Cogmind - Beta 16 @@@ ROGUE MODE // 2025.12.22 @ 20:39:25 Player: Kathisto Result: Self-destructed Performance ------------- Evolutions (1) 500 Regions Visited (3) 600 Robots Destroyed (60) 300 Value Destroyed (1491) 1491 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 2911 Bonus ------- None Cogmind --------- Core Integrity 298/400 Matter 300/300 Energy 280/280 System Corruption 0% Temperature Cool (0) Movement Treading (240) Ox1 Location -9/Mines Parts ------- > --- POWER (1) -------- Heavy Ion Engine > --- PROPULSION (2) --- Light Treads Light Treads > --- UTILITY (2) ------ High-capacity Storage Unit Seismic Detector > --- WEAPON (4) ------- Assault Rifle Assault Rifle Light Assault Rifle Heavy Assault Rifle > --- INVENTORY (20) --- Light Treads Light Treads Light Treads Cooling System Cooling System High-capacity Matter Pod (200) Seismic Detector Transport Network Coupler Improved Targeting Computer Hardened Medium Armor Plating Hardened Medium Armor Plating Hardened Medium Armor Plating Hardened Medium Armor Plating Light EM Pulse Cannon Light Assault Rifle Light Assault Rifle Light Assault Rifle Light Assault Rifle Light Assault Rifle Rocket Launcher Peak State ------------ > --- POWER ------------ Heavy Ion Engine > --- PROPULSION ------- Light Treads Light Treads > --- UTILITY ---------- High-capacity Storage Unit Seismic Detector > --- WEAPON ----------- Assault Rifle Assault Rifle Light Assault Rifle Heavy Assault Rifle > --- INVENTORY -------- Light Treads Light Treads Light Treads Cooling System Cooling System High-capacity Matter Pod Seismic Detector Transport Network Coupler Improved Targeting Computer Medium Armor Plating Hardened Light Armor Plating Hardened Medium Armor Plating Hardened Medium Armor Plating Light EM Pulse Cannon Light Assault Rifle Light Assault Rifle Light Assault Rifle Light Assault Rifle Light Assault Rifle Rocket Launcher [Rating: 15] Favorites ----------- Power Heavy Ion Engine Engine Heavy Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Wheel Compact Wheel Utility Seismic Detector Device Seismic Detector Storage High-capacity Storage Unit Weapon Assault Rifle Energy Gun Medium Laser Ballistic Gun Assault Rifle Launcher Rocket Launcher Build | -11 -10 -9 -9 ------- Run | Yrd Mat Mat Min Slots Evolved 2 | . . 2 . Power . | . . . . Propulsion . | . . . . Utility . | . . . . Weapon 2 | . . 2 . Parts Attached 25 | 8 5 12 . Power 3 | 1 . 2 . Engine 2 | 1 . 1 . Core 1 | . . 1 . Reactor . | . . . . Propulsion 6 | 2 2 2 . Treads 4 | 2 . 2 . Leg . | . . . . Wheel 2 | . 2 . . Hover . | . . . . Flight . | . . . . Utility 5 | 2 2 1 . Device 1 | 1 . . . Storage 4 | 1 2 1 . Processor . | . . . . Hackware . | . . . . Protection . | . . . . Artifact . | . . . . Weapon 11 | 3 1 7 . Energy Gun 1 | 1 . . . Energy Cannon . | . . . . Ballistic Gun 9 | 2 1 6 . Ballistic Cannon . | . . . . Launcher 1 | . . 1 . Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes 1 | . . 1 . Parts Lost 7 | . 4 3 . Power 1 | . 1 . . Propulsion 3 | . 2 1 . Utility . | . . . . Weapon 3 | . 1 2 . Highest Loss Streak 2 | . 2 1 . To Critical Strikes . | . . . . Average Backups 13 | 2 9 17 . Power . | . . . . Propulsion 2 | 1 1 2 . Utility 5 | . 3 7 . Weapon 6 | . 4 7 . Tool/Special . | . . . . Unused Backups 21 | . . 4 17 Power . | . . . . Propulsion 3 | . . . 3 Utility 14 | . . 4 10 Weapon 4 | . . . 4 Tool/Special . | . . . . Average Slot Usage (%) 97 | . 95 98 . Engine 9 | . 10 8 . Treads 14 | . 23 8 . Wheel 9 | . 3 13 . Device 12 | . 14 11 . Storage 12 | . 14 11 . Energy Gun 5 | . 12 . . Ballistic Gun 32 | . 15 43 . Peak Build Rating 15 | 7 8 15 . Average Rating 10 | 5 7 12 . On Entrance 7 | . 7 7 15 Avg Prop Armor Cover (%) 12 | . 16 8 . Naked Turns . | . . . . Heaviest Build 57 | 12 27 57 . Greatest Support 40 | 40 40 40 . Greatest Overweight (x) 5 | . 1 5 . Average Overweight (x) . | . . 1 . Largest Inventory Capacity 20 | 8 15 20 . Average Capacity 15 | 7 12 18 . Most Carried 20 | 4 15 20 . Average Carried 13 | 2 9 17 . Final Capacity 20 | 8 15 20 20 Final Carried 20 | 4 14 20 20 Class Distribution -------------------- 46% | Gunner 44% | Mutant 9% | Scavenger-Gunner Dominant Class ---------------- Mutant | -10/Materials Gunner | -9/Materials Gunner | -9/Mines Resources | -11 -10 -9 -9 ----------- Run | Yrd Mat Mat Min Matter Collected 1521 | 290 314 917 . Remotely . | . . . . Salvage Created 2243 | 107 597 1539 . Parts 123 | 7 24 92 . Haulers Intercepted 6 | . 1 5 . Recyclers Shooed . | . . . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Parts Restored . | . . . . Kills | -11 -10 -9 -9 ------- Run | Yrd Mat Mat Min Combat Hostiles Destroyed 38 | . 11 27 . Guns 35 | . 11 24 . AOE 3 | . . 3 . Classes Destroyed 10 | 2 5 3 . Worker 4 | . 1 3 . Builder 3 | . 1 2 . Tunneler 3 | 2 . 1 . Hauler 6 | . 1 5 . Recycler 1 | 1 . . . Operator 1 | . . 1 . Watcher 4 | . 2 2 . Swarmer 3 | . . 3 . Grunt 30 | . 11 19 . Sentry 5 | . . 5 . Best Kill Streak 9 | 2 4 9 . Combat Bots Only 3 | . 3 3 . Max Kills in Single Turn 3 | 1 1 3 . Gunslinging . | . . . . Exploded 2 | . . 2 . Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -9 -------- Run | Yrd Mat Mat Min Hostile Shots Fired 124 | . 62 62 . Missed 30 | . 16 14 . Hits 94 | . 46 48 . Projectile 94 | . 46 48 . Critical Strikes 2 | . . 2 . Damage Taken 1216 | . 633 583 . Core 227 | . 125 102 . Absorbed by Shields . | . . . . Core Remaining (%) 75 | 100 50 . . Volleys Fired 139 | 10 57 72 . Largest 4 | 2 2 4 . Hottest 83 | 70 70 83 . Shots Fired 416 | 20 114 282 . Gun 414 | 20 114 280 . Cannon . | . . . . Launcher 2 | . . 2 . Special . | . . . . Kinetic 356 | 10 66 280 . Thermal 58 | 10 48 . . Explosive 2 | . . 2 . Electromagnetic . | . . . . Robot Hit Streak 18 | 10 18 13 . Robot Miss Streak 5 | 2 3 5 . Penetration Max . | . . . . Secondary Targets 2 | . 1 1 . Max Gunslinging Chain 1 | . 1 1 . Shots Hit Robots 239 | 14 78 147 . Core Hits 110 | 4 36 70 . Critical Kills 1 | . . 1 . Critical Parts Destroyed . | . . . . Critical Strikes 4 | . 3 1 . Burn 3 | . 3 . . Destroy 1 | . . 1 . Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 3020 | 165 829 2026 . Guns 2807 | 165 813 1829 . Cannons . | . . . . Explosions 197 | . . 197 . Melee . | . . . . Ramming 16 | . 16 . . Kinetic 2236 | 63 344 1829 . Thermal 571 | 102 469 . . Explosive 197 | . . 197 . Electromagnetic . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption . | . . . . Average Corruption . | . . . . Corruption Purged . | . . . . Corruption Blocked . | . . . . Overload Shots . | . . . . Overflow Damage 5 | . . 5 . Projectiles . | . . . . Explosions 5 | . . 5 . Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage . | . . . . Shots . | . . . . Rammed 3 | . 3 . . Targets Rammed 3 | . 3 . . Kicked . | . . . . Crushed . | . . . . Highest Temperature 271 | 160 271 76 . Average Temperature 48 | 79 77 22 . Received Heat Transfer 657 | . 339 318 . Effects 1 | . 1 . . Interference 1 | . 1 . . Siege Activations . | . . . . Martial Activations . | . . . . Shielding Activations . | . . . . Robots Disrupted . | . . . . Combat Hostiles . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted 2 | . 2 . . Heat Transferred 1924 | 296 1628 . . Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Alert | -11 -10 -9 -9 ------- Run | Yrd Mat Mat Min Maximum Alert Level 1 | . . 1 . Low Security (%) 63 | 100 100 33 . Level 1 36 | . . 66 . Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Peak Influence 364 | 10 74 364 . Initial 138 | . . 23 138 Average 121 | . 22 202 . Influence Increases 1250 | 15 381 854 . Destroy 0b10 Robot/C 760 | . 220 540 . Destroy 0b10 Robot/NC 110 | 15 25 70 . Destroy Leader 200 | . 46 154 . Successful Hack 2 | . . 2 . Destroy Structure 13 | . . 13 . Partial Spotted 30 | . 15 15 . Lose Combat Pursuer 135 | . 75 60 . Influence Decreases 1112 | 15 325 554 218 Entered New Map 251 | . . 33 218 Time Decay 801 | 15 295 491 . Lost Part 60 | . 30 30 . Squads Dispatched 6 | . 1 5 . Investigation 1 | . . 1 . Extermination . | . . . . Reinforcement 5 | . 1 4 . Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -9 -9 --------- Run | Yrd Mat Mat Min Distress Signals 6 | . 2 4 . Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 54 | . 19 35 . Peak Tracking Total 5 | . 4 5 . Tactical Retreats 8 | . 4 4 . Traps | -11 -10 -9 -9 ------- Run | Yrd Mat Mat Min Traps Triggered 2 | . 1 1 . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -9 ---------- Run | Yrd Mat Mat Min Machines Disabled . | . . . . Max in Single Turn . | . . . . Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -9 -9 --------- Run | Yrd Mat Mat Min Machines Accessed 1 | . . 1 . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers 1 | . . 1 . Garrison Access . | . . . . Total Hacks 4 | . . 4 . Successful 3 | . . 3 . Failed . | . . . . Catastrophic . | . . . . Database Lockouts 1 | . . 1 . Manual . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers 4 | . . 4 . Garrison Access . | . . . . Terminal Hacks . | . . . . Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks . | . . . . Scanalyzer 3 | . . 3 . Retrieve Study 3 | . . 3 . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections . | . . . . Full Trace Events . | . . . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Part Studies Acquired 3 | . . 3 . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -9 ------------ Run | Yrd Mat Mat Min Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -9 -------- Run | Yrd Mat Mat Min Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -9 ------- Run | Yrd Mat Mat Min Active Infowar (turns) 2237 | 30 870 1337 . Seismic 2237 | 30 870 1337 . Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -9 ------------- Run | Yrd Mat Mat Min Turns Passed 2405 | 141 927 1337 . Spaces Moved 1084 | 66 474 544 . Core 7 | 7 . . . Treads 599 | 59 344 196 . Legs . | . . . . Wheels 478 | . 130 348 . Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 90 105 . Average Speed 152 | 148 145 159 . Slowest Speed 240 | 160 160 240 . Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Potential Cave-ins . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 36 | 5 80 59 2 Regions Visited 3 Branch Regions 1 Pre-discovered Areas . | . . . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed 8 | . . 8 . Melee . | . . . . Projectile . | . . . . AOE 8 | . . 8 . Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -9 --------- Run | Yrd Mat Mat Min Total 1539 | 87 608 844 . Wait 248 | . 57 191 . Move 1081 | 65 473 543 . Hop . | . . . . Pick Up 34 | 4 12 18 . Fast Attach 9 | 7 . 2 . Attach 8 | . 3 5 . Detach . | . . . . Swap 8 | 1 2 5 . Drop 9 | . 1 8 . Fire 139 | 10 57 72 . Melee . | . . . . Ram . | . . . . Kick . | . . . . Crush 3 | . 3 . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x2 / [*Min x2]) -9/Materials -9/Mines History --------- Turn | Location | Event 5 | -11/Scrapyard | Discovered new exit (range 16) 142 | -11/Scrapyard | Entered Materials 244 | -10/Materials | Discovered new exit (range 15) 317 | -10/Materials | Build established: Mutant 341 | -10/Materials | Discovered new exit (range 16) 512 | -10/Materials | Discovered new exit (range 16) 584 | -10/Materials | Discovered new exit (range 5) 1069 | -10/Materials | Entered another Materials area 1069 | -9/Materials | Evolved 2 slots: Weapon x2 1131 | -9/Materials | Discovered new exit (range 16) 1373 | -9/Materials | Build established: Gunner 1984 | -9/Materials | Central database locked down 2406 | -9/Materials | Entered Mines 2406 | -9/Mines | Self-destructed Last Messages --------------- 02245_ Acquired Hrd. Medium Armor Plating. 02252_ Dropped Med. Armor Plating. 02252_ Acquired Hrd. Medium Armor Plating. 02255_ Dropped Hrd. Light Armor Plating. 02255_ Acquired Hrd. Medium Armor Plating. 02263_ Acquired 9 matter. 02299_ K-01 Serf collects debris. 02330_ C-30 ARC bursts open, deploying its payload. 02330_ G-47 Trooper unfolds itself. 02330_ G-34 Mercenary unfolds itself. 02336_ G-34 Mercenary destroyed. 02336_ Switching to secondary target: G-47 Trooper. 02356_ G-47 Trooper destroyed. 02359_ G-34 Mercenary destroyed. 02362_ U-05 Engineer destroyed. 02370_ Acquired 50 matter. LOCATION=UNKNOWN GOAL=ESCAPE Map ----- +----------------------------------------------------+ | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ???????????#?????????????????????????? | | ???????????# ????????????????????????? | | ???????????# ????????????????????????? | | ???????????# ????????????????????????? | | ???????????# ????????????????????????? | | ???????????# ????????????????????????? | | ???????????# ????????????????????????? | | ??????????## ????????????????????????? | | ?????????## ##??????????????????????? | | ?????????# #??????????????????????? | | ?????????# ##?????????????????????? | | ?????????# t ##????????????????????? | | ??????????# @ #????????????????????? | | ??????????## t #????????????????????? | | ???????????## t##????????????????????? | | ????????????####?????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 28 Energy Generation 14 Energy Capacity 280 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Evasion (%) 42 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- Assault Rifle | -9/Materials | Hacked Lgt. Assault Rifle | -9/Materials | Hacked Hvy. Assault Rifle | -9/Materials | Hacked Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed IonExoskeletonWheel Manual? 0 Play Time 00:10:35 Cumulative 273.1 hours Start 2025.12.22 @ 13:26:03 End 2025.12.22 @ 20:39:25 Sessions 2 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 155 Rogue 155 Adventurer 0 Explorer 0 Win Type - Total 35 Types 17/1/11/1/0/1/2/1/0/1 Lore% 85 Gallery% 73 Achievement% 61 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 2 Font 24/Tamsyn Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: f2377f75-39e6-4a39-a455-37bebd144473