Cogmind - Beta 16 @@@ ROGUE MODE // 2025.11.23 @ 22:55:13 Player: AlcoholicAardvark Result: Destroyed by H-66 Slayer with Gauss Rifle Performance ------------- Evolutions (5) 2500 Regions Visited (6) 1200 Robots Destroyed (53) 265 Value Destroyed (1917) 1917 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 5942 Bonus ------- None Cogmind --------- Core Integrity 0/1000 Matter 84/300 Energy 99/100 System Corruption 13% Temperature Cool (0) Movement Core (50) Location -5/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (7) ------ (None) > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Improved Light Armor Plating Lightning Gun Heavy Laser Peak State ------------ > --- POWER ------------ Reinforced Deuterium Engine Reinforced Deuterium Engine > --- PROPULSION ------- Titanium Leg Improved Carbon-fiber Leg Improved Carbon-fiber Leg Flexi-carbon Leg > --- UTILITY ---------- Improved Heat Sink Improved Cooling System Advanced Sensor Array Improved Signal Interpreter Improved Light Armor Plating Improved Medium Armor Plating Insulated Plating > --- WEAPON ----------- Gatling Laser Heavy Phase Cannon Gauss Cannon Heavy Missile Launcher > --- INVENTORY -------- Carbon-fiber Leg Carbon-fiber Leg Improved Light Armor Plating Lightning Gun Heavy Laser [Rating: 68] Favorites ----------- Power Reinforced Deuterium Engine Engine Reinforced Deuterium Engine Power Core Light Nuclear Core Propulsion Improved Carbon-fiber Leg Leg Improved Carbon-fiber Leg Utility Small Storage Unit Device Improved Cooling System Storage Small Storage Unit Processor Improved Signal Interpreter Protection Improved Medium Armor Plating Weapon Beam Cannon Energy Gun Gatling Laser Energy Cannon Beam Cannon Ballistic Gun Assault Rifle Ballistic Cannon Gauss Cannon Launcher Grenade Launcher Build | -11 -10 -9 -8 -7 -6 -5 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Slots Evolved 10 | . . 2 2 2 2 2 Power 1 | . . . . . 1 . Propulsion 2 | . . 1 . 1 . . Utility 5 | . . . 2 1 1 1 Weapon 2 | . . 1 . . . 1 Parts Attached 66 | 6 3 9 14 25 2 7 Power 11 | 1 1 3 2 3 1 . Engine 10 | 1 1 3 1 3 1 . Core 1 | . . . 1 . . . Reactor . | . . . . . . . Propulsion 17 | 2 . 3 3 6 . 3 Treads . | . . . . . . . Leg 17 | 2 . 3 3 6 . 3 Wheel . | . . . . . . . Hover . | . . . . . . . Flight . | . . . . . . . Utility 20 | 1 1 1 5 9 1 2 Device 9 | . 1 . 2 4 1 1 Storage 1 | 1 . . . . . . Processor 2 | . . . 1 1 . . Hackware . | . . . . . . . Protection 8 | . . 1 2 4 . 1 Artifact . | . . . . . . . Weapon 18 | 2 1 2 4 7 . 2 Energy Gun 8 | 1 . . 2 5 . . Energy Cannon 4 | . 1 1 1 . . 1 Ballistic Gun 2 | 1 . . . 1 . . Ballistic Cannon 1 | . . . . 1 . . Launcher 3 | . . 1 1 . . 1 Special Weapon . | . . . . . . . Impact Weapon . | . . . . . . . Slashing Weapon . | . . . . . . . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 3 | . . 1 . 2 . . Parts Lost 29 | . 1 1 6 6 . 15 Power 2 | . 1 . 1 . . . Propulsion 6 | . . . . 1 . 5 Utility 10 | . . . 2 2 . 6 Weapon 11 | . . 1 3 3 . 4 Highest Loss Streak 13 | . 1 1 4 2 . 13 To Critical Strikes . | . . . . . . . Average Backups 6 | . 3 6 6 6 7 5 Power . | . . . . . . . Propulsion 1 | . . . 1 3 2 1 Utility 1 | . . 1 . 1 2 1 Weapon 2 | . 3 4 3 1 2 1 Tool/Special . | . . . . . . . Unused Backups 7 | . . . . 3 . 4 Power 1 | . . . . . . 1 Propulsion 1 | . . . . 1 . . Utility 3 | . . . . 1 . 2 Weapon 2 | . . . . 1 . 1 Tool/Special . | . . . . . . . Average Slot Usage (%) 96 | . 96 90 96 96 99 96 Engine 9 | . 14 10 8 7 12 10 Leg 26 | . 28 24 27 29 26 22 Device 11 | . 10 10 9 10 13 14 Storage 7 | . 14 11 9 7 6 1 Processor 3 | . . . 8 3 6 4 Protection 10 | . . . 7 13 13 16 Energy Gun 6 | . 6 . 1 9 13 7 Energy Cannon 7 | . 7 14 18 4 . 4 Ballistic Gun 3 | . 14 7 . 3 . . Ballistic Cannon 1 | . . . . . 6 4 Launcher 3 | . . 11 5 2 . 2 Peak Build Rating 68 | 6 7 12 23 48 56 68 Average Rating 35 | 4 6 8 16 36 55 64 On Entrance 20 | . 6 7 12 17 47 56 Avg Prop Armor Cover (%) . | . . . . . . . Naked Turns 30 | . . . . . . 30 Heaviest Build 76 | 12 14 28 34 51 59 76 Greatest Support 73 | 20 20 30 39 71 71 73 Greatest Overweight (x) 2 | 2 . 1 . . . 1 Average Overweight (x) . | . . . . . . . Largest Inventory Capacity 8 | 8 8 8 8 8 8 8 Average Capacity 7 | 6 8 8 8 8 8 5 Most Carried 8 | 1 5 8 8 8 8 8 Average Carried 6 | . 3 6 6 6 7 5 Final Capacity 8 | 8 8 8 8 8 8 5 Final Carried 8 | 1 5 8 3 8 8 3 Class Distribution -------------------- 54% | Tank 21% | Mutant 9% | Gunner 7% | Scavenger-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Gunner | -9/Materials Scavenger-Skirmisher | -8/Materials Tank | -7/Factory Tank | -6/Factory Tank | -5/Factory Resources | -11 -10 -9 -8 -7 -6 -5 ----------- Run | Yrd Mat Mat Mat Fac Fac Fac Matter Collected 1250 | 159 59 246 212 335 . 239 Remotely . | . . . . . . . Salvage Created 2146 | . 59 448 787 456 . 396 Parts 116 | . 7 26 41 22 . 20 Haulers Intercepted 1 | . . 1 . . . . Recyclers Shooed 1 | . . . 1 . . . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Parts Restored . | . . . . . . . Kills | -11 -10 -9 -8 -7 -6 -5 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Combat Hostiles Destroyed 44 | . 3 11 11 10 . 9 Guns 16 | . 3 2 2 8 . 1 Cannons 24 | . . 9 8 1 . 6 AOE 1 | . . . . . . 1 Classes Destroyed 12 | . 1 3 5 3 . . Worker 1 | . . . 1 . . . Builder 3 | . . . 2 . . 1 Hauler 1 | . . 1 . . . . Recycler 4 | . . . 4 . . . Swarmer 11 | . 3 3 3 . . 2 Grunt 17 | . . 5 4 4 . 4 Duelist 1 | . . . . 1 . . Sentry 6 | . . 3 1 2 . . Specialist 2 | . . . 2 . . . Hunter 1 | . . . . 1 . . Programmer 5 | . . . . 2 . 3 Heavy 1 | . . . 1 . . . Best Kill Streak 9 | . 3 5 9 5 . 5 Combat Bots Only 5 | . 3 5 5 5 . 4 Max Kills in Single Turn 3 | . 1 2 3 1 . 2 Gunslinging . | . . . . . . . Exploded 1 | . . . . . . 1 Melee . | . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -9 -8 -7 -6 -5 -------- Run | Yrd Mat Mat Mat Fac Fac Fac Hostile Shots Fired 532 | . 16 42 82 174 . 218 Missed 165 | . 2 14 30 64 . 55 Hits 367 | . 14 28 52 110 . 163 Melee 7 | . . . . 7 . . Projectile 360 | . 14 28 52 103 . 163 AOE 2 | . . . . . . 2 Critical Strikes 22 | . . . 4 2 . 16 Part Disruptions 1 | . . . . . . 1 Damage Taken 5797 | . 178 369 939 1312 . 2999 Core 1257 | . 20 72 87 71 . 1007 Absorbed by Shields . | . . . . . . . Ignored by Resistances 238 | . . . . . . 238 Regen/Repaired (Parts) 130 | . . . 130 . . . Core Remaining (%) 91 | 100 92 82 84 89 100 . Volleys Fired 133 | . 6 30 27 48 . 22 Largest 4 | . 2 3 3 3 . 4 Hottest 279 | . 60 150 183 157 . 279 Shots Fired 319 | . 12 62 66 110 . 69 Gun 149 | . 12 21 13 79 . 24 Cannon 160 | . . 40 49 30 . 41 Launcher 10 | . . 1 4 1 . 4 Special . | . . . . . . . Kinetic 73 | . 6 21 . 26 . 20 Thermal 198 | . . 40 39 74 . 45 Explosive 10 | . . 1 4 1 . 4 Electromagnetic 38 | . 6 . 23 9 . . Robot Hit Streak 15 | . 5 15 11 15 . 9 Robot Miss Streak 8 | . 1 3 4 4 . 8 Penetration Max . | . . . . . . . Secondary Targets . | . . . . . . . Shots Hit Robots 205 | . 8 38 42 82 . 35 Core Hits 117 | . 3 15 25 48 . 26 Critical Kills 2 | . . . 1 . . 1 Critical Parts Destroyed . | . . . . . . . Critical Strikes 2 | . . . 1 . . 1 Meltdown 2 | . . . 1 . . 1 Melee Attacks . | . . . . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 5245 | . 94 616 1392 1563 . 1580 Guns 1979 | . 94 165 150 1132 . 438 Cannons 2102 | . . 451 619 409 . 623 Explosions 1164 | . . . 623 22 . 519 Melee . | . . . . . . . Ramming . | . . . . . . . Kinetic 871 | . 28 165 . 497 . 181 Thermal 2961 | . . 451 649 981 . 880 Explosive 916 | . . . 375 22 . 519 Electromagnetic 497 | . 66 . 368 63 . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption 13 | . . 4 . 8 . 13 Average Corruption 4 | . . 4 . 4 . 3 Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Effects 65 | . . 10 . 32 . 23 Message Errors 14 | . . 1 . 2 . 11 Matter Fused 16 | . . 3 . 7 . 6 Heat Flow Errors 5 | . . . . 4 . 1 Energy Discharges 12 | . . 1 . 7 . 4 Parts Rejected 1 | . . . . 1 . . Data Loss (minor) 8 | . . 3 . 5 . . Misfires 1 | . . 1 . . . . Alerts 2 | . . . . 2 . . Misdirections 1 | . . . . . . 1 Weapon Failures 5 | . . 1 . 4 . . Overload Shots . | . . . . . . . Overflow Damage 67 | . . . 49 18 . . Projectiles 18 | . . . . 18 . . Explosions 49 | . . . 49 . . . Melee . | . . . . . . . Knockbacks 2 | . . . . . . 2 Impact . | . . . . . . . Kinetic 2 | . . . . . . 2 Secondary . | . . . . . . . Self-Inflicted Damage 188 | . . 16 56 37 . 79 Shots 5 | . . 1 1 1 . 2 Rammed . | . . . . . . . Targets Rammed . | . . . . . . . Kicked . | . . . . . . . Crushed . | . . . . . . . Highest Temperature 507 | . . 300 507 374 . 467 Average Temperature 125 | . . 78 175 56 . 169 Received Heat Transfer 684 | . 33 108 243 159 . 141 Effects 20 | . . . 11 3 . 6 Shutdowns 3 | . . . 1 . . 2 Energy Bleed 3 | . . . 2 . . 1 Interference 12 | . . . 7 3 . 2 Matter Decay 1 | . . . . . . 1 Damage (minor) 1 | . . . 1 . . . Siege Activations . | . . . . . . . Martial Activations . | . . . . . . . Shielding Activations . | . . . . . . . Robots Disrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried 2 | . . . 2 . . . Impact Corruptions . | . . . . . . . Robots Melted 3 | . . . 1 1 . 1 Combat Hostiles 3 | . . . 1 1 . 1 Parts Melted 9 | . . 2 2 1 . 4 Heat Transferred 5062 | . . 962 1003 1855 . 1242 Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions 2 | . . . 2 . . . Alert | -11 -10 -9 -8 -7 -6 -5 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Maximum Alert Level 1 | . . . 1 . . . Low Security (%) 98 | 100 100 100 88 100 100 100 Level 1 1 | . . . 11 . . . Level 2 . | . . . . . . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Peak Influence 219 | . 66 197 219 161 61 133 Initial 91 | . . . 69 91 61 . Average 39 | . 7 55 73 57 15 24 Influence Increases 1607 | . 92 313 390 428 7 377 Destroy 0b10 Robot/C 880 | . 60 220 220 200 . 180 Destroy 0b10 Robot/NC 45 | . . 5 35 . . 5 Destroy Leader 232 | . 10 62 60 60 . 40 Successful Hack 33 | . 6 . 7 . 7 13 Disable Machine 90 | . . 15 . 15 . 60 Destroy Structure 102 | . 1 11 23 3 . 64 Partial Spotted 15 | . 15 . . . . . Lose Combat Pursuer 210 | . . . 45 150 . 15 Influence Decreases 1607 | . 92 148 352 504 134 377 Entered New Map 274 | . . . 96 112 66 . Time Decay 1088 | . 92 138 196 352 68 242 Lost Part 245 | . . 10 60 40 . 135 Squads Dispatched 17 | . 2 2 4 4 . 5 Investigation 3 | . 1 1 . 1 . . Extermination 5 | . . . . 2 . 3 Reinforcement 8 | . 1 1 4 1 . 1 Assault . | . . . . . . . Garrison 1 | . . . . . . 1 Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded 1 | . . . 1 . . . Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -9 -8 -7 -6 -5 --------- Run | Yrd Mat Mat Mat Fac Fac Fac Distress Signals 6 | . . . 1 1 . 4 Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 82 | . 9 14 17 22 1 19 Peak Tracking Total 7 | . 3 6 7 5 1 6 Tactical Retreats 9 | . . . 1 7 . 1 Traps | -11 -10 -9 -8 -7 -6 -5 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Traps Triggered 1 | . 1 . . . . . Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -9 -8 -7 -6 -5 ---------- Run | Yrd Mat Mat Mat Fac Fac Fac Machines Disabled 6 | . . 1 . 1 . 4 Max in Single Turn 1 | . . 1 . 1 . 1 Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -9 -8 -7 -6 -5 --------- Run | Yrd Mat Mat Mat Fac Fac Fac Machines Accessed 16 | . 2 3 3 3 2 3 Terminals 13 | . 2 3 2 2 1 3 Fabricators . | . . . . . . . Repair Stations 1 | . . . 1 . . . Recycling Units 2 | . . . . 1 1 . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Total Hacks 37 | . 7 9 8 4 3 6 Successful 11 | . 1 . 5 1 2 2 Failed 26 | . 6 9 3 3 1 4 Catastrophic 8 | . . 4 2 1 . 1 Database Lockouts . | . . . . . . . Manual 29 | . 7 9 4 2 2 5 Terminals 31 | . 7 9 4 3 2 6 Fabricators . | . . . . . . . Repair Stations 4 | . . . 4 . . . Recycling Units 2 | . . . . 1 1 . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Terminal Hacks 5 | . . . 1 1 1 2 Record 2 | . . . . . . 2 Branch Access Points 2 | . . . 1 . 1 . Alert Level 1 | . . . . 1 . . Fabricator Hacks . | . . . . . . . Repair Station Hacks 4 | . . . 4 . . . Scan Component 2 | . . . 2 . . . Repair 2 | . . . 2 . . . Recycling Unit Hacks 1 | . . . . . 1 . Report Inventory 1 | . . . . . 1 . Scanalyzer . | . . . . . . . Garrison Access Hacks . | . . . . . . . Unauthorized Hacks 1 | . 1 . . . . . Terminals 1 | . 1 . . . . . Assimilate 1 | . 1 . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 16 | . 2 3 3 3 2 3 Full Trace Events 3 | . 1 1 . 1 . . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Part Studies Acquired . | . . . . . . . Parts Repaired 2 | . . . 2 . . . Time 52 | . . . 52 . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -9 -8 -7 -6 -5 ------------ Run | Yrd Mat Mat Mat Fac Fac Fac Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released 4 | . . . . . . 4 Programmers 4 | . . . . . . 4 Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -9 -8 -7 -6 -5 -------- Run | Yrd Mat Mat Mat Fac Fac Fac Total Allies . | . . . . . . . Largest Group . | . . . . . . . Highest-Rated Group . | . . . . . . . Highest-Rated Ally . | . . . . . . . Total Orders . | . . . . . . . Ally Attacks . | . . . . . . . Total Damage . | . . . . . . . Kills . | . . . . . . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -9 -8 -7 -6 -5 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Active Infowar (turns) 3287 | . 568 494 445 120 283 1377 Sensors 2225 | . . . 445 120 283 1377 Seismic 1062 | . 568 494 . . . . Robot Analysis Total . | . . . . . . . Derelict Logs Recovered . | . . . . . . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -9 -8 -7 -6 -5 ------------- Run | Yrd Mat Mat Mat Fac Fac Fac Turns Passed 5096 | 57 751 512 586 1500 283 1407 Spaces Moved 2506 | 45 216 323 346 944 224 408 Core 73 | 13 . . . . . 60 Treads . | . . . . . . . Legs 2433 | 32 216 323 346 944 224 348 Wheels . | . . . . . . . Hover . | . . . . . . . Flight . | . . . . . . . Fastest Speed 50 | 50 120 120 100 105 122 50 Average Speed 125 | 105 120 121 112 118 122 165 Slowest Speed 193 | 150 120 190 120 122 122 193 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Potential Cave-ins . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 20 | 3 40 35 23 25 5 11 Regions Visited 6 Branch Regions . Pre-discovered Areas . | . . . . . . . Known Exits Taken 3 | . . . 1 1 1 . Unknown Exits Taken 3 | 1 1 1 . . . . Scrap Searched . | . . . . . . . Spaces Dug . | . . . . . . . Terrain Destroyed 59 | . . 7 20 2 . 30 Melee . | . . . . . . . Projectile 11 | . . . . . . 11 AOE 48 | . . 7 20 2 . 19 Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -9 -8 -7 -6 -5 --------- Run | Yrd Mat Mat Mat Fac Fac Fac Total 4169 | 51 694 386 487 1233 233 1085 Wait 1377 | . 465 11 93 164 6 638 Move 2500 | 44 215 322 345 943 223 408 Hop . | . . . . . . . Pick Up 36 | 1 4 7 1 20 1 2 Fast Attach 30 | 6 1 3 4 11 . 5 Attach 24 | . 1 3 7 9 2 2 Detach . | . . . . . . . Swap 28 | . 2 3 6 12 1 4 Drop 41 | . . 7 4 26 . 4 Fire 133 | . 6 30 27 48 . 22 Melee . | . . . . . . . Ram . | . . . . . . . Kick . | . . . . . . . Crush . | . . . . . . . Escape Stasis . | . . . . . . . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -8/Materials (discovered 2 exits: *Fac / Sto) -7/Factory -6/Factory (discovered 5 exits: *Fac / Low x2 / Ext x2) -5/Factory History --------- Turn | Location | Event 8 | -11/Scrapyard | Discovered new exit (range 16) 58 | -11/Scrapyard | Entered Materials 300 | -10/Materials | Build established: Mutant 718 | -10/Materials | Discovered new exit (range 14) 758 | -10/Materials | Derelicts attacked the area 809 | -10/Materials | Entered another Materials area 809 | -9/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 1112 | -9/Materials | Build established: Gunner 1274 | -9/Materials | Discovered new exit (range 15) 1321 | -9/Materials | Entered another Materials area 1321 | -8/Materials | Evolved 2 slots: Utility x2 1435 | -8/Materials | Identified exit to Storage 1491 | -8/Materials | Repaired Beam Cannon 1518 | -8/Materials | Repaired Grenade Launcher 1892 | -8/Materials | Lost 4 parts (1p1u2w) 1900 | -8/Materials | Discovered new exit (range 8) 1906 | -8/Materials | Identified exit to Factory 1907 | -8/Materials | Entered Factory 1907 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 2331 | -7/Factory | Build established: Tank 3391 | -7/Factory | Discovered new exit (range 8) 3406 | -7/Factory | Identified exit to Factory 3407 | -7/Factory | Entered another Factory area 3407 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 3610 | -6/Factory | Identified exit to Lower Caves 3610 | -6/Factory | Identified exit to Extension 3642 | -6/Factory | Discovered new exit (range 11) 3660 | -6/Factory | Identified exit to Factory 3690 | -6/Factory | Entered another Factory area 3690 | -5/Factory | Evolved 2 slots: Utility x1, Weapon x1 5009 | -5/Factory | Garrison activated, responded to threat 5046 | -5/Factory | System corruption reached 10% 5067 | -5/Factory | Released all parts (6) 5084 | -5/Factory | Core integrity fell below 50% 5091 | -5/Factory | Core integrity fell below 20% 5097 | -5/Factory | Lost 13 parts (4n5u4w) 5097 | -5/Factory | Destroyed by H-66 Slayer with Gauss Rifle Last Messages --------------- Flexi-carbon Leg destroyed. Imp. Heat Sink destroyed. Released Adv. Sensor Array. Released Rnf. Deuterium Engine. Released Imp. Signal Interpreter. Released Carbon-fiber Leg. Penetrated by Slug. Slug penetrates Wall. System corrupted: Energy discharge (-37). Penetrated by Slug. P-70 Sage resets K-01 Serf, system corruption cleaned. Slug penetrates Wall. K-01 Serf destroyed. Penetrated by Slug. Slug penetrates Wall. Slug penetrates P-70 Sage. K-01 Serf collects debris. ALERT: Security rotation in progress. Penetrated by Slug. 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";;;;; ###########+#+####### | | ???????? ;; * ????????? ?????? | | ???????? " " ## #???????? ?????? | | ?????????? " ??# """ ##??????? ????? | | ???????????"???# """""" #???????? ????? | | ???????????????# """""" ##??????? ???? | | ???????????????# #???????? ???? | | ???????????????#! ! ""#???????# ??? | | ???????????????# ? ""#???????# ??? | | ???????????????????? = G#???????# ?? | | ?????????????????????? "?????????# ?? | | ?????????????????????? ??????????# ? | | ?????????????????????? ???????????# ? | | ????????????????????????#???????????###########??? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 83 Energy Generation 27 Energy Capacity 480 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 16 Terrain Scan Density 10 Armor Coverage 525 Resistance: EM 15 Evasion (%) 55 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Beam Cannon | 23% | -8/Materials Grenade Launcher | 11% | -8/Materials Studied --------- None Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ImpactPersonalMace Manual? 0 Play Time 01:02:17 Cumulative 15.0 hours Start 2025.11.23 @ 21:49:08 End 2025.11.23 @ 22:55:13 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 23 Rogue 23 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 5 Gallery% 17 Achievement% 15 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 1 Font 32/SmallcapsGlow Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: a7e6b20a-f28e-43e7-91c4-4afcce02e869