Cogmind - Beta 11.1 @@@ ROGUE MODE // 2022.08.23 @ 15:32:05 Player: Candesce Result: Self-destructed Performance ------------- Evolutions (5) 2500 Regions Visited (20) 4000 Robots Destroyed (136) 680 Value Destroyed (5449) 5449 Prototype IDs (240) 4800 Alien Tech Used (0) 0 Bonus (6093) 6093 TOTAL SCORE: 23522 Bonus ------- High Alert Combat Kills 94 Follower Combat Kills 1563 Aligned with FarCom 300 Met Data Miner 300 Used Data Conduit 3000 Pursued by Intercept 1000 Friendly Fire -164 Cogmind --------- Core Integrity 913/1000 Matter 237/300 Energy 365/365 System Corruption 5% Temperature Hot (200) Movement Hovering (640) Ox8 Location -5/Factory Parts ------- > --- POWER (2) -------- Light Angular Momentum Engine Neutrino Core > --- PROPULSION (4) --- Combat Gravmag System > --- UTILITY (8) ------ High-capacity Storage Unit Enhanced Optical Array Precision Matter Filter Improved Kinecellerator Improved Medium Armor Plating Makeshift Ablative Armor Improved Hacking Suite > --- WEAPON (3) ------- Enhanced Gauss Cannon Enhanced Gauss Cannon Hypervelocity Gauss Cannon > --- INVENTORY (20) --- Neutrino Core Light Quantum Reactor Matter Compressor (250) Enhanced Optical Array Precision Matter Filter Graphene Brace Improved Focal Shield Advanced System Shield Dynamic Insulation System Advanced Trap Extractor (0/8) Hypervelocity Gauss Cannon Linear Accelerator Linear Accelerator Linear Accelerator Heavy Rocket Launcher Thermoblaster Field Lobotomy Kit (3) CR-A16's Pointy Stick Sapper Charge Peak State ------------ > --- POWER ------------ Neutrino Core Antimatter Reactor > --- PROPULSION ------- Armored Huge Wheel Armored Huge Wheel > --- UTILITY ---------- High-capacity Storage Unit Enhanced Optical Array Advanced Targeting Computer Core Analyzer Layered Medium Armor Plating Makeshift Ablative Armor Graphene Brace Improved Hacking Suite > --- WEAPON ----------- Hypervelocity Gauss Cannon Linear Accelerator Linear Accelerator > --- INVENTORY -------- Light Quantum Reactor Matter Compressor Enhanced Optical Array Precision Matter Filter Precision Matter Filter Improved Medium Armor Plating Makeshift Ablative Armor Improved Focal Shield Dynamic Insulation System Long-range Tractor Beam Advanced Trap Extractor Enhanced Gauss Cannon Hypervelocity Gauss Cannon Linear Accelerator Heavy Rocket Launcher Thermoblaster Field Lobotomy Kit CR-A16's Pointy Stick Sapper Charge [Rating: 98] Favorites ----------- Power Reinforced Deuterium Engine Engine Reinforced Deuterium Engine Power Core Neutrino Core Reactor Antimatter Reactor Propulsion Armored Huge Wheel Leg Aluminum Leg Wheel Armored Huge Wheel Hover Unit Combat Gravmag System Flight Unit Improved Flight Unit Utility High-capacity Storage Unit Device Improved Cooling System Storage High-capacity Storage Unit Processor Advanced Targeting Computer Hackware Hacking Suite Protection Layered Medium Armor Plating Weapon Hypervelocity Gauss Cannon Energy Gun Medium Laser Energy Cannon Improved EM Pulse Cannon Ballistic Gun Heavy Assault Rifle Ballistic Cannon Hypervelocity Gauss Cannon Launcher Mini Grenade Launcher Special Weapon Mining Laser Impact Weapon Great Maul Slashing Weapon Chainsword Piercing Weapon CR-A16's Pointy Stick Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Was Fac Slots Evolved 10 | . . . 2 . . . 2 2 . . . . 2 . . . . 2 . . Power 1 | . . . . . . . . . . . . . . . . . . 1 . . Propulsion 2 | . . . 1 . . . . 1 . . . . . . . . . . . . Utility 6 | . . . 1 . . . 1 1 . . . . 2 . . . . 1 . . Weapon 1 | . . . . . . . 1 . . . . . . . . . . . . . Parts Attached 197 | 8 3 9 12 3 4 1 46 36 2 . 2 13 20 4 . 4 6 2 4 18 Power 14 | 1 . . 1 . . . 3 1 . . . 1 1 . . 1 . 1 1 3 Engine 9 | 1 . . 1 . . . 2 1 . . . 1 1 . . 1 . . . 1 Core 3 | . . . . . . . 1 . . . . . . . . . . . . 2 Reactor 2 | . . . . . . . . . . . . . . . . . . 1 1 . Propulsion 20 | 2 . 1 3 . . 1 6 3 . . . . 2 . . . 1 . . 1 Treads . | . . . . . . . . . . . . . . . . . . . . . Leg 6 | 2 . 1 2 . . 1 . . . . . . . . . . . . . . Wheel 12 | . . . . . . . 6 3 . . . . 2 . . . 1 . . . Hover 1 | . . . . . . . . . . . . . . . . . . . . 1 Flight 1 | . . . 1 . . . . . . . . . . . . . . . . . Utility 101 | 2 1 7 7 3 4 . 25 20 2 . . 6 10 1 . 1 3 1 1 7 Device 46 | 1 . 4 3 2 1 . 12 11 1 . . 2 4 1 . . 1 . . 3 Storage 4 | 1 . . . . 2 . . . . . . 1 . . . . . . . . Processor 5 | . . . . . . . . 2 . . . 1 1 . . . . . 1 . Hackware 8 | . . . . . . . 1 3 . . . . 2 . . 1 . 1 . . Protection 38 | . 1 3 4 1 1 . 12 4 1 . . 2 3 . . . 2 . . 4 Artifact . | . . . . . . . . . . . . . . . . . . . . . Weapon 62 | 3 2 1 1 . . . 12 12 . . 2 6 7 3 . 2 2 . 2 7 Energy Gun 4 | 2 . . . . . . 2 . . . . . . . . . . . . . Energy Cannon 9 | . . . . . . . 1 6 . . . 2 . . . . . . . . Ballistic Gun 6 | 1 . 1 1 . . . 3 . . . . . . . . . . . . . Ballistic Cannon 23 | . . . . . . . . 3 . . 1 3 4 2 . 1 1 . 2 6 Launcher 6 | . 1 . . . . . 3 . . . . . 1 . . . 1 . . . Special Weapon 3 | . 1 . . . . . 1 . . . 1 . . . . . . . . . Impact Weapon 3 | . . . . . . . 2 1 . . . . . . . . . . . . Slashing Weapon 7 | . . . . . . . . 2 . . . 1 2 1 . 1 . . . . Piercing Weapon 1 | . . . . . . . . . . . . . . . . . . . . 1 Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 6 | . . . 1 . . . 3 1 . . . 1 . . . . . . . . Corrupted Parts 1 | . . . . . . . 1 . . . . . . . . . . . . . System Corruption 5 | . . . . . . . 5 . . . . . . . . . . . . . Parts Lost 23 | . . . . . . . 5 . . . . 2 3 . . . 3 . . 10 Power 4 | . . . . . . . 2 . . . . . 1 . . . . . . 1 Propulsion 5 | . . . . . . . 2 . . . . . . . . . 1 . . 2 Utility 10 | . . . . . . . 1 . . . . . 1 . . . 2 . . 6 Weapon 4 | . . . . . . . . . . . . 2 1 . . . . . . 1 Highest Loss Streak 3 | . . . . . . . 3 . . . . 2 1 . . . 3 . . 3 To Critical Strikes . | . . . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 90 | . 100 100 100 100 100 100 99 88 84 84 84 81 85 86 86 86 85 88 88 87 Engine 7 | . 14 14 11 11 11 11 5 7 7 7 7 7 5 6 6 6 6 5 5 . Leg 7 | . 28 28 33 33 33 33 3 . . . . . . . . . . . . . Wheel 12 | . . . . . . . 23 19 15 15 15 15 13 13 13 13 13 11 11 8 Device 9 | . 13 9 16 10 11 11 6 5 4 7 7 7 15 13 13 13 9 5 5 8 Storage 7 | . 14 14 11 11 11 11 9 7 7 7 7 7 6 6 6 6 6 5 5 5 Processor 8 | . . . . . . . . 11 15 15 15 13 13 13 13 13 13 11 13 15 Hackware 4 | . . . . . . . 8 9 2 . . . 3 6 6 6 6 11 11 8 Protection 6 | . . 4 5 11 11 11 12 2 7 7 7 5 6 6 6 6 9 11 8 6 Energy Gun 2 | . 14 14 11 11 11 11 2 . . . . . . . . . . . . . Energy Cannon 2 | . . . . . . . 2 11 . . . . . . . . . . . . Ballistic Gun 3 | . 3 14 11 11 11 11 14 . . . . . . . . . . . . . Ballistic Cannon 10 | . . . . . . . . 4 23 23 22 16 18 18 20 19 19 17 17 16 Slashing Weapon 1 | . . . . . . . . 5 . . . 5 1 . . . . . . . Naked Turns . | . . . . . . . . . . . . . . . . . . . . . Heaviest Build 127 | 14 18 16 23 25 58 58 74 89 94 94 94 94 95 96 96 96 100 112 116 127 Greatest Support 56 | 20 20 20 30 30 30 33 48 56 56 56 56 56 56 56 56 56 56 56 56 56 Greatest Overweight (x) 4 | . . . . . 1 1 2 2 1 1 1 1 1 1 1 1 1 1 2 4 Average Overweight (x) . | . . . . . . 1 1 1 1 1 1 1 1 1 1 1 1 1 1 2 Largest Inventory Capacity 35 | 8 8 8 8 8 35 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 Average Capacity 18 | 7 8 8 8 8 16 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 Most Carried 20 | 2 4 7 8 8 12 19 20 20 20 20 20 20 20 20 20 20 20 19 20 20 Average Carried 17 | 1 3 5 7 8 9 15 19 19 19 19 20 19 19 20 19 19 19 18 19 19 Final Capacity 20 | 8 8 8 8 8 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 Final Carried 20 | 2 4 7 8 8 10 19 20 20 20 20 20 20 20 20 20 20 20 19 20 19 Class Distribution -------------------- 29% | Mutant 11% | Gunner 11% | Machinist-Gunner 8% | Scavenger-Mutant 7% | Assassin 6% | Commander-Mutant 3% | Hacker-Skirmisher 3% | Hacker-Gunner 3% | Scavenger-Skirmisher 3% | Machinist-Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Mutant | -9/Mines Mutant | -9/Exiles Mutant | -8/Mines Scavenger-Mutant | -8/Materials Assassin | -7/Factory Gunner | -7/Lower Caves Gunner | -7/Lower Caves Gunner | -7/Data Miner Commander-Mutant | -6/Proximity Caves Commander-Tank | -6/Factory Machinist-Gunner | -6/Lower Caves Machinist-Gunner | -6/Lower Caves Machinist-Gunner | -6/Zion Machinist-Tank | -5/Proximity Caves Hacker-Skirmisher | -5/Factory Hacker-Skirmisher | -5/Waste Hacker-Gunner | -5/Factory Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 ----------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Was Fac Matter Collected 7973 | 294 10 111 99 108 . 107 561 502 174 48 . 2508 1016 669 . 40 508 1 124 1093 Remotely 592 | . . . . . . . . . . . . . . . . . . . . 592 Salvage Created 5307 | 129 . 33 99 53 . 322 937 531 127 125 . 368 842 619 . . 424 . . 698 Parts 248 | 5 . . 7 4 . 11 40 30 11 6 . 20 31 35 . . 21 . . 27 Haulers Intercepted 1 | . . . . . . . . . . . . . 1 . . . . . . . Recyclers Shooed 6 | . . . . 1 . 2 1 1 . . . . . . . . . . . 1 Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 122 | . . . . . . . . . 11 6 . 45 . 38 . . 22 . . . Prevented 10 | . . . . . . . . . . . . 10 . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Was Fac Combat Hostiles Destroyed 112 | . . 2 3 3 . . 21 10 5 3 . 6 11 18 . . 13 . . 17 Melee 7 | . . . . . . . 5 2 . . . . . . . . . . . . Guns 14 | . . 2 3 3 . . 6 . . . . . . . . . . . . . Cannons 70 | . . . . . . . 1 8 5 3 . 6 10 14 . . 9 . . 14 AOE 15 | . . . . . . . 3 . . . . . 1 4 . . 4 . . 3 Classes Destroyed 19 | 2 . 1 3 . . . 4 2 . . . 2 2 . . . . . . 3 Worker 4 | . . . 1 . . 2 . . . . . . 1 . . . . . . . Builder 1 | . . . . . . . . . . . . . . . . . . . . 1 Tunneler 3 | 2 . . . . . . . . . . . . . . . . . . . 1 Hauler 1 | . . . . . . . . . . . . . 1 . . . . . . . Recycler 9 | 1 . . . . . 4 1 1 . . . . 1 . . . . . . 1 Carrier 1 | . . . . . . . . . . . . . 1 . . . . . . . Operator 3 | . . . . . . . 1 1 . . . . . . . . . . . 1 Watcher 2 | . . . . . . . 1 . . . . . 1 . . . . . . . Swarmer 36 | . . . 2 3 . . 3 2 3 1 . . . 9 . . 8 . . 5 Grunt 36 | . . . . . . . 12 1 . 1 . 1 6 6 . . 4 . . 5 Brawler 3 | . . . . . . . 1 1 . . . 1 . . . . . . . . Duelist 1 | . . . . . . . . . . . . 1 . . . . . . . . Sentry 14 | . . . 1 . . . 5 1 . 1 . 2 2 1 . . 1 . . . Demolisher 1 | . . . . . . . . . . . . . . . . . . . . 1 Hunter 8 | . . . . . . . . 3 . . . . 2 2 . . . . . 1 Programmer 9 | . . . . . . . . 2 2 . . . 1 . . . . . . 4 Behemoth 1 | . . . . . . . . . . . . 1 . . . . . . . . Tracker 1 | . . . . . . . . . . . . . . . . . . . . 1 Assembled 2 | . . 2 . . . . . . . . . . . . . . . . . . Surgeon 2 | . . . . . . . . . . . . . . . . . . . . 2 Best Kill Streak 11 | 3 . 1 3 3 . 2 7 3 3 3 . 3 3 11 . . 4 . . 6 Combat Bots Only 11 | . . 1 2 3 . . 6 3 3 3 . 3 2 11 . . 4 . . 5 Max Kills in Single Turn 4 | 1 . 1 2 2 . 1 2 1 1 2 . 1 2 3 . . 2 . . 4 Gunslinging 1 | . . . . 1 . . . . . . . . . . . . . . . . Exploded 3 | . . . . . . . 2 . . . . . 1 3 . . 2 . . 3 Melee 1 | . . . . . . . 1 1 . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Was Fac Damage Taken 6854 | . . 103 188 61 . . 1133 511 106 33 . 1100 493 534 . . 840 . . 1752 Core 640 | . . . 44 . . . 135 5 . . . 150 90 73 . . 56 . . 87 Absorbed by Shields . | . . . . . . . . . . . . . . . . . . . . . Regen/Repaired (Parts) 538 | . . . . . . . 119 46 . . . . 373 . . . . . . . Core Remaining (%) 85 | 100 . 100 . . . 89 75 . . . . 77 . . . . 74 . . . Volleys Fired 263 | 14 14 11 12 5 . 19 30 14 6 2 1 20 28 21 . . 23 1 . 42 Largest 3 | 2 1 2 2 2 . 2 3 3 3 3 1 3 3 3 . . 3 3 . 3 Hottest 260 | 70 100 70 73 73 . 73 138 207 183 183 . 199 183 183 . . 260 183 . 193 Shots Fired 641 | 28 14 22 24 10 . 38 63 31 18 6 1 54 82 53 . . 65 3 . 129 Gun 167 | 28 . 22 24 10 . 38 45 . . . . . . . . . . . . . Cannon 448 | . . . . . . . 12 31 18 6 . 54 82 50 . . 63 3 . 129 Launcher 10 | . . . . . . . 5 . . . . . . 3 . . 2 . . . Special 16 | . 14 . . . . . 1 . . . 1 . . . . . . . . . Kinetic 504 | 14 . 11 12 5 . 19 32 14 18 6 . 46 82 50 . . 63 3 . 129 Thermal 102 | 14 14 11 12 5 . 19 25 . . . . . . . . . 2 . . . Explosive 8 | . . . . . . . 5 . . . . . . 3 . . . . . . Electromagnetic 25 | . . . . . . . . 17 . . . 8 . . . . . . . . Robot Hit Streak 15 | 7 . 6 7 4 . 11 7 5 6 2 2 15 6 12 . . 5 4 . 7 Robot Miss Streak 7 | 4 . 3 6 2 . 2 4 1 2 2 . 3 2 4 . . 4 2 . 7 Penetration Max 1 | . . . . . . . . 1 1 1 . . 1 1 . . . . . 1 Secondary Targets 2 | . . . . 1 . . 1 . . . . . . . . . . . . . Max Gunslinging Chain 1 | . . . . 1 . . 1 . . . . . . . . . . . . . Shots Hit Robots 395 | 17 . 13 13 6 . 27 70 31 9 3 1 37 48 28 . . 28 1 . 63 Core Hits 204 | 6 . 5 5 3 . 9 33 17 7 4 . 18 29 26 . . 16 . . 26 Critical Kills 49 | . . . . . . . 2 3 5 2 . 4 9 13 . . 7 . . 4 Critical Parts Destroyed 64 | . . . . . . . 8 5 4 . . 7 10 9 . . 5 1 . 15 Critical Strikes 125 | 4 . . 1 . . 2 13 8 9 2 . 12 20 22 . . 12 1 . 19 Burn 8 | 4 . . 1 . . 2 1 . . . . . . . . . . . . . Destroy 104 | . . . . . . . . 8 9 2 . 12 19 22 . . 12 1 . 19 Blast 1 | . . . . . . . . . . . . . 1 . . . . . . . Smash 12 | . . . . . . . 12 . . . . . . . . . . . . . Melee Attacks 119 | . . . . . . . 66 38 . . . 2 9 1 . 1 . . . 2 Impact 69 | . . . . . . . 66 3 . . . . . . . . . . . . Slashing 48 | . . . . . . . . 35 . . . 2 9 1 . 1 . . . . Piercing 2 | . . . . . . . . . . . . . . . . . . . . 2 Sneak Attacks 7 | . . . . . . . 5 2 . . . . . . . . . . . . Combat Hostiles 1 | . . . . . . . 1 . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 11101 | 192 . 130 186 90 . 373 2541 917 193 62 . 694 1324 746 . . 679 20 . 2954 Guns 1330 | 192 . 130 186 84 . 373 365 . . . . . . . . . . . . . Cannons 5898 | . . . . . . . 103 500 193 62 . 694 1005 607 . . 402 20 . 2312 Explosions 1752 | . . . . . . . 337 38 . . . . 319 139 . . 277 . . 642 Melee 2115 | . . . . . . . 1736 379 . . . . . . . . . . . . Ramming 6 | . . . . 6 . . . . . . . . . . . . . . . . Kinetic 6072 | 53 . 54 88 59 . 213 268 195 193 62 . 541 1005 607 . . 402 20 . 2312 Thermal 1332 | 139 . 76 98 25 . 160 200 38 . . . . 319 . . . 277 . . . Explosive 1118 | . . . . . . . 337 . . . . . . 139 . . . . . 642 Electromagnetic 458 | . . . . . . . . 305 . . . 153 . . . . . . . . Impact 1736 | . . . . . . . 1736 . . . . . . . . . . . . . Slashing 379 | . . . . . . . . 379 . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . Highest Corruption 5 | . . . . . . . 5 1 . . . . . . . . . . . 5 Average Corruption 2 | . . . . . . . 5 1 . . . . . . . . . . . 3 Corruption Purged 1 | . . . . . . . . 1 . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . Effects 12 | . . . . . . . . 2 . . . . . . . . . . . 10 Matter Fused 1 | . . . . . . . . . . . . . . . . . . . . 1 Heat Flow Errors 1 | . . . . . . . . . . . . . . . . . . . . 1 Energy Discharges 4 | . . . . . . . . 1 . . . . . . . . . . . 3 Data Loss (minor) 3 | . . . . . . . . 1 . . . . . . . . . . . 2 Misfires 3 | . . . . . . . . . . . . . . . . . . . . 3 Overload Shots . | . . . . . . . . . . . . . . . . . . . . . Overflow Damage 888 | . . . . . . . 450 8 . . . . 70 . . . 34 . . 326 Projectiles 150 | . . . . . . . . . . . . . 11 . . . . . . 139 Explosions 280 | . . . . . . . . . . . . . 59 . . . 34 . . 187 Melee 458 | . . . . . . . 450 8 . . . . . . . . . . . . Knockbacks 44 | . . . . . . . 9 4 1 . . 4 5 3 . . 2 . . 16 Impact 7 | . . . . . . . 7 . . . . . . . . . . . . . Kinetic 33 | . . . . . . . . 3 1 . . 4 5 3 . . 2 . . 15 Secondary 4 | . . . . . . . 2 1 . . . . . . . . . . . 1 Self-Inflicted Damage 287 | . . . . . . . . 149 . . . . . 39 . . . . . 99 Shots 6 | . . . . . . . . 2 . . . . . 2 . . . . . 2 Rammed . | . . . . . . . . . . . . . . . . . . . . . Targets Rammed 1 | . . . . 1 . . . . . . . . . . . . . . . . Kicked 1 | . . . . 1 . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . Highest Temperature 498 | 160 40 186 63 150 . 84 285 324 252 69 . 310 72 284 . . 200 129 . 498 Average Temperature 85 | 70 12 78 23 80 . 31 79 99 109 42 . 121 25 102 . . 66 65 . 146 Received Heat Transfer 1439 | . . 20 36 . . . 540 48 . 18 . 195 126 135 . . 138 . . 183 Effects 15 | . . . . . . . . . 1 . . 1 . . . . . . . 13 Shutdowns 2 | . . . . . . . . . . . . . . . . . . . . 2 Energy Bleed 6 | . . . . . . . . . . . . 1 . . . . . . . 5 Interference 6 | . . . . . . . . . 1 . . . . . . . . . . 5 Short Circuit 1 | . . . . . . . . . . . . . . . . . . . . 1 Siege Activations . | . . . . . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . Parts Fried 9 | . . . . . . . 7 2 . . . . . . . . . . . . Impact Corruptions 17 | . . . . . . . 17 . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . Parts Melted 6 | 2 . . . 1 . 1 . . . . . . . . . . 1 . . 1 Heat Transferred 3023 | 703 . 222 370 74 . 629 455 50 . . . . 200 . . . 320 . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Was Fac Peak Influence 748 | 15 60 38 183 140 . 111 307 277 . . . . 748 . . . . 15 5 429 Initial 70 | . 9 23 5 70 . . . 15 . . . . . . . . . . 5 3 Average 108 | 4 17 18 73 81 . 32 115 70 . . . . 341 . . . . 9 5 95 Maximum Alert Level 3 | . . . . . . . 1 1 . . . . 3 . . . . . . 2 Low Security (%) 87 | 100 100 100 100 100 . 100 82 97 . . . . 45 . . . . 100 100 87 Level 1 6 | . . . . . . . 17 2 . . . . 14 . . . . . . 12 Level 2 3 | . . . . . . . . . . . . . 20 . . . . . . . Level 3 2 | . . . . . . . . . . . . . 19 . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 30 | . 1 . . . . . 6 6 . . . . 10 . . . . . . 7 Investigation 10 | . 1 . . . . . 1 4 . . . . 3 . . . . . . 1 Extermination 7 | . . . . . . . . 2 . . . . 3 . . . . . . 2 Reinforcement 6 | . . . . . . . 2 . . . . . 2 . . . . . . 2 Assault . | . . . . . . . . . . . . . . . . . . . . . Garrison 3 | . . . . . . . 3 . . . . . . . . . . . . . Intercept 4 | . . . . . . . . . . . . . 2 . . . . . . 2 Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . . . . . . . . Haulers Reinforced 1 | . . . . . . . . . . . . . 1 . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . . . . . . . . . . . . 1 Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Was Fac Distress Signals 8 | . . 1 2 . . . 2 . . . . . 2 . . . . . . 1 Communications Jammed 2 | . . . . . . . . 1 . . . . 1 . . . . . . . Distress Signals 2 | . . . . . . . . 1 . . . . 1 . . . . . . . Times Spotted 175 | . 3 6 9 3 . 3 41 17 5 4 . 15 22 10 . . 15 1 . 21 Peak Tracking Total 7 | . 2 4 7 3 . 2 5 3 3 4 . 5 3 3 . . 5 1 . 5 Tactical Retreats 14 | . 1 2 1 . . . 2 . . 2 . 1 . 1 . . 2 . . 2 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Was Fac Traps Triggered 10 | . . . . . . . . 2 . . . . 2 . . . . 1 . 5 Indirectly . | . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . Triggered 1 | . . . . . . . . . . . . . . . . . . . . 1 Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 ---------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Was Fac Machines Disabled 38 | . . . . . . . 1 6 . . . 2 12 1 . . . . . 16 Max in Single Turn 10 | . . . . . . . 1 4 . . . 1 3 1 . . . . . 10 Garrison Access 3 | . . . . . . . 1 1 . . . . 1 . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . Garrisons Compromised 1 | . . . . . . . . . . . . . . . . . . . . 1 Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Was Fac Machines Accessed 71 | . 4 . 1 . 2 . 13 21 1 2 4 3 12 1 1 . . 1 . 5 Terminals 34 | . 4 . 1 . . . 9 10 . . . 1 5 1 1 . . 1 . 1 Fabricators 10 | . . . . . . . . 5 . . . 1 3 . . . . . . 1 Repair Stations 7 | . . . . . . . 1 2 . . . . 2 . . . . . . 2 Recycling Units 3 | . . . . . . . . 2 . . . 1 . . . . . . . . Scanalyzers 5 | . . . . . . . 2 1 . . . . 1 . . . . . . 1 Garrison Access 3 | . . . . . . . 1 1 . . . . 1 . . . . . . . Total Hacks 237 | . 16 . 10 . 2 . 36 78 1 2 29 5 28 5 1 . . 2 . 22 Successful 171 | . 6 . 8 . 2 . 27 52 1 2 29 3 16 5 1 . . 2 . 17 Failed 65 | . 10 . 2 . . . 9 25 . . . 2 12 . . . . . . 5 Catastrophic 4 | . . . . . . . 1 2 . . . 1 . . . . . . . . Database Lockouts 1 | . . . . . . . . 1 . . . . . . . . . . . . Manual 67 | . 12 . 8 . 1 . 20 15 . . . 1 5 . . . . 1 . 4 Terminals 125 | . 16 . 10 . . . 25 48 . . . 1 11 5 1 . . 2 . 6 Fabricators 26 | . . . . . . . . 12 . . . 2 10 . . . . . . 2 Repair Stations 13 | . . . . . . . 2 4 . . . . 4 . . . . . . 3 Recycling Units 7 | . . . . . . . . 5 . . . 2 . . . . . . . . Scanalyzers 29 | . . . . . . . 8 8 . . . . 2 . . . . . . 11 Garrison Access 3 | . . . . . . . 1 1 . . . . 1 . . . . . . . Terminal Hacks 93 | . 3 . 6 . 2 . 12 27 1 2 29 1 1 5 1 . . 1 . 2 Record 18 | . . . . . 1 . . . . . 11 . . 5 1 . . . . . Part Schematic 22 | . . . 2 . . . 1 8 . . 11 . . . . . . . . . Robot Schematic 7 | . . . 2 . . . . 1 . . 4 . . . . . . . . . Robot Analysis 2 | . . . . . . . . 2 . . . . . . . . . . . . Prototype ID Bank 8 | . . . . . . . 2 2 . . 3 . . . . . . 1 . . Open Door 4 | . . . . . . . . . 1 2 . 1 . . . . . . . . Level Access Points 1 | . . . . . . . 1 . . . . . . . . . . . . . Branch Access Points 2 | . . . . . . . . 1 . . . . 1 . . . . . . . Emergency Access Points 1 | . . . . . . . . 1 . . . . . . . . . . . . Terminal Index 2 | . . . . . . . 1 1 . . . . . . . . . . . . Scanalyzer Index 1 | . . . . . . . 1 . . . . . . . . . . . . . Alert Level 3 | . . . . . . . 1 2 . . . . . . . . . . . . Unreport Threat 7 | . 1 . . . . . 4 . . . . . . . . . . . . 2 Locate Traps 4 | . 1 . 1 . . . . 2 . . . . . . . . . . . . Dispatch Records 1 | . . . . . . . . 1 . . . . . . . . . . . . Patrol Status 1 | . . . 1 . . . . . . . . . . . . . . . . . Transport Status 1 | . . . . . . . 1 . . . . . . . . . . . . . Reinforcement Status 1 | . . . . . . . . 1 . . . . . . . . . . . . Recall Investigation 1 | . . . . . . . . 1 . . . . . . . . . . . . Recall Reinforcements 2 | . . . . . . . . 2 . . . . . . . . . . . . Hauler Manifests 1 | . 1 . . . . . . . . . . . . . . . . . . . Zone Layout 2 | . . . . . . . . 2 . . . . . . . . . . . . EX-Prototype ID Bank 1 | . . . . . 1 . . . . . . . . . . . . . . . Fabricator Hacks 15 | . . . . . . . . 7 . . . . 6 . . . . . . 2 Network Status 1 | . . . . . . . . 1 . . . . . . . . . . . . Load Schematic 7 | . . . . . . . . 3 . . . . 3 . . . . . . 1 Build 7 | . . . . . . . . 3 . . . . 3 . . . . . . 1 Repair Station Hacks 11 | . . . . . . . 2 3 . . . . 4 . . . . . . 2 Scan Component 6 | . . . . . . . 1 2 . . . . 2 . . . . . . 1 Repair 5 | . . . . . . . 1 1 . . . . 2 . . . . . . 1 Recycling Unit Hacks 4 | . . . . . . . . 3 . . . 1 . . . . . . . . Process 1 | . . . . . . . . 1 . . . . . . . . . . . . Report Inventory 3 | . . . . . . . . 2 . . . 1 . . . . . . . . Scanalyzer 25 | . . . . . . . 6 7 . . . . 1 . . . . . . 11 Insert Component 12 | . . . . . . . 3 3 . . . . 1 . . . . . . 5 Analyze 13 | . . . . . . . 3 4 . . . . . . . . . . . 6 Garrison Access Hacks 3 | . . . . . . . 1 1 . . . . 1 . . . . . . . Seal Access 3 | . . . . . . . 1 1 . . . . 1 . . . . . . . Unauthorized Hacks 20 | . 3 . 2 . . . 6 4 . . . 1 3 . . . . 1 . . Terminals 17 | . 3 . 2 . . . 6 3 . . . . 2 . . . . 1 . . Assimilate 1 | . . . . . . . 1 . . . . . . . . . . . . . Botnet 12 | . 2 . 1 . . . 4 2 . . . . 2 . . . . 1 . . Operators 4 | . 1 . 1 . . . 1 1 . . . . . . . . . . . . Fabricators 2 | . . . . . . . . 1 . . . . 1 . . . . . . . Recompile 2 | . . . . . . . . 1 . . . . 1 . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . Recycling Units 1 | . . . . . . . . . . . . 1 . . . . . . . . Tunnel 1 | . . . . . . . . . . . . 1 . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . . 1 . . . . . . . . . . . . Used 1 | . . . . . . . . 1 . . . . . . . . . . . . Hacking Detections 50 | . 4 . 1 . . . 9 17 . . . 2 10 1 . . . 1 . 5 Full Trace Events 12 | . 2 . . . . . 2 3 . . . 1 2 1 . . . . . 1 Feedback Events . | . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 10 | . . . 2 . . . . 1 . . 4 . . . . 3 . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 46 | . . . 2 . . . 4 11 . . 11 . . . . 14 . . . 4 Parts Built 14 | . . . . . . . . 6 . . . . 6 . . . . . . 2 Authchips 2 | . . . . . . . . 1 . . . . 1 . . . . . . . Time 513 | . . . . . . . . 206 . . . . 243 . . . . . . 64 Total Part Build Rating 80 | . . . . . . . . 34 . . . . 30 . . . . . . 16 Parts Repaired 4 | . . . . . . . 1 1 . . . . 2 . . . . . . . Time 240 | . . . . . . . 32 22 . . . . 100 . . . . . . 86 Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . Recycled Matter 35 | . . . . . . . . 35 . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 12 | . . . . . . . 3 3 . . . . 1 . . . . . . 5 Part Schematics Acquired 10 | . . . . . . . 3 3 . . . . . . . . . . . 4 Parts Damaged 2 | . . . . . . . . 1 . . . . . . . . . . . 1 Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 ------------ Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Was Fac Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . Robots Rewired 11 | . . . . . . . . . . . . 11 . . . . . . . . Allies Hacked 1 | . . . . . . . . . . . . . 1 . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Was Fac Total Allies 40 | . . . . 3 . . 1 . . . 1 12 3 . . . . . 20 . Largest Group 20 | . . . . 3 3 3 3 . . . 1 10 7 . . . . . 20 20 Highest-Rated Group 680 | . . . . 40 40 40 90 . . . 59 275 292 . . . . . 680 680 Highest-Rated Ally 99 | . . . . 16 16 16 90 . . . 59 99 99 . . . . . 46 46 Total Orders 3 | . . . . . . . . . . . . 2 1 . . . . . . . STAY 2 | . . . . . . . . . . . . 1 1 . . . . . . . FOLLOW 1 | . . . . . . . . . . . . 1 . . . . . . . . Ally Attacks 256 | . . . . . . 9 34 . . . . 85 56 . . . . . . 72 Total Damage 6677 | . . . . . . 96 827 . . . . 1146 3132 . . . . . . 1476 Kills 55 | . . . . . . 3 7 . . . . 13 23 . . . . . . 9 Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . Allies Melted 1 | . . . . . . . . . . . . 1 . . . . . . . . Field Lobotomies 2 | . . . . . . . 1 . . . 1 . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Was Fac Robot Analysis Total 130 | . . . . . . . . 2 . . 128 . . . . . . . . . Derelict Logs Recovered 11 | . . 1 . 1 . . . . 2 2 . 2 . 1 1 1 . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 ------------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Was Fac Turns Passed 18967 | 117 573 645 336 643 667 1204 1917 3066 682 656 114 1623 1750 871 345 916 1200 193 238 1211 Spaces Moved 12362 | 57 356 433 204 514 401 588 1061 1771 564 532 93 1084 1178 670 299 786 827 128 183 633 Core 7 | 7 . . . . . . . . . . . . . . . . . . . . Treads . | . . . . . . . . . . . . . . . . . . . . . Legs 2638 | 50 356 433 204 514 401 588 92 . . . . . . . . . . . . . Wheels 9717 | . . . . . . . 969 1771 564 532 93 1084 1178 670 299 786 827 128 183 633 Hover . | . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 120 120 120 120 120 190 108 107 115 115 115 115 115 115 115 115 115 115 115 115 Average Speed 121 | 111 120 120 120 120 164 190 118 111 115 115 115 115 115 115 115 115 115 115 116 131 Slowest Speed 260 | 120 120 120 120 120 190 190 260 130 115 115 115 115 115 115 115 115 115 115 130 160 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 58 | 4 43 44 21 99 70 88 80 44 59 66 80 87 30 69 68 82 81 4 90 18 Regions Visited 20 Branch Regions 12 Pre-discovered Areas 28 | . . . . 1 1 . . . . . 23 2 . . . 1 . . . . Known Exits Taken 4 | . . . . . . . 1 1 . . . . 1 . . . 1 . . . Unknown Exits Taken 14 | 1 1 1 1 1 1 1 . . 1 1 1 1 . 1 1 1 . . . . Scrap Searched 20 | . . 1 . 2 . 3 . . 1 2 . 3 . 2 1 4 1 . . . Spaces Dug 62 | . 14 . . . . . 12 25 . . . . 9 . . . . . . 2 Terrain Destroyed 228 | . 14 . . . . . 51 59 . . . . 33 19 . . 2 . . 50 Melee 48 | . . . . . . . 12 25 . . . . 9 . . . . . . 2 Projectile 42 | . 14 . . . . . . . . . . . 4 . . . . . . 24 AOE 138 | . . . . . . . 39 34 . . . . 20 19 . . 2 . . 24 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Was Fac Total 15525 | 82 458 534 267 532 413 637 1528 2767 583 573 97 1419 1497 723 300 796 1027 172 208 912 Wait 2243 | 2 84 80 33 4 . 20 251 866 12 36 2 170 240 28 . . 159 40 15 201 Move 12343 | 56 355 432 203 513 400 587 1060 1770 563 531 92 1083 1177 669 298 785 826 128 182 633 Hop . | . . . . . . . . . . . . . . . . . . . . . Pick Up 139 | 1 2 2 4 3 4 9 37 21 . 1 . 17 13 . 1 3 8 1 3 9 Fast Attach 21 | 8 . . . . . . 4 2 . . . . 3 . . . 1 . . 3 Attach 38 | . . . 2 . 3 . 6 4 . . . 6 6 . . . 3 2 . 6 Detach 4 | 1 . . . . 2 . . 1 . . . . . . . . . . . . Swap 139 | . 3 9 10 3 1 1 37 30 2 . 2 7 11 4 . 4 2 . 4 9 Drop 114 | . . . 3 3 3 1 37 21 . 3 . 13 10 . 1 3 5 . 4 7 Fire 263 | 14 14 11 12 5 . 19 30 14 6 2 1 20 28 21 . . 23 1 . 42 Melee 119 | . . . . . . . 66 38 . . . 2 9 1 . 1 . . . 2 Ram . | . . . . . . . . . . . . . . . . . . . . . Kick 1 | . . . . 1 . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . . . . . . . . . Rewire 101 | . . . . . . . . . . . . 101 . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -10/Mines -9/Materials (discovered 2 exits: [*Min] / [*Sto]) -9/Mines (discovered 3 exits: *Mat x2 / *Exi) -9/Exiles (discovered 2 exits: [*Min x2]) -8/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 3 exits: *Fac x3) -7/Factory (discovered 4 exits: *Fac x2 / *Low x2) -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / *Dat) -7/Data Miner -6/Proximity Caves -6/Factory (discovered 3 exits: Fac / *Low x2) -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / [*Zio]) -6/Zion (discovered 2 exits: Dee / [*Pro]) -5/Proximity Caves -5/Factory (discovered 2 exits: Upp x2) -5/Waste -5/Factory History --------- Turn | Location | Event 14 | -11/Scrapyard | Discovered new exit (range 15) 118 | -11/Scrapyard | Entered Materials 307 | -10/Materials | Build established: Mutant 538 | -10/Materials | Discovered new exit (range 6) 634 | -10/Materials | Discovered new exit (range 4) 691 | -10/Materials | Entered Mines 726 | -10/Mines | Learned Materials terminal intel 755 | -10/Mines | Assembled infested the area 1080 | -10/Mines | Discovered new exit (range 6) 1336 | -10/Mines | Entered Materials 1336 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1337 | -9/Materials | Loaded intel: 12 terminal locations 1505 | -9/Materials | Discovered new exit (range 12) 1567 | -9/Materials | Discovered new exit (range 15) 1672 | -9/Materials | Entered Mines 1731 | -9/Mines | Met a Derelict bent on vengeance 1782 | -9/Mines | Discovered new exit (range 10) 1812 | -9/Mines | Discovered new exit (range 7) 1978 | -9/Mines | Learned location of Storage (-9) 2115 | -9/Mines | Learned Materials trap positions 2214 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 2252 | -9/Mines | Found a damaged Exp. Sensor Array with a note attached 2255 | -9/Mines | Found Prototype Device 2304 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 2305 | -9/Mines | Discovered new exit (range 5) 2315 | -9/Mines | Entered Exiles 2315 | -9/Exiles | Accompanied by 3 allies 2331 | -9/Exiles | Discovered new exit (range 15) 2345 | -9/Exiles | Met 8R-AWN 2365 | -9/Exiles | Met EX-HEX 2401 | -9/Exiles | Met EX-BIN 2434 | -9/Exiles | Met EX-DEC 2443 | -9/Exiles | Learned location of Zion (-6) 2736 | -9/Exiles | Aligned with FarCom system 2738 | -9/Exiles | Given EX-Vault access code 2784 | -9/Exiles | Opened EX-Vault 2795 | -9/Exiles | Found Field Lobotomy Kit 2838 | -9/Exiles | Warned to stay clear of 0b10 Research branches 2958 | -9/Exiles | Discovered new exit (range 14) 2982 | -9/Exiles | Left Exiles lab with Field Lobotomy Kit 2982 | -9/Exiles | Entered Mines 2982 | -8/Mines | Accompanied by 3 allies 3198 | -8/Mines | Discovered new exit (range 7) 3580 | -8/Mines | Discovered new exit (range 4) 4186 | -8/Mines | Entered Materials 4186 | -8/Materials | Accompanied by 3 allies 4186 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 4187 | -8/Materials | Loaded intel: 6 trap records 4689 | -8/Materials | Repaired Hrd. Light Armor Plating 4754 | -8/Materials | Build established: Scavenger-Mutant 5216 | -8/Materials | Lost 3 parts (1p1n1u) 5335 | -8/Materials | Garrison activated, responded to threat 5530 | -8/Materials | Discovered new exit (range 4) 5535 | -8/Materials | Assimilated H-61 Shepherd with FLK Orb 5577 | -8/Materials | Identified exit to Factory 5841 | -8/Materials | Build established: Mutant 6098 | -8/Materials | Identified Exp. Sensor Array 6103 | -8/Materials | Entered Factory 6103 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 6381 | -7/Factory | Identified exit to Lower Caves 6579 | -7/Factory | Fabricated Fusion Compressor (x2) 6711 | -7/Factory | Discovered new exit (range 18) 6711 | -7/Factory | Central database locked down 6759 | -7/Factory | Build established: Hacker-Skirmisher 7504 | -7/Factory | Fabricated Hyp. Gauss Cannon? 7783 | -7/Factory | Build established: Assassin 8567 | -7/Factory | Repaired Rnf. Deuterium Engine 8901 | -7/Factory | Discovered new exit (range 20) 8923 | -7/Factory | Build established: Mutant 9044 | -7/Factory | Fabricated Hyp. Gauss Cannon (x2) 9169 | -7/Factory | Entered Lower Caves 9178 | -7/Lower Caves | Learned Factory emergency access door positions 9181 | -7/Lower Caves | Learned Factory garrison access intel 9319 | -7/Lower Caves | Spotted B-75 Beast 9454 | -7/Lower Caves | Build established: Gunner 9545 | -7/Lower Caves | Encountered a Warlord checkpoint 9621 | -7/Lower Caves | Discovered new exit (range 10) 9851 | -7/Lower Caves | Entered another Lower Caves area 9942 | -7/Lower Caves | Discovered new exit (range 4) 10000 | -7/Lower Caves | Found Prototype Device 10197 | -7/Lower Caves | Learned 12 Factory zone layouts 10424 | -7/Lower Caves | Discovered new exit (range 17) 10507 | -7/Lower Caves | Entered Data Miner 10507 | -7/Data Miner | Discovered new exit (range 6) 10525 | -7/Data Miner | Met Data Miner 10555 | -7/Data Miner | Learned location of Section 7 (-2) 10555 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 10571 | -7/Data Miner | Received God Mode back door access code from Data Miner 10583 | -7/Data Miner | Assimilated Data Miner with FLK Orb 10586 | -7/Data Miner | Interfaced with the Data Conduit 10621 | -7/Data Miner | Entered Proximity Caves 10621 | -6/Proximity Caves | Accompanied by 1 ally (Data Miner) 10623 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 10789 | -6/Proximity Caves | Spotted B-75 Beast 10790 | -6/Proximity Caves | Entered a huge 0b10 base via the front door 10883 | -6/Proximity Caves | Destroyed B-75 Beast 10993 | -6/Proximity Caves | Derelicts attacked a huge 0b10 base 11015 | -6/Proximity Caves | Discovered new exit (range 20) 11415 | -6/Proximity Caves | Build established: Commander-Mutant 11544 | -6/Proximity Caves | Identified Heart of Steel 11825 | -6/Proximity Caves | Heart of Steel transformed into Warbot 11958 | -6/Proximity Caves | Spotted B-75 Beast 12244 | -6/Proximity Caves | Entered Factory 12244 | -6/Factory | Accompanied by 7 allies (incl. Warbot, Data Miner) 12244 | -6/Factory | Evolved 2 slots: Utility x2 12245 | -6/Factory | Identified exit to Factory 12247 | -6/Factory | Loaded intel: 243 machine locations 12248 | -6/Factory | Loaded intel: 4 garrison access locations 12677 | -6/Factory | Build established: Commander-Tank 12870 | -6/Factory | Identified exit to Lower Caves 12871 | -6/Factory | Intercept squad dispatched 12899 | -6/Factory | Spotted Tracker 12905 | -6/Factory | Allies destroyed Tracker 12932 | -6/Factory | Spotted Combat Programmer 12942 | -6/Factory | Allies destroyed Combat Programmer 13069 | -6/Factory | Repaired Hyp. Gauss Cannon 13146 | -6/Factory | Spotted B-75 Beast 13179 | -6/Factory | Allies destroyed B-75 Beast 13185 | -6/Factory | Allied Derelicts emerged from ambush trap array 13287 | -6/Factory | Fabricated Arm. Huge Wheel (x2) 13513 | -6/Factory | Repaired Arm. Huge Wheel 13657 | -6/Factory | Fabricated Arm. Leg (x2) 13763 | -6/Factory | Fabricated Hyp. Gauss Cannon (x2) 13994 | -6/Factory | Entered Lower Caves 14073 | -6/Lower Caves | Attracted the attention of an 0b10 base 14153 | -6/Lower Caves | Learned Armory stockpile data 14153 | -6/Lower Caves | Learned 8 Factory zone layouts 14153 | -6/Lower Caves | Learned location of 1 exit from Research 14156 | -6/Lower Caves | Destroyed 11 combat bots 14524 | -6/Lower Caves | Build established: Machinist-Gunner 14696 | -6/Lower Caves | Learned 4 Factory zone layouts 14783 | -6/Lower Caves | Discovered new exit (range 11) 14865 | -6/Lower Caves | Entered another Lower Caves area 14902 | -6/Lower Caves | Discovered exit to Factory (range 7) 15077 | -6/Lower Caves | Discovered new exit (range 22) 15089 | -6/Lower Caves | Learned Factory emergency access door positions 15210 | -6/Lower Caves | Entered Zion 15250 | -6/Zion | Discovered new exit (range 18) 15262 | -6/Zion | Found CR-A16's Pointy Stick 15276 | -6/Zion | Given the Hacking Drone Bay 15675 | -6/Zion | Identified exit to Deep Caves 15734 | -6/Zion | Received a hallucinogenic algorithm 16126 | -6/Zion | Entered Proximity Caves 16341 | -5/Proximity Caves | Lost 3 parts (1n2u) 16571 | -5/Proximity Caves | Received a Behemoth hack from an annoying Tinkerer 16597 | -5/Proximity Caves | Build established: Scavenger-Tank 16781 | -5/Proximity Caves | Encountered a Derelict sapper outpost 16912 | -5/Proximity Caves | Attracted the attention of an 0b10 checkpoint 17103 | -5/Proximity Caves | Build established: Machinist-Tank 17168 | -5/Proximity Caves | Discovered exit to Factory (range 8) 17326 | -5/Proximity Caves | Entered Factory 17326 | -5/Factory | Evolved 2 slots: Power x1, Utility x1 17327 | -5/Factory | Identified exit to Upper Caves 17330 | -5/Factory | Loaded intel: 260 machine locations 17519 | -5/Factory | Sucked down chute 17519 | -5/Factory | Entered Waste 17520 | -5/Waste | Joined by Warlord forces that had cleared the area 17624 | -5/Waste | Build established: Hacker-Skirmisher 17681 | -5/Waste | Discovered new exit (range 13) 17757 | -5/Waste | Entered Factory 17757 | -5/Factory | Accompanied by 20 allies 17758 | -5/Factory | Loaded intel: 268 machine locations 17964 | -5/Factory | Build established: Hacker-Gunner 18220 | -5/Factory | Fabricated Linear Accelerator (x2) 18366 | -5/Factory | Intercept squad dispatched 18384 | -5/Factory | Spotted Tracker 18416 | -5/Factory | Destroyed Tracker 18435 | -5/Factory | Lost 3 parts (1n2u) 18450 | -5/Factory | Spotted Combat Programmer 18856 | -5/Factory | Cargo convoy interrupted 18968 | -5/Factory | Self-destructed Last Messages --------------- 18958_ S-27 Virus destroyed. 18958_ Destroyed Lgt. Nuclear Core. 18958_ Destroyed VTOL Module. 18958_ S-27 Virus destroyed. 18958_ Recycling Unit disabled. 18958_ Imp. Arc Projector tumbles out of recycling unit. 18958_ Nuclear Pulse Array tumbles out of recycling unit. 18960_ The unstable cave ceiling collapses. 18960_ Arm. Huge Wheel destroyed. 18962_ S-27 Virus destroyed. 18963_ The unstable cave ceiling collapses. 18963_ Lrn. Tractor Beam destroyed. 18965_ Nuclear Reactor explodes. 18965_ S-27 Virus destroyed. 18967_ Nuclear Reactor explodes. 18967_ Overheating: System interference. 18967_ Imp. Kinecellerator temporarily disabled. 18967_ Hyp. Gauss Cannon temporarily disabled. 18967_ Imp. Kinecellerator temporarily disabled. 18967_ U-05 Engineer lays Concrete. Map ----- +----------------------------------------------------+ | ?????????""?????????????????????????????????????? | | ?????????"??????????????????????????????????????? | | ?????????"F?????????????????????????????????????? | | ?????????""?????????????????????????????????????? | | ??????????????????????] ?????????????????????? | | ????????????????????" %*% ???????????????????? | | ????????????????? [% ????????????????? | | ?????????????????# ??????????????? | | ?????????????????# = =% ???????????? | | ??"""????""??""??# = """"""??????? | | ??"""????""??"" ?# """"""??????? | | ??"S?????"""?"""?# """"""??????? | | ??"""????"""?""" # ?""""""??????? | | ???""????"""?""" # # ?????????? | | ???????????????? # ! ??????????? | | ?????????????#### ???????????? | | ?????????????? #????????????? | | ??????????????? #########?????? | | ????????????????! #????? | | ??????"""?"""????# #????? | | ??????"""?"""????# #????? | | ??????"""?"""????+ #????? | | ?????????????????# #????? | | ??????"""?"""????# u #????? | | ??????"""?"""????# = ???????? | | ??????"""?"""???????# @ ####????????????? | | ????????????????????### #????????????? | | ??????????????????????# """ """ #????????????? | | ??????????????????????# """ """ #????????????? | | ??????????????????????# """ """ #????????????? | | ??????????????????????# #????????????? | | ??????????????????????# """ """ #????????????? | | ??????????????????????#! """ """ #????? ????? | | ??????????????????????# """ """ # ???????? | | ??????????????????????# "#???????????? | | ??????????????????????# ! ! ##???????????? | | ??????????????????????# #????????????? | | ??????????????????????# * #????????????? | | ??????????????????????####+#########????????????? | | ?????????????????????????# #????????????????????? | | ?????????????????????????# #????????????????????? | | ?????????????????????????# #????????????????????? | | ?????????????????????????# #????????????????????? | | ?????????????????????????# ##???????????????????? | | ?????????????????????????# T#???????????????????? | | ?????????????????????????# #???????????????????? | | ?????????????????????????# ##???????????????????? | | ?????????????????????????# #????????????????????? | | ?????????????????????????# ###??????????????????? | | ??????????????????????####+""#######????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 64 Energy Generation 35 Energy Capacity 540 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 20 Terrain Scan Range 16 Terrain Scan Density 10 Jamming Range 12 EM Shielding 2 Armor Coverage 450 Resistance: TH 25 Evasion (%) 55 Targeting Accuracy 8 Core Analysis 6 Recoil Reduction 4 Matter Filtering 50 Kinecelleration 40 Offensive Hacking 30 Authchip Count 1 Item Schematics ----------------- Imp. Targeting Computer | -9/Materials | Hacked Hcp. Storage Unit | -9/Materials | Hacked Hvy. Assault Cannon | -8/Materials | Hacked Graphene Brace | -8/Materials | Scanalyzed Adv. Targeting Computer | -8/Materials | Scanalyzed Lyr. Light Armor Plating | -8/Materials | Scanalyzed Kinecellerator | -7/Factory | Hacked Hyp. Gauss Cannon | -7/Factory | Hacked Arm. Huge Wheel | -7/Factory | Scanalyzed Adv. Heat Sink | -7/Factory | Scanalyzed Imp. EM Pulse Cannon | -7/Factory | Scanalyzed Adv. Terrain Scanner | -7/Factory | Hacked Gauss Cannon | -7/Factory | Hacked Thermal Shield | -7/Factory | Hacked Enh. Nuclear Core | -7/Factory | Hacked Imp. Thermal Shield | -7/Factory | Hacked Focal Shield | -7/Factory | Hacked Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Cld. Aerolev Unit | -7/Data Miner | Free Exp. Power Shielding | -7/Data Miner | Free Ion Burst Cannon | -7/Data Miner | Free Nuclear Pulse Array | -7/Data Miner | Free Imp. Focal Shield | -7/Data Miner | Free Tesla Rifle | -7/Data Miner | Free Imp. Particle Charger | -7/Data Miner | Free Imp. Component Analysis Suite | -7/Data Miner | Free Lgt. Antimatter Reactor | -7/Data Miner | Free Imp. Heavy Armor Plating | -6/Zion | Archive Field Propulsion Drive | -6/Zion | Archive Arc Thrower | -6/Zion | Archive Adv. Plasma Cannon | -6/Zion | Archive Adv. Field Recycling Unit | -6/Zion | Archive 0b10 Decoder Chip [Looter] | -6/Zion | Archive Mak. Terrain Scanner | -6/Zion | Archive Imp. Thermal Generator | -6/Zion | Archive Phasing Sabre | -6/Zion | Archive Power Amplifier | -6/Zion | Archive Imp. Trap Scanner | -6/Zion | Archive Mak. Sensor Array | -6/Zion | Archive Imp. Proton Missile Launcher | -6/Zion | Archive Adv. Cooling System | -6/Zion | Archive Linear Accelerator | -5/Factory | Scanalyzed Imp. Heavy Treads | -5/Factory | Scanalyzed Mak. Ablative Armor | -5/Factory | Scanalyzed Lgt. Quantum Reactor | -5/Factory | Scanalyzed Robot Schematics ------------------ M-13 Machinist | -9/Materials | Hacked S-10 Pest | -9/Materials | Hacked G-47 Trooper | -7/Factory | Hacked R-10 Processor | -7/Data Miner | Free L-41 Fighter | -7/Data Miner | Free A-15 Conveyor | -7/Data Miner | Free S-27 Virus | -7/Data Miner | Free M-22 Extractor | -6/Zion | Archive G-50 Soldier | -6/Zion | Archive H-77 Assassin | -6/Zion | Archive Fabricated ------------ Fusion Compressor | x2 | -7/Factory | Preloaded Hyp. Gauss Cannon | x2 | -7/Factory Hyp. Gauss Cannon | x2 | -7/Factory | Authchip Arm. Huge Wheel | x2 | -6/Factory Arm. Leg | x2 | -6/Factory | Preloaded Hyp. Gauss Cannon | x2 | -6/Factory | Authchip Linear Accelerator | x2 | -5/Factory Alien Tech Used ----------------- None Achievements -------------- Production Line Unlimited Data Challenges ------------ None Game ------ Seed VisualGaussMediator Manual? 0 Play Time 04:34:45 Cumulative 61.5 hours Start 2022.08.14 @ 09:55:56 End 2022.08.23 @ 15:32:05 Sessions 15 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 129 Rogue 129 Adventurer 0 Explorer 0 Win Type - Total 1 Types 0/0/0/1/0/0/0/0/0 Lore% 55 Gallery% 63 Achievement% 48 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 14/SmallcapsGlow Map View 84x54 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: f015a1df-0c03-4ce1-90e1-54bf0c27f12a