Cogmind - Beta 14 @@@ ROGUE MODE // 2024.11.11 @ 19:28:45 Player: Knjet Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (1) 500 Regions Visited (3) 600 Robots Destroyed (27) 135 Value Destroyed (503) 503 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1738 Bonus ------- None Cogmind --------- Core Integrity 0/400 Matter 300/300 Energy 100/100 System Corruption 0% Temperature Cool (9) Movement Core (1350) Ox26 Location -9/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (3) ------ Huge Storage Unit > --- WEAPON (2) ------- (None) > --- INVENTORY (25) --- Ion Engine Light Ion Engine Improved Heat Sink Signal Interpreter Seismic Detector Targeting Computer Targeting Computer Particle Gun Light Assault Rifle Light Assault Rifle Grenade Launcher Rocket Launcher Welding Torch Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg Aluminum Leg > --- UTILITY ---------- Huge Storage Unit Sensor Array Targeting Computer > --- WEAPON ----------- Light Assault Rifle Light Assault Rifle > --- INVENTORY -------- Light Ion Engine Improved Heat Sink Signal Interpreter Seismic Detector Targeting Computer Targeting Computer Light Assault Rifle Light Assault Rifle Grenade Launcher Rocket Launcher Welding Torch [Rating: 10] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Aluminum Leg Leg Aluminum Leg Utility Targeting Computer Device Sensor Array Storage Huge Storage Unit Processor Targeting Computer Weapon Light Assault Rifle Energy Gun Small Laser Ballistic Gun Light Assault Rifle Build | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Slots Evolved 2 | . . . 2 Power . | . . . . Propulsion 1 | . . . 1 Utility 1 | . . . 1 Weapon . | . . . . Parts Attached 17 | 6 4 2 5 Power 2 | 1 . 1 . Engine 2 | 1 . 1 . Core . | . . . . Reactor . | . . . . Propulsion 4 | 2 . 1 1 Treads . | . . . . Leg 4 | 2 . 1 1 Wheel . | . . . . Hover . | . . . . Flight . | . . . . Utility 5 | 1 3 . 1 Device 1 | . . . 1 Storage 3 | 1 2 . . Processor 1 | . 1 . . Hackware . | . . . . Protection . | . . . . Artifact . | . . . . Weapon 6 | 2 1 . 3 Energy Gun 2 | 1 . . 1 Energy Cannon . | . . . . Ballistic Gun 4 | 1 1 . 2 Ballistic Cannon . | . . . . Launcher . | . . . . Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes . | . . . . Parts Lost 13 | . 2 2 9 Power 2 | . . 1 1 Propulsion 4 | . . 1 3 Utility 2 | . . . 2 Weapon 5 | . 2 . 3 Highest Loss Streak 5 | . 1 2 5 To Critical Strikes . | . . . . Average Slot Usage (%) 86 | . 89 83 78 Engine 12 | . 14 13 8 Leg 26 | . 28 27 19 Device 1 | . . . 10 Storage 13 | . 14 14 11 Processor 12 | . 12 14 10 Energy Gun 3 | . 5 . 1 Ballistic Gun 14 | . 13 14 16 Peak Build Rating 10 | 6 7 7 10 Average Rating 7 | 4 6 6 8 On Entrance 5 | . 6 7 7 Naked Turns . | . . . . Heaviest Build 90 | 12 87 86 90 Greatest Support 30 | 20 20 20 30 Greatest Overweight (x) 29 | . 4 8 29 Average Overweight (x) 2 | . 2 4 4 Largest Inventory Capacity 25 | 8 25 25 25 Average Capacity 22 | 7 21 25 25 Most Carried 14 | . 13 14 14 Average Carried 10 | . 9 12 12 Final Capacity 25 | 8 25 25 25 Final Carried 14 | . 13 14 13 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Resources | -11 -10 -10 -9 ----------- Run | Yrd Mat Min Mat Matter Collected 496 | 216 105 37 138 Remotely . | . . . . Salvage Created 823 | . 327 78 418 Parts 50 | . 22 11 17 Haulers Intercepted 2 | . 1 . 1 Recyclers Shooed . | . . . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Combat Hostiles Destroyed 24 | . 12 6 6 Guns 24 | . 12 6 6 Classes Destroyed 5 | . 3 . 2 Hauler 2 | . 1 . 1 Recycler 1 | . . . 1 Swarmer 15 | . 9 6 . Grunt 8 | . 3 . 5 Sentry 1 | . . . 1 Best Kill Streak 6 | . 6 3 3 Combat Bots Only 6 | . 6 3 3 Max Kills in Single Turn 1 | . 1 1 1 Gunslinging . | . . . . Exploded . | . . . . Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -10 -9 -------- Run | Yrd Mat Min Mat Hostile Shots Fired 226 | . 71 41 114 Missed 66 | . 24 9 33 Damage Taken 1798 | . 415 257 1126 Core 539 | . 85 47 407 Absorbed by Shields . | . . . . Core Remaining (%) 73 | 100 . 47 . Volleys Fired 102 | . 45 21 36 Largest 2 | . 2 1 2 Hottest 88 | . 60 20 88 Shots Fired 164 | . 79 21 64 Gun 164 | . 79 21 64 Cannon . | . . . . Launcher . | . . . . Special . | . . . . Kinetic 123 | . 42 21 60 Thermal 41 | . 37 . 4 Explosive . | . . . . Electromagnetic . | . . . . Robot Hit Streak 14 | . 6 3 14 Robot Miss Streak 6 | . 6 5 4 Penetration Max . | . . . . Secondary Targets 2 | . 2 . . Max Gunslinging Chain 1 | . 1 . . Shots Hit Robots 106 | . 44 11 51 Core Hits 48 | . 22 7 19 Critical Kills . | . . . . Critical Parts Destroyed 1 | . . . 1 Critical Strikes 1 | . . . 1 Destroy 1 | . . . 1 Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 1080 | . 415 104 561 Guns 1070 | . 411 98 561 Cannons . | . . . . Explosions . | . . . . Melee . | . . . . Ramming 10 | . 4 6 . Kinetic 788 | . 194 98 496 Thermal 282 | . 217 . 65 Explosive . | . . . . Electromagnetic . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption . | . . . . Average Corruption . | . . . . Corruption Purged . | . . . . Corruption Blocked . | . . . . Overload Shots . | . . . . Overflow Damage . | . . . . Projectiles . | . . . . Explosions . | . . . . Melee . | . . . . Knockbacks 1 | . . 1 . Impact 1 | . . 1 . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage . | . . . . Shots . | . . . . Rammed . | . . . . Targets Rammed 3 | . 2 1 . Kicked 3 | . 2 1 . Crushed . | . . . . Highest Temperature 55 | . 55 . 29 Average Temperature 17 | . 20 . 6 Received Heat Transfer 633 | . 45 . 588 Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted . | . . . . Heat Transferred 648 | . 500 . 148 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Alert | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Peak Influence 177 | . 177 115 150 Initial 44 | . . 11 44 Average 54 | . 49 55 76 Maximum Alert Level . | . . . . Low Security (%) 100 | 100 100 100 100 Level 1 . | . . . . Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 2 | . 1 . 1 Investigation . | . . . . Extermination . | . . . . Reinforcement 2 | . 1 . 1 Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -10 -9 --------- Run | Yrd Mat Min Mat Distress Signals 2 | . 1 . 1 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 43 | . 24 8 11 Peak Tracking Total 5 | . 5 3 5 Tactical Retreats 3 | . 1 1 1 Traps | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Traps Triggered . | . . . . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -10 -9 ---------- Run | Yrd Mat Min Mat Machines Disabled . | . . . . Max in Single Turn . | . . . . Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -10 -9 --------- Run | Yrd Mat Min Mat Machines Accessed 4 | . 3 . 1 Terminals 3 | . 2 . 1 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 1 | . 1 . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 8 | . 5 . 3 Successful 4 | . 2 . 2 Failed 4 | . 3 . 1 Catastrophic 1 | . 1 . . Database Lockouts . | . . . . Manual 4 | . 4 . . Terminals 6 | . 3 . 3 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 2 | . 2 . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 3 | . 1 . 2 Robot Analysis 1 | . . . 1 Emergency Access Points 1 | . 1 . . Locate Traps 1 | . . . 1 Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks . | . . . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks 1 | . 1 . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 1 | . 1 . . Monitor 1 | . 1 . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 4 | . 3 . 1 Full Trace Events . | . . . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -10 -9 ------------ Run | Yrd Mat Min Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -10 -9 -------- Run | Yrd Mat Min Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Robot Analysis Total 1 | . . . 1 Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -10 -9 ------------- Run | Yrd Mat Min Mat Turns Passed 3073 | 62 1888 586 537 Spaces Moved 901 | 51 613 134 103 Core 17 | 10 . . 7 Treads . | . . . . Legs 884 | 41 613 134 96 Wheels . | . . . . Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 120 400 260 Average Speed 304 | 106 279 404 416 Slowest Speed 1500 | 120 400 680 1500 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 34 | 3 92 29 14 Regions Visited 3 Branch Regions 1 Pre-discovered Areas . | . . . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched 2 | . . 2 . Spaces Dug . | . . . . Terrain Destroyed . | . . . . Melee . | . . . . Projectile . | . . . . AOE . | . . . . Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -10 -9 --------- Run | Yrd Mat Min Mat Total 1089 | 56 715 161 157 Wait 42 | . 34 1 7 Move 898 | 50 612 133 103 Hop . | . . . . Pick Up 21 | . 14 3 4 Fast Attach 9 | 6 3 . . Attach 8 | . 1 2 5 Detach 3 | . 2 . 1 Swap . | . . . . Drop 3 | . 2 . 1 Fire 102 | . 45 21 36 Melee . | . . . . Ram . | . . . . Kick 3 | . 2 1 . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / [*Min x2]) -10/Mines -9/Materials History --------- Turn | Location | Event 10 | -11/Scrapyard | Discovered new exit (range 15) 63 | -11/Scrapyard | Entered Materials 110 | -10/Materials | Discovered new exit (range 6) 274 | -10/Materials | Discovered new exit (range 11) 321 | -10/Materials | Build established: Mutant 467 | -10/Materials | Discovered new exit (range 9) 969 | -10/Materials | Discovered new exit (range 9) 1911 | -10/Materials | Discovered new exit (range 10) 1951 | -10/Materials | Entered Mines 1992 | -10/Mines | Met a Derelict bent on vengeance 2060 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 2375 | -10/Mines | Discovered new exit (range 7) 2466 | -10/Mines | Core integrity fell below 50% 2537 | -10/Mines | Entered Materials 2537 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 3032 | -9/Materials | Lost 5 parts (1p2n2w) 3043 | -9/Materials | Core integrity fell below 50% 3061 | -9/Materials | Core integrity fell below 20% 3074 | -9/Materials | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- 02994_ Y-45 Defender suffers critical hit (Destroy). 02994_ Destroyed Heat Sink. 02997_ Y-45 Defender destroyed. 03001_ Shotgun destroyed. 03003_ G-34 Mercenary destroyed. 03019_ Acquired 40 matter. 03019_ K-01 Serf collects debris. 03046_ R-06 Scavenger collects Lgt. Armor Plating. 03050_ R-06 Scavenger collects Lgt. Treads. 03054_ R-06 Scavenger collects Ion Engine. 03056_ Targeting Computer destroyed. 03057_ R-06 Scavenger collects Aluminum Leg. 03059_ Sensor Array destroyed. 03060_ Particle Gun destroyed. 03067_ K-01 Serf collects debris. 03071_ R-06 Scavenger collects Heat Sink. 03072_ K-01 Serf collects debris. [Achievement: Back For More] Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????????????#??????????????????? | | ???????????????????????????? ??????????????????? | | ???????????????????????????? ??????????????????? | | ??????????????????????????? ??????????????????? | | ????????????????????# ????? #??????????????????? | | ????????????????????# ???? #??????????????????? | | ????????????????????# ??"" #??????????????????? | | ????????????????????# """ #??????????????????? | | ????????????????????# #??????????????????? | | ????????????????????# #??????????????????? | | ????????????###+????#[ """ #??????????????????? | | ????????????# ### """ #??????????????????? | | ????????????# " #??????????????????? | | ????????????+ #??????????????????? | | ????????????# ! #??????????? ??????? | | ??????????????????####### #?????????# ??????? | | ??????????????????######## ########???# ??????? | | ??????????????????# /#%k # #???# ??????? | | ??????????????????# """ #gg # """#???# ?????? | | ??????????????????# " *%@r + """#???# ?????? | | ??????????????????# """ # # """#???# ?????? | | ??????????????????# """ # # #???# ?????? | | ??????????????????# !# # /% #???# ?????? | | ????????????############## ####+####### ?????? | | ????????????# # g# # ?????? | | ????????????# # # # ###### | | ????????????# ||[ + %+% # | | ????????????# || # # # | | ????????????# |[ # # # | | ????????????############## ########+######+##### | | ????????????????^?????#####+#####???# #??# #? | | ????????????????^?????# #???# #??# #? | | ????????????????^?????# """ #???# #### #? | | ????????????????^^????# """ #???# + #? | | ??????????????????????# """ #???###### #? | | ??????????????????????# "" #????????# #? | | ??????????????????????# T" #????????########? | | ??????????????????????# "" #????????????????? | | ??????????????????????# #????????????????? | | ??????????????????????###########????????????????? | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 28 Energy Generation 10 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 14 Terrain Scan Density 10 Evasion (%) 55 Targeting Accuracy 5 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Back For More True Hacker Challenges ------------ None Game ------ Seed AdvancedBraceScreen Manual? 0 Play Time 00:21:03 Cumulative 25.3 hours Start 2024.11.10 @ 18:07:09 End 2024.11.11 @ 19:28:45 Sessions 2 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 50 Rogue 50 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 12 Gallery% 24 Achievement% 22 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 32/SmallcapsGlow Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: ce60555c-582a-47fb-bb92-c0a5c4915003