Cogmind - Beta 17 @@@ ROGUE MODE // 2026.06.24 @ 20:22:50 Player: kareds Result: Destroyed by Y-45 Defender with Heavy Assault Rifle Performance ------------- Evolutions (0) 0 Regions Visited (3) 600 Robots Destroyed (26) 130 Value Destroyed (718) 718 Prototype IDs (9) 180 Alien Tech Used (0) 0 Bonus (6150) 6150 TOTAL SCORE: 7778 Bonus ------- Prayed to X0-1V1 5000 Major X0-1V1 Interference 1150 Cogmind --------- Core Integrity 0/300 Matter 241/300 Energy 169/170 System Corruption 0% Temperature Cool (14) Movement Walking (105) Location -8/Recycling Parts ------- > --- POWER (1) -------- Makeshift Power Source (fused) > --- PROPULSION (2) --- Improved Aluminum Leg VSS Leg > --- UTILITY (2) ------ Self-contained Transmogrifier X0-1V1's Piety Tracker > --- WEAPON (2) ------- Barrage Gun (fused) > --- INVENTORY (5) ---- Light Ion Engine Improved Aluminum Leg VSS Leg Signal Interpreter Peak State ------------ > --- POWER ------------ Makeshift Power Source > --- PROPULSION ------- Improved Aluminum Leg VSS Leg > --- UTILITY ---------- Self-contained Transmogrifier X0-1V1's Piety Tracker > --- WEAPON ----------- Barrage Gun > --- INVENTORY -------- Light Ion Engine Improved Aluminum Leg VSS Leg Signal Interpreter [Rating: 34] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Nuclear Core Propulsion Light Treads Treads Light Treads Leg Improved Aluminum Leg Utility Small Storage Unit Device X0-1V1's Piety Tracker Storage Small Storage Unit Weapon Medium Laser Energy Gun Medium Laser Ballistic Gun Battle Rifle Launcher Grenade Launcher Build | -11 -10 -10 -8 ------- Run | Yrd Mat Sub Rec Slots Evolved . | . . . . Power . | . . . . Propulsion . | . . . . Utility . | . . . . Weapon . | . . . . Parts Attached 28 | 7 9 3 9 Power 5 | 1 2 1 1 Engine 4 | 1 2 1 . Core 1 | . . . 1 Reactor . | . . . . Propulsion 9 | 2 4 . 3 Treads 2 | 2 . . . Leg 7 | . 4 . 3 Wheel . | . . . . Hover . | . . . . Flight . | . . . . Utility 7 | 2 2 . 3 Device 6 | 1 2 . 3 Storage 1 | 1 . . . Processor . | . . . . Hackware . | . . . . Protection . | . . . . Artifact . | . . . . Weapon 7 | 2 1 2 2 Energy Gun 4 | 2 1 1 . Energy Cannon . | . . . . Ballistic Gun 2 | . . 1 1 Ballistic Cannon . | . . . . Launcher 1 | . . . 1 Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes 2 | . 1 . 1 Corrupted Parts 1 | . 1 . . System Corruption 1 | . 1 . . Parts Lost 10 | . 2 1 7 Power 1 | . . . 1 Propulsion 3 | . 1 . 2 Utility 3 | . 1 1 1 Weapon 3 | . . . 3 Highest Loss Streak 7 | . 2 1 7 To Critical Strikes 1 | . . . 1 Average Backups 5 | 2 5 7 4 Power 1 | . 1 1 1 Propulsion 2 | 1 2 3 1 Utility 1 | . . 1 1 Weapon . | . . 1 . Tool/Special . | . . . . Unused Backups 9 | . 3 3 3 Power 1 | . . . 1 Propulsion 5 | . 2 2 1 Utility 2 | . . 1 1 Weapon 1 | . 1 . . Tool/Special . | . . . . Average Slot Usage (%) 97 | . 99 99 86 Engine 12 | . 14 14 7 Treads 11 | . 20 . . Leg 16 | . 7 28 26 Device 15 | . 13 13 24 Storage 11 | . 14 14 1 Energy Gun 20 | . 28 15 7 Ballistic Gun 5 | . . 12 13 Peak Build Rating 34 | 7 22 26 34 Average Rating 14 | 4 7 23 29 On Entrance 10 | . 7 22 13 Avg Prop Armor Cover (%) 10 | . 10 . . Naked Turns . | . . . . Heaviest Build 16 | 13 14 16 15 Greatest Support 40 | 40 40 26 26 Greatest Overweight (x) 1 | . 1 . 1 Average Overweight (x) . | . . . . Largest Inventory Capacity 8 | 8 8 8 8 Average Capacity 7 | 7 8 8 5 Most Carried 8 | 4 8 8 6 Average Carried 5 | 3 5 7 4 Final Capacity 8 | 8 8 8 5 Final Carried 8 | 4 8 7 4 Transmogrified Parts 4 | . . . 4 Integrity Recovered 54 | . . . 54 Class Distribution -------------------- 90% | Mutant 9% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Mutant | -8/Recycling Resources | -11 -10 -10 -8 ----------- Run | Yrd Mat Sub Rec Matter Collected 530 | 250 111 88 81 Remotely . | . . . . Salvage Created 907 | 44 422 102 339 Parts 66 | 7 36 6 17 Haulers Intercepted 1 | . 1 . . Recyclers Shooed . | . . . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed 8 | . . 8 . Prevented 1 | . . 1 . Parts Restored . | . . . . Kills | -11 -10 -10 -8 ------- Run | Yrd Mat Sub Rec Combat Hostiles Destroyed 20 | . 12 2 6 Melee 1 | . 1 . . Guns 18 | . 11 2 5 AOE 1 | . . . 1 Classes Destroyed 8 | 1 4 . 3 Tunneler 2 | 2 . . . Hauler 1 | . 1 . . Recycler 1 | . . . 1 Watcher 2 | . 2 . . Swarmer 6 | . 6 . . Grunt 8 | . 6 2 . Sentry 3 | . . . 3 Specialist 3 | . . . 3 Best Kill Streak 4 | 2 2 2 4 Combat Bots Only 3 | . 2 2 3 Max Kills in Single Turn 2 | 1 1 1 2 Gunslinging . | . . . . Exploded 1 | . . . 1 Melee 1 | . 1 . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -10 -8 -------- Run | Yrd Mat Sub Rec Hostile Shots Fired 204 | . 69 35 100 Missed 58 | . 12 16 30 Hits 146 | . 57 19 70 Projectile 146 | . 57 19 70 Critical Strikes 4 | . . . 4 Damage Taken 1666 | . 582 157 927 Core 405 | . 97 14 294 Absorbed by Shields . | . . . . Core Remaining (%) 100 | 100 . . . Volleys Fired 89 | 4 53 7 25 Largest 2 | 2 2 2 2 Hottest 91 | 90 90 75 91 Shots Fired 161 | 8 99 15 39 Gun 160 | 8 99 15 38 Cannon . | . . . . Launcher 1 | . . . 1 Special . | . . . . Kinetic 30 | . . 8 22 Thermal 107 | 4 84 3 16 Explosive 1 | . . . 1 Electromagnetic 23 | 4 15 4 . Robot Hit Streak 9 | 3 7 9 9 Robot Miss Streak 4 | 1 4 1 2 Penetration Max . | . . . . Secondary Targets 2 | . 1 1 . Max Gunslinging Chain 1 | . 1 1 . Shots Hit Robots 103 | 6 57 8 32 Core Hits 47 | 2 23 5 17 Critical Kills . | . . . . Critical Parts Destroyed . | . . . . Critical Strikes 5 | . 4 . 1 Burn 4 | . 3 . 1 Corrupt 1 | . 1 . . Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 1575 | 77 711 155 632 Guns 1439 | 77 703 155 504 Cannons . | . . . . Explosions 128 | . . . 128 Melee . | . . . . Ramming 8 | . 8 . . Kinetic 374 | . . 70 304 Thermal 819 | 52 567 . 200 Explosive 128 | . . . 128 Electromagnetic 246 | 25 136 85 . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption 1 | . 1 1 . Average Corruption 1 | . 1 1 . Corruption Purged . | . . . . Corruption Blocked . | . . . . Effects 9 | . 7 2 . Message Errors 2 | . 1 1 . Matter Fused 3 | . 2 1 . Heat Flow Errors 1 | . 1 . . Energy Discharges 1 | . 1 . . Data Loss (major) 1 | . 1 . . Weapon Failures 1 | . 1 . . Overload Shots . | . . . . Overflow Damage 4 | . . . 4 Projectiles . | . . . . Explosions 4 | . . . 4 Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage 38 | . . . 38 Shots 1 | . . . 1 Rammed 6 | . 6 . . Targets Rammed 6 | . 6 . . Kicked . | . . . . Crushed . | . . . . Highest Temperature 290 | 60 290 18 134 Average Temperature 82 | 24 99 10 44 Received Heat Transfer 387 | . 210 51 126 Effects 2 | . 2 . . Interference 2 | . 2 . . Siege Activations . | . . . . Martial Activations . | . . . . Shielding Activations . | . . . . Robots Disrupted . | . . . . Combat Hostiles . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted 2 | . 2 . . Heat Transferred 2339 | 148 1673 . 518 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Alert | -11 -10 -10 -8 ------- Run | Yrd Mat Sub Rec Maximum Alert Level . | . . . . Low Security (%) 100 | 100 100 . 100 Level 1 . | . . . . Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Peak Influence 131 | 5 131 . 30 Initial 15 | . . . 15 Average 36 | 1 48 . 6 Influence Increases 590 | 10 396 50 134 Destroy 0b10 Robot/C 400 | . 240 40 120 Destroy 0b10 Robot/NC 30 | 10 15 . 5 Destroy Leader 66 | . 56 10 . Successful Hack 29 | . 24 . 5 Destroy Structure 5 | . 1 . 4 Lose Combat Pursuer 60 | . 60 . . Influence Decreases 590 | 10 362 52 166 Entered New Map 34 | . . 17 17 Time Decay 486 | 10 342 25 109 Lost Part 70 | . 20 10 40 Squads Dispatched 3 | . 2 . 1 Investigation 3 | . 2 . 1 Extermination . | . . . . Reinforcement . | . . . . Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -10 -8 --------- Run | Yrd Mat Sub Rec Distress Signals 1 | . . . 1 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 39 | . 24 8 7 Peak Tracking Total 6 | . 4 6 3 Tactical Retreats 3 | . 3 . . Traps | -11 -10 -10 -8 ------- Run | Yrd Mat Sub Rec Traps Triggered 2 | . 2 . . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -10 -8 ---------- Run | Yrd Mat Sub Rec Machines Disabled 1 | . . 1 . Max in Single Turn 1 | . . 1 . Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -10 -8 --------- Run | Yrd Mat Sub Rec Machines Accessed 10 | . 7 1 2 Terminals 9 | . 7 . 2 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 22 | . 15 4 3 Successful 13 | . 7 4 2 Failed 9 | . 8 . 1 Catastrophic . | . . . . Database Lockouts . | . . . . Manual 8 | . 8 . . Terminals 18 | . 15 . 3 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 13 | . 7 4 2 Record 4 | . . 4 . Robot Analysis 2 | . 2 . . Prototype ID Bank 3 | . 1 . 2 Maintenance Status 1 | . 1 . . Transport Status 1 | . 1 . . Hauler Manifests 1 | . 1 . . Registered Components 1 | . 1 . . Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks . | . . . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 7 | . 7 . . Full Trace Events 1 | . 1 . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Part Studies Acquired . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -10 -8 ------------ Run | Yrd Mat Sub Rec Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -10 -8 -------- Run | Yrd Mat Sub Rec Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . X0-1V1 Amusement Gains 57 | . 17 10 30 Good Acts 4 | . . 4 . Bad Acts 7 | . . 3 4 Intel | -11 -10 -10 -8 ------- Run | Yrd Mat Sub Rec Active Infowar (turns) 971 | 14 957 . . Seismic 971 | 14 957 . . Robot Analysis Total 2 | . 2 . . Derelict Logs Recovered 1 | . . 1 . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -10 -8 ------------- Run | Yrd Mat Sub Rec Turns Passed 2653 | 126 1379 755 393 Spaces Moved 1698 | 68 779 600 251 Core 9 | 7 . . 2 Treads 561 | 61 500 . . Legs 1128 | . 279 600 249 Wheels . | . . . . Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 120 120 90 Average Speed 133 | 148 149 120 112 Slowest Speed 190 | 160 190 120 120 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Potential Cave-ins . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 49 | 4 97 41 56 Regions Visited 3 Branch Regions 2 Pre-discovered Areas 1 | . . 1 . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched 3 | . . 3 . Spaces Dug . | . . . . Terrain Destroyed 4 | . . . 4 Melee . | . . . . Projectile . | . . . . AOE 4 | . . . 4 Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -10 -8 --------- Run | Yrd Mat Sub Rec Total 1918 | 82 891 621 324 Wait 29 | . 21 8 . Move 1695 | 67 778 599 251 Hop . | . . . . Pick Up 15 | 4 10 1 . Fast Attach 16 | 7 4 . 5 Attach 5 | . 2 . 3 Detach 1 | . 1 . . Swap 10 | . 6 3 1 Drop 15 | . 10 3 2 Fire 89 | 4 53 7 25 Melee . | . . . . Ram . | . . . . Kick . | . . . . Crush 6 | . 6 . . Escape Stasis . | . . . . Rewire 37 | . . . 37 Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: [*Mat x3] / [*Min] / *Sub) -10/Subcaves -8/Recycling (discovered 1 exit: [*Fac]) History --------- Turn | Location | Event 10 | -11/Scrapyard | Discovered new exit (range 15) 127 | -11/Scrapyard | Entered Materials 305 | -10/Materials | Build established: Mutant 306 | -10/Materials | Discovered new exit (range 7) 672 | -10/Materials | Discovered new exit (range 15) 904 | -10/Materials | Discovered new exit (range 9) 1232 | -10/Materials | Discovered new exit (range 15) 1443 | -10/Materials | Discovered new exit (range 11) 1484 | -10/Materials | Prayed at D.C.S.S. Altar Unit 1506 | -10/Materials | Entered Subcaves 1508 | -10/Subcaves | Learned Materials security intel 1540 | -10/Subcaves | Shifting Twisted Machinery released Battle Rifle 1546 | -10/Subcaves | Shifting Twisted Machinery released Sub. Beam Cannon 1620 | -10/Subcaves | Visited Clippyterm 1623 | -10/Subcaves | Learned location of Section 7 (-2) 1723 | -10/Subcaves | Core integrity permanently improved by X0-1V1 (+200) 1784 | -10/Subcaves | EM resistance permanently improved by X0-1V1 (+10%) 1791 | -10/Subcaves | Melee accuracy permanently improved by X0-1V1 (+5%) 1806 | -10/Subcaves | Shifting Twisted Machinery released Riot Gun 1813 | -10/Subcaves | Shifting Twisted Machinery released Flamer 1904 | -10/Subcaves | Visited 4L-MR0's lab 1960 | -10/Subcaves | Found Prototype Device 2253 | -10/Subcaves | Discovered new exit (range 5) 2253 | -10/Subcaves | X0-1V1 sent you into danger 2261 | -10/Subcaves | Entered Recycling 2261 | -8/Recycling | Identified Sfc. Transmogrifier 2432 | -8/Recycling | X0-1V1 sent hostile X-57 Shotgunner (x3) 2463 | -8/Recycling | Core integrity fell below 50% 2480 | -8/Recycling | Core integrity fell below 20% 2522 | -8/Recycling | Lost 7 parts (1p2n1u3w) 2618 | -8/Recycling | Discovered new exit (range 15) 2654 | -8/Recycling | Destroyed by Y-45 Defender with Heavy Assault Rifle Last Messages --------------- 02640_ Attempting to rewire Y-45 Defender. 02640_ Y-45 Defender is dormant, system inaccessible. 02641_ Attempting to rewire Y-45 Defender. 02641_ Y-45 Defender is dormant, system inaccessible. 02642_ Attempting to rewire Y-45 Defender. 02642_ Y-45 Defender is dormant, system inaccessible. 02643_ Attempting to rewire Y-45 Defender. 02643_ Y-45 Defender is dormant, system inaccessible. 02644_ Attempting to rewire Y-45 Defender. 02644_ Y-45 Defender is dormant, system inaccessible. 02645_ Attempting to rewire Y-45 Defender. 02645_ Y-45 Defender is dormant, system inaccessible. 02645_ Y-45 Defender springs to life. 02654_ X0-1V1 laughs nastily! 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""" | | ?????# Y#????????????# ?????""? | | ?????# ##????????????#????????? | | ?????# #??????????????????????? | | ?????# #??????????????????????? | | ?????# #??????????????????????? | | ?????# < #??????????????????????? | | ?????# #??????????????????????? | | ?????#####??????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 35 Energy Generation 15 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Resistance: EM 10 Evasion (%) 55 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- Chaos Is Inevitable Challenges ------------ None Game ------ Seed ProjectionLightpackWheel Manual? 0 Play Time 00:19:16 Cumulative 62.9 hours Start 2026.06.24 @ 20:06:27 End 2026.06.24 @ 20:22:50 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 73 Rogue 57 Adventurer 16 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0/0 Lore% 50 Gallery% 47 Achievement% 34 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 1 Font 24/Tamsyn Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: c5ccd91d-219a-4a12-99fc-eb395d050651