Cogmind - Beta 11 X6 @@@ ROGUE MODE // 2021.07.27 @ 07:17:31 Player: Way too Early HighSec Result: Self-destructed Performance ------------- Evolutions (9) 4500 Regions Visited (25) 5000 Robots Destroyed (201) 1005 Value Destroyed (8424) 8424 Prototype IDs (80) 1600 Alien Tech Used (3) 600 Bonus (14127) 14127 TOTAL SCORE: 35256 Bonus ------- Triggered High Security 500 High Alert Combat Kills 1849 Follower Combat Kills 4290 Met Imprinter 300 Was Imprinted 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Warlord Defense Kill 594 Met R17 at Cetus 500 Found Hidden Lab 3000 Used Core Reset Matrix 3000 Destroyed MAIN.C Guards 500 Friendly Fire -1706 Cogmind --------- Core Integrity 1142/1600 Matter 300/300 Energy 420/700 System Corruption 8% Temperature Cool (6) Movement Flying (32) Location -1/Command Parts ------- > --- POWER (2) -------- Zionite Light DM Reactor > --- PROPULSION (7) --- Improved Antigrav System Zionite Glidesys II Field Propulsion Array Q-thruster Electron Diverter > --- UTILITY (12) ----- Advanced Heat Sink Advanced Heat Sink Experimental Energy Well Active Sensor Suite > --- WEAPON (4) ------- Force Lance > --- INVENTORY (5) ---- Q-thruster Zionite Shade Carapace Transdimensional Reconstructor Zionite Phaser-H Enhanced Nova Cannon Peak State ------------ > --- POWER ------------ Antimatter Reactor Light Particle Reactor > --- PROPULSION ------- Improved Antigrav System Improved Antigrav System Improved Antigrav System Antigrav Array Combat Linear Gravjet Combat Linear Gravjet > --- UTILITY ---------- Advanced Heat Sink Advanced Heat Sink Advanced Heat Sink Advanced Heat Sink Medium Storage Unit Experimental Energy Well Experimental Sensor Array Improved Particle Charger Quantum Capacitor Drone Bay > --- WEAPON ----------- Compact HERF Cannon Enhanced Nova Cannon Enhanced Nova Cannon Light Antimatter Cannon > --- INVENTORY -------- Q-thruster Q-thruster Q-thruster Q-thruster Q-thruster Q-thruster Electron Diverter Transdimensional Reconstructor Core Reset Matrix Fusion Bomb Launcher [Rating: 176] Favorites ----------- Power Heavy Antimatter Reactor Engine Heavy Deuterium Engine Power Core Micro Nuclear Core Reactor Heavy Antimatter Reactor Propulsion Light Treads Treads Light Treads Wheel Armored Wheel Hover Unit Combat Linear Gravjet Flight Unit Q-thruster Utility Large Storage Unit Device Experimental Sensor Array Storage Large Storage Unit Processor Experimental Core Analyzer Hackware Improved System Shield Protection Centrium Medium Armor Plating Weapon Improved Assault Rifle Energy Gun Vortex Rail Energy Cannon Vortex Driver Ballistic Gun Improved Assault Rifle Ballistic Cannon Light Antimatter Cannon Launcher Grenade Launcher Special Weapon Plasma Cutter Slashing Weapon Makeshift Axe Piercing Weapon Lance Build | -11 -10 -10 -9 -9 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -2 -1 -1 ------- Run | Scr Mat Min Mat Min Zio Pro Fac Ext Cet Arc Fac Upp Upp War Pro Fac Was Fac Arm Lab Res Tes Res Acc Com Slots Evolved 18 | . . . 2 . . . 6 . . . 2 . . . . 2 . . . . 2 . 2 2 . Power 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . Propulsion 5 | . . . . . . . 2 . . . 2 . . . . . . . . . 1 . . . . Utility 10 | . . . . . . . 4 . . . . . . . . 2 . . . . . . 2 2 . Weapon 2 | . . . 2 . . . . . . . . . . . . . . . . . . . . . . Parts Attached 496 | 6 12 . 30 2 11 12 25 55 12 31 25 20 17 27 9 10 19 20 27 3 5 20 13 42 43 Power 42 | . 3 . 2 . . 1 2 3 1 4 2 2 2 1 . . . 1 1 . . 4 1 5 7 Engine 11 | . 3 . 2 . . 1 2 2 . . . . 1 . . . . . . . . . . . . Core 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . Reactor 30 | . . . . . . . . . 1 4 2 2 1 1 . . . 1 1 . . 4 1 5 7 Propulsion 80 | 2 . . 3 . 3 4 4 13 2 2 1 . 3 6 . 2 5 . 7 . . 4 3 11 5 Treads 49 | 2 . . 2 . 3 4 4 11 2 1 1 . 3 6 . 2 5 . 2 . . 1 . . . Leg . | . . . . . . . . . . . . . . . . . . . . . . . . . . Wheel 3 | . . . 1 . . . . 2 . . . . . . . . . . . . . . . . . Hover 11 | . . . . . . . . . . 1 . . . . . . . . 4 . . 2 2 . 2 Flight 17 | . . . . . . . . . . . . . . . . . . . 1 . . 1 1 11 3 Utility 224 | 2 3 . 4 2 3 6 8 19 4 15 17 17 12 13 9 6 12 11 11 1 4 11 6 11 17 Device 149 | 1 1 . 1 1 2 6 4 13 1 7 10 12 11 9 6 6 10 6 8 1 2 9 5 3 14 Storage 19 | . . . 1 . . . 1 . . 1 1 . . 2 3 . . 4 1 . 2 1 1 1 . Processor 14 | 1 2 . . . . . 1 . . . 1 1 . 2 . . 1 . . . . 1 . 4 . Hackware 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . Protection 41 | . . . 2 1 1 . 2 6 3 6 5 4 1 . . . 1 1 2 . . . . 3 3 Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 150 | 2 6 . 21 . 5 1 11 20 5 10 5 1 . 7 . 2 2 8 8 2 1 1 3 15 14 Energy Gun 19 | . . . . . . . . 2 . 2 . 1 . 2 . . 1 2 1 . . . 1 4 3 Energy Cannon 41 | . . . . . . . . . . . 1 . . 2 . 2 1 5 6 1 1 1 . 11 10 Ballistic Gun 60 | 2 3 . 12 . 5 1 7 15 4 5 3 . . 2 . . . 1 . . . . . . . Ballistic Cannon 12 | . . . 8 . . . . . . . . . . 1 . . . . 1 1 . . 1 . . Launcher 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . Special Weapon 7 | . 3 . . . . . . . 1 3 . . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 8 | . . . . . . . 4 3 . . 1 . . . . . . . . . . . . . . Piercing Weapon 2 | . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 50 | . . . 1 1 2 . 1 2 4 8 3 . . 10 . . . . 2 1 . 2 1 5 7 Corrupted Parts 3 | . . . . . . 1 . 1 . . . . . . . . . . . . . . . . 1 System Corruption 14 | . . . . . . 1 . 6 . . . . . . . . . . . . . . . . 7 Parts Lost 35 | . . . . . . . . 1 . . 3 . 1 1 . . . 3 11 . . . . 3 12 Power 4 | . . . . . . . . . . . . . . . . . . 1 1 . . . . . 2 Propulsion 11 | . . . . . . . . . . . . . 1 . . . . . 6 . . . . . 4 Utility 19 | . . . . . . . . 1 . . 3 . . 1 . . . 2 4 . . . . 3 5 Weapon 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 Highest Loss Streak 10 | . . . . . . . . 1 . . 2 . 1 1 . . . 3 7 . . . . 2 10 Average Slot Usage (%) 85 | . 90 85 97 100 100 99 97 95 87 85 81 75 63 79 100 92 73 60 55 31 36 55 84 78 73 Engine 3 | . 4 . 9 11 11 11 5 5 . . . . . . . . . . . . . . . . . Reactor 3 | . . . . . . . . . 5 6 5 4 4 5 5 5 5 4 4 5 4 6 8 7 6 Treads 19 | . 28 28 15 22 22 22 26 25 14 13 17 17 16 23 35 31 24 21 17 . . . . . . Flight 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . 20 26 Device 14 | . 12 . . . 5 11 17 14 15 19 15 14 22 25 15 14 22 12 7 4 7 15 28 21 15 Storage 7 | . . . 9 11 11 11 7 6 6 6 5 5 5 7 12 14 5 6 7 . 3 5 7 7 7 Processor 1 | . 15 28 3 . . . 1 . . . . 2 . . 5 5 7 . . . . . 1 6 7 Protection 7 | . . . 9 11 5 . 9 16 17 12 12 10 4 . . . 1 5 4 . . . . 4 8 Energy Gun 1 | . . . . . . . . . . . . 1 5 8 11 7 4 2 . . . . . . . Energy Cannon 1 | . . . . . . . . . . . . . . 4 . 1 1 3 8 5 6 5 5 2 . Ballistic Gun 19 | . 23 28 35 44 44 43 22 22 25 24 22 15 . . 11 10 1 1 . . . . . . . Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 149 | 3 3 2 44 40 40 38 62 98 78 77 81 96 92 124 87 88 108 149 149 34 44 65 86 93 60 Greatest Support 240 | 20 3 3 40 40 40 48 88 106 160 160 240 240 240 214 156 161 197 197 197 46 46 84 96 96 56 Greatest Overweight (x) 4 | . . . 3 . . . . 4 . . . . . . . . . . . . . . . 1 1 Average Overweight (x) . | . . . . . . . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 15 | 5 5 5 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 5 5 5 10 10 10 Average Capacity 13 | 5 5 5 13 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 12 5 5 5 9 10 9 Most Carried 15 | 5 5 5 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 5 5 5 10 10 10 Average Carried 13 | . 4 4 10 15 14 14 14 14 14 14 13 14 14 14 14 14 13 14 11 2 4 4 8 9 9 Final Capacity 15 | 5 5 5 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 5 5 5 5 10 10 5 Final Carried 15 | 5 5 5 15 15 15 15 14 15 15 15 14 15 15 15 15 14 14 12 5 5 5 5 10 10 5 Class Distribution -------------------- 45% | Scavenger-Tank 10% | Scavenger-Mutant 9% | Tank 7% | Scavenger-Gunner 7% | Gunner 6% | Mutant 4% | Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Tank | -9/Materials Tank | -9/Mines Tank | -7/Zion Skirmisher | -6/Proximity Caves Scavenger-Tank | -6/Factory Scavenger-Tank | -6/Extension Scavenger-Tank | -6/Cetus Scavenger-Tank | -6/Archives Scavenger-Tank | -5/Factory Scavenger-Tank | -5/Upper Caves Scavenger-Tank | -5/Upper Caves Scavenger-Skirmisher | -5/Warlord Scavenger-Gunner | -4/Proximity Caves Scavenger-Gunner | -4/Factory Scavenger-Gunner | -4/Waste Scavenger-Tank | -4/Factory Scavenger-Mutant | -4/Armory Mutant | -4/Lab Mutant | -3/Research Mutant | -3/Testing Scavenger-Mutant | -2/Research Scavenger-Sprinter | -1/Access Commander-Sprinter | -1/Command Resources | -11 -10 -10 -9 -9 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -2 -1 -1 ----------- Run | Scr Mat Min Mat Min Zio Pro Fac Ext Cet Arc Fac Upp Upp War Pro Fac Was Fac Arm Lab Res Tes Res Acc Com Matter Collected 8527 | 336 82 . 687 108 130 158 289 1340 262 647 1444 556 260 252 200 117 329 305 88 . 101 299 95 182 260 Remotely 597 | . . . 74 . . . . 219 . . . . . . . . . . . . . 299 . . 5 Salvage Created 10033 | 254 8 . 612 221 . 114 205 874 9 350 2157 378 343 105 554 478 1717 221 154 . 101 403 207 515 53 Parts 429 | 21 1 . 43 17 . 4 14 44 . 29 107 18 9 1 12 16 22 8 10 . 4 20 10 17 2 Haulers Intercepted 10 | . . . 5 . . . . . . . 2 . . . . . . . . . . . . 3 . Recyclers Shooed 3 | . . . 1 . . . . 1 . . . . . . . . . . . . . 1 . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 91 | . . . . . 2 7 . . . . . 17 2 53 10 . . . . . . . . . . Prevented 11 | . . . . . . 6 . . . . . . . 5 . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -2 -1 -1 ------- Run | Scr Mat Min Mat Min Zio Pro Fac Ext Cet Arc Fac Upp Upp War Pro Fac Was Fac Arm Lab Res Tes Res Acc Com Combat Hostiles Destroyed 138 | . . . 10 5 . 2 5 13 . 1 42 8 2 5 13 11 6 5 2 . . 2 2 2 2 Guns 111 | . . . 9 5 . 2 5 13 . 1 39 8 2 2 6 10 5 1 1 . . . . . 2 Cannons 13 | . . . . . . . . . . . . . . 3 . . 1 4 1 . . 2 1 1 . AOE 12 | . . . 1 . . . . . . . 3 . . . 7 1 . . . . . . . . . Classes Destroyed 20 | 3 1 . 4 1 . 1 1 2 . . 3 . 1 1 . . 1 . 1 . . . . . . Worker 6 | 2 . . . 1 . . 1 . . . 1 . . . . . . 1 . . . . . . . Builder 5 | . . . 2 . . . . 3 . . . . . . . . . . . . . . . . . Tunneler 8 | 7 . . . . . . . . . . 1 . . . . . . . . . . . . . . Hauler 10 | . . . 5 . . . . . . . 2 . . . . . . . . . . . . 3 . Recycler 10 | 1 . . 2 1 . . . 1 . . 2 . . . . . . . . . 1 2 . . . Operator 11 | . . . . . . . . 1 . 9 . . . . . . . . . . . . 1 . . Watcher 9 | . 1 . 3 . . . . 1 . . 1 . . . . 1 . . . . . . 1 1 . Swarmer 41 | . . . 7 3 . . 3 . . . 14 5 . . 5 4 . . . . . . . . . Saboteur 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . Grunt 45 | . . . 3 1 . 1 . 4 . . 15 3 . 2 6 4 . 5 . . . . . 1 . Brawler 4 | . . . . . . . . . . . 1 . . 2 1 . . . . . . . . . . Duelist 4 | . . . . 1 . . . 1 . . 2 . . . . . . . . . . . . . . Protector 2 | . . . . . . . . . . . 2 . . . . . . . . . . . . . . Sentry 16 | . . . . . . . 2 7 . 1 2 . 1 . 1 1 . . 1 . . . . . . Demolisher 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . Hunter 4 | . . . . . . 1 . . . . . . 1 . . 2 . . . . . . . . . Programmer 10 | . . . . . . . . 1 . . 5 . . . . . . . . . . 2 1 1 . Heavy 2 | . . . . . . . . . . . . . . . . . . . 1 . . . 1 . . Compactor 6 | . . . . . . . . . . . . . . . . . 6 . . . . . . . . M Guard 2 | . . . . . . . . . . . . . . . . . . . . . . . . . 2 Savage 2 | . . . . . . . . . . . . . 2 . . . . . . . . . . . . Mutant 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . Best Kill Streak 11 | 6 1 . 9 6 . 1 3 4 . 3 8 6 1 5 5 11 2 4 1 . 1 3 2 3 2 Combat Bots Only 10 | . . . 4 5 . 1 3 4 . 1 8 5 1 5 5 10 2 4 1 . . 2 1 1 2 Max Kills in Single Turn 4 | 1 1 . 2 2 . 1 2 1 1 1 4 3 1 2 4 2 1 1 1 . 1 1 1 1 1 Gunslinging 1 | . . . 1 1 . . 1 . . . 1 1 . 1 1 . . . . . . . . . . Exploded 2 | . . . 1 . . . . . . . 2 . . . 2 1 . . . . . . . . . Melee . | . . . . . . . . . . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . A7 (-6/Cetus) Combat | -11 -10 -10 -9 -9 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -2 -1 -1 -------- Run | Scr Mat Min Mat Min Zio Pro Fac Ext Cet Arc Fac Upp Upp War Pro Fac Was Fac Arm Lab Res Tes Res Acc Com Damage Taken 16081 | . . . 226 147 . 102 90 1460 48 15 3508 352 200 656 272 994 . 1724 3620 . . 331 74 634 1628 Core 1923 | . . . 10 9 . . 15 60 . . 238 17 27 187 16 67 . 21 725 . . 73 . 173 285 Absorbed by Shields 427 | . . . . . . . . 318 18 . . . . 91 . . . . . . . . . . . Reduced by Siege Mode 372 | . . . . . . . . . . . 280 34 6 52 . . . . . . . . . . . Core Remaining (%) 82 | 100 . 100 . . . 95 . . . 91 . . . . 51 . . . . 29 . 94 100 . . Volleys Fired 557 | 38 15 . 34 9 . 6 10 47 6 31 73 12 8 13 10 21 14 45 24 14 9 37 14 40 27 Largest 4 | 2 2 . 4 4 . 4 4 4 4 4 4 4 1 4 4 4 4 3 4 1 1 1 1 2 1 Hottest 420 | 40 100 . 156 92 . 97 92 250 119 126 126 250 250 290 163 163 286 251 420 120 120 120 120 240 120 Shots Fired 1291 | 76 16 . 127 36 . 24 31 173 15 78 264 43 9 28 40 60 22 57 52 12 9 37 14 41 27 Gun 1011 | 76 2 . 89 36 . 24 31 173 12 66 264 43 9 18 40 59 17 35 3 . . . . 4 10 Cannon 248 | . . . 35 . . . . . . . . . . 10 . 1 5 22 49 12 9 37 14 37 17 Launcher 3 | . . . 3 . . . . . . . . . . . . . . . . . . . . . . Special 29 | . 14 . . . . . . . 3 12 . . . . . . . . . . . . . . . Kinetic 948 | 76 2 . 124 36 . 24 31 170 12 66 264 41 . . 20 37 6 35 3 . . . . 1 . Thermal 235 | . 14 . . . . . . 3 3 12 . 2 9 . . 1 13 16 48 12 9 37 12 28 16 Explosive 3 | . . . 3 . . . . . . . . . . . . . . . . . . . . . . Electromagnetic 2 | . . . . . . . . . . . . . . . . . . . . . . . 2 . . Entropic 80 | . . . . . . . . . . . . . . 28 20 22 3 6 1 . . . . . . Phasic 23 | . . . . . . . . . . . . . . . . . . . . . . . . 12 11 Robot Hit Streak 36 | 9 1 . 13 9 . 8 11 15 5 7 36 10 8 6 9 13 14 12 7 . 2 5 4 10 8 Robot Miss Streak 9 | 2 1 . 4 3 . 2 5 5 3 7 9 7 4 1 4 3 5 1 5 . . 2 2 1 1 Penetration Max 3 | . . . . . . . . 1 1 . 1 1 . 3 1 1 . 2 . . . . . . . Secondary Targets 32 | . . . 2 2 . 1 2 2 . . 13 3 . 1 3 3 . . . . . . . . . Max Gunslinging Chain 2 | . . . 1 1 . 1 1 1 . . 2 2 . 1 1 1 . . . . . . . . . Capacitor 79 | . . . . . . . . . . . . . . . . . . . . . . 33 14 30 2 Shots Hit Robots 783 | 55 1 . 67 16 . 18 15 150 6 61 187 32 7 15 19 34 22 24 6 . 1 7 7 20 13 Core Hits 683 | 22 1 . 35 8 . 9 10 124 21 73 184 31 15 19 23 28 38 13 7 . 1 4 4 7 6 Critical Kills 13 | . . . . . . . 1 1 . 1 6 . . . 1 2 . . . . . . . 1 . Critical Parts Destroyed 31 | . . . . . . . . 2 1 . 10 2 . 1 10 5 . . . . . . . . . Critical Strikes 57 | . . . . . . . 1 3 1 1 16 2 . 7 11 7 1 4 . . . . . 1 2 Meltdown 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . Destroy 33 | . . . . . . . 1 3 1 1 16 2 . . 5 3 1 . . . . . . . . Detonate 11 | . . . . . . . . . . . . . . 1 6 4 . . . . . . . . . Sunder 10 | . . . . . . . . . . . . . . 6 . . . 4 . . . . . . . Intensify 2 | . . . . . . . . . . . . . . . . . . . . . . . . . 2 Melee Attacks 21 | . . . . . . . 16 4 . . 1 . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 21 | . . . . . . . 16 4 . . 1 . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 25875 | 443 6 . 996 292 . 234 250 3062 321 1140 5791 1039 780 1991 1697 1721 1755 1314 436 . 42 332 445 1187 601 Guns 19121 | 443 6 . 542 288 . 234 229 2959 313 1046 5356 1021 780 956 848 1221 1420 751 268 . . . . 44 396 Cannons 4058 | . . . 296 . . . . . . . . . . 755 . . 335 509 157 . 42 332 445 982 205 Explosions 2117 | . . . 150 . . . . . . . 355 . . 280 849 483 . . . . . . . . . Melee . | . . . . . . . . . . . . . . . . . . . . . . . . . . Ramming 477 | . . . 8 4 . . 21 103 . . 80 18 . . . 17 . 54 11 . . . . 161 . Kinetic 14288 | 443 6 . 838 288 . 234 229 2891 313 1046 5356 868 . . 157 620 166 751 82 . . . . . . Thermal 6466 | . . . . . . . . 68 8 94 355 153 780 280 849 483 1332 118 343 . 42 332 307 770 152 Explosive 150 | . . . 150 . . . . . . . . . . . . . . . . . . . . . . Electromagnetic 138 | . . . . . . . . . . . . . . . . . . . . . . . 138 . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . Entropic 3651 | . . . . . . . . . . . . . . 1711 691 601 257 391 . . . . . . . Phasic 705 | . . . . . . . . . . . . . . . . . . . . . . . . 256 449 Highest Corruption 16 | . . . . . . 1 . 9 9 9 16 16 16 16 1 . . . 16 16 . 3 . 9 9 Average Corruption 8 | . . . . . . 1 . 3 9 7 9 16 16 5 1 . . . 7 16 . 2 . 3 7 Corruption Purged 17 | . . . . . . . . . . 9 . . . 4 1 . . . 3 . . . . . . Effects 213 | . . . . . . . . 28 13 19 34 47 27 10 . . . . 6 6 . . . 7 16 Message Errors 48 | . . . . . . . . 5 1 8 7 11 5 4 . . . . . 1 . . . 4 2 Matter Fused 56 | . . . . . . . . 9 7 3 8 10 7 1 . . . . 2 2 . . . 3 4 Heat Flow Errors 28 | . . . . . . . . 5 1 1 2 11 3 2 . . . . 2 1 . . . . . Energy Discharges 26 | . . . . . . . . 1 2 1 3 8 4 2 . . . . 1 . . . . . 4 Parts Rejected 3 | . . . . . . . . . . . 1 . . . . . . . . . . . . . 2 Data Loss (minor) 25 | . . . . . . . . 6 1 3 2 3 5 1 . . . . . . . . . . 4 Data Loss (major) 8 | . . . . . . . . 2 1 1 1 1 2 . . . . . . . . . . . . Misfires 6 | . . . . . . . . . . . 3 2 1 . . . . . . . . . . . . Alerts 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . Misdirections 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . Weapon Failures 11 | . . . . . . . . . . 2 6 1 . . . . . . . 2 . . . . . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 258 | . . . 6 . . . . . . 3 7 10 . . . 44 . 25 . . . 13 60 90 . Projectiles 197 | . . . 6 . . . . . . 3 . . . . . . . 25 . . . 13 60 90 . Explosions 44 | . . . . . . . . . . . . . . . . 44 . . . . . . . . . Melee 17 | . . . . . . . . . . . 7 10 . . . . . . . . . . . . . Knockbacks 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 345 | . . . . . . . . 46 . . 85 . . . . 48 . . 5 . . . . 161 . Shots 2 | . . . . . . . . . . . 1 . . . . 1 . . . . . . . . . Rammed 26 | . . . 2 . . . 1 8 . . 7 1 . . . 3 . 1 3 . . . . . . Targets Rammed 32 | . 1 . 2 1 . . 2 9 . . 8 1 . . . 3 . 2 3 . . . . . . Kicked . | . . . . . . . . . . . . . . . . . . . . . . . . . . Crushed 6 | . 1 . . 1 . . 1 1 . . 1 . . . . . . 1 . . . . . . . Highest Temperature 500 | . 100 . 307 80 . 33 . 215 203 184 150 222 144 464 8 . . 180 340 300 330 409 124 500 184 Average Temperature 89 | . 45 . 78 36 . 13 . 73 80 86 42 98 69 263 8 . . 47 99 142 97 127 59 121 40 Received Heat Transfer 1933 | . . . 24 . . 9 . 413 9 . 405 99 9 107 63 114 . 405 105 . . . . 27 144 Effects 9 | . . . . . . . . 1 . . . . . 1 . . . . . 2 . 3 . 2 . Shutdowns 2 | . . . . . . . . . . . . . . . . . . . . . . 1 . 1 . Energy Bleed 3 | . . . . . . . . 1 . . . . . . . . . . . . . 2 . . . Interference 2 | . . . . . . . . . . . . . . . . . . . . 2 . . . . . Short Circuit 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . Damage (minor) 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . Siege Activations 16 | . . . . . . . . . . . 9 2 2 1 . . . 1 1 . . . . . . Total Turns 557 | . . . . . . . . . . . 288 136 12 20 . . . 18 83 . . . . . . Longest Duration 129 | . . . . . . . . . . . 128 129 8 20 . . . 18 83 . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Fried 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . Impact Corruptions 5 | . . . . . . . 1 . . . 2 1 . . . . . 1 . . . . . . . Robots Melted 2 | . . . . . . . . . . . . . . . . . . . . . . . 1 1 . Combat Hostiles 2 | . . . . . . . . . . . . . . . . . . . . . . . 1 1 . Parts Melted 12 | . . . . . . . . . . . 1 . 1 . . . . . 3 . . 2 2 3 . Heat Transferred 6814 | . . . . . . . . 100 4 305 300 225 1150 100 400 550 1899 111 449 . 37 259 222 592 111 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . Missiles Intercepted 13 | . . . . . . . . . . . . . . . . . . . . . . . . . 13 Alert | -11 -10 -10 -9 -9 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -2 -1 -1 ------- Run | Scr Mat Min Mat Min Zio Pro Fac Ext Cet Arc Fac Upp Upp War Pro Fac Was Fac Arm Lab Res Tes Res Acc Com Peak Influence 2387 | 50 147 57 413 219 . . 182 571 625 366 1676 . . . . 713 249 425 355 . 30 144 230 630 2387 Initial 292 | . 32 57 22 84 . . . . 292 250 . . . . . 56 249 21 205 . . 16 81 137 275 Average 282 | 28 58 57 213 189 . . 63 122 486 137 720 . . . . 218 173 241 243 . 13 67 132 357 1298 Maximum Alert Level 5 | . . . 2 1 . . . 2 2 1 5 . . . . 3 1 2 1 . . . 1 2 5 Low Security (%) 60 | 100 100 100 43 17 . . 100 81 . 73 37 . . . . 61 29 46 32 . 100 100 99 18 . Level 1 21 | . . . 49 82 . . . 10 39 26 3 . . . . 14 70 27 67 . . . . 27 21 Level 2 7 | . . . 6 . . . . 8 60 . . . . . . 13 . 25 . . . . . 54 7 Level 3 4 | . . . . . . . . . . . 31 . . . . 9 . . . . . . . . 8 Level 4 3 | . . . . . . . . . . . 19 . . . . . . . . . . . . . 25 Level 5 1 | . . . . . . . . . . . 7 . . . . . . . . . . . . . 18 High Security 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 19 Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 50 | . 2 . . . . . 2 2 . . 12 . . . . 3 . 1 6 . 1 1 5 4 11 Investigation 7 | . 2 . . . . . . 1 . . . . . . . . . . 1 . . . 2 . 1 Extermination 9 | . . . . . . . 2 . . . 2 . . . . . . 1 1 . . 1 . 1 1 Reinforcement 21 | . . . . . . . . 1 . . 4 . . . . 1 . . 4 . 1 . 3 3 4 Assault 9 | . . . . . . . . . . . 3 . . . . 1 . . . . . . . . 5 Garrison 4 | . . . . . . . . . . . 3 . . . . 1 . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded 4 | . . . . . . . . 1 . . 3 . . . . . . . . . . . . . . Haulers Reinforced 7 | . . . . . . . . . . . . . . . . . . . 1 . . . 1 3 2 Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -2 -1 -1 --------- Run | Scr Mat Min Mat Min Zio Pro Fac Ext Cet Arc Fac Upp Upp War Pro Fac Was Fac Arm Lab Res Tes Res Acc Com Distress Signals 20 | . . . . 1 . . 1 5 3 . 2 . . . . 1 . 2 2 . . . . 1 2 Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . . . . . Times Spotted 400 | . 1 . 17 6 . 5 15 41 19 33 67 8 2 28 13 15 6 17 32 . 1 4 6 27 37 Peak Tracking Total 15 | . 1 . 5 4 . 3 4 4 5 2 10 4 1 12 5 4 2 11 15 . 1 2 1 9 8 Tactical Retreats 22 | . . . . 1 . . 1 . . . 6 1 . 1 . . . . 5 . . . . 4 3 Traps | -11 -10 -10 -9 -9 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -2 -1 -1 ------- Run | Scr Mat Min Mat Min Zio Pro Fac Ext Cet Arc Fac Upp Upp War Pro Fac Was Fac Arm Lab Res Tes Res Acc Com Traps Triggered 10 | . . . . . . . 2 . . . 2 . . . . 1 . . . . . . 1 1 3 Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered 9 | . . . . . . . . . . . . . . 9 . . . . . . . . . . . Fabricated Traps 3 | . . . . . . . . . . . . 2 1 . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -2 -1 -1 ---------- Run | Scr Mat Min Mat Min Zio Pro Fac Ext Cet Arc Fac Upp Upp War Pro Fac Was Fac Arm Lab Res Tes Res Acc Com Machines Disabled 56 | . . . 2 . . . . 1 4 2 13 . . 3 . 4 . 16 2 1 . 1 . 3 4 Max in Single Turn 7 | . . . 1 . . . . . . 1 7 . . 1 . 2 . 5 1 1 . 1 . 1 1 Garrison Access 2 | . . . . . . . 1 . . . . . . . . 1 . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -2 -1 -1 --------- Run | Scr Mat Min Mat Min Zio Pro Fac Ext Cet Arc Fac Upp Upp War Pro Fac Was Fac Arm Lab Res Tes Res Acc Com Machines Accessed 16 | . 6 . 2 . . . 1 1 . . . . 1 2 . . . . 1 . . 2 . . . Terminals 6 | . 4 . 2 . . . . . . . . . . . . . . . . . . . . . . Fabricators 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . Repair Stations 2 | . . . . . . . . 1 . . . . . . . . . . . . . 1 . . . Recycling Units 2 | . 2 . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . Garrison Access 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . Total Hacks 35 | . 16 . 5 . . . 1 3 . . . . 1 3 . . . . 2 . . 4 . . . Successful 19 | . 9 . 2 . . . 1 2 . . . . 1 3 . . . . 1 . . . . . . Failed 16 | . 7 . 3 . . . . 1 . . . . . . . . . . 1 . . 4 . . . Catastrophic 4 | . 2 . . . . . . . . . . . . . . . . . . . . 2 . . . Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . Manual 122 | . 8 . 1 . . . 12 17 5 . 4 . . . . 3 . 8 7 . . . 7 22 28 Terminals 19 | . 14 . 5 . . . . . . . . . . . . . . . . . . . . . . Fabricators 2 | . . . . . . . . . . . . . . . . . . . 2 . . . . . . Repair Stations 4 | . . . . . . . . 3 . . . . . . . . . . . . . 1 . . . Recycling Units 2 | . 2 . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 3 | . . . . . . . . . . . . . . . . . . . . . . 3 . . . Garrison Access 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . Terminal Hacks 13 | . 7 . 2 . . . . . . . . . 1 3 . . . . . . . . . . . Record 2 | . . . . . . . . . . . . . . 2 . . . . . . . . . . . Robot Analysis 2 | . 2 . . . . . . . . . . . . . . . . . . . . . . . . Prototype ID Bank 2 | . 2 . . . . . . . . . . . . . . . . . . . . . . . . Open Door 2 | . . . . . . . . . . . . . 1 1 . . . . . . . . . . . Branch Access Points 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . Locate Traps 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . Patrol Status 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . Transport Status 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . Hauler Manifests 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . Repair Station Hacks 2 | . . . . . . . . 2 . . . . . . . . . . . . . . . . . Scan Component 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . Repair 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access Hacks 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . Seal Access 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . Unauthorized Hacks 3 | . 2 . . . . . . . . . . . . . . . . . 1 . . . . . . Terminals . | . . . . . . . . . . . . . . . . . . . . . . . . . . Fabricators 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . Overload 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 2 | . 2 . . . . . . . . . . . . . . . . . . . . . . . . Tunnel 2 | . 2 . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 2 | . . . . . . . . . . . . . . . . . . . . . . . 1 1 . Used . | . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 9 | . 4 . 2 . . . . 1 . . . . . . . . . . . . . 2 . . . Full Trace Events . | . . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 5 | . . . . . . . . . . . . . . . . . . . . . . . . . 5 Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 31 | . . . . . . . . . . . . . . . . . . . . . . . . . 31 Parts Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Repaired 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . Time 38 | . . . . . . . . 38 . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -2 -1 -1 ------------ Run | Scr Mat Min Mat Min Zio Pro Fac Ext Cet Arc Fac Upp Upp War Pro Fac Was Fac Arm Lab Res Tes Res Acc Com Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 2 | . . . . . . . . . . . . . . . . 2 . . . . . . . . . Machine Destruction 2 | . . . . . . . . . . . . . . . . 2 . . . . . . . . . Robots Rewired 17 | . . . . . . . . 17 . . . . . . . . . . . . . . . . . Allies Hacked 3 | . . . . . . . . . . . . . . . . . . 2 . . . . . . 1 Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -2 -1 -1 -------- Run | Scr Mat Min Mat Min Zio Pro Fac Ext Cet Arc Fac Upp Upp War Pro Fac Was Fac Arm Lab Res Tes Res Acc Com Total Allies 104 | . . . . . 4 . 3 19 4 . 4 . . . . 1 . 3 5 . . . 4 10 47 Largest Group 21 | . . . . . 4 4 4 14 13 3 3 . . . . 1 . 3 3 . . . 4 6 21 Highest-Rated Group 2017 | . . . . . 153 153 249 509 581 245 84 . . . . 29 . 235 206 . . . 156 567 2017 Highest-Rated Ally 269 | . . . . . 39 39 70 156 156 105 28 . . . . 29 . 103 103 . . . 39 114 269 Zionite Dispatches 18 | . . . . . . . 1 1 2 . 2 . . . . 1 . 2 2 . . . 1 6 . Heavy 2 | . . . . . . . . . . . . . . . . . . 1 1 . . . . . . Light 3 | . . . . . . . 1 . 1 . . . . . . . . . . . . . . 1 . Recon 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . Fire 3 | . . . . . . . . . . . 1 . . . . . . . 1 . . . 1 . . Hacker 2 | . . . . . . . . . . . . . . . . . . . . . . . . 2 . Hero 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . Thermal Resupply 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . Infowar Resupply 4 | . . . . . . . . . . . 1 . . . . 1 . 1 . . . . . 1 . Zionite Resupply 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . Total Orders 28 | . . . . . . . . 3 5 . 2 . . 5 . 3 4 . . . . . . 6 . STAY 3 | . . . . . . . . 1 . . 1 . . . . . 1 . . . . . . . . ROAM 3 | . . . . . . . . . 3 . . . . . . . . . . . . . . . . FOLLOW 3 | . . . . . . . . 1 2 . . . . . . . . . . . . . . . . DROP 5 | . . . . . . . . 1 . . 1 . . . . 1 . . . . . . . 2 . EXPLORE 12 | . . . . . . . . . . . . . . 4 . 2 2 . . . . . . 4 . RETURN 2 | . . . . . . . . . . . . . . 1 . . 1 . . . . . . . . Ally Attacks 684 | . . . . . . 16 44 120 104 32 16 . . . . . . 15 13 . . . 4 27 293 Total Damage 31451 | . . . . . . 358 794 3388 2391 752 273 . . . . . . 933 672 . . . 73 1459 20358 Kills 130 | . . . . . . 3 12 20 17 3 3 . . . . . . 4 2 . . . . 7 59 Allies Corrupted 6 | . . . . . . . 1 . . . . . . . . . . 1 1 . . . . . 3 Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -2 -1 -1 ------- Run | Scr Mat Min Mat Min Zio Pro Fac Ext Cet Arc Fac Upp Upp War Pro Fac Was Fac Arm Lab Res Tes Res Acc Com Robot Analysis Total 2 | . 2 . . . . . . . . . . . . . . . . . . . . . . . . Derelict Logs Recovered 10 | . . 1 . 1 3 1 . . . . . 1 1 . 2 . . . . . . . . . . Drone Launches 52 | . . . . . . . . . . . . . . 32 . 10 6 . . . . . . 4 . Drone Recoveries 40 | . . . . . . . . . . . . . . 32 . 6 . . . . . . . 2 . Decoded 0b10 Intel 44 | . . . . . . . . . . . . . . . . . . . . . . . . 8 36 Items 44 | . . . . . . . . . . . . . . . . . . . . . . . . 8 36 Zionite Intel Received 15 | . . . . . . . 2 2 . . . . . . . . . 1 . . . . 1 1 8 Main Access 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . Branch Access 2 | . . . . . . . 1 . . . . . . . . . . . . . . . . 1 . Guard Positions 3 | . . . . . . . . 1 . . . . . . . . . 1 . . . . . . 1 Component Stockpiles 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 Prototype Schematics 3 | . . . . . . . . . . . . . . . . . . . . . . . . . 3 Unaware Schematics 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 Unaware Analyses 3 | . . . . . . . . 1 . . . . . . . . . . . . . . . . 2 Active Terminals 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . Exploration | -11 -10 -10 -9 -9 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -2 -1 -1 ------------- Run | Scr Mat Min Mat Min Zio Pro Fac Ext Cet Arc Fac Upp Upp War Pro Fac Was Fac Arm Lab Res Tes Res Acc Com Turns Passed 19554 | 285 239 26 440 435 2193 861 1756 2416 354 1486 1372 1194 729 975 610 362 564 643 676 102 100 303 228 466 739 Spaces Moved 11641 | 120 265 48 214 132 1349 473 568 874 165 500 510 595 389 481 318 154 257 266 382 90 98 251 404 745 1993 Core 629 | 115 265 48 66 . . . . . . . . . . . . . . . 135 . . . . . . Treads 7192 | 5 . . 57 132 1349 473 568 826 165 500 510 595 389 481 318 154 257 266 147 . . . . . . Legs . | . . . . . . . . . . . . . . . . . . . . . . . . . . Wheels 139 | . . . 91 . . . . 48 . . . . . . . . . . . . . . . . . Hover 1142 | . . . . . . . . . . . . . . . . . . . 100 90 98 251 404 199 . Flight 2539 | . . . . . . . . . . . . . . . . . . . . . . . . 546 1993 Fastest Speed 21 | 50 50 50 50 160 160 160 162 140 160 160 160 160 160 160 168 164 158 158 50 55 55 46 40 21 21 Average Speed 113 | 54 50 50 109 160 160 160 162 168 160 160 160 160 160 161 168 167 159 158 94 55 55 51 42 26 21 Slowest Speed 262 | 160 50 50 160 160 160 160 162 262 160 160 160 160 160 170 168 168 164 158 165 55 55 90 46 98 103 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 52 | . . . . . . . . . . . . . . . . . . . . . . . . 15 37 Cave-ins Triggered 10 | . . . . . . . . . . . 3 . . 1 . . . 2 4 . . . . . . Exploration Rate (%) 44 | 5 43 15 18 27 89 73 14 79 67 92 19 71 55 93 57 8 99 11 41 66 4 30 14 24 47 Regions Visited 25 Branch Regions 15 Pre-discovered Areas 6 | . 2 1 . . 2 . . . . . . . 1 . . . . . . . . . . . . Known Exits Taken 8 | . 1 . . . . . 1 . . 1 1 1 . . . . . . . . 1 1 . 1 . Unknown Exits Taken 15 | 1 . 1 1 1 1 1 . 1 1 . . . 1 1 1 . . 1 1 1 . . 1 . . Scrap Searched 15 | . . . . 1 3 3 . . . . . 3 2 . 3 . . . . . . . . . . Spaces Dug 169 | . 4 . 8 . . . 16 4 . . 54 . . 7 . 7 . 15 27 . 4 11 3 5 4 Terrain Destroyed 692 | . 14 . 22 . . . 20 6 . 4 169 10 . 17 73 125 1 120 43 . 8 27 6 16 11 Melee 21 | . . . . . . . 16 4 . . 1 . . . . . . . . . . . . . . Projectile 441 | . 14 . 2 . . . 4 1 . 4 119 10 . 17 48 57 1 55 43 . 8 27 6 14 11 AOE 227 | . . . 20 . . . . . . . 49 . . . 25 68 . 65 . . . . . . . Terrain Rammed 3 | . . . . . . . . 1 . . . . . . . . . . . . . . . 2 . Walls Destroyed 3 | . . . . . . . . 1 . . . . . . . . . . . . . . . 2 . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -2 -1 -1 --------- Run | Scr Mat Min Mat Min Zio Pro Fac Ext Cet Arc Fac Upp Upp War Pro Fac Was Fac Arm Lab Res Tes Res Acc Com Total 16918 | 276 327 49 348 332 1389 561 1359 1688 245 1109 880 808 471 661 367 213 377 433 648 128 133 417 457 998 2244 Wait 3586 | 102 21 . 20 189 10 61 728 508 43 521 249 155 48 107 22 18 57 92 181 16 19 93 10 135 181 Move 11511 | 119 264 47 213 131 1348 472 567 873 164 499 507 594 388 479 317 154 256 263 377 89 97 250 403 716 1924 Hop 45 | . . . . . . . . . . . . . . . . . . . . . . . . 13 32 Pick Up 135 | 8 4 1 25 . 6 4 4 16 4 2 3 6 1 7 3 1 4 1 7 3 1 3 8 9 4 Fast Attach 224 | 6 3 . 6 . 3 1 11 19 8 22 11 9 5 17 3 6 12 3 12 1 5 13 8 17 23 Attach 144 | . 3 . 8 . 7 3 3 14 1 1 3 5 6 6 . 3 4 8 13 3 . 5 3 25 20 Detach 107 | . 4 . 7 . 1 . 1 3 . 3 3 5 4 6 1 1 7 4 14 1 . 4 4 20 14 Swap 131 | . 6 . 16 2 1 8 11 22 3 8 11 6 6 4 6 1 3 9 2 . . 3 2 . 1 Drop 274 | 3 6 1 17 . 13 6 6 33 16 22 9 15 5 21 5 5 20 4 11 1 2 9 5 21 18 Fire 557 | 38 15 . 34 9 . 6 10 47 6 31 73 12 8 13 10 21 14 45 24 14 9 37 14 40 27 Melee 21 | . . . . . . . 16 4 . . 1 . . . . . . . . . . . . . . Ram 6 | . . . . . . . . 1 . . . . . . . . . . 3 . . . . 2 . Kick . | . . . . . . . . . . . . . . . . . . . . . . . . . . Crush 29 | . 1 . 2 1 . . 2 9 . . 8 1 . . . 3 . 2 . . . . . . . Escape Stasis 9 | . . . . . . . . . . . 2 . . 1 . . . 2 4 . . . . . . Rewire 139 | . . . . . . . . 139 . . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials -9/Mines -7/Zion -6/Proximity Caves -6/Factory (discovered 8 exits: Fac x4 / Low x2 / *Ext x2) -6/Extension (discovered 2 exits: *Fac / *Cet) -6/Cetus (discovered 2 exits: *Fac / [*Arc]) -6/Archives (discovered 3 exits: *Fac / [*Hub x2]) -5/Factory (discovered 2 exits: *Fac / *Upp) -5/Upper Caves -5/Upper Caves (discovered 2 exits: *Fac / *War) -5/Warlord -4/Proximity Caves -4/Factory -4/Waste -4/Factory (discovered 2 exits: [*Upp] / *Arm) -4/Armory -4/Lab -3/Research (discovered 2 exits: Res / *Tes) -3/Testing -2/Research -1/Access -1/Command History --------- Turn | Location | Event 10 | -11/Scrapyard | Discovered new exit (range 13) 286 | -11/Scrapyard | Entered Materials 356 | -10/Materials | Build established: Mutant 413 | -10/Materials | Identified exit to Mines 525 | -10/Materials | Entered Mines 531 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 533 | -10/Mines | Found Prototype Device 540 | -10/Mines | Learned location of Zion (-7) 546 | -10/Mines | Discovered new exit (range 10) 551 | -10/Mines | Entered Materials 551 | -9/Materials | Evolved 2 slots: Weapon x2 654 | -9/Materials | Discovered new exit (range 8) 909 | -9/Materials | Build established: Tank 991 | -9/Materials | Entered Mines 1014 | -9/Mines | Met a Derelict bent on vengeance 1203 | -9/Mines | Excavation squad dispatched 1203 | -9/Mines | A large section of the Mines collapsed 1386 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 1414 | -9/Mines | Identified Exp. Sensor Array 1426 | -9/Mines | Entered Zion 1458 | -7/Zion | Found GAL Module 1611 | -7/Zion | Discovered new exit (range 16) 1893 | -7/Zion | Learned location of Quarantine (-2) 2019 | -7/Zion | Learned Factory terminal intel 2032 | -7/Zion | Learned Factory garrison access intel 2043 | -7/Zion | Learned Factory interactive machine intel 2098 | -7/Zion | Given A8's code to call for help 2404 | -7/Zion | Found Prototype Device 2404 | -7/Zion | Identified Mobile Refinery Mk. CCLXVII 2557 | -7/Zion | Given the Hacking Drone Bay 2558 | -7/Zion | Found Prototype Device 2558 | -7/Zion | Identified Hacking Drone Bay 2830 | -7/Zion | Found Prototype Energy Gun 2858 | -7/Zion | Build established: Gunner 3128 | -7/Zion | Found Prototype Device 3284 | -7/Zion | Imprinted 3286 | -7/Zion | Declared Zion's savior 3619 | -7/Zion | Entered Proximity Caves 3619 | -6/Proximity Caves | Accompanied by 4 allies 3931 | -6/Proximity Caves | Build established: Skirmisher 4303 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 4377 | -6/Proximity Caves | Discovered new exit (range 5) 4480 | -6/Proximity Caves | Entered Factory 4480 | -6/Factory | Accompanied by 1 ally 4480 | -6/Factory | Evolved 6 slots: Propulsion x2, Utility x4 4481 | -6/Factory | Loaded intel: 48 interactive machine locations 4482 | -6/Factory | Loaded intel: 22 terminal locations 4483 | -6/Factory | Loaded intel: 4 garrison access locations 4850 | -6/Factory | Retrieved Zion intel report: Branch Access 4850 | -6/Factory | Identified exit to Lower Caves 4850 | -6/Factory | Identified exit to Extension 4853 | -6/Factory | Zion Light squad teleported in 5147 | -6/Factory | Retrieved Zion intel report: Main Access 5147 | -6/Factory | Identified exit to Factory 5776 | -6/Factory | Build established: Scavenger-Tank 6019 | -6/Factory | Terminal network hard line cut 6236 | -6/Factory | Entered Extension 6258 | -6/Extension | Zion Thermal Resupply teleported in 7096 | -6/Extension | Retrieved Zion intel report: Unaware Analyses 7104 | -6/Extension | Retrieved Zion intel report: Guard Positions 7164 | -6/Extension | Repaired Hrd. Medium Armor Plating 7339 | -6/Extension | Identified Bomb Factory No. 2 7363 | -6/Extension | Identified Storm Laser 7561 | -6/Extension | Disrupted transfer network 7659 | -6/Extension | Rescued A7 7668 | -6/Extension | Terminal network hard line cut 8071 | -6/Extension | Spotted B-75 Beast 8090 | -6/Extension | Spotted B-75 Beast 8091 | -6/Extension | Allies destroyed B-75 Beast 8109 | -6/Extension | Allies destroyed B-75 Beast 8623 | -6/Extension | Discovered exit to Factory (range 10) 8624 | -6/Extension | Discovered new exit (range 6) 8652 | -6/Extension | Entered Cetus 8652 | -6/Cetus | Accompanied by 13 allies (A7) 8657 | -6/Cetus | Acquired a Cetus Manufacturing Module code from A7 8668 | -6/Cetus | Spotted Cetus Guard 8670 | -6/Cetus | Spotted Cetus Guard 8670 | -6/Cetus | Spotted Cetus Guard 8675 | -6/Cetus | Spotted Cetus Guard 8677 | -6/Cetus | Allies destroyed Cetus Guard 8678 | -6/Cetus | Allies destroyed Cetus Guard 8684 | -6/Cetus | Allies destroyed Cetus Guard 8692 | -6/Cetus | Allies destroyed Cetus Guard 8745 | -6/Cetus | Cetus Manufacturing Module disabled 8757 | -6/Cetus | Zion Light squad teleported in 8788 | -6/Cetus | Zion hero teleported in (CL-ANK) 8829 | -6/Cetus | Discovered new exit (range 15) 8863 | -6/Cetus | Spotted Cetus Guard 8863 | -6/Cetus | Spotted Cetus Guard 8866 | -6/Cetus | Allies destroyed Cetus Guard 8867 | -6/Cetus | Spotted Cetus Guard 8867 | -6/Cetus | Spotted Cetus Guard 8870 | -6/Cetus | Allies destroyed Cetus Guard 8878 | -6/Cetus | Allies destroyed Cetus Guard 8878 | -6/Cetus | Destroyed A7 8884 | -6/Cetus | Allies destroyed Cetus Guard 8887 | -6/Cetus | Extracted ID and sensor layout for unrecognized location from A7's data core 8887 | -6/Cetus | Discovered exit to Factory (range 15) 8898 | -6/Cetus | Scared off Revision 17 9006 | -6/Cetus | Entered Archives 9006 | -6/Archives | Accompanied by 3 allies (CL-ANK) 9151 | -6/Archives | Discovered new exit (range 15) 9239 | -6/Archives | Discovered exit to Factory (range 15) 9394 | -6/Archives | Discovered new exit (range 15) 9807 | -6/Archives | Found Prototype Protection 9807 | -6/Archives | Identified Zio. Weapon Casing 10492 | -6/Archives | Entered Factory 10492 | -5/Factory | Evolved 2 slots: Propulsion x2 10493 | -5/Factory | Identified exit to Upper Caves 10544 | -5/Factory | Zion Infowar Resupply teleported in 10972 | -5/Factory | Zion Fire squad teleported in 11029 | -5/Factory | Destroyed 7 combat bots 11056 | -5/Factory | Cargo convoy interrupted 11092 | -5/Factory | First assault squad dispatched 11309 | -5/Factory | Destroyed 8 combat bots 11407 | -5/Factory | Discovered new exit (range 9) 11627 | -5/Factory | Garrison activated, responded to threat 11632 | -5/Factory | System corruption reached 10% 11672 | -5/Factory | Crushed by falling debris 11679 | -5/Factory | Crushed by falling debris 11695 | -5/Factory | Crushed by falling debris 11780 | -5/Factory | Terminal network hard line cut 11864 | -5/Factory | Entered Upper Caves 12073 | -5/Upper Caves | Encountered a Warlord checkpoint 12233 | -5/Upper Caves | Identified exit to Upper Caves 13058 | -5/Upper Caves | Entered another Upper Caves area 13063 | -5/Upper Caves | Discovered new exit (range 12) 13425 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 13652 | -5/Upper Caves | Encountered a Warlord checkpoint 13655 | -5/Upper Caves | Discovered new exit (range 8) 13787 | -5/Upper Caves | Entered Warlord 13840 | -5/Warlord | System corruption cleaned by Quarantine Array 13921 | -5/Warlord | Found Prototype Device 13921 | -5/Warlord | Identified Minesniffer Drone Bay 13925 | -5/Warlord | Found Minesniffer Drone Bay 13928 | -5/Warlord | Found Minesniffer Drone Bay 13930 | -5/Warlord | Found Minesniffer Drone Bay 13933 | -5/Warlord | Found Minesniffer Drone Bay 13939 | -5/Warlord | Found Minesniffer Drone Bay 14203 | -5/Warlord | Build established: Scavenger-Skirmisher 14236 | -5/Warlord | Visited the Vortex Lab 14245 | -5/Warlord | Found Prototype Energy Gun 14245 | -5/Warlord | Identified Vortex Rail 14248 | -5/Warlord | Found Vortex Rail 14249 | -5/Warlord | Warlord's base attacked by MAIN.C 14254 | -5/Warlord | Found Prototype Energy Cannon 14254 | -5/Warlord | Identified Vortex Driver 14258 | -5/Warlord | Found Vortex Driver 14301 | -5/Warlord | Rebuked by Warlord 14319 | -5/Warlord | Found Prototype Device 14319 | -5/Warlord | Identified System Purifier 14323 | -5/Warlord | Found Prototype Processor 14323 | -5/Warlord | Identified Exp. Armor Integrity Analyzer 14402 | -5/Warlord | Crushed by falling debris 14599 | -5/Warlord | Warlord forces counterattacked 14619 | -5/Warlord | Spotted Executioner 14655 | -5/Warlord | Found Prototype Ballistic Cannon 14655 | -5/Warlord | Identified Hvy. Autocannon 14655 | -5/Warlord | Spotted Executioner 14656 | -5/Warlord | Spotted Executioner 14721 | -5/Warlord | Found Prototype Processor 14721 | -5/Warlord | Identified Exp. Core Analyzer 14744 | -5/Warlord | Discovered new exit (range 12) 14762 | -5/Warlord | Entered Proximity Caves 14954 | -4/Proximity Caves | Build established: Scavenger-Gunner 15092 | -4/Proximity Caves | Learned location of 1 exit from Research 15182 | -4/Proximity Caves | Learned location of 1 exit from Research 15299 | -4/Proximity Caves | Spotted B-86 Titan 15329 | -4/Proximity Caves | Attracted the attention of an 0b10 checkpoint 15356 | -4/Proximity Caves | Discovered new exit (range 7) 15372 | -4/Proximity Caves | Entered Factory 15372 | -4/Factory | Evolved 2 slots: Utility x2 15629 | -4/Factory | Garrison activated, responded to threat 15683 | -4/Factory | Destroyed 10 combat bots 15693 | -4/Factory | Zion Infowar Resupply teleported in 15725 | -4/Factory | Discovered new exit (range 12) 15734 | -4/Factory | Sucked down chute 15734 | -4/Factory | Entered Waste 15804 | -4/Waste | Destroyed C-40 Crusher 15866 | -4/Waste | Destroyed C-40 Crusher 15870 | -4/Waste | Destroyed C-40 Crusher 15919 | -4/Waste | Destroyed C-40 Crusher 15974 | -4/Waste | Destroyed C-40 Crusher 16004 | -4/Waste | Destroyed C-40 Crusher 16058 | -4/Waste | Found Damper Plating 16182 | -4/Waste | Discovered new exit (range 14) 16286 | -4/Waste | Found Unknown Device 16286 | -4/Waste | Identified Adv. Force Booster 16298 | -4/Waste | Entered Factory 16426 | -4/Factory | Zion Heavy squad teleported in 16437 | -4/Factory | Build established: Scavenger-Tank 16551 | -4/Factory | Retrieved Zion intel report: Guard Positions 16552 | -4/Factory | Zion Infowar Resupply teleported in 16643 | -4/Factory | Found Zio. Weapon Casing 16778 | -4/Factory | Discovered new exit (range 6) 16868 | -4/Factory | Crushed by falling debris 16872 | -4/Factory | Crushed by falling debris 16901 | -4/Factory | Discovered new exit (range 11) 16903 | -4/Factory | Lost 3 parts (1p2u) 16941 | -4/Factory | Entered Armory 16955 | -4/Armory | Zion Heavy squad teleported in 17339 | -4/Armory | Crushed by falling debris 17437 | -4/Armory | Crushed by falling debris 17443 | -4/Armory | Crushed by falling debris 17454 | -4/Armory | Crushed by falling debris 17499 | -4/Armory | System corruption reached 10% 17515 | -4/Armory | Zion Fire squad teleported in 17528 | -4/Armory | Lost 7 parts (1p4n2u) 17568 | -4/Armory | Core integrity fell below 50% 17589 | -4/Armory | Spotted B-86 Titan 17613 | -4/Armory | Discovered new exit (range 5) 17617 | -4/Armory | Entered Lab 17622 | -4/Lab | Discovered new exit (range 9) 17628 | -4/Lab | Hidden lab's door opened automatically 17628 | -4/Lab | Sensor layout match revealed 17642 | -4/Lab | Gained access to the hidden lab's interior 17666 | -4/Lab | Found Alien Artifact 17689 | -4/Lab | Found Alien Artifact 17689 | -4/Lab | Identified Integrated Mediator 17689 | -4/Lab | Installed Integrated Mediator, increased core attachment efficiency. 17698 | -4/Lab | Found Alien Artifact 17706 | -4/Lab | Found Alien Artifact 17719 | -4/Lab | Entered Research 17719 | -3/Research | Evolved 2 slots: Power x1, Propulsion x1 17720 | -3/Research | Identified exit to Research 17720 | -3/Research | Identified exit to Testing 17729 | -3/Research | Build established: Mutant 17819 | -3/Research | Entered Testing 17825 | -3/Testing | Identified Core Regenerator 17825 | -3/Testing | Used Core Regenerator, restored core integrity (+0) 17861 | -3/Testing | Found Unknown Device 17861 | -3/Testing | Identified Quantum Capacitor 18112 | -3/Testing | Discovered exit to Research (range 6) 18122 | -3/Testing | Entered Research 18122 | -2/Research | Evolved 2 slots: Utility x2 18337 | -2/Research | Retrieved Zion intel report: Active Terminals 18337 | -2/Research | Discovered new exit (range 11) 18338 | -2/Research | Zion Fire squad teleported in 18350 | -2/Research | Entered Access 18350 | -1/Access | Evolved 2 slots: Utility x2 18369 | -1/Access | Found Fusion Bomb Launcher 18395 | -1/Access | Build established: Scavenger-Mutant 18452 | -1/Access | Found Prototype Processor 18452 | -1/Access | Identified Exp. Melee Analysis Suite 18487 | -1/Access | Found Antimissile System 18525 | -1/Access | Retrieved Zion intel report: Branch Access 18525 | -1/Access | Identified exit to Command 18526 | -1/Access | Zion Recon squad teleported in 18573 | -1/Access | Zion Zionite Resupply teleported in 18584 | -1/Access | Found Prototype Protection 18584 | -1/Access | Identified Zio. Shade Carapace 18586 | -1/Access | Found Zio. Shade Carapace 18590 | -1/Access | Found Prototype Energy Cannon 18590 | -1/Access | Identified Zio. Alpha Cannon 18615 | -1/Access | Spotted B-99 Colossus 18615 | -1/Access | Spotted B-99 Colossus 18629 | -1/Access | Zion Hacker squad teleported in 18637 | -1/Access | Zion Hacker squad teleported in 18656 | -1/Access | Zion Light squad teleported in 18665 | -1/Access | Found Zio. Weapon Casing 18684 | -1/Access | Zion Infowar Resupply teleported in 18816 | -1/Access | Entered Command 18831 | -1/Command | Identified Core Reset Matrix 18831 | -1/Command | Identified Transdimensional Reconstructor 18831 | -1/Command | Used Core Reset Matrix 18898 | -1/Command | Retrieved Zion intel report: Guard Positions 18900 | -1/Command | Retrieved Zion intel report: Prototype Schematics 18906 | -1/Command | Disengaged cave seal 18906 | -1/Command | Zionites emerged from the dark tunnel 18906 | -1/Command | Retrieved Zion intel report: Unaware Schematics 19005 | -1/Command | P-80 Master assimilated allied RT-KDX(z) 19043 | -1/Command | Retrieved Zion intel report: Unaware Analyses 19044 | -1/Command | Found Antimissile System 19050 | -1/Command | Spotted B-99 Colossus 19082 | -1/Command | Allies destroyed B-99 Colossus 19091 | -1/Command | Retrieved Zion intel report: Prototype Schematics 19097 | -1/Command | Spotted B-99 Colossus 19107 | -1/Command | P-80 Master assimilated allied 2U-897(M) 19123 | -1/Command | Retrieved Zion intel report: Component Stockpiles 19127 | -1/Command | Retrieved Zion intel report: Prototype Schematics 19261 | -1/Command | Retrieved Zion intel report: Unaware Analyses 19279 | -1/Command | Disengaged cave seal 19279 | -1/Command | Zionites emerged from the dark tunnel 19316 | -1/Command | First assault squad dispatched 19325 | -1/Command | Found Prototype Device 19325 | -1/Command | Identified Active Sensor Suite 19414 | -1/Command | High security lockdown imminent 19454 | -1/Command | Spotted M Guard 19454 | -1/Command | Spotted M Guard 19454 | -1/Command | Spotted Combat Programmer 19455 | -1/Command | Spotted Combat Programmer 19470 | -1/Command | Allies destroyed Combat Programmer 19474 | -1/Command | Allies destroyed Combat Programmer 19494 | -1/Command | High security lockdown engaged 19505 | -1/Command | Destroyed M Guard 19515 | -1/Command | Destroyed M Guard 19515 | -1/Command | All MAIN.C guards destroyed 19546 | -1/Command | Lost 10 parts (2p4n3u1w) 19555 | -1/Command | Self-destructed Last Messages --------------- 19531_ Acquired 5 matter. 19531_ R-10 Processor collects Unknown Hackware. 19532_ R-10 Processor inserts Unknown Special Weapon into recycling unit. 19532_ R-10 Processor collects Unknown Device. 19533_ UP,%NLRAYFQWX1UDAU3E&,ZROACRBRG N 19534_ R-10 Processor inserts Unknown Engine into recycling unit. 19534_ R-10 Processor collects Med. Storage Unit. 19535_ R-10 Processor inserts Unknown Device into recycling unit. 19538_ Acquired Unknown Piercing Weapon. 19538_ Identified Force Lance. 19540_ Dropped Point Defense Array. 19540_ Dropped Med. Storage Unit. 19546_ R-10 Processor inserts Unknown Slashing Weapon into recycling unit. 19546_ Acquired 5 matter. 19548_ System corrupted: Energy discharge (-184). 19551_ The unstable cave ceiling collapses. 19552_ Acquired Unknown Device. 19552_ Identified Hpw. Tractor Beam. 19553_ Acquired 5 matter. 19554_ Dropped Hpw. Tractor Beam. 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Antigrav System | -1/Command | Z-intel Imp. Fusion Compressor | -1/Command | Z-intel Stealth Drone Bay | -1/Command | Z-intel Enh. Biometal Leg | -1/Command | Z-intel Imp. Q-thruster | -1/Command | Z-intel Beam Splitter | -1/Command | Z-intel Enh. Coil Gun | -1/Command | Z-intel Exp. Force Field | -1/Command | Z-intel Shock Maul | -1/Command | Z-intel Com. Mass Driver | -1/Command | Z-intel Enh. Armored Medium Treads | -1/Command | Z-intel Imp. KE Penetrator | -1/Command | Z-intel Ragnarok Missile Launcher | -1/Command | Z-intel Exp. Focal Shield | -1/Command | Z-intel Cld. Q-thruster | -1/Command | Z-intel Hvy. Hardcell Cannon | -1/Command | Z-intel Exp. Matter Compressor | -1/Command | Z-intel Exp. Reclamation Unit | -1/Command | Z-intel Quantum Shading Machine | -1/Command | Z-intel Cld. Gravmag System | -1/Command | Z-intel Thermal Barrier | -1/Command | Z-intel Hdn. Centrium Leg | -1/Command | Z-intel Tactical Quantum Warhead | -1/Command | Z-intel Hdn. Centrium Wheel | -1/Command | Z-intel Hellfire Missile Launcher | -1/Command | Z-intel Exp. Power Amplifier | -1/Command | Z-intel Adv. Matter Compressor | -1/Command | Z-intel Exp. Power Shielding | -1/Command | Z-intel Exp. System Shield | -1/Command | Z-intel Exp. Thermal Shield | -1/Command | Z-intel Enh. Gamma Bomb Array | -1/Command | Z-intel Robot Schematics ------------------ R-10 Processor | -1/Command | Z-intel A-15 Conveyor | -1/Command | Z-intel S-43 Plague | -1/Command | Z-intel A-02 Transporter | -1/Command | Z-intel T-07 Excavator | -1/Command | Z-intel Fabricated ------------ Nothing Alien Tech Used ----------------- Integrated Mediator Core Regenerator Core Reset Matrix Achievements -------------- None Challenges ------------ None Game ------ Seed ThiefHeatAmplifier Manual? 0 Play Time 02:38:40 Cumulative 2022.6 hours Start 2021.07.27 @ 04:08:42 End 2021.07.27 @ 07:17:31 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 2611 Rogue 2603 Adventurer 0 Explorer 8 Win Type - Total 223 Types 42/30/84/3/3/5/53/2/1 Lore% 99 Gallery% 99 Achievement% 100 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Vi Keybinds 1 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 8f21ed13-6f94-4ec9-9b30-fbfce0fb485a