Cogmind - Beta 11.2 @@@ ROGUE MODE // 2023.02.25 @ 15:03:58 Player: Granzteel Result: Destroyed by D-53 Grenadier with Mini Grenade Launcher Performance ------------- Evolutions (0) 0 Regions Visited (2) 400 Robots Destroyed (5) 25 Value Destroyed (111) 111 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 536 Bonus ------- None Cogmind --------- Core Integrity 0/250 Matter 286/300 Energy 250/250 System Corruption 2% Temperature Cool (20) Movement Core (200) Ox3 Location -10/Mines Parts ------- > --- POWER (1) -------- Ion Engine > --- PROPULSION (2) --- (None) > --- UTILITY (2) ------ Small Storage Unit > --- WEAPON (2) ------- Small Laser Light Assault Rifle > --- INVENTORY (8) ---- Light Ion Engine Light Treads Light Treads Wheel Wheel Improved Heat Sink Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg > --- UTILITY ---------- Small Storage Unit > --- WEAPON ----------- Small Laser Assault Rifle > --- INVENTORY -------- Ion Engine Small Laser [Rating: 6] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Aluminum Leg Leg Aluminum Leg Utility Small Storage Unit Storage Small Storage Unit Weapon Small Laser Energy Gun Small Laser Ballistic Gun Assault Rifle Build | -11 -10 -10 ------- Run | Scr Mat Min Slots Evolved . | . . . Power . | . . . Propulsion . | . . . Utility . | . . . Weapon . | . . . Parts Attached 10 | 6 . 4 Power 2 | 1 . 1 Engine 2 | 1 . 1 Core . | . . . Reactor . | . . . Propulsion 2 | 2 . . Treads . | . . . Leg 2 | 2 . . Wheel . | . . . Hover . | . . . Flight . | . . . Utility 1 | 1 . . Device . | . . . Storage 1 | 1 . . Processor . | . . . Hackware . | . . . Protection . | . . . Artifact . | . . . Weapon 5 | 2 . 3 Energy Gun 3 | 1 . 2 Energy Cannon . | . . . Ballistic Gun 2 | 1 . 1 Ballistic Cannon . | . . . Launcher . | . . . Special Weapon . | . . . Impact Weapon . | . . . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes . | . . . Parts Lost 6 | . . 6 Power 1 | . . 1 Propulsion 2 | . . 2 Utility . | . . . Weapon 3 | . . 3 Highest Loss Streak 4 | . . 4 To Critical Strikes . | . . . Average Slot Usage (%) 76 | . 85 72 Engine 13 | . 14 12 Leg 21 | . 28 18 Storage 14 | . 14 14 Energy Gun 15 | . 14 16 Ballistic Gun 11 | . 14 10 Naked Turns . | . . . Heaviest Build 13 | 13 13 13 Greatest Support 20 | 20 20 20 Greatest Overweight (x) 3 | . . 3 Average Overweight (x) . | . . . Largest Inventory Capacity 8 | 8 8 8 Average Capacity 7 | 6 8 8 Most Carried 8 | 6 6 8 Average Carried 5 | 3 6 6 Final Capacity 8 | 8 8 8 Final Carried 6 | 6 6 6 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Resources | -11 -10 -10 ----------- Run | Scr Mat Min Matter Collected 307 | 229 . 78 Remotely . | . . . Salvage Created 165 | . . 165 Parts 9 | . . 9 Haulers Intercepted . | . . . Recyclers Shooed . | . . . Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Kills | -11 -10 -10 ------- Run | Scr Mat Min Combat Hostiles Destroyed 7 | . . 7 Guns 7 | . . 7 Classes Destroyed 3 | . . 3 Swarmer 3 | . . 3 Grunt 2 | . . 2 Assembled 2 | . . 2 Best Kill Streak 3 | . . 3 Combat Bots Only 3 | . . 3 Max Kills in Single Turn 2 | . . 2 Gunslinging 1 | . . 1 Exploded . | . . . Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -10 -------- Run | Scr Mat Min Damage Taken 983 | . . 983 Core 279 | . . 279 Absorbed by Shields . | . . . Core Remaining (%) 100 | 100 . . Volleys Fired 29 | . . 29 Largest 2 | . . 2 Hottest 80 | . . 80 Shots Fired 52 | . . 52 Gun 52 | . . 52 Cannon . | . . . Launcher . | . . . Special . | . . . Kinetic 23 | . . 23 Thermal 29 | . . 29 Explosive . | . . . Electromagnetic . | . . . Robot Hit Streak 9 | . . 9 Robot Miss Streak 3 | . . 3 Penetration Max . | . . . Secondary Targets 3 | . . 3 Max Gunslinging Chain 1 | . . 1 Shots Hit Robots 32 | . . 32 Core Hits 11 | . . 11 Critical Kills . | . . . Critical Parts Destroyed . | . . . Critical Strikes . | . . . Melee Attacks . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 313 | . . 313 Guns 313 | . . 313 Cannons . | . . . Explosions . | . . . Melee . | . . . Ramming . | . . . Kinetic 120 | . . 120 Thermal 193 | . . 193 Explosive . | . . . Electromagnetic . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption 2 | . . 2 Average Corruption 2 | . . 2 Corruption Purged . | . . . Corruption Blocked . | . . . Effects 4 | . . 4 Heat Flow Errors 1 | . . 1 Energy Discharges 1 | . . 1 Misfires 2 | . . 2 Overload Shots . | . . . Overflow Damage . | . . . Projectiles . | . . . Explosions . | . . . Melee . | . . . Knockbacks . | . . . Impact . | . . . Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage . | . . . Shots . | . . . Rammed . | . . . Targets Rammed . | . . . Kicked . | . . . Crushed . | . . . Highest Temperature 139 | . . 139 Average Temperature 54 | . . 54 Received Heat Transfer 200 | . . 200 Siege Activations . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried . | . . . Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted 1 | . . 1 Heat Transferred 450 | . . 450 Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions . | . . . Missiles Intercepted . | . . . Alert | -11 -10 -10 ------- Run | Scr Mat Min Peak Influence 94 | . 25 94 Initial 9 | . . 9 Average 45 | . 13 77 Maximum Alert Level . | . . . Low Security (%) 100 | 100 100 100 Level 1 . | . . . Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Squads Dispatched 1 | . 1 . Investigation . | . . . Extermination . | . . . Reinforcement 1 | . 1 . Assault . | . . . Garrison . | . . . Intercept . | . . . Searches Triggered . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Active Scanning Responses . | . . . Cargo Convoy Interrupts . | . . . Stealth | -11 -10 -10 --------- Run | Scr Mat Min Distress Signals . | . . . Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 12 | . 2 10 Peak Tracking Total 3 | . 2 3 Tactical Retreats . | . . . Traps | -11 -10 -10 ------- Run | Scr Mat Min Traps Triggered . | . . . Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -10 ---------- Run | Scr Mat Min Machines Disabled . | . . . Max in Single Turn . | . . . Machines Sabotaged . | . . . Garrisons Compromised . | . . . Overloaded Fab Kills . | . . . Hacking | -11 -10 -10 --------- Run | Scr Mat Min Machines Accessed 3 | . 2 1 Terminals 3 | . 2 1 Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 9 | . 6 3 Successful 5 | . 4 1 Failed 4 | . 2 2 Catastrophic . | . . . Database Lockouts . | . . . Manual 9 | . 6 3 Terminals 9 | . 6 3 Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks 2 | . 1 1 Branch Access Points 1 | . . 1 Terminal Index 1 | . 1 . Fabricator Hacks . | . . . Repair Station Hacks . | . . . Recycling Unit Hacks . | . . . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks 3 | . 3 . Terminals 3 | . 3 . Botnet 2 | . 2 . Operators 1 | . 1 . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections 2 | . 1 1 Full Trace Events 2 | . 1 1 Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Authchips . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Authchips . | . . . Time . | . . . Total Part Build Rating . | . . . Parts Repaired . | . . . Time . | . . . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components . | . . . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -10 ------------ Run | Scr Mat Min Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Fabnet Peak Effective % . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -10 -------- Run | Scr Mat Min Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -10 ------- Run | Scr Mat Min Robot Analysis Total . | . . . Derelict Logs Recovered . | . . . Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -10 ------------- Run | Scr Mat Min Turns Passed 380 | 74 99 207 Spaces Moved 194 | 50 63 81 Core 24 | 1 . 23 Treads . | . . . Legs 170 | 49 63 58 Wheels . | . . . Hover . | . . . Flight . | . . . Fastest Speed 50 | 50 120 120 Average Speed 129 | 118 120 142 Slowest Speed 200 | 120 120 200 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 16 | 4 20 24 Regions Visited 2 Branch Regions 1 Pre-discovered Areas . | . . . Known Exits Taken . | . . . Unknown Exits Taken 2 | 1 1 . Scrap Searched . | . . . Spaces Dug . | . . . Terrain Destroyed . | . . . Melee . | . . . Projectile . | . . . AOE . | . . . Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -10 --------- Run | Scr Mat Min Total 271 | 61 86 124 Wait 31 | . 24 7 Move 192 | 49 62 81 Hop . | . . . Pick Up 9 | 6 . 3 Fast Attach 7 | 6 . 1 Attach 3 | . . 3 Detach . | . . . Swap . | . . . Drop . | . . . Fire 29 | . . 29 Melee . | . . . Ram . | . . . Kick . | . . . Crush . | . . . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials -10/Mines History --------- Turn | Location | Event 5 | -11/Scrapyard | Discovered new exit (range 16) 75 | -11/Scrapyard | Entered Materials 162 | -10/Materials | Discovered new exit (range 8) 174 | -10/Materials | Entered Mines 195 | -10/Mines | Assembled infested the area 200 | -10/Mines | Assisted by a Guerilla fighting off Assembled 342 | -10/Mines | Lost 4 parts (2n2w) 346 | -10/Mines | Build established: Mutant 376 | -10/Mines | Core integrity fell below 50% 379 | -10/Mines | Core integrity fell below 20% 381 | -10/Mines | Destroyed by D-53 Grenadier with Mini Grenade Launcher Last Messages --------------- 00267_ Acquired 8 matter. 00282_ System corrupted: Heat flow error (+157). 00300_ Aluminum Leg destroyed. 00303_ Sml. Laser destroyed. 00311_ Aluminum Leg destroyed. 00316_ System corrupted: FCS attempts to trigger Lgt. Assault Rifle. 00316_ System corrupted: Lgt. Assault Rifle misfires. 00316_ G-47 Trooper destroyed. 00320_ G-34 Mercenary destroyed. 00321_ Acquired 9 matter. 00325_ Acquired Sml. Laser. 00329_ Acquired Imp. Heat Sink. 00342_ System corrupted: FCS attempts to trigger Sml. Laser. 00342_ System corrupted: Sml. Laser misfires. 00346_ Connecting with Terminal... 00346_ Current location identified: Mines >>Access(Branch) No branch access points found. 00377_ Terminal disabled. 00378_ The unstable cave ceiling collapses. Map ----- +----------------------------------------------------+ | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????########????????? | | ???????????????????# #????????? | | ???????????????????# """ #????????? | | ???????????????????# """ #????????? | | ???????????????????# """ #????????? | | ???????????????????# #????????? | | ???????????????????# """ ####?????? | | ???????????????????# """ ##????? | | ???????????????????# """ #????? | | #####??????????????# #????? | | #############??# ##???? | | #??# #???? | | ## #??## @ #????? | | ########### ### #???# #????? | | #?????????# #?# #???# ##????? | | #?????????# #?# ##??## #?????? | | #?????????# ### ##??## #?????? | | ??????????# ## #???#####d ##????? | | ??????????# #??????# d=#????? | | ??????????##### ##????## ##???? | | ??????????????## ##??## ##??? | | ???????????????# #### ##?? | | ???????????????## ## #?? | | ????????????????## #?? | | ????????????????## """ #?? | | ????????????????# """ ##?? | | ???????????????# """ #??? | | ??????????????# ## #??? | | ??????????? #### #??? | | ???????? #??### ##??? | | ???????? #### ##?????###???? | | ???????## ????#######????????????? | | ????????###????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 25 Energy Generation 10 Energy Capacity 250 Matter Stores 298 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Evasion (%) 55 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed Hacknet Manual? 1 Play Time 00:08:32 Cumulative 32.2 hours Start 2023.02.25 @ 14:53:21 End 2023.02.25 @ 15:03:58 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 19 Rogue 19 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 21 Gallery% 27 Achievement% 21 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 16/Terminus Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 71fdbdb4-11d1-476f-8944-5cf63d904457