Cogmind - Beta 14 @@@ ROGUE MODE // 2025.01.24 @ 20:19:54 Player: HourglassLad Result: Destroyed by P-70 Sage with High-powered Shock Rifle Performance ------------- Evolutions (6) 3000 Regions Visited (12) 2400 Robots Destroyed (96) 480 Value Destroyed (3961) 3961 Prototype IDs (16) 320 Alien Tech Used (0) 0 Bonus (311) 311 TOTAL SCORE: 10472 Bonus ------- High Alert Combat Kills 11 Met Data Miner 300 Cogmind --------- Core Integrity 0/1150 Matter 263/300 Energy 99/100 System Corruption 30% Temperature Cool (0) Movement Rolling (90) Location -4/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (7) --- Centrium Wheel > --- UTILITY (7) ------ (None) > --- WEAPON (3) ------- Force Lance > --- INVENTORY (5) ---- Advanced Heat Sink Energy Well (325) Gravity Neutralizer Advanced ECM Suite System Shield Peak State ------------ > --- POWER ------------ Light Nuclear Core Light Antimatter Reactor > --- PROPULSION ------- Carbon-fiber Leg Flexi-carbon Leg Myomer Leg Centrium Wheel Antigrav System VTOL Module Impulse Thruster > --- UTILITY ---------- Advanced Heat Sink Advanced Heat Sink Energy Well Advanced Targeting Computer Improved Transmission Jammer Improved Light Armor Plating Improved Light Armor Plating > --- WEAPON ----------- Tesla Rifle KE Penetrator Power Maul > --- INVENTORY -------- Advanced Heat Sink Gravity Neutralizer ECM Suite High-powered Shock Rifle Heavy Assault Rifle [Rating: 94] Favorites ----------- Power Light Nuclear Core Engine Light Deuterium Engine Power Core Light Nuclear Core Reactor Light Antimatter Reactor Propulsion Aluminum Leg Treads Improved Treads Leg Aluminum Leg Wheel Compact Wheel Hover Unit Gravmag Array Flight Unit VTOL Module Utility Medium Storage Unit Device Advanced Heat Sink Storage Medium Storage Unit Processor Advanced Targeting Computer Protection Power Shielding Weapon Advanced Assault Cannon Energy Gun Heavy Laser Energy Cannon Heavy Plasma Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Advanced Assault Cannon Launcher Rocket Launcher Impact Weapon Power Maul Piercing Weapon Spear Build | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 -4 ------- Run | Yrd Mat Mat Mat Fac Low Dat Pro Fac Low Low Fac Fac Slots Evolved 12 | . . 2 2 2 . . . 2 . . 2 2 Power 1 | . . . . . . . . 1 . . . . Propulsion 5 | . . 2 . 1 . . . . . . 2 . Utility 5 | . . . 1 1 . . . 1 . . . 2 Weapon 1 | . . . 1 . . . . . . . . . Parts Attached 143 | 7 10 6 33 3 5 . 12 15 8 7 6 31 Power 23 | 1 1 2 5 . . . 3 4 1 . 1 5 Engine 12 | 1 1 2 4 . . . 1 2 . . . 1 Core 9 | . . . 1 . . . 2 2 1 . 1 2 Reactor 2 | . . . . . . . . . . . . 2 Propulsion 43 | 2 2 2 13 1 3 . 1 5 1 4 . 9 Treads 2 | . . . . . . . . . . . . 2 Leg 26 | . 2 2 13 1 3 . . . 1 3 . 1 Wheel 8 | 2 . . . . . . . 3 . . . 3 Hover 4 | . . . . . . . . 2 . . . 2 Flight 3 | . . . . . . . 1 . . 1 . 1 Utility 29 | 1 2 1 4 2 1 . 2 1 2 2 1 10 Device 12 | . 1 . 1 1 1 . . 1 1 1 1 4 Storage 7 | 1 1 . 1 . . . 1 . . 1 . 2 Processor 2 | . . . 1 . . . . . . . . 1 Hackware . | . . . . . . . . . . . . . Protection 8 | . . 1 1 1 . . 1 . 1 . . 3 Artifact . | . . . . . . . . . . . . . Weapon 48 | 3 5 1 11 . 1 . 6 5 4 1 4 7 Energy Gun 11 | 1 1 . 3 . . . . 1 1 . 1 3 Energy Cannon 7 | . 1 . 2 . . . 2 1 1 . . . Ballistic Gun 8 | 2 1 1 2 . . . . . . . 1 1 Ballistic Cannon 9 | . 1 . 4 . 1 . 2 . . . . 1 Launcher 7 | . 1 . . . . . 1 2 2 1 . . Special Weapon . | . . . . . . . . . . . . . Impact Weapon 3 | . . . . . . . . . . . 2 1 Slashing Weapon . | . . . . . . . . . . . . . Piercing Weapon 3 | . . . . . . . 1 1 . . . 1 Special Melee Weapon . | . . . . . . . . . . . . . Unidentified Prototypes 1 | . . . . . . . . . . . . 1 Corrupted Parts 1 | . . . . . . . . . . . . 1 System Corruption 6 | . . . . . . . . . . . . 6 Parts Lost 67 | . 4 . 3 . . . 12 1 8 6 . 33 Power 12 | . 1 . 1 . . . 2 . 2 . . 6 Propulsion 24 | . 2 . 1 . . . 5 . 1 3 . 12 Utility 16 | . . . . . . . 2 . 2 2 . 10 Weapon 15 | . 1 . 1 . . . 3 1 3 1 . 5 Highest Loss Streak 8 | . 3 . 1 . . . 5 1 4 6 . 8 To Critical Strikes . | . . . . . . . . . . . . . Average Slot Usage (%) 82 | . 97 99 97 99 100 100 62 66 74 74 77 77 Engine 4 | . 13 11 6 7 7 7 2 1 4 . . . Core 3 | . . . 2 . . . 4 8 5 6 8 4 Leg 17 | . 5 44 35 37 38 38 8 . 2 13 17 9 Wheel 2 | . 21 . . . . . . 1 . . . 4 Hover 1 | . . . . . . . . 2 13 3 . 4 Flight 1 | . . . . . . . 3 5 . 3 5 2 Device 7 | . 13 2 5 5 13 15 1 3 7 11 11 14 Storage 10 | . 14 11 9 7 7 7 12 13 8 11 11 6 Processor 4 | . . . 2 7 7 7 7 6 6 6 5 5 Protection 5 | . . 8 9 8 1 . 3 6 7 1 . 6 Energy Gun 2 | . 1 . 4 . . . . 1 5 6 5 4 Energy Cannon 2 | . . 11 5 . . . 2 2 2 . . . Ballistic Gun 3 | . 23 1 7 . . . . . . . 3 2 Ballistic Cannon 7 | . 1 9 8 23 23 23 7 3 . . . 1 Piercing Weapon 2 | . . . . . . . 4 5 6 6 3 . Peak Build Rating 94 | 6 9 11 30 35 35 35 35 59 60 55 60 94 Average Rating 34 | 4 7 10 23 34 34 35 23 34 53 44 53 68 On Entrance 31 | . 6 8 11 30 35 35 35 28 59 51 45 60 Naked Turns 11 | . . . . . . . . . . . . 11 Heaviest Build 62 | 13 20 20 43 44 40 38 38 44 48 28 42 62 Greatest Support 64 | 32 32 40 57 64 64 47 47 52 52 55 55 60 Greatest Overweight (x) 9 | 3 4 . . . . . 8 8 . 1 . 9 Average Overweight (x) . | . . . . . . . 2 1 . . . 1 Largest Inventory Capacity 10 | 8 10 10 10 10 10 10 10 10 10 10 10 10 Average Capacity 9 | 7 9 10 10 10 10 10 10 10 10 10 10 7 Most Carried 10 | 4 10 10 10 10 10 10 10 10 10 9 10 10 Average Carried 8 | 2 9 9 9 9 10 10 7 8 9 5 8 5 Final Capacity 10 | 8 10 10 10 10 10 10 10 10 10 10 10 5 Final Carried 10 | 4 10 10 10 10 10 10 7 10 9 5 10 5 Class Distribution -------------------- 43% | Mutant 24% | Scavenger-Mutant 10% | Scavenger-Gunner 6% | Scavenger-Skirmisher 5% | Tank 5% | Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Skirmisher | -8/Materials Tank | -7/Factory Scavenger-Gunner | -7/Lower Caves Scavenger-Gunner | -7/Data Miner Mutant | -6/Proximity Caves Mutant | -6/Factory Mutant | -6/Lower Caves Scavenger-Mutant | -6/Lower Caves Scavenger-Mutant | -5/Factory Scavenger-Mutant | -4/Factory Resources | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 -4 ----------- Run | Yrd Mat Mat Mat Fac Low Dat Pro Fac Low Low Fac Fac Matter Collected 2731 | 131 303 102 663 . 239 . 451 64 265 66 28 419 Remotely . | . . . . . . . . . . . . . Salvage Created 3455 | . 196 172 818 . 154 . 274 65 319 174 56 1227 Parts 188 | . 11 17 53 . 10 . 15 6 12 7 3 54 Haulers Intercepted . | . . . . . . . . . . . . . Recyclers Shooed . | . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Parts Self-Destructed 36 | . . . . . 9 . 12 . 10 5 . . Prevented 4 | . . . . . . . 1 . . 3 . . Kills | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 -4 ------- Run | Yrd Mat Mat Mat Fac Low Dat Pro Fac Low Low Fac Fac Combat Hostiles Destroyed 89 | . 8 6 24 . 8 . 10 1 11 4 1 16 Melee 9 | . . . . . . . 3 . 3 1 . 2 Guns 20 | . 5 . 6 . . . . . 2 1 1 5 Cannons 45 | . . 6 18 . 8 . 7 1 2 . . 3 AOE 9 | . 3 . . . . . . . 3 2 . 1 Classes Destroyed 11 | . 2 2 1 . . . 1 1 1 . . 3 Worker 1 | . . . . . . . . 1 . . . . Builder 3 | . . 1 . . . . . . . . . 2 Recycler 1 | . . . . . . . . . . . . 1 Mechanic 1 | . . . . . . . . . . . . 1 Operator 1 | . . . . . . . . . . . . 1 Swarmer 28 | . 3 3 6 . 2 . 7 . 7 . . . Grunt 37 | . 5 1 12 . 4 . 2 . 2 4 . 7 Duelist 2 | . . . . . . . 1 . 1 . . . Sentry 12 | . . 2 5 . 1 . . 1 . . . 3 Hunter 3 | . . . 1 . 1 . . . . . 1 . Programmer 7 | . . . . . . . . . 1 . . 6 Best Kill Streak 6 | . 5 4 6 . 5 . 4 1 3 3 1 5 Combat Bots Only 6 | . 5 3 6 . 5 . 4 1 3 3 1 4 Max Kills in Single Turn 3 | . 2 1 1 . 1 . 1 1 3 2 1 2 Gunslinging . | . . . . . . . . . . . . . Exploded 3 | . 2 . . . . . . . 3 2 . 1 Melee 1 | . . . . . . . 1 . 1 1 . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 -4 -------- Run | Yrd Mat Mat Mat Fac Low Dat Pro Fac Low Low Fac Fac Hostile Shots Fired 831 | . 42 30 117 . 61 . 134 27 86 25 12 297 Missed 247 | . 9 7 27 . 19 . 54 6 30 7 4 84 Damage Taken 10007 | . 448 246 1190 . 596 . 1309 256 985 420 125 4432 Core 2085 | . 41 41 118 . 88 . 242 24 210 132 21 1168 Absorbed by Shields 255 | . . . . . 219 . 36 . . . . . Redirected to Shielding 84 | . . 9 24 . . . . 2 39 10 . . Core Remaining (%) 79 | 100 83 89 78 . . . 52 . . 56 97 . Volleys Fired 233 | . 22 13 63 . 20 . 25 12 23 9 2 44 Largest 3 | . 2 2 3 . 3 . 3 3 2 2 2 2 Hottest 171 | . 40 95 167 . 144 . 171 170 170 105 102 157 Shots Fired 427 | . 39 26 141 . 46 . 35 17 32 11 4 76 Gun 189 | . 34 . 66 . . . . 1 15 9 4 60 Cannon 222 | . . 26 75 . 46 . 32 12 15 . . 16 Launcher 16 | . 5 . . . . . 3 4 2 2 . . Special . | . . . . . . . . . . . . . Kinetic 255 | . 34 13 86 . 46 . 29 9 . . 2 36 Thermal 111 | . . 13 51 . . . . 4 30 9 2 2 Explosive 16 | . 5 . . . . . 3 4 2 2 . . Electromagnetic 45 | . . . 4 . . . 3 . . . . 38 Robot Hit Streak 24 | . 6 7 7 . 16 . 9 7 12 3 6 24 Robot Miss Streak 7 | . 3 3 7 . 2 . 2 1 5 1 . 3 Penetration Max 1 | . . . . . . . . . . . . 1 Secondary Targets 1 | . . . . . . . . . . . . 1 Max Gunslinging Chain 1 | . . . . . . . . . . . . 1 Shots Hit Robots 313 | . 25 17 98 . 33 . 17 5 28 9 4 77 Core Hits 174 | . 17 9 61 . 12 . 13 4 17 11 2 28 Critical Kills 1 | . . . . . . . . . . . 1 . Critical Parts Destroyed 5 | . . . . . . . . . . . . 5 Critical Strikes 17 | . . 1 1 . 2 . . . 4 . 1 8 Burn 3 | . . . 1 . . . . . 2 . . . Destroy 1 | . . . . . . . . . . . 1 . Blast 5 | . . 1 . . 2 . . . . . . 2 Smash 5 | . . . . . . . . . . . . 5 Impale 3 | . . . . . . . . . 2 . . 1 Melee Attacks 35 | . . . . . . . 4 . 10 2 . 19 Impact 18 | . . . . . . . . . . . . 18 Slashing . | . . . . . . . . . . . . . Piercing 17 | . . . . . . . 4 . 10 2 . 1 Sneak Attacks 3 | . . . . . . . . . . . . 3 Combat Hostiles . | . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . Damage Inflicted 8637 | . 583 313 1771 . 893 . 666 121 1128 447 75 2640 Guns 2466 | . 179 . 703 . . . . 21 310 95 75 1083 Cannons 3753 | . . 313 1068 . 893 . 506 65 298 . . 610 Explosions 1346 | . 404 . . . . . 60 35 266 288 . 293 Melee 1062 | . . . . . . . 100 . 254 64 . 644 Ramming 10 | . . . . . . . . . . . . 10 Kinetic 3768 | . 179 137 1102 . 893 . 415 . . . 37 1005 Thermal 1759 | . 90 176 611 . . . . 86 608 95 38 55 Explosive 1256 | . 314 . . . . . 60 35 266 288 . 293 Electromagnetic 782 | . . . 58 . . . 91 . . . . 633 Impact 612 | . . . . . . . . . . . . 612 Slashing . | . . . . . . . . . . . . . Piercing 450 | . . . . . . . 100 . 254 64 . 32 Highest Corruption 29 | . . . 3 . . . . . . . . 29 Average Corruption 7 | . . . 2 . . . . . . . . 7 Corruption Purged . | . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . Effects 27 | . . . 1 . . . . . . . . 26 Message Errors 5 | . . . 1 . . . . . . . . 4 Matter Fused 8 | . . . . . . . . . . . . 8 Heat Flow Errors 4 | . . . . . . . . . . . . 4 Energy Discharges 4 | . . . . . . . . . . . . 4 Parts Rejected 1 | . . . . . . . . . . . . 1 Parts Fused 1 | . . . . . . . . . . . . 1 Data Loss (minor) 1 | . . . . . . . . . . . . 1 Alerts 1 | . . . . . . . . . . . . 1 Misdirections 2 | . . . . . . . . . . . . 2 Overload Shots . | . . . . . . . . . . . . . Overflow Damage 481 | . . . . . . . 1 . 102 45 . 333 Projectiles 15 | . . . . . . . . . . . . 15 Explosions 45 | . . . . . . . . . . 45 . . Melee 421 | . . . . . . . 1 . 102 . . 318 Knockbacks 39 | . . 3 20 . 3 . 7 . . . . 6 Impact 2 | . . . . . . . . . . . . 2 Kinetic 34 | . . 3 17 . 3 . 7 . . . . 4 Secondary 3 | . . . 3 . . . . . . . . . Self-Inflicted Damage 351 | . 70 . . . . . 15 98 18 81 . 69 Shots 10 | . 2 . . . . . 2 2 1 2 . 1 Rammed 1 | . . . . . . . . . . . . 1 Targets Rammed 1 | . . . . . . . . . . . . 1 Kicked . | . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . Highest Temperature 528 | . 43 96 528 . 148 . 320 198 524 85 6 230 Average Temperature 110 | . 16 37 138 . 55 . 157 52 157 40 3 56 Received Heat Transfer 1914 | . 201 57 486 . 135 . 276 42 144 153 . 420 Effects 19 | . . . 11 . . . 1 . 7 . . . Shutdowns 8 | . . . 4 . . . . . 4 . . . Energy Bleed 1 | . . . 1 . . . . . . . . . Interference 2 | . . . . . . . 1 . 1 . . . Short Circuit 2 | . . . 2 . . . . . . . . . Damage (minor) 2 | . . . 2 . . . . . . . . . Damage (major) 4 | . . . 2 . . . . . 2 . . . Siege Activations . | . . . . . . . . . . . . . Robots Corrupted 7 | . . . . . . . . . . . . 7 Combat Hostiles 5 | . . . . . . . . . . . . 5 Parts Fried 11 | . . . . . . . . . . . . 11 Impact Corruptions 12 | . . . . . . . . . . . . 12 Robots Melted 1 | . . . . . . . . . 1 . . . Combat Hostiles 1 | . . . . . . . . . 1 . . . Parts Melted 8 | . . 1 4 . . . . 1 2 . . . Heat Transferred 3521 | . 100 370 1295 . . . . 150 1272 185 74 75 Parts Sabotaged . | . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . Alert | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 -4 ------- Run | Yrd Mat Mat Mat Fac Low Dat Pro Fac Low Low Fac Fac Peak Influence 429 | . 201 315 429 174 . . . 58 . . 157 358 Initial 144 | . . 59 54 144 . . . . . . 112 76 Average 137 | . 48 197 207 149 . . . 2 . . 141 166 Maximum Alert Level 2 | . 1 1 2 . . . . . . . . 1 Low Security (%) 70 | 100 97 34 39 100 . . . 100 . . 100 69 Level 1 28 | . 2 65 58 . . . . . . . . 30 Level 2 . | . . . 2 . . . . . . . . . Level 3 . | . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . Squads Dispatched 13 | . . 2 3 . . . . 1 . . 1 6 Investigation 5 | . . 1 2 . . . . . . . . 2 Extermination 5 | . . . . . . . . 1 . . 1 3 Reinforcement 3 | . . 1 1 . . . . . . . . 1 Assault . | . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 -4 --------- Run | Yrd Mat Mat Mat Fac Low Dat Pro Fac Low Low Fac Fac Distress Signals 6 | . . 1 3 . . . . . . . . 2 Communications Jammed . | . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . Times Spotted 139 | . 15 12 35 2 11 . 12 2 19 6 1 24 Peak Tracking Total 6 | . 6 4 6 1 5 . 4 2 6 4 1 6 Tactical Retreats 16 | . 1 1 4 . 2 . 1 . 5 1 . 1 Traps | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 -4 ------- Run | Yrd Mat Mat Mat Fac Low Dat Pro Fac Low Low Fac Fac Traps Triggered 4 | . . . 4 . . . . . . . . . Indirectly . | . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . Triggered 3 | . . . . . 2 . . . . 1 . . Machines | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 -4 ---------- Run | Yrd Mat Mat Mat Fac Low Dat Pro Fac Low Low Fac Fac Machines Disabled 9 | . 3 . . . . . . . . . . 6 Max in Single Turn 3 | . 3 . . . . . . . . . . 2 Machines Repaired . | . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 -4 --------- Run | Yrd Mat Mat Mat Fac Low Dat Pro Fac Low Low Fac Fac Machines Accessed 23 | . 6 2 4 2 1 4 . . . . . 4 Terminals 17 | . 5 2 3 2 1 . . . . . . 4 Fabricators . | . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units 2 | . 1 . 1 . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . Total Hacks 91 | . 22 6 11 2 8 27 . . . . . 15 Successful 57 | . 9 1 5 . 8 27 . . . . . 7 Failed 34 | . 13 5 6 2 . . . . . . . 8 Catastrophic 8 | . . . 2 2 . . . . . . . 4 Database Lockouts . | . . . . . . . . . . . . . Manual 10 | . . . 6 . . . . . . . . 4 Terminals 60 | . 21 6 8 2 8 . . . . . . 15 Fabricators . | . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units 4 | . 1 . 3 . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . Terminal Hacks 54 | . 8 1 3 . 8 27 . . . . . 7 Record 22 | . . . . . 8 11 . . . . . 3 Part Schematic 10 | . . . . . . 10 . . . . . . Robot Schematic 3 | . . . . . . 3 . . . . . . Prototype ID Bank 5 | . 1 . 1 . . 3 . . . . . . Open DSF 1 | . . . . . . . . . . . . 1 Level Access Points 1 | . . . 1 . . . . . . . . . Branch Access Points 1 | . 1 . . . . . . . . . . . Emergency Access Points 2 | . 1 . . . . . . . . . . 1 Locate Traps 4 | . 2 . 1 . . . . . . . . 1 Zone Layout 5 | . 3 1 . . . . . . . . . 1 Fabricator Hacks . | . . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . Recycling Unit Hacks 3 | . 1 . 2 . . . . . . . . . Report Inventory 2 | . 1 . 1 . . . . . . . . . Retrieve Components 1 | . . . 1 . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . Hacking Detections 15 | . 4 2 3 2 . . . . . . . 4 Full Trace Events 5 | . 1 1 1 . . . . . . . . 2 Feedback Events . | . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . Robot Schematics Acquired 3 | . . . . . . 3 . . . . . . Robots Built . | . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . Part Schematics Acquired 10 | . . . . . . 10 . . . . . . Parts Built . | . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Retrieved Components 7 | . . . 7 . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 -4 ------------ Run | Yrd Mat Mat Mat Fac Low Dat Pro Fac Low Low Fac Fac Used RIF Installer . | . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 -4 -------- Run | Yrd Mat Mat Mat Fac Low Dat Pro Fac Low Low Fac Fac Total Allies . | . . . . . . . . . . . . . Largest Group . | . . . . . . . . . . . . . Highest-Rated Group . | . . . . . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . . . . . Total Orders . | . . . . . . . . . . . . . Ally Attacks . | . . . . . . . . . . . . . Total Damage . | . . . . . . . . . . . . . Kills . | . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . Intel | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 -4 ------- Run | Yrd Mat Mat Mat Fac Low Dat Pro Fac Low Low Fac Fac Robot Analysis Total . | . . . . . . . . . . . . . Derelict Logs Recovered 3 | . . . . . 1 . . . 2 . . . Drone Launches . | . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 -4 ------------- Run | Yrd Mat Mat Mat Fac Low Dat Pro Fac Low Low Fac Fac Turns Passed 7873 | 57 673 403 1248 341 528 155 1569 610 624 255 262 1148 Spaces Moved 5042 | 36 561 263 690 271 370 128 535 359 823 190 196 620 Core 145 | 5 3 . . . . . 113 . . . . 24 Treads . | . . . . . . . . . . . . . Legs 2753 | . 104 263 690 271 370 128 297 . . 136 196 298 Wheels 844 | 31 454 . . . . . . 65 . . . 294 Hover 985 | . . . . . . . . 104 823 54 . 4 Flight 315 | . . . . . . . 125 190 . . . . Fastest Speed 50 | 50 100 120 120 122 122 122 122 56 56 56 120 50 Average Speed 130 | 102 105 120 121 123 122 122 278 152 60 107 120 139 Slowest Speed 675 | 200 250 120 123 124 124 122 675 675 66 190 120 500 Overloaded Moves . | . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . Exploration Rate (%) 38 | 3 88 26 48 9 53 75 74 6 79 20 5 13 Regions Visited 12 Branch Regions 5 Pre-discovered Areas 2 | . . . . . 1 1 . . . . . . Known Exits Taken 2 | . . . 1 . . . . . 1 . . . Unknown Exits Taken 10 | 1 1 1 . 1 1 1 1 1 . 1 1 . Scrap Searched 6 | . . . . . 1 . 2 . 2 1 . . Spaces Dug 16 | . . . . . . . 11 5 . . . . Terrain Destroyed 161 | . 36 . 1 . 6 . 36 25 21 11 . 25 Melee . | . . . . . . . . . . . . . Projectile 29 | . . . 1 . 6 . 7 7 6 . . 2 AOE 132 | . 36 . . . . . 29 18 15 11 . 23 Terrain Rammed . | . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 -4 --------- Run | Yrd Mat Mat Mat Fac Low Dat Pro Fac Low Low Fac Fac Total 5861 | 52 609 326 976 275 403 127 579 402 891 225 216 780 Wait 315 | 6 3 36 154 . 5 . 1 8 24 17 8 53 Move 5030 | 35 560 262 689 270 369 127 534 358 822 189 195 620 Hop . | . . . . . . . . . . . . . Pick Up 50 | 4 9 4 11 2 1 . 1 2 2 1 5 8 Fast Attach 64 | 6 6 1 8 . . . 3 9 4 2 2 23 Attach 26 | . . 3 2 2 . . 5 2 3 5 . 4 Detach 3 | . . . . . . . . 3 . . . . Swap 53 | 1 4 2 23 1 5 . 4 4 1 . 4 4 Drop 47 | . 5 5 26 . 3 . . 4 . . . 4 Fire 233 | . 22 13 63 . 20 . 25 12 23 9 2 44 Melee 35 | . . . . . . . 4 . 10 2 . 19 Ram 1 | . . . . . . . . . . . . 1 Kick . | . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . Rewire 4 | . . . . . . . 2 . 2 . . . Trap . | . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / *Min) -9/Materials (discovered 2 exits: *Mat / [*Min]) -8/Materials (discovered 3 exits: *Fac x3) -7/Factory -7/Lower Caves (discovered 2 exits: Low / *Dat) -7/Data Miner -6/Proximity Caves -6/Factory -6/Lower Caves -6/Lower Caves -5/Factory (discovered 2 exits: *Fac / Ext) -4/Factory History --------- Turn | Location | Event 17 | -11/Scrapyard | Discovered new exit (range 15) 58 | -11/Scrapyard | Entered Materials 238 | -10/Materials | Discovered new exit (range 13) 306 | -10/Materials | Build established: Mutant 386 | -10/Materials | Identified exit to Mines 608 | -10/Materials | Lost 3 parts (1p2n) 685 | -10/Materials | Discovered new exit (range 16) 731 | -10/Materials | Entered another Materials area 731 | -9/Materials | Evolved 2 slots: Propulsion x2 1022 | -9/Materials | Discovered new exit (range 6) 1116 | -9/Materials | Discovered new exit (range 15) 1134 | -9/Materials | Entered another Materials area 1134 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 1688 | -8/Materials | Build established: Scavenger-Skirmisher 2252 | -8/Materials | Identified exit to Factory 2382 | -8/Materials | Entered Factory 2382 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 2691 | -7/Factory | Build established: Tank 2716 | -7/Factory | Discovered new exit (range 5) 2723 | -7/Factory | Entered Lower Caves 2786 | -7/Lower Caves | Attracted the attention of an 0b10 base 2929 | -7/Lower Caves | Learned location of Zion (-6) 2933 | -7/Lower Caves | Identified exit to Lower Caves 2933 | -7/Lower Caves | Learned location of 1 exit from Lower Caves 2933 | -7/Lower Caves | Learned Armory trap positions 2933 | -7/Lower Caves | Learned Extension emergency access door positions 2933 | -7/Lower Caves | Learned Armory emergency access door positions 2933 | -7/Lower Caves | Learned Extension stockpile data 2933 | -7/Lower Caves | Learned Armory stockpile data 2933 | -7/Lower Caves | Learned Extension garrison access intel 3161 | -7/Lower Caves | Build established: Scavenger-Gunner 3245 | -7/Lower Caves | A Derelict revealed a hidden shortcut to meet someone special 3251 | -7/Lower Caves | Entered Data Miner 3251 | -7/Data Miner | Discovered new exit (range 6) 3275 | -7/Data Miner | Met Data Miner 3311 | -7/Data Miner | Learned location of Section 7 (-2) 3311 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 3333 | -7/Data Miner | Received God Mode back door access code from Data Miner 3406 | -7/Data Miner | Entered Proximity Caves 3498 | -6/Proximity Caves | Spotted B-75 Beast 3597 | -6/Proximity Caves | Lost 3 parts (1p2u) 3778 | -6/Proximity Caves | Lost 5 parts (4n1w) 3947 | -6/Proximity Caves | Lost 4 parts (1p1n2w) 4018 | -6/Proximity Caves | Build established: Mutant 4524 | -6/Proximity Caves | Discovered new exit (range 6) 4975 | -6/Proximity Caves | Entered Factory 4975 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 5352 | -6/Factory | Discovered new exit (range 8) 5585 | -6/Factory | Entered Lower Caves 5586 | -6/Lower Caves | Identified exit to Lower Caves 6041 | -6/Lower Caves | Lost 4 parts (2p1u1w) 6129 | -6/Lower Caves | Learned Factory emergency access door positions 6209 | -6/Lower Caves | Entered another Lower Caves area 6321 | -6/Lower Caves | Lost 6 parts (3n2u1w) 6340 | -6/Lower Caves | Discovered new exit (range 8) 6464 | -6/Lower Caves | Entered Factory 6464 | -5/Factory | Evolved 2 slots: Propulsion x2 6465 | -5/Factory | Identified exit to Extension 6612 | -5/Factory | Build established: Scavenger-Mutant 6671 | -5/Factory | Discovered new exit (range 7) 6726 | -5/Factory | Entered another Factory area 6726 | -4/Factory | Evolved 2 slots: Utility x2 6751 | -4/Factory | Identified exit to DSF 7027 | -4/Factory | Lost 4 parts (2p2u) 7133 | -4/Factory | Lost 6 parts (2p2n1u1w) 7603 | -4/Factory | System corruption reached 10% 7670 | -4/Factory | Lost 6 parts (2n3u1w) 7742 | -4/Factory | Lost 6 parts (1p3n1u1w) 7837 | -4/Factory | Core integrity fell below 50% 7837 | -4/Factory | Released all parts (4) 7864 | -4/Factory | Lost 8 parts (1p2n3u2w) 7866 | -4/Factory | Core integrity fell below 20% 7874 | -4/Factory | Destroyed by P-70 Sage with High-powered Shock Rifle Last Messages --------------- 07837_ Released Field Recycling Unit. 07837_ Extracted 1 energy. 07837_ Dropped ECM Suite. 07838_ Acquired Energy Well. 07838_ P-70 Sage resets P-70 Sage, system corruption cleaned. 07839_ System corrupted: Matter fused (-7). 07839_ Acquired Med. Storage Unit. 07841_ Dropped Med. Storage Unit. 07844_ P-70 Sage resets P-70 Sage, system corruption cleaned. 07850_ Acquired Centrium Wheel. 07854_ Acquired Force Lance. 07857_ System corrupted: Heat flow error (+161). 07870_ P-70 Sage suffers critical hit (Impale). 07870_ P-70 Sage destroyed. 07871_ K-01 Serf collects debris. 07871_ P-70 Sage resets P-70 Sage, system corruption cleaned. 07874_ K-01 Serf collects debris. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????? ???????????????????????? | | ??????????????????????? ???????????????????????? | | ??????????????????????? ???????????????????????? | | ??????????????????????? ???????????????????????? | | ??????????????????????? ???????????????????????? | | ??????????????????????? ???????????????????????? | | ??????????????????????? ???????????????????????? | | ??????????????????????? ???????????????????????? | | ???????????????????????# ???????????????????????? | | ???????????????????????# ???????????????????????? | | ???????????????????????# #???????????????????????? | | ???????????????????????# #???????????????????????? | | ???????????????????????# #???????????????????????? | | #####??????????????????# #???????????????????????? | | ###########????????# #???????????????????????? | | # ! ] #????????# #???????????????????????? | | """ # ! #????????# #???????????????????????? | | """ # #???????##+#######?????????????????? | | """ # #???????#[! #?????????????????? | | # ! #???????#!%@ +?????????????????? | | ! # %! #???????#p|! k #?????????????????? | | # #???????# #?????????????????? | | #+### #???????# p #?????????????????? | | ##+####/###???????#m #?????????????????? | | !######### + +?????????????? | | ^ !! ! /p # #?????????????? | | #########w # #?????????????? | | ###########?#/########? #?????????????? | | #??# #?# #????????? #?????????????? | | #??# #?# #????????? #?????????????? | | #??# """" #?# #??????????#?????????????? | | #??# """" ###p###?????? #?????????????? | | #### """" # ##### ??????????????? | | " " + """" # " " ??????????????? | | "T" #### +%"T "T ??????????????? | | """ #??# !% # #????????????? | | #+####### #??# !! # ##### ????????????????? | | #####+#### ! ## ##??????????????????????? | | # # ## #???????????????????????? | | # # ## #???????????????????????? | | "" + # ## #???????????????????????? | | "" # ######### #???????????????????????? | | "T # #???????# #???????????????????????? | | "" # #???????# #???????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 81 Energy Generation 34 Energy Capacity 830 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 15 Terrain Scan Density 10 Jamming Range 14 Additional Mass Support 12 Corruption Containment 12 Armor Coverage 375 Core Shielding 20 Power Shielding 33 Evasion (%) 55 Targeting Accuracy 8 Recoil Reduction 4 Item Schematics ----------------- Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Cld. Cesium-ion Thruster | -7/Data Miner | Free Gravity Neutralizer | -7/Data Miner | Free Ion Burst Cannon | -7/Data Miner | Free Linear Gravjet | -7/Data Miner | Free Imp. Weapon Cycler | -7/Data Miner | Free Imp. Plasma Cutter | -7/Data Miner | Free Hvy. Disruptor Cannon | -7/Data Miner | Free Imp. System Guard | -7/Data Miner | Free Robot Schematics ------------------ M-14 Sweeper | -7/Data Miner | Free G-47 Trooper | -7/Data Miner | Free B-48 Gladiator | -7/Data Miner | Free Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- I'm Back, Baby! The Oracle Challenges ------------ None Game ------ Seed GravitonCoolantFocus Manual? 0 Play Time 01:09:31 Cumulative 30.9 hours Start 2025.01.24 @ 18:58:37 End 2025.01.24 @ 20:19:54 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 61 Rogue 61 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 14 Gallery% 32 Achievement% 24 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: abe04764-231e-4061-a79f-e1ae32dcd7f0