Cogmind - Beta 11.2 @@@ ROGUE MODE // 2023.02.25 @ 15:50:28 Player: Red Box Result: Destroyed by as-83663 with Assembled P-torch Performance ------------- Evolutions (4) 2000 Regions Visited (17) 3400 Robots Destroyed (186) 930 Value Destroyed (7017) 7017 Prototype IDs (43) 860 Alien Tech Used (0) 0 Bonus (3600) 3600 TOTAL SCORE: 17807 Bonus ------- High Alert Combat Kills 364 Follower Combat Kills 773 Met Data Miner 300 Met Imprinter 300 Destroyed Z-Imprinter 1000 Triggered Deep Caves Wall 500 Exposed GOLEM Chamber 500 Friendly Fire -137 Cogmind --------- Core Integrity 0/850 Matter 1/300 Energy 91/100 System Corruption 7% Temperature Cool (20) Movement Walking (120) Location -6/Deep Caves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- Enhanced Flexi-carbon Leg Assembled Alloy Leg > --- UTILITY (9) ------ Experimental Targeting Computer GOLEM Unit > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Energy Well (350) Improved Particle Charger Antimatter Cannon Antimatter Cannon Peak State ------------ > --- POWER ------------ F-cell Engine > --- PROPULSION ------- Medium Treads Medium Treads > --- UTILITY ---------- High-capacity Storage Unit Enhanced Optical Array Improved Sensor Array Improved Signal Interpreter Experimental Targeting Computer Core Analyzer Kinecellerator Experimental Power Shielding Light Regenerative Plating > --- WEAPON ----------- Coil Gun Gauss Cannon Antimatter Cannon > --- INVENTORY -------- Armored Huge Wheel Armored Huge Wheel High-capacity Storage Unit Energy Well Compact Matter Pod Particle Charger Medium Reactive Plating EM Disruption Field System Restoration Module Cooled Particle Cannon Cooled Plasma Cannon KE Penetrator Advanced Assault Cannon Heavy Flak Cannon Proton Missile Launcher Long-range Missile Launcher Molecular Deconstructor [Rating: 76] Favorites ----------- Power F-cell Engine Engine F-cell Engine Power Core Cooled Fission Core Reactor Antimatter Reactor Propulsion Medium Treads Treads Medium Treads Leg Aluminum Leg Wheel Wheel Utility High-capacity Storage Unit Device Kinecellerator Storage High-capacity Storage Unit Processor Improved Signal Interpreter Hackware Hacking Suite Protection Medium Reactive Plating Weapon Precision Assault Rifle Energy Gun Spread Laser Energy Cannon Cooled Particle Cannon Ballistic Gun Precision Assault Rifle Ballistic Cannon Gauss Cannon Launcher Proton Missile Launcher Special Weapon Mining Laser Impact Weapon Great Maul Special Melee Weapon Datajack Build | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 ------- Run | Scr Mat Min Mat Min Mat Fac Was Fac Low Low Dat Pro Fac Low Low Zio Dee Slots Evolved 8 | . . . 2 . 2 2 . . . . . . 2 . . . . Power . | . . . . . . . . . . . . . . . . . . Propulsion . | . . . . . . . . . . . . . . . . . . Utility 7 | . . . 2 . 1 2 . . . . . . 2 . . . . Weapon 1 | . . . . . 1 . . . . . . . . . . . . Parts Attached 300 | 9 17 5 47 . 63 29 13 15 3 8 3 5 33 8 2 11 29 Power 26 | 1 1 1 3 . 5 2 5 . . 1 . . 1 4 . . 2 Engine 16 | 1 1 1 3 . 5 1 . . . . . . 1 2 . . 1 Core 8 | . . . . . . 1 4 . . 1 . . . 2 . . . Reactor 2 | . . . . . . . 1 . . . . . . . . . 1 Propulsion 33 | 4 3 1 5 . 8 2 1 1 . . . . 2 1 . 1 4 Treads 7 | . . . . . 1 1 1 1 . . . . 2 1 . . . Leg 3 | 2 . . . . . . . . . . . . . . . . 1 Wheel 23 | 2 3 1 5 . 7 1 . . . . . . . . . 1 3 Hover . | . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . Utility 83 | 2 8 . 14 . 13 7 . 8 2 6 . 2 12 . 2 2 5 Device 45 | 1 6 . 11 . 5 4 . 5 . 4 . 1 5 . . 1 2 Storage 5 | 1 2 . . . 1 . . 1 . . . . . . . . . Processor 8 | . . . 1 . 1 1 . . 1 . . 1 2 . 1 . . Hackware 3 | . . . . . 2 . . . . . . . . . . 1 . Protection 22 | . . . 2 . 4 2 . 2 1 2 . . 5 . 1 . 3 Artifact . | . . . . . . . . . . . . . . . . . . Weapon 158 | 2 5 3 25 . 37 18 7 6 1 1 3 3 18 3 . 8 18 Energy Gun 41 | . 3 1 16 . 17 1 1 2 . . . . . . . . . Energy Cannon 11 | . . 1 . . 1 . . . . . . . 1 . . 1 7 Ballistic Gun 43 | 2 1 . 1 . 7 11 4 1 . . 2 . 8 2 . 2 2 Ballistic Cannon 28 | . . . . . 4 6 1 2 . 1 1 2 7 . . 3 1 Launcher 18 | . . . 1 . 2 . 1 1 1 . . 1 2 1 . 2 6 Special Weapon 4 | . 1 1 . . . . . . . . . . . . . . 2 Impact Weapon 11 | . . . 7 . 4 . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . Special Melee Weapon 2 | . . . . . 2 . . . . . . . . . . . . Unidentified Prototypes 19 | . . . 3 . 2 3 1 . . . . . 5 . . 1 4 Parts Lost 58 | . 2 . 10 . 12 . . . . 4 . 2 4 . . . 24 Power 6 | . . . . . 2 . . . . 1 . . 1 . . . 2 Propulsion 14 | . 2 . 4 . 3 . . . . . . . 1 . . . 4 Utility 19 | . . . 2 . 2 . . . . 3 . 1 1 . . . 10 Weapon 19 | . . . 4 . 5 . . . . . . 1 1 . . . 8 Highest Loss Streak 9 | . 1 . 4 . 6 . . . . 4 . 2 1 . . . 9 To Critical Strikes . | . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 94 | . 98 100 98 100 96 99 93 90 91 90 71 91 93 99 100 99 78 Engine 5 | . 14 14 11 11 8 7 . . . . . . 3 4 6 6 5 Reactor 1 | . . . . . . . 4 7 7 3 . . . . . . . Treads 6 | . . . . . . 7 7 7 7 7 7 7 11 13 13 12 3 Wheel 6 | . 26 28 21 22 17 7 . . . . . . . . . . 5 Device 14 | . 14 14 16 11 12 14 15 15 15 18 23 22 16 13 13 13 10 Storage 7 | . 14 14 11 11 9 7 7 7 7 7 7 7 6 6 6 6 5 Processor 16 | . . . 10 11 9 15 15 15 22 13 7 13 21 26 26 26 18 Hackware 1 | . . . . . 3 7 7 7 . . . . . . . . . Protection 8 | . . . 4 11 9 7 7 5 6 11 15 8 9 13 13 13 10 Energy Gun 5 | . 24 26 20 22 12 . . 4 . . . . . . . . . Ballistic Gun 10 | . 3 . . . 9 21 20 15 15 15 1 10 7 12 13 12 6 Ballistic Cannon 4 | . . . . . 2 1 . 2 5 4 . 11 10 6 6 5 2 Naked Turns . | . . . . . . . . . . . . . . . . . . Heaviest Build 119 | 13 53 53 67 67 78 82 77 84 84 100 100 100 119 102 99 99 99 Greatest Support 79 | 20 26 26 26 26 32 12 70 70 70 79 70 70 70 56 56 56 28 Greatest Overweight (x) 18 | 1 3 2 5 2 6 6 6 1 1 1 1 1 1 1 1 9 18 Average Overweight (x) 2 | . 1 1 2 2 2 5 1 1 1 . 1 1 1 1 1 1 5 Largest Inventory Capacity 20 | 8 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 Average Capacity 19 | 7 15 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 19 Most Carried 20 | 8 19 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 Average Carried 18 | 5 12 19 19 20 19 19 19 19 19 19 20 19 19 19 20 19 15 Final Capacity 20 | 8 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 5 Final Carried 20 | 8 19 20 20 20 20 20 20 20 20 20 20 19 20 20 20 20 4 Class Distribution -------------------- 46% | Gunner 36% | Mutant 8% | Scavenger-Gunner 3% | Tank 3% | Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Gunner | -8/Materials Gunner | -7/Factory Gunner | -7/Waste Scavenger-Gunner | -7/Factory Scavenger-Gunner | -7/Lower Caves Mutant | -7/Lower Caves Mutant | -7/Data Miner Gunner | -6/Proximity Caves Gunner | -6/Factory Gunner | -6/Lower Caves Gunner | -6/Lower Caves Gunner | -6/Zion Mutant | -6/Deep Caves Resources | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 ----------- Run | Scr Mat Min Mat Min Mat Fac Was Fac Low Low Dat Pro Fac Low Low Zio Dee Matter Collected 6331 | 338 207 50 457 . 991 574 246 372 121 386 . 430 1279 202 149 145 384 Remotely . | . . . . . . . . . . . . . . . . . . Salvage Created 7054 | 198 322 70 936 . 1943 549 . 483 36 238 . 241 1124 147 349 . 418 Parts 404 | 18 25 6 65 . 99 42 . 22 7 6 . 6 76 15 13 . 4 Haulers Intercepted 2 | . . . . . 1 1 . . . . . . . . . . . Recyclers Shooed 2 | . . . 1 . . . . 1 . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . Parts Self-Destructed 55 | . . . . . . . . . 10 9 . 15 . 14 7 . . Prevented 12 | . . . . . . . . . . . . 6 . . 6 . . Kills | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 ------- Run | Scr Mat Min Mat Min Mat Fac Was Fac Low Low Dat Pro Fac Low Low Zio Dee Combat Hostiles Destroyed 209 | . 10 6 33 . 41 8 . 9 3 5 . 5 21 6 6 . 56 Melee 1 | . . . . . . . . . . . . . . . . . 1 Guns 125 | . 10 6 31 . 35 7 . 6 1 2 . 3 10 2 6 . 6 Cannons 30 | . . . . . 2 1 . 3 . 3 . 2 9 1 . . 9 AOE 51 | . . . 2 . 3 . . . 2 . . . 2 3 . . 39 Classes Destroyed 19 | 2 3 1 3 . 5 1 . . . . . . 1 . . . 3 Worker 4 | . . . . . 2 . . . . . . . 2 . . . . Builder 3 | . . . . . 2 . . . . . . . 1 . . . . Tunneler 5 | 5 . . . . . . . . . . . . . . . . . Hauler 2 | . . . . . 1 1 . . . . . . . . . . . Recycler 4 | 1 . . . . 1 1 . 1 . . . . . . . . . Mechanic 2 | . . . 1 . 1 . . . . . . . . . . . . Watcher 10 | . 3 . 1 . 2 1 . . . . . . 3 . . . . Swarmer 33 | . 2 5 12 . 7 . . . 3 . . . . 4 . . . Saboteur 1 | . . . . . . . . . . . . . 1 . . . . Grunt 57 | . 8 . 10 . 23 1 . 3 . 5 . 2 5 . . . . Brawler 5 | . . . 1 . 2 . . . . . . 1 . . 1 . . Duelist 6 | . . . . . 2 . . . . . . 1 2 . 1 . . Sentry 24 | . . . 10 . 6 1 . 2 . . . . 3 1 1 . . Hunter 6 | . . . . . 1 . . . . . . . 5 . . . . Programmer 16 | . . . . . . 6 . 3 . . . 1 5 1 . . . Z-Light 2 | . . . . . . . . . . . . . . . . . 2 Assembler 1 | . . . . . . . . . . . . . . . . . 1 Assembled 53 | . . 1 . . . . . . . . . . . . . . 52 Golem 1 | . . . . . . . . . . . . . . . . . 1 Thug 3 | . . . . . . . . 1 . . . . . . 2 . . Savage 1 | . . . . . . . . . . . . . . . 1 . . Best Kill Streak 38 | 2 2 3 9 . 12 2 . 2 3 4 . 2 4 4 3 . 38 Combat Bots Only 37 | . 2 3 9 . 9 1 . 2 3 4 . 2 4 4 3 . 37 Max Kills in Single Turn 9 | 1 1 2 2 . 3 2 . 1 2 1 . 1 2 3 1 . 9 Gunslinging 1 | . . . . . 1 . . . . . . . . . . . . Exploded 8 | . . . 1 . 3 . . . 2 . . . 1 3 . . 8 Melee 1 | . . . . . . . . . . . . . . . . . 1 Uniques/NPCs Destroyed 1 | . . . . . . . . . . . . . . . . . 1 Z-Imprinter (-6/Deep Caves) Combat | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -------- Run | Scr Mat Min Mat Min Mat Fac Was Fac Low Low Dat Pro Fac Low Low Zio Dee Damage Taken 11546 | . 561 59 995 69 1915 200 108 557 80 674 . 380 1563 198 285 . 3902 Core 1806 | . 150 9 225 22 378 12 18 55 18 36 . 26 162 31 21 . 643 Absorbed by Shields 16 | . . . . . . 16 . . . . . . . . . . . Redirected to Shielding 197 | . . . . . . . . . . . . . 39 . . . 158 Regen/Repaired (Parts) 641 | . 28 . . . . 11 165 99 . . . . 3 21 44 . 270 Core Remaining (%) 56 | 100 . 36 . 38 31 . . . . . . 76 . . . . . Volleys Fired 522 | 24 40 9 56 . 90 25 8 30 2 20 . 13 57 6 9 4 129 Largest 3 | 2 2 2 2 . 3 3 2 3 3 3 . 3 3 3 3 1 3 Hottest 166 | 40 130 130 130 . 166 144 61 131 92 104 . 124 135 129 116 90 116 Shots Fired 1074 | 48 79 16 106 . 226 57 10 78 5 39 . 38 152 16 28 4 172 Gun 690 | 48 78 14 103 . 183 42 4 60 4 19 . 19 58 8 19 . 31 Cannon 336 | . . 1 . . 37 15 . 16 . 20 . 17 89 7 9 4 121 Launcher 43 | . . . 3 . 6 . 6 2 1 . . 2 5 1 . . 17 Special 5 | . 1 1 . . . . . . . . . . . . . . 3 Kinetic 629 | 48 46 . . . 87 57 4 66 4 39 . 36 147 15 28 . 52 Thermal 361 | . 33 16 103 . 95 . . 10 . . . . . . . 4 100 Explosive 16 | . . . . . 1 . 6 . 1 . . . . 1 . . 7 Electromagnetic 65 | . . . 3 . 43 . . 2 . . . 2 5 . . . 10 Robot Hit Streak 25 | 8 16 4 24 . 23 12 11 23 2 13 . 14 18 5 11 . 25 Robot Miss Streak 11 | 3 9 11 6 . 5 1 1 1 1 2 . 2 3 4 2 . 3 Penetration Max 1 | . . . . . . . 1 . . . . . 1 . . . . Secondary Targets 7 | . . 1 2 . 3 . . 1 . . . . . . . . . Max Gunslinging Chain 1 | . . 1 1 . 1 . . 1 . . . . . . . . . Shots Hit Robots 723 | 31 60 12 100 . 180 32 8 60 2 18 . 24 92 9 15 . 80 Core Hits 620 | 11 43 13 142 . 172 16 1 15 5 7 . 14 58 8 15 . 100 Critical Kills 3 | . 1 . . . . . . . . . . . 1 . . . 1 Critical Parts Destroyed 5 | . 1 . . . 3 . . 1 . . . . . . . . . Critical Strikes 23 | . 2 . . . 7 . . 2 . 1 . . 10 . . . 1 Burn 5 | . . . . . 4 . . 1 . . . . . . . . . Destroy 6 | . 2 . . . 1 . . 1 . . . . 1 . . . 1 Blast 10 | . . . . . . . . . . 1 . . 9 . . . . Smash 2 | . . . . . 2 . . . . . . . . . . . . Melee Attacks 32 | . . . 17 . 15 . . . . . . . . . . . . Impact 31 | . . . 17 . 14 . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . Sneak Attacks 1 | . . . . . 1 . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . Damage Inflicted 19957 | 255 587 104 1738 4 3876 929 604 1719 129 430 . 659 2760 537 470 . 5156 Guns 9750 | 255 587 104 1435 . 2541 764 121 1231 47 325 . 356 1051 181 327 . 425 Cannons 4550 | . . . . . 560 165 . 325 . 105 . 183 1547 81 143 . 1441 Explosions 5526 | . . . 303 . 663 . 483 163 82 . . 120 162 275 . . 3275 Melee 112 | . . . . . 112 . . . . . . . . . . . . Ramming 19 | . . . . 4 . . . . . . . . . . . . 15 Kinetic 9305 | 255 288 . . . 1189 929 121 1364 47 430 . 539 2598 262 470 . 813 Thermal 4783 | . 299 104 1572 . 1563 . . 192 . . . . . . . . 1053 Explosive 4041 | . . . . . 103 . 483 . 82 . . . . 275 . . 3098 Electromagnetic 1697 | . . . 166 . 909 . . 163 . . . 120 162 . . . 177 Impact 112 | . . . . . 112 . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . Highest Corruption 13 | . . . . . . 1 1 2 . 13 13 13 . 1 1 1 7 Average Corruption 4 | . . . . . . 1 1 1 . 12 13 13 . 1 1 1 6 Corruption Purged 2 | . . . . . . . . 2 . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . Effects 265 | . . . . . . 13 19 25 . 57 7 61 . 17 15 . 51 Message Errors 69 | . . . . . . 3 6 6 . 14 1 18 . 2 4 . 15 Matter Fused 62 | . . . . . . 2 5 4 . 15 3 16 . 4 3 . 10 Heat Flow Errors 35 | . . . . . . 2 2 7 . 7 3 7 . 2 2 . 3 Energy Discharges 26 | . . . . . . 3 2 2 . 6 . 4 . 3 2 . 4 Parts Rejected 1 | . . . . . . . . . . . . . . . . . 1 Data Loss (minor) 38 | . . . . . . 3 3 3 . 4 . 9 . 3 2 . 11 Data Loss (major) 17 | . . . . . . . 1 2 . 4 . 4 . 2 1 . 3 Misfires 8 | . . . . . . . . . . 3 . 2 . 1 1 . 1 Alerts 4 | . . . . . . . . 1 . 2 . 1 . . . . . Weapon Failures 5 | . . . . . . . . . . 2 . . . . . . 3 Overload Shots 4 | . . . . . . . . . . . . . . . . 4 . Overflow Damage 451 | . . . 41 . 112 9 . . . . . . 90 18 . . 181 Projectiles 74 | . . . . . . 9 . . . . . . 45 . . . 20 Explosions 265 | . . . 41 . . . . . . . . . 45 18 . . 161 Melee 112 | . . . . . 112 . . . . . . . . . . . . Knockbacks 50 | . . . . . 15 1 . . . . . 1 21 1 3 . 8 Impact 1 | . . . . . 1 . . . . . . . . . . . . Kinetic 44 | . . . . . 14 1 . . . . . 1 17 1 3 . 7 Secondary 5 | . . . . . . . . . . . . . 4 . . . 1 Self-Inflicted Damage 316 | . . . . 2 83 1 5 . . . . . 143 . . . 82 Shots 13 | . . . . . 3 1 1 . . . . . 3 . . . 5 Rammed 3 | . . . . 1 . . . . . . . . . . . . 2 Targets Rammed 3 | . . . . 1 . . . . . . . . . . . . 2 Kicked . | . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . Highest Temperature 462 | . 63 9 210 . 462 283 230 327 36 245 248 231 309 295 289 132 144 Average Temperature 88 | . 18 3 41 . 154 65 98 95 25 82 110 98 83 113 113 62 61 Received Heat Transfer 3285 | . 285 . 315 . 936 18 . 171 . 99 . 114 234 18 57 . 1038 Effects 12 | . . . . . 11 . . . . . 1 . . . . . . Shutdowns 2 | . . . . . 2 . . . . . . . . . . . . Energy Bleed 2 | . . . . . 1 . . . . . 1 . . . . . . Interference 6 | . . . . . 6 . . . . . . . . . . . . Matter Decay 1 | . . . . . 1 . . . . . . . . . . . . Damage (minor) 1 | . . . . . 1 . . . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . Parts Fried 4 | . . . . . 2 . . . . . . 1 1 . . . . Impact Corruptions 3 | . . . . . 3 . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . Parts Melted 8 | . . . 4 . 3 . . 1 . . . . . . . . . Heat Transferred 6937 | . 380 130 1960 . 2602 . . 370 . . . . . . . . 1495 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . Power Chain Reactions 6 | . . . 1 . 4 . . . . . . . 1 . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 ------- Run | Scr Mat Min Mat Min Mat Fac Was Fac Low Low Dat Pro Fac Low Low Zio Dee Peak Influence 619 | 30 318 156 619 182 556 343 177 169 . . . . 606 . . . . Initial 252 | . 19 36 . 182 70 252 109 . . . . . . . . . . Average 224 | 14 118 66 311 182 367 208 40 71 . . . . 365 . . . . Maximum Alert Level 2 | . 1 . 2 . 2 1 . . . . . . 2 . . . . Low Security (%) 47 | 100 82 100 22 100 10 39 100 100 . . . . 3 . . . . Level 1 34 | . 17 . 47 . 48 60 . . . . . . 50 . . . . Level 2 18 | . . . 30 . 40 . . . . . . . 46 . . . . Level 3 . | . . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . Squads Dispatched 40 | . 1 . 1 . 6 11 . 6 . . . . 15 . . . . Investigation 9 | . 1 . . . 2 2 . . . . . . 4 . . . . Extermination 16 | . . . . . . 6 . 5 . . . . 5 . . . . Reinforcement 11 | . . . 1 . 3 3 . 1 . . . . 3 . . . . Assault 4 | . . . . . 1 . . . . . . . 3 . . . . Garrison . | . . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . Searches Triggered 1 | . . . 1 . . . . . . . . . . . . . . Data Miner Redirects 3 | . . . . . . . . . . . . . 3 . . . . Construction Impeded . | . . . . . . . . . . . . . . . . . . Haulers Reinforced 1 | . . . . . . . . 1 . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 --------- Run | Scr Mat Min Mat Min Mat Fac Was Fac Low Low Dat Pro Fac Low Low Zio Dee Distress Signals 16 | . . 2 6 . 5 1 . . . . . . 2 . . . . Communications Jammed . | . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . Times Spotted 345 | . 29 7 69 6 74 14 5 19 3 5 . 11 38 7 9 . 49 Peak Tracking Total 35 | . 3 3 10 6 6 2 2 3 3 4 . 3 5 4 3 . 35 Tactical Retreats 46 | . 9 . 19 . 10 1 . 2 . . . . 3 1 . . 1 Traps | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 ------- Run | Scr Mat Min Mat Min Mat Fac Was Fac Low Low Dat Pro Fac Low Low Zio Dee Traps Triggered 10 | . 2 . . . 4 3 . . . . . . . . 1 . . Indirectly . | . . . . . . . . . . . . . . . . . . Trap Hack Attempts 15 | . . . . . 15 . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . Disarmed 1 | . . . . . 1 . . . . . . . . . . . . Reprogrammed 13 | . . . 5 . 2 . . 6 . . . . . . . . . Reused 5 | . . . 4 . . . . 1 . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . Triggered 9 | . . . 5 . . . . 1 . 2 . . . . 1 . . Machines | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 ---------- Run | Scr Mat Min Mat Min Mat Fac Was Fac Low Low Dat Pro Fac Low Low Zio Dee Machines Disabled 22 | . . . 1 . . 3 . 3 . . . . 8 . . 3 4 Max in Single Turn 3 | . . . 1 . . 2 . . . . . . 3 . . 1 1 Garrison Access 3 | . . . . . 1 1 . . . . . . 1 . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 --------- Run | Scr Mat Min Mat Min Mat Fac Was Fac Low Low Dat Pro Fac Low Low Zio Dee Machines Accessed 85 | . 11 . 16 . 12 15 . 16 . . 4 . 9 1 1 . . Terminals 46 | . 8 . 11 . 7 9 . 7 . . . . 4 . . . . Fabricators 8 | . . . . . . 2 . 4 . . . . 2 . . . . Repair Stations 6 | . 1 . 1 . 1 1 . 2 . . . . . . . . . Recycling Units 8 | . 2 . 2 . 1 1 . 2 . . . . . . . . . Scanalyzers 8 | . . . 2 . 2 1 . 1 . . . . 2 . . . . Garrison Access 3 | . . . . . 1 1 . . . . . . 1 . . . . Total Hacks 300 | . 23 . 81 . 44 46 . 45 . . 28 . 31 1 1 . . Successful 207 | . 13 . 63 . 28 27 . 33 . . 28 . 13 1 1 . . Failed 90 | . 10 . 17 . 15 19 . 11 . . . . 18 . . . . Catastrophic 10 | . 1 . . . 2 1 . 1 . . . . 5 . . . . Database Lockouts 3 | . . . 1 . 1 . . 1 . . . . . . . . . Manual 127 | . 13 . 36 . 23 19 . 26 1 . . . 8 . . 1 . Terminals 170 | . 16 . 55 . 31 30 . 24 . . . . 14 . . . . Fabricators 21 | . . . . . . 4 . 9 . . . . 8 . . . . Repair Stations 18 | . 2 . 2 . 5 4 . 5 . . . . . . . . . Recycling Units 21 | . 5 . 5 . 3 2 . 6 . . . . . . . . . Scanalyzers 34 | . . . 19 . 4 4 . 1 . . . . 6 . . . . Garrison Access 6 | . . . . . 1 2 . . . . . . 3 . . . . Terminal Hacks 93 | . 3 . 24 . 11 11 . 11 . . 28 . 3 1 1 . . Record 11 | . . . . . . . . . . . 11 . . . . . . Part Schematic 13 | . . . . . . 2 . 1 . . 10 . . . . . . Robot Schematic 4 | . . . . . . . . . . . 4 . . . . . . Robot Analysis 10 | . 1 . 3 . 1 4 . 1 . . . . . . . . . Prototype ID Bank 12 | . . . 5 . 2 1 . 1 . . 3 . . . . . . Open Door 2 | . . . . . . . . . . . . . . 1 1 . . Branch Access Points 5 | . . . 1 . 1 1 . 1 . . . . 1 . . . . Terminal Index 4 | . . . 1 . 1 1 . 1 . . . . . . . . . Alert Level 3 | . . . 2 . . 1 . . . . . . . . . . . Unreport Threat 5 | . . . 3 . 1 . . . . . . . 1 . . . . Locate Traps 12 | . 2 . 4 . 2 1 . 2 . . . . 1 . . . . Reprogram Traps 2 | . . . 1 . . . . 1 . . . . . . . . . Dispatch Records 1 | . . . . . 1 . . . . . . . . . . . . Security Status 2 | . . . 2 . . . . . . . . . . . . . . Patrol Status 1 | . . . 1 . . . . . . . . . . . . . . Reinforcement Status 1 | . . . . . . . . 1 . . . . . . . . . Recall Extermination 1 | . . . . . . . . 1 . . . . . . . . . Recall Reinforcements 1 | . . . . . 1 . . . . . . . . . . . . Hauler Manifests 1 | . . . . . . . . 1 . . . . . . . . . Registered Components 1 | . . . . . 1 . . . . . . . . . . . . Zone Layout 1 | . . . 1 . . . . . . . . . . . . . . Fabricator Hacks 4 | . . . . . . . . 1 . . . . 3 . . . . Network Status 1 | . . . . . . . . 1 . . . . . . . . . Load Schematic 2 | . . . . . . . . . . . . . 2 . . . . Build 1 | . . . . . . . . . . . . . 1 . . . . Repair Station Hacks 12 | . 2 . 1 . 1 4 . 4 . . . . . . . . . Scan Component 7 | . 1 . 1 . 1 2 . 2 . . . . . . . . . Repair 5 | . 1 . . . . 2 . 2 . . . . . . . . . Recycling Unit Hacks 7 | . 2 . 1 . 1 1 . 2 . . . . . . . . . Retrieve Components 7 | . 2 . 1 . 1 1 . 2 . . . . . . . . . Scanalyzer 30 | . . . 19 . 4 2 . . . . . . 5 . . . . Insert Component 15 | . . . 9 . 2 2 . . . . . . 2 . . . . Analyze 15 | . . . 10 . 2 . . . . . . . 3 . . . . Garrison Access Hacks 1 | . . . . . 1 . . . . . . . . . . . . Seal Access 1 | . . . . . 1 . . . . . . . . . . . . Unauthorized Hacks 60 | . 6 . 18 . 10 9 . 15 . . . . 2 . . . . Terminals 40 | . 5 . 15 . 8 4 . 7 . . . . 1 . . . . Track 13 | . . . 6 . 3 2 . 2 . . . . . . . . . Assimilate 4 | . 2 . . . . 1 . 1 . . . . . . . . . Botnet 20 | . 2 . 7 . 5 1 . 4 . . . . 1 . . . . Disrupt 1 | . . . 1 . . . . . . . . . . . . . . Operators 2 | . 1 . 1 . . . . . . . . . . . . . . Fabricators 9 | . . . . . . 3 . 6 . . . . . . . . . Report 2 | . . . . . . 1 . 1 . . . . . . . . . Liberate 6 | . . . . . . 2 . 4 . . . . . . . . . Haulers 1 | . . . . . . . . 1 . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . Recycling Units 9 | . 1 . 3 . 2 1 . 2 . . . . . . . . . Reject 7 | . 1 . 2 . 1 1 . 2 . . . . . . . . . Mask 2 | . . . 1 . 1 . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . Garrison Access 2 | . . . . . . 1 . . . . . . 1 . . . . Jam 2 | . . . . . . 1 . . . . . . 1 . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . Hacking Detections 76 | . 11 . 16 . 10 15 . 15 . . . . 9 . . . . Full Trace Events 4 | . . . . . 1 . . . . . . . 3 . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 4 | . . . . . . . . . . . 4 . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . Part Schematics Acquired 24 | . . . 8 . 2 2 . 1 . . 10 . 1 . . . . Parts Built 1 | . . . . . . . . . . . . . 1 . . . . Authchips . | . . . . . . . . . . . . . . . . . . Time 152 | . . . . . . . . . . . . . 152 . . . . Total Part Build Rating 5 | . . . . . . . . . . . . . 5 . . . . Parts Repaired 4 | . 1 . . . . 2 . 1 . . . . . . . . . Time 340 | . 32 . . . . 196 . 112 . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . Retrieved Components 39 | . 11 . 1 . 10 10 . 7 . . . . . . . . . Parts Scanalyzed 14 | . . . 9 . 2 1 . . . . . . 2 . . . . Part Schematics Acquired 11 | . . . 8 . 2 . . . . . . . 1 . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 ------------ Run | Scr Mat Min Mat Min Mat Fac Was Fac Low Low Dat Pro Fac Low Low Zio Dee Used RIF Installer . | . . . . . . . . . . . . . . . . . . Robots Hacked 1 | . . . . . 1 . . . . . . . . . . . . Non-combat 1 | . . . . . 1 . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . Robot Hacks Applied 1 | . . . . . 1 . . . . . . . . . . . . parse_system 1 | . . . . . 1 . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . . Allies Hacked 1 | . . . . . . . . 1 . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -------- Run | Scr Mat Min Mat Min Mat Fac Was Fac Low Low Dat Pro Fac Low Low Zio Dee Total Allies 28 | . 1 . . . . 3 18 3 . . . 1 . . . 2 . Largest Group 18 | . 1 . . . . 2 18 10 2 1 . 1 1 . . 2 2 Highest-Rated Group 444 | . 10 . . . . 74 444 262 36 10 . 96 96 . . 192 192 Highest-Rated Ally 96 | . 10 . . . . 37 35 37 26 10 . 96 96 . . 96 96 Total Orders 2 | . 2 . . . . . . . . . . . . . . . . STAY 1 | . 1 . . . . . . . . . . . . . . . . FOLLOW 1 | . 1 . . . . . . . . . . . . . . . . Ally Attacks 281 | . . . . . . 4 126 77 . . . 16 22 . . . 36 Total Damage 7949 | . . . . . . 137 4491 1346 . . . 846 382 . . . 747 Kills 38 | . . . . . . 2 13 8 . . . 6 5 . . . 4 Allies Corrupted . | . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 ------- Run | Scr Mat Min Mat Min Mat Fac Was Fac Low Low Dat Pro Fac Low Low Zio Dee Robot Analysis Total 10 | . 1 . 3 . 1 4 . 1 . . . . . . . . . Derelict Logs Recovered 11 | . . 1 . . . . . . 2 1 . 1 . 2 2 2 . Drone Launches . | . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 ------------- Run | Scr Mat Min Mat Min Mat Fac Was Fac Low Low Dat Pro Fac Low Low Zio Dee Turns Passed 36502 | 189 1982 624 3284 206 2630 3275 1528 2886 1286 2432 227 1622 3286 2564 2466 2710 3305 Spaces Moved 15854 | 95 944 472 1780 171 1325 1420 665 1127 497 991 93 656 1158 1052 924 1127 1357 Core 124 | 10 . . . . . . . . . . . . . . . . 114 Treads 8057 | . . . . . . . 564 1127 497 991 93 656 1158 1052 924 995 . Legs 76 | 75 . . . . . . . . . . . . . . . . 1 Wheels 7597 | 10 944 472 1780 171 1325 1420 101 . . . . . . . . 132 1242 Hover . | . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 80 105 110 120 115 165 160 240 240 160 240 240 240 240 240 215 50 Average Speed 190 | 109 105 118 115 120 126 179 214 240 240 238 240 240 240 240 240 237 174 Slowest Speed 950 | 120 125 120 155 120 180 180 240 240 240 240 240 240 240 240 240 240 950 Overloaded Moves . | . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . Cave-ins Triggered 3 | . . . . . . . . . . 2 . . . . . . 1 Exploration Rate (%) 69 | 6 98 95 99 44 86 37 97 30 64 90 69 80 25 81 87 90 81 Regions Visited 17 Branch Regions 10 Pre-discovered Areas 5 | . . 2 . . . . . . . . 1 . . . . 2 . Known Exits Taken 10 | . . . 1 . . . . 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken 5 | 1 1 1 . 1 1 . . . . . . . . . . . . Scrap Searched 19 | . . 2 . 2 . . . . 2 3 . 3 . 3 3 1 . Spaces Dug 144 | . 1 . 17 . 14 8 . 5 . 14 . . 45 . . . 40 Terrain Destroyed 349 | . 1 . 27 . 32 32 28 8 7 20 . 10 74 18 4 . 88 Melee 29 | . . . 17 . 12 . . . . . . . . . . . . Projectile 146 | . 1 . . . 2 10 . 8 . 20 . 10 32 1 4 . 58 AOE 174 | . . . 10 . 18 22 28 . 7 . . . 42 17 . . 30 Terrain Rammed . | . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 --------- Run | Scr Mat Min Mat Min Mat Fac Was Fac Low Low Dat Pro Fac Low Low Zio Dee Total 21160 | 137 1857 519 2858 171 2068 2090 757 1248 588 1026 98 675 1546 1080 1152 1162 2128 Wait 4088 | . 827 20 916 . 486 582 44 52 82 . . . 256 6 218 8 591 Move 15835 | 94 943 471 1779 170 1324 1420 664 1126 496 988 92 655 1157 1051 923 1126 1356 Hop . | . . . . . . . . . . . . . . . . . . Pick Up 170 | 8 19 7 25 . 38 12 11 9 2 4 . 1 20 3 . 3 8 Fast Attach 74 | 9 2 . 4 . 13 4 5 7 . 3 3 1 9 2 1 7 4 Attach 77 | . 4 . 11 . 19 4 1 1 2 4 . 2 9 2 . 1 17 Detach 11 | . 2 . . . 4 . . . . . . . 2 . . 1 2 Swap 149 | . 11 5 32 . 31 21 7 7 1 1 . 2 15 4 1 3 8 Drop 171 | 2 9 7 18 . 33 15 17 14 3 4 3 1 20 6 . 9 10 Fire 522 | 24 40 9 56 . 90 25 8 30 2 20 . 13 57 6 9 4 129 Melee 32 | . . . 17 . 15 . . . . . . . . . . . . Ram 3 | . . . . 1 . . . . . . . . . . . . 2 Kick . | . . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . Escape Stasis 10 | . . . . . . 7 . . . 2 . . . . . . 1 Rewire 3 | . . . . . . . . 2 . . . . 1 . . . . Trap 15 | . . . . . 15 . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / [*Min]) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 6 exits: *Mat x3 / *Min x2 / *Sto) -9/Mines (discovered 3 exits: *Mat x2 / [*Exi]) -8/Materials (discovered 2 exits: *Fac x2) -7/Factory (discovered 3 exits: *Fac / *Low x2) -7/Waste -7/Factory (discovered 3 exits: *Fac / *Low x2) -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / *Dat) -7/Data Miner -6/Proximity Caves -6/Factory (discovered 2 exits: *Low x2) -6/Lower Caves -6/Lower Caves -6/Zion (discovered 2 exits: *Dee / [*Pro]) -6/Deep Caves (discovered 1 exit: *Pro) History --------- Turn | Location | Event 4 | -11/Scrapyard | Discovered new exit (range 15) 190 | -11/Scrapyard | Entered Materials 417 | -10/Materials | Discovered new exit (range 15) 571 | -10/Materials | Build established: Mutant 728 | -10/Materials | Discovered new exit (range 5) 1492 | -10/Materials | Core integrity fell below 50% 1669 | -10/Materials | Discovered new exit (range 12) 1864 | -10/Materials | Discovered new exit (range 16) 2021 | -10/Materials | Repaired Spread Laser 2172 | -10/Materials | Entered Mines 2173 | -10/Mines | Learned location of Storage (-9) 2184 | -10/Mines | Discovered new exit (range 6) 2218 | -10/Mines | Discovered new exit (range 4) 2240 | -10/Mines | Met a Derelict bent on vengeance 2274 | -10/Mines | Excavation squad dispatched 2274 | -10/Mines | A large section of the Mines collapsed 2337 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 2340 | -10/Mines | Found Prototype Device 2469 | -10/Mines | Learned location of Mines (-9) 2796 | -10/Mines | Entered Materials 2796 | -9/Materials | Evolved 2 slots: Utility x2 3297 | -9/Materials | Discovered new exit (range 15) 3413 | -9/Materials | Central database locked down 3479 | -9/Materials | Discovered new exit (range 13) 3700 | -9/Materials | Lost 4 parts (1n1u2w) 3714 | -9/Materials | Destroyed 9 combat bots 3765 | -9/Materials | Discovered new exit (range 5) 3937 | -9/Materials | Discovered new exit (range 16) 4140 | -9/Materials | Identified Exp. Sensor Array 4959 | -9/Materials | Discovered new exit (range 13) 5007 | -9/Materials | Discovered new exit (range 16) 5196 | -9/Materials | Search patrols dispatched 5532 | -9/Materials | Core integrity fell below 50% 6008 | -9/Materials | Identified exit to Mines 6008 | -9/Materials | Identified exit to Storage 6080 | -9/Materials | Entered Mines 6155 | -9/Mines | Discovered new exit (range 13) 6187 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 6187 | -9/Mines | Discovered new exit (range 5) 6276 | -9/Mines | Assembled infested the area 6281 | -9/Mines | Assisted by a Guerilla fighting off Assembled 6281 | -9/Mines | Discovered new exit (range 5) 6286 | -9/Mines | Entered Materials 6286 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 6465 | -8/Materials | Destroyed 9 combat bots 6471 | -8/Materials | Lost 6 parts (1p2n1u2w) 6746 | -8/Materials | Build established: Gunner 7427 | -8/Materials | Core integrity fell below 50% 7635 | -8/Materials | Lost 4 parts (1p1u2w) 8033 | -8/Materials | Central database locked down 8297 | -8/Materials | Discovered new exit (range 16) 8554 | -8/Materials | Discovered new exit (range 11) 8686 | -8/Materials | First assault squad dispatched 8916 | -8/Materials | Entered Factory 8916 | -7/Factory | Evolved 2 slots: Utility x2 9880 | -7/Factory | Discovered new exit (range 11) 9905 | -7/Factory | Identified exit to Factory 10209 | -7/Factory | Repaired Exp. Sensor Array 10299 | -7/Factory | Repaired Broken Enh. Nuclear Core 10679 | -7/Factory | Identified exit to Lower Caves 12148 | -7/Factory | Build established: Mutant 12191 | -7/Factory | Sucked down chute 12191 | -7/Factory | Entered Waste 12262 | -7/Waste | Warlord forces began an assault 12269 | -7/Waste | Spotted C-40 Crusher 12270 | -7/Waste | Allies destroyed C-40 Crusher 12287 | -7/Waste | Spotted C-40 Crusher 12290 | -7/Waste | Allies destroyed C-40 Crusher 12310 | -7/Waste | Spotted C-40 Crusher 12318 | -7/Waste | Allies destroyed C-40 Crusher 12335 | -7/Waste | Spotted C-40 Crusher 12338 | -7/Waste | Spotted C-40 Crusher 12343 | -7/Waste | Allies destroyed C-40 Crusher 12348 | -7/Waste | Allies destroyed C-40 Crusher 12350 | -7/Waste | Spotted C-40 Crusher 12357 | -7/Waste | Allies destroyed C-40 Crusher 12537 | -7/Waste | Discovered new exit (range 16) 12746 | -7/Waste | Build established: Gunner 13364 | -7/Waste | Identified exit to Factory 13719 | -7/Waste | Entered Factory 13719 | -7/Factory | Accompanied by 10 allies 14084 | -7/Factory | P-60 Hacker assimilated allied 6V-DSH(g) 14269 | -7/Factory | Repaired KE Penetrator? 14781 | -7/Factory | Discovered exit to Factory (range 5) 15168 | -7/Factory | Build established: Scavenger-Gunner 16411 | -7/Factory | Central database locked down 16605 | -7/Factory | Entered Lower Caves 16605 | -7/Lower Caves | Accompanied by 2 allies 17549 | -7/Lower Caves | Learned Factory emergency access door positions 17566 | -7/Lower Caves | Learned Factory terminal intel 17613 | -7/Lower Caves | Acquired the password to a Derelict Tinkerer's latest research 17696 | -7/Lower Caves | Found Prototype Special Weapon 17726 | -7/Lower Caves | Discovered new exit (range 7) 17738 | -7/Lower Caves | Identified exit to Lower Caves 17891 | -7/Lower Caves | Entered another Lower Caves area 17891 | -7/Lower Caves | Accompanied by 1 ally 17997 | -7/Lower Caves | Build established: Mutant 18359 | -7/Lower Caves | Discovered exit to Factory (range 13) 18938 | -7/Lower Caves | Crushed by falling debris 18945 | -7/Lower Caves | Crushed by falling debris 18946 | -7/Lower Caves | System corruption reached 10% 18955 | -7/Lower Caves | Encountered a Warlord checkpoint 18976 | -7/Lower Caves | Lost 4 parts (1p3u) 19206 | -7/Lower Caves | Identified exit to Data Miner 19376 | -7/Lower Caves | Build established: Tank 19682 | -7/Lower Caves | Build established: Mutant 20005 | -7/Lower Caves | Build established: Tank 20323 | -7/Lower Caves | Entered Data Miner 20325 | -7/Data Miner | Discovered new exit (range 6) 20371 | -7/Data Miner | Met Data Miner 20411 | -7/Data Miner | Learned location of Section 7 (-3) 20411 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 20452 | -7/Data Miner | Received God Mode back door access code from Data Miner 20548 | -7/Data Miner | Identified exit to Proximity Caves 20550 | -7/Data Miner | Entered Proximity Caves 20588 | -6/Proximity Caves | Escorted by Enhanced Grunt 21173 | -6/Proximity Caves | Build established: Gunner 21298 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 22172 | -6/Proximity Caves | Entered Factory 22172 | -6/Factory | Accompanied by 1 ally 22172 | -6/Factory | Evolved 2 slots: Utility x2 22174 | -6/Factory | Loaded intel: 26 terminal locations 22487 | -6/Factory | Incoming investigation squad redirected 22522 | -6/Factory | First assault squad dispatched 22666 | -6/Factory | Incoming investigation squad redirected 22699 | -6/Factory | Found Prototype Processor 22699 | -6/Factory | Identified Exp. Targeting Computer 22990 | -6/Factory | Identified exit to Lower Caves 23826 | -6/Factory | Build established: Mutant 24189 | -6/Factory | Fabricated Lgt. Regenerative Plating? 24282 | -6/Factory | Build established: Gunner 25348 | -6/Factory | Incoming assault squad redirected 25458 | -6/Factory | Entered Lower Caves 25582 | -6/Lower Caves | Encountered a Warlord checkpoint 26011 | -6/Lower Caves | Build established: Scavenger-Gunner 26120 | -6/Lower Caves | Identified exit to Lower Caves 26512 | -6/Lower Caves | Build established: Gunner 27294 | -6/Lower Caves | Spotted B-75 Beast 27613 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 28022 | -6/Lower Caves | Entered another Lower Caves area 28037 | -6/Lower Caves | Learned Factory interactive machine intel 28211 | -6/Lower Caves | Encountered a Warlord checkpoint 29070 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 29773 | -6/Lower Caves | Learned Factory security intel 30218 | -6/Lower Caves | Discovered new exit (range 11) 30486 | -6/Lower Caves | Identified exit to Zion 30488 | -6/Lower Caves | Entered Zion 30601 | -6/Zion | Discovered new exit (range 18) 30651 | -6/Zion | System corruption cleaned by Quarantine Array 31263 | -6/Zion | Learned location of 1 exit from Factory 31684 | -6/Zion | Learned Factory emergency access door positions 31744 | -6/Zion | Given A8's code to call for help 32615 | -6/Zion | Discovered new exit (range 5) 32619 | -6/Zion | Saw the warning signs outside the Deep Caves entrance 32893 | -6/Zion | Build established: Mutant 33172 | -6/Zion | Enhanced Grunt warped into view, answering call for help 33175 | -6/Zion | Enhanced Grunt warped into view, answering call for help 33196 | -6/Zion | Identified exit to Deep Caves 33198 | -6/Zion | Entered Deep Caves 33198 | -6/Deep Caves | Accompanied by 2 allies 33540 | -6/Deep Caves | Attacked by Z-Imprinter 33568 | -6/Deep Caves | Destroyed Z-Imprinter 33587 | -6/Deep Caves | Lost 3 parts (2u1w) 33697 | -6/Deep Caves | Z-Facility disabled 34329 | -6/Deep Caves | Build established: Skirmisher 34476 | -6/Deep Caves | Discovered new exit (range 7) 34487 | -6/Deep Caves | Identified exit to Proximity Caves 35103 | -6/Deep Caves | Spotted as-79693 35128 | -6/Deep Caves | Build established: Mutant 35161 | -6/Deep Caves | Identified Molecular Deconstructor 35175 | -6/Deep Caves | Destroyed as-79693 35191 | -6/Deep Caves | Lost 8 parts (2n2u4w) 35242 | -6/Deep Caves | Crushed by falling debris 35273 | -6/Deep Caves | Lost 4 parts (1n3u) 35463 | -6/Deep Caves | Found Prototype Protection 35463 | -6/Deep Caves | Identified Zio. Weapon Casing 36288 | -6/Deep Caves | Triggered Deep Caves wall 36290 | -6/Deep Caves | Exposed GOLEM chamber 36291 | -6/Deep Caves | Spotted AS-23432 36295 | -6/Deep Caves | Destroyed AS-23432 36319 | -6/Deep Caves | Spotted AS-70444 36321 | -6/Deep Caves | Destroyed 37 combat bots 36355 | -6/Deep Caves | Found GOLEM Unit 36362 | -6/Deep Caves | Core integrity fell below 50% 36451 | -6/Deep Caves | Core integrity fell below 20% 36486 | -6/Deep Caves | Lost 9 parts (2p1n3u3w) 36503 | -6/Deep Caves | Destroyed by as-83663 with Assembled P-torch Last Messages --------------- 36428_ Cld. Particle Cannon severed. 36429_ as-35198 released from Unknown Device. 36429_ as-37769 GOLEM Unit beginning Prototype Reactor integration. 36430_ Dropped Antimatter Cannon. 36431_ Acquired Cld. Particle Cannon. 36432_ Dropped Molecular Deconstructor. 36432_ Dropped Hcp. Storage Unit. 36433_ as-75479 Asb. Alloy Leg integration complete. 36434_ as-75479 GOLEM Unit beginning Prototype Reactor integration. 36436_ as-45860 Asb. Alloy Leg integration complete. 36436_ Slug penetrates Wall. 36437_ as-45860 GOLEM Unit beginning Prototype Reactor integration. 36441_ Adv. Heat Sink destroyed. 36443_ SVOS:5&#YJAUPQ 46&/QXCG/FWNFM 36455_ Cld. Particle Cannon destroyed. 36457_ as-35198 heat short circuits Asb. P-torch. 36458_ as-35198 heat short circuits Unknown Hover Unit. 36490_ Slammed into as-02959. 36500_ Acquired Prototype Leg. 36500_ Identified Enh. Flexi-carbon Leg. Map ----- +----------------------------------------------------+ | ] #??????????????????# #### | | ????????????####?# ## | | ??????????## #### #### | | = ??????????# #### ######### ##??# | | ??????????# #?# ####???? | | ???????????## #?## #??????? | | =?????????????## #??### ###### #??????? | | ???????#######?# ##???# ###??# #??????? | | ?????????## ### ##??# #??# #??????? | | ???????????# ### #??# #??# #??????? | | ?????????????## ## ### ##?### ##?# #??????? | | ??????????????###?## ## ##??# ### #??????? | | ???????????????????## #?## ## #??????? | | ????????????????????# #?# ## ##?????? | | ????????????????????# #?# ### #?????? | | ????????????????????# ### ## ###???? | | ????????????????????###### ## #??## | | ??????= ############## "" #?## | | ?????? """ ### | | ?????? " | | ?????? # # | | ?????? ############### ## # | | ?????????????????????????### ### # | | ??????????????????????#### a ## ##### | | ??????????????????????# !a ### ##???## | | ??????????????????????#> @ # ###?####?????## ## | | ??????????????????????########?????????????####### | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 64 Energy Generation 21 Energy Capacity 500 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 20 Terrain Scan Range 16 Terrain Scan Density 10 ECM Strength 1 Additional Mass Support 9 Base Temperature (-) 150 Armor Coverage 825 Resistance: KI 30 Resistance: EM 25 Power Shielding 90 Weapon Shielding 100 Evasion (%) 55 Targeting Accuracy 12 Core Analysis 6 Recoil Reduction 6 Kinecelleration 30 Offensive Hacking 20 Authchip Count 1 Item Schematics ----------------- Exp. Sensor Array | -9/Materials | Scanalyzed Hvy. Ion Engine | -9/Materials | Scanalyzed Lrg. Storage Unit | -9/Materials | Scanalyzed Hcp. Battery | -9/Materials | Scanalyzed Imp. EM Shotgun | -9/Materials | Scanalyzed Reactive Plating | -9/Materials | Scanalyzed Rocket Launcher | -9/Materials | Scanalyzed Great Maul | -9/Materials | Scanalyzed Arm. Wheel | -8/Materials | Scanalyzed Shock Bomb Launcher | -8/Materials | Scanalyzed Energy Well | -7/Factory | Hacked Matter Compressor | -7/Factory | Hacked Enh. Optical Array | -7/Factory | Hacked Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Cld. Aerolev Unit | -7/Data Miner | Free Gravity Neutralizer | -7/Data Miner | Free Field Propulsion Drive | -7/Data Miner | Free Adv. Field Recycling Unit | -7/Data Miner | Free Imp. Arc Projector | -7/Data Miner | Free Hvy. Machine Gun | -7/Data Miner | Free Quantum Capacitor | -7/Data Miner | Free Com. Ion Cannon | -7/Data Miner | Free Arm. Huge Wheel | -6/Factory | Scanalyzed Robot Schematics ------------------ E-15 Imp | -7/Data Miner | Free H-66 Slayer | -7/Data Miner | Free S-27 Virus | -7/Data Miner | Free G-50 Soldier | -7/Data Miner | Free Fabricated ------------ Lgt. Regenerative Plating | x1 | -6/Factory Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed HardenedWarpLance Manual? 0 Play Time 04:07:36 Cumulative 497.7 hours Start 2023.02.25 @ 03:06:16 End 2023.02.25 @ 15:50:28 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 357 Rogue 357 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0 Lore% 69 Gallery% 76 Achievement% 57 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 16/SmallcapsGlow Map View 75x55 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: abe94c15-ef4d-4305-bfa1-0573068687e9