Cogmind - Beta 16 @@@ ROGUE MODE // 2025.11.09 @ 11:29:11 Player: lepire Result: Destroyed by L3-XTQ(g) with Salvaging Laser Performance ------------- Evolutions (1) 500 Regions Visited (6) 1200 Robots Destroyed (121) 605 Value Destroyed (3775) 3775 Prototype IDs (7) 140 Alien Tech Used (0) 0 Bonus (651) 651 TOTAL SCORE: 6871 Bonus ------- High Alert Combat Kills 151 Entered Garrisons 200 Registered with UFD 300 Cogmind --------- Core Integrity 0/400 Matter 96/300 Energy 82/100 System Corruption 7% Temperature Cool (35) Movement Treading (330) Ox2 Location -9/Scraptown Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- Armored Treads > --- UTILITY (4) ------ High-capacity Storage Unit > --- WEAPON (2) ------- Precision Rocket Launcher > --- INVENTORY (20) --- Armored Huge Wheel High-capacity Matter Pod (200) Heavy Armor Plating Heavy Armor Plating Improved Light Armor Plating Focal Shield Thermal Shield Relay Coupler [Grunt] (22) Relay Coupler [Grunt] (26) A0-MCA's Component Scanner Ion Cannon Ion Cannon Improved Light Cannon Assault Cannon Datajack DRS Beacon (Ready) Peak State ------------ > --- POWER ------------ Light Ion Engine > --- PROPULSION ------- Armored Treads Armored Treads > --- UTILITY ---------- Cooling System High-capacity Storage Unit Heavy Armor Plating > --- WEAPON ----------- Ion Cannon Heavy Assault Rifle > --- INVENTORY -------- Heat Sink Heat Sink High-capacity Matter Pod Targeting Computer Heavy Armor Plating Heavy Armor Plating Improved Light Armor Plating Relay Coupler [Grunt] Relay Coupler [Grunt] Relay Coupler [Sentry] Relay Coupler [Specialist] Relay Coupler [Hunter] Relay Coupler [Hunter] Drone Bay Ion Cannon Mini Grenade Launcher Precision Rocket Launcher [Rating: 27] Favorites ----------- Power Light Nuclear Core Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Armored Treads Treads Armored Treads Leg Aluminum Leg Wheel Compact Wheel Utility Light Armor Plating Device Cooling System Storage High-capacity Storage Unit Hackware Hacking Suite Protection Light Armor Plating Weapon Minigun Energy Gun Improved EM Shotgun Energy Cannon Ion Cannon Ballistic Gun Minigun Ballistic Cannon Improved Light Cannon Launcher Precision Rocket Launcher Build | -11 -10 -9 -9 -9 -9 -9 ------- Run | Yrd Mat Mat Sto Gar Rec Scr Slots Evolved 2 | . . 2 . . . . Power . | . . . . . . . Propulsion . | . . . . . . . Utility 2 | . . 2 . . . . Weapon . | . . . . . . . Parts Attached 57 | 3 10 15 12 14 1 2 Power 6 | . 2 1 1 2 . . Engine 2 | . . . . 2 . . Core 4 | . 2 1 1 . . . Reactor . | . . . . . . . Propulsion 6 | 2 . 2 . 2 . . Treads 5 | 1 . 2 . 2 . . Leg . | . . . . . . . Wheel 1 | 1 . . . . . . Hover . | . . . . . . . Flight . | . . . . . . . Utility 25 | . 2 7 8 7 1 . Device 6 | . . 3 . 2 1 . Storage 3 | . 1 . 2 . . . Processor . | . . . . . . . Hackware 1 | . . . . 1 . . Protection 15 | . 1 4 6 4 . . Artifact . | . . . . . . . Weapon 20 | 1 6 5 3 3 . 2 Energy Gun 4 | . 4 . . . . . Energy Cannon 5 | . 1 2 . 2 . . Ballistic Gun 7 | 1 1 2 2 1 . . Ballistic Cannon 2 | . . . . . . 2 Launcher 2 | . . 1 1 . . . Special Weapon . | . . . . . . . Impact Weapon . | . . . . . . . Slashing Weapon . | . . . . . . . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 3 | . 2 . 1 . . . Corrupted Parts 1 | . . . . 1 . . System Corruption 6 | . . . . 6 . . Parts Lost 22 | . . 4 5 9 . 4 Power 3 | . . . 1 1 . 1 Propulsion 2 | . . . . 2 . . Utility 11 | . . 2 3 4 . 2 Weapon 6 | . . 2 1 2 . 1 Highest Loss Streak 4 | . . 3 2 3 . 4 To Critical Strikes 1 | . . . . . . 1 Average Backups 14 | 5 7 13 13 15 17 16 Power . | 1 1 1 . . . . Propulsion 1 | 3 2 2 2 . . . Utility 8 | . 2 4 5 10 13 11 Weapon 4 | 1 2 6 5 4 3 4 Tool/Special . | . . . . . . . Unused Backups 33 | . 3 6 3 3 . 18 Power 2 | . 2 . . . . . Propulsion 3 | . . 2 . . . 1 Utility 20 | . 1 1 1 3 . 14 Weapon 7 | . . 3 2 . . 2 Tool/Special 1 | . . . . . . 1 Average Slot Usage (%) 86 | . 96 97 98 86 84 68 Engine 4 | . . . . 2 11 10 Core 6 | . 13 11 11 5 . . Treads 21 | . 14 21 21 22 22 22 Wheel 1 | . 14 . . . . . Device 9 | . . 13 5 9 7 10 Storage 11 | . 14 11 11 11 11 11 Protection 15 | . 11 17 26 13 11 11 Energy Gun 3 | . 9 11 . . . . Energy Cannon 2 | . . . . 6 11 . Ballistic Gun 9 | . 16 9 21 11 11 . Peak Build Rating 27 | 6 15 24 24 26 27 27 Average Rating 21 | 6 10 22 22 22 26 22 On Entrance 17 | 6 6 14 24 22 24 27 Avg Prop Armor Cover (%) 6 | . 6 11 . . . . Naked Turns . | . . . . . . . Heaviest Build 69 | 12 32 42 60 69 69 69 Greatest Support 40 | 20 20 40 40 40 40 40 Greatest Overweight (x) 2 | . 1 2 1 1 1 1 Average Overweight (x) . | . . . . 1 1 1 Largest Inventory Capacity 20 | 8 15 15 20 20 20 20 Average Capacity 17 | 8 10 15 15 20 20 20 Most Carried 20 | 6 10 15 15 20 20 20 Average Carried 15 | 5 7 13 13 16 19 19 Final Capacity 20 | 8 15 15 20 20 20 20 Final Carried 20 | 4 9 15 13 18 20 19 Class Distribution -------------------- 85% | Mutant 14% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Storage Mutant | -9/Garrison Mutant | -9/Recycling Mutant | -9/Scraptown Resources | -11 -10 -9 -9 -9 -9 -9 ----------- Run | Yrd Mat Mat Sto Gar Rec Scr Matter Collected 2928 | 182 376 482 1082 603 104 99 Remotely . | . . . . . . . Salvage Created 4584 | . 678 1814 1259 742 . 91 Parts 323 | . 35 149 89 44 . 6 Haulers Intercepted 10 | . 1 5 4 . . . Recyclers Shooed . | . . . . . . . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Parts Restored . | . . . . . . . Kills | -11 -10 -9 -9 -9 -9 -9 ------- Run | Yrd Mat Mat Sto Gar Rec Scr Combat Hostiles Destroyed 90 | . 9 32 22 25 . 2 Guns 65 | . 9 25 22 9 . . Cannons 8 | . . 2 . 6 . . AOE 17 | . . 5 . 10 . 2 Classes Destroyed 13 | . 6 4 . 1 . 2 Worker 7 | . 2 4 1 . . . Builder 3 | . 1 2 . . . . Hauler 10 | . 1 5 4 . . . Recycler 2 | . 1 . 1 . . . Operator 2 | . . 1 1 . . . Watcher 7 | . 2 4 1 . . . Swarmer 21 | . . 7 5 9 . . Grunt 41 | . 9 15 5 12 . . Brawler 1 | . . . . 1 . . Duelist 3 | . . 2 . 1 . . Sentry 22 | . . 8 12 2 . . Ranger 1 | . . . . . . 1 Scrapper 1 | . . . . . . 1 Best Kill Streak 5 | . 3 5 4 4 . 2 Combat Bots Only 4 | . 3 4 4 4 . 2 Max Kills in Single Turn 4 | . 1 2 2 4 . 2 Gunslinging . | . . . . . . . Exploded 4 | . . 2 . 4 . 2 Melee . | . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -9 -9 -9 -9 -9 -------- Run | Yrd Mat Mat Sto Gar Rec Scr Hostile Shots Fired 450 | . 33 108 136 73 . 100 Missed 108 | . 11 26 27 14 . 30 Hits 342 | . 22 82 109 59 . 70 Melee 13 | . . 1 . 3 . 9 Projectile 329 | . 22 81 109 56 . 61 Critical Strikes 12 | . 1 3 4 . . 4 Damage Taken 4720 | . 294 1144 1385 804 . 1093 Core 443 | . 42 71 93 90 . 147 Absorbed by Shields 18 | . . . . 18 . . Redirected to Shielding 53 | . 6 . 47 . . . Regen/Repaired (Parts) 472 | . 76 396 . . . . Core Remaining (%) 91 | 100 83 . . . . . Volleys Fired 286 | . 52 93 92 42 . 7 Largest 2 | . 2 2 2 2 . 2 Hottest 126 | . 90 108 50 126 . 66 Shots Fired 557 | . 96 184 184 77 3 13 Gun 515 | . 96 179 184 54 2 . Cannon 33 | . . 4 . 17 1 11 Launcher 9 | . . 1 . 6 . 2 Special . | . . . . . . . Kinetic 386 | . 61 74 184 54 2 11 Thermal 9 | . 5 . . 3 1 . Explosive 9 | . . 1 . 6 . 2 Electromagnetic 153 | . 30 109 . 14 . . Robot Hit Streak 14 | . 14 13 13 9 2 6 Robot Miss Streak 5 | . 5 5 3 2 . 3 Penetration Max . | . . . . . . . Secondary Targets 6 | . . 3 3 . . . Max Gunslinging Chain 1 | . . 1 1 . . . Shots Hit Robots 370 | . 68 122 123 48 1 8 Core Hits 180 | . 29 73 42 26 . 10 Critical Kills 2 | . 1 . 1 . . . Critical Parts Destroyed . | . . . . . . . Critical Strikes 3 | . 1 . 1 1 . . Destroy 2 | . 1 . 1 . . . Corrupt 1 | . . . . 1 . . Melee Attacks . | . . . . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 8193 | . 1030 2618 2220 1705 17 603 Guns 5843 | . 996 2134 2214 482 17 . Cannons 582 | . . 67 . 389 . 126 Explosions 1757 | . 34 412 . 834 . 477 Melee . | . . . . . . . Ramming 11 | . . 5 6 . . . Kinetic 4177 | . 553 785 2214 482 17 126 Thermal 559 | . 70 412 . 77 . . Explosive 1311 | . . . . 834 . 477 Electromagnetic 2135 | . 407 1416 . 312 . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption 7 | . 3 . . 7 7 7 Average Corruption 5 | . 2 . . 2 7 7 Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Effects 174 | . 15 . . 24 42 93 Message Errors 39 | . 3 . . 5 11 20 Matter Fused 41 | . 5 . . 3 8 25 Heat Flow Errors 23 | . 1 . . 5 4 13 Energy Discharges 24 | . 2 . . 3 5 14 Parts Fused 1 | . . . . . . 1 Data Loss (minor) 23 | . 2 . . 2 7 12 Data Loss (major) 10 | . 2 . . 1 2 5 Misfires 7 | . . . . 3 3 1 Alerts 6 | . . . . 2 2 2 Overload Shots . | . . . . . . . Overflow Damage 96 | . . 8 . 88 . . Projectiles . | . . . . . . . Explosions 96 | . . 8 . 88 . . Melee . | . . . . . . . Knockbacks 1 | . . . . . . 1 Impact . | . . . . . . . Kinetic 1 | . . . . . . 1 Secondary . | . . . . . . . Self-Inflicted Damage 191 | . . 108 . 58 . 25 Shots 6 | . . 4 . 1 . 1 Rammed 2 | . . 1 1 . . . Targets Rammed 2 | . . 1 1 . . . Kicked . | . . . . . . . Crushed . | . . . . . . . Highest Temperature 457 | . 345 457 378 257 255 248 Average Temperature 95 | . 90 122 78 82 112 87 Received Heat Transfer 1350 | . 180 417 435 198 . 120 Effects 4 | . . 2 2 . . . Shutdowns 2 | . . 2 . . . . Energy Bleed 1 | . . . 1 . . . Interference 1 | . . . 1 . . . Siege Activations . | . . . . . . . Martial Activations . | . . . . . . . Shielding Activations . | . . . . . . . Robots Disrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Robots Corrupted 1 | . . 1 . . . . Combat Hostiles . | . . . . . . . Parts Fried 15 | . 1 11 . 3 . . Impact Corruptions . | . . . . . . . Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted . | . . . . . . . Heat Transferred 822 | . 161 550 . 111 . . Parts Sabotaged . | . . . . . . . Parts Stolen 1 | . . . . . . 1 Parts Stripped . | . . . . . . . Power Chain Reactions 7 | . 1 6 . . . . Alert | -11 -10 -9 -9 -9 -9 -9 ------- Run | Yrd Mat Mat Sto Gar Rec Scr Maximum Alert Level 4 | . . 1 1 4 2 . Low Security (%) 59 | 100 100 68 98 14 31 . Level 1 20 | . . 31 1 16 41 . Level 2 9 | . . . . 24 27 . Level 3 7 | . . . . 32 . . Level 4 2 | . . . . 11 . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Peak Influence 1256 | . 92 355 238 1256 565 . Initial 565 | . . 32 71 152 565 . Average 263 | . 22 165 53 651 300 . Influence Increases 3385 | . 341 1132 698 1214 . . Destroy 0b10 Robot/C 1760 | . 180 640 440 500 . . Destroy 0b10 Robot/NC 155 | . 35 80 40 . . . Destroy Leader 424 | . 56 178 170 20 . . Successful Hack 93 | . 20 31 30 12 . . Disable Machine 90 | . 30 60 . . . . Anti-Garrison Action 500 | . . . . 500 . . Destroy Structure 138 | . 5 38 3 92 . . Partial Spotted 15 | . . 15 . . . . Lose Combat Pursuer 210 | . 15 90 15 90 . . Influence Decreases 3385 | . 263 1040 633 193 1165 91 Entered New Map 1010 | . . 46 99 83 691 91 Time Decay 1885 | . 263 654 494 . 474 . Lost Part 170 | . . 40 40 90 . . Lost Ally 20 | . . . . 20 . . Purge Threat 300 | . . 300 . . . . Squads Dispatched 11 | . 2 3 6 . . . Investigation 2 | . . 1 1 . . . Extermination . | . . . . . . . Reinforcement 6 | . 2 2 2 . . . Assault . | . . . . . . . Garrison 3 | . . . 3 . . . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded . | . . . . . . . Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -9 -9 -9 -9 -9 --------- Run | Yrd Mat Mat Sto Gar Rec Scr Distress Signals 4 | . 2 2 . . . . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 147 | . 20 48 33 28 . 18 Peak Tracking Total 21 | . 3 5 4 5 . 21 Tactical Retreats 11 | . 1 3 1 6 . . Traps | -11 -10 -9 -9 -9 -9 -9 ------- Run | Yrd Mat Mat Sto Gar Rec Scr Traps Triggered 14 | . 2 . 2 10 . . Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -9 -9 -9 -9 -9 ---------- Run | Yrd Mat Mat Sto Gar Rec Scr Machines Disabled 13 | . 2 4 . 4 . 3 Max in Single Turn 1 | . 1 1 . 1 . 1 Garrison Relay 3 | . . . . 3 . . Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -9 -9 -9 -9 -9 --------- Run | Yrd Mat Mat Sto Gar Rec Scr Machines Accessed 38 | . 6 11 9 3 7 2 Terminals 21 | . 3 8 5 3 2 . Fabricators . | . . . . . . . Repair Stations 4 | . 1 1 2 . . . Recycling Units 9 | . 2 1 1 . 5 . Scanalyzers 1 | . . 1 . . . . Garrison Access 1 | . . . 1 . . . Total Hacks 97 | . 17 41 20 4 13 2 Successful 58 | . 10 29 9 1 7 2 Failed 38 | . 7 11 11 3 6 . Catastrophic 5 | . . . 1 3 1 . Database Lockouts 1 | . . 1 . . . . Manual 36 | . 6 17 8 . 5 . Terminals 61 | . 11 29 12 4 5 . Fabricators . | . . . . . . . Repair Stations 15 | . 2 7 6 . . . Recycling Units 14 | . 4 1 1 . 8 . Scanalyzers 4 | . . 4 . . . . Garrison Access 1 | . . . 1 . . . Terminal Hacks 24 | . 2 16 3 1 . 2 Record 2 | . . . . . . 2 Robot Analysis 4 | . . 4 . . . . Prototype ID Bank 2 | . 1 . 1 . . . Open Door 2 | . . . 2 . . . Branch Access Points 1 | . . 1 . . . . Emergency Access Points 2 | . . 1 . 1 . . Alert Level 1 | . . 1 . . . . Unreport Threat 2 | . . 2 . . . . Locate Traps 4 | . . 4 . . . . Hauler Manifests 1 | . 1 . . . . . Zone Layout 3 | . . 3 . . . . Fabricator Hacks . | . . . . . . . Repair Station Hacks 9 | . 2 5 2 . . . Scan Component 6 | . 1 3 2 . . . Repair 3 | . 1 2 . . . . Recycling Unit Hacks 12 | . 3 1 1 . 7 . Report Inventory 10 | . 2 1 1 . 6 . Retrieve Components 2 | . 1 . . . 1 . Scanalyzer 4 | . . 4 . . . . Insert Component 2 | . . 2 . . . . Analyze 2 | . . 2 . . . . Garrison Access Hacks 1 | . . . 1 . . . Unlock Access 1 | . . . 1 . . . Unauthorized Hacks 8 | . 3 3 2 . . . Terminals 8 | . 3 3 2 . . . Botnet 8 | . 3 3 2 . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 23 | . 2 9 6 3 3 . Full Trace Events 3 | . . 2 . 1 . . Feedback Events 1 | . . . . 1 . . Corruption 1 | . . . . 1 . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired 2 | . . 2 . . . . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Part Studies Acquired . | . . . . . . . Parts Repaired 3 | . 1 2 . . . . Time 117 | . 26 91 . . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components 8 | . 6 . . . 2 . Parts Scanalyzed 2 | . . 2 . . . . Part Schematics Acquired 2 | . . 2 . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -9 -9 -9 -9 -9 ------------ Run | Yrd Mat Mat Sto Gar Rec Scr Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released 12 | . . . . 12 . . Machine Destruction 12 | . . . . 12 . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -9 -9 -9 -9 -9 -------- Run | Yrd Mat Mat Sto Gar Rec Scr Total Allies . | . . . . . . . Largest Group . | . . . . . . . Highest-Rated Group . | . . . . . . . Highest-Rated Ally . | . . . . . . . Initial Warlord ECA Mod 5 | . . . . . 5 5 Total Orders 1 | . . . . 1 . . EXPLORE 1 | . . . . 1 . . Ally Attacks . | . . . . . . . Total Damage . | . . . . . . . Kills . | . . . . . . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -9 -9 -9 -9 -9 ------- Run | Yrd Mat Mat Sto Gar Rec Scr Active Infowar (turns) 2196 | . . 1508 645 43 . . Structural 2195 | . . 1507 645 43 . . Seismic 621 | . . 621 . . . . Robot Analysis Total 4 | . . 4 . . . . Derelict Logs Recovered . | . . . . . . . Drone Launches 2 | . . . . 2 . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -9 -9 -9 -9 -9 ------------- Run | Yrd Mat Mat Sto Gar Rec Scr Turns Passed 12198 | 13 1048 2784 1611 2130 1219 3393 Spaces Moved 5208 | 6 578 1305 713 776 487 1343 Core . | . . . . . . . Treads 4979 | 3 360 1297 713 776 487 1343 Legs 3 | 3 . . . . . . Wheels 226 | . 218 8 . . . . Hover . | . . . . . . . Flight . | . . . . . . . Fastest Speed 100 | 120 100 130 170 250 250 250 Average Speed 208 | 140 143 174 173 250 250 250 Slowest Speed 250 | 160 240 250 250 250 250 250 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Potential Cave-ins . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 69 | 2 68 88 92 79 73 86 Regions Visited 6 Branch Regions 3 Pre-discovered Areas . | . . . . . . . Known Exits Taken 2 | . . 1 1 . . . Unknown Exits Taken 3 | 1 1 . . . 1 . Scrap Searched 2 | . . . . . . 2 Spaces Dug 10 | . . 10 . . . . Terrain Destroyed 169 | . 2 31 . 99 . 37 Melee . | . . . . . . . Projectile . | . . . . . . . AOE 169 | . 2 31 . 99 . 37 Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -9 -9 -9 -9 -9 --------- Run | Yrd Mat Mat Sto Gar Rec Scr Total 6040 | 10 697 1641 935 898 489 1370 Wait 342 | . 46 193 93 10 . . Move 5203 | 5 577 1304 713 775 486 1343 Hop . | . . . . . . . Pick Up 54 | . 6 20 6 14 2 6 Fast Attach 17 | . 3 3 4 4 1 2 Attach 19 | . 1 5 5 8 . . Detach 7 | . 1 . 2 3 . 1 Swap 49 | 3 6 11 11 17 . 1 Drop 45 | 2 5 11 8 9 . 10 Fire 286 | . 52 93 92 42 . 7 Melee . | . . . . . . . Ram . | . . . . . . . Kick . | . . . . . . . Crush 2 | . . 1 1 . . . Escape Stasis 15 | . . . . 15 . . Rewire 1 | . . . . 1 . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / [*Min]) -9/Materials (discovered 5 exits: [*Mat x2] / *Min / *Sto x2) -9/Storage (discovered 3 exits: [*Mat] / *Rec / Gar) -9/Garrison (discovered 3 exits: *Rec x3) -9/Recycling (discovered 2 exits: [*Fac] / *Scr) -9/Scraptown (discovered 1 exit: [*Fac]) History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 3) 14 | -11/Scrapyard | Entered Materials 312 | -10/Materials | Build established: Mutant 359 | -10/Materials | Discovered new exit (range 16) 581 | -10/Materials | Repaired Assault Rifle 870 | -10/Materials | Discovered new exit (range 16) 1047 | -10/Materials | Discovered new exit (range 9) 1062 | -10/Materials | Entered another Materials area 1062 | -9/Materials | Evolved 2 slots: Utility x2 1142 | -9/Materials | Identified exit to Mines 1142 | -9/Materials | Identified exit to Storage 2201 | -9/Materials | Discovered new exit (range 16) 2602 | -9/Materials | Lost 3 parts (1u2w) 2677 | -9/Materials | Discovered new exit (range 16) 3031 | -9/Materials | Central database locked down 3077 | -9/Materials | Build established: Scavenger-Mutant 3325 | -9/Materials | Repaired Arm. Treads 3379 | -9/Materials | Repaired Broken Arm. Treads 3846 | -9/Materials | Entered Storage 4219 | -9/Storage | Build established: Mutant 4406 | -9/Storage | Discovered new exit (range 5) 4879 | -9/Storage | Used back door to open Recycling access 4879 | -9/Storage | Discovered new exit (range 4) 5166 | -9/Storage | Garrison activated, responded to threat 5457 | -9/Storage | Identified exit to Garrison 5457 | -9/Storage | Entered Garrison 5487 | -9/Garrison | Triggered checkpoint 5569 | -9/Garrison | Triggered checkpoint 5803 | -9/Garrison | Discovered new exit (range 11) 5879 | -9/Garrison | Triggered checkpoint 5909 | -9/Garrison | Garrison Relay disabled 6115 | -9/Garrison | Triggered checkpoint 6137 | -9/Garrison | Build established: Scavenger-Mutant 6206 | -9/Garrison | Discovered new exit (range 10) 6301 | -9/Garrison | Triggered checkpoint 6334 | -9/Garrison | Core integrity fell below 50% 6379 | -9/Garrison | Garrison Relay disabled 6514 | -9/Garrison | Triggered checkpoint 6560 | -9/Garrison | Lost 3 parts (1p1n1u) 6667 | -9/Garrison | Garrison Relay disabled 6758 | -9/Garrison | Discovered new exit (range 10) 6806 | -9/Garrison | Build established: Mutant 6808 | -9/Garrison | Lost 3 parts (1u2w) 7161 | -9/Garrison | Triggered checkpoint 7265 | -9/Garrison | Triggered checkpoint 7587 | -9/Garrison | Entered Recycling 8142 | -9/Recycling | Discovered new exit (range 16) 8273 | -9/Recycling | Scanned before Scraplab entrance 8781 | -9/Recycling | Entered Scraplab 8801 | -9/Recycling | Discovered new exit (range 3) 8806 | -9/Recycling | Entered Scraptown 9180 | -9/Scraptown | Heard Great Nut preacher, LISTEN AND RECITE! 9193 | -9/Scraptown | Visited The Evicted 9248 | -9/Scraptown | Visited Cave Peace 9866 | -9/Scraptown | Visited Scrapoid Research Area 9924 | -9/Scraptown | Visited Fellowship of the Rings 10627 | -9/Scraptown | Visited UFD Registry 10627 | -9/Scraptown | Registered with UFD as "Plasmaspreader" 10662 | -9/Scraptown | Visited Cyclists 10687 | -9/Scraptown | Entered Cyclist Reading Room 10897 | -9/Scraptown | Visited Scrapoid Pod Storage 10947 | -9/Scraptown | Visited A0-MCA Data Center 10962 | -9/Scraptown | Given a B- rating by A0-MCA 10965 | -9/Scraptown | Found Unknown Processor 11026 | -9/Scraptown | Visited Botcube Research 11088 | -9/Scraptown | Visited Supply Room 11148 | -9/Scraptown | Visited Scrap Suit Storage 11468 | -9/Scraptown | Visited Curators Association 11541 | -9/Scraptown | Visited Derelict Rescue Squad 11567 | -9/Scraptown | Found DRS Beacon 12031 | -9/Scraptown | Discovered new exit (range 5) 12175 | -9/Scraptown | Attacked by Scraptown defenders 12195 | -9/Scraptown | Core integrity fell below 20% 12199 | -9/Scraptown | Destroyed by L3-XTQ(g) with Salvaging Laser Last Messages --------------- 12191_ Penetrated by Slug. 12191_ Slug penetrates Wall. 12193_ Arm. Treads ripped off. 12193_ Penetrated by Bolt. 12194_ Penetrated by Slug. 12194_ Hvy. Armor Plating destroyed. 12194_ Machine disabled. 12194_ Penetrated by Slug. 12194_ Slug penetrates Machine. 12194_ Bolt penetrates Wall. 12194_ Bolt penetrates AE-A3P(h). 12195_ Destroyed Ripteeth. 12195_ Penetrated by Bolt. 12197_ AE-A3P(h) destroyed. 12197_ 77-Y26(j) destroyed. 12197_ Machine disabled. 12198_ The unstable cave ceiling collapses. 12198_ Critical hit (Destroy). 12198_ Imp. Light Cannon destroyed. 12198_ Y1-XGX(r) destroyed. Map ----- +----------------------------------------------------+ | ????????????????#"""""""""#???????????# #? #????? | | ??????###########"""! """#?###"####### #? ????? | | ??????#""""""" ##""" """#?"" """"# #? #?###? | | ??????#" ! "##"!" 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"#??#*" "!## | | ????????"""????"#?#"" ""#??#"" ""## | | ??????????????????#" "#?#" """ "# | | ??????????????????#" "&& "#?#### "]" #### | +----------------------------------------------------+ Best States ------------- Heat Dissipation 50 Energy Generation 14 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 600 Weapon Shielding 33 Evasion (%) 40 Recoil Reduction 2 Offensive Hacking 10 Item Schematics ----------------- Imp. Heat Sink | -9/Materials | Scanalyzed Arm. Treads | -9/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Assault Rifle | 24% | -10/Materials Arm. Treads | 26% | -9/Materials Arm. Treads | 41% | -9/Materials | Broken Studied --------- None Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed BackupCoolantNanovents Manual? 0 Play Time 01:07:35 Cumulative 94.6 hours Start 2025.11.09 @ 00:39:28 End 2025.11.09 @ 11:29:11 Sessions 2 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 108 Rogue 78 Adventurer 30 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0/0 Lore% 51 Gallery% 42 Achievement% 31 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 1 Movement Arrows Keybinds 0 Fullscreen 1 Font 24/Terminus Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 65beab68-5e33-46cf-8d58-13c19b5d4cdf