Cogmind - Beta 15 @@@ ROGUE MODE // 2025.08.04 @ 23:33:17 Player: beans Result: Destroyed by H-71 Marshal with Heavy Mass Driver Performance ------------- Evolutions (7) 3500 Regions Visited (16) 3200 Robots Destroyed (127) 635 Value Destroyed (3759) 3759 Prototype IDs (6) 120 Alien Tech Used (0) 0 Bonus (193) 193 TOTAL SCORE: 11407 Bonus ------- High Alert Combat Kills 77 Follower Combat Kills 116 Cogmind --------- Core Integrity 0/1300 Matter 12/300 Energy 99/100 System Corruption 2% Temperature Cool (0) Movement Core (50) Location -3/Research Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (8) ------ Launcher Guidance Computer > --- WEAPON (7) ------- (None) > --- INVENTORY (5) ---- Biometal Medium Treads Advanced Coolant Injector Drone Bay (2/2) Slug Cannon Linear Accelerator Peak State ------------ > --- POWER ------------ Light Antimatter Reactor > --- PROPULSION ------- Heavy Treads Heavy Treads > --- UTILITY ---------- Advanced Coolant Injector Advanced Targeting Computer Advanced Targeting Computer Launcher Guidance Computer Damper Plating > --- WEAPON ----------- Slug Cannon Slug Cannon Hardcell Cannon Hardcell Cannon > --- INVENTORY -------- Biometal Medium Treads Experimental Thermal Generator Drone Bay Enhanced Quantum Rifle Slug Cannon [Rating: 97] Favorites ----------- Power Cooled Ion Engine Engine Cooled Ion Engine Power Core Light Nuclear Core Reactor Antimatter Reactor Propulsion Light Treads Treads Light Treads Leg Carbon-fiber Leg Hover Unit Gravmag System Utility Compact Matter Pod Device Weapon Cycler Storage Compact Matter Pod Processor Advanced Targeting Computer Protection Damper Plating Weapon Improved Assault Rifle Energy Gun Enhanced Quantum Rifle Energy Cannon Heavy Phase Cannon Ballistic Gun Improved Assault Rifle Ballistic Cannon Slug Cannon Launcher Grenade Launcher Build | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -5 -5 -5 -4 -3 ------- Run | Yrd Mat Min Mat Sto Mat Fac Was Fac Fac Low Low Fac Was Fac Fac Res Slots Evolved 14 | . . . 2 . 2 2 . . 2 . . 2 . . 2 2 Power 1 | . . . . . . 1 . . . . . . . . . . Propulsion 2 | . . . . . . . . . 2 . . . . . . . Utility 6 | . . . 2 . . 1 . . . . . 2 . . 1 . Weapon 5 | . . . . . 2 . . . . . . . . . 1 2 Parts Attached 71 | 4 3 4 1 8 11 5 7 7 3 1 . 1 8 . 6 2 Power 7 | . . 1 . 1 1 . 2 . . . . . 1 . 1 . Engine 2 | . . . . 1 1 . . . . . . . . . . . Core 1 | . . 1 . . . . . . . . . . . . . . Reactor 4 | . . . . . . . 2 . . . . . 1 . 1 . Propulsion 14 | 2 . . . 3 4 . 1 2 . . . . 2 . . . Treads 10 | 2 . . . 3 2 . 1 . . . . . 2 . . . Leg 2 | . . . . . 2 . . . . . . . . . . . Wheel . | . . . . . . . . . . . . . . . . . Hover 2 | . . . . . . . . 2 . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . Utility 20 | . 2 3 1 1 . 3 2 2 3 . . . 1 . 1 1 Device 5 | . . . . . . 2 1 . . . . . . . 1 1 Storage 7 | . 2 3 1 1 . . . . . . . . . . . . Processor 7 | . . . . . . 1 1 2 3 . . . . . . . Hackware . | . . . . . . . . . . . . . . . . . Protection 1 | . . . . . . . . . . . . . 1 . . . Artifact . | . . . . . . . . . . . . . . . . . Weapon 30 | 2 1 . . 3 6 2 2 3 . 1 . 1 4 . 4 1 Energy Gun 1 | . . . . . . . . . . . . . 1 . . . Energy Cannon 1 | . . . . . . . . . . . . 1 . . . . Ballistic Gun 14 | 2 . . . 2 6 1 1 2 . . . . . . . . Ballistic Cannon 8 | . . . . . . . . . . . . . 3 . 4 1 Launcher 6 | . 1 . . 1 . 1 1 1 . 1 . . . . . . Special Weapon . | . . . . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . Unidentified Prototypes 6 | . . . . 2 2 . 1 . . . . . . . . 1 Parts Lost 42 | . . . . 5 3 2 10 3 . 6 . . . . 11 2 Power 4 | . . . . 1 . . 1 1 . . . . . . 1 . Propulsion 11 | . . . . 2 2 . 2 1 . 2 . . . . 2 . Utility 9 | . . . . 1 . 1 3 . . . . . . . 2 2 Weapon 18 | . . . . 1 1 1 4 1 . 4 . . . . 6 . Highest Loss Streak 9 | . . . . 2 3 1 9 1 . 4 . . . . 6 1 To Critical Strikes . | . . . . . . . . . . . . . . . . . Average Backups 4 | . 2 3 3 3 4 4 4 4 5 4 4 4 2 4 4 4 Power . | . . . . . . . . . . . . . . . . . Propulsion . | . . . . . . . . . . . . . . 1 1 1 Utility 1 | . 1 2 1 . 1 2 2 2 3 3 4 4 1 2 2 2 Weapon 1 | . . 1 2 3 3 2 . 1 2 1 . . . 1 1 1 Tool/Special . | . . . . . . . . . . . . . . . . . Unused Backups 7 | . . 2 . . 2 . . . . . . . 2 . . 1 Power . | . . . . . . . . . . . . . . . . . Propulsion 1 | . . . . . . . . . . . . . . . . 1 Utility 4 | . . 2 . . . . . . . . . . 2 . . . Weapon 2 | . . . . . 2 . . . . . . . . . . . Tool/Special . | . . . . . . . . . . . . . . . . . Average Slot Usage (%) 69 | . 82 84 87 91 99 90 35 31 51 45 33 34 55 58 52 11 Engine 3 | . . . . 7 9 7 1 . . . . . . . . . Core 2 | . . 13 11 . . . . . . . . . . . . . Reactor 2 | . . . . . . . 2 10 . . . . 4 5 3 . Treads 13 | . 28 28 22 20 11 15 5 5 . . . . 10 11 9 . Device 1 | . . . . . . 5 2 . . . . . . . 1 2 Storage 17 | . 25 27 43 43 36 23 6 . . . . . . . . . Processor 6 | . . . . . . 7 3 3 24 33 33 29 18 17 14 8 Ballistic Gun 12 | . 15 . . 16 35 27 10 8 6 2 . . . . . . Ballistic Cannon 2 | . . . . . . . . . . . . . 10 11 13 . Launcher 3 | . 12 14 11 2 . 2 2 . 6 4 . . . . . . Peak Build Rating 97 | 4 6 10 14 20 33 39 39 38 34 34 19 25 87 84 97 18 Average Rating 34 | 2 5 8 13 17 30 37 20 30 29 25 19 24 75 84 80 14 On Entrance 26 | . 4 6 9 14 20 32 38 28 22 34 19 19 25 84 84 10 Naked Turns 29 | . . . . . . . 29 . . . . . . . . . Heaviest Build 92 | 3 9 16 18 24 30 31 36 38 10 10 . 10 92 81 92 12 Greatest Support 140 | 40 40 40 40 40 40 40 70 70 18 18 3 3 140 140 140 3 Greatest Overweight (x) 9 | . . . . 7 9 . 1 1 . 1 . 3 3 . 6 3 Average Overweight (x) . | . . . . . . . . . . . . 2 . . . . Largest Inventory Capacity 5 | 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Average Capacity 5 | 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Most Carried 5 | 4 3 5 4 5 5 5 5 5 5 5 4 5 5 4 5 5 Average Carried 4 | . 2 3 3 3 4 4 4 4 5 4 4 4 2 4 4 4 Final Capacity 5 | 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Final Carried 5 | . 3 5 3 5 5 5 4 5 5 4 4 4 4 4 5 5 Class Distribution -------------------- 50% | Mutant 30% | Gunner 12% | Scavenger-Gunner 4% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Storage Gunner | -8/Materials Gunner | -7/Factory Mutant | -7/Waste Mutant | -7/Factory Mutant | -6/Factory Mutant | -6/Lower Caves Mutant | -6/Lower Caves Mutant | -5/Factory Scavenger-Gunner | -5/Waste Scavenger-Gunner | -5/Factory Scavenger-Gunner | -4/Factory Mutant | -3/Research Resources | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -5 -5 -5 -4 -3 ----------- Run | Yrd Mat Min Mat Sto Mat Fac Was Fac Fac Low Low Fac Was Fac Fac Res Matter Collected 4415 | 235 29 1039 18 392 1168 271 92 331 . 122 . . 340 12 366 . Remotely . | . . . . . . . . . . . . . . . . . Salvage Created 4923 | . 78 250 34 515 1644 344 444 286 . 62 . . 739 63 464 . Parts 265 | . 12 27 2 43 102 29 2 23 . 2 . . 2 2 19 . Haulers Intercepted 4 | . . . . 1 3 . . . . . . . . . . . Recyclers Shooed 2 | . . . . . 1 . . . . . . . . . 1 . Parts Field Recycled . | . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -5 -5 -5 -4 -3 ------- Run | Yrd Mat Min Mat Sto Mat Fac Was Fac Fac Low Low Fac Was Fac Fac Res Combat Hostiles Destroyed 78 | . 5 5 2 9 27 6 2 5 . 4 . . 2 1 10 . Guns 45 | . . . . 6 27 4 1 5 . . . . . 1 1 . Cannons 11 | . . . . . . . . . . . . . 2 . 9 . AOE 22 | . 5 5 2 3 . 2 1 . . 4 . . . . . . Classes Destroyed 16 | . 4 2 1 3 2 2 1 . . . . . . . 1 . Worker 14 | . . . . 2 8 2 . . . . . . . . 2 . Builder 12 | . 1 3 . 3 3 1 . . . . . . . . 1 . Tunneler 2 | . . 2 . . . . . . . . . . . . . . Hauler 4 | . . . . 1 3 . . . . . . . . . . . Recycler 5 | . . 2 . . 2 1 . . . . . . . . . . Operator 1 | . . . . . . 1 . . . . . . . . . . Watcher 10 | . 2 . . 1 5 1 . 1 . . . . . . . . Swarmer 21 | . 3 3 . . 12 3 . . . . . . . . . . Grunt 26 | . 2 2 1 5 10 . . . . . . . . 1 5 . Brawler 1 | . . . . . 1 . . . . . . . . . . . Duelist 1 | . . . 1 . . . . . . . . . . . . . Sentry 11 | . . . . 5 3 . . 1 . . . . . . 2 . Hunter 5 | . . . . . 1 . . 2 . 2 . . . . . . Programmer 9 | . . . . . . 3 . 2 . 2 . . . . 2 . Behemoth 1 | . . . . . . . . . . . . . . . 1 . Compactor 4 | . . . . . . . 2 . . . . . 2 . . . Best Kill Streak 13 | . 3 5 2 3 13 3 2 3 . 3 . . 1 1 5 . Combat Bots Only 5 | . 3 3 2 2 5 3 2 3 . 3 . . 1 1 3 . Max Kills in Single Turn 4 | . 2 4 1 2 2 2 1 1 . 1 . . 1 1 2 . Gunslinging 1 | . . . . . 1 . . . . . . . . . . . Exploded 2 | . 2 2 1 1 . 2 1 . . 1 . . . . . . Melee . | . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -5 -5 -5 -4 -3 -------- Run | Yrd Mat Min Mat Sto Mat Fac Was Fac Fac Low Low Fac Was Fac Fac Res Hostile Shots Fired 728 | . 16 4 . 48 93 42 7 138 . 56 13 2 . 24 179 106 Missed 253 | . 7 1 . 8 27 14 . 43 . 23 6 1 . 10 59 54 Hits 475 | . 9 3 . 40 66 28 7 95 . 33 7 1 . 14 120 52 Melee 7 | . . . . . . . 7 . . . . . . . . . Projectile 468 | . 9 3 . 40 66 28 . 95 . 33 7 1 . 14 120 52 AOE 1 | . . . . . . . . . . . . . . . . 1 Critical Strikes 29 | . . . . 3 3 1 5 2 . . . . . 2 10 3 Damage Taken 8731 | . 86 80 36 654 784 519 490 907 . 432 69 20 . 226 2876 1552 Core 2978 | . 30 23 . 134 89 47 205 189 . 128 69 . . . 748 1316 Absorbed by Shields . | . . . . . . . . . . . . . . . . . Ignored by Resistances 93 | . . . . . . . . . . . . . . . 93 . Core Remaining (%) 71 | 100 . 78 . 66 83 . . 37 . . 76 . . 100 34 . Volleys Fired 290 | . 13 9 4 35 78 25 22 26 . 14 . . 13 7 39 5 Largest 4 | . 2 2 1 2 4 4 4 2 . 1 . . 4 3 4 1 Hottest 210 | . 50 50 30 46 96 96 110 63 . 36 . . 210 145 200 54 Shots Fired 725 | . 25 13 4 55 312 80 34 41 . 14 . . 31 11 100 5 Gun 540 | . 13 4 . 40 312 76 29 41 . 1 . . 2 7 15 . Cannon 123 | . . . . . . . . . . . . . 29 4 85 5 Launcher 62 | . 12 9 4 15 . 4 5 . . 13 . . . . . . Special . | . . . . . . . . . . . . . . . . . Kinetic 634 | . 13 4 . 40 312 76 29 41 . 1 . . 24 4 85 5 Thermal 29 | . . . . . . . . . . . . . 7 7 15 . Explosive 62 | . 12 9 4 15 . 4 5 . . 13 . . . . . . Electromagnetic . | . . . . . . . . . . . . . . . . . Robot Hit Streak 24 | . 1 5 1 18 14 15 18 10 . 21 . . 24 4 7 4 Robot Miss Streak 6 | . 1 . 1 3 6 6 1 2 . . . . 3 1 4 1 Penetration Max 1 | . . . . . . . . 1 . . . . . . 1 . Secondary Targets 11 | . . . . . 10 1 . . . . . . . . . . Max Gunslinging Chain 2 | . . . . . 2 1 . . . . . . . . . . Shots Hit Robots 400 | . 1 4 1 40 154 46 29 28 . 11 . . 18 6 58 4 Core Hits 217 | . 11 18 6 34 71 17 8 12 . 11 . . 4 2 23 . Critical Kills 4 | . . . . . . 1 . . . . . . . . 3 . Critical Parts Destroyed 4 | . 1 . . . . . . 1 . . . . 1 . 1 . Critical Strikes 12 | . 1 . . . . 1 . 1 . . . . 2 1 6 . Destroy 12 | . 1 . . . . 1 . 1 . . . . 2 1 6 . Melee Attacks . | . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . Damage Inflicted 12032 | . 579 485 161 1392 2371 1121 1197 640 . 828 . . 623 171 2307 157 Guns 5350 | . 46 13 . 530 2371 826 435 631 . 29 . . . 123 346 . Cannons 2610 | . . . . . . . . . . . . . 623 48 1782 157 Explosions 4063 | . 533 472 161 862 . 295 762 . . 799 . . . . 179 . Melee . | . . . . . . . . . . . . . . . . . Ramming 9 | . . . . . . . . 9 . . . . . . . . Kinetic 7389 | . 46 13 . 530 2371 826 435 631 . 29 . . 521 48 1782 157 Thermal 750 | . . . . . . . . . . . . . 102 123 525 . Explosive 3884 | . 533 472 161 862 . 295 762 . . 799 . . . . . . Electromagnetic . | . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . Highest Corruption 6 | . . . . . 2 1 1 5 . 1 1 . . . 6 2 Average Corruption 2 | . . . . . 2 1 1 2 . 1 1 . . . 5 1 Corruption Purged . | . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . Effects 46 | . . . . . 11 5 . 21 . 3 . . . . 6 . Message Errors 5 | . . . . . 1 1 . 2 . 1 . . . . . . Matter Fused 7 | . . . . . 1 3 . 1 . 1 . . . . 1 . Heat Flow Errors 11 | . . . . . 3 . . 6 . . . . . . 2 . Energy Discharges 4 | . . . . . 3 . . 1 . . . . . . . . Parts Rejected 1 | . . . . . . . . . . . . . . . 1 . Data Loss (minor) 11 | . . . . . . 1 . 8 . 1 . . . . 1 . Data Loss (major) 1 | . . . . . 1 . . . . . . . . . . . Misfires 3 | . . . . . 1 . . 2 . . . . . . . . Alerts 1 | . . . . . . . . 1 . . . . . . . . Weapon Failures 2 | . . . . . 1 . . . . . . . . . 1 . Overload Shots . | . . . . . . . . . . . . . . . . . Overflow Damage 149 | . 25 . . 9 . 3 41 . . 6 . . . . 65 . Projectiles 62 | . . . . . . . . . . . . . . . 62 . Explosions 87 | . 25 . . 9 . 3 41 . . 6 . . . . 3 . Melee . | . . . . . . . . . . . . . . . . . Knockbacks 9 | . . . . . . . . . . . . . . . 9 . Impact . | . . . . . . . . . . . . . . . . . Kinetic 9 | . . . . . . . . . . . . . . . 9 . Secondary . | . . . . . . . . . . . . . . . . . Self-Inflicted Damage 817 | . 3 44 38 115 . 3 188 4 . 33 . . . . 389 . Shots 19 | . 1 2 2 3 . 1 3 . . 2 . . . . 5 . Rammed 2 | . . . . . . . . 1 . . . . . . . 1 Targets Rammed 2 | . . . . . . . . 1 . . . . . . . 1 Kicked . | . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . Highest Temperature 644 | . . . . 20 234 115 48 286 . . . . 470 233 644 . Average Temperature 108 | . . . . 6 44 34 18 111 . . . . 174 88 200 . Received Heat Transfer 1826 | . 18 21 . 276 225 . . 84 . 24 12 9 . 63 856 238 Effects 16 | . . . . . . . . . . . . . 7 . 9 . Shutdowns 7 | . . . . . . . . . . . . . 4 . 3 . Energy Bleed 2 | . . . . . . . . . . . . . 1 . 1 . Interference 3 | . . . . . . . . . . . . . . . 3 . Matter Decay 1 | . . . . . . . . . . . . . . . 1 . Short Circuit 2 | . . . . . . . . . . . . . 1 . 1 . Damage (minor) 1 | . . . . . . . . . . . . . 1 . . . Siege Activations . | . . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . Parts Melted 1 | . . . . . . . . . . . . . . . 1 . Heat Transferred 866 | . . . . . . . . . . . . . 111 148 607 . Parts Sabotaged . | . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -5 -5 -5 -4 -3 ------- Run | Yrd Mat Min Mat Sto Mat Fac Was Fac Fac Low Low Fac Was Fac Fac Res Maximum Alert Level 2 | . . . . 1 2 1 . . . . . . . . 2 1 Low Security (%) 79 | 100 100 100 100 40 15 98 100 100 100 . . 100 100 100 52 93 Level 1 17 | . . . . 59 72 1 . . . . . . . . 26 6 Level 2 3 | . . . . . 11 . . . . . . . . . 20 . Level 3 . | . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . Peak Influence 500 | . 138 147 91 260 440 216 26 74 16 . . . 2 24 500 206 Initial 206 | . . 45 . 21 75 163 9 . 16 . . . . . . 206 Average 94 | . 63 26 51 197 326 38 3 13 16 . . . . 3 192 132 Influence Increases 3230 | . 208 205 91 574 821 237 32 186 . 105 . . 8 28 688 47 Destroy 0b10 Robot/C 1560 | . 100 100 40 260 540 120 . 100 . 80 . . . 20 200 . Destroy 0b10 Robot/NC 240 | . 15 35 . 35 105 30 . 5 . . . . . . 15 . Destroy Leader 418 | . 24 20 10 94 126 42 . 42 . 10 . . . . 50 . Allied During Kill 29 | . . . 8 21 . . . . . . . . . . . . Successful Hack 10 | . . . . 7 . . . 3 . . . . . . . . Disable Machine 315 | . 15 . 15 30 45 15 . 30 . . . . . . 165 . Destroy Structure 568 | . 54 50 18 97 5 30 32 6 . . . . 8 8 258 2 Partial Spotted 15 | . . . . . . . . . . . . . . . . 15 Lose Combat Pursuer 75 | . . . . 30 . . . . . 15 . . . . . 30 Influence Decreases 3147 | . 90 323 40 446 640 570 59 153 17 116 5 . 8 28 294 358 Entered New Map 636 | . . 73 . 30 104 197 18 . 17 7 2 . . . . 188 Time Decay 2175 | . 90 250 40 326 506 363 18 140 . 69 3 . 8 28 184 150 Lost Part 296 | . . . . 50 30 10 23 13 . 40 . . . . 110 20 Lost Ally 40 | . . . . 40 . . . . . . . . . . . . Squads Dispatched 24 | . 1 . . 2 3 5 . 5 . . . . . 2 3 3 Investigation 5 | . . . . . 1 1 . 3 . . . . . . . . Extermination 10 | . . . . . . 4 . 2 . . . . . 1 1 2 Reinforcement 6 | . 1 . . 1 1 . . . . . . . . . 2 1 Assault . | . . . . . . . . . . . . . . . . . Garrison 3 | . . . . 1 1 . . . . . . . . 1 . . Intercept . | . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . . . . Haulers Reinforced 1 | . . . . . . . . . . . . . . . 1 . Active Scanning Responses . | . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -5 -5 -5 -4 -3 --------- Run | Yrd Mat Min Mat Sto Mat Fac Was Fac Fac Low Low Fac Was Fac Fac Res Distress Signals 8 | . . . . 1 2 . . 1 . . . 1 . . 2 1 Communications Jammed . | . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . Times Spotted 140 | . 7 5 2 14 39 8 9 10 . 5 2 4 2 3 15 15 Peak Tracking Total 13 | . 3 3 2 4 6 4 4 3 . 3 2 5 1 2 5 13 Tactical Retreats 5 | . . . . 2 . . 1 . . 1 . . . . . 1 Traps | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -5 -5 -5 -4 -3 ------- Run | Yrd Mat Min Mat Sto Mat Fac Was Fac Fac Low Low Fac Was Fac Fac Res Traps Triggered 8 | . . . . 4 1 2 . . . . . 1 . . . . Indirectly . | . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -5 -5 -5 -4 -3 ---------- Run | Yrd Mat Min Mat Sto Mat Fac Was Fac Fac Low Low Fac Was Fac Fac Res Machines Disabled 21 | . 1 . 1 2 3 1 . 2 . . . . . . 11 . Max in Single Turn 5 | . 1 . 1 1 1 1 . 1 . . . . . . 5 . Garrison Access 2 | . . . . 1 1 . . . . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -5 -5 -5 -4 -3 --------- Run | Yrd Mat Min Mat Sto Mat Fac Was Fac Fac Low Low Fac Was Fac Fac Res Machines Accessed 12 | . . . . 4 2 1 . 3 . 1 . . . 1 . . Terminals 4 | . . . . 3 . 1 . . . . . . . . . . Fabricators 2 | . . . . . . . . 2 . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . Scanalyzers 2 | . . . . . 1 . . 1 . . . . . . . . Garrison Access 3 | . . . . 1 1 . . . . . . . . 1 . . Total Hacks 19 | . . . . 4 3 2 . 8 . 1 . . . 1 . . Successful 12 | . . . . 4 3 . . 4 . 1 . . . . . . Failed 7 | . . . . . . 2 . 4 . . . . . 1 . . Catastrophic 1 | . . . . . . . . 1 . . . . . . . . Database Lockouts . | . . . . . . . . . . . . . . . . . Manual . | . . . . . . . . . . . . . . . . . Terminals 5 | . . . . 3 . 2 . . . . . . . . . . Fabricators 5 | . . . . . . . . 5 . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . Scanalyzers 5 | . . . . . 2 . . 3 . . . . . . . . Garrison Access 3 | . . . . 1 1 . . . . . . . . 1 . . Terminal Hacks 4 | . . . . 3 . . . . . 1 . . . . . . Record 1 | . . . . 1 . . . . . . . . . . . . Open Door 3 | . . . . 2 . . . . . 1 . . . . . . Fabricator Hacks 3 | . . . . . . . . 3 . . . . . . . . Load Schematic 2 | . . . . . . . . 2 . . . . . . . . Build 1 | . . . . . . . . 1 . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . Scanalyzer 3 | . . . . . 2 . . 1 . . . . . . . . Insert Component 2 | . . . . . 1 . . 1 . . . . . . . . Analyze 1 | . . . . . 1 . . . . . . . . . . . Garrison Access Hacks 2 | . . . . 1 1 . . . . . . . . . . . Seal Access 2 | . . . . 1 1 . . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . 1 . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . Hacking Detections 5 | . . . . . . 1 . 3 . . . . . 1 . . Full Trace Events 4 | . . . . . . 1 . 3 . . . . . . . . Feedback Events 1 | . . . . . . . . 1 . . . . . . . . Corruption 1 | . . . . . . . . 1 . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . Part Schematics Acquired 1 | . . . . . 1 . . . . . . . . . . . Parts Built 2 | . . . . . . . . 2 . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . Time 73 | . . . . . . . . 73 . . . . . . . . Total Part Build Rating 6 | . . . . . . . . 6 . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . Parts Scanalyzed 2 | . . . . . 1 . . 1 . . . . . . . . Part Schematics Acquired 1 | . . . . . 1 . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -5 -5 -5 -4 -3 ------------ Run | Yrd Mat Min Mat Sto Mat Fac Was Fac Fac Low Low Fac Was Fac Fac Res Used RIF Installer . | . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -5 -5 -5 -4 -3 -------- Run | Yrd Mat Min Mat Sto Mat Fac Was Fac Fac Low Low Fac Was Fac Fac Res Total Allies 3 | . . 3 . . . . . . . . . . . . . . Largest Group 3 | . . 3 3 3 . . . . . . . . . . . . Highest-Rated Group 40 | . . 40 40 40 . . . . . . . . . . . . Highest-Rated Ally 16 | . . 16 16 16 . . . . . . . . . . . . Total Orders 1 | . . . . . . . 1 . . . . . . . . . RETURN 1 | . . . . . . . 1 . . . . . . . . . Ally Attacks 28 | . . . 5 23 . . . . . . . . . . . . Total Damage 260 | . . . 25 235 . . . . . . . . . . . . Kills 4 | . . . . 4 . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -5 -5 -5 -4 -3 ------- Run | Yrd Mat Min Mat Sto Mat Fac Was Fac Fac Low Low Fac Was Fac Fac Res Active Infowar (turns) . | . . . . . . . . . . . . . . . . . Robot Analysis Total . | . . . . . . . . . . . . . . . . . Derelict Logs Recovered 5 | . . 2 . . . . . . . 2 1 . . . . . Drone Launches 2 | . . . . . . . 2 . . . . . . . . . Drone Recoveries 2 | . . . . . . . 2 . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -5 -5 -5 -4 -3 ------------- Run | Yrd Mat Min Mat Sto Mat Fac Was Fac Fac Low Low Fac Was Fac Fac Res Turns Passed 10175 | 59 215 1487 108 725 1372 1847 186 1473 17 267 20 194 924 201 769 311 Spaces Moved 5267 | 45 106 611 57 363 714 738 141 587 22 340 40 126 512 116 404 345 Core 969 | 18 . . . 9 10 . 104 61 . 175 40 126 27 . 54 345 Treads 3693 | 27 106 611 57 354 419 738 37 393 . . . . 485 116 350 . Legs 285 | . . . . . 285 . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . . . . . Hover 320 | . . . . . . . . 133 22 165 . . . . . . Flight . | . . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 160 160 160 160 120 170 50 50 56 50 50 50 160 160 50 50 Average Speed 141 | 116 160 160 160 166 153 170 81 129 56 62 50 153 162 160 148 85 Slowest Speed 500 | 160 160 160 160 400 500 170 250 160 56 100 50 200 200 160 350 200 Overloaded Moves . | . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . Potential Cave-ins 1 | . . . . . . . 1 . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . Exploration Rate (%) 33 | 3 29 97 7 55 58 14 95 10 1 55 6 4 95 6 14 13 Regions Visited 16 Branch Regions 4 Pre-discovered Areas 1 | . . 1 . . . . . . . . . . . . . . Known Exits Taken 1 | . . . . 1 . . . . . . . . . . . . Unknown Exits Taken 11 | 1 1 1 1 . 1 . . 1 1 1 1 . . 1 1 . Scrap Searched 3 | . . 1 . . . . . . . 2 . . . . . . Spaces Dug 48 | . 16 . 4 . . 26 . . . . . . 1 . 1 . Terrain Destroyed 601 | . 59 65 23 108 . 26 57 9 . 78 . . 5 4 166 1 Melee . | . . . . . . . . . . . . . . . . . Projectile 42 | . . . . . . . 2 9 . . . . 5 4 21 1 AOE 559 | . 59 65 23 108 . 26 55 . . 78 . . . . 145 . Terrain Rammed . | . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -5 -5 -5 -4 -3 --------- Run | Yrd Mat Min Mat Sto Mat Fac Was Fac Fac Low Low Fac Was Fac Fac Res Total 7493 | 52 126 1109 70 423 838 1298 187 1260 24 379 39 128 585 122 496 357 Wait 1754 | . . 477 8 . 13 525 5 627 . 21 . . 36 . 40 2 Move 5253 | 44 105 610 56 362 713 738 140 586 21 339 39 126 511 115 403 345 Hop . | . . . . . . . . . . . . . . . . . Pick Up 58 | 4 5 4 . 9 10 1 4 4 . 2 . 1 9 . 4 1 Fast Attach 35 | . . 2 . 9 6 3 4 4 3 . . . 1 . 3 . Attach 49 | 4 2 1 2 6 4 2 6 7 . 2 . 1 7 . 3 2 Detach 9 | . . . . . . 1 1 4 . . . . 1 . 1 1 Swap 11 | . 1 1 . . 2 2 4 . . . . . . . 1 . Drop 31 | . . 5 . 2 12 1 1 1 . 1 . . 6 . 2 . Fire 290 | . 13 9 4 35 78 25 22 26 . 14 . . 13 7 39 5 Melee . | . . . . . . . . . . . . . . . . . Ram 2 | . . . . . . . . 1 . . . . . . . 1 Kick . | . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . . . . . Rewire 1 | . . . . . . . . . . . . . 1 . . . Trap . | . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 2 exits: [*Mat x2]) -9/Materials (discovered 2 exits: Mat / *Sto) -9/Storage -8/Materials (discovered 2 exits: *Fac x2) -7/Factory -7/Waste -7/Factory -6/Factory -6/Lower Caves -6/Lower Caves -5/Factory -5/Waste -5/Factory -4/Factory -3/Research (discovered 2 exits: [*Res] / [*Qua]) History --------- Turn | Location | Event 6 | -11/Scrapyard | Discovered new exit (range 15) 60 | -11/Scrapyard | Entered Materials 237 | -10/Materials | Discovered new exit (range 15) 275 | -10/Materials | Entered Mines 280 | -10/Mines | Discovered new exit (range 10) 308 | -10/Mines | Met a Derelict bent on vengeance 330 | -10/Mines | Build established: Mutant 386 | -10/Mines | Learned location of 1 exit from Materials 390 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 1311 | -10/Mines | Discovered new exit (range 13) 1416 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 1762 | -10/Mines | Entered Materials 1762 | -9/Materials | Accompanied by 3 allies 1762 | -9/Materials | Evolved 2 slots: Utility x2 1763 | -9/Materials | Identified exit to Materials 1854 | -9/Materials | Discovered new exit (range 5) 1870 | -9/Materials | Entered Storage 1870 | -9/Storage | Accompanied by 3 allies 1996 | -9/Storage | Garrison activated, responded to threat 2515 | -9/Storage | Discovered exit to Materials (range 16) 2595 | -9/Storage | Entered Materials 2595 | -8/Materials | Evolved 2 slots: Weapon x2 2899 | -8/Materials | Lost 3 parts (2n1w) 2936 | -8/Materials | Discovered new exit (range 15) 3089 | -8/Materials | Build established: Gunner 3473 | -8/Materials | Discovered new exit (range 15) 3539 | -8/Materials | Garrison activated, responded to threat 3967 | -8/Materials | Entered Factory 3967 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 5814 | -7/Factory | Sucked down chute 5814 | -7/Factory | Entered Waste 5825 | -7/Waste | Spotted C-40 Crusher 5835 | -7/Waste | Spotted C-40 Crusher 5853 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 5859 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 5862 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 5865 | -7/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 5866 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 5867 | -7/Waste | Destroyed C-40 Crusher 5868 | -7/Waste | Crushed by Compactor (1 part destroyed) 5875 | -7/Waste | Spotted C-40 Crusher 5875 | -7/Waste | Destroyed C-40 Crusher 5896 | -7/Waste | Spotted C-40 Crusher 5899 | -7/Waste | Lost 9 parts (1p2n3u3w) 5910 | -7/Waste | Spotted C-40 Crusher 5916 | -7/Waste | Spotted C-40 Crusher 5924 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 5946 | -7/Waste | Discovered new exit (range 15) 6000 | -7/Waste | Entered Factory 6148 | -7/Factory | Build established: Mutant 6753 | -7/Factory | Fabricated Adv. Targeting Computer? 7131 | -7/Factory | Core integrity fell below 50% 7456 | -7/Factory | Discovered new exit (range 16) 7473 | -7/Factory | Entered another Factory area 7473 | -6/Factory | Evolved 2 slots: Propulsion x2 7485 | -6/Factory | Discovered new exit (range 8) 7490 | -6/Factory | Entered Lower Caves 7500 | -6/Lower Caves | Learned Factory emergency access door positions 7583 | -6/Lower Caves | Ambushed by research squad 7622 | -6/Lower Caves | Learned Factory emergency access door positions 7623 | -6/Lower Caves | Lost 4 parts (2n2w) 7670 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 7750 | -6/Lower Caves | Discovered new exit (range 9) 7757 | -6/Lower Caves | Entered another Lower Caves area 7762 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 7767 | -6/Lower Caves | Discovered new exit (range 8) 7775 | -6/Lower Caves | Learned Factory interactive machine intel 7777 | -6/Lower Caves | Entered Factory 7777 | -5/Factory | Evolved 2 slots: Utility x2 7779 | -5/Factory | Loaded intel: 54 interactive machine locations 7971 | -5/Factory | Sucked down chute 7971 | -5/Factory | Entered Waste 7971 | -5/Waste | The area was eerily silent 8059 | -5/Waste | Found Damper Plating 8281 | -5/Waste | A Compactor rumbled back to life 8288 | -5/Waste | Spotted C-40 Crusher 8288 | -5/Waste | Destroyed C-40 Crusher 8461 | -5/Waste | A Compactor rumbled back to life 8463 | -5/Waste | Destroyed C-40 Crusher 8479 | -5/Waste | Discovered new exit (range 12) 8815 | -5/Waste | Build established: Scavenger-Gunner 8895 | -5/Waste | Entered Factory 9082 | -5/Factory | Discovered new exit (range 8) 9083 | -5/Factory | Garrison activated, responded to threat 9095 | -5/Factory | Spotted B-75 Beast 9096 | -5/Factory | Entered another Factory area 9096 | -4/Factory | Evolved 2 slots: Utility x1, Weapon x1 9670 | -4/Factory | Spotted B-86 Titan 9717 | -4/Factory | Destroyed B-86 Titan 9756 | -4/Factory | Lost 5 parts (1p1u3w) 9855 | -4/Factory | Core integrity fell below 50% 9858 | -4/Factory | Discovered new exit (range 14) 9865 | -4/Factory | Entered Research 9865 | -3/Research | Evolved 2 slots: Weapon x2 9869 | -3/Research | Lost 6 parts (2n1u3w) 10124 | -3/Research | Build established: Mutant 10134 | -3/Research | Spotted B-86 Titan 10144 | -3/Research | Core integrity fell below 50% 10169 | -3/Research | Core integrity fell below 20% 10173 | -3/Research | Discovered new exit (range 11) 10174 | -3/Research | Discovered new exit (range 16) 10176 | -3/Research | Destroyed by H-71 Marshal with Heavy Mass Driver Last Messages --------------- Slug penetrates Repair Station. U-05 Engineer lays Concrete. Particle Synthesizer disabled. G-67 Veteran Adv. Heat Sink blasted off. G-67 Veteran knocked back. Slug penetrates Wall. G-67 Veteran suffers critical hit (Burn). Critical hit (Burn: +50). B-86 Titan activates siege mode. Adv. Targeting Computer destroyed. G-67 Veteran overheating. Slammed into K-01 Serf. Destabilizing: Core damaged (-39). Critical hit (Burn: +37). ALERT: Potential suspicious activity detected, Programmers report to Research Zone 8H. Knocked back. Penetrated by Slug. Knocked back. EXIT=FOUND Map ----- +----------------------------------------------------+ | ??????????????????????????????? | | ??????????????????????????????? | | ??????????????????????????????? | | ??????????????????????????????? | | ??????????????????????????????? | | ####??????????????????????????? | | #??????????????????????????? | | #??????????????????????????? | | #??????????????????????????? | | #??????????????????????????? | | #???????????????????????#??? | | #? ?? ?????????? ??? | | ? ?????????? ??? | | # ##????????< ??? | | #### ??????? ??? | | ??????? ??? | | ??????? #??? | | ??????? #??? | | ?????### ###? | | #??????# #? | | ###### #??????# #? | | # #??????# < #? | | # #??????? #? | | # #???? #? ! #? | | # #?? ]#?#% #?? | | # # #?#@ #?? | | [ / + #?# #?? | | # # #?# % #?? | | ## #?? ### ##? | | ## #?##+### #? | | == ## #?# #? | | = ## ! ### H #? | | + % % #? | | ####### ######" ## #? | | ??????# #????##+####+###? | | ??????# #???????????????? | | ??????# #???????????????? | | ??????# #???????????????? | | ###???# #???????????????? | | #???# #???????????????? | | #???# #???????????????? | | #???# #??????########## | | #???# ######???????# # | | #???# #????????????# # | | #???# #????????????# # | | ##### ###########??# # | | + #??# # | | ?# #??# # | | ### #### # | | # # | +----------------------------------------------------+ Best States ------------- Heat Dissipation 46 Coolant Potential 100 Energy Generation 39 Energy Capacity 520 Matter Stores 1000 Matter Capacity 1000 Sight Range 16 Terrain Scan Density 10 Armor Coverage 1600 Resistance: EM 90 Weapon Cycling 15 Evasion (%) 55 Targeting Accuracy 16 Launcher Accuracy 60 Core Analysis 6 Recoil Reduction 4 Item Schematics ----------------- Adv. Targeting Computer | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Adv. Targeting Computer | x2 | -7/Factory Repaired ---------- Nothing Alien Tech Used ----------------- None Achievements -------------- Below Dangerous Findings Leap Before You Look Challenges ------------ None Game ------ Seed ImprovedFireSabre Manual? 0 Play Time 00:59:13 Cumulative 80.2 hours Start 2025.08.04 @ 22:34:10 End 2025.08.04 @ 23:33:17 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 321 Rogue 321 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 31 Gallery% 35 Achievement% 30 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 50x44 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: c54015cb-8be7-416b-b2aa-ce0b9493618f