Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.03.07 @ 20:11:32 Player: SunShine214 Result: Destroyed by Y-64 Sentinel with KE Penetrator Performance ------------- Evolutions (5) 2500 Regions Visited (7) 1400 Robots Destroyed (123) 615 Value Destroyed (3539) 3539 Prototype IDs (10) 200 Alien Tech Used (0) 0 Bonus (1275) 1275 TOTAL SCORE: 9529 Bonus ------- High Alert Combat Kills 401 Follower Combat Kills 74 Registered with UFD 300 Met Optimus in HQ 500 Cogmind --------- Core Integrity 0/1000 Matter 270/300 Energy 170/170 System Corruption 10% Temperature Cool (18) Movement Walking (120) Location -5/Factory Parts ------- > --- POWER (2) -------- Light Antimatter Reactor > --- PROPULSION (5) --- Carbon-fiber Leg Flexi-carbon Leg > --- UTILITY (7) ------ Medium Storage Unit Experimental Signal Interpreter Core Analyzer > --- WEAPON (3) ------- Field Laser > --- INVENTORY (10) --- Gyrokinetic Inverter Advanced Cooling System Medium Storage Unit Improved Focal Shield Authchip [Armor] Relay Coupler [Hunter] (9) CPS Tube (2) CPS Tube (2) CPS Tube (2) CPS Tube (1) Peak State ------------ > --- POWER ------------ Neutrino Core Micro Fission Core > --- PROPULSION ------- Improved Medium Treads Armored Medium Treads Nuclear Pulse Thruster > --- UTILITY ---------- Scrap Suit Medium Storage Unit Improved Sensor Array Experimental Signal Interpreter Core Analyzer Improved Medium Armor Plating > --- WEAPON ----------- Overtuned Coil Gun Junk Cannon > --- INVENTORY -------- F-cell Engine Gyrokinetic Inverter Advanced Cooling System Improved Focal Shield Authchip [Armor] Relay Coupler [Hunter] CPS Tube CPS Tube CPS Tube CPS Tube [Rating: 78] Favorites ----------- Power Neutrino Core Engine Ion Engine Power Core Neutrino Core Reactor Light Antimatter Reactor Propulsion Light Treads Treads Light Treads Leg Improved Carbon-fiber Leg Hover Unit Gravmag System Flight Unit Improved Flight Unit Utility Medium Storage Unit Device Improved Sensor Array Storage Medium Storage Unit Processor Experimental Signal Interpreter Protection Improved Medium Armor Plating Weapon Assault Rifle Energy Gun EM Shotgun Energy Cannon Heavy Particle Cannon Ballistic Gun Assault Rifle Ballistic Cannon Heavy Flak Cannon Launcher Rocket Launcher Special Weapon Junk Cannon Slashing Weapon Axe Build | -11 -10 -9 -9 -9 -9 -6 -5 ------- Run | Yrd Mat Mat Sto Rec Scr Fac Fac Slots Evolved 10 | . . 2 . . . 6 2 Power 1 | . . . . . . 1 . Propulsion 3 | . . . . . . 3 . Utility 5 | . . 2 . . . 2 1 Weapon 1 | . . . . . . . 1 Parts Attached 95 | 7 11 7 19 1 5 9 36 Power 11 | 1 2 . 1 . . 2 5 Engine 6 | 1 2 . 1 . . 2 . Core 4 | . . . . . . . 4 Reactor 1 | . . . . . . . 1 Propulsion 28 | 2 3 . 11 . . 3 9 Treads 18 | 2 3 . 8 . . . 5 Leg 4 | . . . . . . 1 3 Wheel . | . . . . . . . . Hover 1 | . . . . . . 1 . Flight 5 | . . . 3 . . 1 1 Utility 30 | 2 4 3 1 1 4 3 12 Device 10 | . 1 1 1 . . 1 6 Storage 7 | 2 3 . . . 1 . 1 Processor 7 | . . 2 . . 2 2 1 Hackware . | . . . . . . . . Protection 6 | . . . . 1 1 . 4 Artifact . | . . . . . . . . Weapon 26 | 2 2 4 6 . 1 1 10 Energy Gun 9 | . . . 5 . . . 4 Energy Cannon 2 | . . 2 . . . . . Ballistic Gun 8 | 2 2 . 1 . . . 3 Ballistic Cannon 1 | . . . . . 1 . . Launcher 2 | . . 1 . . . 1 . Special Weapon 3 | . . 1 . . . . 2 Impact Weapon . | . . . . . . . . Slashing Weapon 1 | . . . . . . . 1 Piercing Weapon . | . . . . . . . . Special Melee Weapon . | . . . . . . . . Unidentified Prototypes 4 | . . . 2 . . 1 1 Corrupted Parts 2 | . . . . . . . 2 System Corruption 3 | . . . . . . . 3 Parts Lost 49 | . 2 . 9 . . 13 25 Power 6 | . 1 . 1 . . 1 3 Propulsion 15 | . 1 . 2 . . 5 7 Utility 12 | . . . 1 . . 4 7 Weapon 16 | . . . 5 . . 3 8 Highest Loss Streak 15 | . 1 . 6 . . 7 15 To Critical Strikes 1 | . . . . . . . 1 Average Backups 9 | 1 9 14 14 4 9 7 8 Power . | . . . . . . . . Propulsion 1 | . 1 3 2 . 1 . . Utility 4 | . 4 8 10 4 4 2 3 Weapon . | 1 1 1 . . . 1 . Tool/Special . | . . . . . . . . Unused Backups 25 | . 3 . 10 1 3 . 8 Power 1 | . 1 . . . . . . Propulsion 6 | . 1 . 3 . 1 . 1 Utility 13 | . . . 6 1 2 . 4 Weapon 1 | . 1 . . . . . . Tool/Special 4 | . . . 1 . . . 3 Average Slot Usage (%) 81 | . 98 98 88 72 87 68 65 Engine 4 | . 13 11 8 . . 4 . Core 2 | . . . . . . . 8 Treads 11 | . 26 22 18 . . . 10 Flight 6 | . . . . 22 22 15 1 Device 7 | . 10 17 8 . . 4 10 Storage 9 | . 17 11 10 . 10 6 5 Processor 13 | . . 14 22 22 22 15 9 Protection 4 | . . . . 6 11 4 4 Energy Gun 4 | . . . 6 11 11 2 1 Energy Cannon 1 | . . 9 9 . . . . Ballistic Gun 8 | . 28 11 2 11 6 . 4 Ballistic Cannon 1 | . . . . . 4 4 . Special Weapon 1 | . . . . . . . 3 Peak Build Rating 78 | 7 8 17 20 16 30 49 78 Average Rating 32 | 5 7 13 16 14 23 41 62 On Entrance 12 | . 7 8 17 13 16 30 12 Avg Prop Armor Cover (%) 5 | . . . 11 . . 7 1 Naked Turns . | . . . . . . . . Heaviest Build 75 | 14 30 39 41 9 22 33 75 Greatest Support 69 | 40 40 40 46 10 10 18 69 Greatest Overweight (x) 8 | . 1 . 6 . 2 6 8 Average Overweight (x) . | . . . . . 1 1 . Largest Inventory Capacity 20 | 8 20 15 15 5 10 10 10 Average Capacity 11 | 7 14 15 14 5 9 10 10 Most Carried 15 | 3 15 15 15 5 10 10 10 Average Carried 9 | 1 9 14 14 4 9 8 8 Final Capacity 15 | 8 15 15 5 5 10 10 10 Final Carried 15 | 3 13 15 5 5 10 8 10 Scrap Suit Usage (%) 13 | . . . . . . . 44 Parts Cannibalized 3 | . . . . . . . 3 Class Distribution -------------------- 56% | Mutant 19% | Skirmisher 13% | Scavenger-Skirmisher 5% | Scavenger-Gunner Dominant Class ---------------- Mutant | -10/Materials Skirmisher | -9/Materials Skirmisher | -9/Storage Mutant | -9/Recycling Mutant | -9/Scraptown Mutant | -6/Factory Scavenger-Skirmisher | -5/Factory Resources | -11 -10 -9 -9 -9 -9 -6 -5 ----------- Run | Yrd Mat Mat Sto Rec Scr Fac Fac Matter Collected 2403 | 306 431 126 286 . 96 231 927 Remotely . | . . . . . . . . Salvage Created 4410 | 121 491 204 872 . . 467 2255 Parts 256 | 13 45 15 67 . . 20 96 Haulers Intercepted 4 | . 1 . 3 . . . . Recyclers Shooed 4 | 1 . . . . . 3 . Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed . | . . . . . . . . Prevented . | . . . . . . . . Parts Restored . | . . . . . . . . Kills | -11 -10 -9 -9 -9 -9 -6 -5 ------- Run | Yrd Mat Mat Sto Rec Scr Fac Fac Combat Hostiles Destroyed 79 | . 13 7 26 . . 6 27 Melee 1 | . . . . . . . 1 Guns 42 | . 11 . 15 . . . 16 Cannons 17 | . . 5 3 . . 4 5 AOE 17 | . 2 2 8 . . 2 3 Classes Destroyed 16 | 3 7 2 . . . 1 3 Worker 8 | 2 . . 1 . . 2 3 Builder 7 | . 1 1 2 . . . 3 Tunneler 2 | 1 1 . . . . . . Hauler 4 | . 1 . 3 . . . . Recycler 9 | 1 . . 1 . . 3 4 Mechanic 6 | . 1 . 2 . . . 3 Operator 5 | . 3 . 1 . . 1 . Watcher 3 | . 1 1 . . . . 1 Swarmer 31 | . 9 4 11 . . 4 3 Grunt 28 | . 4 1 12 . . 1 10 Brawler 1 | . . 1 . . . . . Duelist 1 | . . . . . . . 1 Sentry 8 | . . 1 3 . . . 4 Hunter 2 | . . . . . . . 2 Programmer 7 | . . . . . . 1 6 Scrapoid 1 | . . . . . . . 1 Best Kill Streak 12 | 2 4 5 12 . . 6 6 Combat Bots Only 7 | . 3 2 7 . . 4 3 Max Kills in Single Turn 5 | 1 3 2 5 . . 2 4 Gunslinging . | . . . . . . . . Exploded 4 | . 2 2 4 . . 2 2 Melee 1 | . . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -9 -9 -9 -9 -6 -5 -------- Run | Yrd Mat Mat Sto Rec Scr Fac Fac Hostile Shots Fired 710 | . 78 44 156 . 10 107 315 Missed 175 | . 24 6 41 . 1 23 80 Hits 535 | . 54 38 115 . 9 84 235 Melee 11 | . . . . . . . 11 Projectile 524 | . 54 38 115 . 9 84 224 Critical Strikes 10 | . . 1 2 . . . 7 Part Disruptions 3 | . 1 . . . . . 2 Damage Taken 8984 | . 582 338 1433 . 88 1558 4985 Core 2275 | . 91 32 345 . 11 780 1016 Absorbed by Shields . | . . . . . . . . Redirected to Shielding 50 | . . . . . 6 44 . Regen/Repaired (Parts) 186 | . . . . . 156 . 30 Core Remaining (%) 43 | 100 63 . . . 3 8 . Volleys Fired 301 | 8 54 15 80 . . 35 109 Largest 3 | 2 2 2 2 . . 2 3 Hottest 183 | 40 40 150 150 . . 89 183 Shots Fired 537 | 16 105 30 125 . . 40 221 Gun 392 | 16 105 2 69 . . 3 197 Cannon 105 | . . 26 47 . . 32 . Launcher 15 | . . 1 9 . . 5 . Special 25 | . . 1 . . . . 24 Kinetic 302 | 16 105 2 19 . . 32 128 Thermal 180 | . . 27 97 . . . 56 Explosive 15 | . . 1 9 . . 5 . Electromagnetic 16 | . . . . . . 3 13 Impact 23 | . . . . . . . 23 Robot Hit Streak 19 | 9 10 5 10 . . 6 19 Robot Miss Streak 11 | 2 4 6 3 . . 11 4 Penetration Max 1 | . . . . . . . 1 Secondary Targets 4 | . 2 . 1 . . . 1 Max Gunslinging Chain 1 | . 1 . 1 . . . 1 Shots Hit Robots 349 | 11 65 14 71 . . 32 156 Core Hits 213 | 5 28 9 52 . . 50 69 Critical Kills 5 | . . . . . . . 5 Critical Parts Destroyed 6 | . . . . . . . 6 Critical Strikes 15 | . . . 2 . . . 13 Burn 3 | . . . 2 . . . 1 Destroy 8 | . . . . . . . 8 Smash 4 | . . . . . . . 4 Melee Attacks 16 | . . . . . . . 16 Impact . | . . . . . . . . Slashing 16 | . . . . . . . 16 Piercing . | . . . . . . . . Sneak Attacks 1 | . . . . . . . 1 Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 10179 | 136 996 469 2044 . 2 1193 5339 Guns 5008 | 136 859 10 631 . . 22 3350 Cannons 1525 | . . 375 550 . . 600 . Explosions 2476 | . 134 81 831 . . 571 859 Melee 354 | . . . . . . . 354 Ramming 61 | . 3 3 32 . 2 . 21 Kinetic 4020 | 136 859 10 124 . . 600 2291 Thermal 2723 | . 19 375 1057 . . . 1272 Explosive 1933 | . . 81 831 . . 571 450 Electromagnetic 333 | . 115 . . . . 22 196 Impact 755 | . . . . . . . 755 Slashing 354 | . . . . . . . 354 Piercing . | . . . . . . . . Highest Corruption 10 | . 2 . . . . 6 10 Average Corruption 4 | . 2 . . . . 5 4 Corruption Purged . | . . . . . . . . Corruption Blocked . | . . . . . . . . Effects 49 | . 8 . . . . 8 33 Message Errors 9 | . 1 . . . . 1 7 Matter Fused 6 | . 2 . . . . 1 3 Heat Flow Errors 5 | . . . . . . . 5 Energy Discharges 10 | . 1 . . . . 1 8 Data Loss (minor) 5 | . . . . . . 3 2 Misfires 5 | . . . . . . 2 3 Alerts 1 | . 1 . . . . . . Weapon Failures 8 | . 3 . . . . . 5 Overload Shots . | . . . . . . . . Overflow Damage 575 | . . 10 19 . . 51 495 Projectiles 372 | . . 10 5 . . . 357 Explosions 199 | . . . 14 . . 51 134 Melee 4 | . . . . . . . 4 Knockbacks 21 | . . . . . . 16 5 Impact 4 | . . . . . . . 4 Kinetic 15 | . . . . . . 15 . Secondary 2 | . . . . . . 1 1 Self-Inflicted Damage 496 | . 86 . 110 . 1 188 111 Shots 13 | . 3 . 3 . . 6 1 Rammed 18 | . 1 1 7 . 1 . 8 Targets Rammed 18 | . 1 1 7 . 1 . 8 Kicked . | . . . . . . . . Crushed . | . . . . . . . . Highest Temperature 451 | . 5 393 451 . . 47 273 Average Temperature 131 | . 5 178 143 . . 22 99 Received Heat Transfer 1651 | . 162 39 492 . . 198 760 Effects 5 | . . 2 3 . . . . Shutdowns 1 | . . . 1 . . . . Matter Decay 1 | . . 1 . . . . . Short Circuit 2 | . . . 2 . . . . Damage (minor) 1 | . . 1 . . . . . Siege Activations . | . . . . . . . . Martial Activations . | . . . . . . . . Shielding Activations . | . . . . . . . . Robots Disrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Robots Corrupted 2 | . . . . . . . 2 Combat Hostiles 1 | . . . . . . . 1 Parts Fried 2 | . . . . . . . 2 Impact Corruptions 10 | . . . . . . . 10 Robots Melted 1 | . . . . . . . 1 Combat Hostiles 1 | . . . . . . . 1 Parts Melted 10 | . . 1 5 . . . 4 Heat Transferred 4498 | . 50 555 2137 . . . 1756 Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions 2 | . 2 . . . . . . Alert | -11 -10 -9 -9 -9 -9 -6 -5 ------- Run | Yrd Mat Mat Sto Rec Scr Fac Fac Maximum Alert Level 3 | . . . 2 1 . . 3 Low Security (%) 78 | 100 100 100 61 43 . 100 64 Level 1 3 | . . . 6 56 . . 2 Level 2 14 | . . . 31 . . . 24 Level 3 3 | . . . . . . . 8 Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Peak Influence 806 | 5 166 111 588 216 . 171 806 Initial 216 | . . 37 46 216 . . 58 Average 157 | 1 57 37 234 200 . 34 248 Influence Increases 3329 | 20 405 216 974 7 . 355 1352 Destroy 0b10 Robot/C 1620 | . 260 140 520 . . 120 580 Destroy 0b10 Robot/NC 225 | 20 40 10 50 . . 30 75 Destroy Leader 356 | . 54 32 96 . . 20 154 Allied During Kill 8 | . . . . . . . 8 Successful Hack 12 | . 5 . . 7 . . . Disable Machine 435 | . 45 15 75 . . 90 210 Anti-Garrison Action 150 | . . . 150 . . . . Destroy Structure 343 | . 1 19 68 . . 65 190 Lose Combat Pursuer 180 | . . . 15 . . 30 135 Influence Decreases 2643 | 20 317 193 529 380 183 236 785 Entered New Map 700 | . . 51 65 340 183 . 61 Time Decay 1454 | 20 297 142 374 40 . 111 470 Lost Part 485 | . 20 . 90 . . 125 250 Lost Ally 4 | . . . . . . . 4 Squads Dispatched 26 | . 2 . 4 . . 6 14 Investigation 3 | . . . . . . 1 2 Extermination 6 | . . . . . . 2 4 Reinforcement 9 | . 2 . 1 . . 3 3 Assault 4 | . . . 3 . . . 1 Garrison 4 | . . . . . . . 4 Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded 3 | . . . . . . . 3 Haulers Reinforced 1 | . . . . . . 1 . Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . Stealth | -11 -10 -9 -9 -9 -9 -6 -5 --------- Run | Yrd Mat Mat Sto Rec Scr Fac Fac Distress Signals 10 | . 2 . 4 . . 1 3 Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 157 | . 28 10 42 . 4 18 55 Peak Tracking Total 9 | . 4 4 9 . 3 6 8 Tactical Retreats 8 | . . . 1 . . 1 6 Traps | -11 -10 -9 -9 -9 -9 -6 -5 ------- Run | Yrd Mat Mat Sto Rec Scr Fac Fac Traps Triggered 3 | . . . . . . 1 2 Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered . | . . . . . . . . Machines | -11 -10 -9 -9 -9 -9 -6 -5 ---------- Run | Yrd Mat Mat Sto Rec Scr Fac Fac Machines Disabled 30 | . 3 1 6 . . 6 14 Max in Single Turn 4 | . 3 1 1 . . 4 4 Garrison Access 1 | . . . 1 . . . . Machines Repaired . | . . . . . . . . Machines Dismantled . | . . . . . . . . Machines Sabotaged . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -9 -9 -9 -9 -6 -5 --------- Run | Yrd Mat Mat Sto Rec Scr Fac Fac Machines Accessed 16 | . 3 1 2 1 1 1 7 Terminals 12 | . 3 1 2 1 . 1 4 Fabricators 1 | . . . . . . . 1 Repair Stations . | . . . . . . . . Recycling Units 2 | . . . . . . . 2 Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Total Hacks 22 | . 5 2 2 1 1 2 9 Successful 8 | . 2 1 . 1 1 . 3 Failed 14 | . 3 1 2 . . 2 6 Catastrophic 5 | . 1 . 2 . . . 2 Database Lockouts . | . . . . . . . . Manual 13 | . 2 2 3 . . . 6 Terminals 18 | . 5 2 2 1 . 2 6 Fabricators 1 | . . . . . . . 1 Repair Stations . | . . . . . . . . Recycling Units 2 | . . . . . . . 2 Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Terminal Hacks 6 | . 2 1 . 1 1 . 1 Record 1 | . . . . . 1 . . Part Schematic 1 | . . . . 1 . . . Branch Access Points 2 | . 1 1 . . . . . Recycling Unit Index 1 | . . . . . . . 1 Hauler Manifests 1 | . 1 . . . . . . Fabricator Hacks . | . . . . . . . . Repair Station Hacks . | . . . . . . . . Recycling Unit Hacks . | . . . . . . . . Scanalyzer . | . . . . . . . . Garrison Access Hacks . | . . . . . . . . Unauthorized Hacks 2 | . . . . . . . 2 Terminals . | . . . . . . . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units 2 | . . . . . . . 2 Fedlink 1 | . . . . . . . 1 Scrapoids 1 | . . . . . . . 1 Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered 2 | . 1 . 1 . . . . Used 1 | . 1 . . . . . . Hacking Detections 11 | . 3 1 2 1 . 1 3 Full Trace Events 1 | . . . . . . 1 . Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired 1 | . . . . 1 . . . Parts Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Part Studies Acquired . | . . . . . . . . Parts Repaired . | . . . . . . . . Time . | . . . . . . . . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components . | . . . . . . . . Parts Scanalyzed . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -9 -9 -9 -9 -6 -5 ------------ Run | Yrd Mat Mat Sto Rec Scr Fac Fac Used RIF Installer . | . . . . . . . . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released 3 | . . . 3 . . . . Machine Destruction 3 | . . . 3 . . . . Fabnet Peak Effective % . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked 1 | . . . . . . . 1 Hacks Repelled . | . . . . . . . . Allies | -11 -10 -9 -9 -9 -9 -6 -5 -------- Run | Yrd Mat Mat Sto Rec Scr Fac Fac Total Allies 5 | . . . . . . . 5 Largest Group 5 | . . . . . . . 5 Highest-Rated Group 235 | . . . . . . . 235 Highest-Rated Ally 47 | . . . . . . . 47 Initial UFD Resources 27 | . . . . . . 23 27 Total Orders 1 | . . . . . . . 1 EXPLORE 1 | . . . . . . . 1 Ally Attacks 18 | . . . . . . . 18 Total Damage 253 | . . . . . . . 253 Kills 3 | . . . . . . . 3 Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -9 -9 -9 -9 -6 -5 ------- Run | Yrd Mat Mat Sto Rec Scr Fac Fac Active Infowar (turns) 4978 | . 805 351 861 96 1247 543 1075 Optics 2882 | . . 135 861 96 1247 543 . Sensors 2518 | . . 331 696 . . 416 1075 Structural 1021 | . 805 216 . . . . . Robot Analysis Total . | . . . . . . . . Derelict Logs Recovered . | . . . . . . . . Drone Launches 1 | . . . . . . . 1 Drone Recoveries 1 | . . . . . . . 1 Exploration | -11 -10 -9 -9 -9 -9 -6 -5 ------------- Run | Yrd Mat Mat Sto Rec Scr Fac Fac Turns Passed 6198 | 155 1043 351 861 96 1247 580 1865 Spaces Moved 3329 | 75 505 175 340 250 1053 302 629 Core 55 | 1 . . 10 . . 27 17 Treads 1639 | 74 505 175 281 . . . 604 Legs 111 | . . . . . . 103 8 Wheels . | . . . . . . . . Hover . | . . . . . . . . Flight 1524 | . . . 49 250 1053 172 . Fastest Speed 37 | 50 160 160 37 37 37 105 120 Average Speed 150 | 158 165 160 171 37 116 163 219 Slowest Speed 450 | 160 240 160 350 37 177 350 450 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Potential Cave-ins . | . . . . . . . . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 43 | 5 93 17 68 61 79 13 15 Regions Visited 7 Branch Regions 3 Pre-discovered Areas . | . . . . . . . . Known Exits Taken 5 | . . 1 1 1 1 1 . Unknown Exits Taken 2 | 1 1 . . . . . . Scrap Searched 2 | . . . . . 2 . . Spaces Dug 15 | . . . . . . . 15 Terrain Destroyed 270 | . . 18 70 . . 78 104 Melee . | . . . . . . . . Projectile 78 | . . 9 16 . . . 53 AOE 191 | . . 9 54 . . 78 50 Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -9 -9 -9 -9 -6 -5 --------- Run | Yrd Mat Mat Sto Rec Scr Fac Fac Total 3971 | 92 602 212 494 253 1075 348 895 Wait 120 | . 9 4 26 . . 1 80 Move 3323 | 74 504 174 339 249 1053 301 629 Hop . | . . . . . . . . Pick Up 46 | 3 13 6 6 2 11 . 5 Fast Attach 62 | 7 . 2 6 . . 6 41 Attach 12 | . 2 . 4 1 1 3 1 Detach 2 | . . . . . . 2 . Swap 34 | . 10 6 10 . 5 . 3 Drop 38 | . 9 4 16 1 5 . 3 Fire 301 | 8 54 15 80 . . 35 109 Melee 16 | . . . . . . . 16 Ram . | . . . . . . . . Kick . | . . . . . . . . Crush 17 | . 1 1 7 . . . 8 Escape Stasis . | . . . . . . . . Rewire . | . . . . . . . . Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / *Min x2) -9/Materials (discovered 4 exits: Min x2 / *Sto x2) -9/Storage -9/Recycling -9/Scraptown (discovered 2 exits: *Fac x2) -6/Factory -5/Factory (discovered 1 exit: *Fac) History --------- Turn | Location | Event 27 | -11/Scrapyard | Discovered new exit (range 16) 156 | -11/Scrapyard | Entered Materials 184 | -10/Materials | Identified exit to Mines 310 | -10/Materials | Build established: Mutant 337 | -10/Materials | Discovered new exit (range 5) 621 | -10/Materials | Discovered new exit (range 5) 795 | -10/Materials | Discovered new exit (range 11) 1199 | -10/Materials | Entered another Materials area 1199 | -9/Materials | Evolved 2 slots: Utility x2 1242 | -9/Materials | Identified exit to Mines 1242 | -9/Materials | Identified exit to Storage 1512 | -9/Materials | Build established: Skirmisher 1550 | -9/Materials | Entered Storage 2153 | -9/Storage | Core integrity fell below 50% 2168 | -9/Storage | Destroyed 7 combat bots 2255 | -9/Storage | Core integrity fell below 20% 2277 | -9/Storage | Lost 6 parts (1p2n1u2w) 2350 | -9/Storage | First assault squad dispatched 2410 | -9/Storage | Used back door to open Recycling access 2410 | -9/Storage | Discovered new exit (range 4) 2411 | -9/Storage | Identified exit to Recycling 2411 | -9/Storage | Entered Recycling 2498 | -9/Recycling | Scanned before Scraplab entrance 2503 | -9/Recycling | Entered Scraplab 2506 | -9/Recycling | Discovered new exit (range 3) 2506 | -9/Recycling | Identified exit to Scraptown 2507 | -9/Recycling | Entered Scraptown 2525 | -9/Scraptown | Build established: Mutant 2760 | -9/Scraptown | Visited CPS Storage 2788 | -9/Scraptown | Visited CR-KLE's Repair Center 2796 | -9/Scraptown | CR-KLE repaired 3 parts 2827 | -9/Scraptown | Visited SPCMW 2854 | -9/Scraptown | Visited Spacefarers 2900 | -9/Scraptown | Visited TADAMA 2941 | -9/Scraptown | Discovered new exit (range 11) 3030 | -9/Scraptown | Visited UFD Registry 3030 | -9/Scraptown | Registered with UFD as "Hardnuts" 3114 | -9/Scraptown | Visited Curators Association 3136 | -9/Scraptown | Visited Chapter 10 3194 | -9/Scraptown | Visited Junk Repository 3256 | -9/Scraptown | Visited Infowarlord's Domain 3272 | -9/Scraptown | Found Exp. Signal Interpreter 3343 | -9/Scraptown | Visited Junk Cannon Lab 3377 | -9/Scraptown | Found Prototype Special Weapon 3410 | -9/Scraptown | Visited Scrapoid Research Area 3437 | -9/Scraptown | Visited Junk Repository 3539 | -9/Scraptown | Visited Abandonware Association 3621 | -9/Scraptown | Met Optimus 3621 | -9/Scraptown | Accepted into 0bPrime 3735 | -9/Scraptown | Civil war broke out across Scraptown 3750 | -9/Scraptown | Discovered new exit (range 3) 3752 | -9/Scraptown | Identified exit to Factory 3754 | -9/Scraptown | Entered Factory 3754 | -6/Factory | Evolved 6 slots: Power x1, Propulsion x3, Utility x2 4244 | -6/Factory | Lost 4 parts (1n2u1w) 4294 | -6/Factory | Core integrity fell below 50% 4304 | -6/Factory | Discovered new exit (range 15) 4310 | -6/Factory | Core integrity fell below 20% 4332 | -6/Factory | Identified exit to Factory 4334 | -6/Factory | Entered another Factory area 4334 | -5/Factory | Evolved 2 slots: Utility x1, Weapon x1 4337 | -5/Factory | Lost 7 parts (1p3n2u1w) 4455 | -5/Factory | Identified Junk Cannon 4609 | -5/Factory | Scrapoid reinforcements arrived 4731 | -5/Factory | P-70 Sage assimilated allied 05F05-D 4747 | -5/Factory | P-70 Sage assimilated allied 05F07-D 4749 | -5/Factory | Found Scrap Suit 4753 | -5/Factory | Lost 3 allies 5071 | -5/Factory | Build established: Scavenger-Skirmisher 5167 | -5/Factory | Loaded intel: 7 recycling unit locations 5576 | -5/Factory | Garrison activated, responded to threat 5621 | -5/Factory | Attached CPS modules to Y-64 Sentinel. 5662 | -5/Factory | Lost 9 parts (1p3n3u2w) 5834 | -5/Factory | First assault squad dispatched 5894 | -5/Factory | Discovered new exit (range 5) 5908 | -5/Factory | System corruption reached 10% 5958 | -5/Factory | Garrison activated, responded to threat 5969 | -5/Factory | Identified exit to Factory 6072 | -5/Factory | Build established: Scavenger-Gunner 6131 | -5/Factory | Core integrity fell below 50% 6173 | -5/Factory | Core integrity fell below 20% 6199 | -5/Factory | Destroyed by Y-64 Sentinel with KE Penetrator Last Messages --------------- 06169_ Adv. Heat Sink destroyed. 06169_ Slug penetrates Manufacturing Mainframe. 06172_ Penetrated by Slug. 06177_ Axe destroyed. 06177_ Penetrated by Slug. 06179_ ALERT: Potential suspicious activity detected, Programmers report to Factory Zone 2I. 06180_ Slug penetrates Wall. 06182_ Acquired Lgt. Antimatter Reactor. 06186_ Acquired Flexi-carbon Leg. 06187_ U-05 Engineer builds a Wall. 06187_ Penetrated by Slug. 06188_ Acquired Field Laser. 06190_ System corrupted: Field Laser failed to cycle. 06193_ Penetrated by Slug. 06198_ K-01 Serf collects debris. 06199_ Penetrated by Slug. [Achievement: I Think I Know What's Going On] Map ----- +----------------------------------------------------+ | #??????????????????????????????????????????????? | | #??????????????????????????????????????????????? | | #??????????????????????????????????????????????? | | #??????????????????????????????????????????????? | | #???????????????? ?????????????????????????????? | | #????????????????+?????????????????????????????? | | #########???????# ?????????????????????????????? | | ## ? ????# ?????????????????????????????? | | ## ?????#*?????????????????????????????? | | ## """ """????#!?????????????????????????????? | | ## """ """ !??#%?????????????????????????????? | | ## """ """ ###%#????????????????????????????? | | # /? +????????????????????????????? | | # """ """ #?# #????????????????????????????? | | + """ """ ###%####?????????????#???????????? | | # """ """ # % ############ #???????????? | | # # *%= ^^ #???????????? | | ## # # < = = ^ #???????????? | | ?# # # ^ #???????????? | | ?# ####+######### ################???????????? | | ?# #??# #???????###%###?############?????????????? | | ?# #??# #?????????# # #?# #?????????????? | | ?# #### ###########%# #?# " "" #?????????????? | | ?# #???# "" ]#?????????????? | | ?# #???# "" " #?????????????? | | ## """""" #####@ ! " #?????????????? | | """""" " " #=% #?????????????? | | """""" T" #Y!= """" #?????????????? | | """""" """ k*%= u # "?????????? | | #%% ! "" # "?????????? | | #! *! "" #?????????????? | | ####### # % #?????????????? | | #?????# # = #?????????????? | | #?????# kk #?????????????? | | #?????#/####### #?????????????? | | #???? ??????# #?????????????? | | #?????????????############?????????????? | | #????????????? ????? ??????????????? | | ##### #?????????????###??????###?????????????? | | ????# ########???????????????????????????????? | | ????# ^ #???????????????????????????????? | | ????# #???????????????????????????????? | | ????# ""#???????????????????????????????? | | ????# ""#???????????????????????????????? | | ????# ^ ""#???????????????????????????????? | | ????# G#???????????????????????????????? | | ????# ""#???????????????????????????????? | | ????# ""#???????????????????????????????? | | ???## % ""##??????????????????????????????? | | ??# # ! ##??????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 78 Energy Generation 33 Energy Capacity 525 Matter Stores 300 Matter Capacity 400 Sight Range 22 Robot Scan Range 16 Terrain Scan Density 10 Armor Coverage 675 Resistance: KI 25 Propulsion Shielding 33 Evasion (%) 62 Melee Accuracy 5 Core Analysis 6 Recoil Reduction 3 Authchip Count 1 Item Schematics ----------------- Shock Absorption System | -9/Recycling | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- I Think I Know What's Going On Challenges ------------ None Game ------ Seed DefenseVortexShredder Manual? 0 Play Time 00:49:45 Cumulative 104.5 hours Start 2026.03.07 @ 17:42:36 End 2026.03.07 @ 20:11:32 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 157 Rogue 157 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0/0 Lore% 50 Gallery% 51 Achievement% 37 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Arrows Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 0efbcbc0-1f17-4fff-b410-64e856092954