1 | . 1 . . . . Shots Hit Robots 110 | 1 16 30 44 9 10 Core Hits 57 | 1 9 20 20 2 5 Critical Kills . | . . . . . . Critical Parts Destroyed . | . . . . . . Critical Strikes 3 | . . . 2 . 1 Blast 3 | . . . 2 . 1 Melee Attacks 3 | . . 1 2 . . Impact 3 | . . 1 2 . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 2183 | 25 212 460 961 195 330 Guns 633 | 25 212 319 77 . . Cannons 1550 | . . 141 884 195 330 Explosions . | . . . . . . Melee . | . . . . . . Ramming . | . . . . . . Kinetic 2124 | 25 212 401 961 195 330 Thermal 59 | . . 59 . . . Explosive . | . . . . . . Electromagnetic . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 1 | . . . . 1 1 Average Corruption 1 | . . . . 1 1 Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 5 | . . . . . 5 Message Errors 2 | . . . . . 2 Matter Fused 1 | . . . . . 1 Energy Discharges 2 | . . . . . 2 Overload Shots . | . . . . . . Overflow Damage 20 | . . . 20 . . Projectiles 20 | . . . 20 . . Explosions . | . . . . . . Melee . | . . . . . . Knockbacks 18 | . . . 15 . 3 Impact . | . . . . . . Kinetic 18 | . . . 15 . 3 Secondary . | . . . . . . Self-Inflicted Damage . | . . . . . . Shots . | . . . . . . Rammed . | . . . . . . Targets Rammed . | . . . . . . Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 369 | . . 108 256 163 369 Average Temperature 75 | . . 23 79 89 208 Received Heat Transfer 345 | . 12 54 72 48 159 Effects 1 | . . . . . 1 Interference 1 | . . . . . 1 Siege Activations . | . . . . . . Martial Activations . | . . . . . . Shielding Activations . | . . . . . . Robots Disrupted . | . . . . . . Combat Hostiles . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted . | . . . . . . Heat Transferred 75 | . . 75 . . . Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Alert | -11 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Low Maximum Alert Level 1 | . . 1 . . . Low Security (%) 98 | 100 100 94 100 100 . Level 1 1 | . . 5 . . . Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Peak Influence 212 | 5 70 212 190 74 . Initial 74 | . 3 19 66 74 . Average 63 | . 32 77 81 38 . Influence Increases 910 | 5 135 346 354 30 40 Destroy 0b10 Robot/C 520 | . 60 200 200 20 40 Destroy 0b10 Robot/NC 45 | 5 20 5 15 . . Destroy Leader 138 | . 14 60 54 10 . Successful Hack 30 | . 11 3 16 . . Disable Machine 30 | . . 15 15 . . Destroy Structure 12 | . . 3 9 . . Lose Combat Pursuer 135 | . 30 60 45 . . Influence Decreases 898 | . 93 235 346 196 28 Entered New Map 214 | . 2 28 92 92 . Time Decay 656 | . 83 207 254 104 8 Lost Part 28 | . 8 . . . 20 Squads Dispatched 4 | . 1 1 . 2 . Investigation 2 | . . 1 . 1 . Extermination . | . . . . . . Reinforcement 2 | . 1 . . 1 . Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -9 -8 -7 -7 --------- Run | Yrd Mat Mat Mat Fac Low Distress Signals 5 | . . . 4 1 . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 50 | . 9 13 20 3 5 Peak Tracking Total 5 | . 4 4 5 4 5 Tactical Retreats 5 | . 1 2 2 . . Traps | -11 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Low Traps Triggered . | . . . . . . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -9 -8 -7 -7 ---------- Run | Yrd Mat Mat Mat Fac Low Machines Disabled 2 | . . 1 1 . . Max in Single Turn 1 | . . 1 1 . . Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -9 -8 -7 -7 --------- Run | Yrd Mat Mat Mat Fac Low Machines Accessed 10 | . 2 3 3 1 1 Terminals 7 | . 1 2 3 1 . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units 2 | . 1 1 . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Total Hacks 27 | . 4 8 11 2 2 Successful 14 | . 3 3 6 . 2 Failed 13 | . 1 5 5 2 . Catastrophic 2 | . . 1 . 1 . Database Lockouts . | . . . . . . Manual 25 | . 4 8 11 2 . Terminals 23 | . 3 7 11 2 . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units 2 | . 1 1 . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Terminal Hacks 5 | . 1 . 2 . 2 Record 2 | . . . . . 2 Terminal Index 2 | . 1 . 1 . . Zone Layout 1 | . . . 1 . . Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks . | . . . . . . Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks 9 | . 2 3 4 . . Terminals 7 | . 1 2 4 . . Track 1 | . . . 1 . . Botnet 6 | . 1 2 3 . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units 2 | . 1 1 . . . Recyclers 2 | . 1 1 . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 7 | . 1 2 3 1 . Full Trace Events 3 | . 1 1 . 1 . Feedback Events 1 | . . . . 1 . Corruption 1 | . . . . 1 . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Part Studies Acquired . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 ------------ Run | Yrd Mat Mat Mat Fac Low Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -8 -7 -7 -------- Run | Yrd Mat Mat Mat Fac Low Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Low Active Infowar (turns) 1874 | 1 90 334 543 242 664 Seismic 91 | 1 90 . . . . T.N.C. 1783 | . . 334 543 242 664 Robot Analysis Total . | . . . . . . Derelict Logs Recovered 2 | . . . . . 2 Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -8 -7 -7 ------------- Run | Yrd Mat Mat Mat Fac Low Turns Passed 2198 | 59 207 483 543 242 664 Spaces Moved 1299 | 51 164 264 245 141 434 Core 6 | 6 . . . . . Treads 1003 | . . 183 245 141 434 Legs . | . . . . . . Wheels 290 | 45 164 81 . . . Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 90 90 160 148 148 Average Speed 138 | 86 90 139 160 148 148 Slowest Speed 240 | 100 90 240 160 160 148 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Potential Cave-ins . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 25 | 4 32 24 25 4 64 Regions Visited 5 Branch Regions 1 Pre-discovered Areas . | . . . . . . Known Exits Taken . | . . . . . . Unknown Exits Taken 5 | 1 1 1 1 1 . Scrap Searched 2 | . . . . . 2 Spaces Dug 2 | . . . 2 . . Terrain Destroyed 9 | . . 2 5 . 2 Melee 2 | . . . 2 . . Projectile 7 | . . 2 3 . 2 AOE . | . . . . . . Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -8 -7 -7 --------- Run | Yrd Mat Mat Mat Fac Low Total 1525 | 60 197 333 328 165 442 Wait 88 | . 16 17 44 11 . Move 1294 | 50 163 263 244 140 434 Hop . | . . . . . . Pick Up 18 | 2 2 13 . 1 . Fast Attach 12 | 7 . 4 . . 1 Attach 6 | . 1 1 2 2 . Detach 1 | . . . . . 1 Swap 16 | . 1 4 6 5 . Drop 14 | . 1 8 2 3 . Fire 73 | 1 13 22 28 3 6 Melee 3 | . . 1 2 . . Ram . | . . . . . . Kick . | . . . . . . Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -8/Materials -7/Factory -7/Lower Caves (discovered 1 exit: *Low) History --------- Turn | Location | Event 36 | -11/Scrapyard | Discovered new exit (range 14) 60 | -11/Scrapyard | Entered Materials 255 | -10/Materials | Discovered new exit (range 15) 267 | -10/Materials | Entered another Materials area 267 | -9/Materials | Evolved 2 slots: Utility x2 311 | -9/Materials | Build established: Mutant 659 | -9/Materials | Discovered new exit (range 15) 670 | -9/Materials | Build established: Scavenger-Mutant 750 | -9/Materials | Entered another Materials area 750 | -8/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 1268 | -8/Materials | Discovered new exit (range 15) 1270 | -8/Materials | Build established: Scavenger-Gunner 1293 | -8/Materials | Entered Factory 1293 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 1473 | -7/Factory | Discovered new exit (range 11) 1535 | -7/Factory | Entered Lower Caves 1593 | -7/Lower Caves | Build established: Tank 1623 | -7/Lower Caves | Learned 4 Factory zone layouts 1649 | -7/Lower Caves | Entered a destroyed Warlord outpost 1681 | -7/Lower Caves | Identified exit to Lower Caves 2179 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 2199 | -7/Lower Caves | Self-destructed Last Messages --------------- 01969_ NP-PH3(k) breaks down the debris. 02065_ CTXZ,NEDHV 02194_ Imp. Heat Sink fries itself beyond repair. 02194_ Lgt. Nuclear Core fries itself beyond repair. 02196_ B-48 Gladiator destroyed. 02197_ Imp. Light Cannon destroyed. 02198_ Overheating: System interference. 02198_ Imp. Light Cannon temporarily disabled. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????????????????????? ????????? | | ????????????????????????????#????????## ??????? | | ???????????????????????????? ????????# ?????? | | ???????????????????????????? ???????? ??????? | | ???????????????????????????? ###?##### ??????? | | ????????????????????? ??????# ? ???????? | | ?????????????????? ?????# """ # #???????? | | ????????????????## > ?????# """""" # #???????? | | ??????????????### ?????# """ """ #???????? | | ??????????????# ?????# """ #???????? | | ??????????????? ????# """ """ #???????# | | ???????????????? ????# """""" ####????## | | ?????????????????# ????# """ ## ##???# | | ?????????????????# g ?##### ##### | | ????????????????## # | | ????????????????#; % # | | ?????????????????# % # ####### ###### | | ?????????????????# % #%###???# ##????# | | ?????????????????# Y%l ##??# ##?????# | | ?????????????????# @ #??## #??????? | | ?????????????????## #??### #??????? | | ??????????????????# #????## #??????? | | ??????????????????# #?????## ##??????? | | ??????????????????# #?????####???????? | | ??????????????????## ## #????????????????? | | ???????????????????## #? ##????????????????? | | ????????????????????########?###?????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 34 Energy Generation 14 Energy Capacity 265 Matter Stores 286 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 300 Evasion (%) 42 Targeting Accuracy 6 Recoil Reduction 4 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ChromaticIntegratedShielding Manual? 0 Play Time 00:15:50 Cumulative 11.8 hours Start 2025.10.24 @ 17:59:49 End 2025.10.24 @ 18:13:50 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 19 Rogue 19 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0/0 Lore% 29 Gallery% 19 Achievement% 15 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Arrows Keybinds 0 Fullscreen 1 Font 16/SmallcapsGlow Map View 50x54 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 760da0d8-2f52-4b2e-9ea3-eafddd73085e