Cogmind - Beta 12 @@@ ROGUE MODE // 2023.10.24 @ 00:06:15 Player: FrostySpirit Result: Destroyed by Y-45 Defender with Beam Rifle Performance ------------- Evolutions (1) 500 Regions Visited (3) 600 Robots Destroyed (46) 230 Value Destroyed (1196) 1196 Prototype IDs (5) 100 Alien Tech Used (0) 0 Bonus (187) 187 TOTAL SCORE: 2813 Bonus ------- High Alert Combat Kills 187 Cogmind --------- Core Integrity 0/400 Matter 210/300 Energy 99/100 System Corruption 10% Temperature Cool (9) Movement Core (350) Ox6 Location -9/Storage Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- Wheel > --- UTILITY (2) ------ Medium Storage Unit > --- WEAPON (2) ------- Medium Laser Precision Rocket Launcher > --- INVENTORY (10) --- Cooled Ion Engine Experimental Targeting Computer Hacking Suite Drone Bay (2/2) Drone Bay (2/2) Drone Bay (2/2) Drone Bay (2/2) Drone Bay (2/2) Improved EM Shotgun Peak State ------------ > --- POWER ------------ Heavy Ion Engine > --- PROPULSION ------- Armored Wheel Armored Wheel Armored Wheel Improved Flight Unit > --- UTILITY ---------- Medium Storage Unit Drone Bay > --- WEAPON ----------- Medium Laser Mini Grenade Launcher > --- INVENTORY -------- Cooled Ion Engine Experimental Targeting Computer Hacking Suite Drone Bay Drone Bay Drone Bay Drone Bay Improved EM Shotgun Precision Rocket Launcher [Rating: 25] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Armored Wheel Treads Light Treads Leg Aluminum Leg Wheel Armored Wheel Flight Unit Improved Flight Unit Utility Medium Storage Unit Device Drone Bay Storage Medium Storage Unit Processor Signal Interpreter Weapon Medium Laser Energy Gun Medium Laser Energy Cannon Particle Cannon Ballistic Gun Assault Rifle Launcher Grenade Launcher Build | -11 -10 -9 -9 ------- Run | Jun Mat Mat Sto Slots Evolved 2 | . . 2 . Power . | . . . . Propulsion 2 | . . 2 . Utility . | . . . . Weapon . | . . . . Parts Attached 37 | 7 12 6 12 Power 6 | 1 1 1 3 Engine 6 | 1 1 1 3 Core . | . . . . Reactor . | . . . . Propulsion 15 | 2 6 4 3 Treads 1 | . . . 1 Leg 6 | 2 4 . . Wheel 5 | . . 4 1 Hover . | . . . . Flight 3 | . 2 . 1 Utility 5 | 1 2 . 2 Device 2 | . . . 2 Storage 2 | 1 1 . . Processor 1 | . 1 . . Hackware . | . . . . Protection . | . . . . Artifact . | . . . . Weapon 11 | 3 3 1 4 Energy Gun 2 | 1 . . 1 Energy Cannon 2 | . . 1 1 Ballistic Gun 3 | 2 1 . . Ballistic Cannon . | . . . . Launcher 4 | . 2 . 2 Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes 3 | . . 1 2 Parts Lost 13 | . . 1 12 Power 3 | . . 1 2 Propulsion 6 | . . . 6 Utility 2 | . . . 2 Weapon 2 | . . . 2 Highest Loss Streak 6 | . . 1 6 To Critical Strikes . | . . . . Average Slot Usage (%) 84 | . 90 96 80 Engine 10 | . 13 9 9 Treads 2 | . . . 4 Leg 7 | . 25 1 . Wheel 19 | . . 40 26 Device 2 | . . . 4 Storage 11 | . 14 11 11 Processor 6 | . 7 11 5 Energy Gun 5 | . . . 7 Energy Cannon 2 | . . 4 3 Ballistic Gun 4 | . 13 6 . Launcher 9 | . 13 11 8 Naked Turns . | . . . . Heaviest Build 34 | 14 20 20 34 Greatest Support 48 | 20 20 48 36 Greatest Overweight (x) 6 | 1 4 . 6 Average Overweight (x) . | . . . . Largest Inventory Capacity 10 | 8 10 10 10 Average Capacity 9 | 7 9 10 10 Most Carried 10 | 2 10 10 10 Average Carried 7 | . 4 6 9 Final Capacity 10 | 8 10 10 10 Final Carried 10 | 2 10 8 9 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Storage Resources | -11 -10 -9 -9 ----------- Run | Jun Mat Mat Sto Matter Collected 1113 | 274 42 109 688 Remotely . | . . . . Salvage Created 1037 | 82 167 109 679 Parts 90 | 4 11 12 63 Haulers Intercepted 2 | . . . 2 Recyclers Shooed . | . . . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -9 -9 ------- Run | Jun Mat Mat Sto Combat Hostiles Destroyed 32 | . 6 4 22 Melee 1 | . . 1 . Guns 5 | . 1 2 2 Cannons 4 | . . 1 3 AOE 22 | . 5 . 17 Classes Destroyed 9 | 1 3 2 3 Worker 1 | . 1 . . Builder 8 | . . . 8 Hauler 2 | . . . 2 Recycler 1 | 1 . . . Operator 1 | . . . 1 Watcher 1 | . 1 . . Swarmer 9 | . . 3 6 Grunt 15 | . 6 . 9 Sentry 8 | . . 1 7 Best Kill Streak 8 | 1 4 3 8 Combat Bots Only 4 | . 3 3 4 Max Kills in Single Turn 2 | 1 2 1 2 Gunslinging . | . . . . Exploded 2 | . 2 . 2 Melee 1 | . . 1 . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -9 -------- Run | Jun Mat Mat Sto Damage Taken 2099 | . 175 201 1723 Core 474 | . 66 19 389 Absorbed by Shields . | . . . . Core Remaining (%) 86 | 100 73 . . Volleys Fired 101 | 4 22 8 67 Largest 2 | 1 2 1 2 Hottest 98 | 20 50 68 98 Shots Fired 144 | 4 33 8 99 Gun 68 | 4 20 5 39 Cannon 22 | . . 3 19 Launcher 54 | . 13 . 41 Special . | . . . . Kinetic 29 | 4 20 5 . Thermal 61 | . . 3 58 Explosive 54 | . 13 . 41 Electromagnetic . | . . . . Robot Hit Streak 8 | 1 7 2 8 Robot Miss Streak 4 | 2 4 1 3 Penetration Max . | . . . . Secondary Targets . | . . . . Shots Hit Robots 66 | 2 14 5 45 Core Hits 77 | 2 13 5 57 Critical Kills . | . . . . Critical Parts Destroyed . | . . . . Critical Strikes . | . . . . Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 3047 | 15 657 104 2271 Guns 372 | 15 93 31 233 Cannons 268 | . . 42 226 Explosions 2368 | . 557 . 1811 Melee . | . . . . Ramming 39 | . 7 31 1 Kinetic 139 | 15 93 31 . Thermal 501 | . . 42 459 Explosive 2368 | . 557 . 1811 Electromagnetic . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption 10 | . . . 10 Average Corruption 7 | . . . 7 Corruption Purged . | . . . . Corruption Blocked . | . . . . Effects 20 | . . . 20 Message Errors 3 | . . . 3 Matter Fused 6 | . . . 6 Heat Flow Errors 2 | . . . 2 Energy Discharges 2 | . . . 2 Data Loss (minor) 2 | . . . 2 Misfires 3 | . . . 3 Alerts 1 | . . . 1 Weapon Failures 1 | . . . 1 Overload Shots . | . . . . Overflow Damage 96 | . 5 . 91 Projectiles . | . . . . Explosions 96 | . 5 . 91 Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage 472 | . 31 14 427 Shots 14 | . 2 . 12 Rammed 10 | . . 8 2 Targets Rammed 13 | . 3 8 2 Kicked 3 | . 3 . . Crushed . | . . . . Highest Temperature 237 | . 29 75 237 Average Temperature 50 | . 18 39 52 Received Heat Transfer 498 | . 102 24 372 Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted 3 | . . . 3 Heat Transferred 1147 | . . 74 1073 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Missiles Intercepted . | . . . . Alert | -11 -10 -9 -9 ------- Run | Jun Mat Mat Sto Peak Influence 846 | 5 319 165 846 Initial 69 | . 3 50 69 Average 431 | 2 128 104 629 Maximum Alert Level 3 | . 1 . 3 Low Security (%) 34 | 100 76 100 5 Level 1 11 | . 23 . 8 Level 2 25 | . . . 40 Level 3 28 | . . . 45 Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 7 | . 2 . 5 Investigation 3 | . 1 . 2 Extermination . | . . . . Reinforcement 4 | . 1 . 3 Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded 2 | . . . 2 Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -9 -9 --------- Run | Jun Mat Mat Sto Distress Signals 1 | . . . 1 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 44 | . 7 11 26 Peak Tracking Total 8 | . 4 8 5 Tactical Retreats 3 | . . . 3 Traps | -11 -10 -9 -9 ------- Run | Jun Mat Mat Sto Traps Triggered 3 | . 2 . 1 Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed 6 | . 6 . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -9 ---------- Run | Jun Mat Mat Sto Machines Disabled 14 | . 3 . 11 Max in Single Turn 2 | . 1 . 2 Machines Repaired . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -9 -9 --------- Run | Jun Mat Mat Sto Machines Accessed 12 | . 3 1 8 Terminals 12 | . 3 1 8 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 51 | . 16 6 29 Successful 22 | . 8 2 12 Failed 28 | . 7 4 17 Catastrophic 6 | . 1 1 4 Database Lockouts 1 | . 1 . . Manual . | . . . . Terminals 51 | . 16 6 29 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 22 | . 8 2 12 Record 6 | . 4 2 . Robot Analysis 1 | . . . 1 Prototype ID Bank 1 | . 1 . . Open Door 3 | . . . 3 Emergency Access Points 1 | . . . 1 Alert Level 1 | . . . 1 Locate Traps 3 | . 1 . 2 Reprogram Traps 1 | . 1 . . Dispatch Records 1 | . . . 1 Surveillance Status 1 | . . . 1 Investigation Status 1 | . . . 1 Registered Components 1 | . 1 . . Zone Layout 1 | . . . 1 Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks . | . . . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 10 | . 2 1 7 Full Trace Events 6 | . 2 1 3 Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -9 ------------ Run | Jun Mat Mat Sto Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -9 -------- Run | Jun Mat Mat Sto Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders 4 | . . . 4 FOLLOW 1 | . . . 1 EXPLORE 3 | . . . 3 Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -9 ------- Run | Jun Mat Mat Sto Robot Analysis Total 1 | . . . 1 Derelict Logs Recovered . | . . . . Drone Launches 3 | . . . 3 Drone Recoveries 2 | . . . 2 Exploration | -11 -10 -9 -9 ------------- Run | Jun Mat Mat Sto Turns Passed 1710 | 89 463 99 1059 Spaces Moved 1106 | 62 298 70 676 Core 17 | 6 . . 11 Treads 140 | . . . 140 Legs 358 | 56 297 5 . Wheels 590 | . . 65 525 Hover . | . . . . Flight 1 | . 1 . . Fastest Speed 50 | 50 120 90 90 Average Speed 122 | 114 126 92 124 Slowest Speed 355 | 190 355 120 350 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered 1 | . . . 1 Exploration Rate (%) 32 | 5 43 10 70 Regions Visited 3 Branch Regions 1 Pre-discovered Areas . | . . . . Known Exits Taken 2 | . 1 1 . Unknown Exits Taken 1 | 1 . . . Scrap Searched . | . . . . Spaces Dug 68 | . 13 . 55 Terrain Destroyed 400 | . 56 . 344 Melee . | . . . . Projectile . | . . . . AOE 400 | . 56 . 344 Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -9 --------- Run | Jun Mat Mat Sto Total 1314 | 74 347 95 798 Wait 18 | . . . 18 Move 1103 | 61 297 69 676 Hop . | . . . . Pick Up 22 | 2 8 1 11 Fast Attach 21 | 5 7 2 7 Attach 9 | 1 3 2 3 Detach 3 | . 2 1 . Swap 7 | 1 2 2 2 Drop 17 | . 3 2 12 Fire 101 | 4 22 8 67 Melee . | . . . . Ram 10 | . . 8 2 Kick 3 | . 3 . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Junkyard -10/Materials (discovered 2 exits: *Mat x2) -9/Materials -9/Storage (discovered 1 exit: [Rec]) History --------- Turn | Location | Event 8 | -11/Junkyard | Discovered new exit (range 16) 90 | -11/Junkyard | Entered Materials 164 | -10/Materials | Discovered new exit (range 16) 300 | -10/Materials | Build established: Mutant 338 | -10/Materials | Central database locked down 423 | -10/Materials | Discovered new exit (range 5) 541 | -10/Materials | Identified exit to Materials 553 | -10/Materials | Entered another Materials area 553 | -9/Materials | Evolved 2 slots: Propulsion x2 631 | -9/Materials | Discovered new exit (range 16) 650 | -9/Materials | Identified exit to Storage 652 | -9/Materials | Entered Storage 688 | -9/Storage | Found Prototype Processor 1073 | -9/Storage | Discovered new exit (range 12) 1247 | -9/Storage | Crushed by falling debris 1247 | -9/Storage | Core integrity fell below 50% 1247 | -9/Storage | System corruption reached 10% 1312 | -9/Storage | Lost 6 parts (4n1u1w) 1428 | -9/Storage | Core integrity fell below 20% 1711 | -9/Storage | Destroyed by Y-45 Defender with Beam Rifle Last Messages --------------- 01652_ Acquired 12 matter. 01656_ K-01 Serf cleans the Compression Vault. 01660_ System corrupted: Matter fused (-8). 01676_ System corrupted: Matter fused (-9). [Achievement: Let's See Who's Tougher] 01691_ G-34 Mercenary destroyed. 01691_ Lgt. Treads destroyed. 01691_ Destroyed Lgt. Treads. 01691_ Drone Bay destroyed. 01691_ Destroyed Drone Bay. 01694_ G-34 Mercenary destroyed. 01694_ Hvy. Ion Engine destroyed. 01694_ Destroyed Hvy. Ion Engine. 01696_ System corrupted: FCS attempts to trigger Med. Laser. 01696_ System corrupted: Med. Laser misfires. 01696_ Critical hit (Burn: +37). 01700_ K-01 Serf collects debris. 01700_ Acquired 22 matter. 01704_ K-01 Serf collects debris. 01711_ The unstable cave ceiling collapses. 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