Cogmind - Beta 12 @@@ ROGUE MODE // 2024.02.24 @ 14:57:39

Player: Epsilon

Result: Escaped!

 Performance 
-------------
Evolutions (9)             4500
Regions Visited (35)       7000
Robots Destroyed (285)     1425
Value Destroyed (8387)     8387
Prototype IDs (101)        2020
Alien Tech Used (0)        0
Bonus (14425)              14425
              TOTAL SCORE: 37757

 Bonus
-------
High Alert Combat Kills    130
Follower Combat Kills      449
Network Hubs Disabled      200
Aligned with FarCom        300
Met Data Miner             300
Met Imprinter              300
Met Warlord at Base        500
MAIN.C Attacked Warlord    500
Warlord Defense Kills      5394
Met Warlord at Research    2000
Met Warlord at Command     2000
Win                        3000
Friendly Fire              -648

 Cogmind 
---------
Core Integrity             1512/1600
Matter                     300/300
Energy                     103/200
System Corruption          1%
Temperature                Warm (192)
Movement                   Flying (14)
Location                   To Epsilon Eridani

 Parts 
-------
>              --- POWER (2) --------
         Micro Antimatter Reactor
         Micro Antimatter Reactor
>              --- PROPULSION (7) ---
        Cooled Nuclear Pulse Thruster
        Cooled Nuclear Pulse Thruster
        Cooled Nuclear Pulse Thruster
      Improved Diametric Drive (fused)
               Impulse Thruster Array
>              --- UTILITY (14) -----
         Large Storage Unit
      Advanced Targeting Computer
      Advanced Target Analyzer
      Improved Cloaking Device
      Improved Hacking Suite
      Advanced Hacking Suite
      Advanced Hacking Suite
      Advanced System Shield
>              --- WEAPON (2) -------
               Vibroblade
>              --- INVENTORY (15) ---
      Improved Fusion Compressor
         Light Particle Reactor
         Micro Antimatter Reactor
         Micro Antimatter Reactor
               Impulse Thruster Array
               Impulse Thruster Array
               Structural Scanner
  Experimental Terrain Scanner
      Hardened Medium Armor Plating
               Authchip [Device]
               Nova Cannon
          Mini Smartbomb Launcher
               Vibroblade

 Peak State 
------------
>              --- POWER ------------
               Backup Power VII
         Micro Antimatter Reactor
>              --- PROPULSION -------
        Cooled Nuclear Pulse Thruster
        Cooled Nuclear Pulse Thruster
        Cooled Nuclear Pulse Thruster
        Cooled Nuclear Pulse Thruster
      Improved Diametric Drive
               Impulse Thruster Array
>              --- UTILITY ----------
         Large Storage Unit
               Gravity Neutralizer
               Structural Scanner
      Advanced Targeting Computer
      Advanced Target Analyzer
      Advanced Reaction Control System
      Improved Phase Shifter
      Improved Cloaking Device
  Experimental Utility Shielding
      Hardened Medium Armor Plating
      Improved Hacking Suite
      Advanced Hacking Suite
      Advanced Hacking Suite
      Advanced System Shield
>              --- WEAPON -----------
               Nova Cannon
               Vibroblade
>              --- INVENTORY --------
      Improved Fusion Compressor
         Micro Antimatter Reactor
         Micro Antimatter Reactor
               Impulse Thruster Array
               Impulse Thruster Array
  Experimental Terrain Scanner
               Stasis Canceller
               Authchip [Device]
               Gamma Bomb Array
          Mini Smartbomb Launcher
               Vibroblade
[Rating: 164]

 Favorites 
-----------
Power                      Improved Ion Engine
  Engine                   Improved Ion Engine
  Power Core               Micro Fission Core
  Reactor                  Light Antimatter Reactor
Propulsion                 Cooled Nuclear Pulse Thruster
  Treads                   Light Treads
  Leg                      Aluminum Leg
  Wheel                    Wheel
  Flight Unit              Cooled Nuclear Pulse Thruster
Utility                    Advanced Hacking Suite
  Device                   Structural Scanner
  Storage                  Medium Storage Unit
  Processor                Transport Network Coupler
  Hackware                 Advanced Hacking Suite
  Protection               Improved Utility Shielding
Weapon                     Improved Datajack
  Energy Gun               Improved EM Shotgun
  Energy Cannon            Advanced Beam Cannon
  Ballistic Gun            Assault Rifle
  Ballistic Cannon         Light Cannon
  Launcher                 Ragnarok Missile Launcher
  Special Weapon           Plasma Cutter
  Impact Weapon            Power Maul
  Slashing Weapon          Ionic Axe
  Piercing Weapon          Spear
  Special Melee Weapon     Improved Datajack

 Build                          | -11 -10 -10 -9  -9  -9  -8  -8  -7  -7  -7  -7  -7  -7  -6  -6  -6  -6  -6  -6  -6  -5  -5  -5  -5  -5  -4  -4  -4  -4  -4  -4  -3  -2  -1  -1  
-------                    Run  | Jun Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Ext Cet Arc Hub Res Res Acc Com 
Slots Evolved              18   | .   .   .   2   .   .   .   2   2   .   .   .   .   .   .   2   .   .   .   .   .   .   2   .   .   .   .   2   .   .   .   .   2   2   2   .   
  Power                    1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   
  Propulsion               5    | .   .   .   1   .   .   .   1   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   1   .   
  Utility                  12   | .   .   .   1   .   .   .   1   1   .   .   .   .   .   .   2   .   .   .   .   .   .   2   .   .   .   .   1   .   .   .   .   2   1   1   .   
  Weapon                   .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Parts Attached             506  | 6   11  6   36  13  4   5   34  34  5   27  .   .   1   .   36  .   41  3   .   7   .   51  1   1   27  5   67  16  3   1   4   44  7   3   7   
  Power                    51   | 1   .   2   3   1   .   .   3   3   .   .   .   .   .   .   5   .   4   .   .   .   .   1   1   .   5   1   11  2   2   .   .   4   1   .   1   
    Engine                 9    | 1   .   2   3   1   .   .   1   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
    Core                   30   | .   .   .   .   .   .   .   2   2   .   .   .   .   .   .   5   .   4   .   .   .   .   1   1   .   3   .   7   2   1   .   .   2   .   .   .   
    Reactor                12   | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   2   1   4   .   1   .   .   2   1   .   1   
  Propulsion               67   | 2   .   2   9   4   1   1   10  7   1   2   .   .   .   .   2   .   7   1   .   .   .   7   .   .   2   .   5   .   .   .   .   2   1   1   .   
    Treads                 19   | 2   .   2   6   2   1   .   6   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
    Leg                    5    | .   .   .   2   1   .   .   2   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
    Wheel                  3    | .   .   .   .   1   .   1   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
    Hover                  .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
    Flight                 40   | .   .   .   1   .   .   .   1   7   1   2   .   .   .   .   2   .   7   1   .   .   .   7   .   .   2   .   5   .   .   .   .   2   1   1   .   
  Utility                  242  | 1   5   .   10  2   2   .   7   21  2   17  .   .   1   .   27  .   23  2   .   6   .   33  .   .   7   3   34  2   .   1   2   27  4   1   2   
    Device                 88   | .   2   .   1   1   .   .   3   1   1   2   .   .   1   .   8   .   9   1   .   2   .   15  .   .   4   2   18  .   .   .   .   15  .   .   2   
    Storage                23   | 1   2   .   .   .   1   .   .   3   1   6   .   .   .   .   5   .   .   .   .   .   .   .   .   .   .   .   4   .   .   .   .   .   .   .   .   
    Processor              22   | .   1   .   2   .   .   .   1   2   .   1   .   .   .   .   1   .   2   .   .   .   .   2   .   .   1   .   2   .   .   .   .   5   1   1   .   
    Hackware               56   | .   .   .   .   .   1   .   .   8   .   8   .   .   .   .   13  .   7   .   .   1   .   6   .   .   1   .   5   .   .   1   .   4   1   .   .   
    Protection             53   | .   .   .   7   1   .   .   3   7   .   .   .   .   .   .   .   .   5   1   .   3   .   10  .   .   1   1   5   2   .   .   2   3   2   .   .   
    Artifact               .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Weapon                   146  | 2   6   2   14  6   1   4   14  3   2   8   .   .   .   .   2   .   7   .   .   1   .   10  .   1   13  1   17  12  1   .   2   11  1   1   4   
    Energy Gun             17   | .   .   .   3   1   .   2   9   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   2   .   .   .   .   .   .   .   .   .   .   
    Energy Cannon          32   | .   .   .   5   3   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   2   .   .   .   .   9   5   .   .   1   3   .   1   2   
    Ballistic Gun          11   | 2   4   1   3   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
    Ballistic Cannon       2    | .   .   1   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
    Launcher               19   | .   .   .   2   2   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   2   .   .   7   .   1   2   .   .   .   1   .   .   1   
    Special Weapon         3    | .   2   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
    Impact Weapon          5    | .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   1   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   2   .   .   .   
    Slashing Weapon        23   | .   .   .   1   .   .   1   4   1   1   .   .   .   .   .   1   .   1   .   .   .   .   4   .   .   1   1   5   .   .   .   .   .   1   .   1   
    Piercing Weapon        18   | .   .   .   .   .   .   .   .   1   1   4   .   .   .   .   .   .   1   .   .   1   .   .   .   .   .   .   1   4   1   .   1   3   .   .   .   
    Special Melee Weapon   16   | .   .   .   .   .   1   .   .   1   .   2   .   .   .   .   .   .   2   .   .   .   .   2   .   1   3   .   1   1   .   .   .   2   .   .   .   
  Unidentified Prototypes  33   | .   .   .   3   .   .   .   3   1   2   1   .   .   .   .   1   .   1   .   .   1   .   3   .   .   7   .   6   .   .   .   .   3   1   .   .   
  Corrupted Parts          5    | .   .   .   .   1   1   .   2   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
    System Corruption      10   | .   .   .   .   1   2   .   4   .   .   .   .   .   .   .   .   .   3   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Parts Lost                 76   | .   .   4   9   7   .   .   10  .   .   2   .   1   .   .   4   .   10  .   .   .   .   2   .   .   2   1   6   7   1   .   1   2   .   .   7   
  Power                    12   | .   .   1   1   .   .   .   1   .   .   .   .   .   .   .   .   .   2   .   .   .   .   2   .   .   1   .   1   .   1   .   .   1   .   .   1   
  Propulsion               17   | .   .   2   3   4   .   .   5   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   1   
  Utility                  32   | .   .   .   3   2   .   .   2   .   .   1   .   1   .   .   3   .   5   .   .   .   .   .   .   .   1   1   3   5   .   .   .   .   .   .   5   
  Weapon                   15   | .   .   1   2   1   .   .   2   .   .   1   .   .   .   .   1   .   2   .   .   .   .   .   .   .   .   .   2   2   .   .   .   1   .   .   .   
  Highest Loss Streak      6    | .   .   3   2   6   .   .   6   .   .   1   .   1   .   .   3   .   4   .   .   .   .   1   .   .   2   1   3   2   2   .   1   1   .   .   5   
  To Critical Strikes      .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Average Slot Usage (%)     94   | .   98  98  95  91  77  87  90  98  98  97  100 100 94  92  97  93  94  92  93  93  93  96  100 100 98  99  95  80  66  77  83  93  83  91  89  
  Engine                   3    | .   14  13  10  10  11  11  6   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Core                     4    | .   .   .   .   .   .   .   2   7   7   7   7   7   7   7   6   6   5   6   6   6   6   4   5   5   4   .   8   6   3   5   .   8   4   4   1   
  Treads                   8    | .   28  27  31  24  11  11  23  .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Wheel                    1    | .   .   .   .   3   11  14  4   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Flight                   19   | .   .   .   .   .   .   .   .   37  36  36  38  38  38  38  33  33  32  33  33  33  33  29  29  29  29  29  25  26  26  26  26  21  20  24  24  
  Device                   6    | .   11  14  2   5   .   .   5   .   .   .   .   .   1   .   2   6   4   6   6   3   .   4   5   5   5   11  15  10  10  10  10  18  21  20  16  
  Storage                  7    | .   14  14  11  11  11  11  9   7   7   6   7   7   7   7   5   6   6   6   6   6   6   5   5   5   5   5   5   5   5   5   5   4   4   4   4   
  Processor                1    | .   1   .   6   .   .   .   3   .   .   .   .   .   .   .   .   .   1   .   .   .   .   3   .   .   .   .   .   .   .   .   .   3   1   7   8   
  Hackware                 16   | .   .   .   .   .   .   11  7   25  30  29  30  30  23  23  34  26  26  20  20  22  26  24  23  23  23  23  22  17  10  14  15  17  17  16  16  
  Protection               6    | .   .   .   9   10  10  .   7   3   .   .   .   .   .   .   .   .   3   12  13  13  13  10  17  17  15  10  5   8   .   .   8   8   4   8   6   
  Energy Gun               1    | .   .   .   4   5   .   10  14  .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Energy Cannon            2    | .   .   .   8   15  .   11  1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   
  Ballistic Gun            2    | .   26  25  7   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Slashing Weapon          1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   6   1   .   .   .   .   3   5   5   2   5   4   .   .   .   .   .   3   4   4   
  Piercing Weapon          1    | .   .   .   .   .   .   .   .   6   7   7   7   7   7   7   .   .   .   6   6   6   6   1   .   .   .   .   .   3   3   5   3   2   .   .   .   
  Special Melee Weapon     2    | .   .   .   .   .   10  .   .   6   7   7   7   7   7   7   5   .   3   .   .   .   .   3   5   5   4   5   2   .   5   5   5   1   .   .   .   
Naked Turns                .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Heaviest Build             68   | 13  50  55  68  68  61  54  61  59  19  19  19  19  27  19  25  23  25  25  25  26  25  28  28  28  43  38  48  51  41  41  44  46  52  52  59  
  Greatest Support         85   | 40  40  40  60  60  10  26  85  62  25  29  25  25  29  25  25  25  37  26  26  26  26  43  43  29  44  44  53  53  53  53  44  53  53  59  71  
  Greatest Overweight (x)  17   | .   1   1   1   6   6   5   17  .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   1   .   1   1   .   .   .   1   .   .   .   
  Average Overweight (x)   .    | .   .   1   .   3   5   3   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Largest Inventory Capacity 20   | 8   20  20  20  20  20  20  20  20  10  15  10  10  10  10  10  10  10  10  10  10  10  10  10  10  10  10  15  15  15  15  15  15  15  15  15  
  Average Capacity         13   | 7   16  20  20  20  20  20  20  10  9   9   10  10  10  10  9   10  10  10  10  10  10  10  10  10  10  10  10  15  15  15  15  15  15  15  15  
  Most Carried             20   | 4   16  19  20  20  20  19  20  20  10  11  10  10  10  10  10  10  10  10  10  10  10  10  9   10  10  10  10  12  12  9   11  15  15  15  15  
  Average Carried          12   | 2   13  16  19  18  18  18  19  9   9   9   9   9   8   10  9   9   8   8   10  10  10  9   9   9   9   9   9   10  10  9   10  13  14  14  14  
  Final Capacity           20   | 8   20  20  20  20  20  20  20  10  10  10  10  10  10  10  10  10  10  10  10  10  10  10  10  10  10  10  15  15  15  15  15  15  15  15  15  
  Final Carried            20   | 4   16  19  20  17  19  18  19  10  10  10  9   10  9   10  9   9   9   10  10  10  10  10  9   9   10  10  10  12  9   9   12  14  15  15  15  

 Class Distribution 
--------------------
 36% | Hacker-Sprinter
 20% | Wizard-Sprinter
 18% | Scavenger-Mutant
 17% | Mutant
  5% | Hacker-Scout

 Dominant Class 
----------------
           Mutant | -10/Materials
           Mutant | -10/Mines
 Scavenger-Mutant | -9/Materials
 Scavenger-Mutant | -9/Mines
           Mutant | -9/Exiles
 Scavenger-Mutant | -8/Mines
 Scavenger-Mutant | -8/Materials
  Hacker-Sprinter | -7/Factory
  Hacker-Sprinter | -7/Waste
  Hacker-Sprinter | -7/Factory
  Hacker-Sprinter | -7/Lower Caves
  Hacker-Sprinter | -7/Lower Caves
  Hacker-Sprinter | -7/Data Miner
  Hacker-Sprinter | -6/Proximity Caves
  Wizard-Sprinter | -6/Factory
  Hacker-Sprinter | -6/Waste
  Hacker-Sprinter | -6/Factory
  Hacker-Sprinter | -6/Lower Caves
  Hacker-Sprinter | -6/Lower Caves
  Hacker-Sprinter | -6/Zion
  Hacker-Sprinter | -5/Proximity Caves
     Hacker-Scout | -5/Factory
  Hacker-Sprinter | -5/Upper Caves
  Hacker-Sprinter | -5/Upper Caves
  Wizard-Sprinter | -5/Warlord
  Wizard-Sprinter | -4/Proximity Caves
  Wizard-Sprinter | -4/Factory
  Hacker-Sprinter | -4/Extension
  Hacker-Sprinter | -4/Cetus
  Hacker-Sprinter | -4/Archives
  Hacker-Sprinter | -4/Hub_04(d)
  Hacker-Sprinter | -3/Research
  Hacker-Sprinter | -2/Research
  Hacker-Sprinter | -1/Access
  Hacker-Sprinter | -1/Command

 Resources                       | -11  -10  -10  -9   -9   -9   -8   -8   -7   -7   -7   -7   -7   -7   -6   -6   -6   -6   -6   -6   -6   -5   -5   -5   -5   -5   -4   -4   -4   -4   -4   -4   -3   -2   -1   -1   
-----------                Run   | Jun  Mat  Min  Mat  Min  Exi  Min  Mat  Fac  Was  Fac  Low  Low  Dat  Pro  Fac  Was  Fac  Low  Low  Zio  Pro  Fac  Upp  Upp  War  Pro  Fac  Ext  Cet  Arc  Hub  Res  Res  Acc  Com  
Matter Collected           9413  | 257  440  122  927  306  .    177  356  268  .    458  25   .    .    10   263  .    558  88   9    39   37   455  45   92   1654 206  1096 589  .    34   57   429  71   30   315  
  Remotely                 .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Salvage Created            12818 | 5    537  78   1417 476  .    177  1594 290  .    480  25   .    .    34   384  .    417  57   24   .    .    1316 40   76   1180 35   1071 851  .    40   917  1148 .    103  46   
  Parts                    577   | 4    38   4    88   24   .    7    58   21   .    30   1    .    .    4    8    .    17   .    2    .    .    54   2    4    55   1    62   24   .    3    23   40   .    1    2    
Haulers Intercepted        36    | .    2    .    6    .    .    .    3    2    .    2    .    .    .    .    3    .    3    .    .    .    .    4    .    .    .    .    2    2    .    .    1    5    .    1    .    
Recyclers Shooed           7     | .    1    .    1    1    .    .    .    .    .    1    .    .    .    .    .    .    .    .    .    .    .    2    .    .    .    .    1    .    .    .    .    .    .    .    .    
Parts Field Recycled       .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Retrieved Matter         .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Parts Self-Destructed      43    | .    .    .    .    .    .    .    .    .    .    .    2    4    .    4    .    .    .    .    2    .    6    .    2    4    .    19   .    .    .    .    .    .    .    .    .    
  Prevented                12    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    5    .    .    .    .    .    .    3    .    .    2    .    2    .    .    .    .    .    .    .    .    .    

 Kills                          | -11 -10 -10 -9  -9  -9  -8  -8  -7  -7  -7  -7  -7  -7  -6  -6  -6  -6  -6  -6  -6  -5  -5  -5  -5  -5  -4  -4  -4  -4  -4  -4  -3  -2  -1  -1  
-------                    Run  | Jun Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Ext Cet Arc Hub Res Res Acc Com 
Combat Hostiles Destroyed  150  | .   14  2   24  21  .   .   24  .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   50  .   3   9   .   .   .   2   .   .   1   
  Melee                    6    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   4   .   .   .   1   .   .   1   
  Guns                     52   | .   14  2   14  3   .   .   19  .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Cannons                  8    | .   .   .   3   4   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  AOE                      81   | .   .   .   7   14  .   .   2   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   50  .   3   5   .   .   .   .   .   .   .   
Classes Destroyed          22   | 1   6   .   3   3   .   .   1   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   1   6   .   .   .   .   .   .   .   .   .   .   
  Worker                   15   | .   1   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   7   2   .   .   3   .   .   .   .   
  Builder                  12   | .   .   .   .   1   .   .   1   .   .   .   .   .   .   .   1   .   2   .   .   .   .   1   .   .   .   .   4   1   .   .   1   .   .   .   .   
  Tunneler                 3    | 1   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   
  Hauler                   36   | .   2   .   6   .   .   .   3   2   .   2   .   .   .   .   3   .   3   .   .   .   .   4   .   .   .   .   2   2   .   .   1   5   .   1   .   
  Recycler                 30   | .   .   .   2   2   .   2   3   1   .   2   .   .   .   .   .   .   .   .   .   .   .   5   .   .   .   .   3   2   .   .   5   3   .   .   .   
  Minesweeper              5    | .   .   .   .   .   .   .   .   .   .   .   1   .   .   1   .   .   .   .   1   .   .   .   1   .   .   1   .   .   .   .   .   .   .   .   .   
  Operator                 16   | .   1   .   3   .   .   .   2   2   .   1   .   .   .   .   .   .   .   .   .   .   .   3   .   .   .   .   1   .   .   1   .   2   .   .   .   
  Watcher                  30   | .   2   .   1   .   .   .   1   3   .   5   .   .   .   .   3   .   2   .   .   .   .   4   .   .   .   .   5   3   .   .   1   .   .   .   .   
  Swarmer                  26   | .   8   .   6   .   .   .   3   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   6   .   3   .   .   .   .   .   .   .   .   
  Saboteur                 5    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   5   .   .   .   .   .   .   .   .   .   .   
  Grunt                    70   | .   6   2   12  6   .   .   17  .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   21  .   .   5   .   .   .   1   .   .   .   
  Brawler                  5    | .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   3   .   .   1   .   .   .   .   .   .   .   
  Duelist                  6    | .   .   .   1   1   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   2   .   .   .   .   .   .   .   
  Protector                1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   
  Sentry                   8    | .   .   .   5   .   .   .   2   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   
  Demolisher               2    | .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   
  Specialist               3    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   3   .   .   .   .   .   .   .   .   .   .   
  Hunter                   3    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   3   .   .   .   .   .   .   .   .   .   .   
  Programmer               7    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   5   .   .   .   .   .   .   1   .   .   1   
  Executioner              1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   
  Packrat                  1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Samaritan                2    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   2   .   .   .   .   .   .   .   .   .   .   .   
  Assembled                13   | .   .   .   .   13  .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Thug                     1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   
Best Kill Streak           12   | 1   3   1   8   12  .   1   5   1   .   2   1   .   .   1   1   .   3   .   1   .   .   2   1   .   11  1   3   10  .   1   10  3   .   1   1   
  Combat Bots Only         12   | .   3   1   7   12  .   .   3   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   11  .   3   4   .   .   .   1   .   .   1   
Max Kills in Single Turn   7    | 1   1   1   3   3   .   1   2   1   .   1   1   .   .   1   1   .   1   1   1   .   .   1   1   1   6   1   3   3   .   1   7   1   .   1   1   
  Gunslinging              1    | .   .   .   1   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Exploded                 6    | .   .   .   2   3   .   .   2   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   6   .   3   2   .   .   .   .   .   .   .   
  Melee                    1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   1   .   .   1   
Uniques/NPCs Destroyed     .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   

 Combat                          | -11   -10   -10   -9    -9    -9    -8    -8    -7    -7    -7    -7    -7    -7    -6    -6    -6    -6    -6    -6    -6    -5    -5    -5    -5    -5    -4    -4    -4    -4    -4    -4    -3    -2    -1    -1    
--------                   Run   | Jun   Mat   Min   Mat   Min   Exi   Min   Mat   Fac   Was   Fac   Low   Low   Dat   Pro   Fac   Was   Fac   Low   Low   Zio   Pro   Fac   Upp   Upp   War   Pro   Fac   Ext   Cet   Arc   Hub   Res   Res   Acc   Com   
Damage Taken               11703 | .     408   264   1371  968   .     .     1966  41    .     301   .     54    190   .     125   .     765   .     59    .     13    270   147   68    777   46    851   893   106   54    494   557   29    .     886   
  Core                     2114  | .     76    43    184   169   .     .     342   11    .     160   .     33    47    .     32    .     186   .     .     .     13    63    .     .     162   .     128   156   .     27    24    170   .     .     88    
  Absorbed by Shields      34    | .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     34    .     .     .     .     .     .     .     .     .     .     
  Redirected to Shielding  961   | .     .     .     .     .     .     .     21    .     .     .     .     .     .     .     .     .     8     .     .     .     .     29    21    15    128   15    285   136   .     .     .     129   .     .     174   
  Regen/Repaired (Parts)   1004  | .     .     .     .     .     .     .     70    .     .     68    .     .     .     .     49    .     52    .     .     274   .     18    .     .     228   .     116   .     .     .     .     .     129   .     .     
Core Remaining (%)         69    | 100   .     52    .     .     .     11    37    .     .     .     .     .     .     64    .     .     .     .     .     .     72    .     .     .     .     77    .     .     .     .     70    86    100   .     94    
Volleys Fired              486   | .     82    12    114   30    .     3     86    .     .     2     .     .     .     .     .     .     3     .     .     .     .     1     .     .     44    .     27    32    .     .     9     21    .     1     19    
  Largest                  2     | .     2     2     2     2     .     2     2     .     .     1     .     .     .     .     .     .     1     .     .     .     .     1     .     .     1     .     1     1     .     .     1     1     .     1     1     
  Hottest                  136   | .     100   40    136   136   .     113   129   .     .     39    .     .     .     .     .     .     30    .     .     .     .     98    .     .     70    .     98    98    .     .     98    113   .     113   113   
Shots Fired                780   | .     155   24    215   52    .     6     170   .     .     2     .     .     .     .     .     .     3     .     .     .     .     1     .     .     44    .     27    32    .     .     8     21    .     1     19    
  Gun                      502   | .     146   24    155   18    .     3     156   .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     
  Cannon                   178   | .     .     .     55    20    .     3     14    .     .     2     .     .     .     .     .     .     .     .     .     .     .     1     .     .     .     .     26    19    .     .     8     21    .     1     8     
  Launcher                 89    | .     .     .     5     14    .     .     .     .     .     .     .     .     .     .     .     .     1     .     .     .     .     .     .     .     44    .     1     13    .     .     .     .     .     .     11    
  Special                  11    | .     9     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     2     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     
  Kinetic                  305   | .     146   24    125   .     .     .     8     .     .     2     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     
  Thermal                  345   | .     9     .     69    31    .     3     147   .     .     .     .     .     .     .     .     .     2     .     .     .     .     1     .     .     .     .     26    19    .     .     8     21    .     1     8     
  Explosive                89    | .     .     .     5     14    .     .     .     .     .     .     .     .     .     .     .     .     1     .     .     .     .     .     .     .     44    .     1     13    .     .     .     .     .     .     11    
  Electromagnetic          41    | .     .     .     16    7     .     3     15    .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     
  Robot Hit Streak         18    | .     9     6     18    10    .     1     11    .     .     .     .     .     .     .     .     .     9     .     .     .     .     .     .     .     11    .     12    .     .     .     .     .     .     .     .     
  Robot Miss Streak        5     | .     5     2     5     2     .     2     5     .     .     .     .     .     .     .     .     .     1     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     
  Penetration Max          .     | .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     
  Secondary Targets        8     | .     1     1     2     .     .     .     4     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     
    Max Gunslinging Chain  1     | .     1     1     1     .     .     .     1     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     
Shots Hit Robots           670   | .     84    16    149   31    4     3     108   20    .     17    4     .     2     1     24    .     21    1     1     .     .     47    2     3     19    2     39    29    .     1     2     31    .     3     6     
  Core Hits                417   | .     33    7     55    42    .     2     52    5     .     8     .     .     .     1     1     .     9     .     1     .     .     12    1     .     83    .     18    39    .     1     13    11    .     1     22    
  Critical Kills           1     | .     1     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     
  Critical Parts Destroyed 7     | .     1     .     1     .     .     .     .     .     .     .     .     .     .     .     3     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     2     .     .     .     
  Critical Strikes         41    | .     2     .     2     .     .     .     11    4     .     4     .     .     .     .     3     .     1     .     .     .     .     .     .     .     .     .     4     2     .     .     .     4     .     1     3     
    Burn                   12    | .     .     .     1     .     .     .     11    .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     
    Destroy                3     | .     2     .     1     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     
    Smash                  5     | .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     3     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     2     .     .     .     
    Sever                  7     | .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     3     .     .     .     .     .     .     1     3     
    Impale                 14    | .     .     .     .     .     .     .     .     4     .     4     .     .     .     .     .     .     1     .     .     .     .     .     .     .     .     .     1     2     .     .     .     2     .     .     .     
Melee Attacks              746   | .     .     .     2     .     4     1     13    50    2     58    6     1     2     1     73    .     76    1     2     .     2     104   6     4     51    3     112   39    1     5     7     67    13    6     34    
  Thermal                  2     | .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     2     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     
  Impact                   96    | .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     42    .     37    .     .     .     .     .     .     .     .     .     .     .     .     .     .     14    3     .     .     
  Slashing                 320   | .     .     .     2     .     .     1     13    2     .     .     .     .     .     .     10    .     26    .     .     .     .     65    6     3     43    2     97    .     .     .     .     .     10    6     34    
  Piercing                 280   | .     .     .     .     .     .     .     .     41    2     55    5     1     1     1     14    .     9     1     2     .     2     29    .     .     .     .     12    39    1     5     7     53    .     .     .     
  Sneak Attacks            121   | .     .     .     .     .     4     .     .     11    .     7     2     .     2     1     13    .     7     1     1     .     .     26    1     3     7     2     20    2     .     1     1     8     .     1     .     
    Combat Hostiles        1     | .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     1     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     
  Follow-up Attacks        .     | .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     
Damage Inflicted           37923 | 4     932   183   2852  1431  .     60    2495  630   .     907   177   .     64    64    1032  .     899   86    56    .     .     2788  147   265   11003 122   3197  3546  .     83    1581  2058  .     242   1019  
  Guns                     5266  | .     913   183   1885  231   .     .     2054  .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     
  Cannons                  982   | .     .     .     514   244   .     60    164   .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     
  Explosions               17104 | .     .     .     441   956   .     .     215   .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     11003 .     401   2060  .     .     1384  .     .     .     644   
  Melee                    14463 | .     .     .     .     .     .     .     .     630   .     907   177   .     64    64    1032  .     888   86    56    .     .     2788  147   265   .     122   2796  1486  .     83    197   2058  .     242   375   
  Ramming                  97    | 4     19    .     12    .     .     .     62    .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     
  Kinetic                  2622  | .     913   183   1446  .     .     .     80    .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     
  Thermal                  3048  | .     .     .     752   379   .     60    1846  .     .     .     .     .     .     .     .     .     11    .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     
  Explosive                15690 | .     .     .     411   956   .     .     215   .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     11003 .     401   2060  .     .     .     .     .     .     644   
  Electromagnetic          2003  | .     .     .     231   96    .     .     292   .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     1384  .     .     .     .     
  Impact                   1210  | .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     676   .     258   .     .     .     .     .     .     .     .     .     .     .     .     .     .     276   .     .     .     
  Slashing                 6068  | .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     72    .     425   .     .     .     .     2171  147   265   .     122   2249  .     .     .     .     .     .     242   375   
  Piercing                 7185  | .     .     .     .     .     .     .     .     630   .     907   177   .     64    64    284   .     205   86    56    .     .     617   .     .     .     .     547   1486  .     83    197   1782  .     .     .     
Highest Corruption         8     | .     1     1     4     6     8     8     5     .     .     3     3     3     3     3     .     .     7     7     7     7     .     1     1     1     1     .     8     8     8     8     8     2     .     .     1     
  Average Corruption       3     | .     1     1     3     5     6     8     3     .     .     2     3     3     3     3     .     .     3     7     7     7     .     1     1     1     1     .     3     8     8     8     8     1     .     .     1     
  Corruption Purged        .     | .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     
  Corruption Blocked       42    | .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     14    .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     28    .     .     
  Effects                  278   | .     11    7     37    37    18    20    19    .     .     22    4     2     1     3     .     .     31    3     2     1     .     1     1     .     1     .     25    22    3     2     4     .     .     .     1     
    Message Errors         62    | .     4     4     6     9     3     6     3     .     .     6     .     .     .     1     .     .     4     1     .     .     .     .     .     .     .     .     9     6     .     .     .     .     .     .     .     
    Matter Fused           78    | .     2     1     11    9     6     5     4     .     .     7     2     .     .     .     .     .     13    2     .     1     .     .     1     .     1     .     5     6     1     .     1     .     .     .     .     
    Heat Flow Errors       31    | .     2     .     5     4     1     4     .     .     .     3     .     .     .     1     .     .     6     .     .     .     .     .     .     .     .     .     2     2     .     1     .     .     .     .     .     
    Energy Discharges      35    | .     1     1     5     4     3     2     1     .     .     3     .     1     1     .     .     .     3     .     1     .     .     1     .     .     .     .     3     3     .     1     1     .     .     .     .     
    Parts Rejected         5     | .     .     .     .     1     .     .     2     .     .     .     .     .     .     .     .     .     2     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     
    Parts Fused            4     | .     .     .     .     .     1     .     1     .     .     .     1     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     1     .     .     .     .     .     .     .     .     
    Data Loss (minor)      31    | .     1     1     3     5     4     2     4     .     .     2     .     1     .     .     .     .     1     .     .     .     .     .     .     .     .     .     3     2     .     .     1     .     .     .     1     
    Data Loss (major)      13    | .     .     .     4     1     .     1     .     .     .     1     1     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     3     2     .     .     .     .     .     .     
    Misfires               6     | .     .     .     1     3     .     .     2     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     
    Alerts                 9     | .     1     .     .     1     .     .     1     .     .     .     .     .     .     1     .     .     2     .     1     .     .     .     .     .     .     .     2     .     .     .     .     .     .     .     .     
    Weapon Failures        4     | .     .     .     2     .     .     .     1     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     1     .     .     .     .     
Overload Shots             .     | .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     
Overflow Damage            4077  | .     .     .     28    12    .     .     14    213   .     272   43    .     4     .     496   .     147   71    .     .     .     548   65    171   604   109   578   211   .     .     92    358   .     28    13    
  Projectiles              29    | .     .     .     18    .     .     .     11    .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     
  Explosions               727   | .     .     .     10    12    .     .     3     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     604   .     .     63    .     .     35    .     .     .     .     
  Melee                    3321  | .     .     .     .     .     .     .     .     213   .     272   43    .     4     .     496   .     147   71    .     .     .     548   65    171   .     109   578   148   .     .     57    358   .     28    13    
Knockbacks                 7     | .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     3     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     4     .     .     .     
  Impact                   7     | .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     3     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     4     .     .     .     
  Kinetic                  .     | .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     
  Secondary                .     | .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     
Self-Inflicted Damage      597   | .     .     .     111   68    .     .     83    .     .     .     .     .     .     .     .     .     40    .     .     .     .     .     .     .     186   .     .     .     .     .     109   .     .     .     .     
  Shots                    10    | .     .     .     3     2     .     .     1     .     .     .     .     .     .     .     .     .     1     .     .     .     .     .     .     .     2     .     .     .     .     .     1     .     .     .     .     
  Rammed                   13    | 1     3     .     2     .     .     .     7     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     
Targets Rammed             15    | 2     3     .     2     .     .     .     8     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     
  Kicked                   .     | .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     
  Crushed                  2     | 1     .     .     .     .     .     .     1     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     
Highest Temperature        404   | .     211   15    404   274   270   266   389   13    1     225   1     8     51    186   4     .     260   2     2     2     2     34    348   .     342   130   382   384   185   182   319   272   17    102   240   
  Average Temperature      69    | .     39    8     91    87    137   87    91    2     1     17    1     1     8     21    4     .     72    1     2     2     2     8     202   .     39    46    65    121   67    122   77    79    3     33    85    
  Received Heat Transfer   2497  | .     126   159   483   81    .     .     1062  12    .     39    .     18    .     .     .     .     87    .     9     .     .     .     30    .     18    9     81    202   18    18    27    .     9     .     9     
  Effects                  16    | .     .     .     5     .     .     .     2     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     1     .     .     .     4     2     .     .     .     1     .     .     1     
    Shutdowns              3     | .     .     .     .     .     .     .     2     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     1     .     .     .     .     .     .     .     
    Energy Bleed           3     | .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     1     1     .     .     .     .     .     .     1     
    Interference           8     | .     .     .     4     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     3     .     .     .     .     1     .     .     .     
    Matter Decay           1     | .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     1     .     .     .     .     .     .     .     .     .     .     .     .     
    Short Circuit          1     | .     .     .     1     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     
Siege Activations          .     | .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     
Robots Corrupted           3     | .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     3     .     .     .     .     
  Combat Hostiles          .     | .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     
  Parts Fried              24    | .     .     .     .     .     .     .     1     .     .     .     .     .     .     .     6     .     1     .     .     .     .     .     .     .     .     .     3     .     .     .     12    1     .     .     .     
  Impact Corruptions       24    | .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     16    .     2     .     .     .     .     .     .     .     .     .     .     .     .     .     .     6     .     .     .     
Robots Melted              2     | .     .     .     .     .     .     .     2     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     
  Combat Hostiles          2     | .     .     .     .     .     .     .     2     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     
  Parts Melted             13    | .     .     .     5     .     .     .     8     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     
  Heat Transferred         6871  | .     .     .     1580  740   .     111   4403  .     .     .     .     .     .     .     .     .     37    .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     
Parts Sabotaged            .     | .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     
Parts Stolen               .     | .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     
Parts Stripped             .     | .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     
Power Chain Reactions      2     | .     .     .     1     1     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     
Missiles Intercepted       .     | .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     

 Alert                          | -11 -10 -10 -9  -9  -9  -8  -8  -7  -7  -7  -7  -7  -7  -6  -6  -6  -6  -6  -6  -6  -5  -5  -5  -5  -5  -4  -4  -4  -4  -4  -4  -3  -2  -1  -1  
-------                    Run  | Jun Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Ext Cet Arc Hub Res Res Acc Com 
Peak Influence             728  | 5   572 172 387 344 .   6   378 267 93  453 .   .   .   .   119 43  397 .   .   .   .   333 .   .   .   .   492 707 410 256 569 494 509 391 728 
  Initial                  395  | .   3   135 .   131 .   .   1   171 66  65  .   .   .   .   2   13  30  .   .   .   .   150 .   .   .   .   37  240 395 164 89  204 210 304 249 
  Average                  192  | 4   339 114 157 106 .   .   127 164 77  231 .   .   .   .   38  38  131 .   .   .   .   185 .   .   .   .   277 483 407 197 272 189 305 350 440 
Maximum Alert Level        3    | .   2   .   1   1   .   .   1   1   .   2   .   .   .   .   .   .   1   .   .   .   .   1   .   .   .   .   2   3   2   1   2   2   2   1   3   
  Low Security (%)         60   | 100 27  100 78  83  .   100 88  64  100 46  .   .   .   .   100 100 71  .   .   .   .   57  .   .   .   .   28  .   .   37  31  60  .   .   .   
  Level 1                  26   | .   11  .   21  16  .   .   11  35  .   44  .   .   .   .   .   .   28  .   .   .   .   42  .   .   .   .   57  5   7   62  56  29  95  100 37  
  Level 2                  12   | .   60  .   .   .   .   .   .   .   .   9   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   13  93  92  .   12  10  4   .   62  
  Level 3                  .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Level 4                  .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Level 5                  .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  High Security            .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Max Security             .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Squads Dispatched          81   | .   3   .   3   1   .   .   4   8   .   9   .   .   .   .   8   .   10  .   .   .   .   8   .   .   .   .   11  4   .   .   .   8   .   .   4   
  Investigation            45   | .   2   .   1   .   .   .   1   7   .   8   .   .   .   .   6   .   6   .   .   .   .   5   .   .   .   .   4   .   .   .   .   4   .   .   1   
  Extermination            6    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   1   .   .   .   .   3   .   .   .   .   1   .   .   .   
  Reinforcement            27   | .   1   .   2   1   .   .   3   1   .   1   .   .   .   .   1   .   4   .   .   .   .   2   .   .   .   .   4   1   .   .   .   3   .   .   3   
  Assault                  3    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   3   .   .   .   .   .   .   .   
  Garrison                 .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Intercept                .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Searches Triggered         2    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   2   .   .   .   .   .   .   .   .   
Construction Impeded       3    | .   .   .   .   1   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   
Haulers Reinforced         5    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   2   .   .   .   .   1   .   .   .   .   .   .   .   .   .   1   .   .   .   
Active Scanning Responses  .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Cargo Convoy Interrupts    3    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   1   .   .   .   .   1   .   .   .   .   .   .   .   .   

 Stealth                        | -11 -10 -10 -9  -9  -9  -8  -8  -7  -7  -7  -7  -7  -7  -6  -6  -6  -6  -6  -6  -6  -5  -5  -5  -5  -5  -4  -4  -4  -4  -4  -4  -3  -2  -1  -1  
---------                  Run  | Jun Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Ext Cet Arc Hub Res Res Acc Com 
Distress Signals           35   | .   3   .   4   .   .   .   2   .   .   3   .   .   .   .   3   .   1   .   .   .   .   1   .   .   .   .   3   2   2   .   1   3   5   .   2   
Communications Jammed      .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Distress Signals         .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Times Spotted              564  | .   27  4   47  28  .   .   35  14  4   39  .   9   4   1   6   6   42  .   3   .   7   31  8   2   50  5   59  44  6   2   13  34  5   1   28  
  Peak Tracking Total      18   | .   3   3   8   11  .   .   4   4   4   12  .   6   4   .   3   6   6   .   3   .   5   5   6   1   18  2   8   14  10  2   8   13  4   1   14  
  Tactical Retreats        100  | .   1   .   6   1   .   .   2   2   .   10  .   .   .   .   4   .   13  .   1   .   .   12  3   1   .   1   17  6   .   .   3   13  .   .   4   

 Traps                          | -11 -10 -10 -9  -9  -9  -8  -8  -7  -7  -7  -7  -7  -7  -6  -6  -6  -6  -6  -6  -6  -5  -5  -5  -5  -5  -4  -4  -4  -4  -4  -4  -3  -2  -1  -1  
-------                    Run  | Jun Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Ext Cet Arc Hub Res Res Acc Com 
Traps Triggered            27   | .   1   .   3   .   .   .   2   2   .   3   .   .   .   .   1   .   1   .   .   .   .   .   1   .   1   .   5   2   .   .   .   .   .   .   5   
  Indirectly               .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Trap Hack Attempts         18   | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   10  .   .   .   .   7   .   .   .   .   .   .   .   .   
  Triggered                .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Disarmed                 1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Reprogrammed             29   | .   .   .   .   .   .   .   .   6   .   .   .   .   .   .   13  .   .   .   .   .   .   1   .   .   .   .   4   .   .   .   .   4   .   .   1   
  Reused                   10   | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   2   .   .   .   .   2   .   .   .   1   4   .   .   .   .   1   .   .   .   
Traps Extracted            12   | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   7   .   .   .   .   .   .   2   .   .   .   .   3   .   .   .   .   .   .   .   .   
  Installed                28   | .   .   .   .   .   .   .   .   .   .   .   5   .   .   .   .   .   2   .   .   .   2   3   2   .   .   11  3   .   .   .   .   .   .   .   .   
  Triggered                24   | .   .   .   .   .   .   .   .   .   .   .   1   .   .   2   .   .   5   .   .   .   2   2   .   2   3   2   4   .   .   .   .   1   .   .   .   
Most Traps Carried         6    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   6   6   6   3   3   3   3   3   2   2   2   2   2   2   2   2   2   2   2   .   .   

 Machines                       | -11 -10 -10 -9  -9  -9  -8  -8  -7  -7  -7  -7  -7  -7  -6  -6  -6  -6  -6  -6  -6  -5  -5  -5  -5  -5  -4  -4  -4  -4  -4  -4  -3  -2  -1  -1  
----------                 Run  | Jun Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Ext Cet Arc Hub Res Res Acc Com 
Machines Disabled          28   | .   .   .   3   1   .   .   6   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   2   .   3   2   .   2   6   .   1   1   .   
  Max in Single Turn       6    | .   .   .   1   1   .   .   1   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   2   .   1   1   .   1   6   .   1   1   .   
  Garrison Access          23   | .   .   .   .   .   .   .   .   4   .   3   .   .   .   .   2   .   3   .   .   .   .   4   .   .   .   .   2   .   .   .   .   3   2   .   .   
  Network Hub              1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   
Machines Repaired          .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Machines Sabotaged         .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Overloaded Fab Kills       .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   

 Hacking                        | -11 -10 -10 -9  -9  -9  -8  -8  -7  -7  -7  -7  -7  -7  -6  -6  -6  -6  -6  -6  -6  -5  -5  -5  -5  -5  -4  -4  -4  -4  -4  -4  -3  -2  -1  -1  
---------                  Run  | Jun Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Ext Cet Arc Hub Res Res Acc Com 
Machines Accessed          233  | .   8   .   3   1   3   .   4   24  .   25  .   .   4   .   22  .   27  1   1   .   .   28  .   1   3   .   18  13  1   .   2   24  5   6   9   
  Terminals                136  | .   6   .   2   .   .   .   3   13  .   12  .   .   .   .   13  .   15  .   .   .   .   13  .   .   .   .   9   13  1   .   2   16  3   6   9   
  Fabricators              34   | .   .   .   .   .   .   .   .   5   .   6   .   .   .   .   5   .   5   .   .   .   .   5   .   .   .   .   4   .   .   .   .   4   .   .   .   
  Repair Stations          13   | .   .   .   .   .   .   .   1   .   .   2   .   .   .   .   1   .   2   .   .   .   .   2   .   .   .   .   3   .   .   .   .   1   1   .   .   
  Recycling Units          6    | .   2   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   3   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Scanalyzers              8    | .   .   .   1   .   .   .   .   2   .   2   .   .   .   .   .   .   2   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Garrison Access          22   | .   .   .   .   .   .   .   .   4   .   3   .   .   .   .   2   .   3   .   .   .   .   4   .   .   .   .   2   .   .   .   .   3   1   .   .   
Total Hacks                780  | .   16  .   15  1   33  .   10  64  .   80  .   .   30  .   68  .   72  1   1   .   .   81  .   1   6   .   59  33  4   .   24  106 23  17  35  
  Successful               551  | .   5   .   9   1   33  .   6   44  .   67  .   .   30  .   61  .   62  1   1   .   .   65  .   1   6   .   44  20  .   .   14  49  13  9   10  
  Failed                   228  | .   11  .   6   .   .   .   4   20  .   13  .   .   .   .   6   .   10  .   .   .   .   16  .   .   .   .   15  13  4   .   10  57  10  8   25  
    Catastrophic           46   | .   3   .   2   .   .   .   1   5   .   3   .   .   .   .   1   .   2   .   .   .   .   2   .   .   .   .   3   1   2   .   3   9   2   2   5   
  Database Lockouts        1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Manual                   371  | .   10  .   12  .   1   .   7   36  .   35  .   .   .   .   36  .   34  .   .   .   .   39  .   .   1   .   31  12  1   1   20  51  12  9   23  
  Terminals                470  | .   14  .   12  .   .   .   7   37  .   42  .   .   .   .   36  .   40  .   .   .   .   30  .   .   .   .   34  33  4   .   24  86  19  17  35  
  Fabricators              144  | .   .   .   .   .   .   .   .   19  .   23  .   .   .   .   26  .   21  .   .   .   .   26  .   .   .   .   15  .   .   .   .   14  .   .   .   
  Repair Stations          35   | .   .   .   .   .   .   .   3   .   .   6   .   .   .   .   2   .   4   .   .   .   .   9   .   .   .   .   7   .   .   .   .   2   2   .   .   
  Recycling Units          10   | .   2   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   7   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Scanalyzers              19   | .   .   .   3   .   .   .   .   3   .   5   .   .   .   .   .   .   4   .   .   .   .   4   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Garrison Access          29   | .   .   .   .   .   .   .   .   5   .   4   .   .   .   .   3   .   3   .   .   .   .   5   .   .   .   .   3   .   .   .   .   4   2   .   .   
Terminal Hacks             267  | .   2   .   4   1   33  .   2   12  .   22  .   .   30  .   24  .   26  1   1   .   .   11  .   1   6   .   15  15  .   .   10  28  10  5   8   
  Record                   49   | .   .   .   .   .   32  .   .   .   .   .   .   .   11  .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   3   2   .   .   
  Part Schematic           24   | .   .   .   .   .   .   .   .   3   .   .   .   .   10  .   1   .   2   .   .   .   .   3   .   .   .   .   3   .   .   .   .   2   .   .   .   
  Robot Schematic          6    | .   .   .   .   .   .   .   .   .   .   .   .   .   6   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Robot Analysis           3    | .   .   .   .   .   .   .   .   1   .   1   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Prototype ID Bank        13   | .   .   .   1   .   .   .   .   .   .   .   .   .   3   .   2   .   1   .   .   .   .   .   .   .   4   .   .   1   .   .   .   .   1   .   .   
  Open Door                17   | .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   1   1   .   .   .   .   1   1   .   .   9   .   .   .   .   .   3   .   
  Level Access Points      9    | .   .   .   .   .   .   .   1   .   .   2   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   1   2   2   .   .   
  Branch Access Points     8    | .   1   .   1   .   .   .   .   .   .   2   .   .   .   .   1   .   1   .   .   .   .   1   .   .   .   .   1   .   .   .   .   .   .   .   .   
  Emergency Access Points  4    | .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   1   
  Machine Index            8    | .   .   .   .   .   .   .   .   1   .   1   .   .   .   .   1   .   1   .   .   .   .   1   .   .   .   .   1   .   .   .   .   .   1   .   1   
  Terminal Index           5    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   1   .   .   .   .   .   1   .   .   .   1   .   .   1   
  Fabricator Index         1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   
  Repair Station Index     2    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   
  Alert Level              13   | .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   1   .   1   .   .   .   .   2   .   .   .   .   1   1   .   .   2   3   .   1   .   
  Unreport Threat          8    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   1   .   .   .   .   1   1   .   .   2   2   .   .   .   
  Locate Traps             21   | .   .   .   1   .   .   .   .   1   .   2   .   .   .   .   4   .   8   .   .   .   .   1   .   .   .   .   .   1   .   .   1   2   .   .   .   
  Reprogram Traps          7    | .   .   .   .   .   .   .   .   1   .   1   .   .   .   .   2   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   1   .   1   
  Maintenance Status       2    | .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   
  Security Status          1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Patrol Status            2    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   
  Transport Status         1    | .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Recall Investigation     1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Recall Extermination     5    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   1   .   .   .   .   3   .   .   .   .   .   .   .   .   
  Hauler Manifests         9    | .   .   .   1   .   .   .   1   1   .   1   .   .   .   .   2   .   1   .   .   .   .   .   .   .   .   .   1   .   .   .   .   1   .   .   .   
  Registered Components    7    | .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   1   .   1   .   .   .   .   .   .   .   .   .   1   .   .   .   1   1   1   .   .   
  Registered Prototypes    9    | .   .   .   .   .   .   .   .   1   .   1   .   .   .   .   1   .   1   .   .   .   .   .   .   .   .   .   1   .   .   .   1   1   1   .   1   
  Zone Layout              30   | .   1   .   .   .   .   .   .   2   .   7   .   .   .   .   3   .   5   .   .   .   .   .   .   .   .   .   1   1   .   .   2   5   1   1   1   
  EX-Prototype ID Bank     1    | .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Disengage Seal           1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   
Fabricator Hacks           89   | .   .   .   .   .   .   .   .   11  .   14  .   .   .   .   18  .   12  .   .   .   .   16  .   .   .   .   11  .   .   .   .   7   .   .   .   
  Network Status           3    | .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   1   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Load Schematic           58   | .   .   .   .   .   .   .   .   8   .   9   .   .   .   .   11  .   8   .   .   .   .   10  .   .   .   .   7   .   .   .   .   5   .   .   .   
  Build                    28   | .   .   .   .   .   .   .   .   3   .   4   .   .   .   .   6   .   4   .   .   .   .   5   .   .   .   .   4   .   .   .   .   2   .   .   .   
Repair Station Hacks       29   | .   .   .   .   .   .   .   2   .   .   6   .   .   .   .   2   .   4   .   .   .   .   6   .   .   .   .   6   .   .   .   .   1   2   .   .   
  Scan Component           15   | .   .   .   .   .   .   .   1   .   .   3   .   .   .   .   1   .   2   .   .   .   .   4   .   .   .   .   3   .   .   .   .   .   1   .   .   
  Repair                   13   | .   .   .   .   .   .   .   1   .   .   3   .   .   .   .   1   .   2   .   .   .   .   2   .   .   .   .   3   .   .   .   .   .   1   .   .   
  Refit                    1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   
Recycling Unit Hacks       4    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   3   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Retrieve Components      4    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   3   .   .   .   .   .   .   .   .   .   .   .   .   .   
Scanalyzer                 18   | .   .   .   3   .   .   .   .   2   .   5   .   .   .   .   .   .   4   .   .   .   .   4   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Insert Component         8    | .   .   .   1   .   .   .   .   1   .   2   .   .   .   .   .   .   2   .   .   .   .   2   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Analyze                  10   | .   .   .   2   .   .   .   .   1   .   3   .   .   .   .   .   .   2   .   .   .   .   2   .   .   .   .   .   .   .   .   .   .   .   .   .   
Garrison Access Hacks      22   | .   .   .   .   .   .   .   .   4   .   3   .   .   .   .   2   .   3   .   .   .   .   4   .   .   .   .   2   .   .   .   .   3   1   .   .   
  Seal Access              22   | .   .   .   .   .   .   .   .   4   .   3   .   .   .   .   2   .   3   .   .   .   .   4   .   .   .   .   2   .   .   .   .   3   1   .   .   
Unauthorized Hacks         122  | .   3   .   2   .   .   .   2   15  .   17  .   .   .   .   14  .   13  .   .   .   .   21  .   .   .   .   10  5   .   .   4   10  .   4   2   
  Terminals                71   | .   1   .   2   .   .   .   2   9   .   10  .   .   .   .   6   .   6   .   .   .   .   8   .   .   .   .   6   5   .   .   4   6   .   4   2   
    Track                  7    | .   .   .   .   .   .   .   .   1   .   1   .   .   .   .   .   .   2   .   .   .   .   .   .   .   .   .   .   1   .   .   1   .   .   1   .   
    Assimilate             19   | .   .   .   .   .   .   .   .   2   .   4   .   .   .   .   2   .   2   .   .   .   .   5   .   .   .   .   2   1   .   .   .   .   .   1   .   
    Botnet                 27   | .   .   .   1   .   .   .   .   5   .   4   .   .   .   .   2   .   2   .   .   .   .   2   .   .   .   .   2   1   .   .   2   4   .   1   1   
    Disrupt                3    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   1   1   
    Operators              15   | .   1   .   1   .   .   .   2   1   .   1   .   .   .   .   2   .   .   .   .   .   .   1   .   .   .   .   2   1   .   .   1   2   .   .   .   
  Fabricators              44   | .   .   .   .   .   .   .   .   5   .   7   .   .   .   .   8   .   7   .   .   .   .   9   .   .   .   .   4   .   .   .   .   4   .   .   .   
    Prioritize             15   | .   .   .   .   .   .   .   .   1   .   2   .   .   .   .   3   .   3   .   .   .   .   4   .   .   .   .   1   .   .   .   .   1   .   .   .   
    Recompile              29   | .   .   .   .   .   .   .   .   4   .   5   .   .   .   .   5   .   4   .   .   .   .   5   .   .   .   .   3   .   .   .   .   3   .   .   .   
  Repair Stations          1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   
    Mechanics              1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Recycling Units          5    | .   2   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   3   .   .   .   .   .   .   .   .   .   .   .   .   .   
    Reject                 1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   
    Recyclers              1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   
    Mask                   1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   
    Tunnel                 2    | .   2   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Scanalyzers              1    | .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
    Extract                1    | .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Garrison Access          .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Data Cores Recovered       4    | .   .   .   .   .   .   .   1   .   .   1   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   1   .   .   .   
  Used                     .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Hacking Detections         147  | .   6   .   3   .   .   .   2   14  .   20  .   .   .   .   18  .   17  .   .   .   .   16  .   .   .   .   13  6   1   .   2   16  2   3   8   
  Full Trace Events        12   | .   1   .   1   .   .   .   .   1   .   3   .   .   .   .   1   .   2   .   .   .   .   .   .   .   .   .   1   .   .   .   .   1   .   .   1   
  Feedback Events          3    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   2   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
    Hackware Fried         3    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   2   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Feedback Blocked         .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Robot Schematics Acquired  6    | .   .   .   .   .   .   .   .   .   .   .   .   .   6   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Robots Built             .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
    Authchips              .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
    Time                   .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Total Robot Build Rating .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Part Schematics Acquired   31   | .   .   .   1   .   .   .   .   5   .   2   .   .   10  .   1   .   4   .   .   .   .   5   .   .   .   .   1   .   .   .   .   2   .   .   .   
  Parts Built              29   | .   .   .   .   .   .   .   .   3   .   4   .   .   .   .   6   .   5   .   .   .   .   5   .   .   .   .   4   .   .   .   .   2   .   .   .   
    Authchips              28   | .   .   .   .   .   .   .   .   3   .   4   .   .   .   .   6   .   4   .   .   .   .   5   .   .   .   .   4   .   .   .   .   2   .   .   .   
    Time                   1855 | .   .   .   .   .   .   .   .   136 .   284 .   .   .   .   308 .   320 .   .   .   .   457 .   .   .   .   244 .   .   .   .   106 .   .   .   
  Total Part Build Rating  154  | .   .   .   .   .   .   .   .   11  .   20  .   .   .   .   36  .   24  .   .   .   .   30  .   .   .   .   22  .   .   .   .   11  .   .   .   
Parts Repaired             13   | .   .   .   .   .   .   .   1   .   .   3   .   .   .   .   1   .   2   .   .   .   .   2   .   .   .   .   3   .   .   .   .   .   1   .   .   
  Time                     697  | .   .   .   .   .   .   .   60  .   .   116 .   .   .   .   35  .   120 .   .   .   .   167 .   .   .   .   159 .   .   .   .   .   40  .   .   
Parts Recycled             .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Recycled Matter          .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Retrieved Matter         .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Retrieved Components     19   | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   18  .   .   .   .   .   .   .   .   .   .   .   .   .   
Parts Scanalyzed           8    | .   .   .   1   .   .   .   .   1   .   2   .   .   .   .   .   .   2   .   .   .   .   2   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Part Schematics Acquired 8    | .   .   .   1   .   .   .   .   1   .   2   .   .   .   .   .   .   2   .   .   .   .   2   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Parts Damaged            1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   

 Bothacking                     | -11 -10 -10 -9  -9  -9  -8  -8  -7  -7  -7  -7  -7  -7  -6  -6  -6  -6  -6  -6  -6  -5  -5  -5  -5  -5  -4  -4  -4  -4  -4  -4  -3  -2  -1  -1  
------------               Run  | Jun Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Ext Cet Arc Hub Res Res Acc Com 
Used RIF Installer         .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Robots Hacked              24   | .   .   .   .   .   3   .   .   5   .   1   1   .   1   .   6   .   2   .   .   .   .   3   .   1   .   .   1   .   .   .   .   .   .   .   .   
  Non-combat               22   | .   .   .   .   .   2   .   .   5   .   1   1   .   .   .   6   .   2   .   .   .   .   3   .   1   .   .   1   .   .   .   .   .   .   .   .   
  Combat                   2    | .   .   .   .   .   1   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Robot Hacks Applied        26   | .   .   .   .   .   3   .   .   6   .   1   1   .   1   .   7   .   2   .   .   .   .   3   .   1   .   .   1   .   .   .   .   .   .   .   .   
  parse_system             9    | .   .   .   .   .   3   .   .   3   .   .   1   .   1   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   
  no_distress              10   | .   .   .   .   .   .   .   .   1   .   1   .   .   .   .   2   .   2   .   .   .   .   3   .   .   .   .   1   .   .   .   .   .   .   .   .   
  find_chute               5    | .   .   .   .   .   .   .   .   2   .   .   .   .   .   .   3   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  find_fabricator          1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  find_recycling           1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Relay Couplers Released    4    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   2   .   .   .   .   .   2   .   .   
  Machine Destruction      4    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   2   .   .   .   .   .   2   .   .   
Fabnet Peak Effective %    .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Robots Rewired             9    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   5   .   .   4   .   .   .   .   .   .   .   
Allies Hacked              1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   
Hacks Repelled             .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   

 Allies                         | -11  -10  -10  -9   -9   -9   -8   -8   -7   -7   -7   -7   -7   -7   -6   -6   -6   -6   -6   -6   -6   -5   -5   -5   -5   -5   -4   -4   -4   -4   -4   -4   -3   -2   -1   -1   
--------                   Run  | Jun  Mat  Min  Mat  Min  Exi  Min  Mat  Fac  Was  Fac  Low  Low  Dat  Pro  Fac  Was  Fac  Low  Low  Zio  Pro  Fac  Upp  Upp  War  Pro  Fac  Ext  Cet  Arc  Hub  Res  Res  Acc  Com  
Total Allies               50   | .    .    1    .    3    .    .    .    1    1    4    .    .    .    .    1    .    2    .    .    9    .    4    .    .    5    .    2    15   .    2    .    .    .    .    .    
  Largest Group            10   | .    .    1    .    3    .    .    .    1    1    3    .    .    .    .    1    .    1    .    .    9    9    1    .    .    5    5    2    10   .    2    .    .    .    .    .    
  Highest-Rated Group      425  | .    .    31   .    40   .    .    .    26   31   62   .    .    .    .    26   .    26   .    .    219  219  26   .    .    250  250  36   425  .    192  .    .    .    .    .    
  Highest-Rated Ally       96   | .    .    31   .    16   .    .    .    26   31   26   .    .    .    .    26   .    26   .    .    39   39   26   .    .    65   65   26   51   .    96   .    .    .    .    .    
Total Orders               14   | .    .    .    .    .    .    .    .    .    .    4    .    .    .    .    .    .    .    .    .    .    .    3    .    .    6    .    1    .    .    .    .    .    .    .    .    
  STAY                     8    | .    .    .    .    .    .    .    .    .    .    2    .    .    .    .    .    .    .    .    .    .    .    2    .    .    3    .    1    .    .    .    .    .    .    .    .    
  FOLLOW                   6    | .    .    .    .    .    .    .    .    .    .    2    .    .    .    .    .    .    .    .    .    .    .    1    .    .    3    .    .    .    .    .    .    .    .    .    .    
Ally Attacks               157  | .    .    8    .    20   .    .    .    .    4    .    .    .    .    .    .    .    .    .    .    .    22   .    .    .    .    28   .    66   .    9    .    .    .    .    .    
  Total Damage             3775 | .    .    62   .    146  .    .    .    .    84   .    .    .    .    .    .    .    .    .    .    .    308  .    .    .    .    931  .    1916 .    328  .    .    .    .    .    
  Kills                    20   | .    .    1    .    3    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    2    .    .    .    .    8    .    5    .    1    .    .    .    .    .    
Allies Corrupted           .    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Allies Melted              2    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    2    .    .    

 Intel                          | -11 -10 -10 -9  -9  -9  -8  -8  -7  -7  -7  -7  -7  -7  -6  -6  -6  -6  -6  -6  -6  -5  -5  -5  -5  -5  -4  -4  -4  -4  -4  -4  -3  -2  -1  -1  
-------                    Run  | Jun Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Ext Cet Arc Hub Res Res Acc Com 
Robot Analysis Total       3    | .   .   .   .   .   .   .   .   1   .   1   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Derelict Logs Recovered    11   | .   .   .   .   1   .   .   .   .   .   .   1   2   .   1   .   .   .   .   1   1   1   .   2   .   .   1   .   .   .   .   .   .   .   .   .   
Drone Launches             .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Drone Recoveries         .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   

 Exploration                     | -11  -10  -10  -9   -9   -9   -8   -8   -7   -7   -7   -7   -7   -7   -6   -6   -6   -6   -6   -6   -6   -5   -5   -5   -5   -5   -4   -4   -4   -4   -4   -4   -3   -2   -1   -1   
-------------              Run   | Jun  Mat  Min  Mat  Min  Exi  Min  Mat  Fac  Was  Fac  Low  Low  Dat  Pro  Fac  Was  Fac  Low  Low  Zio  Pro  Fac  Upp  Upp  War  Pro  Fac  Ext  Cet  Arc  Hub  Res  Res  Acc  Com  
Turns Passed               23587 | 110  1608 519  1700 1630 663  565  1517 1048 56   1179 168  148  38   117  1311 77   1515 77   95   425  115  2043 155  138  1148 538  1949 791  51   45   125  1214 243  86   380  
Spaces Moved               40895 | 63   644  196  702  732  416  350  654  2518 133  3055 632  628  136  460  2947 208  3590 287  367  868  445  4940 521  428  2258 926  4732 1931 224  78   255  2793 707  292  779  
  Core                     16    | 5    .    .    .    .    .    .    11   .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Treads                   2411  | 58   644  196  702  411  .    .    398  2    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Legs                     .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Wheels                   1332  | .    .    .    .    321  416  350  245  .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Hover                    .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Flight                   37136 | .    .    .    .    .    .    .    .    2516 133  3055 632  628  136  460  2947 208  3590 287  367  868  445  4940 521  428  2258 926  4732 1931 224  78   255  2793 707  292  779  
  Fastest Speed            5     | 50   160  240  160  155  140  120  120  23   23   17   23   23   17   23   23   23   17   23   24   24   24   5    5    23   21   21   12   12   12   12   21   20   24   20   6    
  Average Speed            37    | 151  199  240  177  206  155  142  158  25   23   23   23   23   22   23   23   23   23   23   24   24   24   22   22   23   23   21   22   20   19   20   21   23   24   20   19   
  Slowest Speed            900   | 160  240  240  240  320  170  155  900  155  26   26   23   23   23   23   24   23   99   24   24   24   24   24   23   23   95   23   93   93   21   21   24   99   24   20   20   
  Overloaded Moves         222   | .    .    .    .    .    .    .    .    .    .    23   .    .    24   .    .    .    4    .    .    .    .    4    22   .    .    .    16   70   22   8    .    10   .    .    19   
  Propulsion Burnouts      1     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    
  Robots Hopped            246   | .    .    .    .    .    .    .    .    22   .    36   .    .    .    .    20   .    28   1    .    .    .    45   .    2    4    .    25   23   3    2    4    16   10   .    5    
  Cave-ins Triggered       .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Exploration Rate (%)       61    | 4    85   49   50   99   70   58   41   61   75   64   72   65   77   55   54   84   65   62   56   84   48   67   76   52   93   84   61   83   78   79   28   59   21   11   28   
  Regions Visited          35
    Branch Regions         21
  Pre-discovered Areas     12    | .    2    1    .    1    1    .    .    .    .    .    .    .    1    1    .    .    .    .    .    3    .    .    1    .    .    1    .    .    .    .    .    .    .    .    .    
  Known Exits Taken        13    | .    1    .    1    .    .    .    1    .    .    1    1    .    .    1    .    .    1    .    .    .    1    1    .    .    .    .    1    .    .    .    1    1    1    .    .    
  Unknown Exits Taken      18    | 1    .    1    .    1    1    1    .    .    .    .    .    1    1    .    .    .    .    1    1    1    .    .    1    1    1    1    .    1    1    1    .    .    .    1    .    
Scrap Searched             37    | .    .    1    .    2    .    3    .    .    .    .    11   2    .    1    .    .    .    3    2    3    .    .    3    2    .    4    .    .    .    .    .    .    .    .    .    
Spaces Dug                 445   | .    8    .    2    .    .    1    13   20   2    34   1    1    .    .    41   .    50   .    1    .    1    46   4    1    55   1    69   7    1    1    5    35   11   3    31   
Terrain Destroyed          1382  | .    8    .    51   91   .    1    46   20   2    34   1    1    .    .    41   .    56   .    1    .    1    46   4    1    404  1    101  165  1    1    164  48   11   3    78   
  Melee                    386   | .    .    .    2    .    .    1    13   20   2    34   1    1    .    .    41   .    50   .    1    .    1    45   4    1    37   1    57   2    1    1    4    27   11   3    25   
  Projectile               91    | .    8    .    .    1    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    .    .    .    .    26   18   .    .    8    21   .    .    8    
  AOE                      905   | .    .    .    49   90   .    .    33   .    .    .    .    .    .    .    .    .    6    .    .    .    .    .    .    .    367  .    18   145  .    .    152  .    .    .    45   
Terrain Rammed             .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Walls Destroyed          .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Machines Disabled        .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    

 Actions                         | -11  -10  -10  -9   -9   -9   -8   -8   -7   -7   -7   -7   -7   -7   -6   -6   -6   -6   -6   -6   -6   -5   -5   -5   -5   -5   -4   -4   -4   -4   -4   -4   -3   -2   -1   -1   
---------                  Run   | Jun  Mat  Min  Mat  Min  Exi  Min  Mat  Fac  Was  Fac  Low  Low  Dat  Pro  Fac  Was  Fac  Low  Low  Zio  Pro  Fac  Upp  Upp  War  Pro  Fac  Ext  Cet  Arc  Hub  Res  Res  Acc  Com  
Total                      47008 | 74   804  222  977  800  428  409  939  2843 154  3393 647  629  142  469  3429 236  4099 292  370  1082 448  5682 550  460  2761 1263 5394 2198 224  96   301  3205 751  308  929  
  Wait                     3988  | .    41   2    50   19   .    48   114  221  4    241  2    .    .    8    347  27   394  .    2    204  .    568  20   29   354  318  422  152  .    15   28   243  24   5    86   
  Move                     40397 | 63   643  195  701  731  415  349  653  2476 132  2984 631  627  135  459  2908 207  3536 284  366  867  444  4851 520  423  2251 925  4683 1889 217  74   247  2760 692  291  768  
  Hop                      219   | .    .    .    .    .    .    .    .    20   .    34   .    .    .    .    19   .    25   1    .    .    .    43   .    2    2    .    23   18   3    1    3    16   4    .    5    
  Pick Up                  238   | 4    17   6    28   4    1    1    13   17   6    28   1    1    2    .    26   1    10   2    .    .    .    19   .    .    5    1    15   1    .    .    1    20   5    1    2    
  Fast Attach              201   | 6    1    1    20   4    2    1    16   13   4    15   .    .    .    .    20   .    17   .    .    4    .    16   .    .    12   1    19   3    .    1    2    17   4    1    1    
  Attach                   131   | .    .    4    7    4    1    1    6    14   1    7    .    .    1    .    7    .    11   2    .    .    .    14   1    .    6    1    19   4    3    .    .    8    2    2    5    
  Detach                   101   | .    .    1    7    .    2    1    3    12   .    6    .    .    .    1    5    .    6    1    .    .    .    7    .    .    9    .    17   5    .    .    2    9    1    1    5    
  Swap                     175   | .    10   1    9    5    1    3    12   7    .    6    .    .    .    .    9    .    13   1    .    3    .    21   .    1    9    3    29   9    .    .    2    19   1    .    1    
  Drop                     217   | .    7    .    37   3    .    1    15   13   5    12   2    .    2    .    14   1    6    .    .    4    .    25   .    1    18   .    18   .    .    .    .    25   5    .    3    
  Fire                     486   | .    82   12   114  30   .    3    86   .    .    2    .    .    .    .    .    .    3    .    .    .    .    1    .    .    44   .    27   32   .    .    9    21   .    1    19   
  Melee                    746   | .    .    .    2    .    4    1    13   50   2    58   6    1    2    1    73   .    76   1    2    .    2    104  6    4    51   3    112  39   1    5    7    67   13   6    34   
  Ram                      5     | .    .    .    .    .    .    .    5    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Kick                     .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Crush                    9     | 1    3    .    2    .    .    .    3    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Escape Stasis            36    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    36   .    .    .    .    .    .    .    
  Rewire                   12    | .    .    .    .    .    2    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    10   .    .    .    .    .    .    .    
  Trap                     47    | .    .    .    .    .    .    .    .    .    .    .    5    .    .    .    1    .    2    .    .    .    2    13   3    .    .    11   10   .    .    .    .    .    .    .    .    
  Miscellaneous            .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    

 Route 
-------
-11/Junkyard
-10/Materials (discovered 4 exits: *Mat x3 / *Min)
-10/Mines
-9/Materials (discovered 4 exits: *Mat / *Min x2 / Sto)
-9/Mines (discovered 3 exits: *Mat x2 / *Exi)
-9/Exiles
-8/Mines
-8/Materials (discovered 3 exits: *Fac x3)
-7/Factory (discovered 3 exits: *Fac x3)
-7/Waste
-7/Factory (discovered 6 exits: *Fac x4 / *Low x2)
-7/Lower Caves
-7/Lower Caves (discovered 2 exits: *Fac / *Dat)
-7/Data Miner
-6/Proximity Caves
-6/Factory (discovered 5 exits: *Fac x3 / Low x2)
-6/Waste
-6/Factory (discovered 3 exits: *Fac / *Low x2)
-6/Lower Caves
-6/Lower Caves (discovered 2 exits: *Fac / [*Zio])
-6/Zion
-5/Proximity Caves
-5/Factory (discovered 3 exits: *Fac / *Upp x2)
-5/Upper Caves
-5/Upper Caves
-5/Warlord
-4/Proximity Caves
-4/Factory (discovered 9 exits: *Res x4 / *Upp x2 / *Ext x2 / Arm)
-4/Extension (discovered 2 exits: *Res / *Cet)
-4/Cetus (discovered 2 exits: *Res / *Arc)
-4/Archives (discovered 2 exits: *Res / *Hub)
-4/Hub_04(d) (discovered 4 exits: *Res x4)
-3/Research (discovered 5 exits: *Res x3 / [*Tes x2])
-2/Research (discovered 3 exits: *Acc x3)
-1/Access
-1/Command
To Epsilon Eridani

 History 
---------
  Turn | Location           | Event
     7 | -11/Junkyard       | Discovered new exit (range 15)
   111 | -11/Junkyard       | Entered Materials
   314 | -10/Materials      | Build established: Mutant
   447 | -10/Materials      | Discovered new exit (range 3)
   901 | -10/Materials      | Discovered new exit (range 12)
  1014 | -10/Materials      | Discovered new exit (range 11)
  1133 | -10/Materials      | Identified exit to Mines
  1719 | -10/Materials      | Entered Mines
  1748 | -10/Mines          | Escorted by a lone wolf Derelict
  1768 | -10/Mines          | Learned location of Storage (-9)
  1774 | -10/Mines          | Lost 3 parts (1p1n1w)
  1828 | -10/Mines          | Met a Derelict bent on vengeance
  2217 | -10/Mines          | Discovered new exit (range 8)
  2238 | -10/Mines          | Entered Materials
  2238 | -9/Materials       | Evolved 2 slots: Propulsion x1, Utility x1
  2573 | -9/Materials       | Build established: Scavenger-Mutant
  2704 | -9/Materials       | Destroyed 7 combat bots
  2838 | -9/Materials       | Identified exit to Mines
  2838 | -9/Materials       | Identified exit to Storage
  3334 | -9/Materials       | Discovered new exit (range 16)
  3938 | -9/Materials       | Entered Mines
  4042 | -9/Mines           | Build established: Mutant
  4079 | -9/Mines           | Core integrity fell below 50%
  4177 | -9/Mines           | Assisted by bots powering up and referring to "LRC-V3"
  4386 | -9/Mines           | Build established: Scavenger-Mutant
  4580 | -9/Mines           | Found a damaged Exp. Sensor Array with a note attached
  4585 | -9/Mines           | Found Prototype Device
  4736 | -9/Mines           | Met a Derelict who couldn't figure out how to use a Trap Extractor
  4890 | -9/Mines           | Assembled infested the area
  4927 | -9/Mines           | Destroyed 12 combat bots
  4950 | -9/Mines           | Core integrity fell below 20%
  4988 | -9/Mines           | Lost 6 parts (4n1u1w)
  5235 | -9/Mines           | Learned location of Zion (-6)
  5239 | -9/Mines           | Build established: Mutant
  5250 | -9/Mines           | Discovered new exit (range 11)
  5420 | -9/Mines           | Discovered new exit (range 7)
  5561 | -9/Mines           | Deemed a non-threat by the Exiles lab entrance
  5561 | -9/Mines           | Discovered new exit (range 5)
  5568 | -9/Mines           | Entered Exiles
  5611 | -9/Exiles          | Met 8R-AWN
  5639 | -9/Exiles          | Met EX-HEX
  5720 | -9/Exiles          | Met EX-DEC
  5917 | -9/Exiles          | Discovered new exit (range 10)
  6017 | -9/Exiles          | Met EX-BIN
  6034 | -9/Exiles          | Aligned with FarCom system
  6035 | -9/Exiles          | Given EX-Vault access code
  6071 | -9/Exiles          | Opened EX-Vault
  6082 | -9/Exiles          | Found Cloak of Protection
  6117 | -9/Exiles          | Warned to stay clear of 0b10 Research branches
  6231 | -9/Exiles          | Left Exiles lab with Cloak of Protection
  6231 | -9/Exiles          | Entered Mines
  6525 | -8/Mines           | Build established: Scavenger-Mutant
  6791 | -8/Mines           | Discovered new exit (range 4)
  6796 | -8/Mines           | Entered Materials
  6796 | -8/Materials       | Evolved 2 slots: Propulsion x1, Utility x1
  7116 | -8/Materials       | Lost 6 parts (4n1u1w)
  7234 | -8/Materials       | Identified Exp. Sensor Array
  7264 | -8/Materials       | Identified exit to Factory
  7587 | -8/Materials       | Repaired Adv. Beam Rifle
  8051 | -8/Materials       | Core integrity fell below 50%
  8313 | -8/Materials       | Entered Factory
  8313 | -7/Factory         | Evolved 2 slots: Propulsion x1, Utility x1
  8483 | -7/Factory         | Discovered new exit (range 14)
  8612 | -7/Factory         | Build established: Hacker-Sprinter
  8709 | -7/Factory         | Discovered new exit (range 15)
  8780 | -7/Factory         | Fabricated Hacking Suite?
  9065 | -7/Factory         | Discovered new exit (range 9)
  9292 | -7/Factory         | Fabricated Cld. VTOL Module (x1)
  9334 | -7/Factory         | Fabricated Cld. VTOL Module (x1)
  9361 | -7/Factory         | Sucked down chute
  9361 | -7/Factory         | Entered Waste
  9362 | -7/Waste           | Met a frightened Derelict
  9373 | -7/Waste           | Spotted C-40 Crusher
  9377 | -7/Waste           | Spotted C-40 Crusher
  9377 | -7/Waste           | Spotted C-40 Crusher
  9387 | -7/Waste           | Spotted C-40 Crusher
  9398 | -7/Waste           | Spotted C-40 Crusher
  9411 | -7/Waste           | Discovered new exit (range 12)
  9417 | -7/Waste           | Entered Factory
  9494 | -7/Factory         | Fabricated Imp. Hacking Suite (x1)
  9606 | -7/Factory         | Identified exit to Lower Caves
  9609 | -7/Factory         | Repaired Cld. VTOL Module?
  9780 | -7/Factory         | Identified exit to Factory
  9813 | -7/Factory         | Repaired Mni. Grenade Launcher?
  9870 | -7/Factory         | Repaired Imp. VTOL Module?
  9877 | -7/Factory         | Fabricated Imp. Hacking Suite?
 10163 | -7/Factory         | Fabricated Imp. Hacking Suite (x1)
 10211 | -7/Factory         | Fabricated Imp. Hacking Suite (x1)
 10596 | -7/Factory         | Entered Lower Caves
 10661 | -7/Lower Caves     | Identified exit to Lower Caves
 10764 | -7/Lower Caves     | Entered another Lower Caves area
 10796 | -7/Lower Caves     | Discovered exit to Factory (range 6)
 10851 | -7/Lower Caves     | Learned 4 Factory zone layouts
 10866 | -7/Lower Caves     | Learned 12 Factory zone layouts
 10908 | -7/Lower Caves     | Attracted the attention of an 0b10 checkpoint
 10910 | -7/Lower Caves     | Discovered new exit (range 10)
 10912 | -7/Lower Caves     | Entered Data Miner
 10912 | -7/Data Miner      | Discovered new exit (range 6)
 10917 | -7/Data Miner      | Met Data Miner
 10928 | -7/Data Miner      | Learned location of Section 7 (-2)
 10928 | -7/Data Miner      | Acquired the access code to Warlord's prototype stash
 10932 | -7/Data Miner      | Received God Mode back door access code from Data Miner
 10948 | -7/Data Miner      | Data Conduit disabled
 10950 | -7/Data Miner      | Entered Proximity Caves
 11066 | -6/Proximity Caves | Discovered exit to Factory (range 3)
 11067 | -6/Proximity Caves | Spotted B-75 Beast
 11067 | -6/Proximity Caves | Entered Factory
 11067 | -6/Factory         | Evolved 2 slots: Utility x2
 11226 | -6/Factory         | Discovered new exit (range 7)
 11270 | -6/Factory         | Repaired Cld. VTOL Module?
 11277 | -6/Factory         | Fabricated Adv. Hacking Suite (x1)
 11305 | -6/Factory         | Fabricated Adv. Hacking Suite (x1)
 11313 | -6/Factory         | Adv. Hacking Suite fried by hacking feedback
 11503 | -6/Factory         | Central database locked down
 11518 | -6/Factory         | Discovered new exit (range 7)
 11560 | -6/Factory         | Identified exit to Lower Caves
 11562 | -6/Factory         | Fabricated Adv. Hacking Suite?
 11617 | -6/Factory         | Build established: Wizard-Sprinter
 11631 | -6/Factory         | Fabricated Adv. Hacking Suite (x1)
 11769 | -6/Factory         | Fabricated Adv. Hacking Suite (x1)
 11829 | -6/Factory         | Discovered new exit (range 10)
 11995 | -6/Factory         | Fabricated Adv. Hacking Suite (x1)
 12273 | -6/Factory         | Lost 3 parts (2u1w)
 12378 | -6/Factory         | Manually triggered Chute Trap
 12378 | -6/Factory         | Sucked down chute
 12378 | -6/Factory         | Entered Waste
 12386 | -6/Waste           | Spotted C-40 Crusher
 12389 | -6/Waste           | Spotted C-40 Crusher
 12389 | -6/Waste           | Spotted C-40 Crusher
 12391 | -6/Waste           | Spotted C-40 Crusher
 12392 | -6/Waste           | Spotted C-40 Crusher
 12400 | -6/Waste           | Spotted C-40 Crusher
 12452 | -6/Waste           | Discovered new exit (range 12)
 12455 | -6/Waste           | Entered Factory
 12526 | -6/Factory         | Build established: Hacker-Sprinter
 12570 | -6/Factory         | Imp. Hacking Suite fried by hacking feedback
 12583 | -6/Factory         | Fabricated Adv. Hacking Suite?
 12663 | -6/Factory         | Fabricated Adv. Hacking Suite?
 12676 | -6/Factory         | Discovered exit to Lower Caves (range 9)
 12750 | -6/Factory         | Fabricated Imp. Utility Shielding (x2)
 12978 | -6/Factory         | Build established: Wizard-Sprinter
 12993 | -6/Factory         | Adv. Hacking Suite fried by hacking feedback
 13300 | -6/Factory         | Build established: Hacker-Sprinter
 13345 | -6/Factory         | Fabricated Adv. System Shield (x1)
 13583 | -6/Factory         | Lost 4 parts (1p2u1w)
 13598 | -6/Factory         | Cargo convoy interrupted
 13655 | -6/Factory         | Lost 4 parts (1p1n1u1w)
 13703 | -6/Factory         | Discovered new exit (range 8)
 13875 | -6/Factory         | Repaired Nuclear Pulse Thruster?
 13885 | -6/Factory         | Repaired Cld. VTOL Module
 13970 | -6/Factory         | Entered Lower Caves
 14045 | -6/Lower Caves     | Discovered new exit (range 9)
 14047 | -6/Lower Caves     | Entered another Lower Caves area
 14048 | -6/Lower Caves     | Learned Factory trap positions
 14052 | -6/Lower Caves     | Discovered new exit (range 5)
 14141 | -6/Lower Caves     | Discovered new exit (range 8)
 14142 | -6/Lower Caves     | Entered Zion
 14148 | -6/Zion            | Learned 8 Factory zone layouts
 14158 | -6/Zion            | System corruption cleaned by Quarantine Array
 14170 | -6/Zion            | Discovered new exit (range 16)
 14175 | -6/Zion            | Gained Derelict followers
 14299 | -6/Zion            | Found CR-A16's Pointy Stick
 14331 | -6/Zion            | Rebuked by Imprinter
 14348 | -6/Zion            | Gained Derelict followers
 14366 | -6/Zion            | Visited the Megawrench Repair Shop
 14366 | -6/Zion            | Megawrench repaired 9 parts
 14386 | -6/Zion            | Given A8's code to call for help
 14393 | -6/Zion            | Given the Hacking Drone Bay
 14413 | -6/Zion            | Found Prototype Device
 14413 | -6/Zion            | Identified Bomb Factory No. 2
 14567 | -6/Zion            | Entered Proximity Caves
 14567 | -5/Proximity Caves | Accompanied by 9 allies
 14587 | -5/Proximity Caves | Identified exit to Factory
 14643 | -5/Proximity Caves | Attracted the attention of an 0b10 checkpoint
 14655 | -5/Proximity Caves | Spotter reported a threat
 14682 | -5/Proximity Caves | Entered Factory
 14682 | -5/Factory         | Evolved 2 slots: Utility x2
 14684 | -5/Factory         | Loaded intel: 126 trap records
 14851 | -5/Factory         | Fabricated Adv. Hacking Suite?
 14962 | -5/Factory         | Discovered new exit (range 16)
 15075 | -5/Factory         | Discovered new exit (range 12)
 15274 | -5/Factory         | Fabricated Cld. Nuclear Pulse Thruster (x1)
 15316 | -5/Factory         | Fabricated Cld. Nuclear Pulse Thruster (x1)
 15330 | -5/Factory         | Cargo convoy interrupted
 15465 | -5/Factory         | Found Prototype Launcher
 15465 | -5/Factory         | Identified Ragnarok Missile Launcher
 15488 | -5/Factory         | Build established: Hacker-Scout
 16061 | -5/Factory         | Repaired Broken Adv. Plasma Cannon?
 16183 | -5/Factory         | Fabricated Cld. Nuclear Pulse Thruster (x1)
 16411 | -5/Factory         | Repaired Ionic Axe
 16564 | -5/Factory         | Identified exit to Upper Caves
 16702 | -5/Factory         | Fabricated Cld. Nuclear Pulse Thruster?
 16725 | -5/Factory         | Entered Upper Caves
 16764 | -5/Upper Caves     | Spotted B-75 Beast
 16777 | -5/Upper Caves     | Learned location of 1 exit from Factory
 16841 | -5/Upper Caves     | Build established: Hacker-Sprinter
 16854 | -5/Upper Caves     | Attracted the attention of an 0b10 checkpoint
 16877 | -5/Upper Caves     | Discovered new exit (range 15)
 16880 | -5/Upper Caves     | Entered another Upper Caves area
 16971 | -5/Upper Caves     | Spotted B-75 Beast
 17017 | -5/Upper Caves     | Discovered new exit (range 5)
 17018 | -5/Upper Caves     | Entered Warlord
 17118 | -5/Warlord         | System corruption cleaned by Quarantine Array
 17290 | -5/Warlord         | Received a Watcher feed algorithm from an ecstatic Tinkerer
 17305 | -5/Warlord         | Warlord's base attacked by MAIN.C
 17311 | -5/Warlord         | Met Warlord
 17313 | -5/Warlord         | Opened Warlord's prototype stash
 17314 | -5/Warlord         | Found System Mapper
 17329 | -5/Warlord         | Found Prototype Processor
 17329 | -5/Warlord         | Identified Spectral Analyzer
 17355 | -5/Warlord         | Found Prototype Energy Gun
 17355 | -5/Warlord         | Identified Vortex Rifle
 17357 | -5/Warlord         | Found Prototype Energy Gun
 17357 | -5/Warlord         | Identified Vortex Rail
 17360 | -5/Warlord         | Found Prototype Launcher
 17360 | -5/Warlord         | Identified Vortex Catalyst Activator
 17511 | -5/Warlord         | Warlord forces counterattacked
 17557 | -5/Warlord         | Destroyed 8 combat bots
 17571 | -5/Warlord         | Discovered new exit (range 15)
 17608 | -5/Warlord         | Spotted Executioner
 17608 | -5/Warlord         | Spotted Executioner
 17614 | -5/Warlord         | Spotted Executioner
 17617 | -5/Warlord         | Destroyed Executioner
 17638 | -5/Warlord         | Destroyed 11 combat bots
 17808 | -5/Warlord         | Spotted Striker
 17856 | -5/Warlord         | Destroyed 11 combat bots
 17887 | -5/Warlord         | Build established: Wizard-Sprinter
 17905 | -5/Warlord         | Spotted Executioner
 17905 | -5/Warlord         | Spotted Striker
 17905 | -5/Warlord         | Spotted Striker
 17980 | -5/Warlord         | Warlord base infiltrated, sounded retreat
 17981 | -5/Warlord         | Found Vortex Rifle
 18109 | -5/Warlord         | Spotted Striker
 18112 | -5/Warlord         | Spotted Striker
 18166 | -5/Warlord         | Entered Proximity Caves
 18166 | -4/Proximity Caves | Accompanied by 5 allies
 18173 | -4/Proximity Caves | Spotted B-86 Titan
 18382 | -4/Proximity Caves | Received a Behemoth hack from an annoying Tinkerer
 18539 | -4/Proximity Caves | Learned location of Testing (-3)
 18566 | -4/Proximity Caves | Attracted the attention of an 0b10 checkpoint
 18686 | -4/Proximity Caves | Discovered new exit (range 8)
 18704 | -4/Proximity Caves | Entered Factory
 18704 | -4/Factory         | Evolved 2 slots: Power x1, Utility x1
 18705 | -4/Factory         | Identified exit to Research
 18802 | -4/Factory         | Discovered new exit (range 16)
 18851 | -4/Factory         | Fabricated Cld. Nuclear Pulse Thruster?
 18957 | -4/Factory         | Fabricated Exp. Utility Shielding?
 19282 | -4/Factory         | Fabricated Exp. Propulsion Shielding?
 19679 | -4/Factory         | Discovered exit to Research (range 16)
 19680 | -4/Factory         | Repaired Exp. Utility Shielding
 19697 | -4/Factory         | Identified exit to Upper Caves
 19697 | -4/Factory         | Identified exit to Extension
 19697 | -4/Factory         | Identified exit to Armory
 19704 | -4/Factory         | Search patrols dispatched
 19771 | -4/Factory         | Repaired Cld. Nuclear Pulse Thruster?
 20087 | -4/Factory         | Cargo convoy interrupted
 20110 | -4/Factory         | Found Prototype Device
 20110 | -4/Factory         | Identified Exp. Thermal Shield
 20115 | -4/Factory         | Found Prototype Processor
 20115 | -4/Factory         | Identified Exp. Signal Interpreter
 20204 | -4/Factory         | Search patrols dispatched
 20264 | -4/Factory         | Assembled infested ambush trap array
 20295 | -4/Factory         | Lost 3 parts (1p1u1w)
 20420 | -4/Factory         | Repaired Cld. Nuclear Pulse Thruster?
 20480 | -4/Factory         | Fabricated Mni. Smartbomb Launcher?
 20511 | -4/Factory         | Spotted B-86 Titan
 20558 | -4/Factory         | Found Exp. Thermal Shield
 20653 | -4/Factory         | Entered Extension
 20680 | -4/Extension       | Rescued a captive Derelict
 20799 | -4/Extension       | Rescued a captive Derelict
 20799 | -4/Extension       | Rescued a captive Derelict
 20800 | -4/Extension       | Rescued a captive Derelict
 20805 | -4/Extension       | Rescued a captive Derelict
 20806 | -4/Extension       | Rescued a captive Derelict
 20806 | -4/Extension       | Rescued a captive Derelict
 20903 | -4/Extension       | First assault squad dispatched
 21214 | -4/Extension       | Rescued a captive Derelict
 21258 | -4/Extension       | Rescued a captive Derelict
 21261 | -4/Extension       | Rescued a captive Derelict
 21267 | -4/Extension       | Rescued a captive Derelict
 21268 | -4/Extension       | Rescued a captive Derelict
 21346 | -4/Extension       | Discovered exit to Research (range 10)
 21346 | -4/Extension       | Discovered new exit (range 6)
 21367 | -4/Extension       | Spotted B-86 Titan
 21387 | -4/Extension       | Build established: Hacker-Sprinter
 21444 | -4/Extension       | Entered Cetus
 21448 | -4/Cetus           | Spotted Cetus Guard
 21448 | -4/Cetus           | Spotted Cetus Guard
 21448 | -4/Cetus           | Spotted Cetus Guard
 21448 | -4/Cetus           | Spotted Cetus Guard
 21452 | -4/Cetus           | Discovered exit to Research (range 15)
 21485 | -4/Cetus           | Discovered new exit (range 15)
 21490 | -4/Cetus           | Spotted Cetus Guard
 21495 | -4/Cetus           | Entered Archives
 21511 | -4/Archives        | Unable to access archive contents
 21511 | -4/Archives        | Unable to access archive contents
 21517 | -4/Archives        | Enhanced Grunt warped into view, answering call for help
 21528 | -4/Archives        | Enhanced Grunt warped into view, answering call for help
 21534 | -4/Archives        | Unable to access archive contents
 21534 | -4/Archives        | Discovered exit to Research (range 13)
 21536 | -4/Archives        | Unable to access archive contents
 21537 | -4/Archives        | Discovered new exit (range 13)
 21540 | -4/Archives        | Entered Hub_04(d)
 21579 | -4/Hub_04(d)       | Network Hub disabled
 21586 | -4/Hub_04(d)       | Discovered exit to Research (range 15)
 21655 | -4/Hub_04(d)       | Spotted Lightning
 21655 | -4/Hub_04(d)       | Spotted Lightning
 21659 | -4/Hub_04(d)       | Spotted Lightning
 21665 | -4/Hub_04(d)       | Entered Research
 21665 | -3/Research        | Evolved 2 slots: Utility x2
 21681 | -3/Research        | Identified exit to Research
 21766 | -3/Research        | Found Gamma Bomb Array
 21793 | -3/Research        | Discovered new exit (range 11)
 22296 | -3/Research        | Found Unknown Device
 22296 | -3/Research        | Identified Launcher Loader
 22392 | -3/Research        | Found Prototype Device
 22392 | -3/Research        | Identified Exp. Terrain Scanner
 22499 | -3/Research        | Discovered new exit (range 7)
 22659 | -3/Research        | Fabricated Exp. Utility Shielding (x1)
 22717 | -3/Research        | Spotted B-86 Titan
 22747 | -3/Research        | Fabricated Mni. Smartbomb Launcher?
 22879 | -3/Research        | Entered another Research area
 22879 | -2/Research        | Warlord forces began assault on 0b10
 22879 | -2/Research        | Evolved 2 slots: Propulsion x1, Utility x1
 22913 | -2/Research        | Found Prototype Slashing Weapon
 22913 | -2/Research        | Identified Vibroblade
 22915 | -2/Research        | Found Vibroblade
 22920 | -2/Research        | Identified exit to Access
 22989 | -2/Research        | Research machine network offline
 22998 | -2/Research        | Repaired Exp. Utility Shielding?
 23039 | -2/Research        | Met up with Warlord
 23122 | -2/Research        | Entered Access
 23122 | -1/Access          | Evolved 2 slots: Propulsion x1, Utility x1
 23206 | -1/Access          | Discovered new exit (range 8)
 23208 | -1/Access          | Entered Command
 23325 | -1/Command         | Disengaged cave seal
 23325 | -1/Command         | Derelicts emerged from the dark tunnel
 23325 | -1/Command         | Welcomed Warlord to Command
 23431 | -1/Command         | Warlord commented on Warlord statues
 23460 | -1/Command         | Spotted M Guard
 23460 | -1/Command         | Spotted Combat Programmer
 23460 | -1/Command         | Spotted Combat Programmer
 23460 | -1/Command         | Spotted M Guard
 23554 | -1/Command         | Discovered new exit (range 14)
 23586 | -1/Command         | Spotted Alpha 7
 23586 | -1/Command         | Spotted Alpha 7
 23586 | -1/Command         | Spotted Striker
 23586 | -1/Command         | Spotted Striker
 23586 | -1/Command         | Spotted Executioner
 23586 | -1/Command         | Spotted Executioner
 23586 | -1/Command         | Spotted Executioner
 23586 | -1/Command         | Spotted Executioner
 23587 | -1/Command         | Spotted B-99 Colossus
 23587 | -1/Command         | Spotted B-99 Colossus
 23588 | ***                | Escaped!

 Last Messages 
---------------
23587_ Stasis field depleted.
23587_ Penetrated by Slug.
23587_ Gravity Neutralizer destroyed.
23587_ The Access Shell folds into the floor.
23587_ Triggered Stasis Trap.
23587_ A bubble of rippling energy engulfs the area.
23587_ Stasis field depleted.
23587_ Cld. Nuclear Pulse Thruster destroyed.
23587_ Cld. Nuclear Pulse Thruster burned out.
23587_ Penetrated by Slug.
23587_ Stasis Canceller destroyed.
23587_ Penetrated by Slug. <x2>
23587_ Adv. Reaction Control System destroyed.
23587_ Slug penetrates Wall.
23587_ Slug penetrates B-99 Colossus. <x2>
23587_ Slug penetrates Wall.
23587_ Penetrated by Slug.
23587_ Slug penetrates Executioner.
23587_ Slug penetrates Wall. <x3>
23587_ Slug penetrates B-99 Colossus.

 Map 
-----
+----------------------------------------------------+
| ???????????????##########################????????? |
| ???????????????#   """T"""  ##          ######???? |
| ????????????????            ##     """  #     ???? |
| ???????????????#            ##     """T ?     ???? |
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| ???????????????#######+#######          #     ???? |
| ?????????????????????# #############+####     ???? |
| ?????????????????????#                  +     ???? |
| ?????????????????????#                  #     ???? |
| ???????????????#######                  #     ???? |
| ???????????????     ##                  #     ???? |
| ???????????????     ##             =    ######???? |
| ???????????????     #                    #???????? |
| ???????????????     +     """"T""""      #???#???? |
| ???????????????     #    """""""""""     #???#???? |
| ???????????????     ################### ######???? |
| ???????????????######????????????#    # #    #???? |
| ?????????????????################# !  # / =  #???? |
| ?????????????????#################    # #    #???? |
| ???????????????####BB          ###    # # ]  #???? |
| ??????????#########BB          ###    + #    #???? |
| ????????### # # ;E#            ### =  # #    #???? |
| #########   K    E             ###    # #    #???? |
|         +   7 ^                ##"]  =# #    #???? |
|         +           %   "@     ### [  # ######???? |
|         +               ""     ######## #???##???? |
|         +                      ##?????# #???# ???? |
|        ##          %           ##?????# #???# ???? |
|        ####7;K#E#E#            ##?????# #???# ???? |
| """"   #??#########BB          #??????# #####    " |
| """"   #??????????#BB          #??????#n        "" |
| """"   #??????????##############????###+#####    " |
| """"   #????????????????????????????#      #?????? |
|        ####################?????????#      #?????? |
|                           ###########      #?????? |
|                                     +      #?????? |
|          ####+###         ###########      #?????? |
|          #??????# ###### ##?????????#      #?????? |
|          #??????# ######+####???????########?????? |
|          #??????+ ##        #????????????????????? |
|          #??????# ##        #????????????????????? |
|   ]]     ######## ##      ""#????????????????????? |
|   ]                #      ""#????????????????????? |
|                    +      T"#????????????????????? |
|               ##/###      ""#????????????????????? |
|               #   ?#  !   ""#????????????????????? |
|  !!           #   ?#        #????????????????????? |
|  !            #   ##        #????????????????????? |
|               #!!!###########????????????????????? |
+----------------------------------------------------+

 Best States
-------------
Heat Dissipation           52
Energy Generation          45
Energy Capacity            400
Matter Stores              300
Matter Capacity            300
Sight Range                24
Terrain Scan Density       210
Cloak Strength             5
Additional Mass Support    12
Corruption Containment     12
Armor Coverage             450
Resistance: TH             30
Core Shielding             20
Propulsion Shielding       90
Utility Shielding          90
Point Defense Rating       160
Phase Shifting             10
Evasion (%)                87
Targeting Accuracy         8
Launcher Accuracy          40
Target Analysis            8
Armor Integrity Analysis   40
Recoil Reduction           4
Offensive Hacking          82
Defensive Hacking          26
Authchip Count             3
Trap Extractor Capacity    6

 Item Schematics 
-----------------
              Imp. Flight Unit | -9/Materials  | Scanalyzed
                  Hpw. Shotgun | -7/Factory    | Extracted
                 Hacking Suite | -7/Factory    | Hacked
                     ECM Suite | -7/Factory    | Scanalyzed
              Cld. VTOL Module | -7/Factory    | Hacked
            Imp. Hacking Suite | -7/Factory    | Hacked
        Imp. Utility Shielding | -7/Factory    | Scanalyzed
         Mni. Grenade Launcher | -7/Factory    | Scanalyzed
              Combat Drone Bay | -7/Data Miner | Free
     Lgt. Regenerative Plating | -7/Data Miner | Free
             Cld. Aerolev Unit | -7/Data Miner | Free
           Gravity Neutralizer | -7/Data Miner | Free
              Imp. Heavy Laser | -7/Data Miner | Free
          Gyrokinetic Inverter | -7/Data Miner | Free
 Imp. Component Analysis Suite | -7/Data Miner | Free
                         Lance | -7/Data Miner | Free
               Antigrav System | -7/Data Miner | Free
            Adv. Medium Treads | -7/Data Miner | Free
            Adv. Hacking Suite | -6/Factory    | Hacked
           Imp. Trap Extractor | -6/Factory    | Scanalyzed
     Transport Network Coupler | -6/Factory    | Hacked
             Mic. Nuclear Core | -6/Factory    | Scanalyzed
            Adv. System Shield | -6/Factory    | Hacked
   Cld. Nuclear Pulse Thruster | -5/Factory    | Hacked
        Exp. Utility Shielding | -5/Factory    | Hacked
     Exp. Propulsion Shielding | -5/Factory    | Hacked
            Adv. Plasma Cannon | -5/Factory    | Scanalyzed
                     Ionic Axe | -5/Factory    | Scanalyzed
       Mni. Smartbomb Launcher | -4/Factory    | Hacked
              Stasis Canceller | -3/Research   | Hacked
          Adv. Cloaking Device | -3/Research   | Hacked

 Robot Schematics 
------------------
 R-10 Processor | -7/Data Miner | Free
 B-48 Gladiator | -7/Data Miner | Free
   G-50 Soldier | -7/Data Miner | Free
  W-25 Informer | -7/Data Miner | Free
 I-47 Archangel | -7/Data Miner | Free
 M-22 Extractor | -7/Data Miner | Free

 Fabricated
------------
               Hacking Suite | x1 | -7/Factory  | Authchip
            Cld. VTOL Module | x1 | -7/Factory  | Authchip
            Cld. VTOL Module | x1 | -7/Factory  | Authchip
          Imp. Hacking Suite | x1 | -7/Factory  | Authchip
          Imp. Hacking Suite | x1 | -7/Factory  | Authchip
          Imp. Hacking Suite | x1 | -7/Factory  | Authchip
          Imp. Hacking Suite | x1 | -7/Factory  | Authchip
          Adv. Hacking Suite | x1 | -6/Factory  | Authchip
          Adv. Hacking Suite | x1 | -6/Factory  | Authchip
          Adv. Hacking Suite | x1 | -6/Factory  | Authchip
          Adv. Hacking Suite | x1 | -6/Factory  | Authchip
          Adv. Hacking Suite | x1 | -6/Factory  | Authchip
          Adv. Hacking Suite | x1 | -6/Factory  | Authchip
          Adv. Hacking Suite | x1 | -6/Factory  | Authchip
          Adv. Hacking Suite | x1 | -6/Factory  | Authchip
      Imp. Utility Shielding | x2 | -6/Factory  | Authchip
          Adv. System Shield | x1 | -6/Factory  | Authchip
          Adv. Hacking Suite | x1 | -5/Factory  | Authchip
 Cld. Nuclear Pulse Thruster | x1 | -5/Factory  | Authchip
 Cld. Nuclear Pulse Thruster | x1 | -5/Factory  | Authchip
 Cld. Nuclear Pulse Thruster | x1 | -5/Factory  | Authchip
 Cld. Nuclear Pulse Thruster | x1 | -5/Factory  | Authchip
 Cld. Nuclear Pulse Thruster | x1 | -4/Factory  | Authchip
      Exp. Utility Shielding | x1 | -4/Factory  | Authchip
   Exp. Propulsion Shielding | x1 | -4/Factory  | Authchip
     Mni. Smartbomb Launcher | x1 | -4/Factory  | Authchip
      Exp. Utility Shielding | x1 | -3/Research | Authchip
     Mni. Smartbomb Launcher | x1 | -3/Research | Authchip

 Alien Tech Used 
-----------------
None

 Achievements 
--------------
Dramatic Entrance
Great Explorer
Speed Demon
Supersonic

 Challenges 
------------
None

 Game 
------
Seed              VariableLightEdition
  Manual?         0
Play Time         07:41:56
  Cumulative      78.9 hours
  Start           2024.02.22 @ 15:24:40
  End             2024.02.24 @ 14:57:39
Sessions          23
Manual Loads      0
Difficulty        Rogue
Special Mode      None
Game No.          49
  Rogue           49
  Adventurer      0
  Explorer        0
Win Type          0
  Total           3
  Types           2/0/0/1/0/0/0/0/0
Lore%             61
Gallery%          58
Achievement%      49
Wizard Run        0

 Options 
---------
ASCII             0
Keyboard          1
Movement          Numpad
Keybinds          0
Fullscreen        1
Font              18/Smallcaps
Map View          76x50
Tactical HUD      1
Map Filters       NONE
Filters           NONE
Steam             1


RUN: eb75970d-b8ce-4338-a4ce-deed5e226497