Cogmind - Beta 15 X2 @@@ ROGUE MODE // 2025.02.28 @ 18:48:40 Player: Mathewnd Result: Self-destructed Performance ------------- Evolutions (1) 500 Regions Visited (2) 400 Robots Destroyed (23) 115 Value Destroyed (674) 674 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1689 Bonus ------- None Cogmind --------- Core Integrity 400/400 Matter 300/300 Energy 100/100 System Corruption 0% Temperature Cool (0) Movement Treading (160) Location -9/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- Light Treads Light Treads > --- UTILITY (3) ------ Medium Storage Unit Signal Interpreter > --- WEAPON (2) ------- Light Assault Rifle Light Assault Rifle > --- INVENTORY (10) --- Ion Engine Light Treads Light Treads Wheel Wheel Sensor Array Light Assault Rifle Light Assault Rifle Light Assault Rifle Peak State ------------ > --- POWER ------------ Light Ion Engine > --- PROPULSION ------- Light Treads Light Treads > --- UTILITY ---------- Medium Storage Unit Signal Interpreter > --- WEAPON ----------- Light Assault Rifle Light Assault Rifle > --- INVENTORY -------- Ion Engine Light Treads Light Treads Light Treads Light Treads Wheel Wheel Light Assault Rifle Light Assault Rifle Light Assault Rifle [Rating: 8] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Light Treads Treads Light Treads Utility Signal Interpreter Storage Medium Storage Unit Processor Signal Interpreter Weapon Light Assault Rifle Energy Gun Small Laser Ballistic Gun Light Assault Rifle Build | -11 -10 -9 ------- Run | Yrd Mat Mat Slots Evolved 2 | . . 2 Power . | . . . Propulsion 1 | . . 1 Utility 1 | . . 1 Weapon . | . . . Parts Attached 15 | 6 9 . Power 1 | 1 . . Engine 1 | 1 . . Core . | . . . Reactor . | . . . Propulsion 5 | 2 3 . Treads 5 | 2 3 . Leg . | . . . Wheel . | . . . Hover . | . . . Flight . | . . . Utility 3 | 1 2 . Device . | . . . Storage 2 | 1 1 . Processor 1 | . 1 . Hackware . | . . . Protection . | . . . Artifact . | . . . Weapon 6 | 2 4 . Energy Gun 3 | 1 2 . Energy Cannon . | . . . Ballistic Gun 3 | 1 2 . Ballistic Cannon . | . . . Launcher . | . . . Special Weapon . | . . . Impact Weapon . | . . . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes . | . . . Parts Lost 6 | . 6 . Power 1 | . 1 . Propulsion 3 | . 3 . Utility . | . . . Weapon 2 | . 2 . Highest Loss Streak 2 | . 2 . To Critical Strikes . | . . . Average Backups 7 | 2 8 9 Power . | . 1 1 Propulsion 4 | 1 5 4 Utility . | . . 1 Weapon 1 | . 2 3 Tool/Special . | . . . Unused Backups 10 | . 1 9 Power 1 | . . 1 Propulsion 5 | . 1 4 Utility 1 | . . 1 Weapon 3 | . . 3 Tool/Special . | . . . Average Slot Usage (%) 91 | . 93 66 Engine 9 | . 10 . Treads 26 | . 26 22 Storage 13 | . 14 11 Processor 12 | . 12 11 Energy Gun 6 | . 7 . Ballistic Gun 20 | . 20 22 Peak Build Rating 8 | 6 8 6 Average Rating 6 | 4 6 6 On Entrance 4 | . 6 6 Naked Turns . | . . . Heaviest Build 15 | 10 15 12 Greatest Support 40 | 40 40 40 Greatest Overweight (x) . | . . . Average Overweight (x) . | . . . Largest Inventory Capacity 10 | 8 10 10 Average Capacity 9 | 7 9 10 Most Carried 10 | 4 10 9 Average Carried 8 | 2 8 9 Final Capacity 10 | 8 10 10 Final Carried 9 | 4 9 9 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Resources | -11 -10 -9 ----------- Run | Yrd Mat Mat Matter Collected 457 | 254 203 . Remotely . | . . . Salvage Created 866 | . 866 . Parts 57 | . 57 . Haulers Intercepted 2 | . 2 . Recyclers Shooed . | . . . Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Kills | -11 -10 -9 ------- Run | Yrd Mat Mat Combat Hostiles Destroyed 17 | . 17 . Guns 17 | . 17 . Classes Destroyed 5 | . 5 . Builder 1 | . 1 . Hauler 2 | . 2 . Operator 1 | . 1 . Watcher 2 | . 2 . Grunt 17 | . 17 . Best Kill Streak 6 | . 6 . Combat Bots Only 4 | . 4 . Max Kills in Single Turn 1 | . 1 . Gunslinging . | . . . Exploded . | . . . Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -9 -------- Run | Yrd Mat Mat Hostile Shots Fired 110 | . 110 . Missed 24 | . 24 . Damage Taken 1061 | . 1061 . Core 172 | . 172 . Absorbed by Shields . | . . . Core Remaining (%) 65 | 100 31 . Volleys Fired 98 | . 98 . Largest 2 | . 2 . Hottest 80 | . 80 . Shots Fired 194 | . 194 . Gun 194 | . 194 . Cannon . | . . . Launcher . | . . . Special . | . . . Kinetic 142 | . 142 . Thermal 52 | . 52 . Explosive . | . . . Electromagnetic . | . . . Robot Hit Streak 16 | . 16 . Robot Miss Streak 5 | . 5 . Penetration Max . | . . . Secondary Targets 4 | . 4 . Max Gunslinging Chain 1 | . 1 . Shots Hit Robots 134 | . 134 . Core Hits 58 | . 58 . Critical Kills . | . . . Critical Parts Destroyed . | . . . Critical Strikes . | . . . Melee Attacks . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 1255 | 1 1254 . Guns 1238 | . 1238 . Cannons . | . . . Explosions . | . . . Melee . | . . . Ramming 17 | 1 16 . Kinetic 796 | . 796 . Thermal 442 | . 442 . Explosive . | . . . Electromagnetic . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption . | . . . Average Corruption . | . . . Corruption Purged . | . . . Corruption Blocked . | . . . Overload Shots . | . . . Overflow Damage . | . . . Projectiles . | . . . Explosions . | . . . Melee . | . . . Knockbacks . | . . . Impact . | . . . Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage . | . . . Shots . | . . . Rammed 7 | 1 6 . Targets Rammed 7 | 1 6 . Kicked . | . . . Crushed . | . . . Highest Temperature 206 | . 206 . Average Temperature 46 | . 46 . Received Heat Transfer 654 | . 654 . Siege Activations . | . . . Martial Activations . | . . . Shielding Activations . | . . . Robots Disrupted . | . . . Combat Hostiles . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried . | . . . Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted . | . . . Heat Transferred 1000 | . 1000 . Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions . | . . . Alert | -11 -10 -9 ------- Run | Yrd Mat Mat Maximum Alert Level . | . . . Low Security (%) 100 | 100 100 100 Level 1 . | . . . Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Peak Influence 140 | . 140 30 Initial 24 | . . 24 Average 67 | . 76 13 Influence Increases 607 | . 547 60 Destroy 0b10 Robot/C 340 | . 340 . Destroy 0b10 Robot/NC 30 | . 30 . Destroy Leader 88 | . 88 . Successful Hack 14 | . 14 . Select Force Hacks 120 | . 60 60 Lose Combat Pursuer 15 | . 15 . Influence Decreases 512 | . 488 24 Time Decay 452 | . 428 24 Lost Part 60 | . 60 . Squads Dispatched 7 | . 5 2 Investigation 6 | . 4 2 Extermination . | . . . Reinforcement 1 | . 1 . Assault . | . . . Garrison . | . . . Intercept . | . . . Searches Triggered . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Active Scanning Responses . | . . . Cargo Convoy Interrupts . | . . . Stealth | -11 -10 -9 --------- Run | Yrd Mat Mat Distress Signals 3 | . 3 . Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 27 | . 27 . Peak Tracking Total 5 | . 5 1 Tactical Retreats 1 | . 1 . Traps | -11 -10 -9 ------- Run | Yrd Mat Mat Traps Triggered 2 | . 2 . Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -9 ---------- Run | Yrd Mat Mat Machines Disabled . | . . . Max in Single Turn . | . . . Machines Repaired . | . . . Machines Dismantled . | . . . Machines Sabotaged . | . . . Overloaded Fab Kills . | . . . Hacking | -11 -10 -9 --------- Run | Yrd Mat Mat Machines Accessed 10 | . 8 2 Terminals 6 | . 6 . Fabricators . | . . . Repair Stations . | . . . Recycling Units 4 | . 2 2 Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 22 | . 20 2 Successful 16 | . 14 2 Failed 6 | . 6 . Catastrophic 1 | . 1 . Database Lockouts . | . . . Manual 21 | . 19 2 Terminals 17 | . 17 . Fabricators . | . . . Repair Stations . | . . . Recycling Units 5 | . 3 2 Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks 1 | . 1 . Registered Components 1 | . 1 . Fabricator Hacks . | . . . Repair Station Hacks . | . . . Recycling Unit Hacks . | . . . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks 15 | . 13 2 Terminals 11 | . 11 . Botnet 5 | . 5 . Skim 6 | . 6 . Fabricators . | . . . Repair Stations . | . . . Recycling Units 4 | . 2 2 Tunnel 4 | . 2 2 Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections 4 | . 4 . Full Trace Events 1 | . 1 . Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Authchips . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Authchips . | . . . Time . | . . . Total Part Build Rating . | . . . Parts Repaired . | . . . Time . | . . . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components . | . . . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -9 ------------ Run | Yrd Mat Mat Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Fabnet Peak Effective % . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -9 -------- Run | Yrd Mat Mat Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -9 ------- Run | Yrd Mat Mat Active Infowar (turns) . | . . . Robot Analysis Total . | . . . Derelict Logs Recovered . | . . . Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -9 ------------- Run | Yrd Mat Mat Turns Passed 1414 | 110 1229 75 Spaces Moved 576 | 63 495 18 Core 4 | 4 . . Treads 572 | 59 495 18 Legs . | . . . Wheels . | . . . Hover . | . . . Flight . | . . . Fastest Speed 50 | 50 160 160 Average Speed 159 | 153 160 160 Slowest Speed 160 | 160 160 160 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 31 | 5 85 5 Regions Visited 2 Branch Regions . Pre-discovered Areas 5 | . 3 2 Known Exits Taken 1 | . 1 . Unknown Exits Taken 1 | 1 . . Scrap Searched . | . . . Spaces Dug . | . . . Terrain Destroyed . | . . . Melee . | . . . Projectile . | . . . AOE . | . . . Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -9 --------- Run | Yrd Mat Mat Total 900 | 73 763 64 Wait 184 | . 138 46 Move 574 | 62 494 18 Hop . | . . . Pick Up 17 | 4 13 . Fast Attach 8 | 6 2 . Attach 4 | . 4 . Detach . | . . . Swap 3 | . 3 . Drop 5 | . 5 . Fire 98 | . 98 . Melee . | . . . Ram . | . . . Kick . | . . . Crush 7 | 1 6 . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / [*Min] / [*Sub]) -9/Materials History --------- Turn | Location | Event 5 | -11/Scrapyard | Discovered new exit (range 16) 111 | -11/Scrapyard | Entered Materials 200 | -10/Materials | Discovered new exit (range 14) 307 | -10/Materials | Build established: Mutant 509 | -10/Materials | Discovered new exit (range 9) 711 | -10/Materials | Derelicts attacked the area 762 | -10/Materials | Discovered new exit (range 16) 887 | -10/Materials | Core integrity fell below 50% 964 | -10/Materials | Discovered new exit (range 15) 1146 | -10/Materials | Learned Storage trap positions 1173 | -10/Materials | Learned location of 2 exits from Subcaves 1188 | -10/Materials | Identified exit to Materials 1192 | -10/Materials | Learned 2 Mines zone layouts 1225 | -10/Materials | Learned location of 2 exits from Subcaves 1340 | -10/Materials | Entered another Materials area 1340 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1415 | -9/Materials | Self-destructed Last Messages --------------- 01192_ >> SKIM: Stored Mines zone layouts (x2). 01204_ >> SKIM: Loading Materials emergency access points (x1)... 01225_ >> SKIM: Stored Subcaves exits (x2). 01225_ >> SKIM: Data seek routine purged. PARAMETERS=PROPULSION+1,UTILITY+1 LOCATION=MATERIALS GOAL=ESCAPE 01409_ Connecting with Recycling Unit... >>Force(Tunnel) DISCOVERED[-3/Testing] 01409_ ALERT: Suspicious activity at Recycling Unit M002. Dispatching Investigation squad. 01411_ O-16 Technician: "IFF HANDSHAKE FAILED. SECURING TERMINAL." 01415_ Connecting with Recycling Unit... >>Force(Tunnel) DISCOVERED[-4/Armory] 01415_ ALERT: Suspicious activity at Recycling Unit M001. Dispatching Investigation squad. 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